Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 21:32:53 Player: Dewz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (67) 335 Value Destroyed (2251) 2251 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1430) 1430 TOTAL SCORE: 8596 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 790 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 12/300 Energy 50/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -6/DSF Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Hacking Suite > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Carbon-fiber Leg Carbon-fiber Leg Gyrokinetic Inverter Gyrokinetic Inverter Improved Targeting Computer Reaction Control System Improved Dynamic Insulation System Heavy Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Terrain Scanner Layered Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Antimatter Reactor Carbon-fiber Leg Improved Targeting Computer Reaction Control System Improved Dynamic Insulation System Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Grenade Launcher [Rating: 57] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . Power 2 | . . . . . 1 . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 109 | 6 1 4 5 44 12 12 2 . 4 2 5 12 Power 13 | 1 . . 1 5 1 1 . . 1 . 1 2 Engine 9 | 1 . . 1 5 1 1 . . . . . . Core 3 | . . . . . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 27 | 2 . . 2 10 3 4 . . . . 1 5 Treads 5 | 2 . . 2 1 . . . . . . . . Leg 17 | . . . . 9 3 4 . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . 1 Utility 36 | 1 1 2 2 12 6 5 2 . 2 . 1 2 Device 27 | . 1 2 1 11 4 3 2 . 1 . . 2 Storage 2 | 1 . . . . 1 . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . 1 . Protection 6 | . . . 1 1 1 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 . 2 . 17 2 2 . . 1 2 2 3 Energy Gun 11 | . . . . 11 . . . . . . . . Energy Cannon 6 | . . . . 1 . 2 . . 1 1 . 1 Ballistic Gun 7 | 2 . 1 . 3 . . . . . 1 . . Ballistic Cannon 5 | . . . . . 2 . . . . . 2 1 Launcher 2 | . . . . 1 . . . . . . . 1 Special Weapon 2 | . . 1 . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 3 . . . . . . 1 . Parts Lost 46 | . . 1 2 15 3 7 . . . . . 18 Power 8 | . . . 1 1 . 1 . . . . . 5 Propulsion 14 | . . . 1 4 . 3 . . . . . 6 Utility 16 | . . 1 . 4 2 3 . . . . . 6 Weapon 8 | . . . . 6 1 . . . . . . 1 Highest Loss Streak 18 | . . 1 1 7 2 7 . . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 96 80 87 96 90 99 100 100 100 100 58 Engine 12 | . 14 14 10 10 18 12 15 15 13 7 6 3 Core 1 | . . . . . . . . . 1 7 13 4 Treads 5 | . 28 28 24 10 . . . . . . . . Leg 22 | . . . . 17 27 29 30 30 30 30 26 8 Device 21 | . 12 25 18 24 21 19 22 23 23 23 20 10 Storage 4 | . 14 . . . 4 7 7 7 7 7 6 6 Protection 5 | . . . 5 3 8 4 7 7 7 7 6 1 Energy Gun 3 | . . . . 12 5 . . . . . . . Energy Cannon 6 | . . . . . . 3 15 15 15 15 1 . Ballistic Gun 4 | . 28 25 22 6 . . . . . . . . Ballistic Cannon 2 | . . . . . 10 11 . . . . 11 8 Peak Build Rating 57 | 6 7 18 21 25 39 44 46 46 46 47 57 57 Average Rating 33 | 4 6 13 18 17 34 39 44 46 45 46 56 38 On Entrance 30 | . 6 7 17 21 24 39 43 46 46 46 46 57 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 12 13 12 17 31 49 50 47 47 49 49 54 46 Greatest Support 80 | 40 40 40 60 63 60 80 75 75 75 75 77 77 Greatest Overweight (x) 5 | . . . . 1 . . . . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 5 5 5 7 10 10 10 10 10 10 10 Most Carried 10 | . 4 5 4 5 7 9 10 10 10 10 9 10 Average Carried 6 | . . 4 4 3 4 6 8 10 9 9 8 9 Final Capacity 10 | 8 8 5 5 5 10 10 10 10 10 10 10 10 Final Carried 10 | . 4 5 4 5 7 7 10 10 9 9 9 9 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Matter Collected 1855 | 197 91 69 165 481 375 357 30 . 40 20 . 30 Remotely . | . . . . . . . . . . . . . Salvage Created 2265 | . 92 60 194 1206 528 72 . . . . . 113 Parts 132 | . 5 . 13 67 38 1 . . . . . 8 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 31 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Combat Hostiles Destroyed 65 | . 2 5 5 30 15 3 . . . . . 5 Guns 34 | . 2 5 5 19 3 . . . . . . . Cannons 18 | . . . . . 10 3 . . . . . 5 AOE 11 | . . . . 9 2 . . . . . . . Classes Destroyed 10 | . 1 1 1 4 3 . . . . . . . Builder 3 | . . . . . 3 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Watcher 3 | . . . . . 3 . . . . . . . Swarmer 15 | . . . . 5 6 1 . . . . . 3 Grunt 29 | . 2 . 3 16 6 . . . . . . 2 Brawler 1 | . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 11 | . . . 2 7 2 . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 6 | . 2 4 1 6 6 2 . . . . . 4 Combat Bots Only 6 | . 2 4 1 6 4 2 . . . . . 4 Max Kills in Single Turn 3 | . 1 2 1 3 2 1 . . . . . 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . Exploded 3 | . . . . 3 2 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Hostile Shots Fired 626 | . 7 18 53 175 99 72 . . 31 3 . 168 Missed 195 | . 1 5 15 53 35 18 . . 16 2 . 50 Damage Taken 7123 | . 65 158 527 1605 876 795 . . 222 32 . 2843 Core 1312 | . 10 22 23 171 126 36 . . 62 . . 862 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 67 | . . . . . . . 50 . 17 . . . Core Remaining (%) 80 | 100 . 87 . 51 77 . . . . 86 . . Volleys Fired 222 | . 9 8 30 76 46 20 . . 4 . . 29 Largest 2 | . 2 2 2 2 2 2 . . 2 . . 2 Hottest 130 | . 40 53 53 112 96 96 . . 130 . . 96 Shots Fired 383 | . 18 16 60 124 77 40 . . 8 . . 40 Gun 240 | . 18 16 60 121 25 . . . . . . . Cannon 136 | . . . . . 52 40 . . 8 . . 36 Launcher 7 | . . . . 3 . . . . . . . 4 Special . | . . . . . . . . . . . . . Kinetic 239 | . 18 16 60 22 52 40 . . . . . 31 Thermal 99 | . . . . 86 . . . . 8 . . 5 Explosive 7 | . . . . 3 . . . . . . . 4 Electromagnetic 38 | . . . . 13 25 . . . . . . . Robot Hit Streak 13 | . 3 5 13 10 10 4 . . 2 . . 5 Robot Miss Streak 6 | . 2 2 2 5 6 5 . . 4 . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 7 | . . 1 . 5 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . Shots Hit Robots 242 | . 11 9 46 82 48 19 . . 3 . . 24 Core Hits 119 | . 6 8 12 47 31 5 . . . . . 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 14 | . . . . 4 5 4 . . . . . 1 Burn 4 | . . . . 4 . . . . . . . . Blast 10 | . . . . . 5 4 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5663 | . 98 143 696 2070 1319 407 . . 113 . . 817 Guns 2644 | . 98 143 696 1413 294 . . . . . . . Cannons 2100 | . . . . . 920 407 . . 113 . . 660 Explosions 915 | . . . . 653 105 . . . . . . 157 Melee . | . . . . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . . . . Kinetic 3081 | . 98 143 696 237 920 407 . . . . . 580 Thermal 1765 | . . . . 1467 105 . . . 113 . . 80 Explosive 328 | . . . . 171 . . . . . . . 157 Electromagnetic 485 | . . . . 191 294 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . . . 4 Average Corruption 1 | . . . . 1 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . 2 . . . . . . . 3 Message Errors 2 | . . . . 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . 1 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 82 | . . . . 25 35 9 . . . . . 13 Projectiles 44 | . . . . . 35 9 . . . . . . Explosions 37 | . . . . 24 . . . . . . . 13 Melee 1 | . . . . 1 . . . . . . . . Knockbacks 15 | . . . . . 7 6 . . . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 15 | . . . . . 7 6 . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . 129 . . . . . . . 78 Shots 7 | . . . . 5 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 374 | . . 46 25 263 374 65 . . . . . . Average Temperature 104 | . . 16 7 103 146 30 . . . . . . Received Heat Transfer 1581 | . 36 60 225 474 378 . . . 45 . . 363 Effects 6 | . . . . 1 5 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 4 | . . . . 1 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 8 | . . . . 8 . . . . . . . . Heat Transferred 3379 | . . . . 3020 100 . . . 148 . . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Peak Influence 690 | . 65 25 160 525 690 322 79 55 . . 95 105 Initial 254 | . . 25 5 67 174 254 39 55 . . 86 66 Average 178 | . 30 23 57 208 410 238 56 55 . . 88 33 Maximum Alert Level 2 | . . . . 2 2 1 . . . . . . Low Security (%) 62 | 100 100 100 100 54 17 25 100 100 . . 100 100 Level 1 24 | . . . . 31 25 74 . . . . . . Level 2 12 | . . . . 13 57 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 2 7 3 1 . . . . 1 1 Investigation 7 | . 1 . 1 2 1 1 . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 . 1 3 1 . . . . . . 1 Assault 3 | . . . . 2 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Distress Signals 9 | . 1 . 5 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 6 6 7 44 26 2 1 . 7 1 . 10 Peak Tracking Total 11 | . 3 6 4 11 5 2 1 . 3 1 . 5 Tactical Retreats 11 | . . 2 . 4 4 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Traps Triggered 2 | . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Machines Disabled 6 | . . . . 2 1 3 . . . . . . Max in Single Turn 2 | . . . . 1 1 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Machines Accessed 15 | . 3 . 1 4 2 2 . . . . 3 . Terminals 12 | . 3 . 1 4 1 1 . . . . 2 . Fabricators 2 | . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . 12 . 5 10 7 4 . . . . 8 . Successful 32 | . 10 . 4 7 3 4 . . . . 4 . Failed 14 | . 2 . 1 3 4 . . . . . 4 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 38 | . 12 . 5 10 5 1 . . . . 5 . Fabricators 6 | . . . . . . 3 . . . . 3 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 26 | . 10 . 4 7 1 1 . . . . 3 . Record 11 | . 6 . 3 2 . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . Open Door 2 | . . . . 2 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . 1 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . 1 . Network Status 2 | . . . . . . 1 . . . . 1 . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 1 3 1 1 . . . . 3 . Full Trace Events 7 | . 1 . 1 2 1 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Total Allies 24 | . . . . 3 . . 21 . . . . . Largest Group 21 | . . . . 2 . . 21 20 16 7 7 7 Highest-Rated Group 511 | . . . . 62 . . 511 484 394 196 196 196 Highest-Rated Ally 35 | . . . . 31 . . 35 35 35 31 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 177 | . . . . 16 . . 4 . 105 20 . 32 Total Damage 3280 | . . . . 189 . . 55 . 2253 363 . 420 Kills 24 | . . . . 1 . . 1 . 20 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 1 . . Drone Launches 12 | . . . . 12 . . . . . . . . Drone Recoveries 7 | . . . . 7 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Turns Passed 6074 | 68 223 196 338 1268 541 539 218 98 1976 261 157 191 Spaces Moved 3605 | 41 121 99 81 648 292 329 146 28 1471 177 109 63 Core 15 | 5 . . . . . . . . . . . 10 Treads 572 | 36 121 99 81 235 . . . . . . . . Legs 2994 | . . . . 413 292 329 146 28 1471 177 109 29 Wheels . | . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . 23 Flight 1 | . . . . . . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 120 120 127 127 127 127 127 127 58 Average Speed 133 | 146 160 160 160 144 129 128 127 127 127 127 128 142 Slowest Speed 440 | 160 160 160 160 190 130 130 127 127 127 127 130 440 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 33 20 7 57 25 7 79 1 93 23 3 67 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . Scrap Searched 2 | . . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 100 | . . 1 2 26 25 12 . . 3 . . 31 Melee . | . . . . . . . . . . . . . Projectile 37 | . . 1 2 1 17 12 . . 3 . . 1 AOE 63 | . . . . 25 8 . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Total 4487 | 46 136 124 233 858 379 405 181 90 1572 214 126 123 Wait 424 | . 2 6 118 33 12 31 19 63 86 32 10 12 Move 3594 | 40 120 98 80 647 291 329 145 27 1470 176 108 63 Hop . | . . . . . . . . . . . . . Pick Up 37 | . 4 2 . 9 6 5 8 . 2 1 . . Fast Attach 66 | 6 1 2 5 22 6 9 1 . 3 1 2 8 Attach 29 | . . 2 . 14 3 3 . . . 1 2 4 Detach 31 | . . 2 . 15 4 3 . . . 1 2 4 Swap 14 | . . . . 8 3 . 1 . 1 . 1 . Drop 56 | . . 4 . 22 8 5 7 . 6 2 1 1 Fire 222 | . 9 8 30 76 46 20 . . 4 . . 29 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 13 | . . . . 11 . . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / Low / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 10) 292 | -10/Materials | Entered Mines 302 | -10/Mines | Met a Derelict bent on vengeance 323 | -10/Mines | Build established: Mutant 329 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 348 | -10/Mines | Assembled infested the area 353 | -10/Mines | Assisted by a Guerilla fighting off Assembled 373 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 380 | -10/Mines | Found Prototype Device 382 | -10/Mines | Identified Exp. Sensor Array 462 | -10/Mines | Discovered new exit (range 8) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Discovered new exit (range 20) 826 | -9/Materials | Entered Storage 1212 | -9/Storage | Lost 7 parts (2n2u3w) 1502 | -9/Storage | Build established: Scavenger-Mutant 1806 | -9/Storage | Lost 5 allies 1875 | -9/Storage | Met a pair of Derelict thieves 2002 | -9/Storage | Discovered new exit (range 14) 2030 | -9/Storage | Lost 3 parts (1n1u1w) 2094 | -9/Storage | Entered Materials 2094 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2494 | -8/Materials | First assault squad dispatched 2613 | -8/Materials | Discovered new exit (range 15) 2635 | -8/Materials | Entered Factory 2635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2745 | -7/Factory | Fabricated Imp. Titanium Leg? 2969 | -7/Factory | Lost 7 parts (1p3n3u) 3174 | -7/Factory | Sucked down chute 3174 | -7/Factory | Entered Waste 3175 | -7/Waste | Met a frightened Derelict 3175 | -7/Waste | Joined by Warlord forces that had cleared the area 3354 | -7/Waste | Discovered new exit (range 11) 3392 | -7/Waste | Entered Factory 3392 | -7/Factory | Accompanied by 20 allies 3403 | -7/Factory | Discovered new exit (range 12) 3490 | -7/Factory | Entered Lower Caves 3490 | -7/Lower Caves | Accompanied by 16 allies 3524 | -7/Lower Caves | Learned location of Extension (-5) 3527 | -7/Lower Caves | Learned Factory interactive machine intel 3678 | -7/Lower Caves | Spotted B-75 Beast 3705 | -7/Lower Caves | Allies destroyed B-75 Beast 3733 | -7/Lower Caves | Lost 6 allies 3858 | -7/Lower Caves | Learned location of 2 exits from Factory 3958 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5439 | -7/Lower Caves | Discovered new exit (range 9) 5466 | -7/Lower Caves | Entered another Lower Caves area 5466 | -7/Lower Caves | Accompanied by 7 allies 5483 | -7/Lower Caves | Spotted B-75 Beast 5591 | -7/Lower Caves | Identified exit to Factory 5727 | -7/Lower Caves | Entered Factory 5727 | -6/Factory | Accompanied by 7 allies 5727 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5728 | -6/Factory | Identified exit to Lower Caves 5728 | -6/Factory | Identified exit to Factory 5729 | -6/Factory | Loaded intel: 52 interactive machine locations 5874 | -6/Factory | Identified exit to DSF 5884 | -6/Factory | Entered DSF 5884 | -6/DSF | Accompanied by 7 allies 5905 | -6/DSF | Additional patrols routed to DSF 5912 | -6/DSF | Discovered exit to Factory (range 16) 5987 | -6/DSF | Lost 7 allies 6036 | -6/DSF | Core integrity fell below 50% 6058 | -6/DSF | Core integrity fell below 20% 6075 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- payload. 06031_ S-27 Virus unfolds itself. 06031_ Acquired 4 matter. 06035_ Adv. Heat Sink destroyed. 06042_ S-27 Virus destroyed. 06045_ Knocked back. 06046_ Acquired 7 matter. 06047_ System corrupted: Mni. Assault Cannon rejected. 06051_ Acquired Lgt. Nuclear Core. 06052_ Acquired 6 matter. 06057_ Knocked back. 06057_ Adv. Heat Sink destroyed. 06061_ Acquired 5 matter. 06064_ Lgt. Nuclear Core destroyed. 06064_ Knocked back. 06070_ System corrupted: Hvy. Ion Cannon failed to cycle. 06074_ H-61 Shepherd destroyed. 06074_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????##??????????????????????????? | | ???????????????????##;######?????#??????????????? | | ???????????????###?#!!====%#?###????????????????? | | ??????????"## # #!!===@%#!!!#!!##""""????????? | | ????????? =]%% <"????????? | | ????????? %= % "????????? | | ?????????? ##]]#]]]### %s###% #!!## ""???????? | | ????????????#??#]]?### ### #??#?# #????????? | | ???????????????##??# !!#####????# ##???????? | | ???????????????????# !#????????! #??????#? | | ???????????????????# !#??????#?! #???????? | | ???????????????????###% %""#????????# ##???????? | | ???????????????????#!! =!!#???????!! #??#????? | | ???????????????????#!! !%!!#?######!! #???????? | | ???????????????????#!!%%*!!#??# #!! #####???# | | ???????????????????### ######""# " #????? | | ????????????????????## %### % ]] #????? | | ???????????????#!!!##A ##= = []] ##???#? | | ?????????? %%% % % % #????? | | ????????? % = = ##????? | | ?????????? % % [% #?#??? | | ??????????##[[[#!!!## ##!!!#=== % ! #????? | | ???????????#[??#!!!?## ###!!!#===##=*!! ##??? | | ???????????????###???# #?########## # #??#? | | ????????????????????!! [????????# !## ##???? | | ???????????????????#!! %[????????# !##?#????? | | ???????????????????#!! [????????# !#???????? | | ???????????????????### #?????#??### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 30 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 58 Recoil Reduction 3 Offensive Hacking 14 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Adv. Signal Interpreter | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Librarian Tourist We Are Legion Challenges ------------ None Game ------ Seed PointSchematicLance Manual? 0 Play Time 01:48:19 Cumulative 7.0 hours Start 2025.01.19 @ 17:55:38 End 2025.01.19 @ 21:32:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a19a0e9-b7bc-4d0a-869f-570b5079424a