Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 22:55:43 Player: Waste Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (701) 701 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2506 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (4) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (20) --- Subdweller Power Source Structural Scanner Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Scrap Shield Scrap Shield Medium Laser Subdweller Laser Subdweller Laser Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Subdweller Machine Gun > --- INVENTORY -------- Aluminum Leg Structural Scanner Light Armor Plating Light Armor Plating Light Armor Plating Scrap Shield Scrap Shield Medium Laser Subdweller Laser Assault Rifle Light Assault Rifle Subdweller Machine Gun [Rating: 12] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 16 | . 2 14 . Power 4 | . . 4 . Engine 3 | . . 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | . . 3 . Treads 2 | . . 2 . Leg 1 | . . 1 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 2 . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 5 | . . 5 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | . . 3 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 3 | . . 3 . Propulsion 4 | . . 4 . Utility 2 | . . 2 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 12 | . 8 13 . Power . | . 1 . . Propulsion . | . 2 . . Utility 5 | . 1 6 . Weapon 5 | . 2 6 . Tool/Special . | . . . . Unused Backups 22 | . 9 3 10 Power 2 | . 1 1 . Propulsion 5 | . 4 1 . Utility 8 | . 2 . 6 Weapon 7 | . 2 1 4 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 90 . Engine 12 | . 14 12 . Treads 10 | . . 11 . Leg 10 | . 28 8 . Storage 14 | . 14 14 . Protection 13 | . 10 13 . Energy Gun 3 | . . 3 . Ballistic Gun 18 | . 28 17 . Ballistic Cannon 6 | . . 7 . Peak Build Rating 12 | . 8 12 . Average Rating 10 | . 7 10 . On Entrance 7 | 6 6 8 10 Naked Turns . | . . . . Heaviest Build 56 | 14 52 56 . Greatest Support 40 | 20 20 40 . Greatest Overweight (x) 18 | . 2 18 . Average Overweight (x) 2 | . . 3 . Largest Inventory Capacity 20 | . 20 20 . Average Capacity 19 | . 13 20 . Most Carried 18 | . 12 18 . Average Carried 14 | . 8 15 . Final Capacity 20 | 8 20 20 20 Final Carried 16 | 6 12 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 706 | 200 71 435 . Remotely . | . . . . Salvage Created 801 | . 127 674 . Parts 57 | . 14 43 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 25 | . 6 19 . Guns 24 | . 6 18 . Cannons 1 | . . 1 . Classes Destroyed 3 | . 2 1 . Swarmer 10 | . 4 6 . Grunt 2 | . 2 . . Subdweller 13 | . . 13 . Best Kill Streak 6 | . 3 6 . Combat Bots Only 6 | . 3 6 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 112 | . 22 90 . Missed 29 | . 4 25 . Hits 83 | . 18 65 . Projectile 83 | . 18 65 . Critical Strikes 5 | . 1 4 . Damage Taken 1487 | . 208 1279 . Core 243 | . 34 209 . Absorbed by Shields . | . . . . Core Remaining (%) 51 | 100 . 2 . Volleys Fired 90 | . 16 74 . Largest 2 | . 2 2 . Hottest 80 | . 40 80 . Shots Fired 170 | . 33 137 . Gun 165 | . 33 132 . Cannon 5 | . . 5 . Launcher . | . . . . Special . | . . . . Kinetic 136 | . 33 103 . Thermal 34 | . . 34 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | . 7 25 . Robot Miss Streak 3 | . 3 3 . Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | . 18 82 . Core Hits 41 | . 9 32 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 6 . Burn 5 | . . 5 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1601 | . 252 1349 . Guns 1532 | . 237 1295 . Cannons 54 | . . 54 . Explosions . | . . . . Melee . | . . . . Ramming 15 | . 15 . . Kinetic 1258 | . 237 1021 . Thermal 328 | . . 328 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 61 | . 5 56 . Message Errors 19 | . 2 17 . Matter Fused 8 | . 1 7 . Heat Flow Errors 4 | . . 4 . Energy Discharges 11 | . . 11 . Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . . 8 . Data Loss (major) 3 | . 1 2 . Misfires 4 | . 1 3 . Alerts 2 | . . 2 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 248 | . 20 248 . Average Temperature 89 | . 8 112 . Received Heat Transfer 532 | . 99 433 . Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1332 | . . 1332 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 81 | . 81 . . Initial . | . . . . Average 18 | . 18 . . Influence Increases 297 | . 157 140 . Destroy 0b10 Robot/C 240 | . 120 120 . Destroy Leader 40 | . 20 20 . Successful Hack 17 | . 17 . . Influence Decreases 297 | . 157 140 . Time Decay 287 | . 157 130 . Lost Part 10 | . . 10 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 9 19 . Peak Tracking Total 6 | . 2 6 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 1 . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 4 . Successful 8 | . 4 4 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 10 | . 10 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 4 . Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 5249 | . 694 4555 . Spaces Moved 1637 | 1 396 1240 . Core 107 | . . 107 . Treads 644 | . . 644 . Legs 886 | 1 396 489 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 240 . Average Speed 301 | 120 158 347 . Slowest Speed 950 | 120 260 950 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 2 63 71 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1784 | . 433 1351 . Wait 18 | . 4 14 . Move 1634 | . 395 1239 . Hop . | . . . . Pick Up 18 | . 9 9 . Fast Attach 3 | . 1 2 . Attach 8 | . . 8 . Detach 1 | . . 1 . Swap 5 | . 1 4 . Drop 4 | . 4 . . Fire 90 | . 16 74 . Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 238 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Central database locked down 279 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 7) 682 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Entered Subcaves 696 | -10/Subcaves | Approached by a straggling Scientist 763 | -10/Subcaves | Discovered new exit (range 5) 953 | -10/Subcaves | Discovered new exit (range 9) 970 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 979 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1591 | -10/Subcaves | Core integrity fell below 50% 1892 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2077 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2113 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2858 | -10/Subcaves | Visited Clippyterm 2865 | -10/Subcaves | Learned Research security intel 2865 | -10/Subcaves | Learned Factory stockpile data 3135 | -10/Subcaves | Core integrity fell below 20% 3271 | -10/Subcaves | Learned Materials emergency access door positions 5250 | -10/Subcaves | Entered Materials 5250 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 5250 | -8/Materials | Self-destructed Last Messages --------------- 04236_ Critical hit (Impale). 04236_ Aluminum Leg destroyed. 04236_ Critical hit (Impale). 04251_ System corrupted: Heat flow error (+230). 04301_ System corrupted: Matter fused (-6). 04318_ System corrupted: FCS attempts to trigger Sub. Machine Gun. 04318_ System corrupted: Sub. Machine Gun misfires. 04399_ System corrupted: Component data lost. 04741_ System corrupted: Matter fused (-10). 04798_ J DP<>|I 04956_ System corrupted: Energy discharge (-36). 05016_ System corrupted: Substantial component data lost. 05136_ Acquired 17 matter. 05144_ NJF51PTC&QQ8T8FUC6QOX RS:SI H EDO:PZV3 05187_ System corrupted: Component data lost. 05242_ GAM