Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 02:36:15 Player: Darby Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (201) 1005 Value Destroyed (4617) 4617 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (947) 947 TOTAL SCORE: 10009 Bonus ------- High Alert Combat Kills 647 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 44/275 System Corruption 0% Temperature Cool (6) Movement Hovering (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY (4) ------ Improved Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Signal Interpreter Hacking Suite Flail Longsword +1 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Gravmag System Cooling System Structural Scanner Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Weapon Shielding Hacking Suite Hacking Suite Hacking Suite Gauss Cannon Improved Datajack Plasma Cutter Flail Longsword +1 [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Improved Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Authchip [Power] Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 204 | 7 19 5 83 9 4 19 58 Power 13 | 1 2 1 5 . . 2 2 Engine 10 | 1 1 1 3 . . 2 2 Core 3 | . 1 . 2 . . . . Reactor . | . . . . . . . . Propulsion 39 | 2 4 . 18 2 . 4 9 Treads 20 | 1 3 . 14 1 . . 1 Leg 6 | . . . 2 . . 1 3 Wheel 9 | 1 1 . 2 1 . 3 1 Hover 4 | . . . . . . . 4 Flight . | . . . . . . . . Utility 40 | 2 4 . 7 . 4 2 21 Device 17 | 1 . . . . 1 1 14 Storage 7 | 1 2 . 1 . 1 . 2 Processor 2 | . 2 . . . . . . Hackware 2 | . . . . . . . 2 Protection 12 | . . . 6 . 2 1 3 Artifact . | . . . . . . . . Weapon 112 | 2 9 4 53 7 . 11 26 Energy Gun 29 | 1 3 2 13 2 . 4 4 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 31 | 1 4 2 17 . . . 7 Ballistic Cannon 6 | . . . . . . 2 4 Launcher 18 | . . . 12 2 . 3 1 Special Weapon 2 | . 2 . . . . . . Impact Weapon 24 | . . . 11 2 . 2 9 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 29 | . 1 5 8 . . 4 11 Power 3 | . . 2 . . . . 1 Propulsion 12 | . . . 4 . . 3 5 Utility 4 | . . . 2 . . 1 1 Weapon 10 | . 1 3 2 . . . 4 Highest Loss Streak 5 | . 1 3 2 . . 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 100 98 96 100 100 96 98 Engine 8 | . 9 13 5 11 11 11 8 Core 2 | . 4 . 4 . . . . Treads 22 | . 14 14 32 33 33 26 5 Leg 1 | . . . . . . . 4 Wheel 8 | . 14 14 . . . 5 24 Device 2 | . . . . . . 2 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 11 | . 13 14 11 11 11 11 9 Protection 7 | . . . 8 11 11 6 8 Energy Gun 9 | . 13 13 10 12 . 7 6 Ballistic Gun 4 | . 9 10 5 . . . 5 Impact Weapon 4 | . . . 4 9 11 5 4 Special Melee Weapon 1 | . . . . . 11 5 . Peak Build Rating 33 | 8 13 12 22 20 26 25 33 Average Rating 20 | 6 11 11 19 19 19 20 29 On Entrance 14 | . 8 12 10 19 19 20 25 Naked Turns . | . . . . . . . . Heaviest Build 109 | 14 49 49 97 97 94 97 109 Greatest Support 69 | 10 12 12 69 60 60 60 38 Greatest Overweight (x) 7 | 1 4 4 4 1 1 7 6 Average Overweight (x) 1 | . 2 3 . 1 1 1 2 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 Average Capacity 22 | 7 16 20 23 25 25 25 24 Most Carried 25 | 8 20 20 25 25 25 25 25 Average Carried 21 | 5 12 19 22 24 25 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 Final Carried 25 | 8 20 17 25 25 25 25 23 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3982 | 290 462 66 1855 73 . 556 680 Remotely . | . . . . . . . . Salvage Created 6035 | 260 1179 160 2426 401 . 806 803 Parts 394 | 22 75 10 186 22 . 39 40 Haulers Intercepted 10 | . 2 . 6 . . . 2 Recyclers Shooed 9 | . 2 . 1 . . 3 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 103 | . 16 6 51 4 . 10 16 Guns 75 | . 16 6 31 . . 8 14 Cannons 4 | . . . . . . 2 2 AOE 24 | . . . 20 4 . . . Classes Destroyed 16 | 3 6 1 5 . . . 1 Worker 31 | 2 5 . 13 4 . 4 3 Builder 19 | . 6 1 5 3 . 4 . Tunneler 11 | 5 1 1 1 . . 3 . Hauler 10 | . 2 . 6 . . . 2 Recycler 19 | 1 3 . 4 3 . 6 2 Mechanic 1 | . . . 1 . . . . Operator 3 | . 1 . 2 . . . . Watcher 10 | . 3 . 5 . . . 2 Swarmer 18 | . 3 3 4 4 . . 4 Grunt 65 | . 13 2 34 . . 9 7 Brawler 2 | . . . 1 . . 1 . Duelist 1 | . . . 1 . . . . Protector 3 | . . . 3 . . . . Sentry 12 | . . . 8 . . . 4 Demolisher 1 | . . 1 . . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 8 | 6 4 4 8 4 . 4 4 Combat Bots Only 5 | . 3 4 5 4 . 2 4 Max Kills in Single Turn 6 | 1 1 1 6 2 . 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 5 | . . . 5 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 518 | . 74 77 164 9 . 48 146 Missed 134 | . 29 15 45 4 . 13 28 Damage Taken 6242 | 64 544 776 1894 63 . 572 2329 Core 1095 | . 69 153 195 . . 112 566 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 382 | . . . 306 . . . 76 Core Remaining (%) 44 | 100 . 11 . . . 23 . Volleys Fired 568 | 20 230 30 157 3 . 61 67 Largest 2 | 2 2 2 2 2 . 2 2 Hottest 130 | 60 100 70 130 130 . 130 90 Shots Fired 923 | 40 313 58 297 8 . 88 119 Gun 814 | 40 281 58 276 4 . 66 89 Cannon 46 | . . . . . . 17 29 Launcher 31 | . . . 21 4 . 5 1 Special 32 | . 32 . . . . . . Kinetic 363 | 20 93 30 134 . . 17 69 Thermal 508 | . 219 28 142 4 . 66 49 Explosive 31 | . . . 21 4 . 5 1 Electromagnetic 21 | 20 1 . . . . . . Robot Hit Streak 31 | 9 24 31 23 4 . 15 10 Robot Miss Streak 12 | 3 4 4 6 2 . 9 12 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 1 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 632 | 26 127 39 227 15 12 75 111 Core Hits 498 | 10 62 15 177 11 . 105 118 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 1 . 1 . Critical Strikes 18 | 1 5 1 7 1 . 2 1 Burn 12 | . 5 1 6 . . . . Destroy 2 | . . . 1 . . . 1 Blast 1 | . . . . . . 1 . Corrupt 1 | 1 . . . . . . . Smash 2 | . . . . 1 . 1 . Melee Attacks 94 | . . . 30 15 12 7 30 Impact 82 | . . . 30 15 . 7 30 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 34 | . . . 5 9 11 4 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13342 | 354 1680 517 5802 1017 . 1680 2292 Guns 7821 | 287 1672 517 3170 22 . 936 1217 Cannons 762 | . . . . . . 162 600 Explosions 3053 | 67 8 . 2316 267 . 315 80 Melee 1678 | . . . 288 728 . 267 395 Ramming 28 | . . . 28 . . . . Kinetic 3659 | 84 706 281 1359 . . 162 1067 Thermal 4783 | 67 961 236 1811 22 . 936 750 Explosive 2978 | . . . 2316 267 . 315 80 Electromagnetic 216 | 203 13 . . . . . . Impact 1678 | . . . 288 728 . 267 395 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . Average Corruption 6 | . . . 5 7 7 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 231 | . . . 103 44 40 44 . Message Errors 56 | . . . 27 9 8 12 . Matter Fused 49 | . . . 23 9 10 7 . Heat Flow Errors 32 | . . . 11 6 10 5 . Energy Discharges 25 | . . . 11 7 5 2 . Parts Rejected 3 | . . . 1 . . 2 . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 34 | . . . 12 7 5 10 . Data Loss (major) 11 | . . . 6 2 . 3 . Misfires 10 | . . . 8 2 . . . Alerts 5 | . . . 1 2 1 1 . Weapon Failures 4 | . . . 3 . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 578 | . . . 130 306 . 110 32 Projectiles . | . . . . . . . . Explosions 56 | . . . 30 22 . . 4 Melee 522 | . . . 100 284 . 110 28 Knockbacks 15 | . . . 2 2 . 2 9 Impact 5 | . . . 2 2 . 1 . Kinetic 10 | . . . . . . 1 9 Secondary . | . . . . . . . . Self-Inflicted Damage 205 | 64 . . 79 22 . . 40 Shots 9 | 2 . . 5 1 . . 1 Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 379 | 72 300 108 379 250 238 277 329 Average Temperature 79 | 30 71 41 92 80 90 99 62 Received Heat Transfer 1956 | . 312 39 615 . . 351 639 Effects 10 | . 2 . 4 . . 4 . Energy Bleed 6 | . . . 4 . . 2 . Interference 4 | . 2 . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . 2 3 . 2 1 Combat Hostiles . | . . . . . . . . Parts Fried 20 | . 1 . 4 8 . 6 1 Impact Corruptions 21 | . . . 4 10 . 5 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 5 1 2 . . . 1 Heat Transferred 9752 | 100 3232 777 3538 30 . 1150 925 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 1563 | 40 529 332 1563 730 . 239 239 Initial 609 | . 26 187 129 609 . . 60 Average 378 | 14 269 230 758 558 . 75 96 Maximum Alert Level 4 | . 2 1 4 3 . 1 1 Low Security (%) 42 | 100 32 34 4 . . 98 83 Level 1 20 | . 42 65 19 2 . 1 16 Level 2 20 | . 24 . 23 87 . . . Level 3 11 | . . . 34 9 . . . Level 4 5 | . . . 16 . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . 1 . . . . Squads Dispatched 15 | . 3 . 8 . . 1 3 Investigation 4 | . 2 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 1 . . 1 3 Assault 5 | . . . 5 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 23 11 80 4 . 13 28 Peak Tracking Total 6 | . 4 5 6 4 . 3 4 Tactical Retreats 9 | . 1 1 2 . . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 69 | . 27 . 29 7 . 6 . Max in Single Turn 3 | . 3 . 2 1 . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 37 | . 9 . 11 1 5 . 11 Terminals 25 | . 6 . 9 1 . . 9 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 145 | . 27 . 35 3 50 . 30 Successful 113 | . 19 . 22 2 50 . 20 Failed 31 | . 7 . 13 1 . . 10 Catastrophic 4 | . 1 . 1 . . . 2 Database Lockouts 1 | . 1 . . . . . . Manual 65 | . 26 . 26 3 1 . 9 Terminals 75 | . 23 . 26 3 . . 23 Fabricators . | . . . . . . . . Repair Stations 15 | . 2 . 8 . . . 5 Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 2 | . . . . . . . 2 Garrison Access . | . . . . . . . . Terminal Hacks 71 | . 5 . 4 1 50 . 11 Record 49 | . . . . . 49 . . Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 12 | . 5 . 4 1 . . 2 Branch Access Points 1 | . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 3 | . . . . . . . 3 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . 1 . 6 . . . 4 Scan Component 6 | . 1 . 3 . . . 2 Repair 5 | . . . 3 . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . 13 . 12 1 . . 3 Terminals 25 | . 10 . 11 1 . . 3 Assimilate 2 | . 1 . 1 . . . . Botnet 11 | . 3 . 4 1 . . 3 Operators 2 | . 1 . 1 . . . . Skim 10 | . 5 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Tunnel 3 | . 2 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 7 . 10 1 . . 10 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . . 3 . . . 2 Time 230 | . . . 90 . . . 140 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 11 | . . . . . 11 . . Non-combat 3 | . . . . . 3 . . Combat 8 | . . . . . 8 . . Robot Hacks Applied 11 | . . . . . 11 . . parse_system 11 | . . . . . 11 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . 1 . . 1 . . . Largest Group 1 | . 1 . . 1 1 . . Highest-Rated Group 31 | . 10 . . 31 31 . . Highest-Rated Ally 31 | . 10 . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 13969 | 138 2433 289 3932 1339 1080 1607 3151 Spaces Moved 5893 | 60 1279 136 1358 533 440 628 1459 Core 3 | 3 . . . . . . . Treads 2750 | . . . 1343 533 440 434 . Legs . | . . . . . . . . Wheels 3135 | 57 1279 136 15 . . 194 1454 Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Fastest Speed 40 | 50 95 135 135 240 240 140 40 Average Speed 175 | 90 129 142 214 240 240 209 126 Slowest Speed 480 | 95 150 150 480 240 240 240 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 73 | 4 99 21 89 97 93 100 87 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 8 | . 3 2 2 . 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 25 | . . . 2 . . 1 22 Terrain Destroyed 368 | 7 82 . 164 53 . 33 29 Melee 25 | . . . 2 . . 1 22 Projectile 5 | . 5 . . . . . . AOE 338 | 7 77 . 162 53 . 32 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 8413 | 104 1684 172 2022 563 457 811 2600 Wait 1498 | 10 107 2 336 . . 95 948 Move 5886 | 59 1278 135 1357 532 439 627 1459 Hop . | . . . . . . . . Pick Up 91 | 8 27 . 32 2 1 2 19 Fast Attach 20 | 7 . . 8 . . 3 2 Attach 27 | . 1 3 9 . . 3 11 Detach 1 | . . . . . . . 1 Swap 158 | . 18 2 67 9 4 13 45 Drop 68 | . 23 . 24 2 1 . 18 Fire 568 | 20 230 30 157 3 . 61 67 Melee 94 | . . . 30 15 12 7 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Identified exit to Materials 334 | -10/Materials | Identified exit to Subcaves 349 | -10/Materials | Discovered exit to Materials (range 16) 398 | -10/Materials | Learned location of 2 exits from Materials 454 | -10/Materials | Learned Storage terminal intel 500 | -10/Materials | Learned location of 1 exit from Recycling 534 | -10/Materials | Learned Recycling recycling unit intel 573 | -10/Materials | Learned location of 1 exit from Storage 597 | -10/Materials | Learned location of 1 exit from Recycling 632 | -10/Materials | Learned location of Mines (-8) 846 | -10/Materials | Central database locked down 2572 | -10/Materials | Entered Mines 2573 | -10/Mines | Learned location of Storage (-7) 2604 | -10/Mines | Learned location of Zion (-7) 2793 | -10/Mines | Assembled infested the area 2793 | -10/Mines | Discovered exit to Materials (range 7) 2805 | -10/Mines | Core integrity fell below 50% 2827 | -10/Mines | Core integrity fell below 20% 2841 | -10/Mines | Lost 3 parts (1p2w) 2861 | -10/Mines | Entered Materials 2861 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2862 | -9/Materials | Identified exit to Materials 2862 | -9/Materials | Identified exit to Mines 3070 | -9/Materials | Repaired Arm. Wheel 3097 | -9/Materials | Repaired Assault Rifle 3129 | -9/Materials | Repaired Imp. Treads 4061 | -9/Materials | First assault squad dispatched 4062 | -9/Materials | Discovered exit to Materials (range 16) 4525 | -9/Materials | Learned Storage terminal intel 4526 | -9/Materials | Learned Storage trap positions 4527 | -9/Materials | Learned 2 Materials zone layouts 4528 | -9/Materials | Loaded intel: 2 recycling unit locations 4554 | -9/Materials | Learned 4 Recycling zone layouts 6275 | -9/Materials | Build established: Scavenger-Mutant 6483 | -9/Materials | Sterilization system engaged 6483 | -9/Materials | Non-combat units ordered to evacuate 6583 | -9/Materials | Combat units ordered to evacuate 6783 | -9/Materials | Ambient heat levels rising (+10) 6793 | -9/Materials | Entered Mines 6849 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6914 | -9/Mines | Build established: Mutant 7110 | -9/Mines | Discovered exit to Materials (range 11) 7122 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7313 | -9/Mines | Learned 2 Materials zone layouts 7327 | -9/Mines | Learned Materials security intel 7361 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7366 | -9/Mines | Found Prototype Device 7405 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7405 | -9/Mines | Discovered new exit (range 5) 7725 | -9/Mines | Discovered exit to Materials (range 11) 7963 | -9/Mines | Received a Mining Laser from a helpful Derelict 8003 | -9/Mines | Found a hidden stash of uninstalled traps 8132 | -9/Mines | Entered Exiles 8132 | -9/Exiles | Accompanied by 1 ally 8164 | -9/Exiles | Discovered new exit (range 15) 8240 | -9/Exiles | Met 8R-AWN 8276 | -9/Exiles | Met EX-HEX 8391 | -9/Exiles | Met EX-DEC 8436 | -9/Exiles | Visited The Gauntlet 8804 | -9/Exiles | Met EX-BIN 8839 | -9/Exiles | Aligned with FarCom system 8842 | -9/Exiles | Given EX-Vault access code 8935 | -9/Exiles | Opened EX-Vault 8950 | -9/Exiles | Identified Exp. Sensor Array 8953 | -9/Exiles | Found Longsword +1 9002 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9192 | -9/Exiles | Discovered new exit (range 10) 9212 | -9/Exiles | Left Exiles lab with Longsword +1 9212 | -9/Exiles | Entered Mines 9409 | -8/Mines | Discovered exit to Materials (range 3) 9916 | -8/Mines | Core integrity fell below 50% 10229 | -8/Mines | Discovered exit to Materials (range 13) 10819 | -8/Mines | Entered Materials 10819 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10820 | -8/Materials | Identified exit to Factory 11010 | -8/Materials | Discovered exit to Factory (range 11) 11266 | -8/Materials | Repaired Exp. Sensor Array 11299 | -8/Materials | Repaired Med. Armor Plating 13920 | -8/Materials | Lost 4 parts (3n1u) 13945 | -8/Materials | Core integrity fell below 50% 13957 | -8/Materials | Core integrity fell below 20% 13970 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 13952_ Flak Cannon destroyed. 13954_ Penetrated by Slug. 13954_ Rocket Launcher destroyed. 13954_ Destroyed Rocket Launcher. 13955_ Penetrated by Slug. 13955_ Deuterium Engine destroyed. 13956_ Knocked back. 13960_ Penetrated by Slug. 13961_ Knocked back. 13962_ Acquired 8 matter. 13963_ Penetrated by Slug. 13963_ Critical hit (Burn: +37). 13965_ Dropped Huge Storage Unit. 13965_ Dropped Cooling System. 13966_ Dropped Machine Analyzer. 13966_ M-13 Machinist destroyed. 13967_ Acquired Exp. Sensor Array. 13967_ Penetrated by Slug. 13968_ Acquired Longsword +1. 13969_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##########???????????????????????? | | #########???????##########???????????????????????? | | #########???????##|| ][[##???????????????????????? | | ##???????##||]][[##???????????????????????? | | ########### ###??????????????????????? | | ########### ###??????????????????????? | | # ##??????????????????????? | | + # ??????????????????????? | | # %% # ??????????????????????? | | ## ############ + ??????????????????????? | | ! ##s############ # ??????????????????????? | | ##s# """" ## # ???????? ###?????????? | | #+#######s# """" ## #########? ###?????????? | | + s # """" # @####### ##?????????? | | #### # # !% [=%[= ##?????????? | | """ !#### # ; /! ==[[ H ##?????????? | | """ #### # |!! !!= ##?????????? | | """ #### # ]=!!###### ##?????????? | | + + # xx!### #################### | | ######### ############ ################ | | # ##????????# T + | | ??????? # ##????????# + ################ | | """"" # ##????????## # ################ | | """"" # ##?######### #!!! ##?############# | | """"" # ##?######### u#!!! [ ##?############# | | """"" # ##?## # #!!! + | | """"" # ##?## # # ########## ##### | | """"" # ##?## ! # # ########## #### | | # ##?## ! ] + #############????##%#### | | #########+##?## ] # ###### ##### #### | | # ##?## # %###?## ##### #### | | # """ ############ ###?## # ] ##### | | # "T" # # ##?## # | | # # """ """ # ##?## ==! + | | #######+### """ """%+ ##?## ==! # | | ###### + """ """ # ##?## =! # ##### | | ????## ## # ##?## ## ###### | | ????## ## * ## ###?## ## ###??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordOmegaTube Manual? 0 Play Time 02:48:04 Cumulative 169.3 hours Start 2024.09.19 @ 22:00:02 End 2024.09.20 @ 02:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/0/4/1/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Cog Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2d82041-79d7-43a8-9371-544927cdc06b