Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 10:35:16 Player: Piano Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (2096) 2096 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 5083 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Compact Battery (200) Improved Shield Generator High-powered Tractor Beam Improved Light Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Advanced Treads Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Gauss Cannon Heavy Rocket Launcher Long-range Missile Launcher > --- INVENTORY -------- Compact Battery Compact Battery Improved Particle Charger Light Armor Plating Improved Shield Generator High-powered Tractor Beam Improved Light Cannon Mace Scrap Shield Fragment [Rating: 58] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 100 | 8 5 8 40 13 26 Power 9 | 1 1 2 2 2 1 Engine 4 | 1 1 2 . . . Core 5 | . . . 2 2 1 Reactor . | . . . . . . Propulsion 35 | 2 1 1 20 5 6 Treads 30 | 2 1 1 16 5 5 Leg 5 | . . . 4 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 2 1 2 9 3 9 Device 10 | 1 . 1 4 2 2 Storage 6 | 1 . . 1 . 4 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 9 | . 1 1 4 1 2 Artifact . | . . . . . . Weapon 30 | 3 2 3 9 3 10 Energy Gun 6 | 1 2 1 1 . 1 Energy Cannon 10 | . . . 5 3 2 Ballistic Gun 5 | 2 . 2 1 . . Ballistic Cannon 4 | . . . . . 4 Launcher 4 | . . . 2 . 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 6 | . . . . . 6 Parts Lost 37 | . 1 3 7 2 24 Power 4 | . 1 1 . 1 1 Propulsion 14 | . . . 5 1 8 Utility 9 | . . 1 1 . 7 Weapon 10 | . . 1 1 . 8 Highest Loss Streak 10 | . 1 2 5 2 10 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 81 | . 99 99 94 97 65 Engine 3 | . 14 13 4 . . Core 4 | . . . 4 6 5 Treads 17 | . 27 28 23 28 9 Leg 3 | . . . 8 . 3 Device 8 | . 5 . 13 15 6 Storage 11 | . 14 14 9 7 12 Processor 3 | . . . . . 6 Protection 7 | . 8 13 12 14 1 Energy Gun 3 | . 17 19 . . . Energy Cannon 6 | . . . 14 22 1 Ballistic Gun 2 | . 10 8 3 . . Ballistic Cannon 3 | . . . . . 6 Launcher 3 | . . . . . 6 Peak Build Rating 58 | 7 8 12 32 38 58 Average Rating 29 | 5 7 8 28 37 38 On Entrance 15 | . 7 8 12 30 36 Naked Turns . | . . . . . . Heaviest Build 66 | 14 15 23 50 55 66 Greatest Support 89 | 40 40 40 89 83 80 Greatest Overweight (x) 19 | . . . 14 16 19 Average Overweight (x) 1 | . . . . . 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 6 8 8 14 15 14 Most Carried 15 | 6 8 8 15 15 12 Average Carried 8 | 3 7 7 13 14 6 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 6 7 8 15 12 5 Class Distribution -------------------- 59% | Mutant 13% | Gunner 9% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 2003 | 271 93 60 482 56 1041 Remotely 262 | 205 57 . . . . Salvage Created 2224 | 66 343 179 852 161 623 Parts 94 | 1 11 13 48 2 19 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 37 | . . 14 . . 23 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 51 | . 8 7 19 3 14 Melee 1 | . . . 1 . . Guns 17 | . 8 7 2 . . Cannons 23 | . . . 10 3 10 AOE 9 | . . . 6 . 3 Classes Destroyed 13 | 1 4 2 5 . 1 Worker 1 | . 1 . . . . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Recycler 5 | 1 1 . 3 . . Mechanic 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 14 | . 3 4 6 . 1 Grunt 23 | . 5 . 8 2 8 Duelist 3 | . . . . . 3 Protector 1 | . . . 1 . . Sentry 7 | . . 1 3 1 2 Hunter 1 | . . . 1 . . Subdweller 2 | . . 2 . . . Best Kill Streak 7 | 1 7 3 6 2 4 Combat Bots Only 6 | . 3 3 6 2 4 Max Kills in Single Turn 4 | 1 1 1 4 1 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 609 | . 45 56 122 129 257 Missed 176 | . 10 13 32 51 70 Damage Taken 6597 | . 363 718 1751 654 3111 Core 1226 | . 52 156 308 48 662 Absorbed by Shields 47 | . . . 47 . . Redirected to Shielding 209 | . . . 70 25 114 Regen/Repaired (Parts) 157 | . 91 . 66 . . Core Remaining (%) 53 | 100 . 16 44 . . Volleys Fired 165 | 4 36 19 56 17 33 Largest 3 | 2 2 2 2 3 3 Hottest 228 | 70 105 105 160 228 228 Shots Fired 339 | 8 69 37 106 48 71 Gun 130 | 8 69 37 14 . 2 Cannon 197 | . . . 86 48 63 Launcher 12 | . . . 6 . 6 Special . | . . . . . . Kinetic 67 | 4 30 4 10 . 19 Thermal 260 | 4 39 33 90 48 46 Explosive 12 | . . . 6 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 15 9 8 10 12 Robot Miss Streak 6 | 1 2 1 6 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 214 | 6 49 25 65 16 53 Core Hits 96 | 2 18 8 41 7 20 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 3 . . . . Burn 4 | 1 3 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5620 | 71 570 369 2361 517 1732 Guns 1084 | 71 543 353 93 . 24 Cannons 3110 | . . . 1432 509 1169 Explosions 1362 | . . . 823 . 539 Melee . | . . . . . . Ramming 64 | . 27 16 13 8 . Kinetic 542 | 20 145 10 56 . 311 Thermal 3652 | 51 398 343 1469 509 882 Explosive 1362 | . . . 823 . 539 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . 3 . 6 Average Corruption 4 | . . . 3 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . . 24 . 48 Message Errors 19 | . . . 3 . 16 Matter Fused 16 | . . . 6 . 10 Heat Flow Errors 9 | . . . 5 . 4 Energy Discharges 9 | . . . 2 . 7 Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . 1 . . Data Loss (minor) 6 | . . . 1 . 5 Data Loss (major) 5 | . . . 1 . 4 Misfires 3 | . . . 2 . 1 Alerts 2 | . . . 1 . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 118 | . . . 59 14 45 Projectiles 54 | . . . 19 14 21 Explosions 64 | . . . 40 . 24 Melee . | . . . . . . Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 337 | . . . 246 . 91 Shots 9 | . . . 4 . 5 Rammed 28 | . 12 7 7 2 . Targets Rammed 32 | . 14 7 9 2 . Kicked 1 | . . . 1 . . Crushed 3 | . 2 . 1 . . Highest Temperature 348 | 60 348 8 304 198 225 Average Temperature 108 | 30 131 4 103 105 110 Received Heat Transfer 1995 | . 135 39 615 246 960 Effects 3 | . 2 . 1 . . Energy Bleed 2 | . 1 . 1 . . Interference 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 18 | . 5 3 4 3 3 Heat Transferred 7680 | 222 1308 720 2788 946 1696 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 671 | 5 256 . 671 367 . Initial 261 | . 3 . 20 261 . Average 219 | 2 123 . 250 263 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 56 | 100 83 . 54 33 . Level 1 27 | . 16 . 15 66 . Level 2 15 | . . . 30 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 4 1 . Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 13 10 35 5 19 Peak Tracking Total 6 | . 3 5 6 4 6 Tactical Retreats 8 | . . . 3 2 3 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 6 | . . 4 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 6 | . . . 6 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 17 | . 4 . 6 6 1 Terminals 9 | . 3 . 4 2 . Fabricators 1 | . . . . 1 . Repair Stations 3 | . 1 . 1 1 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 6 . 17 11 1 Successful 18 | . 5 . 8 4 1 Failed 17 | . 1 . 9 7 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 21 | . 4 . 12 5 . Terminals 18 | . 4 . 12 2 . Fabricators 3 | . . . . 3 . Repair Stations 7 | . 2 . 3 2 . Recycling Units 4 | . . . . 4 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 4 | . . . 3 . 1 Robot Analysis 2 | . . . 2 . . Open Door 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 3 . 3 3 . Terminals 8 | . 3 . 3 2 . Botnet 8 | . 3 . 3 2 . Fabricators 1 | . . . . 1 . Download 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 . 4 6 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 58 | . 26 . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . 1 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . . 2 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 50 | . . . . . 50 Highest-Rated Ally 30 | . . . . . 30 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 225 | . . . . . 225 Kills 2 | . . . . . 2 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 6123 | 115 444 710 1292 602 2960 Spaces Moved 2396 | 58 171 390 545 308 924 Core 186 | 5 . . 1 2 178 Treads 1809 | 53 171 390 351 306 538 Legs 401 | . . . 193 . 208 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 221 | 150 160 160 181 165 304 Slowest Speed 1000 | 160 160 160 750 850 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 34 | 4 26 27 50 9 93 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . . 5 Spaces Dug . | . . . . . . Terrain Destroyed 154 | . . . 108 . 46 Melee . | . . . . . . Projectile 23 | . . . 23 . . AOE 131 | . . . 85 . 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 2880 | 75 270 430 738 364 1003 Wait 106 | . 37 3 49 17 . Move 2391 | 57 170 389 544 307 924 Hop . | . . . . . . Pick Up 42 | 6 4 1 21 2 8 Fast Attach 37 | 7 2 2 10 4 12 Attach 30 | . 1 1 9 9 10 Detach 10 | . . . 1 4 5 Swap 33 | 1 2 5 21 . 4 Drop 29 | . 4 3 18 2 2 Fire 165 | 4 36 19 56 17 33 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush 31 | . 14 7 8 2 . Escape Stasis . | . . . . . . Rewire 5 | . . . . . 5 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 116 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 347 | -10/Materials | Repaired Lgt. Treads 417 | -10/Materials | Discovered new exit (range 13) 560 | -10/Materials | Entered Subcaves 565 | -10/Subcaves | Learned Materials terminal intel 607 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 636 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 723 | -10/Subcaves | Core integrity fell below 50% 841 | -10/Subcaves | Core integrity fell below 20% 1045 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1146 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1146 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1196 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1224 | -10/Subcaves | Discovered new exit (range 7) 1225 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1270 | -10/Subcaves | Entered Materials 1270 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1271 | -8/Materials | Loaded intel: 12 terminal locations 1363 | -8/Materials | Crushed by falling debris 1800 | -8/Materials | Discovered new exit (range 16) 1993 | -8/Materials | Repaired Spk. Treads 2082 | -8/Materials | Garrison activated, responded to threat 2276 | -8/Materials | Core integrity fell below 50% 2330 | -8/Materials | Lost 5 parts (3n1u1w) 2413 | -8/Materials | Discovered new exit (range 8) 2562 | -8/Materials | Entered Factory 2562 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2874 | -7/Factory | Build established: Scavenger-Tank 3072 | -7/Factory | Discovered new exit (range 4) 3164 | -7/Factory | Entered Lower Caves 3166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3227 | -7/Lower Caves | Lost 8 parts (3n3u2w) 3427 | -7/Lower Caves | Build established: Tank 3490 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3583 | -7/Lower Caves | Lost 10 parts (1p3n2u4w) 3832 | -7/Lower Caves | Build established: Mutant 4170 | -7/Lower Caves | Core integrity fell below 50% 4644 | -7/Lower Caves | Build established: Scavenger-Gunner 4679 | -7/Lower Caves | Discovered new exit (range 15) 4752 | -7/Lower Caves | Found Prototype Device 4775 | -7/Lower Caves | Identified Heart of Steel 5062 | -7/Lower Caves | Build established: Gunner 5881 | -7/Lower Caves | Build established: Mutant 5980 | -7/Lower Caves | Spotted B-75 Beast 6032 | -7/Lower Caves | Core integrity fell below 20% 6039 | -7/Lower Caves | Lost 3 parts (2n1w) 6124 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05910_ Found Med. Battery. 05910_ Found 62 Matter. 05911_ Acquired 62 matter. 05951_ System corrupted: Matter fused (-5). 05959_ Acquired 41 matter. 05977_ System corrupted: Component data lost. 05990_ Adv. Treads destroyed. 06004_ Imp. Treads destroyed. 06008_ Lrn. Missile Launcher destroyed. 06013_ Dropped Lrg. Storage Unit. 06014_ Dropped Gauss Cannon. 06016_ Acquired 6 matter. 06026_ Acquired 2 matter. 06031_ Knocked back. 06032_ Acquired 4 matter. 06065_ System corrupted: Matter fused (-5). 06066_ Adv. Targeting Computer destroyed. 06066_ Critical hit (Blast). 06068_ Acquired 6 matter. 06097_ System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | !!#?????######?????# ### """"""" | | #????????????## ## """"""" | | #???????????# ### """ " | | #????????? ##?# | | #????????? ### ##?# | | ### #????????? ???## ## ##### | | #?? #?????????????#???## #????### | | ??# #??????????????#### #??????# | | #???##???????????#### ## #??????# | | ??????###???????## ########## ##?????## | | ?###### #??????# ###???????###??????# | | ? #?????# ##???????????????# | | ?? ? ####?# ##??????????????# | | ##### ### ##?????????????# | | ??# ## ## ## ####????????### | | ??# #### #?# #????????# | | ???# """ ###??# ##? #????????## | | ???# "" ##????# ## ##?????????#### | | ???# """ #????## ###?????????????? | | ???# "" ###??# ##??????????#####? | | ???# "" "" #??# #???????????# ## | | ???# "" ###### #???????????## # | | ???# "" # # ### #????????????# | | ???# "" # ### ##????????????## | | ???# "" #?# % ##??????????????## | | ???# "" ## #??#@ #????????????????## | | ???# " = #??# #?????????????????# | | ???# # ##?## #?????????????????# | | ???# ##??# #?????? ##??????# | | ???#### ##??# #???? #?????## | | ??????# # # #??# #??? ???????? | | ?????## # # # ###"#;# ### #??????????? | | ?????# # #### ;### #????????????? | | ?????# ### ##????????????? | | ?????# ##?????????????? | | ?????## ## # ## ## ########???????????? | | ??????######### ## #### ##??## #???????????? | | ????????????## ####?## #???# #???????????? | | ??????####### ##?#### B #???# ##??????????? | | ?????## ##?## B ##???# ##?????????? | | ?##### ##?## ######?????# ##????????? | | ## ####??# ##?????????## #????????? | | # ##????## #?????????## ##???????? | | " ####### ##???????## #???????? | | =# " ## #???????# #######?? | | ##" ### ##????????# ! #?? | | # ?# ### #####??##" #?? | | ##???### ## #### ""###### #?? | | ???????# ## ##??????# ### | | ???????##### ### ## ## ##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 19 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Fist Fight Challenges ------------ None Game ------ Seed AlloySlugKinecellerator Manual? 0 Play Time 00:45:55 Cumulative 29.9 hours Start 2025.01.21 @ 09:25:01 End 2025.01.21 @ 10:35:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4e124d7-898c-4dae-88fa-b2f34004f4e2