Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 23:18:45 Player: YBOUZL Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3189) 3189 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7144 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 96/100 System Corruption 15% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Target Analyzer > --- WEAPON (5) ------- Mini Assault Cannon > --- INVENTORY (25) --- Coolant Injector Large Storage Unit Improved Signal Interpreter Melee Analysis Suite High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Terrain Scanner > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Flak Cannon Long-range Missile Launcher Scythe > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Light Fission Core Light Fission Core Aluminum Leg Makeshift Leg Improved VSS Leg Cryofiber Web Coolant Injector Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Target Analyzer Particle Charger Improved Utility Shielding Improved Heavy Armor Plating Force Field Shock Rifle High-powered Shock Rifle Heavy Laser Gauss Rifle Mini Assault Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Improved Utility Shielding Weapon Scythe Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 1 1 . . Utility 2 | . . . . 1 . 1 . Weapon 3 | . . . 1 . 1 1 . Parts Attached 104 | 6 . 3 8 27 14 25 21 Power 12 | 1 . . 1 2 2 2 4 Engine 6 | 1 . . 1 1 1 . 2 Core 6 | . . . . 1 1 2 2 Reactor . | . . . . . . . . Propulsion 32 | 2 . . 2 12 3 10 3 Treads 3 | . . . 2 1 . . . Leg 28 | 2 . . . 10 3 10 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . 1 . . . Utility 22 | 1 . 2 1 4 3 5 6 Device 12 | . . 1 . 3 2 3 3 Storage 4 | 1 . 1 1 . 1 . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 4 | . . . . 1 . 1 2 Artifact . | . . . . . . . . Weapon 38 | 2 . 1 4 9 6 8 8 Energy Gun 15 | 1 . . 2 4 5 . 3 Energy Cannon 3 | . . . . 2 . 1 . Ballistic Gun 11 | 1 . . 1 2 1 4 2 Ballistic Cannon 3 | . . . . . . 2 1 Launcher 5 | . . 1 1 . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . 1 Parts Lost 60 | . . . 4 8 5 16 27 Power 7 | . . . . 1 1 1 4 Propulsion 17 | . . . 1 4 2 4 6 Utility 14 | . . . 1 1 . 4 8 Weapon 22 | . . . 2 2 2 7 9 Highest Loss Streak 16 | . . . 3 2 2 5 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 85 98 80 87 90 93 71 Engine 4 | . 14 14 11 3 1 3 1 Core 3 | . . . . 5 5 2 3 Treads 1 | . . . 5 3 . . . Leg 24 | . 28 28 14 21 29 27 20 Device 9 | . . 12 6 9 9 11 7 Storage 8 | . 14 14 11 9 7 6 6 Processor 1 | . . . . . . 4 4 Protection 3 | . . . . 7 4 2 1 Energy Gun 10 | . 14 14 16 8 22 4 4 Energy Cannon 2 | . . . . 7 . 1 . Ballistic Gun 7 | . 14 1 8 6 . 12 7 Ballistic Cannon 2 | . . . . . . 5 4 Launcher 1 | . . 12 5 . . . 3 Slashing Weapon 4 | . . . . 4 7 6 2 Peak Build Rating 66 | 6 6 16 17 38 45 65 66 Average Rating 36 | 3 6 15 13 23 41 55 50 On Entrance 22 | . 6 6 16 10 35 45 65 Naked Turns . | . . . . . . . . Heaviest Build 127 | 14 14 22 34 44 105 118 127 Greatest Support 85 | 20 20 20 40 62 67 85 85 Greatest Overweight (x) 29 | 2 . 1 3 2 1 2 29 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 8 10 15 15 25 25 25 Average Capacity 18 | 6 8 9 13 15 17 25 25 Most Carried 25 | 5 3 6 15 15 19 25 25 Average Carried 14 | 2 2 4 10 13 14 21 15 Final Capacity 25 | 8 8 10 15 15 25 25 25 Final Carried 25 | 2 3 6 14 12 19 25 5 Class Distribution -------------------- 27% | Scavenger-Tank 18% | Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 2031 | 199 . 59 296 468 100 583 326 Remotely . | . . . . . . . . Salvage Created 3505 | . . 71 392 1167 761 745 369 Parts 217 | . . 8 28 61 58 52 10 Haulers Intercepted 4 | . . . 1 3 . . . Recyclers Shooed 5 | . . . . 2 . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 72 | . . 5 9 18 13 16 11 Melee 9 | . . . . 3 . 6 . Guns 37 | . . 2 6 8 11 6 4 Cannons 12 | . . . . 6 . 4 2 AOE 13 | . . 3 3 . 2 . 5 Classes Destroyed 14 | . . 3 4 2 1 3 1 Worker 3 | . . . 1 1 1 . . Builder 7 | . . 1 . 1 4 1 . Hauler 4 | . . . 1 3 . . . Recycler 2 | . . . . 1 1 . . Mechanic 1 | . . . . . . 1 . Operator 1 | . . . . . . 1 . Watcher 5 | . . . 1 2 . 2 . Swarmer 22 | . . 3 3 3 4 4 5 Grunt 20 | . . 2 1 9 5 2 1 Brawler 2 | . . . . . . . 2 Duelist 3 | . . . . . 1 . 2 Sentry 17 | . . . 5 5 2 4 1 Hunter 5 | . . . . 1 1 3 . Programmer 3 | . . . . . . 3 . Best Kill Streak 11 | . . 3 3 3 11 4 6 Combat Bots Only 6 | . . 2 3 3 6 4 6 Max Kills in Single Turn 4 | . . 2 2 1 2 2 4 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . 2 1 . 2 . 2 Melee 1 | . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 993 | . 6 16 51 142 101 347 330 Missed 313 | . 4 3 19 39 37 106 105 Damage Taken 9684 | . 20 179 413 1842 792 2703 3735 Core 1524 | . . 48 54 513 56 293 560 Absorbed by Shields 70 | . . . . . . . 70 Redirected to Shielding 106 | . . . . 37 9 . 60 Core Remaining (%) 72 | 100 . 80 86 6 92 . . Volleys Fired 204 | . . 9 30 78 23 40 24 Largest 4 | . . 2 3 3 3 4 4 Hottest 207 | . . 73 126 140 185 207 207 Shots Fired 564 | . . 15 67 196 69 159 58 Gun 426 | . . 9 60 136 69 114 38 Cannon 119 | . . . . 60 . 45 14 Launcher 19 | . . 6 7 . . . 6 Special . | . . . . . . . . Kinetic 231 | . . . 22 61 . 114 34 Thermal 270 | . . . 30 131 57 41 11 Explosive 19 | . . 6 7 . . . 6 Electromagnetic 44 | . . 9 8 4 12 4 7 Robot Hit Streak 13 | . . 3 13 12 10 9 5 Robot Miss Streak 7 | . . 1 3 5 3 7 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . . . 2 . 4 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 381 | . . 6 42 126 48 128 31 Core Hits 199 | . . 8 19 43 36 72 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 15 | . . . 2 7 3 3 . Burn 10 | . . . 2 5 3 . . Destroy 1 | . . . . 1 . . . Sever 4 | . . . . 1 . 3 . Melee Attacks 42 | . . . . 11 . 31 . Impact . | . . . . . . . . Slashing 42 | . . . . 11 . 31 . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 5 . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8761 | . . 427 841 2338 1014 2883 1258 Guns 4504 | . . 69 482 1202 949 1421 381 Cannons 1496 | . . . . 667 . 625 204 Explosions 1447 | . . 358 359 . 65 . 665 Melee 1306 | . . . . 469 . 837 . Ramming 8 | . . . . . . . 8 Kinetic 2427 | . . . 176 287 . 1572 392 Thermal 3200 | . . . 241 1560 851 453 95 Explosive 1382 | . . 358 359 . . . 665 Electromagnetic 438 | . . 69 65 22 163 21 98 Impact . | . . . . . . . . Slashing 1306 | . . . . 469 . 837 . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 1 1 5 15 Average Corruption 3 | . . . . 1 1 2 9 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . 1 1 20 18 Message Errors 9 | . . . . . . 7 2 Matter Fused 13 | . . . . . . 5 8 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 4 | . . . . . . 2 2 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 3 | . . . . . 1 1 1 Data Loss (major) 1 | . . . . . . . 1 Misfires 3 | . . . . 1 . 2 . Overload Shots . | . . . . . . . . Overflow Damage 131 | . . . 2 96 . 33 . Projectiles 7 | . . . . 7 . . . Explosions 2 | . . . 2 . . . . Melee 122 | . . . . 89 . 33 . Knockbacks 10 | . . . . . . 8 2 Impact . | . . . . . . . . Kinetic 10 | . . . . . . 8 2 Secondary . | . . . . . . . . Self-Inflicted Damage 171 | . . 14 17 . 63 . 77 Shots 6 | . . 1 1 . 2 . 2 Rammed . | . . . . . . . . Targets Rammed 5 | . . . . . . . 5 Kicked 5 | . . . . . . . 5 Crushed . | . . . . . . . . Highest Temperature 705 | . . 138 198 705 289 223 317 Average Temperature 138 | . . 69 52 224 101 49 94 Received Heat Transfer 2179 | . 6 78 93 576 294 450 682 Effects 29 | . . . . 26 . . 3 Shutdowns 8 | . . . . 8 . . . Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . . 2 . . 2 Matter Decay 4 | . . . . 4 . . . Short Circuit 5 | . . . . 4 . . 1 Damage (minor) 1 | . . . . 1 . . . Damage (major) 1 | . . . . 1 . . . Damage (core) 4 | . . . . 4 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 12 | . . . 1 4 6 . 1 Heat Transferred 7326 | . . . 851 3626 1850 814 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Peak Influence 337 | . 15 180 337 239 324 224 . Initial 103 | . . 5 . 59 103 84 . Average 108 | . 4 82 191 85 190 74 . Maximum Alert Level 1 | . . . 1 1 1 1 . Low Security (%) 86 | 100 100 100 51 98 56 96 . Level 1 13 | . . . 48 1 43 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 1 3 4 4 . Investigation 2 | . . . . 2 . . . Extermination 4 | . . . . . 1 3 . Reinforcement 4 | . 1 . 1 1 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 5 | . 1 . 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 6 6 12 31 17 23 18 Peak Tracking Total 10 | . 6 3 4 6 5 4 10 Tactical Retreats 8 | . . 1 . 3 1 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 4 | . . . . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 5 | . . . 1 1 2 1 . Max in Single Turn 2 | . . . 1 1 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 11 | . 2 . 1 6 1 1 . Terminals 9 | . 1 . 1 5 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 2 . 5 14 2 3 . Successful 16 | . 2 . 4 8 1 1 . Failed 10 | . . . 1 6 1 2 . Catastrophic 2 | . . . 1 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 23 | . 1 . 5 12 2 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . 4 6 1 1 . Record 7 | . . . 4 2 . 1 . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Alert Level 4 | . 1 . . 3 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 1 3 . 1 . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 5562 | 64 90 447 522 1451 850 1582 556 Spaces Moved 2544 | 48 75 243 223 668 501 609 177 Core 25 | 23 . . . . . . 2 Treads 181 | . . . 85 96 . . . Legs 2338 | 25 75 243 138 572 501 609 175 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 188 200 Average Speed 170 | 108 120 149 174 162 142 201 235 Slowest Speed 1500 | 150 120 190 330 320 205 292 1500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 19 67 28 39 16 17 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 177 | . . 50 51 . . 3 73 Melee . | . . . . . . . . Projectile 5 | . . . . . . 3 2 AOE 172 | . . 50 51 . . . 71 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 3281 | 59 75 313 294 865 592 818 265 Wait 253 | . . 54 20 42 24 82 31 Move 2537 | 47 74 242 222 667 500 608 177 Hop . | . . . . . . . . Pick Up 92 | 6 1 4 12 19 21 27 2 Fast Attach 15 | 2 . 1 . 11 . 1 . Attach 73 | 4 . 1 5 13 10 19 21 Detach 2 | . . . 1 . . . 1 Swap 16 | . . 1 3 3 4 5 . Drop 39 | . . 1 1 21 10 5 1 Fire 204 | . . 9 30 78 23 40 24 Melee 42 | . . . . 11 . 31 . Ram . | . . . . . . . . Kick 5 | . . . . . . . 5 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . . . . 3 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 13) 65 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 14) 155 | -10/Materials | Entered Mines 162 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 190 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 193 | -10/Mines | Found Prototype Device 194 | -10/Mines | Identified Exp. Sensor Array 309 | -10/Mines | Build established: Mutant 321 | -10/Mines | Learned Materials emergency access door positions 580 | -10/Mines | Discovered new exit (range 14) 602 | -10/Mines | Entered Materials 602 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 981 | -9/Materials | Lost 3 parts (1n1u1w) 1097 | -9/Materials | Discovered new exit (range 16) 1124 | -9/Materials | Entered another Materials area 1124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -8/Materials | Core integrity fell below 50% 1627 | -8/Materials | Build established: Tank 1651 | -8/Materials | Core integrity fell below 20% 2233 | -8/Materials | Build established: Scavenger-Mutant 2538 | -8/Materials | Discovered new exit (range 4) 2575 | -8/Materials | Entered Factory 2575 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2867 | -7/Factory | Build established: Scavenger-Tank 2943 | -7/Factory | Garrison activated, responded to threat 3400 | -7/Factory | Discovered new exit (range 12) 3425 | -7/Factory | Entered another Factory area 3425 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3447 | -6/Factory | Build established: Scavenger-Gunner 3588 | -6/Factory | Lost 3 parts (1u2w) 3835 | -6/Factory | Build established: Scavenger-Tank 4372 | -6/Factory | Lost 5 parts (1n4w) 4534 | -6/Factory | Lost 3 parts (1p1n1u) 4654 | -6/Factory | Build established: Scavenger-Skirmisher 4966 | -6/Factory | Discovered new exit (range 4) 5007 | -6/Factory | Entered Lower Caves 5015 | -6/Lower Caves | Encountered a Warlord checkpoint 5229 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5278 | -6/Lower Caves | System corruption reached 10% 5292 | -6/Lower Caves | Core integrity fell below 50% 5382 | -6/Lower Caves | Lost 16 parts (2p3n5u6w) 5437 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 5495 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5548 | -6/Lower Caves | Core integrity fell below 20% 5563 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- data lost. 05484_ Slug penetrates Wall. 05490_ System corrupted: Matter fused (-1). 05495_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05498_ Gauss Rifle destroyed. 05498_ Imp. Deuterium Engine destroyed. 05504_ Hvy. Laser destroyed. 05506_ System corrupted: Energy discharge (-30). 05522_ S-27 Virus destroyed. 05524_ Acquired 14 matter. 05528_ System corrupted: Matter fused (-8). 05533_ Imp. VSS Leg destroyed. 05536_ Imp. Utility Shielding destroyed. 05537_ VTOL Module fries itself beyond repair. 05546_ Particle Charger destroyed. 05549_ System corrupted: Heat flow error (+171). 05549_ Critical hit (Burn: +37). 05549_ Lgt. Armored Exoskeleton destroyed. 05549_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####???##????????????????????????? | | ????????????????? ### ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????# ?????????????????????????? | | ??????????????????## #?????????????????????????? | | ?????????????????## % #?????????????????????????? | | ????????????###### ######????????????????????? | | ????????????# ##Y ##???????????????????? | | ????????? ??# @ #???????????????????? | | ???????? #?## ##???????????????????? | | ???????? ###g #????????????????????? | | ????????? #????????????????????? | | ????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? ### #????????????????????? | | ??????????? ???### #????????????????????? | | ???????????#######??????# #????#???????????????? | | ????????????????????????# #??#?????????????????? | | ????????????????????????## #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ??????????????????????#### #????????????????????? | | ??????????????????????# #???????????????????#? | | ??????????????????????# #????#???????????????? | | ??????????????????????## #??????????#?????????? | | ???????????????????????# ##???#???????????????? | | ????????????????####?### ##????##########???## | | ?????????? ????## ### ###### ##### | | ??????????????## ## | | ???????????????# ## | | ???????????????# # #### | | ?????????? ??### # # #### ### | | ?#??????????##" ## ##?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Novice Programmer Challenges ------------ None Game ------ Seed StormLightpackChainsword Manual? 0 Play Time 01:03:22 Cumulative 14.0 hours Start 2024.08.06 @ 09:22:02 End 2024.08.06 @ 23:18:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 589dd819-3d91-4715-b4d6-3f2976407330