Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 18:47:40 Player: monistgf Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (185) 925 Value Destroyed (8491) 8491 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 16153 Bonus ------- High Alert Combat Kills 468 Follower Combat Kills 111 Friendly Fire -182 Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 170/190 System Corruption 6% Temperature Cool (0) Movement Hovering (48) Location -2/Research Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (4) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Enhanced Biometal Leg Improved Antigrav System Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Thermal Shield Hacking Suite > --- WEAPON ----------- Phase Gun Quantum Rifle Helical Railgun > --- INVENTORY -------- Particle Reactor Armored Heavy Treads High-density Centrium Wheel Long-range Tractor Beam Dispersion Rifle Heavy Gauss Cannon Linear Accelerator Missile Launcher Force Lance [Rating: 134] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Myomer Leg Treads Biometal Medium Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Hacking Suite Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Force Rifle Energy Gun Force Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Missile Launcher Impact Weapon Great Maul Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . 1 Propulsion 2 | . . 1 . . . . . . 1 . Utility 11 | . . . . 2 2 2 2 1 1 1 Weapon 1 | . . 1 . . . . . . . . Parts Attached 279 | . 2 6 4 16 18 11 30 35 117 40 Power 35 | . . 1 . 1 1 2 3 5 13 9 Engine 4 | . . 1 . 1 1 1 . . . . Core 6 | . . . . . . 1 3 2 . . Reactor 25 | . . . . . . . . 3 13 9 Propulsion 75 | . 1 3 2 3 3 . 6 11 32 14 Treads 23 | . . 1 . 2 . . 1 1 16 2 Leg 20 | . 1 . . . . . 1 5 10 3 Wheel 21 | . . 2 2 1 3 . 4 5 3 1 Hover 11 | . . . . . . . . . 3 8 Flight . | . . . . . . . . . . . Utility 91 | . 1 . 1 5 8 4 10 11 43 8 Device 46 | . . . . 1 1 2 6 8 25 3 Storage 5 | . . . 1 1 1 . . . 2 . Processor 16 | . . . . . . 1 1 . 10 4 Hackware 4 | . . . . . 3 . . . 1 . Protection 20 | . 1 . . 3 3 1 3 3 5 1 Artifact . | . . . . . . . . . . . Weapon 78 | . . 2 1 7 6 5 11 8 29 9 Energy Gun 20 | . . . . . . 4 2 5 8 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 32 | . . 2 1 4 4 1 6 1 9 4 Ballistic Cannon 7 | . . . . . . . 1 1 4 1 Launcher 7 | . . . . 1 1 . . . 3 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . . . . 2 1 . 2 1 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 3 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . 4 . Parts Lost 115 | . . . . 2 2 2 4 30 47 28 Power 16 | . . . . . . . . 6 5 5 Propulsion 29 | . . . . . . . 3 9 10 7 Utility 46 | . . . . 1 2 1 . 9 25 8 Weapon 24 | . . . . 1 . 1 1 6 7 8 Highest Loss Streak 16 | . . . . 1 2 1 1 16 9 9 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 87 | . 96 100 100 96 95 88 94 90 80 67 Engine 2 | . 14 11 11 9 7 3 . . . . Core 1 | . . . . . . 2 5 7 . . Reactor 3 | . . . . . . . . . 7 7 Treads 5 | . . 11 11 9 3 . 2 2 7 . Leg 4 | . 28 . . . . . . 8 4 11 Wheel 6 | . . 22 22 18 15 13 7 3 . . Device 11 | . . . . 9 6 9 16 17 13 11 Storage 4 | . 14 11 11 9 7 6 5 5 1 4 Processor 9 | . . . . . . 4 11 10 14 17 Hackware 12 | . . . . . 17 20 17 15 14 3 Protection 4 | . 10 11 11 14 11 6 5 3 1 . Energy Gun 4 | . . . . . . 13 10 9 2 3 Ballistic Gun 8 | . 28 33 33 22 19 5 3 2 1 4 Impact Weapon 1 | . . . . 4 2 . 1 . . . Piercing Weapon 1 | . . . . . . . . . 5 . Naked Turns 104 | . . . . . . . . . . 104 Heaviest Build 91 | 11 14 23 28 46 48 52 60 76 84 91 Greatest Support 140 | 20 20 32 32 22 40 40 40 75 140 96 Greatest Overweight (x) 7 | . . . 1 2 2 1 2 7 4 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | . 8 8 10 15 15 15 15 15 15 10 Average Capacity 11 | . 8 8 8 14 15 15 15 15 7 8 Most Carried 15 | . 8 8 10 15 15 15 15 15 10 10 Average Carried 10 | . 7 6 8 12 14 14 14 12 5 8 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 10 5 Final Carried 15 | 6 8 8 10 15 15 15 15 6 10 4 Class Distribution -------------------- 22% | Hacker-Mutant 17% | Hacker-Skirmisher 13% | Hacker-Gladiator 11% | Scavenger-Gunner 7% | Hacker-Tank 7% | Mutant 6% | Scavenger-Mutant 5% | Tank 4% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gladiator | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 6260 | 200 100 67 556 287 593 371 729 442 2294 621 Remotely . | . . . . . . . . . . . Salvage Created 9286 | . 225 67 547 371 427 396 1349 1050 3909 945 Parts 494 | . 14 7 41 27 31 13 62 37 210 52 Haulers Intercepted 2 | . . . . 1 . . . . 1 . Recyclers Shooed 9 | . . . 1 . 3 1 . 2 . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 147 | . 7 1 16 12 13 6 13 12 53 14 Melee 19 | . . . . . . . . . 19 . Guns 92 | . 7 1 16 9 10 5 13 7 14 10 Cannons 16 | . . . . . . . . 4 11 1 AOE 19 | . . . . 3 3 . . 1 9 3 Classes Destroyed 14 | . 2 2 4 1 1 . 3 . 1 . Worker 12 | . . . 1 1 2 2 1 . 5 . Builder 4 | . . . . . . . 2 . 2 . Tunneler 4 | . . 1 2 . . . . . 1 . Hauler 2 | . . . . 1 . . . . 1 . Recycler 9 | . . . 1 . . . 2 1 5 . Operator 1 | . . . . . . . . . 1 . Watcher 8 | . . . . . . . 4 . 1 3 Swarmer 37 | . 2 . 10 7 4 . 1 . 9 4 Grunt 36 | . 5 . 4 1 5 3 2 6 8 2 Duelist 3 | . . . 1 1 . 1 . . . . Sentry 24 | . . 1 . 3 3 3 4 . 8 2 Hunter 13 | . . . . . 1 . . 4 6 2 Programmer 34 | . . . . . . . 6 2 22 4 Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 5 | . 3 1 5 4 4 3 4 4 5 3 Combat Bots Only 5 | . 3 1 5 3 3 2 2 4 5 3 Max Kills in Single Turn 3 | . 1 1 1 2 3 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 2 . . 1 2 1 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 1666 | . 33 2 52 42 108 91 78 295 640 325 Missed 525 | . 11 . 20 10 35 39 21 100 179 110 Damage Taken 21728 | . 245 29 328 454 957 479 1244 3799 9092 5101 Core 3579 | . 51 . 35 67 119 21 274 599 959 1454 Absorbed by Shields 257 | . . . . . . . . . 257 . Reduced by Siege Mode 117 | . . . . . . . . . 68 49 Redirected to Shielding 211 | . . . . . . . . . 211 . Ignored by Resistances 21 | . . . . . 3 . . . . 18 Regen/Repaired (Parts) 94 | . . . . . . . . 20 74 . Core Remaining (%) 75 | 100 79 . 91 87 83 97 72 47 26 . Volleys Fired 411 | . 26 2 41 30 39 16 51 42 108 56 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 248 | . 40 60 63 63 78 240 194 248 220 220 Shots Fired 1040 | . 52 6 123 77 105 48 144 103 240 142 Gun 885 | . 52 6 123 75 102 48 139 87 125 128 Cannon 136 | . . . . . . . 5 16 106 9 Launcher 19 | . . . . 2 3 . . . 9 5 Special . | . . . . . . . . . . . Kinetic 691 | . 52 6 123 75 102 14 51 31 157 80 Thermal 326 | . . . . . . 34 93 72 70 57 Explosive 19 | . . . . 2 3 . . . 9 5 Electromagnetic 4 | . . . . . . . . . 4 . Robot Hit Streak 17 | . 8 4 6 6 9 13 17 10 15 13 Robot Miss Streak 10 | . 4 . 6 4 10 4 2 3 5 5 Penetration Max 1 | . . . . . . . 1 1 1 1 Secondary Targets 7 | . . . . 1 1 . . 4 . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . 1 Shots Hit Robots 737 | . 30 3 58 48 65 38 98 70 236 91 Core Hits 394 | . 16 3 29 23 50 32 38 32 122 49 Critical Kills 12 | . . . . . . 1 1 4 3 3 Critical Parts Destroyed 19 | . . . . . . 1 3 5 3 7 Critical Strikes 65 | . . . . . . 2 4 10 34 15 Burn 5 | . . . . . . . . 1 2 2 Destroy 30 | . . . . . . 2 3 9 6 10 Blast 17 | . . . . . . . . . 14 3 Smash 1 | . . . . . . . 1 . . . Impale 12 | . . . . . . . . . 12 . Melee Attacks 130 | . . . . 4 5 . 10 2 108 1 Impact 25 | . . . . 4 5 . 10 2 4 . Slashing . | . . . . . . . . . . . Piercing 105 | . . . . . . . . . 104 1 Sneak Attacks 7 | . . . . . . . 1 . 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 9 . Damage Inflicted 23147 | . 326 34 769 893 1364 1051 2791 2011 10449 3459 Guns 13121 | . 326 34 769 617 1143 981 2666 1375 2803 2407 Cannons 3572 | . . . . . . . . 491 2864 217 Explosions 2565 | . . . . 231 221 70 . 145 1154 744 Melee 3810 | . . . . 45 . . 125 . 3611 29 Ramming 79 | . . . . . . . . . 17 62 Kinetic 10481 | . 326 34 769 617 1143 255 863 760 3978 1736 Thermal 6371 | . . . . . . 796 1803 1251 1633 888 Explosive 2350 | . . . . 231 221 . . . 1154 744 Electromagnetic 56 | . . . . . . . . . 56 . Impact 262 | . . . . 45 . . 125 . 92 . Slashing . | . . . . . . . . . . . Piercing 3548 | . . . . . . . . . 3519 29 Highest Corruption 46 | . . . . . . . 9 . 46 6 Average Corruption 20 | . . . . . . . 7 . 27 3 Corruption Purged 1 | . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . Effects 218 | . . . . . . . 37 . 177 4 Message Errors 41 | . . . . . . . 5 . 36 . Matter Fused 53 | . . . . . . . 13 . 38 2 Heat Flow Errors 26 | . . . . . . . 4 . 22 . Energy Discharges 19 | . . . . . . . 6 . 13 . Parts Rejected 5 | . . . . . . . . . 4 1 Parts Fused 3 | . . . . . . . . . 3 . Data Loss (minor) 30 | . . . . . . . 4 . 25 1 Data Loss (major) 12 | . . . . . . . 3 . 9 . Misfires 4 | . . . . . . . 1 . 3 . Alerts 5 | . . . . . . . 1 . 4 . Misdirections 3 | . . . . . . . . . 3 . Weapon Failures 17 | . . . . . . . . . 17 . Overload Shots . | . . . . . . . . . . . Overflow Damage 721 | . . . . . . . 108 . 575 38 Projectiles 71 | . . . . . . . . . 71 . Explosions 67 | . . . . . . . 5 . 33 29 Melee 583 | . . . . . . . 103 . 471 9 Knockbacks 34 | . . . . . . . . 6 26 2 Impact 1 | . . . . . . . . . 1 . Kinetic 30 | . . . . . . . . 6 22 2 Secondary 3 | . . . . . . . . . 3 . Self-Inflicted Damage 271 | . . . . . 26 . 43 62 22 118 Shots 8 | . . . . . 1 . 1 1 2 3 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 9 | . . . . . . . . . 2 7 Kicked 4 | . . . . . . . . . 2 2 Crushed . | . . . . . . . . . . . Highest Temperature 300 | . 28 . 50 72 87 246 141 300 282 78 Average Temperature 42 | . 9 . 13 17 21 89 28 64 95 25 Received Heat Transfer 2309 | . 117 9 33 90 273 162 171 695 435 324 Siege Activations 6 | . . . . . . . . . 5 1 Total Turns 69 | . . . . . . . . . 63 6 Longest Duration 21 | . . . . . . . . . 21 6 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . 6 . . . Impact Corruptions 6 | . . . . . . . 4 . 1 1 Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 28 | . . . . . . 5 11 6 5 1 Heat Transferred 9380 | . . . . . . 1584 2516 1802 2146 1332 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Peak Influence 729 | . 211 139 319 339 276 316 230 239 729 653 Initial 404 | . . 89 54 104 77 55 31 33 . 404 Average 202 | . 113 103 209 216 112 130 104 68 259 498 Maximum Alert Level 3 | . 1 . 1 1 1 1 1 1 3 2 Low Security (%) 56 | . 77 100 41 40 91 88 87 98 30 . Level 1 30 | . 23 . 58 59 8 11 12 1 56 3 Level 2 12 | . . . . . . . . . 10 96 Level 3 . | . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 2 1 4 1 10 4 Investigation . | . . . . . . . . . . . Extermination 12 | . . . . . . . 2 1 7 2 Reinforcement 11 | . 2 . . . 2 1 2 . 3 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . . . . 1 . . . 1 5 . Communications Jammed 55 | . . . . . . . 35 20 . . Distress Signals 55 | . . . . . . . 35 20 . . Times Spotted 279 | . 10 1 18 19 17 15 32 30 89 48 Peak Tracking Total 13 | . 3 1 3 6 4 4 6 10 8 13 Tactical Retreats 27 | . . . 1 2 2 . 1 3 11 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 10 | . . . . . 4 . 2 . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled 14 | . . . . 1 1 2 2 4 4 . Max in Single Turn 2 | . . . . 1 1 2 1 2 1 . Garrison Access 2 | . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 33 | . 1 . . 2 7 4 4 2 11 2 Terminals 25 | . 1 . . 2 4 4 3 1 8 2 Fabricators 3 | . . . . . 2 . 1 . . . Repair Stations 3 | . . . . . . . . 1 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . Total Hacks 112 | . 2 . . 8 22 27 9 10 30 4 Successful 65 | . 2 . . 4 11 20 5 9 14 . Failed 47 | . . . . 4 11 7 4 1 16 4 Catastrophic 6 | . . . . . . . . . 4 2 Database Lockouts . | . . . . . . . . . . . Manual 50 | . 2 . . 4 12 14 8 1 7 2 Terminals 93 | . 2 . . 8 15 27 7 5 25 4 Fabricators 6 | . . . . . 4 . 2 . . . Repair Stations 9 | . . . . . . . . 5 4 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . 1 . Terminal Hacks 41 | . 1 . . 3 5 17 2 4 9 . Part Schematic 3 | . . . . . . 2 . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 6 | . 1 . . . 1 3 . 1 . . Level Access Points 3 | . . . . . 1 1 . . 1 . Branch Access Points 2 | . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . Alert Level 5 | . . . . 1 . 1 . 1 2 . Unreport Threat 7 | . . . . 1 1 2 1 . 2 . Locate Traps 3 | . . . . . . 1 . . 2 . Hauler Manifests 2 | . . . . . 1 1 . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 7 | . . . . 1 1 2 . 1 2 . Fabricator Hacks 3 | . . . . . 2 . 1 . . . Network Status 2 | . . . . . 1 . 1 . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . . . . . 4 2 . Scan Component 3 | . . . . . . . . 2 1 . Repair 3 | . . . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 . Seal Access 2 | . . . . . 1 . . . 1 . Unauthorized Hacks 13 | . 1 . . 1 3 3 2 1 2 . Terminals 11 | . 1 . . 1 2 3 1 1 2 . Assimilate 2 | . 1 . . . . 1 . . . . Botnet 9 | . . . . 1 2 2 1 1 2 . Fabricators 2 | . . . . . 1 . 1 . . . Report 2 | . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 1 . . 2 5 1 2 2 10 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . Time 152 | . . . . . . . . 130 22 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 4 | . 1 . . . . 3 . . . . Largest Group 3 | . 1 1 1 1 . 3 . . . . Highest-Rated Group 72 | . 10 10 10 10 . 72 . . . . Highest-Rated Ally 32 | . 10 10 10 10 . 32 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . . . Total Damage 567 | . . . . . . 567 . . . . Kills 5 | . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 10407 | . 300 98 643 502 1001 503 2006 933 3508 913 Spaces Moved 5725 | 1 169 65 499 275 592 363 1153 268 1665 675 Core 198 | . . . . . . . . . . 198 Treads 943 | . . . . . . . 72 . 871 . Legs 1090 | 1 169 . . . . . . 127 462 331 Wheels 3301 | . . 65 499 275 592 363 1081 141 285 . Hover 193 | . . . . . . . . . 47 146 Flight . | . . . . . . . . . . . Fastest Speed 48 | 120 120 100 90 95 105 110 105 95 52 48 Average Speed 122 | 120 120 100 99 103 110 110 132 139 145 87 Slowest Speed 330 | 120 120 100 105 115 115 110 330 190 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 2 42 11 71 34 19 12 34 9 48 16 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 36 | . . . . 3 5 . 11 2 15 . Terrain Destroyed 222 | . . . . 14 13 27 16 23 91 38 Melee 31 | . . . . 3 5 . 6 2 15 . Projectile 60 | . . . . . . . 10 1 40 9 AOE 131 | . . . . 11 8 27 . 20 36 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total 8030 | . 219 95 556 433 854 429 1518 735 2313 878 Wait 1273 | . 20 17 5 83 173 16 248 382 253 76 Move 5715 | . 168 64 498 274 591 362 1152 267 1664 675 Hop . | . . . . . . . . . . . Pick Up 86 | . 2 3 3 12 11 8 9 3 25 10 Fast Attach 133 | . 1 . . 4 2 5 8 14 78 21 Attach 59 | . . 2 . 2 3 1 6 16 18 11 Detach 18 | . . . . 1 1 . 1 3 10 2 Swap 87 | . 1 4 4 10 13 5 16 5 21 8 Drop 119 | . 1 3 5 13 16 12 17 1 40 11 Fire 411 | . 26 2 41 30 39 16 51 42 108 56 Melee 115 | . . . . 4 5 . 10 2 93 1 Ram 6 | . . . . . . . . . 1 5 Kick 4 | . . . . . . . . . 2 2 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Accompanied by 1 ally 301 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 361 | -9/Materials | Discovered new exit (range 6) 399 | -9/Materials | Entered Mines 399 | -9/Mines | Accompanied by 1 ally 412 | -9/Mines | Met a Derelict bent on vengeance 439 | -9/Mines | Discovered new exit (range 8) 497 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 498 | -9/Mines | Discovered new exit (range 5) 575 | -9/Mines | Learned location of Zion (-6) 606 | -9/Mines | Build established: Tank 977 | -9/Mines | Assembled infested the area 1042 | -9/Mines | Entered Materials 1042 | -8/Materials | Accompanied by 1 ally 1042 | -8/Materials | Evolved 2 slots: Utility x2 1539 | -8/Materials | Discovered new exit (range 4) 1544 | -8/Materials | Entered Factory 1544 | -7/Factory | Evolved 2 slots: Utility x2 1639 | -7/Factory | Fabricated Gatling Laser? 2098 | -7/Factory | Discovered new exit (range 3) 2276 | -7/Factory | Build established: Hacker-Tank 2440 | -7/Factory | Discovered new exit (range 5) 2492 | -7/Factory | Identified exit to Factory 2545 | -7/Factory | Entered another Factory area 2545 | -6/Factory | Evolved 2 slots: Utility x2 2659 | -6/Factory | Identified exit to Factory 2972 | -6/Factory | Discovered new exit (range 9) 3004 | -6/Factory | Identified exit to Lower Caves 3048 | -6/Factory | Entered another Factory area 3048 | -5/Factory | Evolved 2 slots: Utility x2 3244 | -5/Factory | Discovered new exit (range 17) 3322 | -5/Factory | Discovered new exit (range 5) 3360 | -5/Factory | Build established: Hacker-Skirmisher 3637 | -5/Factory | Discovered new exit (range 4) 4286 | -5/Factory | Spotted B-75 Beast 4380 | -5/Factory | Discovered new exit (range 19) 4676 | -5/Factory | Identified exit to Upper Caves 4676 | -5/Factory | Identified exit to Extension 5054 | -5/Factory | Entered another Factory area 5054 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5390 | -4/Factory | Repaired Adv. Sensor Array 5497 | -4/Factory | Lost 3 parts (2u1w) 5831 | -4/Factory | Lost 16 parts (4p5n4u3w) 5875 | -4/Factory | Build established: Hacker-Mutant 5936 | -4/Factory | Discovered new exit (range 9) 5984 | -4/Factory | Core integrity fell below 50% 5987 | -4/Factory | Entered Research 5987 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6016 | -3/Research | Lost 9 parts (2p2n3u2w) 6229 | -3/Research | System corruption reached 10% 6259 | -3/Research | Lost 3 parts (2u1w) 6383 | -3/Research | Spotted B-86 Titan 6465 | -3/Research | Lost 9 parts (4n3u2w) 6628 | -3/Research | Found Enh. Force Lance 7016 | -3/Research | Build established: Hacker-Gladiator 7024 | -3/Research | Found Enh. Force Lance 7502 | -3/Research | Lost 5 parts (5u) 7695 | -3/Research | Spotted B-86 Titan 8121 | -3/Research | System corruption reached 30% 8196 | -3/Research | Core integrity fell below 50% 8210 | -3/Research | Lost 7 parts (1p2n2u2w) 8365 | -3/Research | Identified exit to Research 8614 | -3/Research | Lost 3 parts (1p1n1u) 8838 | -3/Research | Lost 3 parts (1p2n) 9091 | -3/Research | Lost 3 parts (2u1w) 9104 | -3/Research | Build established: Scavenger-Gunner 9176 | -3/Research | Repaired Quantum Rifle 9408 | -3/Research | Lost 3 parts (1n2u) 9495 | -3/Research | Entered another Research area 9495 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9895 | -2/Research | Lost 7 parts (1p2n3u1w) 10044 | -2/Research | First assault squad dispatched 10169 | -2/Research | Lost 5 parts (1p1n1u2w) 10215 | -2/Research | Released all parts (13) 10237 | -2/Research | Core integrity fell below 50% 10238 | -2/Research | Lost 9 parts (2p2n2u3w) 10348 | -2/Research | Core integrity fell below 20% 10384 | -2/Research | Spotted B-90 Cyclops 10408 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10345_ Dropped Centrium Leg. 10346_ Acquired Imp. Antigrav System. 10349_ ALERT: Cargo convoy en route, clear transfer corridor. 10350_ P-80 Master resets P-80 Master, system corruption cleaned. 10350_ Slammed into P-80 Master. 10350_ Destroyed Sml. Battery. 10350_ P-80 Master system corrupted by crushing effect. 10354_ System corrupted: Matter fused (-6). 10354_ P-80 Master resets P-80 Master, system corruption cleaned. 10388_ Acquired Lgt. Quantum Reactor. 10391_ U-05 Engineer builds a Wall. 10403_ Lgt. Quantum Reactor destroyed. 10406_ Slammed into S-43 Plague. 10407_ S-43 Plague destroyed. 10407_ Acquired 32 matter. 10408_ Imp. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##############?????????????? | | ??????????????????????# * #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ?????????????###??????# #?????????????? | | ?????????????# ????# #?????????????? | | ?????????????? ??###+#########??????????????? | | ?????????????? """ ## #??????????????????????? | | ?????????????? """ + s#??????????????????????? | | ?????????????? """ ## #??#####???????????????? | | ?????????????? ???#s #? #???????????????? | | ?????????????# ?????#s@#? #???????????????? | | ?????????????# ???????# *# #???????????????? | | ?????????????#?????????# s# #???????????????? | | ???????????????????????# + #???????????????? | | ???????????????????????# # #???????????????? | | ???????????????????????# ########???????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# # ?????????????????????? | | ???????????????????????# # ?????????????????????? | | ???????????????????????# # "???????????????????? | | ???????????????????????# # "?????????###+#?????? | | ???????????????????????#pp#? "???????? ????? | | ???????????????????????# #? ??????? ???? | | ???????????????????????# #?? ??????? ??? | | ???????????????????????# #?? ??????? ??? | | ???????????????### ##### p####+####?## [?? | | ??????????? ### [?? | | ??????????? !! ??? | | ??????????? ! ?? | | ??????????? ?? | | ????????????#####+############ ##??????? | | ?????????????????????????????# #???????? | | ??? ???????????????????????# / ###?????? | | ??? #??????????????????????# #?????? | | ??" #??????????????????????# ** #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 61 Energy Capacity 540 Matter Stores 300 Matter Capacity 350 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 1200 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Force Boost 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Arm. Medium Treads | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Micro-nuke Launcher | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellStealthLaser Manual? 0 Play Time 01:46:14 Cumulative 256.2 hours Start 2024.04.21 @ 16:41:48 End 2024.04.21 @ 18:47:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37469728-f4c3-462e-9a2c-e2cf7cd5c470