Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.18 @ 20:03:18 Player: Nagash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (5483) 5483 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 12157 Bonus ------- High Alert Combat Kills 253 Follower Combat Kills 146 Met Imprinter 300 Was Imprinted 300 Friendly Fire -645 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Gravity Neutralizer Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (4) Experimental ECM Suite Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Combat Airjet Combat Airjet Gyrokinetic Inverter Gyrokinetic Inverter Medium Storage Unit Huge Storage Unit High-capacity Matter Pod Improved Kinecellerator Improved Weapon Shielding Magnetic Acceleration Cannon Mass Driver Heavy Flail GAL Module [Rating: 94] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . 2 1 1 . . . . . . Utility 4 | . . 2 . . 1 . . . . . . 1 Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 142 | 7 1 . 2 19 10 2 7 3 4 35 27 25 Power 22 | 1 1 . . 3 1 1 1 1 1 5 4 3 Engine 12 | 1 1 . . 1 . . 1 1 1 3 2 1 Core 10 | . . . . 2 1 1 . . . 2 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 62 | 2 . . 1 9 5 1 2 2 . 17 9 14 Treads 5 | . . . . . . . . . . 5 . . Leg 19 | . . . . 5 5 1 2 . . 2 . 4 Wheel 22 | 2 . . 1 3 . . . . . 9 . 7 Hover 16 | . . . . 1 . . . 2 . 1 9 3 Flight . | . . . . . . . . . . . . . Utility 34 | 2 . . 1 4 3 . 1 . 1 7 10 5 Device 13 | 1 . . 1 1 1 . 1 . 1 . 4 3 Storage 8 | 1 . . . 2 . . . . . 1 2 2 Processor 5 | . . . . . 2 . . . . 1 2 . Hackware . | . . . . . . . . . . . . . Protection 8 | . . . . 1 . . . . . 5 2 . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . . . 3 1 . 3 . 2 6 4 3 Energy Gun 3 | 1 . . . . . . . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 5 | 1 . . . 1 . . 3 . . . . . Ballistic Cannon 5 | . . . . 1 1 . . . . . 1 2 Launcher 5 | . . . . . . . . . . 4 1 . Special Weapon 2 | . . . . . . . . . 2 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 1 . 2 2 3 3 Parts Lost 74 | . 1 3 1 6 . 2 7 5 . 11 11 27 Power 13 | . 1 . . 1 . . 2 1 . 1 2 5 Propulsion 39 | . . 1 1 4 . 1 4 2 . 6 6 14 Utility 12 | . . . . 1 . . 1 1 . 2 2 5 Weapon 10 | . . 2 . . . 1 . 1 . 2 1 3 Highest Loss Streak 10 | . 1 3 1 3 . 2 6 4 . 2 4 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 12 | 3 7 8 6 6 15 15 12 13 13 12 14 11 Power . | . 1 1 1 . 2 . . . 1 . 1 . Propulsion 2 | 2 5 5 4 1 4 3 2 1 . 2 4 4 Utility 5 | . 1 2 1 2 5 7 7 7 6 5 6 7 Weapon 3 | . . . . . 2 4 3 4 4 3 2 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . 2 . . . 3 . 1 1 . . 2 4 Power 3 | . . . . . 2 . . 1 . . . . Propulsion 4 | . 2 . . . 1 . . . . . 1 . Utility 6 | . . . . . . . 1 . . . 1 4 Weapon . | . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 73 64 77 93 98 68 56 58 85 81 59 Engine 7 | . 13 11 11 2 . . 1 11 12 7 2 1 Core 3 | . . . . 5 7 11 4 . . 4 7 5 Treads 1 | . . . . . . . . . . 6 . . Leg 7 | . . . . 21 37 40 20 12 . 1 . 2 Wheel 7 | . 28 20 21 8 . . . . . 22 8 5 Hover 6 | . . . . 2 . . . . 13 2 23 15 Device 4 | . 14 11 21 8 13 13 7 2 . . 8 9 Storage 6 | . 14 11 11 9 7 6 6 6 6 6 5 6 Processor 9 | . . . . . 9 13 13 13 13 6 4 5 Protection 3 | . . . . 6 . . . . . 12 5 1 Energy Cannon 1 | . . . . . . . . . . 5 2 . Ballistic Gun 2 | . 14 10 . 5 . . 10 8 . . . . Ballistic Cannon 1 | . . . . . 9 13 1 . . 1 1 2 Special Weapon 2 | . . . . . . . . . 10 . . . Impact Weapon 1 | . . . . 7 4 . . . . 2 1 . Peak Build Rating 94 | 8 8 8 8 32 47 54 48 38 56 63 94 82 Average Rating 43 | 5 7 7 7 21 38 53 37 33 43 53 69 53 On Entrance 29 | . 8 8 5 7 28 47 48 34 23 42 58 74 Avg Prop Armor Cover (%) 8 | . . . . 5 . . . 8 . 4 4 17 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 105 | 11 13 13 12 50 56 62 60 70 105 101 92 93 Greatest Support 130 | 20 20 20 20 60 87 104 89 34 19 130 75 82 Greatest Overweight (x) 8 | 2 . 1 1 4 . . 1 3 5 6 6 8 Average Overweight (x) 1 | . . . . . . . . 1 2 . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 11 18 20 20 20 20 20 20 15 Most Carried 20 | 8 8 8 8 14 20 18 17 17 20 20 20 20 Average Carried 15 | 3 7 8 7 6 17 17 14 15 18 16 17 12 Final Capacity 20 | 8 8 8 8 15 20 20 20 20 20 20 20 5 Final Carried 20 | 8 8 8 6 14 18 17 15 14 20 19 19 5 Class Distribution -------------------- 52% | Mutant 39% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Matter Collected 3712 | 295 24 5 . 252 449 17 370 168 52 907 865 308 Remotely . | . . . . . . . . . . . . . Salvage Created 6693 | 158 306 31 . 855 396 43 372 272 73 1841 2020 326 Parts 281 | 12 14 4 . 34 19 1 11 10 . 74 90 12 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . 5 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 10 7 . 59 . . Prevented 6 | . . . . . . . 1 . . 5 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 104 | . 6 1 . 17 9 2 8 3 . 22 30 6 Melee 12 | . . . . 8 . . . . . 3 1 . Guns 28 | . 6 1 . 1 . . 6 3 . . 7 4 Cannons 37 | . . . . 1 9 2 2 . . 13 8 2 AOE 20 | . . . . . . . . . . 6 14 . Classes Destroyed 18 | 2 2 . . 4 1 2 . . . 4 3 . Worker 6 | . . . . . . . . . . . 6 . Builder 4 | . . . . . . . . . . . 3 1 Tunneler 4 | 4 . . . . . . . . . . . . Recycler 12 | 1 . . . 1 1 . . . . . 9 . Mechanic 1 | . . . . 1 . . . . . . . . Operator 2 | . . . . . . 1 . . . . 1 . Drone 4 | . . . . . . . . . . 4 . . Watcher 3 | . 1 . . . . . . . . . 1 1 Swarmer 24 | . . . . 3 . . 1 . . 3 17 . Grunt 39 | . 6 1 . 7 8 . 6 2 . 4 5 . Brawler 1 | . . . . . . . . . . . 1 . Duelist 2 | . . . . . . 1 . . . . 1 . Protector 4 | . . . . . . . . . . 4 . . Sentry 10 | . . . . 4 . . 1 1 . 1 1 2 Demolisher 6 | . . . . . . . . . . 6 . . Hunter 4 | . . . . 3 . . . . . 1 . . Programmer 12 | . . . . . 1 1 . . . 2 5 3 Behemoth 2 | . . . . . . . . . . 1 . 1 Packrat 1 | . . . . . . . . 1 . . . . Best Kill Streak 23 | 3 6 1 . 9 9 1 5 2 . 4 23 4 Combat Bots Only 12 | . 6 1 . 9 8 1 5 2 . 4 12 2 Max Kills in Single Turn 10 | 1 1 1 . 1 1 1 1 1 . 2 10 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 3 . Melee 1 | . . . . 1 . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1187 | . 24 38 9 138 41 122 96 96 . 132 149 342 Missed 387 | . 6 19 1 46 14 40 33 42 . 27 39 120 Hits 800 | . 18 19 8 92 27 82 63 54 . 105 110 222 Melee 13 | . . . . . . 2 2 . . . 5 4 Projectile 787 | . 18 19 8 92 27 80 61 54 . 105 105 218 AOE 30 | . . . . . . . . . . 30 . . Critical Strikes 47 | . . 1 . 6 1 . 11 2 . 6 2 18 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 12766 | . 221 196 71 997 324 581 787 623 . 2956 2002 4008 Core 2612 | . 45 63 34 214 33 40 185 93 . 513 233 1159 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . 51 49 Ignored by Resistances 3352 | . 70 59 22 283 95 181 225 178 . 699 501 1039 Regen/Repaired (Parts) 120 | . . . . . 69 . . . 51 . . . Core Remaining (%) 70 | 100 82 . 75 61 95 . . . . 2 76 . Volleys Fired 294 | 25 21 2 . 11 16 13 30 15 . 65 63 33 Largest 2 | 2 2 2 . 1 2 2 2 2 . 2 1 2 Hottest 250 | 60 60 60 . 37 77 77 68 61 . 136 250 119 Shots Fired 442 | 42 42 4 . 11 31 26 49 30 . 103 63 41 Gun 190 | 42 42 4 . 10 . . 32 30 . . 12 18 Cannon 216 | . . . . 1 31 26 17 . . 73 45 23 Launcher 28 | . . . . . . . . . . 22 6 . Special 8 | . . . . . . . . . . 8 . . Kinetic 272 | 25 21 2 . 11 31 26 49 30 . 20 34 23 Thermal 134 | 17 21 2 . . . . . . . 53 23 18 Explosive 33 | . . . . . . . . . . 27 6 . Electromagnetic 3 | . . . . . . . . . . 3 . . Robot Hit Streak 30 | 12 9 4 . 7 11 13 30 26 . 19 15 13 Robot Miss Streak 20 | 2 1 1 . 2 1 1 1 . . 2 20 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . Shots Hit Robots 461 | 33 32 3 . 40 23 22 43 26 2 135 66 36 Core Hits 295 | 8 19 2 2 11 17 6 16 12 . 84 75 43 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . 2 . . . 4 1 . . . Critical Strikes 23 | . . . . 2 . 5 1 4 1 7 2 1 Destroy 4 | . . . . . . . . 4 . . . . Blast 10 | . . . . . . 5 1 . . 3 . 1 Smash 3 | . . . . 2 . . . . 1 . . . Sever 4 | . . . . . . . . . . 2 2 . Impale 2 | . . . . . . . . . . 2 . . Melee Attacks 110 | . . . . 38 . . . . 2 55 12 3 Impact 54 | . . . . 38 . . . . 2 7 7 . Slashing 8 | . . . . . . . . . . . 5 3 Piercing 48 | . . . . . . . . . . 48 . . Sneak Attacks 11 | . . . . 2 . . . . . 6 3 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19452 | 334 311 26 15 1648 622 589 900 301 204 6845 5894 1763 Guns 3374 | 334 311 26 . 128 . . 469 301 . . 1389 416 Cannons 5584 | . . . . 27 622 560 431 . . 1779 1576 589 Explosions 4706 | . . . . . . . . . . 1765 2315 626 Melee 5344 | . . . . 1480 . . . . 204 2987 599 74 Ramming 154 | . . . 15 13 . 29 . . . 24 15 58 Kinetic 4999 | 166 109 15 . 155 622 560 900 301 . 397 1185 589 Thermal 5309 | 168 202 11 . . . . . . . 1382 3033 513 Explosive 2797 | . . . . . . . . . . 1735 1062 . Electromagnetic 559 | . . . . . . . . . . 30 . 529 Impact 2499 | . . . . 1480 . . . . 204 402 413 . Slashing 550 | . . . . . . . . . . 290 186 74 Piercing 2585 | . . . . . . . . . . 2585 . . Highest Corruption 24 | . . . 1 2 . . . . . 2 8 24 Average Corruption 5 | . . . 1 2 . . . . . 1 5 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 45 | . . . . 10 . . . . . . 14 21 Message Errors 10 | . . . . 1 . . . . . . 5 4 Matter Fused 13 | . . . . 4 . . . . . . 4 5 Heat Flow Errors 6 | . . . . 1 . . . . . . 2 3 Energy Discharges 3 | . . . . 1 . . . . . . 1 1 Parts Rejected 3 | . . . . 1 . . . . . . 1 1 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 2 Data Loss (major) 3 | . . . . 1 . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1688 | . . . . 417 . 33 17 . 201 394 625 1 Projectiles 135 | . . . . . . 33 17 . . 9 76 . Explosions 403 | . . . . . . . . . . 26 376 1 Melee 1150 | . . . . 417 . . . . 201 359 173 . Knockbacks 52 | . . . 1 8 12 7 9 . . 3 9 3 Impact 15 | . . . 1 8 . . . . . 2 3 1 Kinetic 29 | . . . . . 9 6 6 . . 1 6 1 Secondary 8 | . . . . . 3 1 3 . . . . 1 Self-Inflicted Damage 297 | . . . 6 6 . . . . . 104 7 174 Shots 10 | . . . . . . . . . . 3 . 7 Rammed 15 | . . . 6 2 . . . . . 2 2 3 Targets Rammed 29 | . . . 6 2 . 3 . . . 2 2 14 Kicked 14 | . . . . . . 3 . . . . . 11 Crushed . | . . . . . . . . . . . . . Highest Temperature 726 | 60 115 14 . 241 18 168 43 244 . 726 507 415 Average Temperature 162 | 25 52 9 . 58 8 46 16 88 . 206 162 179 Received Heat Transfer 3393 | . 147 138 48 450 198 231 599 455 . 168 384 575 Effects 88 | . . . . . . . . . . 61 17 10 Shutdowns 32 | . . . . . . . . . . 19 10 3 Energy Bleed 13 | . . . . . . . . . . 8 1 4 Interference 15 | . . . . . . . . . . 9 3 3 Matter Decay 5 | . . . . . . . . . . 3 2 . Short Circuit 7 | . . . . . . . . . . 7 . . Damage (minor) 7 | . . . . . . . . . . 6 1 . Damage (major) 6 | . . . . . . . . . . 6 . . Damage (core) 3 | . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 12 | . . . . 8 . . . . . 2 2 . Combat Hostiles 9 | . . . . 7 . . . . . 2 . . Parts Fried 15 | . . . . 9 . . . . . 1 3 2 Impact Corruptions 39 | . . . . 17 . . . . 8 9 5 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . 4 1 Heat Transferred 5448 | 375 450 25 . . . . . . . 1220 2649 729 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Maximum Alert Level 2 | . . . . 1 1 . . . . . 2 1 Low Security (%) 70 | 100 100 100 100 76 96 100 . . . . 24 55 Level 1 12 | . . . . 23 3 . . . . . . 44 Level 2 16 | . . . . . . . . . . . 74 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 693 | 10 110 34 5 245 210 61 . . . . 693 270 Initial 270 | . . 14 . . 83 50 . . . . . 270 Average 163 | 1 32 12 . 98 58 22 . . . . 460 159 Influence Increases 3840 | 25 172 50 15 445 273 135 170 60 14 603 1185 693 Destroy 0b10 Robot/C 2060 | . 120 20 . 340 180 40 160 60 . 420 600 120 Destroy 0b10 Robot/NC 270 | 25 5 . . 10 5 5 . . 10 80 100 30 Destroy Leader 396 | . 32 . . 80 30 20 10 . . 60 112 52 Allied During Kill 17 | . . . . . . . . . 4 13 . . Successful Hack 2 | . . . . . 2 . . . . . . . Disable Machine 198 | . . . . . 9 9 . . . . 126 54 Destroy Structure 267 | . . . . . 2 1 . . . . 202 62 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 615 | . 15 30 15 15 45 60 . . . 30 45 360 Influence Decreases 3664 | 25 132 90 15 230 368 214 211 60 14 603 545 1157 Entered New Map 617 | . . 26 . . 132 70 19 . . . . 370 Time Decay 2407 | 25 122 44 10 200 236 124 142 60 14 528 435 467 Lost Part 550 | . 10 20 5 30 . 20 50 . . 35 110 270 Lost Ally 90 | . . . . . . . . . . 40 . 50 Squads Dispatched 23 | . 2 1 . 2 4 3 . . . . 7 4 Investigation 5 | . 2 . . . 2 . . . . . 1 . Extermination 6 | . . . . . 1 1 . . . . 2 2 Reinforcement 9 | . . 1 . . 1 2 . . . . 3 2 Assault 1 | . . . . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Distress Signals 22 | . . . 1 1 1 1 . . . 17 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 12 10 5 22 15 14 10 4 . 25 37 43 Peak Tracking Total 13 | . 6 7 3 6 9 7 4 2 . 4 6 13 Tactical Retreats 19 | . 1 1 1 1 1 2 . . . 2 1 9 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Traps Triggered 9 | . 3 1 . . 1 . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . 2 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Disabled 24 | . . . . . 1 1 . . . 2 14 6 Max in Single Turn 13 | . . . . . 1 1 . . . 1 13 4 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Machines Accessed 11 | . 5 1 . . 2 1 1 . . 1 . . Terminals 9 | . 5 1 . . 1 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 29 | . 17 3 . . 5 2 1 . . 1 . . Successful 10 | . 3 . . . 5 . 1 . . 1 . . Failed 19 | . 14 3 . . . 2 . . . . . . Catastrophic 7 | . 6 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 12 3 . . . 2 . . 5 2 5 7 Terminals 26 | . 17 3 . . 3 2 . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 3 . . . 3 . 1 . . 1 . . Record 7 | . 3 . . . 3 . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 5 1 . . 1 1 . . . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 38 | . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Total Allies 9 | . . . . . . . . . 6 . . 3 Largest Group 6 | . . . . . . . . . 6 5 . 2 Highest-Rated Group 351 | . . . . . . . . . 351 255 . 100 Highest-Rated Ally 96 | . . . . . . . . . 96 96 . 50 Zionite Dispatches 4 | . . . . . . . . . . . 1 3 Recon 2 | . . . . . . . . . . . 1 1 Demo 1 | . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 38 . 8 Total Damage 1331 | . . . . . . . . . . 738 . 593 Kills 9 | . . . . . . . . . . 5 . 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 5854 | 20 436 116 195 529 869 305 1744 376 . . 793 471 Sensors 4047 | . . . . . 739 305 1744 376 . . 522 361 Terrain 2330 | . . . 194 529 869 305 433 . . . . . Seismic 1031 | 20 436 116 188 . . . . . . . 271 . ECM 110 | . . . . . . . . . . . . 110 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Turns Passed 14248 | 143 436 116 195 532 869 305 1754 981 3816 3126 1027 948 Spaces Moved 8236 | 77 407 134 183 324 523 215 796 433 1706 2024 689 725 Core 260 | 6 . . . . . . . . . . . 254 Treads 384 | . . . . . . . . . . 384 . . Legs 2305 | . . . . 208 523 215 796 412 . 105 . 46 Wheels 2771 | 71 407 134 183 112 . . . . . 1479 238 147 Hover 2516 | . . . . 4 . . . 21 1706 56 451 278 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 120 121 122 166 166 105 56 50 Average Speed 147 | 81 80 82 80 112 120 121 182 214 219 132 106 93 Slowest Speed 450 | 150 80 95 95 180 120 121 200 270 331 400 430 450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . Cave-ins Triggered 2 | . . . . . . . . . . . 1 1 Exploration Rate (%) 43 | 4 72 20 42 24 17 11 88 54 93 97 23 25 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 1 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 213 | . . . . . 2 1 . 2 . 94 98 16 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . 2 1 . 1 . 6 9 3 AOE 190 | . . . . . . . . . . 88 89 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Fac Total 9708 | 116 479 135 231 421 734 233 1050 454 1775 2249 884 947 Wait 683 | . 47 . 37 6 160 . 213 . 52 18 28 122 Move 8225 | 76 406 133 182 323 522 215 795 432 1705 2023 688 725 Hop . | . . . . . . . . . . . . . Pick Up 95 | 8 2 . 2 14 13 1 3 2 6 16 24 4 Fast Attach 67 | 7 1 . . 8 3 . 2 1 3 19 11 12 Attach 77 | . . . 2 7 2 2 4 2 1 18 24 15 Detach 16 | . . . . 1 . . . . 1 1 10 3 Swap 32 | . . . . 6 8 . 1 . 1 10 3 3 Drop 76 | . 2 . 2 5 10 . 2 2 3 18 19 13 Fire 294 | 25 21 2 . 11 16 13 30 15 . 65 63 33 Melee 110 | . . . . 38 . . . . 2 55 12 3 Ram 15 | . . . 6 2 . . . . . 2 2 3 Kick 13 | . . . . . . 2 . . . . . 11 Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire 3 | . . . . . . . . . 1 2 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 12) 285 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 5) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Discovered new exit (range 16) 696 | -9/Materials | Entered Mines 718 | -9/Mines | Lost 3 parts (1n2w) 758 | -9/Mines | Found a hidden stash of uninstalled traps 784 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 784 | -9/Mines | Discovered new exit (range 5) 817 | -9/Mines | Discovered new exit (range 4) 846 | -9/Mines | Excavation squad dispatched 846 | -9/Mines | A large section of the Mines collapsed 891 | -9/Mines | Entered Materials 891 | -8/Materials | Evolved 2 slots: Propulsion x2 994 | -8/Materials | Build established: Scavenger-Mutant 1048 | -8/Materials | Lost 3 parts (3n) 1249 | -8/Materials | Garrison activated, responded to threat 1330 | -8/Materials | Destroyed 9 combat bots 1344 | -8/Materials | Discovered new exit (range 15) 1423 | -8/Materials | Entered Factory 1423 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1620 | -7/Factory | Repaired Carbon-fiber Leg 2076 | -7/Factory | Destroyed 8 combat bots 2229 | -7/Factory | Discovered new exit (range 11) 2279 | -7/Factory | Discovered new exit (range 12) 2280 | -7/Factory | Identified exit to Lower Caves 2291 | -7/Factory | Identified exit to Factory 2292 | -7/Factory | Entered another Factory area 2292 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2505 | -6/Factory | Build established: Skirmisher 2560 | -6/Factory | Discovered new exit (range 10) 2575 | -6/Factory | Identified exit to Lower Caves 2597 | -6/Factory | Entered Lower Caves 2672 | -6/Lower Caves | Lost 6 parts (1p4n1w) 3036 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3318 | -6/Lower Caves | Build established: Mutant 4287 | -6/Lower Caves | Discovered new exit (range 9) 4307 | -6/Lower Caves | Identified exit to Lower Caves 4351 | -6/Lower Caves | Entered another Lower Caves area 4449 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4673 | -6/Lower Caves | Identified exit to Zion 4686 | -6/Lower Caves | Discovered new exit (range 5) 4702 | -6/Lower Caves | Identified exit to Factory 5228 | -6/Lower Caves | Spotted B-75 Beast 5332 | -6/Lower Caves | Entered Zion 5339 | -6/Zion | Lost 4 parts (1p2n1w) 5372 | -6/Zion | Found GAL Module 5428 | -6/Zion | Discovered new exit (range 16) 5479 | -6/Zion | Learned location of Warlord (-4) 5731 | -6/Zion | Found Prototype Special Weapon 5732 | -6/Zion | Identified RU-N14's Throwing Claymores 5735 | -6/Zion | Found RU-N14's Throwing Claymores 5783 | -6/Zion | Found CR-A16's Pointy Stick 5910 | -6/Zion | Identified exit to Deep Caves 6204 | -6/Zion | Given A8's code to call for help 6299 | -6/Zion | Met Imprinter 6345 | -6/Zion | Imprinted 6347 | -6/Zion | Declared Zion's savior 6778 | -6/Zion | Found Prototype Device 6778 | -6/Zion | Identified Bomb Factory No. 2 7000 | -6/Zion | Found Prototype Energy Gun 7329 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7329 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9145 | -6/Zion | Identified exit to Proximity Caves 9148 | -6/Zion | Entered Proximity Caves 9148 | -5/Proximity Caves | Accompanied by 5 allies 9337 | -5/Proximity Caves | Lost 5 allies 9443 | -5/Proximity Caves | Learned Factory stockpile data 9576 | -5/Proximity Caves | Build established: Scavenger-Mutant 9630 | -5/Proximity Caves | Core integrity fell below 50% 9749 | -5/Proximity Caves | Lost 3 allies 9854 | -5/Proximity Caves | Found Prototype Launcher 9951 | -5/Proximity Caves | Lost 3 allies 9977 | -5/Proximity Caves | Identified Smartbomb Launcher 9978 | -5/Proximity Caves | Core integrity fell below 20% 10002 | -5/Proximity Caves | Lost 3 allies 10184 | -5/Proximity Caves | Spotted B-75 Beast 10424 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11143 | -5/Proximity Caves | Destroyed B-75 Beast 12274 | -5/Proximity Caves | Entered Factory 12274 | -5/Factory | Evolved 2 slots: Weapon x2 12286 | -5/Factory | Identified Storm Laser 12564 | -5/Factory | Crushed by falling debris 12574 | -5/Factory | First assault squad dispatched 12579 | -5/Factory | Destroyed 12 combat bots 12595 | -5/Factory | Lost 4 parts (3n1u) 12681 | -5/Factory | Discovered new exit (range 15) 12702 | -5/Factory | Identified exit to Factory 12832 | -5/Factory | Zion Recon squad teleported in 12944 | -5/Factory | Destroyed 7 combat bots 12964 | -5/Factory | Lost 3 parts (1p1n1u) 13301 | -5/Factory | Entered another Factory area 13301 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13437 | -4/Factory | Spotted B-86 Titan 13494 | -4/Factory | Zion Demo squad teleported in 13530 | -4/Factory | Destroyed B-86 Titan 13705 | -4/Factory | Zion Recon squad teleported in 13716 | -4/Factory | Lost 10 parts (3p2n3u2w) 13745 | -4/Factory | Zion Hacking Resupply teleported in 13780 | -4/Factory | Found Prototype Device 13780 | -4/Factory | Identified Exp. ECM Suite 13957 | -4/Factory | Lost 5 parts (5n) 13985 | -4/Factory | System corruption reached 10% 14036 | -4/Factory | Lost 3 parts (1p1n1u) 14044 | -4/Factory | Core integrity fell below 50% 14091 | -4/Factory | Lost 3 parts (3n) 14098 | -4/Factory | Crushed by falling debris 14129 | -4/Factory | Lost 4 parts (1p2n1w) 14204 | -4/Factory | Build established: Mutant 14208 | -4/Factory | Core integrity fell below 20% 14249 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 14137_ Slug penetrates Wall. 14137_ Slug penetrates U-05 Engineer. 14137_ Slug penetrates Wall. 14137_ Slammed into U-05 Engineer. 14139_ U-05 Engineer knocked back. 14140_ Slug penetrates Wall. 14140_ Penetrated by Slug. 14140_ Slug penetrates U-05 Engineer. 14140_ U-05 Engineer destroyed. 14145_ Acquired 46 matter. 14154_ System corrupted: Substantial component data lost. 14170_ K-01 Serf cleans the Nuclear Reactor. 14173_ K-01 Serf destroyed. 14176_ K-01 Serf collects debris. 14177_ ALERT: Security rotation in progress. 14181_ System corrupted: Substantial component data lost. 14186_ Penetrated by Slug. 14196_ System corrupted: Component data lost. 14215_ System corrupted: Adv. Myomer Leg rejected. 14226_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????##????????????????????????? | | ####"#????????????????????????? | | #??????????????#?????????? | | #??????????????#]?? # | | == #????########### """""" # | | == #????? # """""" # | | = ##??? """ """ # """""" # | | #???? """ """ # """""" # | | *##??????"" """ #? # | | #????????? ???? ?? | | ##+##############+########+##?? | | #?? | | #?? | | #?? | | #########################s #?? | | ????????????????????????#s #?? | | ????????????????????????#s #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????#@ #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ????????????????????????# #?? | | ???????????????????????? ?? | | ???????????????????????? ?? | | ???????????????????????? " #? | | ???????????????????????? #? | | ???????????????????????? #? | | ????????????????????????## ###? | | ?????????????????????????? #??? | | ?????????????????????????? ???? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 860 Matter Stores 307 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Launcher Accuracy 30 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 37% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- About That Survey... Challenges ------------ None Game ------ Seed EnergyQuantumAxe Manual? 0 Play Time 02:31:20 Cumulative 150.8 hours Start 2026.07.18 @ 16:39:59 End 2026.07.18 @ 20:03:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 97 Rogue 32 Adventurer 65 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 607e6efe-843f-4858-8f36-0f8903eab797