Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 05:09:44 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1691) 1691 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (144) 144 TOTAL SCORE: 4620 Bonus ------- High Alert Combat Kills 144 Cogmind --------- Core Integrity 629/700 Matter 163/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Light Armor Plating System Shield System Shield > --- WEAPON (3) ------- Minigun Minigun Flak Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced ECM Suite Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Autogun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Light Armor Plating System Shield System Shield > --- WEAPON ----------- Cooled Pulse Rifle Flak Cannon Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Advanced ECM Suite Shock Rifle Precision Shock Rifle Cooled Pulse Rifle Cooled Pulse Rifle Minigun Precision Grenade Launcher [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . . 2 2 Weapon 1 | . . 1 . . Parts Attached 73 | 7 4 23 32 7 Power 8 | 1 . 4 3 . Engine 8 | 1 . 4 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 . 10 14 . Treads 12 | . . 4 8 . Leg 8 | 2 . 3 3 . Wheel . | . . . . . Hover 6 | . . 3 3 . Flight . | . . . . . Utility 16 | 1 2 2 9 2 Device 5 | . 1 1 3 . Storage 3 | 1 1 . 1 . Processor 1 | . . . 1 . Hackware 2 | . . . 1 1 Protection 5 | . . 1 3 1 Artifact . | . . . . . Weapon 23 | 3 2 7 6 5 Energy Gun 11 | 2 1 3 4 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon 3 | . . 1 1 1 Launcher 4 | . 1 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 3 3 1 Parts Lost 4 | . . 3 1 . Power 1 | . . 1 . . Propulsion 3 | . . 2 1 . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 2 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 87 98 95 100 Engine 9 | . 14 10 9 7 Treads 17 | . . 17 19 23 Leg 9 | . 28 10 6 . Hover 1 | . . 3 . . Device 7 | . 2 5 10 7 Storage 9 | . 14 11 9 7 Processor 1 | . . . . 7 Hackware 3 | . . . 2 15 Protection 7 | . . 5 10 7 Energy Gun 15 | . 15 17 20 . Ballistic Gun 3 | . . 4 . 13 Ballistic Cannon 4 | . . 5 6 2 Launcher 3 | . 12 3 . 5 Naked Turns . | . . . . . Heaviest Build 40 | 11 14 29 40 40 Greatest Support 60 | 20 20 60 60 60 Greatest Overweight (x) 2 | 2 . 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 6 8 8 10 10 Average Carried 7 | 3 7 6 8 8 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 6 8 8 10 9 Class Distribution -------------------- 29% | Scavenger-Tank 20% | Tank 15% | Hacker-Tank 14% | Mutant 12% | Scavenger-Bomber 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1495 | 217 132 485 467 194 Remotely 280 | . . . 280 . Salvage Created 2010 | . 163 571 1139 137 Parts 124 | . 18 42 54 10 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 8 14 23 5 Guns 29 | . 2 5 18 4 Cannons 4 | . . 1 3 . AOE 17 | . 6 8 2 1 Classes Destroyed 11 | . 3 6 2 . Worker 2 | . . 1 . 1 Builder 2 | . . 2 . . Hauler 3 | . . 1 2 . Recycler 5 | . . 1 4 . Operator 3 | . 1 1 1 . Watcher 4 | . . 4 . . Swarmer 22 | . 3 4 12 3 Grunt 15 | . 5 6 4 . Duelist 1 | . . . 1 . Sentry 10 | . . 4 4 2 Hunter 2 | . . . 2 . Best Kill Streak 7 | . 5 7 4 5 Combat Bots Only 6 | . 5 6 4 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 2 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 248 | . 23 82 81 62 Missed 86 | . 7 28 20 31 Damage Taken 2181 | . 172 735 905 369 Core 247 | . 61 82 33 71 Absorbed by Shields . | . . . . . Redirected to Shielding 93 | . . . 93 . Regen/Repaired (Parts) 170 | . . . 170 . Core Remaining (%) 87 | 100 75 79 94 . Volleys Fired 132 | . 19 45 54 14 Largest 3 | . 2 3 3 3 Hottest 168 | . 70 168 125 94 Shots Fired 315 | . 27 109 141 38 Gun 240 | . 19 82 111 28 Cannon 44 | . . 12 30 2 Launcher 31 | . 8 15 . 8 Special . | . . . . . Kinetic 104 | . . 44 30 30 Thermal 117 | . 3 46 68 . Explosive 31 | . 8 15 . 8 Electromagnetic 63 | . 16 4 43 . Robot Hit Streak 12 | . 4 11 10 12 Robot Miss Streak 9 | . 3 7 9 8 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 175 | . 12 53 88 22 Core Hits 129 | . 14 46 57 12 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 3 | . . . 3 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4248 | . 645 1282 1793 528 Guns 2144 | . 133 459 1286 266 Cannons 548 | . . 146 383 19 Explosions 1543 | . 508 676 116 243 Melee . | . . . . . Ramming 13 | . 4 1 8 . Kinetic 945 | . . 277 383 285 Thermal 1165 | . 22 284 859 . Explosive 1427 | . 508 676 . 243 Electromagnetic 698 | . 111 44 543 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 29 | . 18 4 7 . Projectiles . | . . . . . Explosions 29 | . 18 4 7 . Melee . | . . . . . Knockbacks 8 | . . 1 6 1 Impact . | . . . . . Kinetic 8 | . . 1 6 1 Secondary . | . . . . . Self-Inflicted Damage 241 | . 13 2 152 74 Shots 6 | . 1 1 3 1 Rammed 1 | . . . 1 . Targets Rammed 3 | . 1 1 1 . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 188 | . 57 181 188 18 Average Temperature 41 | . 24 43 47 8 Received Heat Transfer 591 | . 48 297 198 48 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 2449 | . 50 634 1765 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 4 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 656 | . 276 646 656 514 Initial 256 | . . 116 202 256 Average 356 | . 125 437 413 299 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 15 | 100 80 13 . . Level 1 38 | . 19 8 47 84 Level 2 45 | . . 77 52 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 4 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 4 | . 2 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 7 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 13 26 31 5 Peak Tracking Total 7 | . 4 7 4 3 Tactical Retreats 5 | . . 1 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 3 3 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 1 6 1 Terminals 8 | . 2 1 4 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 30 | . 9 1 19 1 Successful 14 | . 3 1 10 . Failed 16 | . 6 . 9 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 9 1 9 1 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 1 3 . Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 3 | . 1 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 9 | . 2 1 5 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3003 | 73 369 757 1341 463 Spaces Moved 1519 | 47 257 436 561 218 Core 14 | 14 . . . . Treads 838 | . . 178 442 218 Legs 574 | 33 257 171 113 . Wheels . | . . . . . Hover 93 | . . 87 6 . Flight . | . . . . . Fastest Speed 50 | 50 120 52 112 163 Average Speed 142 | 119 120 126 158 163 Slowest Speed 260 | 150 120 260 190 163 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 43 33 53 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 234 | . 51 82 35 66 Melee . | . . . . . Projectile . | . . . . . AOE 234 | . 51 82 35 66 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2124 | 61 291 559 911 302 Wait 248 | . 1 11 187 49 Move 1515 | 46 256 435 560 218 Hop . | . . . . . Pick Up 71 | 7 5 19 33 7 Fast Attach 30 | 6 3 9 12 . Attach 20 | 1 . 8 7 4 Detach 1 | . . . . 1 Swap 23 | . 1 6 13 3 Drop 81 | 1 5 25 44 6 Fire 132 | . 19 45 54 14 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 210 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 634 | -9/Materials | Discovered new exit (range 16) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Utility x2 1670 | -8/Materials | Build established: Scavenger-Tank 2145 | -8/Materials | Discovered new exit (range 16) 2247 | -8/Materials | Repaired Lgt. Treads 2287 | -8/Materials | Repaired Carbon-fiber Leg 2515 | -8/Materials | Discovered new exit (range 16) 2517 | -8/Materials | Build established: Tank 2541 | -8/Materials | Identified exit to Factory 2541 | -8/Materials | Entered Factory 2541 | -7/Factory | Evolved 2 slots: Utility x2 2854 | -7/Factory | Build established: Hacker-Tank 3004 | -7/Factory | Self-destructed Last Messages --------------- 02858_ K-01 Serf destroyed. 02861_ T-07 Excavator is excavating. 02867_ The unstable cave ceiling collapses. 02870_ Y-54 Guardian destroyed. 02870_ T-07 Excavator is excavating. 02872_ Acquired 26 matter. 02874_ T-07 Excavator is excavating. 02895_ Acquired 23 matter. 02902_ Acquired 26 matter. 02915_ Nuclear Reactor explodes. 02915_ Repair Station disabled. 02919_ Y-54 Guardian destroyed. 02923_ Dropped Prc. Grenade Launcher. 02926_ The unstable cave ceiling collapses. 02930_ Acquired 26 matter. 02934_ The unstable cave ceiling collapses. 02947_ K-01 Serf collects debris. 02955_ Acquired Autogun. 02957_ W-25 Informer knocked back. 02957_ K-01 Serf collects debris. 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Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreMyomerTube Manual? 0 Play Time 00:31:23 Cumulative 38.0 hours Start 2024.04.24 @ 04:40:36 End 2024.04.24 @ 05:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 43 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffee4e31-519a-4b6b-bc2b-f747ab1aadbc