Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 06:30:47 Player: youngster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (345) 1725 Value Destroyed (16856) 16856 Prototype IDs (60) 1200 Alien Tech Used (3) 600 Bonus (21664) 21664 TOTAL SCORE: 51945 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 1331 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 456 Met R17 at Cetus 500 Found Hidden Lab 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1448 Cogmind --------- Core Integrity 957/1600 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY (12) ----- Advanced Visual Processing Unit Experimental Targeting Computer Weapon Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (47) Tri-rail Accelerator Tri-rail Accelerator Peak State ------------ > --- POWER ------------ Compact Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Experimental Targeting Computer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Regenerative Plating Medium Regenerative Plating Antimissile System > --- WEAPON ----------- Tachyon Dispersion Ray Potential Cannon CR-A16's Behemoth Slayer > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Quantum Reactor High-density Centrium Leg Advanced Cooling System Advanced Cooling System Advanced Energy Well Improved Matter Compressor Terrain Scanner Improved Terrain Scanner Matter Filter Advanced Thermal Shield Advanced Force Field Compact HERF Cannon Vortex Cannon Tri-rail Accelerator Tri-rail Accelerator Compact Tesla Bomb Launcher Gamma Bomb Array [Rating: 214] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Advanced KE Penetrator Energy Gun Enhanced Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . 1 . . . . . 1 1 . . . . . . . . . 1 . . 1 . . Utility 10 | . . . . . 1 2 . . . . 1 1 . . . . 2 . . . . . . . 1 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 536 | 6 2 7 . 17 40 3 13 27 6 17 58 7 11 13 3 25 17 11 8 6 31 35 55 4 15 25 74 Power 29 | 1 . . . 2 2 . . 1 . 1 2 . . 1 . 2 1 . 1 . 1 5 3 . . . 6 Engine 8 | 1 . . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . 2 Core 4 | . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 5 3 . . . 4 Propulsion 115 | 2 . 1 . 5 26 . 1 5 1 5 23 1 . 3 . 5 3 2 . 1 2 3 3 . 3 . 20 Treads 77 | 2 . . . 2 14 . 1 2 1 3 10 1 . 3 . 5 3 1 . 1 2 3 3 . 2 . 18 Leg 7 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . 1 . 1 Wheel 31 | . . 1 . 3 12 . . 3 . . 10 . . . . . . 1 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 223 | 1 . 2 . 2 3 3 10 12 . 7 17 2 5 5 3 13 8 6 7 1 17 20 29 2 9 9 30 Device 132 | . . 1 . . 1 2 7 7 . 5 7 1 4 1 3 6 4 4 7 1 12 13 15 . 6 5 20 Storage 11 | 1 . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . 3 . . . 3 Processor 14 | . . . . 1 1 1 1 . . . 3 1 . . . 1 . . . . 1 . 2 . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Protection 64 | . . . . . 1 . 2 5 . 2 6 . . 4 . 5 4 2 . . 4 7 9 2 2 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | 2 2 4 . 8 9 . 2 9 5 4 16 4 6 4 . 5 5 3 . 4 11 7 20 2 3 16 18 Energy Gun 14 | . . 1 . . 3 . . . . . . . . . . . . . . . . . 3 1 1 3 2 Energy Cannon 15 | . . . . . . . . 1 . 1 5 . . . . . . . . 1 2 . 1 . . 1 3 Ballistic Gun 44 | 2 1 1 . 5 3 . 1 4 3 2 8 2 . 2 . 3 2 . . 1 1 2 1 . . . . Ballistic Cannon 24 | . . . . . . . . . . . . 1 . . . . . . . . 3 . 6 . 1 4 9 Launcher 39 | . 1 2 . 3 3 . 1 4 1 . 1 1 3 2 . . 1 1 . 1 3 2 3 . . 3 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 31 | . . . . . . . . . . 1 2 . 3 . . 2 2 1 . 1 2 3 6 1 1 5 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 35 | . . . . . 3 . . . 1 3 1 1 1 4 . . . . . 1 . 3 . 4 1 . 12 Corrupted Parts 5 | . . . . . . . . . . . 1 . . 1 . 1 . . . . 2 . . . . . . System Corruption 36 | . . . . . . . . . . . 3 . . 4 . 13 . . . . 16 . . . . . . Parts Lost 72 | . . . . 4 7 . . 6 . 4 8 . 3 1 . 4 . 1 1 1 4 4 2 . . 1 21 Power 12 | . . . . 1 1 . . 2 . . 1 . . 1 . 1 . . 1 . . 1 . . . . 3 Propulsion 14 | . . . . . 4 . . 2 . 2 2 . . . . . . . . . . . . . . . 4 Utility 32 | . . . . 2 . . . 1 . 2 4 . 2 . . 1 . . . . 3 2 1 . . 1 13 Weapon 14 | . . . . 1 2 . . 1 . . 1 . 1 . . 2 . 1 . 1 1 1 1 . . . 1 Highest Loss Streak 12 | . . . . 2 7 . . 3 . 4 2 . 1 1 . 4 . 1 1 1 2 2 1 . . 1 12 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 85 99 100 99 71 76 75 73 59 71 89 94 92 91 87 84 86 87 88 88 84 84 82 80 82 79 76 Engine 2 | . 14 14 14 13 9 7 7 6 . . . . . . . . . . . . . . . . . . 2 Core 1 | . . . . . . . . . . 6 2 5 5 5 5 5 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 . . . . . 5 5 5 5 5 9 9 9 8 7 3 Treads 15 | . 28 21 14 15 12 7 7 10 . 9 9 29 29 26 23 19 15 14 10 9 10 14 14 13 13 15 14 Wheel 4 | . . 7 14 12 14 15 15 9 13 1 9 . . . . . . . 5 5 5 . . . . . . Device 8 | . . 13 14 4 3 7 14 10 . 11 8 11 10 9 4 7 5 5 4 5 6 13 9 12 8 9 15 Storage 7 | . 14 14 14 14 14 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 8 Processor 12 | . . . . 8 3 15 15 15 15 8 14 19 22 17 17 17 15 15 15 15 15 10 15 13 12 11 9 Hackware 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 7 7 1 Protection 6 | . . . . . 4 7 . 4 15 6 6 . . 6 11 3 13 14 15 15 12 7 6 4 7 10 5 Ballistic Gun 8 | . 27 14 14 22 9 7 6 6 5 4 14 15 5 9 11 9 14 12 10 10 8 9 5 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 5 5 5 4 . . . . 1 4 4 2 . 1 2 Launcher 1 | . . 13 14 5 . . . . . . . . . 1 . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . 3 . . 1 4 4 5 4 4 3 3 1 4 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 12 89 89 93 114 107 125 128 123 129 140 115 119 132 132 132 150 144 145 146 155 174 162 166 165 175 183 Greatest Support 300 | 40 40 40 16 40 62 20 20 38 38 60 120 140 140 156 156 183 183 170 140 150 155 230 230 215 290 290 300 Greatest Overweight (x) 12 | . . 5 5 5 11 5 6 12 4 4 8 . . 1 . . . . 1 . 1 . . . . . . Average Overweight (x) 1 | . . 2 5 4 4 5 4 7 3 1 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 7 11 19 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 6 8 15 20 22 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 24 23 24 23 23 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 7 11 19 21 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 24 5 Class Distribution -------------------- 34% | Scavenger-Mutant 17% | Scavenger-Skirmisher 15% | Scavenger-Assassin 15% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Scavenger-Assassin | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Assassin | -3/Armory Scavenger-Mutant | -3/Lab Hacker-Assassin | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 14492 | 203 133 178 . 354 1366 75 457 379 111 371 1318 258 884 275 577 909 328 383 125 56 791 1457 1375 40 419 673 997 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17446 | . 99 94 . 208 1569 75 489 427 . 130 1783 337 1050 138 459 1079 597 467 142 81 1519 1607 1390 . 290 1658 1758 Parts 836 | . 11 21 . 14 88 4 17 10 . 6 94 13 38 13 23 51 35 23 4 7 44 100 68 . 17 81 54 Haulers Intercepted 7 | . . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Retrieved Matter 472 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 472 Parts Self-Destructed 151 | . . . . . . . 14 12 . 4 . . . . . . . 16 9 67 29 . . . . . . Prevented 29 | . . . . . . . . 1 . . . . . . . . . 4 . 9 15 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 270 | . 5 8 . 18 24 . 6 12 . 2 25 4 19 2 4 17 6 8 3 5 24 22 22 . 1 19 14 Melee 6 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 3 Guns 108 | . 3 1 . 8 18 . 3 3 . 1 19 . 4 . . 4 3 5 1 . 7 14 4 . . 7 3 Cannons 67 | . . . . . . . . . . . 3 . 11 2 4 12 . . . 1 9 3 12 . . 6 4 AOE 71 | . 2 7 . 10 6 . 3 9 . . 2 4 4 . . . 1 2 1 4 4 4 3 . . 3 2 Classes Destroyed 23 | . 2 1 . 2 7 1 1 . . 3 2 . 1 . . . . . . 1 . . . . . . 2 Worker 15 | . . . . . 1 . . . . . 1 . . . . 3 2 . . . . 1 . . . 3 4 Builder 19 | . . . . 1 4 . . . . . 2 . . . . 1 . . . . . 5 . . . 6 . Tunneler 6 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . . Hauler 7 | . . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . Recycler 14 | . . . . . 3 . . . . . 2 2 1 . . . . . . . . 1 . . 1 1 3 Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Operator 14 | . . . . . . . . . . . 1 . . . 9 1 . . . . . . 3 . . . . Watcher 11 | . . . . . 3 . . . . . . . 1 1 . 1 . . . . . 2 3 . . . . Swarmer 56 | . 3 6 . 4 6 . 3 4 . . . 4 4 . . . . 5 1 4 3 5 . . . . 4 Grunt 76 | . 2 2 . . 11 . 2 5 . . 12 . 6 . . 8 . . . . 11 5 4 . . 8 . Brawler 7 | . . . . . . . 1 . . . 2 . 1 . . . . . . . 3 . . . . . . Duelist 7 | . . . . . . . . . . . 1 . 1 . . . . . 1 . 3 . . . . 1 . Sentry 27 | . . . . . 4 . . 1 . . 5 . 4 . 4 3 1 . . . 2 2 1 . . . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 11 | . . . . . 2 . . . . . . . 1 . . 2 . . . . . . 6 . . . . Hunter 15 | . . . . . 1 . . 2 . . 1 . 1 1 . . 2 2 . . 2 . 2 . . . 1 Programmer 40 | . . . . . . . . . . 1 3 . . . . 4 2 . 1 . . 9 8 . . 10 2 Behemoth 8 | . . . . . . . . . . 1 1 . . . . . 1 1 . . . 1 1 . 1 . 1 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | . 3 4 . 6 10 1 3 4 . 1 5 4 5 2 4 7 2 5 2 4 12 7 7 . 1 14 3 Combat Bots Only 12 | . 3 3 . 6 5 . 3 4 . 1 4 4 5 1 2 5 2 5 2 4 12 5 4 . 1 4 2 Max Kills in Single Turn 4 | . 2 2 . 2 3 1 2 3 . 1 2 3 4 1 1 2 1 1 1 3 2 4 1 . 1 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 4 | . 2 2 . 2 3 . 1 3 . . 2 3 4 . . . 1 1 1 3 2 4 1 . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 A7 (-5/Cetus) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 27335 | . 69 149 . 613 835 29 14 1123 . 680 2293 43 504 157 150 1784 290 471 370 464 1716 1793 2795 . 610 2110 8273 Core 2095 | . 7 32 . 110 113 . . 184 . 70 265 . . 19 30 143 . 9 27 44 58 130 143 . 68 106 537 Absorbed by Shields 2861 | . . . . . . . . 76 . . . . 33 35 . . . . 121 . 296 851 293 . 124 261 771 Reduced by Siege Mode 1066 | . . . . . . . . . . . . . . . 5 . . . . . 125 89 121 . . 70 656 Redirected to Shielding 345 | . . . . . 60 . . . . . 38 . . . . 100 . . . . . . . . . 105 42 Regen/Repaired (Parts) 3782 | . . . . . . . . . . . . . . 29 63 209 453 125 66 11 294 397 885 47 41 971 191 Core Remaining (%) 74 | 100 . . . 40 79 . . . . 63 68 . . . . 80 . . . . 88 . . 72 95 . 59 Volleys Fired 783 | . 8 15 . 39 58 11 14 24 . 6 95 12 36 15 81 54 9 12 5 6 46 58 59 6 6 50 58 Largest 4 | . 2 2 . 2 3 1 1 1 . 1 4 4 3 3 3 3 3 2 2 3 3 4 3 1 3 3 3 Hottest 210 | . 40 60 . 40 80 60 60 69 . 60 150 150 100 115 115 115 105 70 70 120 130 157 187 57 210 210 210 Shots Fired 1461 | . 14 20 . 66 71 11 14 24 . 6 193 21 67 27 127 101 21 20 10 14 99 170 140 7 12 100 106 Gun 914 | . 12 11 . 55 65 11 11 10 . 6 132 9 31 12 103 56 18 16 10 8 60 110 59 1 9 61 38 Cannon 442 | . . . . . . . . 3 . . 60 10 34 9 24 45 . . . 4 27 58 68 6 3 28 63 Launcher 105 | . 2 9 . 11 6 . 3 11 . . 1 2 2 6 . . 3 4 . 2 12 2 13 . . 11 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1124 | . 12 9 . 55 56 11 11 10 . 6 132 10 65 21 127 101 18 16 10 8 73 168 125 6 3 24 47 Thermal 171 | . . . . . . . . . . . 60 9 . . . . . . . . . . 2 1 6 59 34 Explosive 53 | . 2 9 . 11 6 . 3 11 . . 1 2 2 . . . . . . 2 2 2 . . . . . Electromagnetic 91 | . . 2 . . 9 . . 3 . . . . . 6 . . 3 4 . . 10 . 13 . 3 13 25 Entropic 22 | . . . . . . . . . . . . . . . . . . . . 4 14 . . . . 4 . Robot Hit Streak 50 | . 1 9 . 16 10 5 11 17 . 8 13 10 28 8 36 31 5 4 4 12 49 50 15 . 2 37 39 Robot Miss Streak 5 | . 3 2 . 3 5 1 4 3 . 3 4 1 3 2 3 2 1 3 2 . 1 5 2 . 2 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . . Secondary Targets 4 | . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Capacitor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Shots Hit Robots 989 | . 4 10 . 34 57 2 12 16 . 14 116 10 46 22 56 64 15 9 12 10 83 107 98 . 8 69 115 Core Hits 727 | . 7 14 . 32 60 3 18 37 . 5 67 9 42 17 36 42 11 9 6 6 57 47 53 . 3 80 66 Critical Kills 13 | . . . . 2 . . . . . . . . . . . 2 1 1 . . 2 5 . . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . 1 1 2 1 . . . 5 . 1 . . . . Critical Strikes 70 | . . . . 2 . . . . . . 1 . 2 1 3 9 3 1 . 2 19 9 2 . 2 3 11 Destroy 29 | . . . . 2 . . . . . . . . . 1 2 7 2 1 . . 8 5 1 . . . . Blast 14 | . . . . . . . . . . . . . 2 . 1 1 . . . . 3 1 1 . . 2 3 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impale 20 | . . . . . . . . . . . 1 . . . . 1 1 . . . 4 3 . . 2 1 7 Sunder 6 | . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Melee Attacks 224 | . . . . . . . . . 3 12 5 . . . . 7 12 4 6 11 12 38 16 17 6 20 55 Impact 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 221 | . . . . . . . . . . 12 5 . . . . 7 12 4 6 11 12 38 16 17 6 20 55 Sneak Attacks 25 | . . . . . . . . . . . 2 . . . . 1 2 1 . . 1 3 1 . 2 3 9 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50752 | . 176 684 . 1091 2937 69 769 2053 . 573 3919 522 2551 1317 2192 2719 783 503 289 611 4351 4030 4927 . 547 4720 8419 Guns 17678 | . 50 105 . 416 2322 69 448 591 . 337 2658 154 567 235 864 979 263 186 207 152 1354 2205 1199 . 209 1423 685 Cannons 16737 | . . . . . . . . 90 . . 812 77 1520 371 1311 1167 . . . 264 1808 1052 2678 . . 1334 4253 Explosions 12559 | . 126 573 . 675 608 . 321 1372 . . 302 291 452 711 . 477 290 230 . 195 971 432 937 . 188 1760 1648 Melee 3635 | . . . . . . . . . . 236 147 . . . . 62 230 87 82 . 218 331 102 . 150 190 1800 Ramming 143 | . . 6 . . 7 . . . . . . . 12 . 17 34 . . . . . 10 11 . . 13 33 Kinetic 28326 | . 50 78 . 416 2225 69 448 591 . 337 2658 154 2087 606 2175 2146 263 186 207 152 2191 3257 3816 . . 1334 2880 Thermal 6771 | . . . . . . . . . . . 1040 77 . 260 . . . . . . 45 . 61 . 371 1819 3098 Explosive 5497 | . 126 573 . 675 608 . 321 1372 . . 74 291 452 . . . . . . 195 234 432 144 . . . . Electromagnetic 5145 | . . 27 . . 97 . . 90 . . . . . 451 . 477 290 230 . . 692 . 793 . 26 1364 608 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3635 | . . . . . . . . . . 236 147 . . . . 62 230 87 82 . 218 331 102 . 150 190 1800 Entropic 1235 | . . . . . . . . . . . . . . . . . . . . 264 971 . . . . . . Highest Corruption 39 | . . . . . . 1 1 1 1 . 9 . . 5 7 22 . . 1 1 17 11 16 16 . 13 39 Average Corruption 13 | . . . . . . 1 1 1 1 . 5 . . 2 5 14 . . 1 1 1 6 11 16 . 8 28 Corruption Purged 45 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 38 Corruption Blocked 87 | . . . . . . . . . . . . . . . . 15 . . . 8 . . 9 . 29 . 26 Effects 466 | . . . . . . 1 7 3 1 . 32 . . 3 7 67 . . . . 1 40 61 24 . 29 190 Message Errors 106 | . . . . . . 1 2 . . . 10 . . 2 1 10 . . . . 1 9 13 5 . 5 47 Matter Fused 116 | . . . . . . . 1 2 . . 6 . . . 3 16 . . . . . 14 14 5 . 8 47 Heat Flow Errors 45 | . . . . . . . 1 . . . 4 . . . . 8 . . . . . 2 8 4 . 3 15 Energy Discharges 59 | . . . . . . . 1 1 . . 4 . . 1 2 9 . . . . . 5 8 2 . 5 21 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 Data Loss (minor) 63 | . . . . . . . 2 . 1 . 4 . . . 1 7 . . . . . 5 5 3 . 4 31 Data Loss (major) 22 | . . . . . . . . . . . 1 . . . . 4 . . . . . 1 3 3 . 1 9 Misfires 21 | . . . . . . . . . . . 1 . . . . 1 . . . . . 4 4 1 . 2 8 Alerts 12 | . . . . . . . . . . . 1 . . . . 4 . . . . . . 3 1 . . 3 Weapon Failures 18 | . . . . . . . . . . . 1 . . . . 7 . . . . . . 2 . . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1747 | . . 31 . 49 71 . . 4 . . 4 10 18 6 37 25 35 74 . . 222 213 95 . 86 339 428 Projectiles 607 | . . . . . . . . . . . . 10 13 6 37 23 . . . . 96 95 69 . . 105 153 Explosions 367 | . . 31 . 49 71 . . 4 . . 4 . 5 . . 2 . . . . 45 . 26 . . 81 49 Melee 773 | . . . . . . . . . . . . . . . . . 35 74 . . 81 118 . . 86 153 226 Knockbacks 80 | . . . . . . . . . . . . . 6 . 8 4 . . . . 16 8 27 . . 8 3 Impact 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 75 | . . . . . . . . . . . . . 4 . 8 4 . . . . 14 8 26 . . 8 3 Secondary 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . . . Self-Inflicted Damage 1227 | . . 22 . 92 117 . . 93 . . 282 30 . 15 17 103 . . . . 108 . 197 . 89 59 3 Shots 37 | . . 1 . 4 3 . . 2 . . 4 1 . 1 . 1 . . . . 4 . 6 . 1 8 1 Rammed 11 | . . 2 . . 1 . . . . . . . 1 . . 3 . . . . . 1 1 . . 1 1 Targets Rammed 12 | . . 2 . . 1 . . . . . . . 1 . . 3 . . . . . 1 2 . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 428 | . 2 4 . 55 170 165 109 114 . 108 428 64 40 166 338 234 144 4 38 155 273 204 223 218 66 244 386 Average Temperature 64 | . 1 4 . 29 42 68 43 30 . 57 123 30 16 65 113 55 60 3 24 74 90 43 73 104 32 49 44 Received Heat Transfer 3057 | . 12 18 . 69 306 . . 234 . 96 474 . 94 18 9 291 18 18 32 . 270 153 360 . 8 183 394 Effects 7 | . . . . . . . . . . . 4 . . . . . . . . . 2 . . . . . 1 Shutdowns 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 29 | . . . . . . . . . . . . . . . 4 5 2 . . . 2 4 4 . . 3 5 Total Turns 522 | . . . . . . . . . . . . . . . 30 50 21 . . . 113 87 55 . . 39 127 Longest Duration 66 | . . . . . . . . . . . . . . . 12 17 11 . . . 66 32 21 . . 17 57 Robots Corrupted 11 | . . . . . . . . . . . . . . . . 1 2 . . . 2 . 2 . . 3 1 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 1 . . . 2 . 2 . . 3 1 Parts Fried 25 | . . . . . 2 . . . . . . . . . . 1 4 2 . . 1 . 9 . . 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Heat Transferred 4430 | . . . . . . . . . . . 150 . . 150 . . . . . . 50 . 74 . 322 1880 1804 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 5 . Missiles Intercepted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 739 | . 255 357 . 220 354 128 . . . . 709 314 739 616 453 496 289 . . . . 509 555 . 116 407 359 Initial 366 | . . 99 . . 1 121 . . . . . 294 123 366 246 . 195 . . . . 144 235 . . 21 213 Average 153 | . 122 129 . 70 237 74 . . . . 330 271 271 531 54 216 134 . . . . 251 206 . 34 205 74 Maximum Alert Level 3 | . 1 1 . 1 1 . . . . . 3 1 3 2 2 2 1 . . . . 2 2 . . 2 1 Low Security (%) 65 | 100 75 78 . 76 16 100 . . . . 33 13 50 . 85 51 73 . . . . 48 53 . 100 41 89 Level 1 24 | . 24 21 . 23 83 . . . . . 20 86 21 9 10 23 26 . . . . 27 29 . . 55 10 Level 2 9 | . . . . . . . . . . . 44 . 25 90 4 24 . . . . . 23 16 . . 2 . Level 3 . | . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . . . 4 1 . 1 . . 11 . 3 . . 7 2 . . . 1 6 6 . . 4 13 Investigation 10 | . 2 . . . 1 1 . . . . 2 . 1 . . 1 . . . . . . . . . 1 1 Extermination 25 | . . . . . . . . . . . 4 . . . . 2 1 . . . . 3 4 . . 2 9 Reinforcement 19 | . . . . . 2 . . . . . 2 . 1 . . 4 1 . . . . 3 2 . . 1 3 Assault 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 36 | . . . . 1 3 . . . . . 1 . 2 2 . 1 . . . . . 4 5 . 6 4 7 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Times Spotted 458 | . 8 9 . 22 32 . 5 17 . 2 32 5 33 14 14 29 7 10 7 12 31 34 39 . 5 29 62 Peak Tracking Total 11 | . 5 3 . 4 8 . 3 11 . 1 4 4 7 5 1 8 2 5 5 7 8 6 7 . 2 7 10 Tactical Retreats 20 | . 1 1 . . . . . . . . . . 2 . . . . 1 1 . 4 3 2 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 8 | . . . . . . 1 . . . . 2 . . . . . . . . . . 1 3 . . 1 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 1 . Exploded 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 54 | . . . . . 5 . . 1 . . 14 . 4 2 3 11 1 . . . 1 1 5 2 . 1 3 Max in Single Turn 4 | . . . . . 1 . . 1 . . 4 . 2 . 1 4 1 . . . 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 92 | . 2 . 2 . 6 2 . . . . 7 2 11 1 . 8 9 1 . 7 . 5 10 1 1 9 8 Terminals 63 | . 1 . . . 3 1 . . . . 5 2 11 1 . 7 6 . . . . 4 6 . 1 7 8 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Repair Stations 7 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 2 . . 1 . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . Total Hacks 245 | . 4 . 2 . 16 5 . . . . 13 3 19 1 . 19 27 1 . 13 . 17 52 6 6 20 21 Successful 123 | . 1 . 2 . 10 1 . . . . 5 1 7 . . 6 15 1 . 13 . 9 24 6 2 14 6 Failed 122 | . 3 . . . 6 4 . . . . 8 2 12 1 . 13 12 . . . . 8 28 . 4 6 15 Catastrophic 25 | . . . . . 2 1 . . . . 2 . 4 1 . 5 3 . . . . 1 3 . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 4 . 1 . 7 4 . . 1 . 4 2 3 . . 5 10 . . . . 6 18 . 4 2 8 Terminals 173 | . 3 . . . 8 4 . . . . 9 3 19 1 . 17 20 . . . . 13 35 . 6 14 21 Fabricators 7 | . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . . . Repair Stations 27 | . . . . . . 1 . . . . 3 . . . . . 3 . . . . 4 12 . . 4 . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 5 . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . 2 . Terminal Hacks 83 | . . . 2 . 3 1 . . . . 1 1 7 . . 5 7 1 . 13 . 8 12 6 2 9 5 Record 18 | . . . 1 . . . . . . . . . . . . . . . . 11 . . . 6 . . . Robot Analysis 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 14 | . . . . . . . . . . . . 1 6 . . . . 1 . 2 . . . . . 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Unreport Threat 7 | . . . . . 1 . . . . . . . . . . 1 1 . . . . 1 2 . . 1 . Locate Traps 12 | . . . . . . . . . . . . . . . . 2 3 . . . . 3 2 . . 1 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . . . . . . . . . . . 2 . . . . . 2 . . . . 1 4 . . 4 . Scan Component 8 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 3 . . 2 . Repair 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . 1 . . . 2 . . . . . 1 . . . . 1 5 . . . . . 7 . . . 1 Terminals 11 | . . . . . 1 . . . . . 1 . . . . 1 3 . . . . . 4 . . . 1 Track 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Botnet 5 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operators 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 67 | . 1 . . . 5 1 . . . . 6 2 8 1 . 8 9 . . . . 4 10 . 1 6 5 Full Trace Events 7 | . . . . . . 1 . . . . 2 . 1 . . 1 . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . Time 209 | . . . . . . . . . . . 38 . . . . . 68 . . . . . 45 . . 58 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 5 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 4 . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 4 1 1 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 5 Robots Rewired 22 | . . . . . . . . . . . . . 13 . . . . . . . 1 . 7 . . . 1 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 42 | . . 3 . . . . . . 2 . . . 20 . . . . . 1 . 2 . 8 . . . 6 Largest Group 14 | . . 3 1 1 . . . . 2 2 . . 14 13 . . . . 1 . 1 1 7 . . . 4 Highest-Rated Group 535 | . . 40 16 16 . . . . 192 192 . . 535 510 . . . . 48 . 47 42 356 . . . 196 Highest-Rated Ally 159 | . . 16 16 16 . . . . 96 96 . . 159 159 . . . . 48 . 47 42 64 . . . 69 Total Orders 9 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 6 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 RETURN 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Ally Attacks 259 | . . 14 . 4 . . . . . 15 . . 86 76 . . . . 4 . 2 1 33 . . . 24 Total Damage 6484 | . . 170 . 67 . . . . . 585 . . 1572 1456 . . . . 246 . 77 49 1615 . . . 647 Kills 34 | . . 2 . 2 . . . . . . . . 10 12 . . . . 1 . . . 3 . . . 4 Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . Derelict Logs Recovered 8 | . . 1 . 1 . . 2 1 1 . . . . . . . . 1 1 . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 34941 | 60 172 1546 758 1627 1640 677 1034 767 1792 565 1362 596 1621 345 5380 1388 901 945 671 904 1133 1511 1496 671 550 994 3835 Spaces Moved 15491 | 35 87 888 431 577 821 391 637 339 1133 259 645 343 784 160 936 624 457 474 322 508 523 594 675 285 310 438 1815 Core 92 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Treads 9965 | 29 87 459 . 9 86 . . . . 33 100 343 784 160 936 624 457 474 322 508 523 594 675 285 310 438 1729 Legs 228 | . . . . . . . . . . 182 46 . . . . . . . . . . . . . . . . Wheels 5206 | . . 429 431 568 735 391 637 339 1133 44 499 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 175 175 115 155 140 120 120 145 145 160 160 160 160 160 160 160 160 160 160 160 158 158 155 155 50 Average Speed 161 | 141 160 167 175 177 162 155 154 198 150 190 153 160 160 169 160 160 160 160 172 160 160 160 162 158 157 155 154 Slowest Speed 320 | 160 160 175 175 320 245 155 170 260 160 320 260 160 160 240 160 160 160 160 240 160 240 160 163 158 158 158 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 29 99 71 95 45 10 91 62 85 42 27 11 62 67 99 60 18 65 53 80 75 19 58 96 13 17 61 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 4 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . . 1 . 1 1 1 . Unknown Exits Taken 19 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . . . Scrap Searched 22 | . . 3 . 1 . . 4 2 1 1 . . . . . . . 4 1 . 5 . . . . . . Spaces Dug 292 | . . 17 . 24 . 3 . . . . 27 31 9 . . 25 11 2 . 19 55 34 10 . 4 13 8 Terrain Destroyed 1213 | . 11 59 . 64 55 3 55 88 . 3 160 32 61 28 14 227 25 8 2 31 75 68 47 . 19 54 24 Melee 73 | . . . . . . . . . . . 2 . . . . 5 8 2 . 6 4 18 8 . 3 9 8 Projectile 319 | . . . . . 40 3 6 . . 3 40 9 39 7 14 51 17 6 2 . 20 26 21 . 4 8 3 AOE 820 | . 11 59 . 64 15 . 49 88 . . 118 23 22 21 . 171 . . . 25 51 24 17 . 12 37 13 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 24100 | 43 105 926 435 1111 1118 465 680 416 1217 307 922 381 1106 219 4760 922 588 631 423 572 704 969 938 476 352 637 2677 Wait 6256 | . 3 3 . 469 126 51 11 12 62 6 75 1 91 7 3686 193 81 127 78 36 55 219 55 146 . 88 575 Move 15462 | 34 86 887 430 576 820 390 636 338 1132 258 643 342 783 159 935 623 456 473 321 507 522 593 674 284 309 437 1814 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 224 | 3 5 6 5 8 37 6 1 2 7 1 19 7 8 10 26 5 7 1 1 3 8 10 4 7 4 2 21 Fast Attach 145 | 6 . 1 . . 5 . 1 5 3 7 12 2 1 3 3 6 3 3 2 . 5 9 18 4 7 3 36 Attach 145 | . . . . 4 12 2 1 10 2 6 15 2 3 2 . 3 6 . 1 1 10 8 11 2 3 14 27 Detach 97 | . . . . . 6 . 1 5 2 5 7 1 2 1 . 3 2 . 1 . 4 3 14 1 2 13 24 Swap 249 | . 2 6 . 13 23 1 11 12 1 4 31 3 7 8 . 16 8 8 5 5 16 18 26 1 5 8 11 Drop 269 | . 1 2 . 2 30 4 3 8 5 2 19 11 7 14 28 9 4 3 2 3 8 12 19 8 10 1 54 Fire 783 | . 8 15 . 39 58 11 14 24 . 6 95 12 36 15 81 54 9 12 5 6 46 58 59 6 6 50 58 Melee 224 | . . . . . . . . . 3 12 5 . . . . 7 12 4 6 11 12 38 16 17 6 20 55 Ram 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . 2 . . . . . . . . . . 1 . . 3 . . . . . 1 2 . . 1 1 Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rewire 228 | . . . . . . . 1 . . . . . 167 . . . . . 1 . 18 . 40 . . . 1 Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 4 exits: *Acc x3 / Qua) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 476 | -10/Mines | Discovered new exit (range 15) 774 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 843 | -10/Mines | Found a hidden stash of uninstalled traps 1002 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1009 | -10/Mines | Found Prototype Device 1322 | -10/Mines | Discovered new exit (range 7) 1770 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1772 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Accompanied by 1 ally 1852 | -10/Exiles | Met 8R-AWN 1880 | -10/Exiles | Met EX-HEX 1933 | -10/Exiles | Met EX-BIN 1957 | -10/Exiles | Met EX-DEC 1964 | -10/Exiles | Learned location of Zion (-7) 2300 | -10/Exiles | Aligned with FarCom system 2301 | -10/Exiles | Given EX-Vault access code 2343 | -10/Exiles | Opened EX-Vault 2356 | -10/Exiles | Found XL Autogun Array 2393 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2504 | -10/Exiles | Discovered new exit (range 14) 2537 | -10/Exiles | Left Exiles lab with XL Autogun Array 2537 | -10/Exiles | Entered Mines 2537 | -9/Mines | Accompanied by 1 ally 2819 | -9/Mines | Discovered new exit (range 12) 2833 | -9/Mines | Learned Materials security intel 2897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3010 | -9/Mines | Assembled infested the area 3813 | -9/Mines | Discovered new exit (range 5) 4089 | -9/Mines | Core integrity fell below 50% 4164 | -9/Mines | Entered Materials 4164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4317 | -8/Materials | Lost 7 parts (1p4n2w) 4434 | -8/Materials | Garrison activated, responded to threat 4696 | -8/Materials | Build established: Skirmisher 4863 | -8/Materials | Identified Exp. Sensor Array 5143 | -8/Materials | Build established: Scavenger-Skirmisher 5760 | -8/Materials | Discovered new exit (range 16) 5804 | -8/Materials | Entered Factory 5804 | -7/Factory | Evolved 2 slots: Utility x2 6047 | -7/Factory | Discovered new exit (range 11) 6059 | -7/Factory | Discovered new exit (range 13) 6353 | -7/Factory | Identified exit to Storage 6353 | -7/Factory | Identified exit to Lower Caves 6481 | -7/Factory | Entered Lower Caves 6733 | -7/Lower Caves | Learned Factory stockpile data 7005 | -7/Lower Caves | Encountered a Warlord checkpoint 7362 | -7/Lower Caves | Learned 4 Factory zone layouts 7407 | -7/Lower Caves | Build established: Scavenger-Mutant 7408 | -7/Lower Caves | Discovered new exit (range 14) 7515 | -7/Lower Caves | Entered another Lower Caves area 7608 | -7/Lower Caves | Discovered new exit (range 8) 7648 | -7/Lower Caves | Learned Factory stockpile data 7980 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8234 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8276 | -7/Lower Caves | Discovered new exit (range 6) 8282 | -7/Lower Caves | Entered Zion 8296 | -7/Zion | Lost 3 parts (1p1n1w) 8322 | -7/Zion | System corruption cleaned by Quarantine Array 8368 | -7/Zion | Discovered new exit (range 16) 8544 | -7/Zion | Build established: Mutant 8789 | -7/Zion | Learned location of Warlord (-4) 8800 | -7/Zion | Found GAL Module 8901 | -7/Zion | Learned Factory interactive machine intel 8922 | -7/Zion | Given A8's code to call for help 8934 | -7/Zion | Build established: Tank 8959 | -7/Zion | Rebuked by Imprinter 9657 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9659 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9834 | -7/Zion | Found CR-A16's Pointy Stick 9856 | -7/Zion | Build established: Mutant 10074 | -7/Zion | Entered Proximity Caves 10074 | -6/Proximity Caves | Accompanied by 2 allies 10128 | -6/Proximity Caves | Spotted B-75 Beast 10187 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10190 | -6/Proximity Caves | Destroyed B-75 Beast 10211 | -6/Proximity Caves | Lost 4 parts (2n2u) 10250 | -6/Proximity Caves | Found Prototype Device 10250 | -6/Proximity Caves | Identified Exp. Thermal Shield 10615 | -6/Proximity Caves | Discovered new exit (range 8) 10639 | -6/Proximity Caves | Entered Factory 10639 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10642 | -6/Factory | Loaded intel: 52 interactive machine locations 10930 | -6/Factory | Crushed by falling debris 10934 | -6/Factory | Garrison activated, responded to threat 11066 | -6/Factory | Build established: Scavenger-Skirmisher 11693 | -6/Factory | Spotted B-75 Beast 11719 | -6/Factory | Destroyed B-75 Beast 11944 | -6/Factory | Discovered new exit (range 20) 12001 | -6/Factory | Entered another Factory area 12001 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12153 | -5/Factory | Discovered new exit (range 9) 12366 | -5/Factory | Build established: Scavenger-Mutant 12385 | -5/Factory | Identified exit to Factory 12589 | -5/Factory | Discovered new exit (range 7) 12595 | -5/Factory | Identified exit to Extension 12597 | -5/Factory | Entered Extension 13084 | -5/Extension | Rescued a captive Derelict 13100 | -5/Extension | Rescued a captive Derelict 13149 | -5/Extension | Rescued a captive Derelict 13612 | -5/Extension | Rescued a captive Derelict 13637 | -5/Extension | Rescued a captive Derelict 13638 | -5/Extension | Rescued a captive Derelict 13835 | -5/Extension | Rescued A7 14052 | -5/Extension | Build established: Commander-Gunner 14097 | -5/Extension | First assault squad dispatched 14186 | -5/Extension | Discovered exit to Factory (range 10) 14188 | -5/Extension | Discovered new exit (range 6) 14218 | -5/Extension | Entered Cetus 14218 | -5/Cetus | Accompanied by 13 allies (A7) 14223 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14242 | -5/Cetus | Spotted Cetus Guard 14242 | -5/Cetus | Spotted Cetus Guard 14245 | -5/Cetus | Spotted Cetus Guard 14245 | -5/Cetus | Spotted Cetus Guard 14252 | -5/Cetus | Allies destroyed Cetus Guard 14255 | -5/Cetus | Allies destroyed Cetus Guard 14256 | -5/Cetus | Allies destroyed Cetus Guard 14260 | -5/Cetus | Allies destroyed Cetus Guard 14293 | -5/Cetus | Cetus Manufacturing Module disabled 14356 | -5/Cetus | Discovered new exit (range 19) 14395 | -5/Cetus | Spotted Cetus Guard 14396 | -5/Cetus | Spotted Cetus Guard 14397 | -5/Cetus | Spotted Cetus Guard 14399 | -5/Cetus | Spotted Cetus Guard 14403 | -5/Cetus | Allies destroyed Cetus Guard 14404 | -5/Cetus | Discovered exit to Factory (range 20) 14413 | -5/Cetus | Allies destroyed Cetus Guard 14422 | -5/Cetus | Allies destroyed Cetus Guard 14423 | -5/Cetus | Destroyed Cetus Guard 14438 | -5/Cetus | Met Revision 17 14495 | -5/Cetus | Destroyed A7 14498 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14503 | -5/Cetus | Found Prototype Protection 14503 | -5/Cetus | Identified Med. Regenerative Plating 14563 | -5/Cetus | Entered Archives 14757 | -5/Archives | Discovered new exit (range 17) 14803 | -5/Archives | Discovered exit to Factory (range 14) 14852 | -5/Archives | Discovered new exit (range 19) 15100 | -5/Archives | Build established: Scavenger-Skirmisher 15921 | -5/Archives | Unable to access archive contents 15921 | -5/Archives | Unable to access archive contents 16121 | -5/Archives | Build established: Scavenger-Mutant 19943 | -5/Archives | Entered Hub_04(d) 19945 | -5/Hub_04(d) | System corruption reached 10% 20534 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 20912 | -5/Hub_04(d) | Network Hub disabled 21321 | -5/Hub_04(d) | Spotted Lightning 21322 | -5/Hub_04(d) | Spotted Lightning 21324 | -5/Hub_04(d) | Spotted Lightning 21331 | -5/Hub_04(d) | Entered Factory 21331 | -4/Factory | Evolved 2 slots: Utility x2 21361 | -4/Factory | Lost 4 parts (1p1u2w) 21496 | -4/Factory | Spotted B-86 Titan 21504 | -4/Factory | Destroyed B-86 Titan 21595 | -4/Factory | Identified exit to Upper Caves 21883 | -4/Factory | Build established: Scavenger-Assassin 21957 | -4/Factory | Discovered new exit (range 5) 22175 | -4/Factory | Repaired Broken Centrium Heavy Treads 22232 | -4/Factory | Entered Upper Caves 22654 | -4/Upper Caves | Spotted B-86 Titan 22710 | -4/Upper Caves | Destroyed B-86 Titan 22987 | -4/Upper Caves | Build established: Scavenger-Mutant 23159 | -4/Upper Caves | Discovered new exit (range 6) 23177 | -4/Upper Caves | Entered another Upper Caves area 23480 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23548 | -4/Upper Caves | Learned location of 2 exits from Research 23837 | -4/Upper Caves | Discovered new exit (range 6) 23848 | -4/Upper Caves | Entered Warlord 23901 | -4/Warlord | System corruption cleaned by Quarantine Array 24039 | -4/Warlord | Met Warlord 24049 | -4/Warlord | Warlord's base attacked by MAIN.C 24114 | -4/Warlord | Build established: Scavenger-Assassin 24391 | -4/Warlord | Found Prototype Energy Cannon 24399 | -4/Warlord | Warlord forces counterattacked 24507 | -4/Warlord | Spotted Executioner 24507 | -4/Warlord | Spotted Striker 24508 | -4/Warlord | Spotted Executioner 24548 | -4/Warlord | Spotted B-90 Cyclops 24550 | -4/Warlord | Identified Vortex Cannon 24561 | -4/Warlord | Destroyed Executioner 24662 | -4/Warlord | Opened side exit 24724 | -4/Warlord | Warlord base infiltrated, sounded retreat 24741 | -4/Warlord | Discovered new exit (range 9) 24752 | -4/Warlord | Entered Proximity Caves 24752 | -3/Proximity Caves | Spotted B-86 Titan 24819 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25359 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 25487 | -3/Proximity Caves | Destroyed 12 combat bots 25847 | -3/Proximity Caves | Discovered new exit (range 7) 25885 | -3/Proximity Caves | System corruption reached 10% 25885 | -3/Proximity Caves | Entered Research 25885 | -3/Research | Accompanied by 1 ally 25885 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 25886 | -3/Research | Identified exit to Armory 25886 | -3/Research | Identified exit to Research 25904 | -3/Research | Found Quantum Capacitor 25936 | -3/Research | Spotted B-86 Titan 25940 | -3/Research | Identified exit to Testing 25972 | -3/Research | Destroyed B-86 Titan 26888 | -3/Research | Found Prototype Launcher 26888 | -3/Research | Identified Com. Tesla Bomb Launcher 26932 | -3/Research | System corruption reached 10% 27248 | -3/Research | Build established: Scavenger-Mutant 27396 | -3/Research | Entered Armory 27766 | -3/Armory | Spotted B-86 Titan 27772 | -3/Armory | Destroyed B-86 Titan 28041 | -3/Armory | Found Unknown Device 28041 | -3/Armory | Identified Antimissile System 28237 | -3/Armory | Build established: Scavenger-Assassin 28302 | -3/Armory | Repaired Broken Centrium Heavy Treads? 28421 | -3/Armory | Found Gamma Bomb Array 28882 | -3/Armory | Discovered new exit (range 4) 28892 | -3/Armory | Entered Lab 28893 | -3/Lab | Discovered exit to Research (range 9) 28911 | -3/Lab | Hidden lab's door opened automatically 28911 | -3/Lab | Sensor layout match revealed 28912 | -3/Lab | Gained access to the hidden lab's interior 28961 | -3/Lab | Unable to decrypt terminal 29065 | -3/Lab | Found Med. Regenerative Plating 29070 | -3/Lab | Found Prototype Energy Cannon 29191 | -3/Lab | Found Prototype Energy Gun 29191 | -3/Lab | Identified Tachyon Dispersion Ray 29267 | -3/Lab | Found Prototype Hackware 29318 | -3/Lab | Found Alien Artifact 29318 | -3/Lab | Identified Core Expander 29318 | -3/Lab | Installed Core Expander, added new Propulsion slot 29337 | -3/Lab | Found Alien Artifact 29337 | -3/Lab | Identified Integrated Mediator 29337 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 29358 | -3/Lab | Build established: Scavenger-Mutant 29425 | -3/Lab | Found Alien Artifact 29425 | -3/Lab | Identified Transdimensional Reconstructor 29425 | -3/Lab | Warped through subspace 29563 | -3/Lab | Entered Research 29563 | -2/Research | Warlord forces began assault on 0b10 29563 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29564 | -2/Research | Identified exit to Quarantine 29617 | -2/Research | Identified Deep Network Scanner 29623 | -2/Research | Identified exit to Access 29673 | -2/Research | Research machine network offline 29730 | -2/Research | Spotted B-90 Cyclops 29894 | -2/Research | Destroyed B-90 Cyclops 29985 | -2/Research | Borebot progress halted 30074 | -2/Research | Spotted Striker 30075 | -2/Research | Spotted Executioner 30113 | -2/Research | Entered Access 30113 | -1/Access | Evolved 2 slots: Utility x2 30377 | -1/Access | Identified exit to Command 30540 | -1/Access | System corruption reached 10% 30588 | -1/Access | Repaired Centrium Medium Armor Plating 30629 | -1/Access | Repaired Adv. Force Field 31107 | -1/Access | Entered Command 31646 | -1/Command | Spotted Alpha 7 31720 | -1/Command | Destroyed Alpha 7 31729 | -1/Command | Found Prototype Processor 31729 | -1/Command | Identified Exp. Targeting Computer 31743 | -1/Command | Lost 4 parts (2n2u) 31831 | -1/Command | Disengaged cave seal 31831 | -1/Command | Derelicts emerged from the dark tunnel 31831 | -1/Command | Welcomed Warlord to Command 31897 | -1/Command | Identified Potential Cannon 31938 | -1/Command | Spotted M Guard 31938 | -1/Command | Spotted M Guard 31938 | -1/Command | Spotted Combat Programmer 31939 | -1/Command | Spotted Combat Programmer 31945 | -1/Command | Warlord commented on Warlord statues 31954 | -1/Command | Spotted EJ-S5Z(L) 31975 | -1/Command | Destroyed Combat Programmer 31989 | -1/Command | System corruption reached 30% 31992 | -1/Command | Combat Programmer assimilated allied 34-K3C(d) 32062 | -1/Command | Destroyed M Guard 32062 | -1/Command | All MAIN.C guards destroyed 32080 | -1/Command | Lost 12 parts (2p2n7u1w) 33485 | -1/Command | Spotted B-99 Colossus 33493 | -1/Command | Destroyed B-99 Colossus 34280 | -1/Command | Met MAIN.C 34280 | -1/Command | 0b10 Conduit disabled 34282 | -1/Command | Warlord shut down involuntarily 34328 | -1/Command | Destroyed MAIN.C Shell 34331 | -1/Command | MAIN.C activated Command garrisons 34331 | -1/Command | Surrendered to MAIN.C 34331 | -1/Command | Loaded intel: 58 machine locations 34331 | -1/Command | Loaded intel: 99 trap records 34331 | -1/Command | Identified exit to Surface 34331 | -1/Command | Discovered exit to Surface (range 53) 34331 | -1/Command | Discovered exit to Surface (range 87) 34475 | -1/Command | Found Prototype Device 34475 | -1/Command | Identified Adv. Kinecellerator 34479 | -1/Command | Found Prototype Device 34479 | -1/Command | Identified Femtoactuators 34483 | -1/Command | Found Femtoactuators 34486 | -1/Command | Found Prototype Device 34486 | -1/Command | Identified Exp. System Purifier 34580 | -1/Command | Found Gamma Refractor 34814 | -1/Command | MAIN.C activated Command garrisons 34853 | -1/Command | Unknown forces attacked Command 34864 | -1/Command | Spotted EQ-002 34867 | -1/Command | Spotted EQ-012 34868 | -1/Command | Destroyed EQ-002 34884 | -1/Command | Spotted EQ-001 34889 | -1/Command | Spotted EQ-000 34908 | -1/Command | Spotted EQ-016 34908 | -1/Command | Spotted EQ-004 34912 | -1/Command | Spotted EQ-003 34920 | -1/Command | Spotted EQ-009 34937 | -1/Command | Spotted EQ-033 34940 | -1/Command | Spotted EQ-019 34942 | *** | Escaped! Last Messages --------------- 34891_ Dropped Potential Cannon. 34892_ Dropped Lyr. Medium Armor Plating. 34893_ Ended siege mode. 34893_ Penetrated by Slug. 34893_ Slug penetrates Wall. 34894_ Dropped Imp. Cooling System. 34895_ Dropped Adv. Cooling System. 34896_ Dropped Adv. Energy Well. 34896_ Dropped Adv. Cryofiber Web. 34897_ Dropped Adv. Force Field. 34898_ Exp. System Purifier purges 1% system corruption (4%). 34898_ Dropped Quantum Reactor. 34898_ Dropped Deuterium Engine. 34899_ Dropped Exp. System Purifier. 34905_ Slug penetrates Wall. 34910_ Acquired 77 matter. 34918_ Acquired 6 matter. 34918_ Acquired 69 matter. 34934_ ROF3 JL5,RYQNAEWX1>Q9%|LRV00DIX3:|J6CJK EQ-033 warps into view. Map ----- +----------------------------------------------------+ | #?# """" # ! # !!=!!#??????# | | #?# """" # # % ! #??????# | | #?# """" # # #??????# | | #?# """" !!!# / #??????# | | #?# !!!# %# #??????# | | #?# !!!# "" "" # #??????# | | #?#############+###### ""T"" ###### #??????# | | #????????# #???#! """ #????#! #??????# | | ?????????# #???###########????#%! #??????# | | ?????????# #????#######???????#=% #??????# | | ?????????# ###### ######### #??????# | | ?????????# """ # #??????# | | ?????????# """ + #??????# | | ########## R" # #??????# | | """""# ## """ ###+## ##+###### #??????# | | "" + ## "" ## ####### # "####### | | "" + ## ## #?????# " ^ % ! | | "" +^ ## ## #?????# # *= | | """""# ##### ##### #?????# ] ! # %! | | ###### #???###???# ! #?????####+####== #### | | ?????# #?????????# #??????# #!%! #??# | | ?????# #?????????# #??????#! # = #??# | | ?????# #?????????#####??????# * # #??# | | #???## ##?????????????####### #??# | | ##### #?????????????# ## #??# | | #?????????????# @ ## ==#??? | | ! #?????????????# ## * #??? | | ##### #?????????????### ## *%#??? | | #???## ################## ## =[#??? | | ?????# #?# ]] # ## !#??? | | ?????# #?# ]] # ## # #??? | | ?????# #?# ] + ## ## #??? | | ?????# ### # ## = + #??? | | ?????# ## ""Y"" # #########" ^ #??? | | ?????# ### """"" # # = # #??? | | ?????# ####+#########+### # # #??? | | ?????# ######### ### # *!! % + #??? | | ##???# H ^ #| *!! # #??? | | #???# ############# # !!! + #??? | | #???# #???????????# ^ ########## #??? | | #???# #???????????# ^ #???###### #??? | | #???# #???????????# ##### #??? | | #?### ###?????????# ^ ##########??? | | #?# #?????????#^^ #???????????? | | ##?# #?????????# ##### #???????????? | | #??# "T #?????????# ######"###########???? | | #??# "" ########### # *[ * #???? | | #??# # [= ##???? | | #??# [= + ! // #????? | | ######+###############!%! #"" ! // #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 120 Energy Generation 47 Energy Capacity 1625 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 50 Targeting Accuracy 20 Recoil Reduction 8 Kinecelleration 40 Offensive Hacking 39 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Mediator Transdimensional Reconstructor Achievements -------------- Corridor Of Doom Challenges ------------ None Game ------ Seed CloakDecoderArray Manual? 0 Play Time 06:58:07 Cumulative 243.8 hours Start 2022.03.21 @ 16:14:51 End 2022.03.26 @ 06:30:47 Sessions 47 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type 0 Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 454292ff-1346-49aa-b0ba-1d4496f8c413