Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 13:22:44 Player: aoab Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (481) 481 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2656 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Flight Unit Medium Matter Pod (100) Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Battery Targeting Computer > --- WEAPON ----------- High-powered Field Laser High-powered Field Laser Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Compact Wheel Hover Unit Flight Unit Medium Matter Pod Medium Matter Pod Small Laser Light Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 24 | 6 3 4 4 . 7 Power 7 | 1 1 1 3 . 1 Engine 6 | 1 . 1 3 . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 . . 3 Treads . | . . . . . . Leg 3 | . . 2 . . 1 Wheel 2 | 2 . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 3 | 1 1 . . . 1 Device . | . . . . . . Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 1 1 1 . 2 Energy Gun 4 | 1 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 12 | . 1 . . . 11 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 3 | . . . . . 3 Weapon 4 | . 1 . . . 3 Highest Loss Streak 10 | . 1 . . . 10 To Critical Strikes . | . . . . . . Average Backups 7 | 4 6 7 7 8 7 Power 1 | . 1 2 1 2 1 Propulsion 2 | 2 3 1 2 3 2 Utility 2 | . . 3 3 3 1 Weapon . | . 1 . . . 1 Tool/Special . | . . . . . . Unused Backups 9 | . 4 . 2 . 3 Power 2 | . . . 1 . 1 Propulsion 2 | . 2 . . . . Utility 3 | . . . 1 . 2 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 98 99 96 100 89 Engine 15 | . 10 12 22 22 16 Core 1 | . 3 1 . . . Leg 17 | . . 24 22 22 20 Wheel 6 | . 28 3 . . . Flight 1 | . . . . . 4 Storage 13 | . 14 14 11 11 14 Processor 10 | . 12 14 11 11 8 Energy Gun 14 | . 16 15 11 11 14 Ballistic Gun 8 | . 11 12 11 11 2 Launcher 4 | . . . 7 11 8 Peak Build Rating 27 | 6 9 9 14 14 27 Average Rating 12 | 5 7 7 11 14 21 On Entrance 8 | . 6 9 7 14 14 Naked Turns 18 | . . . . . 18 Heaviest Build 32 | 12 12 12 24 24 32 Greatest Support 35 | 26 26 26 20 20 35 Greatest Overweight (x) 6 | . . . 1 1 6 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 7 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 54% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 775 | 253 191 82 84 . 165 Remotely . | . . . . . . Salvage Created 665 | . . 43 99 . 523 Parts 55 | . . 5 9 . 41 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 9 | . . 3 1 . 5 Guns 7 | . . 3 . . 4 AOE 2 | . . . 1 . 1 Classes Destroyed 12 | . . 1 2 . 9 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Recycler 2 | . . . . . 2 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . . . 3 . 2 Swarmer 3 | . . 3 . . . Grunt 1 | . . . . . 1 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . . 3 2 . 5 Combat Bots Only 3 | . . 3 1 . 2 Max Kills in Single Turn 4 | . . 2 2 . 4 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 143 | . . 11 2 . 130 Missed 50 | . . 2 1 . 47 Hits 93 | . . 9 1 . 83 Projectile 93 | . . 9 1 . 83 Critical Strikes 3 | . . . . . 3 Damage Taken 1525 | . 194 72 14 . 1245 Core 643 | . 40 27 14 . 562 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 . 73 . 96 . Volleys Fired 32 | . 1 3 5 . 23 Largest 3 | . 2 2 3 . 3 Hottest 170 | . 60 80 90 . 170 Shots Fired 74 | . 2 6 12 . 54 Gun 63 | . 2 6 10 . 45 Cannon . | . . . . . . Launcher 11 | . . . 2 . 9 Special . | . . . . . . Kinetic 9 | . 1 . 5 . 3 Thermal 54 | . 1 6 5 . 42 Explosive 11 | . . . 2 . 9 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 2 2 . 5 Robot Miss Streak 4 | . . 1 3 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 32 | . . 4 6 . 22 Core Hits 39 | . . 3 7 . 29 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1228 | . . 54 120 . 1054 Guns 558 | . . 54 31 . 473 Cannons . | . . . . . . Explosions 670 | . . . 89 . 581 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 31 | . . . 31 . . Thermal 527 | . . 54 . . 473 Explosive 670 | . . . 89 . 581 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . . . . 17 Projectiles . | . . . . . . Explosions 17 | . . . . . 17 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . . . . 40 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 564 | . 20 202 36 . 564 Average Temperature 147 | . 15 70 19 . 176 Received Heat Transfer 324 | . . . 9 . 315 Effects 21 | . . . . . 21 Shutdowns 3 | . . . . . 3 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 1 | . . . . . 1 Damage (major) 9 | . . . . . 9 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1050 | . . 125 . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 149 | . . 70 70 23 149 Initial 23 | . . . . 23 . Average 24 | . . 24 24 16 48 Influence Increases 445 | . . 70 107 . 268 Destroy 0b10 Robot/C 180 | . . 60 20 . 100 Destroy 0b10 Robot/NC 70 | . . . 15 . 55 Destroy Leader 70 | . . 10 16 . 44 Successful Hack 4 | . . . . . 4 Disable Machine 30 | . . . 30 . . Destroy Structure 91 | . . . 26 . 65 Influence Decreases 415 | . . 70 47 57 241 Entered New Map 40 | . . . . 37 3 Time Decay 265 | . . 70 47 20 128 Lost Part 110 | . . . . . 110 Squads Dispatched 4 | . . . . . 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 25 | . 4 3 5 . 13 Peak Tracking Total 5 | . 2 3 2 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . 2 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 4 | . 1 1 . . 2 Terminals 4 | . 1 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 3 . . 6 Successful 3 | . . 1 . . 2 Failed 8 | . 2 2 . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 3 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . . 2 Locate Traps 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 1 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1132 | 116 207 212 196 42 359 Spaces Moved 770 | 112 212 157 107 23 159 Core 9 | 6 . . . . 3 Treads . | . . . . . . Legs 436 | . . 150 107 23 156 Wheels 325 | 106 212 7 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 120 190 50 Average Speed 121 | 88 90 118 159 190 152 Slowest Speed 350 | 100 90 120 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 4 40 34 12 6 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . . 23 . 61 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 81 | . . . 23 . 58 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 910 | 129 229 177 125 22 228 Wait 36 | . . 7 . . 29 Move 765 | 111 211 156 106 22 159 Hop . | . . . . . . Pick Up 34 | 12 9 3 5 . 5 Fast Attach 2 | . . 1 1 . . Attach 13 | 6 2 1 1 . 3 Detach 1 | . . . . . 1 Swap 11 | . 1 2 3 . 5 Drop 16 | . 5 4 4 . 3 Fire 32 | . 1 3 5 . 23 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Lost 3 allies 324 | -10/Materials | Entered Mines 372 | -10/Mines | Met a Derelict bent on vengeance 520 | -10/Mines | Discovered new exit (range 8) 536 | -10/Mines | Entered Materials 536 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 702 | -9/Materials | Discovered new exit (range 16) 732 | -9/Materials | Entered Mines 755 | -9/Mines | Discovered new exit (range 6) 774 | -9/Mines | Entered Materials 774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 884 | -8/Materials | Garrison activated, responded to threat 890 | -8/Materials | Build established: Gunner 1122 | -8/Materials | Core integrity fell below 50% 1129 | -8/Materials | Core integrity fell below 20% 1133 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01106_ U-05 Engineer lays Concrete. 01107_ Broken Aluminum Leg destroyed. 01107_ U-05 Engineer lays Concrete. 01108_ K-01 Serf collects debris. 01108_ U-05 Engineer lays Concrete. 01109_ Sml. Storage Unit destroyed. 01109_ Critical hit (Burn: +37). 01109_ Broken Mni. Grenade Launcher destroyed. 01109_ U-05 Engineer lays Concrete. 01110_ Extracted 17 matter. 01111_ K-01 Serf collects debris. 01111_ U-05 Engineer builds a Wall. 01114_ Hpw. Field Laser destroyed. 01115_ K-01 Serf collects debris. 01115_ Rnf. Ion Engine destroyed. 01117_ U-05 Engineer lays Concrete. 01119_ K-01 Serf collects debris. 01119_ U-05 Engineer builds a Wall. 01127_ U-05 Engineer lays Concrete. 01132_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ### ""# """ #?????????????????????????? | | # """ #?????????????????????????? | | = # """ #?????????????????????????? | | = # #?????????????????????????? | | % #! 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