Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 22:25:37 Player: Jahimaih Green Turtle Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (2652) 2652 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1089) 1089 TOTAL SCORE: 10361 Bonus ------- High Alert Combat Kills 135 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -46 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 67/100 System Corruption 16% Temperature Cool (21) Movement Hovering (90) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Armored Medium Treads Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Gravity Neutralizer Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Makeshift Hover Unit Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Signal Interpreter Improved Salvage Targeting Computer Experimental Targeting Computer Improved Launcher Guidance Computer Improved Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Thermoblaster Makeshift Hammer Makeshift Hammer > --- INVENTORY -------- Drone Bay Mapping Drone Bay Arc Thrower Autogun Improved Remote Datajack [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Launcher Thermoblaster Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . 2 . . 1 1 . . . . . 1 Utility 5 | . . . 2 1 1 . . . . . 1 . Weapon 4 | . . . . 1 . 1 . . . . 1 1 Parts Attached 148 | 8 23 12 27 22 5 6 2 3 14 1 10 15 Power 11 | 1 3 1 3 2 . . . . 1 . . . Engine 7 | 1 3 1 2 . . . . . . . . . Core 4 | . . . 1 2 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 57 | 2 8 8 9 11 1 3 . 1 5 . 2 7 Treads 1 | . . . . . . . . . . . . 1 Leg 8 | 2 . . . . . . . . . . 1 5 Wheel . | . . . . . . . . . . . . . Hover 10 | . 4 . . . . . . . 5 . 1 . Flight 38 | . 4 8 9 11 1 3 . 1 . . . 1 Utility 41 | 3 7 . 10 5 3 . 2 1 3 . 4 3 Device 26 | 2 4 . 5 3 3 . 2 1 . . 3 3 Storage 2 | 1 1 . . . . . . . . . . . Processor 9 | . 2 . 3 1 . . . . 3 . . . Hackware 2 | . . . . 1 . . . . . . 1 . Protection 2 | . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 5 3 5 4 1 3 . 1 5 1 4 5 Energy Gun 12 | 2 4 2 . . . 1 . . 1 . 1 1 Energy Cannon 2 | . . . . . . . . . . . 1 1 Ballistic Gun 13 | . . . 5 4 1 . . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 3 | . 1 1 . . . . . . 1 . . . Special Weapon 2 | . . . . . . 2 . . . . . . Impact Weapon 4 | . . . . . . . . . 3 1 . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 . 1 3 Parts Lost 74 | . 2 5 12 5 . 13 . 8 2 2 10 15 Power 6 | . . 1 2 1 . 1 . . 1 . . . Propulsion 29 | . 1 3 5 2 . 5 . 3 1 2 2 5 Utility 19 | . . . 2 2 . 2 . 4 . . 4 5 Weapon 20 | . 1 1 3 . . 5 . 1 . . 4 5 Highest Loss Streak 12 | . 2 3 4 2 . 10 . 4 2 1 7 12 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 76 | . 98 91 95 91 100 67 58 42 59 67 41 30 Engine 3 | . 13 10 5 . . . . . 2 . . . Core 2 | . . . 2 6 6 2 . . 1 5 2 . Hover 4 | . 3 . . . . . . . 15 15 4 4 Flight 19 | . 20 38 34 29 33 20 17 7 3 . . 1 Device 8 | . 15 11 13 11 13 8 11 10 . . . 3 Processor 16 | . 10 11 13 17 20 17 17 11 12 29 23 12 Hackware 2 | . . . . 2 6 5 5 5 5 5 6 . Protection 2 | . . . 8 3 . . . . . . . . Energy Gun 3 | . 27 18 1 . . . . . . 1 . . Ballistic Gun 6 | . . . 13 17 20 9 . . . . . . Launcher 1 | . . 1 1 . . . . . 3 1 . . Impact Weapon 2 | . . . . . . . . . 12 6 2 . Peak Build Rating 86 | 9 12 16 29 39 47 57 58 58 86 86 56 68 Average Rating 35 | 3 10 12 23 33 45 42 57 39 45 61 39 41 On Entrance 33 | . 7 11 16 29 37 47 48 58 14 86 53 33 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 12 13 10 16 16 17 17 6 7 40 40 24 12 Greatest Support 65 | 20 20 16 17 17 19 33 33 13 60 60 24 65 Greatest Overweight (x) 3 | . 1 . 3 . . 2 . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 5 5 5 5 5 3 5 5 5 5 5 Average Carried 4 | 4 5 4 4 4 4 4 1 3 5 5 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 5 2 3 5 5 5 3 . Class Distribution -------------------- 28% | Scavenger-Sprinter 25% | Mutant 15% | Scavenger-Mutant 10% | Sprinter 8% | Derelict-Mutant 7% | Scavenger-Scout Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 2828 | 260 270 130 1173 335 . 108 214 27 135 79 10 87 Remotely 224 | . . . . . . . 214 10 . . . . Salvage Created 3263 | 30 451 315 1603 347 . . . 30 . 265 73 149 Parts 197 | 3 30 19 105 19 . . . 3 . 10 . 8 Haulers Intercepted 7 | . 2 2 3 . . . . . . . . . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 6 . 8 . . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 65 | . 9 6 31 9 . . . 1 . 5 2 2 Melee 3 | . . . . . . . . . . . 1 2 Guns 52 | . 7 6 27 9 . . . 1 . 2 . . AOE 9 | . 2 . 4 . . . . . . 2 1 . Classes Destroyed 13 | 1 5 3 1 1 . . . . . 1 1 . Worker 3 | . . . 2 1 . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 7 | . 2 2 3 . . . . . . . . . Recycler 4 | . 1 . 3 . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . Watcher 9 | . 3 . 5 1 . . . . . . . . Swarmer 27 | . 3 . 15 7 . . . 1 . 1 . . Grunt 25 | . 6 4 9 1 . . . . . 2 1 2 Duelist 1 | . . . . . . . . . . 1 . . Sentry 9 | . . 2 7 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . Programmer 2 | . . . . 1 . . . . . 1 . . Best Kill Streak 5 | 1 4 4 5 4 . . . 1 . 3 1 2 Combat Bots Only 5 | . 4 2 5 4 . . . 1 . 3 1 2 Max Kills in Single Turn 4 | 1 2 1 4 1 . . . 1 . 2 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . . 2 1 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 834 | . 44 36 138 81 . 123 3 53 6 33 113 204 Missed 314 | . 11 11 44 38 . 59 1 24 1 16 46 63 Damage Taken 9489 | . 347 355 1202 912 . 1163 39 517 237 598 1288 2831 Core 3611 | . 76 77 277 205 . 365 . 244 53 329 678 1307 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 58 | . . . . . . . . . . . 34 24 Regen/Repaired (Parts) 163 | . 15 18 8 122 . . . . . . . . Core Remaining (%) 63 | 100 69 80 49 70 100 . . . . . 41 . Volleys Fired 315 | 1 43 36 156 38 . 7 . 3 2 8 5 16 Largest 3 | 2 2 2 2 3 . 3 . 1 1 2 1 1 Hottest 341 | 80 105 105 50 75 . 75 . 23 81 341 98 69 Shots Fired 526 | 2 79 52 251 94 . 10 . 3 2 11 5 17 Gun 510 | 2 76 50 249 94 . 8 . 3 2 8 1 17 Cannon 4 | . . . . . . . . . . . 4 . Launcher 10 | . 3 2 2 . . . . . . 3 . . Special 2 | . . . . . . 2 . . . . . . Kinetic 358 | . . . 237 94 . 8 . 3 . . 2 14 Thermal 137 | 1 66 50 . . . 2 . . 2 11 2 3 Explosive 7 | . 3 2 2 . . . . . . . . . Electromagnetic 24 | 1 10 . 12 . . . . . . . 1 . Robot Hit Streak 20 | 1 9 11 20 4 . 3 . 2 . 5 3 6 Robot Miss Streak 12 | 1 12 8 6 7 . 1 . 1 2 3 1 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 1 . 4 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 337 | 1 46 41 165 45 . 3 . 2 . 9 5 20 Core Hits 199 | 1 41 38 69 19 . 2 . 2 . 7 6 14 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . . . 1 Critical Strikes 5 | . . . 2 . . . . . . . 1 2 Destroy 3 | . . . 2 . . . . . . . . 1 Blast 1 | . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 27 | . . . . . . . . . . 4 10 13 Impact 14 | . . . . . . . . . . 4 10 . Slashing . | . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . 13 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 1 . 3 Damage Inflicted 6755 | 12 675 611 2994 844 . 88 . 27 46 487 229 742 Guns 5255 | 12 544 468 2765 844 . 67 . 27 46 124 10 348 Cannons 97 | . . . . . . . . . . . 97 . Explosions 864 | . 131 143 229 . . . . . . 308 53 . Melee 487 | . . . . . . . . . . 55 69 363 Ramming 52 | . . . . . . 21 . . . . . 31 Kinetic 3869 | . . . 2575 844 . 67 . 27 . . 64 292 Thermal 1566 | . 497 468 34 . . . . . 46 432 33 56 Explosive 469 | . 131 143 195 . . . . . . . . . Electromagnetic 312 | 12 47 . 190 . . . . . . . 63 . Impact 124 | . . . . . . . . . . 55 69 . Slashing . | . . . . . . . . . . . . . Piercing 363 | . . . . . . . . . . . . 363 Highest Corruption 16 | . . . . 3 . 8 8 8 8 . 4 16 Average Corruption 6 | . . . . 3 . 2 8 8 8 . 4 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . 1 10 4 1 . 3 5 Message Errors 6 | . . . . . . . 2 2 1 . . 1 Matter Fused 2 | . . . . . . . 1 . . . 1 . Heat Flow Errors 5 | . . . . . . . 4 1 . . . . Energy Discharges 4 | . . . . . . 1 1 . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 . . . . Data Loss (major) 2 | . . . . . . . 1 . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 17 | . . . 12 . . . . . . 5 . . Projectiles . | . . . . . . . . . . . . . Explosions 12 | . . . 12 . . . . . . . . . Melee 5 | . . . . . . . . . . 5 . . Knockbacks 2 | . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 65 | . . . 44 . . 10 . . . . . 11 Shots 1 | . . . 1 . . . . . . . . . Rammed 14 | . . . . . . 4 . . . . . 10 Targets Rammed 16 | . . . . . . 4 . . . . . 12 Kicked 2 | . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 859 | 18 314 275 167 170 . 18 250 96 88 859 316 21 Average Temperature 77 | 12 111 83 31 38 . 12 129 60 43 229 105 21 Received Heat Transfer 2267 | . 132 168 414 159 . 33 18 111 30 30 536 636 Effects 19 | . . . . . . . 1 . . 18 . . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 2 . . Damage (major) 7 | . . . . . . . . . . 7 . . Damage (core) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 1 | . . . 1 . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 3 . . . . . . . . 1 1 . Heat Transferred 2535 | . 875 790 50 . . . . . 74 585 50 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 695 | 5 295 375 695 342 173 404 . . . . 268 270 Initial 224 | . 3 74 120 224 158 84 . . . . 152 140 Average 259 | . 169 213 418 209 158 240 . . . . 148 191 Maximum Alert Level 2 | . 1 1 2 1 . 2 . . . . 1 1 Low Security (%) 40 | 100 53 45 1 45 100 45 . . . . 92 62 Level 1 39 | . 46 54 39 54 . 43 . . . . 8 37 Level 2 19 | . . . 58 . . 10 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 1 3 . 4 . . . . 3 1 Investigation 5 | . 1 . 1 1 . 1 . . . . . 1 Extermination 1 | . . . . 1 . . . . . . . . Reinforcement 9 | . 1 1 . 1 . 3 . . . . 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 13 | . 2 2 4 1 . 1 . . 1 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 256 | . 16 14 51 27 . 29 5 21 31 15 26 21 Peak Tracking Total 13 | . 6 5 5 7 . 12 5 9 13 7 12 9 Tactical Retreats 33 | . . 2 4 5 . 5 1 3 1 4 5 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 7 | . . . 2 1 . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . 9 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 7 | . 2 1 . 1 . . . . . . 3 . Max in Single Turn 1 | . 1 1 . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 57 | . 10 9 10 14 1 5 . 1 4 1 1 1 Terminals 34 | . 7 7 6 7 1 2 . 1 . 1 1 1 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 8 | . 1 1 2 3 . 1 . . . . . . Recycling Units 6 | . 2 . . 3 . 1 . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 133 | . 24 26 29 30 3 5 . 1 8 1 1 5 Successful 74 | . 9 15 17 18 2 . . 1 8 1 1 2 Failed 59 | . 15 11 12 12 1 5 . . . . . 3 Catastrophic 12 | . 2 2 3 3 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 11 8 9 4 1 2 . . 3 . . 1 Terminals 85 | . 19 21 20 12 3 2 . 1 . 1 1 5 Fabricators 3 | . . . . 3 . . . . . . . . Repair Stations 22 | . 2 3 5 11 . 1 . . . . . . Recycling Units 8 | . 3 . . 4 . 1 . . . . . . Scanalyzers 6 | . . 2 4 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 46 | . 4 11 10 6 2 . . 1 8 1 1 2 Record 15 | . . 1 1 2 . . . 1 7 1 . 2 Prototype ID Bank 4 | . 1 2 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 10 | . 1 3 4 2 . . . . . . . . Unreport Threat 4 | . . 1 2 1 . . . . . . . . Locate Traps 4 | . 1 1 1 . 1 . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 15 | . 2 2 3 8 . . . . . . . . Scan Component 8 | . 1 1 2 4 . . . . . . . . Repair 7 | . 1 1 1 4 . . . . . . . . Recycling Unit Hacks 5 | . 3 . . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . . . . Scanalyzer 6 | . . 2 4 . . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 46 | . 9 7 10 13 1 5 . . . . . 1 Full Trace Events 4 | . 2 . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . Parts Built 1 | . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . . . . Parts Repaired 6 | . 1 1 1 3 . . . . . . . . Time 236 | . 26 32 26 152 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . 10 . . 3 . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total Allies 3 | . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . 10 . Total Damage 158 | . . . . . . . . . . . 158 . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . . Drone Launches 3 | . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 6116 | 130 508 359 1316 786 105 391 346 185 727 679 375 209 Spaces Moved 9942 | 96 706 449 1732 1592 410 1147 756 421 1325 607 507 194 Core 454 | 11 . . 19 . . 69 . 31 . . 245 79 Treads . | . . . . . . . . . . . . . Legs 145 | 85 45 . . . . . . . . . 10 5 Wheels . | . . . . . . . . . . . . . Hover 1729 | . 29 . . . . . . . 832 607 252 9 Flight 7614 | . 632 449 1713 1592 410 1078 756 390 493 . . 101 Fastest Speed 23 | 50 32 26 26 26 23 23 35 35 35 50 50 40 Average Speed 38 | 111 39 26 29 26 23 28 44 41 49 57 59 48 Slowest Speed 200 | 120 120 34 200 29 23 150 45 100 132 126 150 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 62 | . 5 5 21 5 . 14 . . 12 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 7 95 41 70 32 7 33 81 59 95 74 17 3 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . 2 3 . 2 . . Spaces Dug 5 | . . . . . . . . . . . 5 . Terrain Destroyed 62 | . 6 9 15 22 . . . . . 3 5 2 Melee 5 | . . . . . . . . . . . 5 . Projectile 2 | . . . . . . . . . . . . 2 AOE 55 | . 6 9 15 22 . . . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Total 11752 | 117 855 626 2318 1900 420 1194 761 430 1370 927 565 269 Wait 1206 | . 57 128 378 231 . 32 1 . 41 304 24 10 Move 9817 | 95 695 439 1690 1582 409 1121 755 420 1306 606 505 194 Hop 50 | . 5 4 20 4 . 11 . . 6 . . . Pick Up 106 | 12 14 5 27 12 4 8 3 3 . . 7 11 Fast Attach 35 | . 5 4 5 2 . . . 1 14 1 1 2 Attach 83 | 8 7 5 13 14 4 6 2 2 . . 9 13 Detach 7 | 1 . 1 . 3 1 . . 1 . . . . Swap 30 | . 11 3 9 6 1 . . . . . . . Drop 63 | . 18 1 20 8 1 5 . . 1 5 3 1 Fire 315 | 1 43 36 156 38 . 7 . 3 2 8 5 16 Melee 23 | . . . . . . . . . . 3 10 10 Ram 14 | . . . . . . 4 . . . . . 10 Kick 2 | . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Repaired Lgt. Ion Engine 452 | -10/Materials | Discovered new exit (range 8) 489 | -10/Materials | Identified exit to Materials 517 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Identified exit to Mines 534 | -10/Materials | Discovered exit to Materials (range 10) 596 | -10/Materials | Build established: Sprinter 603 | -10/Materials | Discovered exit to Materials (range 11) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x2 689 | -9/Materials | Repaired VTOL Module 919 | -9/Materials | Discovered new exit (range 16) 931 | -9/Materials | Lost 3 parts (3n) 947 | -9/Materials | Identified exit to Mines 994 | -9/Materials | Discovered new exit (range 15) 994 | -9/Materials | Discovered exit to Mines (range 12) 997 | -9/Materials | Identified exit to Materials 998 | -9/Materials | Entered another Materials area 998 | -8/Materials | Evolved 2 slots: Utility x2 1320 | -8/Materials | Lost 3 parts (1p1n1w) 1464 | -8/Materials | Repaired Flight Unit 1818 | -8/Materials | Lost 4 parts (1n1u2w) 1948 | -8/Materials | Build established: Scavenger-Sprinter 1969 | -8/Materials | Discovered new exit (range 15) 1973 | -8/Materials | Identified exit to Factory 1981 | -8/Materials | Discovered new exit (range 9) 2016 | -8/Materials | Identified exit to Storage 2212 | -8/Materials | Core integrity fell below 50% 2314 | -8/Materials | Entered Factory 2314 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2359 | -7/Factory | Repaired Minigun 2421 | -7/Factory | Repaired Enh. Autogun 2470 | -7/Factory | Repaired VTOL Module 2604 | -7/Factory | Fabricated Enh. Autogun (x1) 2976 | -7/Factory | Discovered new exit (range 15) 2984 | -7/Factory | Identified exit to Factory 3100 | -7/Factory | Entered another Factory area 3100 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -6/Factory | Discovered new exit (range 13) 3129 | -6/Factory | Identified exit to Factory 3205 | -6/Factory | Entered another Factory area 3205 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3289 | -5/Factory | Discovered new exit (range 15) 3294 | -5/Factory | Identified exit to Upper Caves 3489 | -5/Factory | Lost 10 parts (1p5n1u3w) 3587 | -5/Factory | Lost 3 parts (1u2w) 3588 | -5/Factory | Discovered exit to Upper Caves (range 15) 3596 | -5/Factory | Entered Upper Caves 3770 | -5/Upper Caves | Build established: Mutant 3872 | -5/Upper Caves | Encountered a Warlord checkpoint 3925 | -5/Upper Caves | Discovered new exit (range 11) 3933 | -5/Upper Caves | Identified exit to Upper Caves 3942 | -5/Upper Caves | Entered another Upper Caves area 3957 | -5/Upper Caves | Learned location of Warlord (-5) 4086 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4089 | -5/Upper Caves | Core integrity fell below 50% 4124 | -5/Upper Caves | Discovered new exit (range 12) 4127 | -5/Upper Caves | Identified exit to Warlord 4127 | -5/Upper Caves | Entered Warlord 4139 | -5/Warlord | System corruption cleaned by Quarantine Array 4155 | -5/Warlord | Lost 4 parts (1n2u1w) 4270 | -5/Warlord | Met Warlord 4295 | -5/Warlord | Warlord's base attacked by MAIN.C 4608 | -5/Warlord | Build established: Derelict-Mutant 4645 | -5/Warlord | Warlord forces counterattacked 4679 | -5/Warlord | Spotted Striker 4685 | -5/Warlord | Spotted Executioner 4732 | -5/Warlord | Spotted Executioner 4736 | -5/Warlord | Lost 3 allies 4768 | -5/Warlord | Discovered new exit (range 15) 4774 | -5/Warlord | Identified exit to Proximity Caves 4784 | -5/Warlord | Lost 8 allies 4798 | -5/Warlord | Spotted Executioner 4849 | -5/Warlord | Found Prototype Processor 4849 | -5/Warlord | Identified Exp. Targeting Computer 4854 | -5/Warlord | Entered Proximity Caves 4855 | -4/Proximity Caves | Spotted B-86 Titan 4864 | -4/Proximity Caves | Lost 9 allies 4993 | -4/Proximity Caves | Core integrity fell below 20% 5041 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5135 | -4/Proximity Caves | Build established: Scavenger-Mutant 5205 | -4/Proximity Caves | Discovered new exit (range 13) 5261 | -4/Proximity Caves | Spotter reported a threat 5448 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5532 | -4/Proximity Caves | Identified exit to Factory 5533 | -4/Proximity Caves | Entered Factory 5533 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5601 | -4/Factory | Allied Derelicts emerged from ambush trap array 5710 | -4/Factory | Crushed by falling debris 5741 | -4/Factory | Lost 3 parts (2n1u) 5750 | -4/Factory | Spotted B-86 Titan 5829 | -4/Factory | Core integrity fell below 50% 5847 | -4/Factory | Lost 7 parts (3u4w) 5906 | -4/Factory | Discovered new exit (range 4) 5907 | -4/Factory | Identified exit to Research 5908 | -4/Factory | Entered Research 5908 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 5909 | -3/Research | Identified exit to Armory 6030 | -3/Research | System corruption reached 10% 6043 | -3/Research | Core integrity fell below 50% 6056 | -3/Research | Build established: Mutant 6072 | -3/Research | Lost 12 parts (4n4u4w) 6094 | -3/Research | Core integrity fell below 20% 6117 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06089_ Slug penetrates Wall. 06091_ IXBDC&CGY:WV8 F X#H 06091_ Slug penetrates Wall. 06101_ Slug penetrates G-67 Veteran. 06104_ Penetrated by Slug. 06105_ Slug penetrates G-67 Veteran. 06105_ G-67 Veteran suffers critical hit (Destroy). 06105_ Destroyed Lgt. Antimatter Reactor. 06107_ Slug penetrates Y-72 Warden. 06107_ Imp. VSS Leg destroyed. 06109_ Slug penetrates G-67 Veteran. 06109_ Slug penetrates Wall. 06110_ Penetrated by Slug. 06113_ Slug penetrates G-67 Veteran. 06114_ Enh. Coil Gun destroyed. 06115_ Slammed into G-67 Veteran. 06116_ G-67 Veteran knocked back. 06116_ Penetrated by Slug. 06117_ Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????#???????????????????# | | ??????????????????????????? ???????????????????# | | ??????????????????????????? ???????????????????# | | ??????????????????????????? ???????????????????# | | ??????????????????????????? ???????????????????# | | ??????????????????????????# #??????????????????# | | ??????????????????????????# #??????????????????# | | ??????????????????????????# #??????????????????# | | ?????????????????????###### #??????????????????# | | ?????????????????????# |!# #??????#+#?????????### | | ?????????????????????# R# #??????# ########???## | | ?????????????????????# R# #??????# ## ##### | | ?????????????????????# # ######## ## | | ?????????????????????# g Y | | ?????????????????????# ############# | | ?????????????????????# g@#???????????# ##### | | ?????????????????????# #???????????#######???## | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 25 Evasion (%) 73 Targeting Accuracy 12 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 8 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Pulse Rifle | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Knowing Is Half The Battle Prolific Hacker Use The Force Challenges ------------ None Game ------ Seed SwarmPhysicsAxe Manual? 0 Play Time 03:10:30 Cumulative 26.7 hours Start 2024.10.16 @ 18:50:08 End 2024.10.18 @ 22:25:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffff2a54-8482-4491-8cf0-2d56d815b38f