Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.26 @ 22:37:33 Player: Xorko Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2646) 2646 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 5743 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 644/700 Matter 213/300 Energy 1/100 System Corruption 3% Temperature Cool (0) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Light Treads High-capacity Storage Unit Lightning Gun Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Lightning Gun Particle Gun Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Lightning Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . 2 . . Weapon 1 | . . . . . . 1 Parts Attached 76 | 6 6 12 8 8 17 19 Power 11 | 1 . 1 1 1 2 5 Engine 10 | 1 . 1 1 1 1 5 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 30 | 2 2 6 2 2 9 7 Treads 28 | . 2 6 2 2 9 7 Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 3 3 2 4 2 3 Device 5 | . . 1 . 3 . 1 Storage 2 | 1 1 . . . . . Processor 3 | . . 1 . 1 . 1 Hackware . | . . . . . . . Protection 8 | . 2 1 2 . 2 1 Artifact . | . . . . . . . Weapon 17 | 2 1 2 3 1 4 4 Energy Gun 4 | . . . 1 . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 1 2 2 1 . 1 Ballistic Cannon 3 | . . . . . 1 2 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 17 | . . . . 1 6 10 Power 3 | . . . . . 2 1 Propulsion 5 | . . . . . 2 3 Utility 5 | . . . . 1 1 3 Weapon 4 | . . . . . 1 3 Highest Loss Streak 3 | . . . . 1 3 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 95 99 89 92 99 Engine 9 | . 14 11 11 9 5 6 Treads 29 | . 25 29 32 27 26 30 Device 5 | . . 4 . 4 12 9 Storage 9 | . 14 11 11 9 9 7 Processor 10 | . . 5 11 18 18 14 Protection 8 | . 13 11 11 4 1 5 Energy Gun 5 | . . . 7 9 6 10 Ballistic Gun 12 | . 28 22 14 9 3 3 Ballistic Cannon 2 | . . . . . 6 6 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 30 36 40 42 44 51 Greatest Support 80 | 20 40 60 60 60 69 80 Greatest Overweight (x) 3 | 3 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 15 Average Carried 14 | 4 13 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 14 Class Distribution -------------------- 40% | Scavenger-Mutant 33% | Mutant 23% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1673 | 215 127 328 182 102 415 304 Remotely . | . . . . . . . Salvage Created 2577 | . 216 782 390 117 578 494 Parts 173 | . 13 64 32 8 35 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 67 | . 7 17 13 2 17 11 Guns 45 | . 7 17 13 2 3 3 Cannons 14 | . . . . . 8 6 AOE 8 | . . . . . 6 2 Classes Destroyed 11 | . 2 4 1 . 1 3 Builder 2 | . . . . . 2 . Recycler 3 | . . 1 . . 1 1 Watcher 2 | . . 2 . . . . Swarmer 12 | . 3 3 6 . . . Grunt 33 | . 4 9 4 . 11 5 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 16 | . . 4 2 2 6 2 Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | . 3 5 4 1 8 3 Combat Bots Only 6 | . 3 5 4 1 6 3 Max Kills in Single Turn 4 | . 1 1 1 1 4 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 442 | . 24 78 58 18 120 144 Missed 135 | . 6 16 16 5 35 57 Damage Taken 4591 | . 202 652 485 170 1302 1780 Core 397 | . 20 69 35 30 187 56 Absorbed by Shields 345 | . . 107 . 26 127 85 Core Remaining (%) 81 | 100 92 . 74 . 60 . Volleys Fired 181 | . 16 58 31 9 36 31 Largest 3 | . 2 2 2 2 2 3 Hottest 168 | . 40 43 79 79 113 168 Shots Fired 378 | . 32 116 62 18 62 88 Gun 311 | . 32 116 62 18 26 57 Cannon 60 | . . . . . 29 31 Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 273 | . 32 116 40 9 37 39 Thermal 69 | . . . 22 9 7 31 Explosive 7 | . . . . . 7 . Electromagnetic 29 | . . . . . 11 18 Robot Hit Streak 29 | . 8 25 11 6 19 29 Robot Miss Streak 4 | . 1 3 2 1 4 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 284 | . 25 86 40 13 49 71 Core Hits 145 | . 15 37 20 4 43 26 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . Critical Strikes 15 | . . 2 3 2 6 2 Burn 6 | . . . 2 2 1 1 Destroy 3 | . . 2 1 . . . Blast 5 | . . . . . 4 1 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5348 | . 199 913 548 193 1765 1730 Guns 3050 | . 199 911 548 193 386 813 Cannons 1371 | . . . . . 639 732 Explosions 906 | . . . . . 734 172 Melee . | . . . . . . . Ramming 21 | . . 2 . . 6 13 Kinetic 3122 | . 199 911 328 90 757 837 Thermal 1037 | . . . 220 103 109 605 Explosive 734 | . . . . . 734 . Electromagnetic 434 | . . . . . 159 275 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked 7 | . . . . . . 7 Effects 14 | . . . . . 1 13 Message Errors 3 | . . . . . . 3 Matter Fused 5 | . . . . . . 5 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 88 | . . . . . 1 87 Projectiles 44 | . . . . . 1 43 Explosions 44 | . . . . . . 44 Melee . | . . . . . . . Knockbacks 11 | . . . . . 4 7 Impact . | . . . . . . . Kinetic 11 | . . . . . 4 7 Secondary . | . . . . . . . Self-Inflicted Damage 371 | . . . . . 28 343 Shots 6 | . . . . . 1 5 Rammed 3 | . . 1 . . 1 1 Targets Rammed 3 | . . 1 . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | . 43 29 279 87 413 90 Average Temperature 65 | . 13 7 87 44 229 24 Received Heat Transfer 1451 | . 90 289 174 68 605 225 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 1 1 . Heat Transferred 2648 | . . . 703 407 333 1205 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 431 | . 195 425 252 97 431 250 Initial 180 | . . 5 112 31 40 180 Average 159 | . 112 167 148 56 234 174 Maximum Alert Level 2 | . . 2 1 . 2 1 Low Security (%) 69 | 100 100 63 83 100 27 65 Level 1 27 | . . 29 16 . 65 34 Level 2 2 | . . 7 . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 4 . . 3 7 Investigation 3 | . . 2 . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 9 | . . 2 . . 2 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 5 | . 1 3 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 13 29 14 2 25 20 Peak Tracking Total 7 | . 3 5 4 2 7 6 Tactical Retreats 4 | . 1 2 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 5 | . . 2 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 5 | . . . . . 1 4 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 5 | . 1 2 . . 2 . Terminals 5 | . 1 2 . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 3 3 . . 5 . Successful 5 | . 2 1 . . 2 . Failed 6 | . 1 2 . . 3 . Catastrophic 2 | . 1 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 3 3 . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 2 1 . . 2 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4306 | 75 434 898 922 246 605 1126 Spaces Moved 2147 | 48 226 414 504 124 253 578 Core 23 | 23 . . . . . . Treads 2077 | . 204 414 504 124 253 578 Legs 47 | 25 22 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 Average Speed 159 | 123 158 160 160 160 160 161 Slowest Speed 200 | 200 190 160 160 160 160 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 45 35 75 13 48 24 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . . . . . 28 28 Melee . | . . . . . . . Projectile 5 | . . . . . 2 3 AOE 51 | . . . . . 26 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2710 | 63 277 554 564 156 393 703 Wait 192 | . 16 48 12 . 62 54 Move 2141 | 47 225 413 503 123 252 578 Hop . | . . . . . . . Pick Up 57 | 10 11 6 2 7 10 11 Fast Attach 10 | . 1 3 1 2 3 . Attach 20 | 6 . . . 1 3 10 Detach 1 | . . 1 . . . . Swap 46 | . 5 9 7 5 11 9 Drop 59 | . 3 15 8 9 15 9 Fire 181 | . 16 58 31 9 36 31 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 1 . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Build established: Scavenger-Mutant 1382 | -9/Materials | Discovered new exit (range 15) 1406 | -9/Materials | Identified exit to Mines 1408 | -9/Materials | Entered Mines 1428 | -9/Mines | Learned Materials stockpile data 2019 | -9/Mines | Discovered new exit (range 6) 2028 | -9/Mines | Identified exit to Materials 2168 | -9/Mines | Learned location of 1 exit from Materials 2330 | -9/Mines | Entered Materials 2330 | -8/Materials | Evolved 2 slots: Utility x2 2331 | -8/Materials | Identified exit to Factory 2472 | -8/Materials | Discovered new exit (range 7) 2481 | -8/Materials | Identified exit to Storage 2576 | -8/Materials | Entered Storage 2895 | -8/Storage | Build established: Mutant 2948 | -8/Storage | Lost 3 parts (1n1u1w) 3106 | -8/Storage | Discovered exit to Factory (range 16) 3181 | -8/Storage | Entered Factory 3181 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3715 | -7/Factory | Build established: Scavenger-Gunner 4045 | -7/Factory | Lost 3 parts (1n2u) 4169 | -7/Factory | Cargo convoy interrupted 4307 | -7/Factory | Self-destructed Last Messages --------------- dispatching reinforcements to local area. 04256_ K-01 Serf collects debris. 04263_ Acquired 3 matter. 04263_ K-01 Serf collects debris. 04264_ Acquired 16 matter. 04266_ Acquired 3 matter. 04267_ K-01 Serf collects debris. 04269_ Acquired 2 matter. 04270_ U-05 Engineer builds a Wall. 04276_ K-01 Serf cleans the Repair Station. 04288_ System corrupted: Energy discharge (-25). 04290_ Lightning Gun destroyed. 04291_ Critical hit (Burn: +26). 04292_ U-05 Engineer builds a Wall. 04296_ Particle Gun destroyed. 04298_ Lgt. Deuterium Engine destroyed. 04299_ U-05 Engineer builds a Wall. 04304_ Slug penetrates Wall. 04307_ System corrupted: FCS attempts to trigger Gauss Cannon. 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