Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 17:44:52 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (2243) 2243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 7400 Bonus ------- Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 74/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Visual Processing Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Linear Gravjet Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Small Storage Unit Visual Processing Unit Advanced Sensor Array Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Targeting Computer Mass Driver Mass Driver Lance [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Scythe Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 8 | . . 1 1 1 1 2 . . 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 85 | 1 4 5 13 20 11 9 6 1 15 Power 11 | . . 1 1 2 3 2 . . 2 Engine 5 | . . 1 . . 3 1 . . . Core 6 | . . . 1 2 . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 25 | . 1 1 4 5 3 3 1 . 7 Treads 7 | . . . 2 1 . . . . 4 Leg 10 | . 1 . 1 1 2 2 1 . 2 Wheel 5 | . . 1 1 2 1 . . . . Hover 3 | . . . . 1 . 1 . . 1 Flight . | . . . . . . . . . . Utility 15 | 1 . 1 1 3 2 3 2 . 2 Device 4 | . . . . . 1 2 . . 1 Storage 2 | 1 . . . . . . 1 . . Processor 5 | . . . . 1 1 1 1 . 1 Hackware . | . . . . . . . . . . Protection 4 | . . 1 1 2 . . . . . Artifact . | . . . . . . . . . . Weapon 34 | . 3 2 7 10 3 1 3 1 4 Energy Gun 10 | . 1 . 1 4 . . . . 4 Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 7 | . . 1 3 2 . . 1 . . Ballistic Cannon 6 | . . . 1 1 2 . 2 . . Launcher 2 | . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . 2 1 2 . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . Parts Lost 67 | . 2 4 1 14 8 10 11 2 15 Power 12 | . 1 1 . 2 3 2 1 . 2 Propulsion 25 | . 1 2 1 7 . 4 3 . 7 Utility 11 | . . . . 1 2 1 4 . 3 Weapon 19 | . . 1 . 4 3 3 3 2 3 Highest Loss Streak 14 | . 1 3 1 6 3 6 6 2 14 Average Slot Usage (%) 69 | . 99 90 88 85 89 82 43 33 38 Engine 2 | . 14 11 . . 6 3 1 . . Core 2 | . . . 9 6 4 1 . . 2 Treads 3 | . . . 12 7 . . . . 11 Leg 7 | . 27 13 8 4 9 11 2 . . Wheel 2 | . . 11 4 5 5 3 . . . Device 3 | . . . . . 6 16 2 . . Storage 11 | . 28 22 18 15 13 10 5 4 . Processor 13 | . . . . 5 10 17 23 23 22 Protection 5 | . . 11 17 14 7 . . . . Energy Gun 2 | . 8 11 . 4 3 . . . . Ballistic Gun 3 | . 16 3 5 5 4 . 1 4 . Ballistic Cannon 3 | . . . 8 1 2 8 3 . . Impact Weapon 1 | . 2 7 4 2 . . . . . Slashing Weapon 2 | . . . . 4 6 4 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 14 15 16 23 31 45 40 45 20 16 Greatest Support 120 | 20 20 10 15 40 28 48 36 3 120 Greatest Overweight (x) 8 | . 1 5 2 6 1 1 8 6 3 Average Overweight (x) 1 | . . 1 1 1 . . 3 2 . Largest Inventory Capacity 12 | 8 8 8 8 8 8 8 12 10 4 Average Capacity 8 | 7 8 8 8 8 8 7 9 9 4 Most Carried 8 | 8 8 7 8 8 8 8 6 7 4 Average Carried 6 | 6 7 6 6 7 7 6 4 5 2 Final Capacity 10 | 8 8 8 8 8 8 6 10 4 4 Final Carried 8 | 8 8 7 8 8 7 4 4 4 1 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 1991 | 218 43 43 233 378 435 145 402 61 33 Remotely . | . . . . . . . . . . Salvage Created 1959 | 68 111 32 198 595 403 30 385 38 99 Parts 114 | 4 6 4 13 36 20 1 17 4 9 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 15 1 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 42 | . 2 1 4 13 10 1 9 . 2 Melee 2 | . . . . 1 . . . . 1 Guns 15 | . 2 1 1 8 2 . 1 . . Cannons 20 | . . . 3 3 5 1 8 . . AOE 5 | . . . . 1 3 . . . 1 Classes Destroyed 12 | 1 2 . 2 3 1 1 1 1 . Worker 5 | . . . 1 1 3 . . . . Builder 4 | . . . . 3 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | 1 . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 6 | . . . . 5 1 . . . . Grunt 17 | . 2 1 . 2 5 . 6 . 1 Duelist 1 | . . . . . . 1 . . . Sentry 12 | . . . 4 4 3 . 1 . . Hunter 2 | . . . . . . . 2 . . Programmer 4 | . . . . 2 1 . . . 1 Samaritan 1 | . . . . . . . . 1 . Best Kill Streak 6 | 1 2 1 2 5 6 1 4 . 1 Combat Bots Only 6 | . 2 1 1 4 6 1 4 . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . 1 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 10403 | . 325 250 277 1793 1394 1542 1298 675 2849 Core 2556 | . 34 38 12 171 175 289 274 407 1156 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 86 90 97 75 79 . . 3 . Volleys Fired 216 | 2 15 4 21 70 45 6 38 9 6 Largest 2 | 2 2 2 2 2 2 2 1 1 2 Hottest 138 | 40 60 60 55 98 108 101 57 28 138 Shots Fired 330 | 4 29 7 39 111 74 11 38 9 8 Gun 196 | 4 29 7 19 90 25 . 5 9 8 Cannon 122 | . . . 20 18 40 11 33 . . Launcher 12 | . . . . 3 9 . . . . Special . | . . . . . . . . . . Kinetic 238 | 4 16 3 39 64 54 11 38 9 . Thermal 21 | . . . . 2 11 . . . 8 Explosive 12 | . . . . 3 9 . . . . Electromagnetic 59 | . 13 4 . 42 . . . . . Robot Hit Streak 13 | 3 10 3 8 12 11 4 13 7 3 Robot Miss Streak 8 | . 7 8 4 5 5 4 1 2 1 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 261 | 3 17 4 22 96 67 9 33 7 3 Core Hits 170 | 2 6 2 10 45 55 6 22 4 18 Critical Hits 6 | . . . . 3 2 . . 1 . Critical Kills 3 | . . . . 1 2 . . . . Critical Parts Destroyed 3 | . . . . 2 . . . 1 . Melee Attacks 114 | . 10 4 12 36 31 19 . 2 . Impact 41 | . 10 4 12 15 . . . . . Slashing 71 | . . . . 21 31 19 . . . Piercing 2 | . . . . . . . . 2 . Sneak Attacks 8 | . . . . 3 5 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6978 | 36 323 31 364 2018 2423 232 988 146 417 Guns 2377 | 36 210 31 119 1190 521 . 84 146 40 Cannons 2789 | . . . 245 338 1070 232 904 . . Explosions 978 | . 113 . . 149 378 . . . 338 Melee 795 | . . . . 341 454 . . . . Ramming 39 | . . . . . . . . . 39 Kinetic 4299 | 36 72 18 364 1091 1352 232 988 146 . Thermal 392 | . 113 . . . 239 . . . 40 Explosive 865 | . . . . 149 378 . . . 338 Electromagnetic 588 | . 138 13 . 437 . . . . . Impact . | . . . . . . . . . . Slashing 795 | . . . . 341 454 . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 9 1 2 2 2 3 Average Corruption 2 | . . . . 5 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . Effects 56 | . . . . 26 3 7 16 2 2 Message Errors 16 | . . . . 6 1 2 6 1 . Matter Fused 5 | . . . . 5 . . . . . Heat Flow Errors 8 | . . . . 2 . 1 3 1 1 Energy Discharges 10 | . . . . 2 . 1 7 . . Parts Rejected 2 | . . . . 2 . . . . . Data Loss (minor) 4 | . . . . 2 . 2 . . . Data Loss (major) 2 | . . . . 2 . . . . . Targeting Errors 5 | . . . . 2 2 . . . 1 Weapon Failures 4 | . . . . 3 . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 295 | . 39 . . 123 122 . . . 11 Projectiles 5 | . . . . . 5 . . . . Explosions 50 | . 39 . . . . . . . 11 Melee 240 | . . . . 123 117 . . . . Knockbacks 22 | . . . . 2 9 2 9 . . Impact . | . . . . . . . . . . Kinetic 20 | . . . . 2 9 2 7 . . Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 200 | . 73 . . . 14 . . . 113 Shots 3 | . 1 . . . 1 . . . 1 Rammed 21 | . . . . . . . . . 21 Targets Rammed 26 | . . . . . . . . . 26 Kicked 4 | . . . . . . . . . 4 Crushed 1 | . . . . . . . . . 1 Highest Temperature 294 | . 109 28 29 294 46 107 185 97 90 Average Temperature 40 | . 43 13 9 51 21 75 61 43 31 Received Heat Transfer 2670 | . 129 120 99 297 441 432 372 300 480 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 737 | . 100 . . . 550 . . . 87 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 278 | 5 278 72 212 239 260 182 . . 106 Initial 127 | . 3 28 17 6 48 127 . . 42 Average 97 | 4 120 54 87 81 131 113 . . 47 Maximum Alert Level 1 | . 1 . 1 1 1 . . . . Low Security (%) 88 | 100 63 100 92 95 74 100 . . 100 Level 1 11 | . 36 . 7 4 25 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 2 1 5 6 3 . . 5 Investigation 8 | . 1 1 1 . 2 1 . . 2 Extermination 6 | . . . . 3 2 . . . 1 Reinforcement 5 | . . 1 . 1 1 . . . 2 Assault . | . . . . . . . . . . Garrison 4 | . . . . 1 1 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 6 | . . . 1 1 1 1 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 8 9 10 20 16 14 10 5 19 Peak Tracking Total 10 | . 2 6 5 5 3 10 4 5 10 Tactical Retreats 14 | . . 1 . 3 1 3 1 1 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 2 . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 8 | . 1 . . . . . . . 7 Max in Single Turn 2 | . 1 . . . . . . . 2 Garrison Access 4 | . . . . 1 2 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 27 | . 2 3 4 2 11 3 . . 2 Terminals 18 | . 2 3 1 . 8 2 . . 2 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . Garrison Access 4 | . . . . 1 2 1 . . . Total Hacks 80 | . 6 11 9 5 36 8 . . 5 Successful 46 | . 2 6 7 3 20 5 . . 3 Failed 34 | . 4 5 2 2 16 3 . . 2 Catastrophic 6 | . . 1 1 1 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 44 | . 6 11 2 . 15 7 . . 3 Terminals 58 | . 6 11 3 . 26 7 . . 5 Fabricators 2 | . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 9 | . . . 5 . 4 . . . . Garrison Access 10 | . . . . 3 6 1 . . . Terminal Hacks 12 | . . 2 1 . 6 1 . . 2 Record 2 | . . . . . 1 . . . 1 Alert Level 4 | . . . . . 3 . . . 1 Recall Extermination 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 4 | . . 1 1 . 1 1 . . . Fabricator Hacks 2 | . . . . 2 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 7 | . . . 4 . 3 . . . . Insert Component 4 | . . . 2 . 2 . . . . Analyze 3 | . . . 2 . 1 . . . . Garrison Access Hacks 5 | . . . . 1 3 1 . . . Seal Access 4 | . . . . 1 2 1 . . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 19 | . 2 4 1 . 8 3 . . 1 Terminals 19 | . 2 4 1 . 8 3 . . 1 Track 2 | . . . . . 1 1 . . . Assimilate 1 | . . . . . 1 . . . . Botnet 15 | . 2 3 1 . 6 2 . . 1 Detonate 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 3 4 1 10 2 . . 2 Full Trace Events 8 | . 1 1 1 . 2 1 . . 2 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . Parts Built 1 | . . . . 1 . . . . . Matter 219 | . . . . 219 . . . . . Time 116 | . . . . 116 . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies 3 | . . . . . 1 . . 2 . Largest Group 1 | . . . . . 1 . . 1 . Highest-Rated Group 157 | . . . . . 10 . . 157 . Highest-Rated Ally 157 | . . . . . 10 . . 157 . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . . . 6 . Total Damage 469 | . . . . . . . . 469 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 6115 | 32 412 144 426 1115 1012 511 1775 271 417 Spaces Moved 3403 | 17 273 120 217 592 693 361 615 133 382 Core 707 | . . 1 . 15 . . 311 133 247 Treads 185 | . . . . 53 . . . . 132 Legs 833 | 17 273 2 113 7 . 116 304 . 1 Wheels 1676 | . . 117 104 517 693 245 . . . Hover 2 | . . . . . . . . . 2 Flight . | . . . . . . . . . . Fastest Speed 50 | 120 120 90 100 100 100 110 120 50 50 Average Speed 142 | 120 120 92 138 113 108 115 274 183 85 Slowest Speed 450 | 120 150 300 180 350 110 150 450 350 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 3 42 22 21 19 22 11 80 26 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 1 2 . Spaces Dug 97 | . 5 4 9 30 30 19 . . . Terrain Destroyed 261 | . 10 4 9 45 86 20 7 . 80 Melee 92 | . 5 4 9 29 26 19 . . . Projectile 13 | . . . . 2 3 1 7 . . AOE 156 | . 5 . . 14 57 . . . 80 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 4145 | 26 317 139 284 864 832 412 667 148 456 Wait 175 | . 3 5 6 106 30 8 2 . 15 Move 3394 | 16 272 119 216 591 692 360 614 132 382 Hop . | . . . . . . . . . . Pick Up 98 | 5 7 2 12 28 16 8 6 3 11 Fast Attach . | . . . . . . . . . . Attach 70 | 1 1 3 7 16 11 9 6 1 15 Detach 1 | . . . . . . . . . 1 Swap 15 | . 3 2 6 4 . . . . . Drop 35 | 2 6 . 4 13 7 2 . 1 . Fire 216 | 2 15 4 21 70 45 6 38 9 6 Melee 114 | . 10 4 12 36 31 19 . 2 . Ram . | . . . . . . . . . . Kick 10 | . . . . . . . . . 10 Crush 16 | . . . . . . . . . 16 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 13) 440 | -10/Materials | Discovered new exit (range 4) 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 564 | -9/Materials | Discovered new exit (range 15) 589 | -9/Materials | Entered another Materials area 589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 617 | -8/Materials | Lost 3 parts (1p1n1w) 1012 | -8/Materials | Discovered new exit (range 3) 1015 | -8/Materials | Entered Factory 1015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1112 | -7/Factory | Build established: Scavenger-Mutant 1331 | -7/Factory | Fabricated Hvy. EM Shotgun (x1) 1495 | -7/Factory | Garrison activated, responded to threat 1570 | -7/Factory | Lost 6 parts (1p3n1u1w) 1663 | -7/Factory | Lost 3 parts (2n1w) 1794 | -7/Factory | Lost 5 parts (1p2n2w) 1812 | -7/Factory | Build established: Mutant 2116 | -7/Factory | Discovered new exit (range 13) 2130 | -7/Factory | Entered another Factory area 2130 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2431 | -6/Factory | Spotted B-75 Beast 2434 | -6/Factory | Build established: Scavenger-Mutant 2543 | -6/Factory | Discovered new exit (range 14) 2728 | -6/Factory | Discovered new exit (range 4) 2742 | -6/Factory | Garrison activated, responded to threat 2842 | -6/Factory | Lost 3 parts (1p2w) 3045 | -6/Factory | Discovered new exit (range 14) 3048 | -6/Factory | Lost 3 parts (2p1w) 3142 | -6/Factory | Entered another Factory area 3142 | -5/Factory | Evolved 2 slots: Utility x2 3468 | -5/Factory | Garrison activated, responded to threat 3525 | -5/Factory | Lost 6 parts (1p3n2w) 3631 | -5/Factory | Lost 4 parts (1p1n1u1w) 3637 | -5/Factory | Discovered new exit (range 14) 3653 | -5/Factory | Entered Upper Caves 3969 | -5/Upper Caves | Lost 4 parts (1n3u) 4073 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4139 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 4360 | -5/Upper Caves | Build established: Mutant 5051 | -5/Upper Caves | Core integrity fell below 50% 5403 | -5/Upper Caves | Discovered new exit (range 7) 5428 | -5/Upper Caves | Entered another Upper Caves area 5580 | -5/Upper Caves | Learned Factory terminal intel 5654 | -5/Upper Caves | Core integrity fell below 20% 5673 | -5/Upper Caves | ME-RLN showed up to help 5697 | -5/Upper Caves | Discovered new exit (range 6) 5699 | -5/Upper Caves | Entered Factory 5699 | -4/Factory | Evolved 2 slots: Utility x2 5700 | -4/Factory | Loaded intel: 20 terminal locations 5994 | -4/Factory | Core integrity fell below 50% 6053 | -4/Factory | Lost 14 parts (2p7n3u2w) 6070 | -4/Factory | Core integrity fell below 20% 6116 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06072_ The unstable cave ceiling collapses. 06091_ System corrupted: Dispersion Rifle targeting data glitched. 06092_ Nuclear Reactor explodes. 06092_ Destroyed Antigrav System. 06094_ The unstable cave ceiling collapses. 06098_ Nuclear Reactor explodes. 06101_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: Low Security 06101_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 06104_ Acquired Imp. Linear Gravjet. 06108_ U-05 Engineer builds a Wall. 06108_ Dispersion Rifle destroyed. 06110_ K-01 Serf cleans the Nuclear Reactor. 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EM Shotgun | -8/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. EM Shotgun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeDisruptorApparatus Manual? 0 Play Time 01:03:26 Cumulative 64.8 hours Start 2020.09.16 @ 16:45:35 End 2020.09.16 @ 17:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5071b0da-a343-4520-95cf-a8f6f0c6fc5c