Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 17:59:06 Player: canerib Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (73) 365 Value Destroyed (3081) 3081 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1206) 1206 TOTAL SCORE: 8492 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 1018 Entered Garrisons 200 Friendly Fire -187 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Warm (116) Movement Walking (260) Ox2 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (7) ------ Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Advanced Actuator Array > --- WEAPON (3) ------- Great Maul Lance > --- INVENTORY (15) --- Improved Deuterium Engine Improved Cooling System Melee Analysis Suite Advanced Actuator Array Relay Coupler [Demolisher] (20) Medium Laser Small Laser Heavy Laser Autogun Grenade Launcher Improved Datajack Lance Lance Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Signal Interpreter Improved Terrain Scan Processor Advanced Actuator Array Advanced Actuator Array > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Armored Leg Improved Cooling System Advanced Actuator Array Relay Coupler [Demolisher] Medium Laser Small Laser Heavy Laser Autogun Grenade Launcher Improved Datajack Lance Lance [Rating: 75] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Lance Energy Gun Backup Laser I Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . Utility 5 | . . 2 . 1 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 115 | 7 1 11 4 19 12 13 36 6 6 Power 13 | 1 . 2 . 1 1 2 4 1 1 Engine 10 | 1 . 2 . 1 1 1 3 . 1 Core 1 | . . . . . . 1 . . . Reactor 2 | . . . . . . . 1 1 . Propulsion 50 | 2 . 4 1 9 4 5 19 4 2 Treads 21 | . . 2 1 9 4 5 . . . Leg 27 | . . 2 . . . . 19 4 2 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 . 4 1 4 5 4 6 . 1 Device 16 | 1 . 2 . 1 3 4 5 . . Storage 2 | 1 . . 1 . . . . . . Processor 2 | . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . . 1 . 3 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 1 1 2 5 2 2 7 1 2 Energy Gun 4 | 1 . . . 1 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 1 1 1 3 . 2 . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 6 | . . . . . . . 5 1 . Special Melee Weapon 2 | . . . . . . . 2 . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 28 | . . 1 2 . 3 1 8 1 12 Power 4 | . . . . . 1 . 1 . 2 Propulsion 12 | . . . 1 . 1 . 5 . 5 Utility 9 | . . 1 . . 1 1 2 . 4 Weapon 3 | . . . 1 . . . . 1 1 Highest Loss Streak 7 | . . 1 2 . 1 1 6 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 97 93 96 99 96 100 89 Engine 6 | . 14 11 11 9 7 5 4 . 4 Treads 13 | . . 6 20 25 21 25 4 . . Leg 8 | . . 9 . . . . 19 26 19 Wheel 1 | . 28 6 . . . . . . . Device 19 | . 14 18 11 8 16 25 23 26 20 Storage 7 | . 14 11 11 9 7 6 6 6 6 Processor 11 | . . 11 11 9 14 13 13 13 13 Protection 4 | . . 3 11 15 5 . 1 . 4 Energy Gun 4 | . 14 11 5 4 13 3 . . . Ballistic Gun 5 | . 14 11 15 10 . 9 1 . . Ballistic Cannon 2 | . . . . 2 7 6 . . . Piercing Weapon 6 | . . . . . . . 16 20 9 Peak Build Rating 75 | 7 7 14 15 23 33 41 73 75 75 Average Rating 38 | 5 7 11 14 19 28 37 58 73 65 On Entrance 27 | . 7 7 14 15 20 31 39 71 75 Naked Turns . | . . . . . . . . . . Heaviest Build 58 | 12 13 26 42 49 44 52 57 57 58 Greatest Support 88 | 26 26 40 40 62 62 88 88 75 75 Greatest Overweight (x) 3 | 1 . 1 1 1 1 . 3 . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 Most Carried 15 | 2 6 8 9 15 15 15 15 15 15 Average Carried 12 | 1 4 6 8 12 14 14 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 2 6 8 9 15 14 15 15 14 14 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Scavenger-Skirmisher 18% | Scavenger-Gladiator 10% | Scavenger-Assassin 6% | Mutant 5% | Commander-Gladiator 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -6/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Matter Collected 2119 | 262 44 183 106 233 246 340 571 69 65 Remotely . | . . . . . . . . . . Salvage Created 3276 | 72 48 440 148 311 279 416 1135 126 301 Parts 177 | 5 9 30 9 27 9 27 39 14 8 Haulers Intercepted 4 | . . 1 . 1 1 1 . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Combat Hostiles Destroyed 60 | . 2 10 4 6 6 6 19 2 5 Melee 22 | . . . . . . . 15 2 5 Guns 35 | . 2 10 4 6 5 4 4 . . Cannons 3 | . . . . . 1 2 . . . Classes Destroyed 12 | 2 2 5 1 . 1 . 1 . . Worker 1 | . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . 1 . 1 1 1 . . . Recycler 2 | 1 . . . . . 1 . . . Watcher 4 | . 1 . . 2 . . . 1 . Swarmer 13 | . 2 4 . 3 . 4 . . . Grunt 23 | . . 4 2 1 3 . 10 1 2 Brawler 1 | . . 1 . . . . . . . Duelist 4 | . . . 1 . . . 3 . . Sentry 11 | . . 1 1 2 1 2 3 . 1 Hunter 3 | . . . . . 2 . 1 . . Programmer 3 | . . . . . . . 2 1 . Thug 1 | . . . . . . . 1 . . Savage 1 | . . . . . . . . . 1 Butcher 1 | . . . . . . . . . 1 Best Kill Streak 7 | 2 2 7 2 3 2 2 5 1 5 Combat Bots Only 7 | . 2 7 2 3 2 2 5 1 5 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Hostile Shots Fired 718 | . 17 45 27 31 107 104 167 24 196 Missed 237 | . 6 14 6 5 39 34 48 4 81 Damage Taken 6483 | . 88 431 475 281 746 580 1940 289 1653 Core 1220 | . 36 67 108 15 117 56 338 19 464 Absorbed by Shields 551 | . . . . . 42 168 341 . . Regen/Repaired (Parts) 119 | . . . . 101 . 18 . . . Core Remaining (%) 84 | 100 85 . 56 97 83 . . . . Volleys Fired 135 | 2 8 26 19 31 25 14 10 . . Largest 3 | 2 2 2 2 2 3 3 3 . . Hottest 193 | 70 70 73 73 74 193 102 102 . . Shots Fired 298 | 4 16 53 35 54 64 42 30 . . Gun 243 | 4 16 53 34 49 39 28 20 . . Cannon 54 | . . . . 5 25 14 10 . . Launcher 1 | . . . 1 . . . . . . Special . | . . . . . . . . . . Kinetic 193 | 2 8 27 19 40 25 42 30 . . Thermal 104 | 2 8 26 15 14 39 . . . . Explosive 1 | . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 3 4 13 9 8 11 8 11 . . Robot Miss Streak 7 | . 3 3 2 3 5 7 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 292 | 3 6 41 25 35 42 25 91 12 12 Core Hits 153 | 3 3 16 7 14 20 28 53 4 5 Critical Kills 2 | . . . . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . . 2 . 1 1 2 10 2 2 Burn 2 | . . 2 . . . . . . . Destroy 3 | . . . . 1 . 2 . . . Blast 2 | . . . . . 1 . 1 . . Impale 13 | . . . . . . . 9 2 2 Melee Attacks 128 | . . . . . . . 94 19 15 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing 110 | . . . . . . . 77 19 14 Sneak Attacks 22 | . . . . . . . 18 . 4 Combat Hostiles 4 | . . . . . . . 4 . . Follow-up Attacks 26 | . . . . . . . 17 4 5 Damage Inflicted 6084 | 34 73 595 363 539 703 562 2288 437 490 Guns 2695 | 34 73 595 346 417 418 443 369 . . Cannons 633 | . . . . 122 285 119 107 . . Explosions 64 | . . . 17 . . . 47 . . Melee 2692 | . . . . . . . 1765 437 490 Ramming . | . . . . . . . . . . Kinetic 2410 | 10 49 372 186 470 285 562 476 . . Thermal 918 | 24 24 223 160 69 418 . . . . Explosive 64 | . . . 17 . . . 47 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2692 | . . . . . . . 1765 437 490 Highest Corruption 5 | . . 5 5 . . . 3 3 3 Average Corruption 3 | . . 5 5 . . . 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 46 | . . 5 9 . . . 17 7 8 Message Errors 16 | . . 2 2 . . . 8 2 2 Matter Fused 7 | . . . 1 . . . 2 2 2 Heat Flow Errors 6 | . . . 2 . . . 3 1 . Energy Discharges 3 | . . . 1 . . . 2 . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 7 | . . 2 2 . . . 2 . 1 Data Loss (major) 3 | . . . . . . . . 2 1 Misfires 2 | . . 1 1 . . . . . . Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 57 | . . . . . . . 22 10 25 Projectiles 11 | . . . . . . . 11 . . Explosions . | . . . . . . . . . . Melee 46 | . . . . . . . 11 10 25 Knockbacks 5 | . . . . . 3 . 2 . . Impact . | . . . . . . . . . . Kinetic 5 | . . . . . 3 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 163 | . . . 8 . . . 155 . . Shots 2 | . . . 1 . . . 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 344 | 30 63 105 344 123 342 30 245 134 304 Average Temperature 81 | 18 28 22 161 33 107 13 80 90 189 Received Heat Transfer 1807 | . . 102 24 81 201 100 519 81 699 Effects 5 | . . . 4 . . . . . 1 Energy Bleed 2 | . . . 2 . . . . . . Interference 1 | . . . 1 . . . . . . Damage (minor) 2 | . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 1 . 1 . . 1 . 1 . . Heat Transferred 2943 | 74 74 814 481 296 1204 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Peak Influence 1174 | 10 117 276 183 146 249 336 1174 822 399 Initial 616 | . 6 49 82 70 62 44 95 616 294 Average 271 | 2 39 170 141 83 137 93 513 717 358 Maximum Alert Level 4 | . . 1 . . 1 1 4 3 1 Low Security (%) 59 | 100 100 61 100 100 80 96 20 . . Level 1 19 | . . 38 . . 19 3 19 . 100 Level 2 9 | . . . . . . . 31 34 . Level 3 10 | . . . . . . . 23 65 . Level 4 1 | . . . . . . . 4 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 1 . . 3 5 . 2 1 Investigation 3 | . . . . . 1 1 . . 1 Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . . 1 . . 2 2 . 1 . Assault 1 | . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Distress Signals 2 | . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 5 16 6 12 10 18 32 13 8 Peak Tracking Total 7 | . 4 6 3 3 3 7 5 4 4 Tactical Retreats 5 | . . 2 1 . 1 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Traps Triggered 15 | . . . . 4 2 1 4 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Machines Disabled 6 | . . . . . 2 . 4 . . Max in Single Turn 2 | . . . . . 2 . 2 . . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . 1 . . Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Machines Accessed 20 | . 1 2 . 2 1 9 1 3 1 Terminals 12 | . 1 1 . 1 1 4 1 2 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 2 . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 54 | . 3 10 . 8 2 23 1 5 2 Successful 29 | . 2 6 . 4 . 13 1 3 . Failed 25 | . 1 4 . 4 2 10 . 2 2 Catastrophic 7 | . 1 1 . 1 . 3 . . 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . 3 2 . 4 . 8 . . . Terminals 26 | . 3 2 . 4 2 9 1 3 2 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . . . 4 . 5 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . 8 . . . 7 . . . Garrison Access 4 | . . . . . . 2 . 2 . Terminal Hacks 5 | . 1 . . . . 1 1 2 . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . 3 . 3 . . . Scan Component 3 | . . . . 1 . 2 . . . Repair 2 | . . . . 1 . 1 . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . 6 . . . 5 . . . Insert Component 6 | . . 3 . . . 3 . . . Analyze 5 | . . 3 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 5 | . 1 . . 1 . 3 . . . Terminals 5 | . 1 . . 1 . 3 . . . Botnet 5 | . 1 . . 1 . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 1 2 . 2 1 8 1 1 1 Full Trace Events 3 | . . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . 1 . 1 . . . Time 52 | . . . . 26 . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 3 . . . Part Schematics Acquired 5 | . . 3 . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . . Allies Hacked 1 | . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Total Allies 15 | . . . 3 . . 3 9 . . Largest Group 9 | . . . 3 2 . 3 9 4 . Highest-Rated Group 261 | . . . 40 24 . 93 261 146 . Highest-Rated Ally 41 | . . . 16 16 . 31 41 41 . Total Orders . | . . . . . . . . . . Ally Attacks 144 | . . . 5 13 . 47 52 27 . Total Damage 3572 | . . . 36 128 . 689 1755 964 . Kills 29 | . . . 1 1 . 5 15 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Turns Passed 5229 | 47 126 611 277 757 584 833 1192 410 392 Spaces Moved 2714 | 33 109 309 117 368 259 413 627 279 200 Core 3 | 3 . . . . . . . . . Treads 1333 | . . 96 117 368 259 413 80 . . Legs 1141 | . . 115 . . . . 547 279 200 Wheels 237 | 30 109 98 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 160 152 155 160 120 120 120 Average Speed 146 | 86 90 125 181 164 167 160 139 120 176 Slowest Speed 330 | 95 90 240 240 240 240 160 330 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 22 26 31 28 9 15 63 11 29 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 3 | . . . . . . . . 3 . Terrain Destroyed 117 | . . . 10 . 29 1 74 3 . Melee 3 | . . . . . . . . 3 . Projectile 1 | . . . . . . 1 . . . AOE 113 | . . . 10 . 29 . 74 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Ext Total 3545 | 44 120 481 147 462 352 555 833 332 219 Wait 399 | . . 120 7 33 50 108 52 29 . Move 2705 | 32 108 308 116 367 258 412 626 278 200 Hop . | . . . . . . . . . . Pick Up 33 | 3 3 7 1 5 3 2 7 . 2 Fast Attach 52 | 6 . 4 1 13 3 3 20 . 2 Attach 18 | 1 . 4 1 1 4 2 1 1 3 Detach 3 | . . 1 . 1 . . . . 1 Swap 45 | . 1 3 2 5 5 8 15 5 1 Drop 55 | . . 8 . 6 4 6 26 5 . Fire 135 | 2 8 26 19 31 25 14 10 . . Melee 91 | . . . . . . . 67 14 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -6/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 15) 111 | -10/Materials | Identified exit to Materials 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 367 | -9/Materials | Destroyed 7 combat bots 644 | -9/Materials | Build established: Scavenger-Mutant 733 | -9/Materials | Discovered new exit (range 13) 784 | -9/Materials | Identified exit to Mines 785 | -9/Materials | Entered Mines 788 | -9/Mines | Assembled infested the area 793 | -9/Mines | Assisted by a Guerilla fighting off Assembled 800 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1002 | -9/Mines | Discovered new exit (range 8) 1060 | -9/Mines | Identified exit to Materials 1062 | -9/Mines | Entered Materials 1062 | -8/Materials | Accompanied by 2 allies 1062 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1468 | -8/Materials | Repaired Lgt. Treads 1795 | -8/Materials | Discovered new exit (range 16) 1817 | -8/Materials | Identified exit to Factory 1819 | -8/Materials | Entered Factory 1819 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2359 | -7/Factory | Discovered new exit (range 16) 2401 | -7/Factory | Identified exit to Factory 2403 | -7/Factory | Entered another Factory area 2403 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2570 | -6/Factory | Build established: Scavenger-Skirmisher 2735 | -6/Factory | Allied Derelicts emerged from ambush trap array 2778 | -6/Factory | Repaired Terrain Scanner 3171 | -6/Factory | Garrison activated, responded to threat 3219 | -6/Factory | Identified exit to Garrison 3236 | -6/Factory | Entered Garrison 3236 | -6/Garrison | Accompanied by 1 ally 3250 | -6/Garrison | Triggered checkpoint 3288 | -6/Garrison | Lost 3 allies 3338 | -6/Garrison | Triggered checkpoint 3614 | -6/Garrison | Triggered checkpoint 3664 | -6/Garrison | Lost 6 parts (1p3n2u) 3713 | -6/Garrison | Garrison Relay disabled 3938 | -6/Garrison | Build established: Scavenger-Assassin 4094 | -6/Garrison | Triggered checkpoint 4116 | -6/Garrison | Triggered checkpoint 4179 | -6/Garrison | Phase Generator disabled 4233 | -6/Garrison | Triggered checkpoint 4238 | -6/Garrison | Triggered checkpoint 4370 | -6/Garrison | Triggered checkpoint 4396 | -6/Garrison | Discovered new exit (range 13) 4428 | -6/Garrison | Entered Factory 4428 | -6/Factory | Accompanied by 4 allies 4503 | -6/Factory | Identified exit to DSF 4567 | -6/Factory | Build established: Scavenger-Gladiator 4778 | -6/Factory | First assault squad dispatched 4833 | -6/Factory | Discovered new exit (range 6) 4838 | -6/Factory | Entered Extension 4876 | -6/Extension | Core integrity fell below 50% 4931 | -6/Extension | Lost 5 parts (1p3n1u) 5191 | -6/Extension | Spotted B-75 Beast 5210 | -6/Extension | Spotted B-75 Beast 5217 | -6/Extension | Core integrity fell below 20% 5230 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05205_ U-05 Engineer builds a Wall. 05213_ K-01 Serf destroyed. 05216_ Knocked back. 05216_ Adv. Actuator Array destroyed. 05217_ U-05 Engineer builds a Wall. 05219_ U-05 Engineer destroyed. 05219_ Knocked back. 05219_ Imp. Light Armor Plating destroyed. 05219_ Acquired 5 matter. 05221_ U-05 Engineer builds a Wall. 05222_ Flexi-carbon Leg destroyed. 05222_ Critical hit (Meltdown: +330). 05222_ Flexi-carbon Leg destroyed. 05222_ Lgt. Angular Momentum Engine destroyed. 05223_ Overheating: Phasing Sabre damaged (-16). 05224_ Adv. Heat Sink destroyed. 05225_ R-10 Processor collects Terrain Scan Processor. 05225_ Knocked back. 05228_ Phasing Sabre destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #??##?##????????????????? | | ?????????????????????### ### ## ##???????????????? | | ?????????????????????#"" "" ""??????????????? | | ?????????????????????# " " Y " ?????????????? | | ?????????????????????# ????????????? | | ?????????????????##### Y ????????????? | | #####################; ???????????? | | R ???????????? | | % ??????????? | | t ??????????? | | BB ??????????? | | BB BB u u ?????????? | | ######################RBB u u #??????????? | | ????????????????????##uu %k #??????????? | | ????????????????????#; #??????????? | | ????????????????????## % @ #??????????? | | ?????????????????????# #??????????? | | ?????????????????????#;####T#"""#######??????????? | | ?????????????????????##????##????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltGammaBuckler Manual? 0 Play Time 00:51:31 Cumulative 70.7 hours Start 2025.03.14 @ 17:09:17 End 2025.03.14 @ 17:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5157cb04-4708-4107-ae00-aafa22cdce53