Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.02 @ 14:51:30 Player: Shrugger Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (137) 137 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 572 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Ion Engine Improved Treads Improved Treads Heat Sink Large Storage Unit Sensor Array Light Armor Plating Decoy Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Improved Treads Improved Treads Large Storage Unit Sensor Array Terrain Scanner Light Armor Plating Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 8 5 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 98 | . 99 98 Engine 5 | . 14 2 Core 8 | . . 11 Treads 27 | . 28 27 Device 2 | . . 3 Storage 14 | . 15 14 Processor 8 | . 4 10 Protection 2 | . 7 . Energy Gun 21 | . 26 19 Ballistic Gun 5 | . 1 7 Naked Turns . | . . . Heaviest Build 26 | 12 26 26 Greatest Support 46 | 40 46 46 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 4 9 10 Average Carried 8 | 3 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 4 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 397 | 213 25 159 Remotely . | . . . Salvage Created 184 | . 25 159 Parts 17 | . 4 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 3 | . 1 2 Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 2 | . . 2 Best Kill Streak 3 | . 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 936 | . . 936 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 2 34 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 53 | . 4 49 Gun 53 | . 4 49 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . . 18 Thermal 27 | . 4 23 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 9 | . 1 9 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 1 34 Core Hits 15 | . 1 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 375 | . 12 363 Guns 365 | . 12 353 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . . 10 Kinetic 119 | . . 119 Thermal 168 | . 12 156 Explosive . | . . . Electromagnetic 78 | . . 78 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 415 | . 27 415 Average Temperature 152 | . 16 164 Received Heat Transfer 309 | . . 309 Effects 5 | . . 5 Interference 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 25 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 110 | . 7 110 Initial 2 | . . 2 Average 21 | . 3 30 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 11 | . 1 10 Peak Tracking Total 5 | . 1 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . . 1 Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . . 1 Successful 1 | . . 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 968 | 65 242 661 Spaces Moved 514 | 37 133 344 Core 8 | 8 . . Treads 506 | 29 133 344 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 136 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 20 75 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 614 | 51 158 405 Wait 8 | . . 8 Move 512 | 36 132 344 Hop . | . . . Pick Up 23 | 9 10 4 Fast Attach 1 | 1 . . Attach 10 | 5 1 4 Detach . | . . . Swap 8 | . 7 1 Drop 8 | . 6 2 Fire 36 | . 2 34 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 307 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Entered Mines 344 | -10/Mines | Identified exit to Materials 781 | -10/Mines | Learned location of Zion (-7) 784 | -10/Mines | Found the Drone Emporium 794 | -10/Mines | Found Prototype Device 946 | -10/Mines | Core integrity fell below 50% 967 | -10/Mines | Core integrity fell below 20% 969 | -10/Mines | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." 00786_ 3Z-OCG(g): "I'm a fan of the free market. Free drones for all! No strings attached!" 00792_ Discarded Broken Signal Interpreter. 00794_ Acquired Prototype Device. 00942_ S-10 Pest destroyed. 00945_ EM Pulse Gun destroyed. 00948_ Imp. Treads destroyed. 00954_ Acquired 20 matter. 00955_ Slammed into Y-45 Defender. 00957_ Lgt. Nuclear Core destroyed. 00960_ Slammed into Y-45 Defender. 00963_ Lgt. Assault Rifle destroyed. 00965_ Slammed into Y-45 Defender. 00968_ Imp. Treads destroyed. 00968_ Slammed into Y-45 Defender. 00968_ Destabilizing: System interference. 00968_ Terrain Scanner temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????# ## ### | | ???????????????????????????# # | | ???????????????????????????# ## | | ???????????????????????????## ##? | | ????????????????????????????# ####?# | | ???????????????????????????## ##????? | | ???????????????????????????# ##?##### | | ???????????????????????????# ##?## # | | ??????????????????????????# #??# | | ?????????????????????????# #??# | | ?????????????????????????# ##??# | | ?????????????????????????# ####???# | | ?????????????????????????## ##?????#?# | | ??????????????????????????###?????????# # | | ?????????????????#????????????????????# # | | ??????????????????????????????????????## # | | ???????????????????#???????????????????## # | | ?????????????????????? ????#????????????# # | | ?????? ?###++##??????????############## # | | ?????? # #?????????# # | | ??????# ????????# # | | ??????# ???#????# ############## | | ??????# ?????#??# #????#???????? | | ???????# ##??#?#?# ##???????????? | | ????????# Y######## #??????####### | | ????????# @% Y #?#???##""## | | ????????# ###########?????#" #X | | ???????# ### ##?#??#???????#??#" | | ???????# ?????###?????????????????#" | | ????????????????????????????????????#" # | | ?????????????????????#??#???????????##""## | | ???????????????????????????????#?????#### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ????????????????????????????????#??????## # | | ????????????????????????????????#???????#### | | ??????????????????????? ??????????????#????? | | ?????????????????????????????? ????????????# | | ???????????????????????? ?????????????????? | | ????????????????????????? ???????####??? | | ????????????????????????????# ##### ##?# | | ?????????????????????????????# ### | | ??????????????????????????????# | | ??????????????????????????????##### ## | | ?????????????????????????????????????## | | ??????????????????????????????????????## | | ???????????????????????????????????????##### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilMetafiberProcessor Manual? 0 Play Time 00:11:53 Cumulative 5.1 hours Start 2021.08.02 @ 14:41:00 End 2021.08.02 @ 14:51:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5ba0acb-c94b-4795-a76f-016b2bcab5ac