Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.28 @ 23:25:40 Player: F-forge Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3341) 3341 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1535) 1535 TOTAL SCORE: 9086 Bonus ------- High Alert Combat Kills 135 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Coolant Injector Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Trap Scanner Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Gatling Laser Scythe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Coolant Injector Coolant Injector Core Analyzer Stasis Canceller Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Heavy Laser Improved Datajack Remote Datajack Mining Laser Improved Plasma Cutter [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 5 | . . 1 1 1 2 . . . Weapon . | . . . . . . . . . Parts Attached 106 | 6 8 4 4 28 3 30 21 2 Power 15 | 1 1 . . 5 1 4 2 1 Engine 10 | 1 1 . . 2 1 4 1 . Core 4 | . . . . 3 . . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 42 | 2 3 2 . 12 2 14 7 . Treads 2 | . . . . . . 2 . . Leg 19 | . . . . 1 . 11 7 . Wheel 11 | 2 . . . 7 2 . . . Hover 3 | . . . . 3 . . . . Flight 7 | . 3 2 . 1 . 1 . . Utility 30 | 1 3 1 3 6 . 5 11 . Device 14 | 1 2 . 1 1 . 2 7 . Storage 2 | . 1 . . . . . 1 . Processor 6 | . . 1 1 2 . . 2 . Hackware 4 | . . . 1 3 . . . . Protection 4 | . . . . . . 3 1 . Artifact . | . . . . . . . . . Weapon 19 | 2 1 1 1 5 . 7 1 1 Energy Gun 5 | 1 . . . . . 4 . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 8 | 1 . 1 1 2 . 2 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . 1 . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 54 | . . 1 1 24 . 13 3 12 Power 8 | . . . . 4 . 2 . 2 Propulsion 25 | . . 1 1 11 . 6 . 6 Utility 9 | . . . . 4 . 2 1 2 Weapon 12 | . . . . 5 . 3 2 2 Highest Loss Streak 12 | . . 1 1 9 . 5 2 12 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 2 4 3 4 5 3 4 14 16 Power 1 | . . . . . . 1 1 2 Propulsion 1 | 1 2 . . 1 . . 1 1 Utility 3 | . . . . . . . 7 8 Weapon 2 | . 2 2 3 3 2 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 14 | . 4 . . 4 . . . 6 Power . | . . . . . . . . . Propulsion 4 | . 3 . . 1 . . . . Utility 5 | . . . . 1 . . . 4 Weapon 3 | . 1 . . 2 . . . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 89 | . 82 87 75 78 59 88 99 78 Engine 5 | . 14 10 8 3 . 4 5 . Treads 1 | . . . . . . 5 . . Leg 17 | . . . . 1 . 18 32 25 Wheel 3 | . 9 . . 11 13 . . . Hover 1 | . . . . 5 . . . . Flight 4 | . 18 33 24 4 . . . . Device 10 | . 16 11 9 . . 11 14 2 Storage 4 | . . 10 9 5 . . 5 5 Processor 12 | . . 10 9 14 13 6 16 18 Hackware 9 | . . . 3 14 20 17 6 5 Protection 2 | . . . . . . 5 1 6 Energy Gun 3 | . 5 . . . . 4 6 3 Ballistic Gun 4 | . 14 11 11 7 6 3 . 1 Slashing Weapon 2 | . . . . . . . 5 . Peak Build Rating 70 | 6 9 10 20 38 34 50 70 67 Average Rating 42 | 4 5 9 12 27 32 42 63 50 On Entrance 24 | . 6 6 10 15 31 34 48 67 Avg Prop Armor Cover (%) 6 | . . . . 6 . 7 6 . Naked Turns 14 | . . . . . . . . 14 Heaviest Build 65 | 9 10 12 15 22 16 26 65 62 Greatest Support 98 | 26 26 12 15 56 48 75 98 95 Greatest Overweight (x) 5 | . 2 1 . 5 . 2 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 8 8 8 8 5 5 20 20 Average Capacity 11 | 5 5 7 8 7 5 5 19 18 Most Carried 20 | 4 5 5 8 8 4 5 20 19 Average Carried 8 | 2 4 3 4 5 3 4 14 16 Final Capacity 20 | 5 5 8 8 5 5 5 20 5 Final Carried 19 | 4 5 3 8 3 4 5 19 5 Class Distribution -------------------- 32% | Hacker-Assassin 29% | Hacker-Mutant 21% | Scavenger-Mutant 9% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Matter Collected 2488 | 278 196 98 . 580 11 739 562 24 Remotely . | . . . . . . . . . Salvage Created 4370 | 138 473 98 14 905 11 1292 1354 85 Parts 202 | 10 33 2 1 47 4 45 52 8 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 10 | 1 2 . . 4 . . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 62 | . 5 . . 15 . 25 13 4 Melee 1 | . . . . . . . . 1 Guns 43 | . 5 . . 9 . 15 11 3 Cannons 9 | . . . . . . 9 . . AOE 6 | . . . . 6 . . . . Classes Destroyed 12 | 2 4 . 1 3 . 1 1 . Worker 15 | . . . 1 9 . . 5 . Builder 5 | . . . . 1 1 . 3 . Tunneler 5 | 3 1 . . . . . 1 . Hauler 2 | . 1 . . 1 . . . . Recycler 11 | 1 3 1 . 3 . . 3 . Watcher 8 | . 2 . . 2 . . 4 . Swarmer 14 | . 3 . . 4 . 3 . 4 Grunt 31 | . 2 . . 8 . 18 3 . Sentry 5 | . . . . . . 4 1 . Hunter 2 | . . . . 1 . . 1 . Programmer 10 | . . . . 2 . . 8 . Thug 1 | . . . . . . . 1 . Butcher 1 | . . . . . . . 1 . Best Kill Streak 4 | 4 3 1 1 4 1 4 3 4 Combat Bots Only 4 | . 3 . . 3 . 4 2 4 Max Kills in Single Turn 3 | 2 1 1 1 3 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Hostile Shots Fired 1233 | . 16 22 29 502 5 363 149 147 Missed 469 | . 5 11 14 217 3 118 55 46 Hits 764 | . 11 11 15 285 2 245 94 101 Projectile 764 | . 11 11 15 285 2 245 94 101 Critical Strikes 19 | . . . 2 3 . 7 6 1 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 7398 | . 85 120 177 2161 30 2258 1303 1264 Core 1543 | . 17 27 99 549 . 357 127 367 Absorbed by Shields 26 | . . . . . . 26 . . Ignored by Resistances 2223 | . 26 36 49 695 8 676 369 364 Regen/Repaired (Parts) 169 | . . . 64 25 . . 80 . Core Remaining (%) 77 | 100 93 93 82 21 . . . . Volleys Fired 358 | 6 34 14 4 90 2 107 88 13 Largest 2 | 2 2 1 1 2 1 2 2 1 Hottest 149 | 60 100 23 23 65 23 149 149 69 Shots Fired 423 | 12 47 14 4 97 2 134 100 13 Gun 363 | 12 45 14 4 86 2 87 100 13 Cannon 44 | . . . . 4 . 40 . . Launcher 7 | . . . . 7 . . . . Special 9 | . 2 . . . . 7 . . Kinetic 175 | 6 32 14 4 86 2 21 . 10 Thermal 241 | 6 15 . . 4 . 113 100 3 Explosive 7 | . . . . 7 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | 6 24 4 5 15 10 42 45 7 Robot Miss Streak 7 | 1 2 1 1 5 . 7 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . . . . 2 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 362 | 9 37 11 3 88 2 105 98 9 Core Hits 283 | 5 19 1 2 85 1 91 72 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . 1 . . Critical Strikes 4 | . . . . 2 . 2 . . Burn 1 | . . . . . . 1 . . Destroy 1 | . . . . . . 1 . . Smash 2 | . . . . 2 . . . . Melee Attacks 31 | . . . . 12 . . 19 . Impact 12 | . . . . 12 . . . . Slashing 19 | . . . . . . . 19 . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . 4 . . 11 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10274 | 130 450 164 43 2997 35 2824 3403 228 Guns 6756 | 130 450 164 43 1404 35 1970 2382 178 Cannons 848 | . . . . 65 . 783 . . Explosions 1340 | . . . . 1020 . . 320 . Melee 1200 | . . . . 508 . . 692 . Ramming 130 | . . . . . . 71 9 50 Kinetic 2460 | 63 345 164 43 1404 35 286 . 120 Thermal 5144 | 67 105 . . 65 . 2467 2382 58 Explosive 1340 | . . . . 1020 . . 320 . Electromagnetic . | . . . . . . . . . Impact 508 | . . . . 508 . . . . Slashing 692 | . . . . . . . 692 . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 3 . 5 10 14 Average Corruption 5 | . . . . 2 . 4 6 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 153 | . . . . 18 . 41 88 6 Message Errors 33 | . . . . 2 . 12 18 1 Matter Fused 33 | . . . . 4 . 13 15 1 Heat Flow Errors 14 | . . . . 2 . 2 8 2 Energy Discharges 20 | . . . . 2 . 4 14 . Parts Rejected 4 | . . . . 1 . . 3 . Data Loss (minor) 12 | . . . . 3 . 2 7 . Data Loss (major) 15 | . . . . 1 . 2 11 1 Misfires 11 | . . . . 1 . 3 7 . Alerts 5 | . . . . 2 . 1 2 . Misdirections 1 | . . . . . . . . 1 Weapon Failures 5 | . . . . . . 2 3 . Overload Shots . | . . . . . . . . . Overflow Damage 442 | . . . . 253 . . 189 . Projectiles . | . . . . . . . . . Explosions 31 | . . . . 6 . . 25 . Melee 411 | . . . . 247 . . 164 . Knockbacks 3 | . . . . 3 . . . . Impact 3 | . . . . 3 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . 29 150 8 Shots 2 | . . . . . . . 2 . Rammed 31 | . . . . . . 25 . 6 Targets Rammed 39 | . . . . . . 25 2 12 Kicked 8 | . . . . . . . 2 6 Crushed . | . . . . . . . . . Highest Temperature 513 | . 28 6 13 237 . 124 513 267 Average Temperature 97 | . 18 5 13 59 . 17 112 179 Received Heat Transfer 2256 | . 39 60 126 606 18 1209 198 . Effects 11 | . . . . . . . 7 4 Shutdowns 3 | . . . . . . . 3 . Energy Bleed 3 | . . . . . . . 2 1 Interference 5 | . . . . . . . 2 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 10 | . . . . 10 . . . . Robots Melted 3 | . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . 1 2 . Parts Melted 27 | . . . . . . 10 17 . Heat Transferred 10305 | 150 250 . . 74 . 4893 4827 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 1 . 3 1 . Low Security (%) 75 | 100 100 100 64 99 100 27 84 100 Level 1 12 | . . . 35 . . 20 15 . Level 2 11 | . . . . . . 50 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 791 | 15 151 186 369 227 5 791 359 106 Initial 359 | . . 49 48 139 . . 359 . Average 143 | 3 74 83 138 75 . 386 64 40 Influence Increases 3580 | 20 333 257 461 819 5 881 608 196 Destroy 0b10 Robot/C 1240 | . 100 . . 300 . 500 260 80 Destroy 0b10 Robot/NC 230 | 20 35 5 5 80 5 . 80 . Destroy Leader 220 | . 16 . . 66 . 20 118 . Successful Hack 126 | . 22 12 21 2 . 22 21 26 Select Force Hacks 120 | . 60 30 30 . . . . . Disable Machine 135 | . 9 . . 54 . 9 63 . Anti-Garrison Action 200 | . . . . . . 200 . . Destroy Structure 139 | . 1 . . 77 . 25 36 . Partial Spotted 75 | . 15 30 15 15 . . . . Lose Combat Pursuer 1095 | . 75 180 390 225 . 105 30 90 Influence Decreases 3504 | 20 196 258 238 1178 5 90 1399 120 Entered New Map 828 | . . 88 88 220 . . 432 . Time Decay 2225 | 20 196 160 140 768 5 . 936 . Lost Part 440 | . . 10 10 190 . 90 20 120 Lost Ally 11 | . . . . . . . 11 . Squads Dispatched 23 | . 2 3 3 7 . . 8 . Investigation 5 | . 2 2 1 . . . . . Extermination 9 | . . . . 3 . . 6 . Reinforcement 8 | . . 1 2 4 . . 1 . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Distress Signals 7 | . . 2 2 2 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 192 | . 14 17 33 48 4 31 30 15 Peak Tracking Total 16 | . 4 6 16 10 4 5 3 10 Tactical Retreats 34 | . 4 4 9 9 . 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Traps Triggered 9 | . 1 3 . 2 . 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Machines Disabled 15 | . 1 . . 6 . 1 7 . Max in Single Turn 4 | . 1 . . 4 . 1 3 . Garrison Access 3 | . . . . 3 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Machines Accessed 42 | . 9 5 8 8 1 2 8 1 Terminals 26 | . 7 4 5 3 . 2 4 1 Fabricators 2 | . . . . 1 . . 1 . Repair Stations 3 | . . . 1 1 . . 1 . Recycling Units 4 | . 2 1 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 5 | . . . . 3 1 . 1 . Total Hacks 126 | . 25 14 39 19 1 7 19 2 Successful 72 | . 13 6 26 12 1 2 10 2 Failed 53 | . 12 8 12 7 . 5 9 . Catastrophic 9 | . 2 2 3 1 . 1 . . Database Lockouts 1 | . . . 1 . . . . . Manual 79 | . 25 12 23 10 . 2 6 1 Terminals 92 | . 23 13 26 11 . 7 10 2 Fabricators 4 | . . . . 2 . . 2 . Repair Stations 14 | . . . 8 2 . . 4 . Recycling Units 4 | . 2 1 1 . . . . . Scanalyzers 6 | . . . 4 . . . 2 . Garrison Access 6 | . . . . 4 1 . 1 . Terminal Hacks 22 | . 4 1 9 3 . 2 1 2 Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 2 | . . . . 1 . . 1 . Level Access Points 2 | . 1 . 1 . . . . . Branch Access Points 2 | . . 1 1 . . . . . Emergency Access Points 3 | . . . 1 . . 1 . 1 Terminal Index 3 | . 2 . 1 . . . . . Fabricator Index 1 | . . . . 1 . . . . Recycling Unit Index 2 | . 1 . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Registered Components 2 | . . . 1 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . Garrison Registry 2 | . . . . . . 1 . 1 Fabricator Hacks 4 | . . . . 2 . . 2 . Network Status 3 | . . . . 2 . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 12 | . . . 8 2 . . 2 . Scan Component 6 | . . . 4 1 . . 1 . Repair 6 | . . . 4 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . Insert Component 1 | . . . 1 . . . . . Retrieve Study 4 | . . . 2 . . . 2 . Garrison Access Hacks 5 | . . . . 3 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 3 | . . . . 3 . . . . Unauthorized Hacks 24 | . 9 5 6 2 . . 2 . Terminals 20 | . 7 4 5 2 . . 2 . Botnet 20 | . 7 4 5 2 . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 1 1 . . . . . Tunnel 4 | . 2 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 6 3 6 5 . 2 5 1 Full Trace Events 3 | . . 2 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 27 | . . . . . . . 27 . Total Robot Build Rating 2 | . . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . Parts Repaired 6 | . . . 4 1 . . 1 . Time 154 | . . . 110 22 . . 22 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 Alert ID Control 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Total Allies 4 | . . . . . . 2 2 . Largest Group 2 | . . . . . . 2 2 . Highest-Rated Group 84 | . . . . . . 84 84 . Highest-Rated Ally 46 | . . . . . . 46 46 . Total Orders 1 | . . . . . . . 1 . PICKUP 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Active Infowar (turns) 4395 | 31 484 320 329 195 . . 2928 108 Optics 1999 | . . . . . . . 1891 108 Sensors 3682 | . 133 320 329 195 . . 2703 2 Terrain 673 | . 38 . . . . . 635 . Traps 2684 | . . . . . . . 2684 . Seismic 431 | 31 400 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Turns Passed 7898 | 86 484 320 329 1600 56 1813 3088 122 Spaces Moved 6762 | 62 788 581 567 1673 53 1020 1944 74 Core 25 | 2 . . . 1 . 5 . 17 Treads 138 | . . . . . . 138 . . Legs 3079 | . . . . 217 . 861 1944 57 Wheels 873 | 60 124 . . 620 53 16 . . Hover 517 | . . . . 517 . . . . Flight 2130 | . 664 581 567 318 . . . . Fastest Speed 32 | 50 37 32 32 32 86 86 102 50 Average Speed 83 | 89 45 32 32 76 90 125 111 102 Slowest Speed 300 | 100 205 114 34 300 100 190 120 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 31 | . 6 10 12 3 . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 94 40 56 38 1 62 29 20 Regions Visited 8 Branch Regions . Pre-discovered Areas 4 | . 2 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . 1 . . 5 . . 4 . Terrain Destroyed 118 | . 1 . . 79 . . 38 . Melee 9 | . . . . 5 . . 4 . Projectile 3 | . 1 . . 2 . . . . AOE 106 | . . . . 72 . . 34 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Gar Total 8437 | 77 858 683 694 1866 57 1390 2705 107 Wait 990 | . 13 85 123 39 . 140 590 . Move 6694 | 61 775 560 544 1666 52 1018 1944 74 Hop 29 | . 6 10 10 3 . . . . Pick Up 37 | 4 7 . 3 8 . 3 12 . Fast Attach 70 | 6 6 6 6 21 2 16 5 2 Attach 25 | . 3 4 . 9 . 4 3 2 Detach 7 | . 2 2 1 2 . . . . Swap 69 | . 1 1 2 5 1 22 35 2 Drop 45 | . 11 1 1 7 . 17 8 . Fire 358 | 6 34 14 4 90 2 107 88 13 Melee 31 | . . . . 12 . . 19 . Ram 31 | . . . . . . 25 . 6 Kick 7 | . . . . . . . 1 6 Crush . | . . . . . . . . . Escape Stasis 24 | . . . . 4 . 18 . 2 Rewire 12 | . . . . . . 12 . . Trap . | . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 15) 367 | -10/Materials | Discovered new exit (range 16) 513 | -10/Materials | Discovered new exit (range 3) 515 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Identified exit to Mines 622 | -9/Materials | Identified exit to Storage 671 | -9/Materials | Discovered new exit (range 16) 678 | -9/Materials | Identified exit to Materials 891 | -9/Materials | Entered another Materials area 891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 929 | -8/Materials | Repaired VTOL Module 956 | -8/Materials | Repaired Flight Unit 984 | -8/Materials | Repaired Lgt. Ion Engine 1011 | -8/Materials | Repaired Flight Unit 1084 | -8/Materials | Central database locked down 1096 | -8/Materials | Identified exit to Factory 1220 | -8/Materials | Entered Factory 1220 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -7/Factory | Lost 3 parts (1p1u1w) 1500 | -7/Factory | Build established: Hacker-Mutant 1916 | -7/Factory | Lost 4 parts (1p1n1u1w) 2294 | -7/Factory | Discovered new exit (range 11) 2361 | -7/Factory | Repaired Gravmag System 2403 | -7/Factory | Discovered new exit (range 9) 2499 | -7/Factory | Lost 9 parts (1p5n1u2w) 2535 | -7/Factory | Core integrity fell below 50% 2808 | -7/Factory | Discovered new exit (range 13) 2819 | -7/Factory | Identified exit to Factory 2820 | -7/Factory | Entered another Factory area 2820 | -6/Factory | Evolved 2 slots: Utility x2 2875 | -6/Factory | Identified exit to Garrison 2876 | -6/Factory | Entered Garrison 2886 | -6/Garrison | Triggered checkpoint 2951 | -6/Garrison | Lost 4 parts (1p2n1w) 3096 | -6/Garrison | Triggered checkpoint 3636 | -6/Garrison | Build established: Scavenger-Mutant 3710 | -6/Garrison | Triggered checkpoint 3783 | -6/Garrison | Discovered new exit (range 11) 3836 | -6/Garrison | Triggered checkpoint 3877 | -6/Garrison | Discovered new exit (range 46) 3877 | -6/Garrison | Discovered new exit (range 36) 3877 | -6/Garrison | Discovered new exit (range 30) 3982 | -6/Garrison | Triggered checkpoint 4135 | -6/Garrison | Lost 5 parts (1p1n2u1w) 4225 | -6/Garrison | Triggered checkpoint 4363 | -6/Garrison | Installed Relay Interface Framework 4689 | -6/Garrison | Entered Factory 4689 | -6/Factory | Accompanied by 2 allies 4797 | -6/Factory | Identified exit to DSF 4925 | -6/Factory | Repaired Gatling Laser 5301 | -6/Factory | Build established: Hacker-Assassin 6014 | -6/Factory | Discovered new exit (range 22) 6038 | -6/Factory | Identified exit to Lower Caves 6153 | -6/Factory | Fabricated R-06 Scavenger (x2) 6764 | -6/Factory | Discovered exit to Lower Caves (range 8) 6815 | -6/Factory | Core integrity fell below 50% 7328 | -6/Factory | System corruption reached 10% 7693 | -6/Factory | Identified exit to Garrison 7773 | -6/Factory | Garrison activated, responded to threat 7777 | -6/Factory | Entered Garrison 7809 | -6/Garrison | Discovered new exit (range 48) 7809 | -6/Garrison | Discovered new exit (range 29) 7809 | -6/Garrison | Discovered new exit (range 53) 7821 | -6/Garrison | Triggered checkpoint 7839 | -6/Garrison | Triggered checkpoint 7885 | -6/Garrison | Released all parts (6) 7886 | -6/Garrison | Core integrity fell below 20% 7893 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 7899 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07872_ Adv. Heat Sink destroyed. 07881_ Imp. Carbon-fiber Leg destroyed. 07883_ Lgt. Nuclear Core destroyed. 07883_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 07885_ Released Enh. Optical Array. 07885_ Released Hcp. Storage Unit. 07885_ Released Hacking Suite. 07885_ Released Adv. Terrain Scan Processor. 07885_ Released Imp. Signal Interpreter. 07885_ Released Carbon-fiber Leg+. 07886_ Detecting nearby RIF Installer. 07889_ ZB D=ND&KENCC93W:8JJNEL79062F3# T&J Initiating installation procedure... 07893_ Expanded RIF knowledge: Alert ID Control. 07893_ Slammed into S-27 Virus. 07896_ Slammed into P-60 Hacker. 07897_ Slammed into S-27 Virus. 07898_ Slammed into P-60 Hacker. 07898_ Destabilizing: Core damaged (-25). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ??????????#"#??????????#####?????????????????????? | | ??????#####"#####??????#"""#?????????????????????? | | ??????# """""#??????#" "#???????######????????? | | ??????# " "#??????#" "#???????# #????????? | | #?????# "#??????#"%"#???????# < #????????? | | ####### " "#??????#sss#???????# #????????? | | + """ ""#??????##p##???????# ###????????? | | ####### " #???????#s########## #??????????? | | #?????# #???????#@## + #??????????? | | #?????# #???????#p## ####### #??????????? | | #?????# #???????#p## #?????# #??????????? | | #?????##### #####???????# ## #?????# #??????????? | | #?????????# #???????????# ## #?????# #??????????? | | ###########+##??????##### ##+####### #??????????? | | ^ #??????#! ^ ########???? | | ^ ##?????#!!! ^ + ^ "#???? | | #####+##### T#?????#|!#####+##### #### ##"T"#???? | | ##### #???# ##?????#!*#???# #???# #??# ######???? | | #???# #??????#/!#???# #???# #??# #????????? | | ##### #???# #??????#!|##### ##### #??# #????????? | | ##??# #???# #??????#!=+ + #?##+##???????? | | ##?# #???# ######## ##### ##### #?# #???????? | | #?# #???# ##%[ ## #???# #???# ###"""######### | | #?# #??## ##*%= ## ##??# #???# | | #?# #### = = #### #???############## | | #?# + + #???????????????#"""" | | ##?###### ######???????????????##### | | ##???????# ## %## #????????????????????????? | | ???????### ## =## ###??????????????????????? | | ???????# " #??????????????????????? | | ???????# " #######????????????????? | | ???????# " + #????????????????? | | ???????# " ##### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -6/Factory | Preloaded Repaired ---------- VTOL Module | 40% | -8/Materials Flight Unit | 20% | -8/Materials Lgt. Ion Engine | 27% | -8/Materials Flight Unit | 80% | -8/Materials Gravmag System | 44% | -7/Factory Gatling Laser | 5% | -6/Factory Studied --------- Flight Unit | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryDefenseSpoofer Manual? 0 Play Time 01:25:54 Cumulative 171.9 hours Start 2026.09.28 @ 22:01:18 End 2026.09.28 @ 23:25:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 0 Adventurer 70 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b62fb116-35d4-44fd-897c-317fee9fe439