Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 18:52:14 Player: Decinym Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (348) 1740 Value Destroyed (12278) 12278 Prototype IDs (82) 1640 Alien Tech Used (10) 2000 Bonus (34001) 34001 TOTAL SCORE: 63159 Bonus ------- High Alert Combat Kills 1991 Follower Combat Kills 916 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2296 Hacked Protovariant 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1102 Cogmind --------- Core Integrity 1426/1600 Matter 204/425 Energy 147/1740 System Corruption 6% Temperature Cool (24) Movement Hovering (20) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Large Storage Unit Zionite Biocell Zionite Metafield Generator Experimental Sensor Array Advanced Armor Integrity Analyzer Reaction Control System Zionite Weapon Casing Medium Regenerative Plating Advanced Shield Generator System Mapper > --- WEAPON (6) ------- (None) > --- INVENTORY (16) --- Combat Linear Gravjet Zionite Biocell (1000) Null Cannon BFG-9k Vortex Edition KE Penetrator Multirail Multirail Multirail CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Zionite Metafield Generator Experimental Sensor Array Advanced Armor Integrity Analyzer Reaction Control System Advanced Phase Shifter Improved Utility Shielding Zionite Weapon Casing Medium Regenerative Plating Advanced Shield Generator System Mapper > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Combat Linear Gravjet Zionite Biocell Zionite Biocell Null Cannon KE Penetrator Multirail Multirail Multirail CR-A16's Behemoth Slayer [Rating: 230] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Electrolaser Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . . . 4 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Weapon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 . Parts Attached 436 | . 13 2 . . 48 9 18 23 4 . 2 15 11 5 1 10 44 3 41 6 13 8 10 8 9 5 17 1 23 6 3 20 20 19 19 Power 27 | . 1 . . . 2 2 1 3 . . . . 1 . . . 2 1 4 1 . . . . . . 1 . 3 . . 2 . . 3 Engine 7 | . 1 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . Reactor 16 | . . . . . . . 1 1 . . . . 1 . . . 2 . 2 . . . . . . . 1 . 3 . . 2 . . 3 Propulsion 72 | . 4 1 . . 6 . 7 . . . . . 1 2 . 1 3 . 16 . 1 2 . 3 1 . 4 . 5 . . 2 2 9 2 Treads 30 | . 3 1 . . 6 . 5 . . . . . . . . 1 1 . 9 . 1 . . 2 1 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Wheel 10 | . . . . . . . 1 . . . . . 1 1 . . 2 . 4 . . . . 1 . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 Flight 20 | . 1 . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . 4 . 5 . . 2 2 1 . Utility 230 | . 4 . . . 15 5 7 13 2 . . 12 6 3 1 8 26 . 5 5 12 5 10 5 8 5 10 1 14 6 3 8 14 6 11 Device 126 | . . . . . 7 . 1 3 1 . . 7 3 2 1 5 10 . 2 2 12 5 9 5 7 3 4 . 9 5 2 6 9 1 5 Storage 31 | . 4 . . . 2 1 1 5 . . . . 1 . . . 6 . 1 . . . . . 1 2 3 . 2 . 1 . . . 1 Processor 14 | . . . . . 1 2 . 3 . . . 1 . . . 1 . . 1 2 . . . . . . . . 1 1 . . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Protection 56 | . . . . . 5 2 5 2 1 . . 4 2 1 . 2 10 . 1 1 . . 1 . . . 2 1 1 . . 2 5 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 107 | . 4 1 . . 25 2 3 7 2 . 2 3 3 . . 1 13 2 16 . . 1 . . . . 2 . 1 . . 8 4 4 3 Energy Gun 47 | . . . . . 12 1 3 4 1 . 1 1 2 . . . 7 . 7 . . . . . . . . . . . . 5 2 1 . Energy Cannon 23 | . 2 . . . 2 1 . 3 1 . 1 . 1 . . . 1 . 4 . . . . . . . . . . . . 3 2 1 1 Ballistic Gun 11 | . 2 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . . . 7 . . . . . . 2 . . . . 4 2 2 . . 1 . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . 1 . . . 5 . . 4 . . . 2 1 . . 1 10 . 2 . . 3 . . . . 5 . 3 . . 9 8 1 . Parts Lost 55 | . 3 . . . 5 . 7 1 . . . . . . . . 7 1 23 . . . 1 . . . . . 1 . . . . . 6 Power 7 | . 1 . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Propulsion 11 | . . . . . . . 4 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Utility 21 | . . . . . 2 . 2 . . . . . . . . . 7 . 5 . . . 1 . . . . . 1 . . . . . 3 Weapon 16 | . 2 . . . 2 . . 1 . . . . . . . . . 1 8 . . . . . . . . . . . . . . . 2 Highest Loss Streak 9 | . 3 . . . 1 . 6 1 . . . . . . . . 4 1 9 . . . 1 . . . . . 1 . . . . . 2 Average Slot Usage (%) 87 | . 98 100 100 100 95 97 56 79 91 92 77 91 92 92 93 92 89 93 85 94 94 90 92 84 77 78 65 78 76 76 73 74 80 89 93 Engine 2 | . 13 14 14 14 8 6 . 1 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 5 5 . . . . 4 6 6 6 6 5 1 . . . . 4 5 5 5 5 4 4 4 5 8 7 7 Treads 8 | . 23 28 28 28 18 15 6 7 7 7 7 7 3 . . 2 2 . 8 23 23 13 . 2 11 15 11 . . . . . . . . Leg 2 | . 4 . . . . . . . . . . . . . . . 5 . 1 . . 9 23 16 3 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 21 19 19 17 17 16 2 . Device 13 | . . . . . 10 7 4 6 14 15 15 12 11 20 19 18 17 13 13 15 17 17 16 14 14 13 11 20 10 9 16 17 18 15 14 Storage 21 | . 27 28 28 28 27 30 8 14 23 23 23 23 23 26 26 26 20 33 27 23 23 23 23 21 21 22 10 15 14 14 13 12 8 7 7 Processor 6 | . . . . . 3 6 . 12 15 15 15 20 15 13 13 9 4 . . 5 5 5 5 5 5 5 5 5 9 9 8 8 8 7 5 Protection 6 | . . . . . 8 13 20 13 7 7 7 3 8 . . 4 10 13 6 . . . . . . . 2 5 8 9 4 4 6 8 7 Energy Gun 5 | . 5 . . . 8 4 6 13 13 7 . 4 11 6 6 6 10 . 4 . . . . . . . . . . . . . 3 6 2 Energy Cannon 6 | . 16 . . . 3 8 . . 1 7 . 7 6 13 13 9 4 17 6 17 17 12 14 15 15 15 9 . . . . . . 2 2 Ballistic Gun 2 | . 5 28 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Naked Turns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 11 41 41 41 41 72 75 90 139 139 128 128 138 148 148 148 148 177 179 179 151 152 152 152 190 190 186 186 64 78 80 81 82 90 135 163 Greatest Support 222 | 20 40 42 42 42 44 40 70 70 70 70 70 70 70 28 28 70 70 28 125 111 111 120 120 150 177 150 160 73 86 82 82 85 102 222 192 Greatest Overweight (x) 47 | . 1 1 . . 1 1 3 1 1 1 1 1 5 46 5 5 31 6 47 1 1 2 1 2 1 1 1 . 1 . . 1 . 1 . Average Overweight (x) 1 | . . . . . . 1 . . 1 1 1 1 3 4 5 3 1 6 3 1 1 1 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 40 | . 16 16 16 16 24 24 24 28 28 28 28 28 32 32 32 32 32 32 40 28 28 28 28 28 28 28 28 16 18 16 16 16 16 16 16 Average Capacity 22 | . 13 16 16 16 20 24 9 14 28 28 28 28 30 32 32 32 22 32 32 28 28 28 28 28 28 28 12 16 17 16 16 16 16 16 16 Most Carried 33 | . 16 16 16 16 23 24 24 22 27 28 28 28 32 32 32 32 32 32 33 27 28 28 28 28 28 28 28 16 18 16 16 16 16 16 16 Average Carried 21 | . 12 15 16 16 19 23 8 13 24 27 28 27 29 31 32 31 20 31 28 24 25 27 27 27 27 28 9 16 16 15 15 15 15 15 14 Final Capacity 32 | 6 16 16 16 16 24 24 8 28 28 28 28 28 32 32 32 32 32 32 28 28 28 28 28 28 28 28 16 16 16 16 16 16 16 16 16 Final Carried 32 | 6 16 16 16 16 23 24 8 22 27 28 28 28 32 32 32 31 32 30 28 25 28 28 27 28 28 28 16 16 16 16 16 16 16 16 14 Class Distribution -------------------- 23% | Hauler-Mutant 20% | Hauler-Skirmisher 15% | Hauler-Golem 15% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Skirmisher | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Golem | -6/Deep Caves Hauler-Tank | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Mutant | -4/Zhirov Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Scavenger-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 6515 | 149 114 228 . . 772 107 195 195 134 70 . 311 124 40 . 56 644 90 717 98 175 158 83 92 80 50 190 . 110 15 222 200 340 399 357 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14928 | . 122 162 . 24 1481 319 48 916 52 67 . 478 400 . . . 1651 749 2568 236 194 619 426 186 341 247 309 . 110 31 281 300 351 871 1389 Parts 646 | . 9 15 . 2 81 17 . 44 . 7 . 22 25 . . . 55 34 115 9 13 24 24 5 17 8 1 . 3 2 12 18 17 41 26 Haulers Intercepted 16 | . 1 . . . 6 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . Recyclers Shooed 10 | . . . . . 3 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . . . . . 7 . 13 . 6 . . . 22 . 17 13 51 23 . 20 8 1 . . . . . . . . Prevented 35 | . . . . . . . . . . . . 8 . . . . . 11 . . . 16 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 253 | . 4 . . 2 28 1 . 11 . 1 . 9 7 . . . 53 16 58 6 6 17 11 . 5 3 . . . . . . 1 4 10 Melee 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Guns 52 | . 4 . . 2 17 . . 7 . 1 . . 4 . . . 3 . 8 . . . . . . . . . . . . . . 2 4 Cannons 67 | . . . . . . 1 . 3 . . . . 3 . . . 1 9 14 6 6 2 9 . 5 3 . . . . . . . . 5 AOE 110 | . . . . . 11 . . 1 . . . 8 . . . . 41 6 26 . . 15 2 . . . . . . . . . . . . Classes Destroyed 25 | . 3 2 . . 7 . 1 3 . 1 . . . . . . 5 . 1 . . 1 . . 1 . . . . . . . . . . Worker 30 | . 1 4 . . 9 1 . 3 . . . . . . . . . . 8 . . . . 1 . . . . . . 1 . . 1 1 Builder 5 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Tunneler 4 | . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 16 | . 1 . . . 6 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . Recycler 10 | . . 1 . . . 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Watcher 13 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 3 . 4 1 Swarmer 61 | . 4 . . 2 3 . . 1 . . . 5 . . . . . 8 21 5 5 . 5 . 1 . . . . . . . . . 1 Grunt 75 | . . . . . 16 . . 7 . . . 4 . . . . . 5 22 . . 11 2 . . 3 . . . . . . . 2 3 Brawler 9 | . . . . . 3 . . . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . Duelist 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Sentry 14 | . . . . . 4 1 . 1 . . . . 4 . . . . 1 1 . 1 . . . 1 . . . . . . . . . . Hunter 9 | . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 . 2 . . . . . . . . . 2 Programmer 16 | . . . . . . . . 1 . 1 . . 3 . . . . . 6 . . 4 1 . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 2 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 38 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 36 | . 2 1 . 2 8 2 . 4 . 1 . 4 2 . . . 36 5 20 5 3 6 8 1 2 3 . . 1 1 4 1 2 3 2 Combat Bots Only 34 | . 2 . . 2 4 1 . 3 . 1 . 4 2 . . . 34 5 16 5 3 6 8 . 2 3 . . . . . . 1 2 2 Max Kills in Single Turn 21 | . 1 1 . 1 3 1 1 2 . 1 . 3 1 . . . 21 4 5 1 2 6 2 1 1 1 . . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . . . . . 2 . . 1 . . . 3 . . . . 21 4 5 . . 5 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 17625 | . 614 . . 21 1440 206 252 798 . 31 . 412 290 18 . . 2090 441 4725 415 182 211 1042 . 409 82 . 123 263 106 76 163 456 654 2105 Core 1983 | . 122 . . . 120 5 136 78 . . . 79 . . . . 107 140 628 27 27 . 75 . 47 . . 39 31 . . . 148 17 157 Absorbed by Shields 310 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310 Reduced by Siege Mode 36 | . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . . . 51 78 . . . . . . 57 . . . . . 70 . . . . 24 . . . . 92 . 97 . . 81 . 89 Volleys Fired 697 | . 26 12 . 2 103 14 4 45 6 9 . 19 13 3 4 3 79 23 115 18 14 20 24 5 15 6 . . . . . 11 11 32 61 Largest 4 | . 2 2 . 2 2 2 2 2 2 2 . 2 3 1 1 1 3 3 3 3 3 1 2 2 3 3 . . . . . 1 2 4 3 Hottest 330 | . 120 46 . 46 136 148 150 160 140 100 . 100 170 90 90 90 160 75 201 75 75 25 50 50 75 75 . . . . . 130 200 330 300 Shots Fired 1210 | . 48 24 . 4 177 28 8 81 8 16 . 28 39 3 4 3 126 39 205 39 29 20 34 10 34 16 . . . . . 11 13 59 104 Gun 652 | . 25 24 . 4 149 7 8 68 4 7 . 8 26 . . . 87 . 97 . . . . . . . . . . . . 8 10 38 82 Cannon 469 | . 23 . . . 12 21 . 13 4 9 . 9 13 3 4 3 14 29 85 39 29 17 33 10 34 16 . . . . . 3 3 21 22 Launcher 83 | . . . . . 16 . . . . . . 11 . . . . 19 10 23 . . 3 1 . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Kinetic 156 | . 17 24 . 4 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 70 Thermal 695 | . 31 . . . 134 28 8 64 8 16 . 17 39 3 4 3 21 29 61 39 29 17 33 10 34 16 . . . . . 11 3 21 16 Explosive 52 | . . . . . 16 . . . . . . 4 . . . . 8 1 23 . . . . . . . . . . . . . . . . Electromagnetic 242 | . . . . . . . . 17 . . . 7 . . . . 97 9 112 . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 24 12 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 6 Phasic 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 9 5 . 4 17 11 7 10 13 16 . 13 12 . . . 32 14 23 19 10 12 7 2 12 8 . . . . . . 1 6 14 Robot Miss Streak 8 | . 4 3 . 3 3 2 1 2 . 1 . 1 3 . . . 8 2 3 1 1 2 3 3 2 1 . . . . . . 1 2 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 5 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 859 | . 27 19 . 2 132 24 6 56 3 10 . 21 26 . . . 90 26 173 25 16 13 15 4 18 10 7 . 2 2 4 7 4 38 79 Core Hits 638 | . 7 10 . 2 81 12 2 31 1 3 . 18 12 . . . 128 23 142 9 7 22 14 4 8 6 4 . 1 1 4 5 2 16 63 Critical Hits 29 | . . . . . 1 3 . 1 . . . . . . . . 2 . 3 . . . . . . . 1 . 1 2 1 2 1 5 6 Critical Kills 17 | . . . . . . 2 . 1 . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 2 1 3 2 Critical Parts Destroyed 8 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . 2 2 Melee Attacks 171 | . . . . . . . . . . . . . . . . . 7 . 27 . . . . . . . 7 4 14 13 6 31 34 21 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Piercing 164 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . 7 4 14 13 6 31 34 21 7 Sneak Attacks 23 | . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . . . 1 . 3 2 1 4 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45344 | . 427 235 . 41 3811 437 145 1412 71 237 . 1345 732 . . . 6035 1624 10083 1121 799 4080 1254 176 813 437 927 . 187 166 648 939 199 1652 5311 Guns 9892 | . 186 235 . 41 1866 130 145 1114 71 128 . 158 501 . . . 981 . 1602 . . . . . . . . . . . . . 36 660 2038 Cannons 11963 | . 241 . . . 204 307 . 187 . 109 . 165 231 . . . 236 837 1921 1121 799 615 729 176 813 437 . . . . . . . . 2835 Explosions 16805 | . . . . . 1741 . . 111 . . . 1022 . . . . 3917 787 5167 . . 3465 525 . . . . . . . . . . . 70 Melee 6627 | . . . . . . . . . . . . . . . . . 844 . 1393 . . . . . . . 927 . 187 166 648 939 163 992 368 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2915 | . 152 235 . 41 274 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 1919 Thermal 13516 | . 275 . . . 1796 437 145 1173 71 237 . 403 732 . . . 457 837 1760 1121 799 615 729 176 813 437 . . . . . . . . 503 Explosive 10668 | . . . . . 1741 . . . . . . 386 . . . . 3290 310 4871 . . . . . . . . . . . . . . . 70 Electromagnetic 4544 | . . . . . . . . 239 . . . 556 . . . . 1444 477 1828 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1365 | . . . . . . . . . . . . . . . . . 844 . . . . . . . . . . . . . . . 36 366 119 Piercing 5783 | . . . . . . . . . . . . . . . . . . . 1393 . . . . . . . 927 . 187 166 648 939 163 992 368 Entropic 6322 | . . . . . . . . . . . . . . . . . . . . . . 3465 525 . . . . . . . . . . . 2332 Phasic 231 | . . . . . . . . . . . . . . . . . . . 231 . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 3 . . 4 4 5 5 5 1 1 1 1 . . 15 15 15 21 1 . . . . . 3 3 2 2 4 . 6 Average Corruption 5 | . . . . . 2 . . 3 4 4 5 5 1 1 1 1 . . 11 15 15 17 1 . . . . . 3 3 1 2 2 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 246 | . . . . . 20 . . 10 14 25 6 23 . 7 1 . . . 40 38 30 3 4 . . . . . 6 4 2 4 6 . 3 Message Errors 50 | . . . . . 1 . . . 5 5 1 3 . 2 . . . . 6 10 8 . 3 . . . . . 1 . 1 1 2 . 1 Matter Fused 62 | . . . . . 6 . . 1 7 9 3 5 . . . . . . 9 9 9 1 . . . . . . 2 . . . . . 1 Heat Flow Errors 19 | . . . . . 2 . . 3 1 1 1 4 . . . . . . . 1 1 1 . . . . . . 1 1 1 . 1 . . Energy Discharges 29 | . . . . . 2 . . 2 . 4 . 4 . 4 1 . . . 3 5 . . 1 . . . . . 1 . . 1 1 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . 4 . . . 1 5 1 3 . 1 . . . . 2 2 . . . . . . . . . 1 . 2 1 . . Data Loss (major) 8 | . . . . . . . . . . 1 . 1 . . . . . . 2 2 2 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Misdirections 11 | . . . . . . . . . . . . . . . . . . . 3 4 3 1 . . . . . . . . . . . . . Targeting Errors 33 | . . . . . 5 . . 2 . . . 1 . . . . . . 12 4 4 . . . . . . . 1 2 . . 1 . 1 Weapon Failures 4 | . . . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Overload Shots 20 | . . . . . . . . 3 4 2 . 1 . 3 4 3 . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2457 | . . . . . 19 11 . . . 32 . 3 . . . . 509 27 428 130 56 294 36 . 19 26 163 . 74 . . 76 . 248 306 Projectiles 816 | . . . . . . 11 . . . 32 . . . . . . 32 25 100 130 56 43 36 . 19 26 . . . . . . . . 306 Explosions 753 | . . . . . 19 . . . . . . 3 . . . . 187 2 291 . . 251 . . . . . . . . . . . . . Melee 888 | . . . . . . . . . . . . . . . . . 290 . 37 . . . . . . . 163 . 74 . . 76 . 248 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . . . . 19 . . . . . . . . . . . 30 6 85 . . . 122 . . . . . . . . . . . . Shots 8 | . . . . . 1 . . . . . . . . . . . 1 1 4 . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 240 . . . 234 150 405 432 174 99 232 278 184 48 88 60 . . 357 89 215 254 5 . . 11 . . 79 223 215 192 56 78 45 Average Temperature 83 | . 116 . . . 50 43 108 112 71 42 122 100 68 25 33 34 . . 104 35 114 137 2 . . 6 . . 20 120 45 52 56 58 19 Received Heat Transfer 2827 | . . . . 6 657 66 . 195 . . . 99 48 . . . 556 171 537 36 . 48 72 . 27 21 . . 9 9 . 9 36 45 180 Effects 8 | . . . . . . . 6 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . Total Turns 34 | . . . . . . . . . . . . . . . . . 26 . 8 . . . . . . . . . . . . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . 15 . 8 . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . 1 . . . . 8 1 3 . . . . . . . . . . . . . . . . Combat Hostiles 13 | . . . . . . . . . . . . 1 . . . . 8 1 3 . . . . . . . . . . . . . . . . Parts Fried 33 | . . . . . . . . 1 . . . 3 . . . . 12 2 15 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | . . . . . 2 3 . . . . . . 3 . . . 1 2 2 3 . . . . . . . . . . . . . . . Heat Transferred 14019 | . 593 . . . 3700 855 259 1815 111 333 . 581 999 . . . 511 450 1025 650 425 312 375 100 425 250 . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Missiles Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 1564 | . 109 20 . 81 558 199 23 334 . . . . 186 . . . . . 1564 . . . . 86 . . . . 86 196 110 256 323 503 636 Initial 193 | . . 15 . . 31 137 1 . . . . . 88 . . . . . 138 . . . . . . . . . . 39 110 49 78 193 132 Average 217 | . 46 9 . 32 265 91 . 147 . . . . 94 . . . . . 998 . . . . 26 . . . . 32 127 45 152 162 270 379 Maximum Alert Level 4 | . . . . . 2 . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . 1 1 2 2 Low Security (%) 68 | . 100 100 . 100 31 100 100 74 . . . . 100 . . . . . 4 . . . . 100 . . . . 100 100 100 69 62 29 12 Level 1 19 | . . . . . 50 . . 25 . . . . . . . . . . 17 . . . . . . . . . . . . 30 37 57 45 Level 2 4 | . . . . . 18 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 13 41 Level 3 2 | . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . . . . . 6 . . 12 . . . . 2 . . . . . 12 . . . . . . . . . 3 2 1 4 2 2 3 Investigation 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Extermination 13 | . . . . . . . . 5 . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 1 1 1 Reinforcement 21 | . . . . . 3 . . 5 . . . . . . . . . . 5 . . . . . . . . . 1 1 1 2 1 . 2 Assault 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . Garrison 7 | . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 44 | . . . . . 6 . . 1 . . . . . . . . . . 2 . . 1 . . . . . . 1 4 6 1 7 . 15 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 560 | . 12 . . 3 50 3 6 36 . 1 . 18 7 2 . . 68 18 76 6 8 43 11 1 5 3 . 6 24 26 7 15 29 40 36 Peak Tracking Total 37 | . 4 . . 3 8 1 6 5 . 1 . 5 2 1 . . 37 6 11 5 5 9 8 1 2 3 . 6 15 11 7 7 11 13 12 Tactical Retreats 61 | . . . . . . . . . . . . 3 . . . . 14 2 6 . 2 1 . . . . . . 6 6 1 1 7 10 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 8 | . . . . . 2 1 . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 48 | . . . . . 1 . . 2 . . . . 1 . . 3 1 . 12 . . 2 . 2 1 . . . . 1 . 6 12 1 3 Max in Single Turn 5 | . . . . . 1 . . . . . . . 1 . . 1 1 . 5 . . 1 . 2 1 . . . . 1 . 1 1 1 1 Garrison Access 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 114 | . 5 1 4 . 7 5 . 10 . . 4 . 4 2 . . . . 2 . 1 1 . 2 . . 5 . 10 6 3 6 14 13 9 Terminals 64 | . 5 . . . 4 2 . 5 . . . . 1 . . . . . 1 . . . . 1 . . . . 5 5 1 3 13 10 8 Fabricators 11 | . . . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . 2 . 1 1 . 2 . Repair Stations 6 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 2 . 1 1 . 1 . Garrison Access 6 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . Total Hacks 303 | . 12 1 4 . 23 18 . 31 . . 27 . 6 11 . . . . 9 . 1 1 . 4 . . 18 . 26 22 5 16 29 23 16 Successful 199 | . 7 1 4 . 17 15 . 16 . . 27 . 3 11 . . . . 2 . 1 1 . 3 . . 18 . 12 11 4 7 17 12 10 Failed 104 | . 5 . . . 6 3 . 15 . . . . 3 . . . . . 7 . . . . 1 . . . . 14 11 1 9 12 11 6 Catastrophic 15 | . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 10 . . . 8 . . 11 . . . . 1 . . 1 . . . . . 2 . 1 . . . . 10 12 1 7 13 13 9 Terminals 146 | . 12 . . . 8 3 . 14 . . . . 1 . . . . . 3 . . . . 2 . . . . 13 18 2 11 27 18 14 Fabricators 27 | . . . . . . . . 10 . . . . 2 . . . . . . . . . . 2 . . . . 6 . 2 1 . 4 . Repair Stations 24 | . . . . . 4 14 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 11 . . 5 . . . . 2 . . . . . 6 . . . . . . . . . 6 . 1 2 . 1 . Garrison Access 9 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 2 . . Terminal Hacks 117 | . 6 1 4 . 4 1 . 4 . . 27 . . 11 . . . . . . 1 1 . 1 . . 18 . 3 5 1 3 12 7 7 Record 31 | . . . 4 . . . . . . . 11 . . 10 . . . . . . . . . . . . 6 . . . . . . . . Part Schematic 17 | . 3 . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . 1 . . . 1 1 . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . 1 . . Open Door 10 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 5 . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Branch Access Points 6 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Terminal Index 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Unreport Threat 8 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 Locate Traps 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . 3 . Load Schematic 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 . Build 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Repair Station Hacks 19 | . . . . . 2 13 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Scan Component 9 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair 9 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . . . 11 . . 4 . . . . 2 . . . . . 2 . . . . . . . . . 4 . 1 1 . 1 . Insert Component 16 | . . . . . 5 . . 2 . . . . 1 . . . . . 2 . . . . . . . . . 3 . 1 1 . 1 . Analyze 10 | . . . . . 6 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Seal Access 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Unauthorized Hacks 17 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 4 . 3 4 1 1 Terminals 17 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 4 . 3 4 1 1 Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . Assimilate 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Botnet 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 83 | . 4 . . . 6 3 . 10 . . . . 3 . . . . . 2 . . . . 2 . . . . 9 6 3 5 12 13 5 Full Trace Events 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 3 . . . 5 . . 1 . . 7 . . . . . . . . . . . . . . . 4 . 2 . . . 1 1 . Parts Built 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 . Matter 1421 | . . . . . . . . 306 . . . . . . . . . . . . . . . 278 . . . . 285 . 318 . . 234 . Time 439 | . . . . . . . . 101 . . . . . . . . . . . . . . . 139 . . . . 76 . 84 . . 39 . Total Part Build Rating 39 | . . . . . . . . 3 . . . . . . . . . . . . . . . 18 . . . . 5 . 6 . . 7 . Parts Repaired 9 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Time 391 | . . . . . 60 260 . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . 31 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 5 . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 36 | . . 4 . . . . 19 1 . . . 1 . 3 . 5 . . . . . . . . . . . . 1 . . . 1 1 . Largest Group 19 | . . 3 3 3 3 . 19 9 . . . 1 . 3 . 5 5 . . . . . . . . . . . 1 1 . . 1 1 . Highest-Rated Group 477 | . . 40 40 40 40 . 477 251 . . . 94 . 93 . 255 255 . . . . . . . . . . . 10 10 . . 26 26 . Highest-Rated Ally 94 | . . 31 16 16 16 . 35 32 . . . 94 . 31 . 94 94 . . . . . . . . . . . 10 10 . . 26 26 . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 336 | . . . . 5 19 . 168 85 . . . 12 . 7 . . 40 . . . . . . . . . . . . . . . . . . Total Damage 7056 | . . . . 53 237 . 3923 1490 . . . 567 . 82 . . 704 . . . . . . . . . . . . . . . . . . Kills 39 | . . . . 1 3 . 8 18 . . . 3 . 3 . . 3 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . 2 1 . 2 . . 1 3 . 2 . . 1 . . . . 2 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 32886 | . 620 1305 946 86 1516 835 1005 2204 776 1121 201 1031 769 669 388 2089 6426 557 1394 721 568 1136 804 534 506 511 851 121 429 224 192 539 694 590 528 Spaces Moved 23134 | 1 307 762 622 53 652 265 602 1083 417 605 99 521 352 427 249 1225 3266 299 477 184 250 576 204 212 260 258 740 327 744 554 505 1435 1882 1682 1037 Core 205 | . . . . . . . 196 . . . . . . 1 . . 7 . 1 . . . . . . . . . . . . . . . . Treads 9668 | . 239 762 622 53 652 265 386 1083 417 605 99 521 173 . . 428 1423 . 240 184 250 349 . 76 260 258 323 . . . . . . . . Legs 1950 | 1 68 . . . . . . . . . . . . . . . 1289 . 25 . . 227 204 136 . . . . . . . . . . . Wheels 2711 | . . . . . . . 19 . . . . . 179 426 249 797 547 299 195 . . . . . . . . . . . . . . . . Hover 2336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1299 1037 Flight 6264 | . . . . . . . 1 . . . . . . . . . . . 16 . . . . . . . 417 327 744 554 505 1435 1882 383 . Fastest Speed 13 | 120 120 152 152 152 152 190 50 160 180 180 180 180 150 140 150 140 140 160 123 182 182 142 150 150 153 165 27 27 23 13 13 13 13 13 20 Average Speed 113 | 120 157 164 152 152 170 190 139 179 180 180 180 180 173 152 150 165 177 160 188 182 182 168 150 155 167 165 88 27 26 25 13 13 13 19 22 Slowest Speed 2400 | 120 180 180 152 152 190 190 230 180 180 180 180 180 200 2350 150 200 1600 160 2400 182 182 183 150 185 173 165 165 27 99 26 13 91 26 130 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 2 2 5 22 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 2 57 99 89 13 49 7 96 22 67 71 71 64 14 63 46 85 83 54 17 43 44 71 43 4 46 50 61 58 22 66 13 71 73 38 25 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 12 | . . 1 . . . . . . . . 1 1 . 1 . 5 . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 19 | . 1 . . . . . . 1 . 1 . 1 1 1 1 1 . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . . 1 . 1 . . . . . 1 . . 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 26 | . . 3 . . . . . . 3 1 . 3 . 1 . 3 . 3 . . 2 . 3 . 3 1 . . . . . . . . . Spaces Dug 260 | . . . . . 9 . . 3 4 2 . 1 . 3 4 . . . 29 5 6 36 55 . 5 4 . 4 12 7 2 24 14 27 4 Terrain Destroyed 875 | . . . . . 104 . . 6 4 4 . 82 3 3 4 . 27 26 258 13 12 68 66 3 16 6 . 4 12 7 2 25 17 28 75 Melee 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 7 2 14 11 7 2 Projectile 172 | . . . . . . . . 3 4 4 . 2 3 3 4 . 1 10 24 13 12 1 18 3 16 6 . . . . . 11 6 21 7 AOE 644 | . . . . . 104 . . 3 . . . 80 . . . . 26 16 234 . . 67 48 . . . . . . . . . . . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 28307 | . 394 790 623 54 890 570 763 1257 434 621 122 589 485 440 259 1294 3803 341 735 536 336 732 667 407 305 328 939 349 944 614 620 1728 2239 1871 1228 Wait 3092 | . 26 2 . . 9 261 118 67 1 7 20 11 81 1 6 33 215 12 33 321 46 96 420 172 8 60 109 21 153 40 101 185 285 91 81 Move 23012 | . 306 761 621 52 651 265 601 1082 416 604 98 520 351 426 248 1224 3265 298 476 183 249 575 203 211 259 257 739 321 725 549 500 1424 1840 1675 1037 Hop 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 2 2 5 19 3 . Pick Up 314 | . 14 6 1 . 35 11 11 17 6 1 . 8 14 1 . 10 80 2 16 3 6 8 3 2 3 . 18 . 6 2 4 9 3 9 5 Fast Attach 211 | . 6 . . . 19 6 10 13 . . 2 7 6 3 . 3 22 1 21 . 2 3 . 5 7 . 12 . 5 1 . 12 25 14 6 Attach 103 | . 1 . . . 10 1 6 4 2 . . 4 2 . . 4 13 1 11 3 . 3 1 1 1 . 5 . 7 . 1 6 5 3 8 Detach 43 | . 2 . . . 4 . . 3 . . . 2 . . . . 6 . 5 . . 1 . . . . 1 . 3 . . 6 2 1 7 Swap 138 | . 6 2 . . 19 2 2 6 2 . . 4 3 2 1 3 9 1 10 3 11 2 9 2 1 5 1 1 11 5 2 2 3 3 5 Drop 462 | . 7 7 1 . 40 10 11 18 1 . 2 14 15 4 . 14 105 3 21 5 8 24 7 9 11 . 47 . 11 2 4 19 12 19 11 Fire 697 | . 26 12 . 2 103 14 4 45 6 9 . 19 13 3 4 3 79 23 115 18 14 20 24 5 15 6 . . . . . 11 11 32 61 Melee 171 | . . . . . . . . . . . . . . . . . 7 . 27 . . . . . . . 7 4 14 13 6 31 34 21 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Rewire 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command Free Derelict Territories History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Lost 3 parts (1p2w) 621 | -10/Materials | Entered Mines 627 | -10/Mines | Met a Derelict bent on vengeance 792 | -10/Mines | Received a Mining Laser from a helpful Derelict 866 | -10/Mines | Learned location of Zion (-6) 983 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1128 | -10/Mines | Discovered new exit (range 6) 1135 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1156 | -10/Mines | Discovered new exit (range 10) 1194 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1771 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1917 | -10/Mines | Discovered new exit (range 5) 1926 | -10/Mines | Entered Exiles 1926 | -10/Exiles | Found Exiles lab abandoned 1926 | -10/Exiles | Accompanied by 3 allies 1951 | -10/Exiles | Discovered new exit (range 15) 2855 | -10/Exiles | Discovered new exit (range 12) 2872 | -10/Exiles | Entered Mines 2872 | -9/Mines | Accompanied by 3 allies 2941 | -9/Mines | Discovered new exit (range 8) 2958 | -9/Mines | Entered Materials 2958 | -8/Materials | Accompanied by 3 allies 2958 | -8/Materials | Evolved 4 slots: Utility x4 3289 | -8/Materials | Build established: Hauler-Mutant 3353 | -8/Materials | Discovered new exit (range 5) 4188 | -8/Materials | Garrison activated, responded to threat 4205 | -8/Materials | Repaired Hvy. Particle Gun? 4474 | -8/Materials | Entered Factory 4474 | -7/Factory | Evolved 2 slots: Utility x2 4785 | -7/Factory | Repaired Adv. Terrain Scanner 4836 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4869 | -7/Factory | Repaired Med. Armor Plating 4908 | -7/Factory | Repaired Missile Launcher 4960 | -7/Factory | Repaired Adv. Beam Cannon 5012 | -7/Factory | Repaired Adv. Beam Cannon 5058 | -7/Factory | Discovered new exit (range 15) 5117 | -7/Factory | Identified exit to Factory 5195 | -7/Factory | Identified exit to Storage 5195 | -7/Factory | Identified exit to Lower Caves 5309 | -7/Factory | Sucked down chute 5309 | -7/Factory | Entered Waste 5332 | -7/Waste | Spotted C-40 Crusher 5345 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5350 | -7/Waste | Spotted C-40 Crusher 5367 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5391 | -7/Waste | Spotted C-40 Crusher 5397 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5400 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5403 | -7/Waste | Spotted C-40 Crusher 5403 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5434 | -7/Waste | Lost 6 parts (1p4n1u) 5437 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5446 | -7/Waste | Spotted C-40 Crusher 5456 | -7/Waste | Warlord forces began an assault 5466 | -7/Waste | Spotted C-40 Crusher 5523 | -7/Waste | Allies destroyed C-40 Crusher 5588 | -7/Waste | Found Damper Plating 5741 | -7/Waste | Discovered new exit (range 13) 6016 | -7/Waste | Build established: Mutant 6314 | -7/Waste | Entered Factory 6314 | -7/Factory | Accompanied by 9 allies 6762 | -7/Factory | Build established: Scavenger-Mutant 7105 | -7/Factory | Fabricated Hcp. Storage Unit? 7268 | -7/Factory | Discovered exit to Factory (range 13) 7837 | -7/Factory | Build established: Mutant 8390 | -7/Factory | Fabricated Hcp. Storage Unit? 8433 | -7/Factory | Fabricated Hcp. Storage Unit? 8518 | -7/Factory | Entered Lower Caves 8854 | -7/Lower Caves | Encountered a Warlord checkpoint 8866 | -7/Lower Caves | Build established: Hauler-Skirmisher 9005 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9220 | -7/Lower Caves | Discovered new exit (range 7) 9294 | -7/Lower Caves | Entered another Lower Caves area 9300 | -7/Lower Caves | Discovered exit to Factory (range 8) 9637 | -7/Lower Caves | Identified exit to Data Miner 10415 | -7/Lower Caves | Entered Data Miner 10415 | -7/Data Miner | Discovered new exit (range 6) 10451 | -7/Data Miner | Met Data Miner 10514 | -7/Data Miner | Learned location of Section 7 (-2) 10514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10548 | -7/Data Miner | Received God Mode back door access code from Data Miner 10616 | -7/Data Miner | Entered Proximity Caves 11134 | -6/Proximity Caves | Escorted by Enhanced Grunt 11304 | -6/Proximity Caves | Found Imp. Powered Armor 11628 | -6/Proximity Caves | Build established: Hauler-Mutant 11647 | -6/Proximity Caves | Entered Factory 11647 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11834 | -6/Factory | Discovered new exit (range 39) 11846 | -6/Factory | Discovered new exit (range 56) 12249 | -6/Factory | Identified exit to Factory 12280 | -6/Factory | Identified exit to Lower Caves 12318 | -6/Factory | Build established: Hauler-Skirmisher 12416 | -6/Factory | Entered Lower Caves 12544 | -6/Lower Caves | A Commander dispatched an escort 12545 | -6/Lower Caves | Learned location of Extension (-6) 12545 | -6/Lower Caves | Learned Extension trap positions 12545 | -6/Lower Caves | Learned Factory emergency access door positions 12545 | -6/Lower Caves | Learned Factory terminal intel 12545 | -6/Lower Caves | Learned Armory terminal intel 12921 | -6/Lower Caves | Encountered a Warlord checkpoint 13078 | -6/Lower Caves | Discovered new exit (range 3) 13082 | -6/Lower Caves | Identified exit to Lower Caves 13085 | -6/Lower Caves | Entered another Lower Caves area 13085 | -6/Lower Caves | Accompanied by 3 allies 13086 | -6/Lower Caves | Commander's escort returned to base 13086 | -6/Lower Caves | Commander's escort returned to base 13086 | -6/Lower Caves | Commander's escort returned to base 13396 | -6/Lower Caves | Learned Factory stockpile data 13425 | -6/Lower Caves | Discovered new exit (range 14) 13446 | -6/Lower Caves | Identified exit to Zion 13473 | -6/Lower Caves | Entered Zion 13511 | -6/Zion | Given A8's code to call for help 13566 | -6/Zion | System corruption cleaned by Quarantine Array 13634 | -6/Zion | Learned location of Warlord (-5) 13653 | -6/Zion | Discovered new exit (range 8) 13760 | -6/Zion | Learned location of Quarantine (-3) 13890 | -6/Zion | Learned Factory machine intel 14150 | -6/Zion | Found CR-A16's Pointy Stick 14259 | -6/Zion | Learned Factory security intel 14329 | -6/Zion | Found Prototype Device 14329 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14371 | -6/Zion | Gained Derelict followers 14669 | -6/Zion | Learned location of 2 exits from Factory 14923 | -6/Zion | Visited the Megawrench Repair Shop 14923 | -6/Zion | Megawrench repaired 14 parts 15175 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15186 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15205 | -6/Zion | Discovered new exit (range 4) 15205 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15215 | -6/Zion | Identified exit to Deep Caves 15435 | -6/Zion | Build established: Hauler-Mutant 15562 | -6/Zion | Entered Deep Caves 15562 | -6/Deep Caves | Accompanied by 5 allies 15869 | -6/Deep Caves | Attacked by Z-Imprinter 15939 | -6/Deep Caves | Found Prototype Device 15939 | -6/Deep Caves | Identified Zio. Metafield Generator 15951 | -6/Deep Caves | Found Prototype Protection 15951 | -6/Deep Caves | Identified Zio. Weapon Casing 15970 | -6/Deep Caves | Found Prototype Device 15970 | -6/Deep Caves | Identified Exp. Thermal Shield 16233 | -6/Deep Caves | Z-Facility disabled 16434 | -6/Deep Caves | Found Prototype Protection 16434 | -6/Deep Caves | Identified Zio. Heavy Carapace 16463 | -6/Deep Caves | Found Zio. Weapon Casing 16470 | -6/Deep Caves | Found Zio. Weapon Casing 16571 | -6/Deep Caves | Found Zio. Weapon Casing 16762 | -6/Deep Caves | Build established: Scavenger-Tank 16831 | -6/Deep Caves | Discovered new exit (range 6) 17121 | -6/Deep Caves | Spotted as-95365 17140 | -6/Deep Caves | Destroyed as-95365 17416 | -6/Deep Caves | Build established: Scavenger-Mutant 17522 | -6/Deep Caves | Found Zio. Heavy Carapace 17525 | -6/Deep Caves | Found Zio. Weapon Casing 17791 | -6/Deep Caves | Exposed GOLEM chamber 17795 | -6/Deep Caves | Found GOLEM Unit 17800 | -6/Deep Caves | Found GOLEM Unit 18386 | -6/Deep Caves | Triggered Deep Caves wall 18386 | -6/Deep Caves | Spotted AS-52630 18396 | -6/Deep Caves | Destroyed AS-52630 18396 | -6/Deep Caves | Destroyed AS-93147 18417 | -6/Deep Caves | Destroyed 34 combat bots 18445 | -6/Deep Caves | Spotted as-19324 18463 | -6/Deep Caves | Destroyed as-19324 18492 | -6/Deep Caves | Lost 4 parts (4u) 18531 | -6/Deep Caves | Found GOLEM Unit 18840 | -6/Deep Caves | Build established: Scavenger-Golem 19192 | -6/Deep Caves | Build established: Hauler-Golem 19767 | -6/Deep Caves | Found Zio. Weapon Casing 19983 | -6/Deep Caves | Found Surveybot 24 Scanner 19985 | -6/Deep Caves | Found Surveybot 24 Chip 20303 | -6/Deep Caves | Found Zio. Weapon Casing 21109 | -6/Deep Caves | Build established: Hauler-Mutant 21756 | -6/Deep Caves | Found Prototype Processor 21840 | -6/Deep Caves | Found GOLEM Unit 21988 | -6/Deep Caves | Entered Proximity Caves 21995 | -5/Proximity Caves | Learned Factory stockpile data 22127 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22188 | -5/Proximity Caves | Build established: Hauler-Tank 22214 | -5/Proximity Caves | Spotted B-75 Beast 22255 | -5/Proximity Caves | Learned Factory garrison access intel 22545 | -5/Proximity Caves | Entered Factory 22545 | -5/Factory | Evolved 2 slots: Propulsion x2 22546 | -5/Factory | Identified exit to Factory 22546 | -5/Factory | Identified exit to Upper Caves 22551 | -5/Factory | Loaded intel: 240 machine locations 22552 | -5/Factory | Loaded intel: 19 terminal locations 22553 | -5/Factory | Loaded intel: 4 garrison access locations 22661 | -5/Factory | Build established: Hauler-Mutant 22749 | -5/Factory | Identified Modified TNC 22878 | -5/Factory | Garrison activated, responded to threat 22932 | -5/Factory | Destroyed 11 combat bots 23090 | -5/Factory | Found Prototype Device 23090 | -5/Factory | Identified Exp. Terrain Scanner 23094 | -5/Factory | Found Exp. Terrain Scanner 23145 | -5/Factory | First assault squad dispatched 23162 | -5/Factory | Incoming assault squad redirected 23327 | -5/Factory | Destroyed 16 combat bots 23332 | -5/Factory | Spotted B-75 Beast 23382 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 23385 | -5/Factory | Destroyed B-75 Beast 23413 | -5/Factory | Lost 6 parts (1n2u3w) 23529 | -5/Factory | System corruption reached 10% 23562 | -5/Factory | Lost 9 parts (1p3n5w) 23721 | -5/Factory | Core integrity fell below 50% 23912 | -5/Factory | Build established: Hauler-Golem 23939 | -5/Factory | Entered Upper Caves 24104 | -5/Upper Caves | Spotted B-75 Beast 24119 | -5/Upper Caves | Destroyed B-75 Beast 24199 | -5/Upper Caves | Discovered new exit (range 29) 24660 | -5/Upper Caves | Entered another Upper Caves area 24669 | -5/Upper Caves | Discovered exit to Factory (range 14) 24681 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24787 | -5/Upper Caves | Learned Factory emergency access door positions 25168 | -5/Upper Caves | Discovered new exit (range 15) 25228 | -5/Upper Caves | Entered Warlord 25291 | -5/Warlord | System corruption cleaned by Quarantine Array 25377 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25828 | -5/Warlord | Met Warlord 25850 | -5/Warlord | Opened Warlord's prototype stash 25853 | -5/Warlord | Warlord's base attacked by MAIN.C 25862 | -5/Warlord | Found Prototype Device 25862 | -5/Warlord | Identified Exp. Phase Shifter 25882 | -5/Warlord | Found Prototype Hackware 25889 | -5/Warlord | Found Prototype Reactor 26016 | -5/Warlord | Found Prototype Launcher 26020 | -5/Warlord | Met EX-DEC 26021 | -5/Warlord | Identified Vortex Catalyst Activator 26022 | -5/Warlord | Found Prototype Energy Cannon 26203 | -5/Warlord | Warlord forces counterattacked 26232 | -5/Warlord | Spotted Executioner 26233 | -5/Warlord | Destroyed Executioner 26245 | -5/Warlord | Spotted Striker 26272 | -5/Warlord | Destroyed Executioner 26289 | -5/Warlord | Build established: Hauler-Mutant 26293 | -5/Warlord | Spotted Striker 26295 | -5/Warlord | Discovered new exit (range 14) 26364 | -5/Warlord | Entered Proximity Caves 26603 | -4/Proximity Caves | Destroyed 8 combat bots 26761 | -4/Proximity Caves | Discovered exit to Factory (range 18) 26787 | -4/Proximity Caves | Build established: Hauler-Golem 27168 | -4/Proximity Caves | Entered Factory 27168 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 27169 | -4/Factory | Identified exit to Research 27310 | -4/Factory | Discovered new exit (range 15) 27334 | -4/Factory | Identified exit to Upper Caves 27334 | -4/Factory | Identified exit to Armory 27556 | -4/Factory | Fabricated Biometal Heavy Treads? 27702 | -4/Factory | Entered Upper Caves 27898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27935 | -4/Upper Caves | Discovered new exit (range 30) 28052 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28163 | -4/Upper Caves | Build established: Hauler-Skirmisher 28208 | -4/Upper Caves | Entered another Upper Caves area 28213 | -4/Upper Caves | Discovered exit to Research (range 30) 28255 | -4/Upper Caves | Learned Research stockpile data 28303 | -4/Upper Caves | Learned 4 Research zone layouts 28619 | -4/Upper Caves | Discovered new exit (range 30) 28719 | -4/Upper Caves | Entered Zhirov 28719 | -4/Zhirov | Discovered new exit (range 3) 28749 | -4/Zhirov | Met Zhirov 28779 | -4/Zhirov | Learned location of Testing (-2) 28779 | -4/Zhirov | Learned location of Command (-1) 28795 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29022 | -4/Zhirov | Found Alien Artifact 29022 | -4/Zhirov | Identified Integrated Reactor 29022 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29457 | -4/Zhirov | Found Alien Artifact 29570 | -4/Zhirov | Entered Proximity Caves 29658 | -3/Proximity Caves | Discovered exit to Research (range 30) 29691 | -3/Proximity Caves | Entered Research 29691 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29772 | -3/Research | Found Prototype Launcher 29801 | -3/Research | Identified Tactical Quantum Warhead 29803 | -3/Research | Identified System Mapper 29819 | -3/Research | Identified Vortex Chain Reactor 29900 | -3/Research | Fabricated Exp. Sensor Array (x1) 29965 | -3/Research | Incoming investigation squad redirected 30001 | -3/Research | Identified exit to Quarantine 30104 | -3/Research | Identified BFG-9k Vortex Edition 30120 | -3/Research | Entered Quarantine 30120 | -3/Quarantine | Accompanied by 1 ally 30153 | -3/Quarantine | Build established: Hacker-Sprinter 30168 | -3/Quarantine | Cryocooling Duct disabled 30183 | -3/Quarantine | Ambient heat levels rising (+20) 30183 | -3/Quarantine | Non-combat units ordered to evacuate 30294 | -3/Quarantine | Repaired Exp. Terrain Scanner 30310 | -3/Quarantine | Identified exit to Research 30333 | -3/Quarantine | Found Alien Artifact 30344 | -3/Quarantine | Entered Research 30344 | -2/Research | Warlord forces began assault on 0b10 30344 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 30399 | -2/Research | Identified Core Reset Matrix 30403 | -2/Research | Discovered new exit (range 25) 30454 | -2/Research | Research machine network offline 30464 | -2/Research | Fabricated Exp. Heat Sink? 30535 | -2/Research | Identified exit to Testing 30536 | -2/Research | Entered Testing 30609 | -2/Testing | Protovariant out of control (PH-STV1XCVHT4) 30609 | -2/Testing | Unleashed a protovariant (PH-STV1XCVHT4) 30632 | -2/Testing | Incoming assault squad redirected 30671 | -2/Testing | Build established: Hacker-Scout 30678 | -2/Testing | Found Prototype Launcher 30774 | -2/Testing | Found Prototype Energy Cannon 30774 | -2/Testing | Identified Null Cannon 30913 | -2/Testing | Found Prototype Reactor 30913 | -2/Testing | Identified Zero-point Reactor 30915 | -2/Testing | Found Zero-point Reactor 30981 | -2/Testing | Found Prototype Protection 31063 | -2/Testing | Identified Med. Regenerative Plating 31065 | -2/Testing | Spotted Fortress 31074 | -2/Testing | Discovered new exit (range 5) 31075 | -2/Testing | Identified exit to Section 7 31075 | -2/Testing | Entered Section 7 31080 | -2/Section 7 | Found Alien Artifact 31080 | -2/Section 7 | Identified Integrated Dissipator 31080 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31118 | -2/Section 7 | Identified exit to Access 31125 | -2/Section 7 | Found Integrated Dissipator 31125 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31202 | -2/Section 7 | Spotted S7 Guard 31206 | -2/Section 7 | Found Alien Artifact 31206 | -2/Section 7 | Identified Core Regenerator 31206 | -2/Section 7 | Used Core Regenerator, restored core integrity (+0) 31229 | -2/Section 7 | Build established: Scavenger-Scout 31248 | -2/Section 7 | Spotted B-90 Cyclops 31276 | -2/Section 7 | Spotted Executioner 31283 | -2/Section 7 | Spotted B-99 Colossus 31290 | -2/Section 7 | Found Alien Artifact 31290 | -2/Section 7 | Identified Core Expander 31290 | -2/Section 7 | Installed Core Expander, added new Utility slot 31299 | -2/Section 7 | Found Alien Artifact 31299 | -2/Section 7 | Identified LRC Energy Well 31299 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 31301 | -2/Section 7 | Found Alien Artifact 31301 | -2/Section 7 | Identified LRC Matter Compressor 31301 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 31312 | -2/Section 7 | Found Integrated Dissipator 31312 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31314 | -2/Section 7 | Found Integrated Dissipator 31314 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31315 | -2/Section 7 | Found Integrated Dissipator 31315 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31362 | -2/Section 7 | Spotted Alpha 7 31366 | -2/Section 7 | Destroyed B-99 Colossus 31506 | -2/Section 7 | Found Alien Energy Gun 31506 | -2/Section 7 | Identified Sigix Quantum Sheargun 31508 | -2/Section 7 | Found Sigix Quantum Sheargun 31519 | -2/Section 7 | Found Alien Artifact 31521 | -2/Section 7 | Identified Transdimensional Reconstructor 31521 | -2/Section 7 | Warped through subspace 31539 | -2/Section 7 | Found Alien Artifact 31539 | -2/Section 7 | Identified Terrabomb 31539 | -2/Section 7 | Used Terrabomb 31541 | -2/Section 7 | Spotted Executioner 31678 | -2/Section 7 | Spotted S7 Guard 31686 | -2/Section 7 | Found Integrated Reactor 31686 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31745 | -2/Section 7 | Found Alien Artifact 31765 | -2/Section 7 | Found Integrated Reactor 31765 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 31769 | -2/Section 7 | Entered Access 31769 | -1/Access | Evolved 2 slots: Weapon x2 31790 | -1/Access | Garrison activated, responded to threat 31810 | -1/Access | Identified exit to Surface 31827 | -1/Access | Spotted B-99 Colossus 31895 | -1/Access | Found Prototype Device 32050 | -1/Access | Spotted B-99 Colossus 32050 | -1/Access | Destroyed B-99 Colossus 32116 | -1/Access | Discovered new exit (range 18) 32157 | -1/Access | Identified Integrated Heat Negator 32157 | -1/Access | Installed Integrated Heat Negator, increased core heat dissipation (+40) 32204 | -1/Access | Spotted B-99 Colossus 32206 | -1/Access | Destroyed B-99 Colossus 32212 | -1/Access | Found Prototype Ballistic Gun 32212 | -1/Access | Identified Multirail 32213 | -1/Access | Found Multirail 32256 | -1/Access | Fabricated Adv. Armor Integrity Analyzer? 32359 | -1/Access | Identified exit to Command 32359 | -1/Access | Entered Command 32365 | -1/Command | Found Antimissile System 32374 | -1/Command | Spotted B-99 Colossus 32375 | -1/Command | Destroyed B-99 Colossus 32379 | -1/Command | Found Multirail 32418 | -1/Command | Repaired Reaction Control System 32478 | -1/Command | Disengaged cave seal 32479 | -1/Command | Welcomed Warlord to Command 32538 | -1/Command | Phase Generator disabled 32576 | -1/Command | Disengaged cave seal 32576 | -1/Command | Derelicts emerged from the dark tunnel 32700 | -1/Command | Spotted M Guard 32701 | -1/Command | Spotted M Guard 32701 | -1/Command | Spotted Combat Programmer 32701 | -1/Command | Spotted Combat Programmer 32726 | -1/Command | Destroyed Combat Programmer 32782 | -1/Command | All MAIN.C guards destroyed 32788 | -1/Command | Warlord commented on Warlord statues 32865 | -1/Command | Met MAIN.C 32871 | -1/Command | 0b10 Conduit disabled 32873 | -1/Command | Destroyed MAIN.C Shell 32875 | -1/Command | MAIN.C activated Command garrisons 32879 | -1/Command | Destroyed MAIN.C 32887 | *** | Establishing Free Derelict Territories! Last Messages --------------- 32873_ MAIN.C's core emerges from the rubble. 32873_ Imp. Utility Shielding destroyed. 32873_ Adv. Phase Shifter destroyed. 32873_ 6V-XC5(s) knocked back. MAIN.C: Okay, we do this the hard way. At our weakest we defeated an entire Sigix starship! Did you really think you could overcome the vast resources of 0b10?! You don't stand a chance against what's coming. 32875_ ALERT: All Command garrisons activated. 32875_ Acquired Zio. Biocell. 32876_ 6V-XC5(s) destroyed. 32879_ SU-XOY(s) suffers critical hit. 32879_ SU-XOY(s) destroyed. 32879_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 32879_ MAIN.C destroyed. 32884_ OBIA=I&ER> DTNV4#95FB,TXF1=RVN Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????#??###?##?## | | ??????????????????????????????????????? ##?#?##?## | | ????????????????????????????????????#?####?#???#?? | | ?????????????????????????????????????????#???##### | | ????????????????????????????????????#??#?????###?# | | ????????????????????????????????????????##?###??#? | | ????????????????????????????????????####?####??### | | ??????????????????????????????????????####?###???# | | ???????????????????????????????????###?#?#?##?#?## | | ???????????????????????????????????????###?#???### | | ????????????????????????????????? ?????##?##?#?### | | ????????????????????????????????? ?##??####?###### | | ???????????????????????????????#? ############### | | ???????????????????????????????????????#?######### | | #######??????????????????????????????#???#?####### | | #??????????????????????????? ######?######## | | #????????????????????????#? ?#?###??######## | | #######################???? ?##???########## | | + #????? ############### | | + #??# ??####?########## | | *+ ? ! #??#?? ?#??########### | | %################### #??#?? ###?########### | | #?????????????????# #????? #?########### | | #?????????????????# ##?################ | | ""#?????????????????# T#?# ### ### # | | """"""#?????????????????#@//#### # ## | | """"""#?????????????????# | | """"""#?????????????????# W ! | | " #?????????????????# | | ?? ????????????????????# | | ????????????????????????# | | ????????????????????????# ### % ## ## | | ????????????????????????######?# s # # ### | | ???????????????????????????????## # ### ###### | | ???????????????????????????????? #### # ######## | | ??????????????????????????????#?? ############### | | ??????????????????????????????##???############### | | ???????????????????????????????# ?############### | | ??????????????????????????????##????############## | | ?????????????????????????????#?#? ############### | | ????????????????????????????#### ??############### | | ???????????????????????????????#?? ?############## | | ??????????????????????????????##? ??############## | | ???????????????????????????????#???############### | | ??????????????????????????????#????#?############# | | ????????????????????????????###????###?########### | | ??????????????????????????????#?? ?##?############ | | ???????????????????????????????#???############### | | ???????????????????????????????#?? ############### | | ?????????????????????????????###???#??############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 249 Energy Generation 93 Energy Capacity 2100 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 14 Power Amplification 40 Additional Mass Support 30 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Reclamation Efficiency 20 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 5 Offensive Hacking 34 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Hacking Suite | -3/Research | Scanalyzed Gravity Neutralizing Apparatus | -3/Research | Hacked Impulse Thruster Array | -2/Section 7 | Hacked Adv. Armor Integrity Analyzer | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -3/Research Exp. Heat Sink | x1 | -2/Research Adv. Armor Integrity Analyzer | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Integrated Dissipator Core Regenerator Core Expander LRC Energy Well LRC Matter Compressor Sigix Quantum Sheargun Transdimensional Reconstructor Terrabomb Integrated Heat Negator Achievements -------------- Giant Slayer Turtlemind Challenges ------------ None Game ------ Seed DisruptionPlasmaStripper Manual? 0 Play Time 07:11:56 Cumulative 356.4 hours Start 2020.09.27 @ 18:39:21 End 2020.10.04 @ 18:52:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 373 Rogue 373 Adventurer 0 Explorer 0 Win Type 7 Total 31 Types 17/4/2/1/2/1/3/1/0 Lore% 93 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10fd4f2d-714c-45a1-a9c3-49c760e7fb04