Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.02 @ 14:04:36 Player: MuffinMan&Dog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2392 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 82/100 System Corruption 17% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Hover Unit > --- UTILITY ---------- Small Storage Unit High-capacity Battery Sensor Array Light Armor Plating > --- WEAPON ----------- EM Shotgun Hammer > --- INVENTORY -------- Aluminum Leg Heat Sink Terrain Scanner Tractor Beam [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Hammer Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon 1 | . . . . . 1 Parts Attached 38 | 6 8 . 8 8 8 Power 6 | 1 1 . 1 2 1 Engine 6 | 1 1 . 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 . 1 3 2 Treads . | . . . . . . Leg 7 | . 2 . 1 2 2 Wheel 2 | 2 . . . . . Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 14 | 1 2 . 4 2 5 Device 7 | . . . 2 1 4 Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 8 | 2 3 . 2 1 . Energy Gun 4 | 2 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . 1 14 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 7 | . . . . 1 6 Weapon 2 | . . . . . 2 Highest Loss Streak 11 | . . . . 1 11 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 90 | . 100 100 100 99 52 Engine 10 | . 14 14 11 11 4 Leg 21 | . 26 28 22 22 10 Device 9 | . . . 12 15 14 Storage 18 | . 21 14 20 21 8 Protection 6 | . 6 14 11 7 . Energy Gun 6 | . 13 . 10 6 . Ballistic Gun 6 | . 8 14 . 4 4 Impact Weapon 8 | . 5 14 11 11 4 Naked Turns . | . . . . . . Heaviest Build 23 | 11 14 14 22 23 19 Greatest Support 26 | 20 20 20 20 20 26 Greatest Overweight (x) 3 | . 1 . 1 3 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 7 | 4 7 7 6 6 5 Average Carried 3 | . 4 7 4 3 2 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 7 | 1 7 7 5 4 1 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Mat Matter Collected 571 | 171 129 . 188 83 . Remotely . | . . . . . . Salvage Created 403 | . 106 . 114 183 . Parts 27 | . 7 . 9 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Combat Hostiles Destroyed 12 | . 5 . 2 5 . Melee 4 | . 2 . . 2 . Guns 8 | . 3 . 2 3 . Classes Destroyed 3 | . 2 . 1 . . Swarmer 5 | . 3 . . 2 . Grunt 3 | . 2 . . 1 . Sentry 4 | . . . 2 2 . Best Kill Streak 3 | . 3 . 2 2 . Combat Bots Only 3 | . 3 . 2 2 . Max Kills in Single Turn 2 | . 1 . 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Damage Taken 1967 | . 108 . 185 427 1247 Core 673 | . 30 . 35 50 558 Absorbed by Shields . | . . . . . . Redirected to Shielding 13 | . 4 . 9 . . Core Remaining (%) 88 | 100 . 88 . 78 . Volleys Fired 28 | . 5 . 4 14 5 Largest 2 | . 2 . 1 1 1 Hottest 90 | . 90 . 45 45 20 Shots Fired 33 | . 10 . 4 14 5 Gun 33 | . 10 . 4 14 5 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 11 | . . . . 6 5 Thermal 10 | . 10 . . . . Explosive . | . . . . . . Electromagnetic 12 | . . . 4 8 . Robot Hit Streak 13 | . 3 . 4 13 7 Robot Miss Streak 2 | . 2 . 1 1 . Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 45 | . 11 . 4 21 9 Core Hits 29 | . 4 . 6 9 10 Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 3 | . 1 . . 1 1 Critical Strikes 7 | . 3 . . 2 2 Burn 1 | . 1 . . . . Destroy 1 | . . . . 1 . Smash 5 | . 2 . . 1 2 Melee Attacks 19 | . 6 . . 8 5 Impact 19 | . 6 . . 8 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 757 | . 215 . 55 333 154 Guns 315 | . 61 . 55 162 37 Cannons . | . . . . . . Explosions . | . . . . . . Melee 397 | . 154 . . 171 72 Ramming 45 | . . . . . 45 Kinetic 80 | . . . . 43 37 Thermal 61 | . 61 . . . . Explosive . | . . . . . . Electromagnetic 174 | . . . 55 119 . Impact 397 | . 154 . . 171 72 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . 1 1 . . 17 Average Corruption 6 | . 1 1 . . 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . 1 . . 11 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Misdirections 5 | . . . . . 5 Overload Shots . | . . . . . . Overflow Damage 44 | . 20 . . . 24 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 44 | . 20 . . . 24 Knockbacks 2 | . 1 . . . 1 Impact 2 | . 1 . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 19 | . . . . . 19 Kicked 15 | . . . . . 15 Crushed . | . . . . . . Highest Temperature 210 | . 150 . 23 43 210 Average Temperature 56 | . 78 . 14 14 89 Received Heat Transfer 1032 | . 42 . 99 135 756 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 2 | . 1 . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 235 | . 235 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Peak Influence 186 | . 120 39 87 186 110 Initial 39 | . . 39 12 31 . Average 59 | . 65 39 53 85 30 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 6 . 2 7 22 Peak Tracking Total 11 | . 3 . 3 3 11 Tactical Retreats 6 | . . . . 1 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Traps Triggered 3 | . 2 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . 3 . . . . Successful 2 | . 2 . . . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Record 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Mat Turns Passed 1262 | 41 268 111 140 449 253 Spaces Moved 808 | 39 174 93 83 252 167 Core 75 | 9 . . . . 66 Treads . | . . . . . . Legs 687 | . 160 93 83 250 101 Wheels 44 | 30 14 . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 50 Average Speed 125 | 73 117 120 133 146 115 Slowest Speed 250 | 80 190 120 190 250 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 4 26 22 7 30 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Mat Total 988 | 51 219 92 108 307 211 Wait 1 | . . . . . 1 Move 803 | 38 173 92 82 251 167 Hop . | . . . . . . Pick Up 49 | 7 17 . 7 13 5 Fast Attach . | . . . . . . Attach 17 | 6 1 . 2 1 7 Detach . | . . . . . . Swap 21 | . 7 . 6 7 1 Drop 31 | . 10 . 7 13 1 Fire 28 | . 5 . 4 14 5 Melee 19 | . 6 . . 8 5 Ram 4 | . . . . . 4 Kick 15 | . . . . . 15 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 15) 42 | -11/Junkyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 337 | -10/Mines | Met a Derelict bent on vengeance 386 | -10/Mines | Discovered new exit (range 7) 410 | -10/Mines | Learned Materials security intel 421 | -10/Mines | Entered Materials 421 | -9/Materials | Evolved 2 slots: Utility x2 477 | -9/Materials | Discovered new exit (range 15) 561 | -9/Materials | Entered Storage 992 | -9/Storage | Discovered new exit (range 15) 1010 | -9/Storage | Entered Materials 1010 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1146 | -8/Materials | System corruption reached 10% 1201 | -8/Materials | Core integrity fell below 50% 1224 | -8/Materials | Lost 11 parts (2p3n4u2w) 1259 | -8/Materials | Core integrity fell below 20% 1263 | -8/Materials | Discovered new exit (range 16) 1263 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01253_ Sml. Storage Unit destroyed. 01254_ Kicked G-47 Trooper. 01255_ Penetrated by Slug. 01257_ Kicked G-47 Trooper out of the way. 01257_ Terrain Scanner destroyed. 01258_ Kicked G-47 Trooper. 01258_ Penetrated by Slug. 01259_ Kicked G-47 Trooper. 01259_ Titanium Leg destroyed. 01261_ Slammed into G-47 Trooper. 01261_ G-47 Trooper misfires. 01262_ Slammed into G-47 Trooper. 01262_ G-47 Trooper knocked back. 01262_ Adv. Weight Redist. System broken. 01262_ Destabilizing: Short circuit. 01262_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 01262_ G-47 Trooper destroyed. 01263_ EXIT=FOUND 01263_ Acquired Beam Rifle. 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