Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 03:05:35 Player: rz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (70) 350 Value Destroyed (2689) 2689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 6317 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array High-powered Tractor Beam Heart of Steel Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Medium Reactive Plating High-powered Tractor Beam > --- WEAPON ----------- Autogun Gauss Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Subdweller Monowheel Improved Cooling System Subdweller Optics Improved Sensor Array Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Minigun [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . 4 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . . 1 1 . . . . Weapon 2 | . . . . 2 . . . . . Parts Attached 57 | 6 3 . 2 18 14 2 6 . 6 Power 7 | 1 . . 1 3 . 1 . . 1 Engine 4 | 1 . . 1 1 . . . . 1 Core 3 | . . . . 2 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 8 . 1 1 . 2 Treads 12 | 2 . . . 8 . 1 1 . . Leg 2 | . . . . . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 . 1 5 7 . 2 . 1 Device 10 | . . . 1 3 4 . 1 . 1 Storage 2 | 1 1 . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 4 | . . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . . 2 7 . 3 . 2 Energy Gun 2 | 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . 2 . . 2 5 . 3 . 2 Ballistic Cannon 2 | . . . . . 2 . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 21 | . . . . 1 2 . 3 . 15 Power 1 | . . . . . . . 1 . . Propulsion 8 | . . . . . 1 . 1 . 6 Utility 4 | . . . . 1 . . . . 3 Weapon 8 | . . . . . 1 . 1 . 6 Highest Loss Streak 9 | . . . . 1 2 . 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 3 7 11 14 14 15 13 13 10 Power . | . 1 1 1 1 . . . . . Propulsion . | . . . 1 3 1 . . . . Utility 7 | . . 2 2 4 8 10 9 9 8 Weapon 4 | . 2 4 7 5 5 4 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 17 | . . . 1 5 2 1 2 . 6 Power 2 | . . . 1 . 1 . . . . Propulsion 3 | . . . . 2 . 1 . . . Utility 7 | . . . . 2 . . 1 . 4 Weapon 4 | . . . . 1 1 . 1 . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 93 | . 85 85 91 99 97 99 91 92 77 Engine 4 | . 14 14 14 5 7 1 . . 2 Core 2 | . . . . 3 . 5 3 . . Treads 26 | . 28 28 28 26 27 29 26 30 16 Device 6 | . . . 6 9 6 7 6 7 6 Storage 7 | . 14 14 14 9 7 7 7 7 6 Processor 5 | . . . . . 6 7 7 7 6 Protection 6 | . . . . 3 7 7 7 7 5 Ballistic Gun 27 | . 16 28 28 35 22 30 28 30 24 Ballistic Cannon 1 | . . . . . 7 . . . . Peak Build Rating 39 | 6 9 9 13 27 39 38 39 35 35 Average Rating 30 | 4 7 9 11 22 35 37 35 35 29 On Entrance 20 | . 6 9 9 13 26 34 38 35 35 Avg Prop Armor Cover (%) 10 | . . . . . 7 . 12 12 9 Naked Turns 30 | . . . . . . . . . 30 Heaviest Build 73 | 11 29 29 33 44 66 67 73 55 55 Greatest Support 80 | 40 40 40 40 60 80 80 80 40 40 Greatest Overweight (x) 9 | 1 . . . . 1 . 1 1 9 Average Overweight (x) . | . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 Most Carried 15 | 2 6 9 15 15 15 15 15 15 15 Average Carried 13 | 1 3 7 14 14 14 15 14 15 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 6 9 15 15 15 15 15 15 5 Class Distribution -------------------- 70% | Scavenger-Skirmisher 13% | Scavenger-Tank 11% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Matter Collected 3198 | 138 122 32 130 989 422 231 794 . 340 Remotely 347 | . . . . 163 184 . . . . Salvage Created 2874 | . 10 44 186 1177 511 93 530 . 323 Parts 154 | . 3 8 15 65 24 5 22 . 12 Haulers Intercepted 2 | . . . . 1 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . 4 31 . 12 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 63 | . . 3 4 23 11 2 12 . 8 Melee 1 | . . . . . 1 . . . . Guns 54 | . . 3 4 23 2 2 12 . 8 Cannons 5 | . . . . . 5 . . . . AOE 3 | . . . . . 3 . . . . Classes Destroyed 14 | . 1 1 1 7 3 . . . 1 Hauler 2 | . . . . 1 1 . . . . Recycler 3 | . . . . . 3 . . . . Operator 1 | . 1 . . . . . . . . Drone 1 | . . . . . . . . . 1 Watcher 1 | . . . . 1 . . . . . Swarmer 16 | . . 3 . 3 3 . 4 . 3 Grunt 19 | . . . . 12 2 1 1 . 3 Brawler 5 | . . . . 2 . . 3 . . Duelist 3 | . . . . . 1 . 1 . 1 Sentry 8 | . . . . 4 2 1 1 . . Hunter 2 | . . . . 1 . . 1 . . Programmer 4 | . . . . . 3 . 1 . . Heavy 1 | . . . . 1 . . . . . Subdweller 4 | . . . 4 . . . . . . Best Kill Streak 7 | . 1 3 2 4 7 1 5 . 3 Combat Bots Only 6 | . . 3 2 4 6 1 5 . 3 Max Kills in Single Turn 4 | . 1 1 1 1 4 1 2 . 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . . . . 3 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 424 | . . 10 10 75 116 22 65 . 126 Missed 105 | . . 1 3 15 37 9 16 . 24 Hits 319 | . . 9 7 60 79 13 49 . 102 Melee 18 | . . . . 1 2 . 6 . 9 Projectile 301 | . . 9 7 59 77 13 43 . 93 Critical Strikes 16 | . . . . 6 . . 1 . 9 Part Disruptions 2 | . . . . . 1 . . . 1 Damage Taken 4934 | . . 72 152 933 994 103 748 . 1932 Core 887 | . . 6 21 160 60 . 18 . 622 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 350 | . . . . . 165 14 171 . . Core Remaining (%) 86 | 100 . . 89 70 . . . . . Volleys Fired 170 | 1 2 4 8 53 31 6 37 . 28 Largest 4 | 2 2 2 2 4 4 4 4 . 4 Hottest 131 | 90 46 46 46 92 131 101 101 . 114 Shots Fired 587 | 2 4 8 16 204 103 25 150 1 74 Gun 549 | 2 4 8 16 204 65 25 150 1 74 Cannon 38 | . . . . . 38 . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 585 | . 4 8 16 204 103 25 150 1 74 Thermal 2 | 2 . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 2 2 14 24 6 5 13 . 8 Robot Miss Streak 6 | . 2 2 . 2 6 2 5 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . . 1 1 4 . . 4 . 2 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 Shots Hit Robots 381 | . 2 4 13 143 57 16 100 . 46 Core Hits 151 | . 2 3 8 56 27 5 35 . 15 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . Blast 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6992 | . 48 59 193 2165 2045 281 1480 . 721 Guns 5572 | . 48 59 193 2159 631 281 1480 . 721 Cannons 515 | . . . . . 515 . . . . Explosions 834 | . . . . . 834 . . . . Melee . | . . . . . . . . . . Ramming 71 | . . . . 6 65 . . . . Kinetic 6087 | . 48 59 193 2159 1146 281 1480 . 721 Thermal 640 | . . . . . 640 . . . . Explosive 194 | . . . . . 194 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . 4 4 8 8 10 Average Corruption 5 | . . . . . 2 4 5 8 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 111 | . . . . . 10 25 40 18 18 Message Errors 26 | . . . . . 2 6 8 4 6 Matter Fused 27 | . . . . . 1 7 12 4 3 Heat Flow Errors 13 | . . . . . 2 3 4 4 . Energy Discharges 12 | . . . . . 1 1 7 1 2 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . 2 3 4 4 2 Data Loss (major) 3 | . . . . . 1 . 2 . . Misfires 6 | . . . . . . 1 3 1 1 Alerts 4 | . . . . . . 4 . . . Weapon Failures 4 | . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . Overflow Damage 144 | . . . . . 144 . . . . Projectiles 5 | . . . . . 5 . . . . Explosions 139 | . . . . . 139 . . . . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . 177 . . . . Shots 3 | . . . . . 3 . . . . Rammed 20 | . . . . 2 18 . . . . Targets Rammed 21 | . . . . 2 19 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 317 | 30 6 12 . 297 271 162 317 212 121 Average Temperature 76 | 18 4 6 . 77 79 64 93 96 32 Received Heat Transfer 1173 | . . . 12 414 54 45 126 . 522 Effects 3 | . . . . 3 . . . . . Interference 3 | . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 350 | . . . . . 350 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 80 | 100 100 100 . 87 70 . . . . Level 1 19 | . . . . 12 29 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 304 | . 6 70 . 304 246 . . . . Initial 81 | . . . . . 81 . . . . Average 76 | . . 54 . 109 80 . . . . Influence Increases 1646 | . 16 70 . 622 433 40 270 . 195 Destroy 0b10 Robot/C 1160 | . . 60 . 460 220 40 240 . 140 Destroy 0b10 Robot/NC 40 | . 5 . . 10 20 . . . 5 Destroy Leader 256 | . . 10 . 124 72 . 30 . 20 Successful Hack 22 | . 11 . . 7 4 . . . . Disable Machine 75 | . . . . 15 60 . . . . Destroy Structure 63 | . . . . 6 57 . . . . Lose Combat Pursuer 30 | . . . . . . . . . 30 Influence Decreases 1624 | . 16 20 50 441 407 247 270 . 173 Entered New Map 204 | . . . 26 . 100 78 . . . Time Decay 1176 | . 16 20 24 281 287 169 250 . 129 Lost Part 94 | . . . . 10 20 . 20 . 44 Purge Threat 150 | . . . . 150 . . . . . Squads Dispatched 10 | . 2 . . 4 3 . 1 . . Investigation 3 | . 1 . . 2 . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . 1 . . 2 1 . . . . Assault 1 | . . . . . . . 1 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Distress Signals 4 | . . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 2 3 4 32 19 2 13 . 20 Peak Tracking Total 7 | . 1 3 2 6 6 1 5 . 7 Tactical Retreats 1 | . . . . . . . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Traps Triggered 6 | . 1 . . 3 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . . 1 4 . . . . Max in Single Turn 3 | . . . . 1 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Machines Accessed 19 | . 5 . . 6 7 . 1 . . Terminals 14 | . 3 . . 5 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 11 . . 12 12 . 1 . . Successful 12 | . 4 . . 5 2 . 1 . . Failed 24 | . 7 . . 7 10 . . . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 16 | . 3 . . 9 4 . . . . Terminals 26 | . 7 . . 10 9 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 4 . . . 3 . . . . Scanalyzers 2 | . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . 2 . . 3 1 . 1 . . Record 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Zone Layout 3 | . 2 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . Retrieve Components 3 | . 2 . . . 1 . . . . Scanalyzer 2 | . . . . 2 . . . . . Retrieve Study 2 | . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . . 6 7 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . 2 . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 51 | . . . . . . . . 51 51 Highest-Rated Ally 31 | . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 120 | . . . . . . . . . 120 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Active Infowar (turns) 5246 | . . . 103 475 1262 1071 1309 561 465 Optics 578 | . . . 103 475 . . . . . Sensors 4668 | . . . . . 1262 1071 1309 561 465 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Turns Passed 6985 | 71 385 52 214 886 1594 1071 1551 561 600 Spaces Moved 3256 | 40 205 25 104 379 743 631 621 234 274 Core 71 | 7 . . . . . . . . 64 Treads 3088 | 33 205 25 104 379 743 631 621 234 113 Legs 97 | . . . . . . . . . 97 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 165 165 163 240 50 Average Speed 185 | 145 160 160 160 162 177 165 226 240 184 Slowest Speed 500 | 160 160 160 160 166 246 166 246 240 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 28 5 5 40 20 85 72 10 44 Regions Visited 9 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . . . . . 2 3 . 4 Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 63 | . . . . . 60 1 2 . . Melee . | . . . . . . . . . . Projectile 10 | . . . . . 7 1 2 . . AOE 53 | . . . . . 53 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Total 3868 | 48 260 31 140 566 932 649 691 234 317 Wait 269 | . 42 . 15 85 98 8 19 1 1 Move 3247 | 39 204 24 103 378 742 630 620 233 274 Hop . | . . . . . . . . . . Pick Up 44 | 2 6 3 9 12 9 1 1 . 1 Fast Attach 27 | 6 1 . 1 2 6 1 3 . 7 Attach 18 | . 2 . 1 6 5 . . . 4 Detach . | . . . . . . . . . . Swap 29 | . . . . 11 9 1 6 . 2 Drop 43 | . 3 . 3 17 13 2 5 . . Fire 170 | 1 2 4 8 53 31 6 37 . 28 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 21 | . . . . 2 19 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 17) 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 14) 457 | -10/Materials | Entered Mines 496 | -10/Mines | Discovered new exit (range 9) 509 | -10/Mines | Entered Subcaves 511 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 580 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 659 | -10/Subcaves | Discovered new exit (range 4) 723 | -10/Subcaves | Entered Materials 723 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1515 | -8/Materials | Build established: Scavenger-Tank 1599 | -8/Materials | Discovered new exit (range 4) 1609 | -8/Materials | Entered Factory 1609 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -7/Factory | Build established: Scavenger-Skirmisher 3191 | -7/Factory | Discovered new exit (range 5) 3201 | -7/Factory | Identified exit to Lower Caves 3203 | -7/Factory | Entered Lower Caves 3205 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3675 | -7/Lower Caves | Learned Factory stockpile data 3806 | -7/Lower Caves | Discovered new exit (range 7) 3815 | -7/Lower Caves | Identified exit to Lower Caves 4274 | -7/Lower Caves | Entered another Lower Caves area 4322 | -7/Lower Caves | Discovered new exit (range 10) 4338 | -7/Lower Caves | Identified exit to Factory 4792 | -7/Lower Caves | Encountered a Warlord checkpoint 4870 | -7/Lower Caves | Discovered new exit (range 8) 4884 | -7/Lower Caves | Identified exit to Zion 4970 | -7/Lower Caves | Found Prototype Device 5151 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5208 | -7/Lower Caves | Learned location of 1 exit from Factory 5825 | -7/Lower Caves | Entered Zion 6017 | -7/Zion | Discovered new exit (range 16) 6289 | -7/Zion | Gained Derelict followers 6380 | -7/Zion | Identified exit to Proximity Caves 6386 | -7/Zion | Entered Proximity Caves 6386 | -6/Proximity Caves | Accompanied by 2 allies 6541 | -6/Proximity Caves | Spotter reported a threat 6685 | -6/Proximity Caves | Core integrity fell below 50% 6735 | -6/Proximity Caves | Lost 9 parts (3n2u4w) 6793 | -6/Proximity Caves | Spotter reported a threat 6900 | -6/Proximity Caves | Spotter reported a threat 6919 | -6/Proximity Caves | Ambushed by research squad 6954 | -6/Proximity Caves | System corruption reached 10% 6956 | -6/Proximity Caves | Released all parts (5) 6959 | -6/Proximity Caves | Core integrity fell below 20% 6986 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 6986 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06956_ Released Lrg. Storage Unit. 06956_ Released Imp. Signal Interpreter. 06956_ Released Lgt. Assault Rifle+. 06956_ Released Lgt. Angular Momentum Engine. 06956_ Released Imp. Sensor Array. 06958_ Penetrated by Slug. 06967_ Searching scrap... 06967_ Found Recalibrator. 06967_ Found Magnetic Acceleration Cannon. 06967_ Found Plasma Cannon. 06967_ Found Mak. System Shield. 06967_ Found 52 Matter. 06969_ Searching scrap... 06969_ Found Gauss Rifle. 06969_ Found 61 Matter. 06984_ Searching scrap... 06984_ Found Imp. Power Shielding. 06984_ Found Adv. Sensor Array. 06984_ Found Mak. Spear. 06984_ Found 39 Matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????########?###?????????????????????? | | ????????????????# ###???????????????????? | | ????????????????# #???????????????????? | | ????????????????# " """ ????????????????????? | | ????????????###?# """"""" #?????????????????????? | | ???????????## ## """"""" #?????????????????????? | | ???????????# # " """ #?????????????????????? | | ???????????# #?????????????????????? | | ????????????# #??????????#??????????? | | ?????????????# ##?????? #??????????? | | ???????????### s #### #???????????? | | ???????????# ####s #?????????????? | | ?????????# ### #??# s @ #??????????????? | | ???????# ???## ##?## s ##########??????????????? | | ?????????????# #??#! ##???????????????????????? | | ???????#????## #??#!%#????????????????????????? | | ??????## ??## ##??# /#????????????????????????? | | ??????# ??# ##???# ????????????????????????? | | ???#### #?# ##????####????????????????????????? | | #### ?## ##?????????????????????????????????? | | #?# #??????????????????????????????????? | | ??? ?# #??????????????????????????????????? | | ??????# ## #######??????#?????????????????????? | | ??????# ##???? #?????? ??????????????? | | ??????# #???# #??? ??????????????? | | ??????## ##### [ #??# ### ?????????????? | | ???????####????# % #?# ?????????????? | | ???????????????## ## ??????????????? | | ????????????????## ]! #?????????????????????? | | ?????????????????## %] ##????????????????????? | | ????????????####### ! #????????????????????? | | ???????????## #????????????????????? | | ???????##### ## ##????????????????????? | | ???????# ### ##? #?????????????????????? | | ???????## #?# #??? #?????????????????????? | | ???????## ##? #??? #?????????????????????? | | ??###### #####? ???#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearLongswordCharge Manual? 0 Play Time 00:48:27 Cumulative 100.7 hours Start 2026.07.22 @ 02:20:18 End 2026.07.22 @ 03:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 59 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8060e79-32f0-4297-807e-33f132a3b9ca