Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 16:20:35 Player: arius Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (876) 876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2226 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 257/265 System Corruption 15% Temperature Warm (196) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Medium Storage Unit Advanced Beam Rifle EMP Blaster Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Trap Scanner > --- WEAPON ----------- Advanced Beam Rifle Heavy Mace > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Visual Processing Unit Terrain Scanner Heavy EM Pulse Gun EMP Blaster EMP Blaster EMP Blaster Heavy Mace [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Weapon Heavy Mace Energy Gun Heavy EM Pulse Gun Launcher EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 34 | 6 9 19 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 13 | 2 2 9 Treads . | . . . Leg 13 | 2 2 9 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 4 | . 3 1 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon 2 | . . 2 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Corrupted Parts 1 | . . 1 System Corruption 9 | . . 9 Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 5 | . . 5 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Backups 9 | 2 8 9 Power 2 | . 2 2 Propulsion . | 1 2 . Utility 1 | . 2 1 Weapon 3 | . 1 4 Tool/Special . | . . . Unused Backups 13 | . 7 6 Power 4 | . 3 1 Propulsion 4 | . 3 1 Utility 2 | . . 2 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 98 93 Engine 11 | . 14 10 Leg 37 | . 28 39 Device 10 | . 12 10 Storage 11 | . 14 10 Energy Gun 6 | . 9 6 Launcher 5 | . 18 2 Impact Weapon 10 | . . 13 Peak Build Rating 27 | 6 15 27 Average Rating 20 | 4 12 22 On Entrance 6 | . 6 14 Naked Turns . | . . . Heaviest Build 35 | 11 26 35 Greatest Support 60 | 20 26 60 Greatest Overweight (x) 11 | . . 11 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 10 15 Average Capacity 10 | 6 9 10 Most Carried 13 | 4 10 13 Average Carried 9 | 2 8 9 Final Capacity 10 | 8 10 5 Final Carried 10 | 4 10 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 519 | 206 84 229 Remotely . | . . . Salvage Created 1042 | . . 1042 Parts 47 | . . 47 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 30 | . . 30 Melee 11 | . . 11 Guns 2 | . . 2 AOE 4 | . . 4 Classes Destroyed 6 | . . 6 Worker 1 | . . 1 Hauler 2 | . . 2 Watcher 1 | . . 1 Swarmer 11 | . . 11 Grunt 13 | . . 13 Sentry 6 | . . 6 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 2 | . . 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 197 | . 1 196 Missed 50 | . 1 49 Hits 147 | . . 147 Melee 7 | . . 7 Projectile 140 | . . 140 Critical Strikes 3 | . . 3 Damage Taken 1621 | . . 1621 Core 404 | . . 404 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . . 30 Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | . . 15 Largest 2 | . . 2 Hottest 106 | . . 106 Shots Fired 26 | . . 26 Gun 14 | . . 14 Cannon . | . . . Launcher 12 | . . 12 Special . | . . . Kinetic . | . . . Thermal 7 | . . 7 Explosive . | . . . Electromagnetic 19 | . . 19 Robot Hit Streak 5 | . . 5 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 71 | . . 71 Core Hits 21 | . . 21 Critical Kills 2 | . . 2 Critical Parts Destroyed 8 | . . 8 Critical Strikes 12 | . . 12 Burn 1 | . . 1 Smash 11 | . . 11 Melee Attacks 89 | . . 89 Impact 89 | . . 89 Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks 9 | . . 9 Damage Inflicted 2932 | . . 2932 Guns 163 | . . 163 Cannons . | . . . Explosions 181 | . . 181 Melee 2571 | . . 2571 Ramming 17 | . . 17 Kinetic . | . . . Thermal 127 | . . 127 Explosive . | . . . Electromagnetic 217 | . . 217 Impact 2571 | . . 2571 Slashing . | . . . Piercing . | . . . Highest Corruption 15 | . . 15 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . . 7 Message Errors 2 | . . 2 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 709 | . . 709 Projectiles . | . . . Explosions 8 | . . 8 Melee 701 | . . 701 Knockbacks 10 | . . 10 Impact 10 | . . 10 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . . 19 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 5 | . . 5 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 278 | . . 278 Average Temperature 66 | . . 66 Received Heat Transfer 306 | . . 306 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 14 | . . 14 Combat Hostiles 13 | . . 13 Parts Fried 16 | . . 16 Impact Corruptions 31 | . . 31 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 272 | . . 272 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 88 Level 1 9 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 349 | . 15 349 Initial 2 | . . 2 Average 88 | . . 111 Influence Increases 1028 | . 23 1005 Destroy 0b10 Robot/C 600 | . . 600 Destroy 0b10 Robot/NC 20 | . . 20 Destroy Leader 156 | . . 156 Successful Hack 23 | . 8 15 Disable Machine 30 | . . 30 Destroy Structure 4 | . . 4 Lose Combat Pursuer 195 | . 15 180 Influence Decreases 679 | . 16 663 Entered New Map 5 | . . 5 Time Decay 594 | . 16 578 Lost Part 80 | . . 80 Squads Dispatched 6 | . 1 5 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 3 49 Peak Tracking Total 5 | . 1 5 Tactical Retreats 9 | . 1 8 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 1 10 Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 39 | . 5 34 Successful 20 | . 2 18 Failed 19 | . 3 16 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 3 | . . 3 Terminals 24 | . 5 19 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 8 | . . 8 Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 9 | . 2 7 Record 3 | . . 3 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 2 | . . 2 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 5 | . . 5 Recycle Component 3 | . . 3 Process 1 | . . 1 Retrieve Matter 1 | . . 1 Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 1 8 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled 3 | . . 3 Recycled Matter 376 | . . 376 Retrieved Matter 506 | . . 506 Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1986 | . 161 1825 Terrain 281 | . 161 120 Traps 1705 | . . 1705 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2431 | 99 402 1930 Spaces Moved 1454 | 76 302 1076 Core 37 | 11 . 26 Treads . | . . . Legs 1417 | 65 302 1050 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 109 120 123 Slowest Speed 600 | 120 120 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 41 58 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 4 | . . 4 Melee . | . . . Projectile . | . . . AOE 4 | . . 4 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1947 | 91 345 1511 Wait 282 | . 1 281 Move 1452 | 75 301 1076 Hop . | . . . Pick Up 44 | 10 20 14 Fast Attach 3 | . . 3 Attach 16 | 6 3 7 Detach 5 | . 1 4 Swap 26 | . 6 20 Drop 24 | . 13 11 Fire 15 | . . 15 Melee 75 | . . 75 Ram . | . . . Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 270 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 411 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Entered another Materials area 502 | -9/Materials | Evolved 2 slots: Propulsion x2 1584 | -9/Materials | Repaired Imp. Ion Engine 1870 | -9/Materials | Discovered new exit (range 13) 2095 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Core integrity fell below 50% 2298 | -9/Materials | Lost 5 parts (1p4n) 2387 | -9/Materials | System corruption reached 10% 2398 | -9/Materials | Core integrity fell below 20% 2432 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- G-34 Mercenary system terminally corrupted. Ion Engine fried. Knocked back. Critical hit (Smash). Hvy. Mace destroyed. System corrupted by crushing effect (+5). Acquired Corrupted Aluminum Leg. Integrated Corrupted Aluminum Leg (+9). [Achievement: System Compromised] Kicked B-36 Bruiser. Acquired 5 matter. Kicked B-36 Bruiser. System corrupted: Matter fused (-9). Acquired Hvy. Mace. Imp. Ion Engine destroyed. XZ5TACO ==AHAY0DVUALA1>,AU| System corrupted: Heat flow error (+298). Destroyed Lgt. Assault Rifle. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. 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Flight Unit | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 57% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First System Compromised Challenges ------------ None Game ------ Seed SmallDisruptionFocus Manual? 0 Play Time 00:53:29 Cumulative 4.9 hours Start 2025.07.13 @ 15:01:21 End 2025.07.13 @ 16:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8025b750-44ed-4b2e-8481-adae9d7b216c