Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 19:51:04 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (788) 788 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 3795 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -150 Cogmind --------- Core Integrity 517/550 Matter 247/300 Energy 189/250 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Weapon Shielding Hardened Medium Armor Plating System Shield > --- WEAPON (3) ------- Latent Energy Streamer Enhanced Autogun (fused) Heavy Mace > --- INVENTORY (8) ---- Light Nuclear Core Aluminum Leg Experimental Sensor Array Welding Torch Heavy Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Weapon Shielding Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy EM Shotgun Latent Energy Streamer Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Experimental Sensor Array Medium Laser Medium Laser Assault Rifle Mini Grenade Launcher Welding Torch [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Thief Drone Bay Storage Small Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 23 | 6 1 . . 4 12 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 1 . . . 2 Treads . | . . . . . . Leg 5 | 2 1 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . . 3 3 Device 3 | . . . . 3 . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | 2 . . . 1 6 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 2 2 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 84 85 85 99 84 Engine 12 | . 14 14 14 14 9 Leg 27 | . 27 28 28 28 26 Device 2 | . . . . 13 . Storage 12 | . 14 14 14 14 9 Hackware 1 | . . . . . 8 Protection 1 | . . . . . 5 Energy Gun 11 | . 14 14 14 14 1 Energy Cannon 1 | . . . . . 7 Ballistic Gun 11 | . 14 14 14 8 8 Launcher 1 | . . . . 5 1 Slashing Weapon 1 | . . . . . 6 Peak Build Rating 33 | 6 6 6 7 17 33 Average Rating 11 | 4 5 6 6 14 27 On Entrance 6 | . 6 6 6 7 16 Naked Turns . | . . . . . . Heaviest Build 35 | 12 12 12 12 16 35 Greatest Support 35 | 20 20 20 20 20 35 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 1 4 5 6 8 8 Average Carried 4 | . 1 4 5 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | . 4 5 6 8 5 Class Distribution -------------------- 79% | Mutant 20% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 542 | 260 132 . . 70 80 Remotely . | . . . . . . Salvage Created 1171 | . 529 . . 126 516 Parts 79 | . 44 . . 12 23 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 14 . . 7 6 Melee 3 | . . . . . 3 Guns 15 | . 14 . . 1 . AOE 9 | . . . . 6 3 Classes Destroyed 10 | . 5 . . 2 3 Worker 2 | . . . . . 2 Builder 2 | . 1 . . 1 . Hauler 3 | . 2 . . . 1 Recycler 1 | . . . . . 1 Drone 1 | . . . . 1 . Watcher 4 | . 3 . . . 1 Swarmer 13 | . 9 . . 4 . Grunt 10 | . 5 . . 2 3 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Best Kill Streak 9 | . 9 . . 8 3 Combat Bots Only 7 | . 6 . . 7 2 Max Kills in Single Turn 6 | . 2 . . 6 3 Gunslinging . | . . . . . . Exploded 5 | . . . . 5 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 90 | . 60 . . 9 21 Missed 24 | . 15 . . 3 6 Damage Taken 518 | . 310 . . 35 173 Core 91 | . 58 . . . 33 Absorbed by Shields . | . . . . . . Ignored by Resistances 159 | . 98 . . 12 49 Core Remaining (%) 88 | 100 . . . 76 . Volleys Fired 55 | . 42 . . 10 3 Largest 2 | . 2 . . 1 1 Hottest 70 | . 70 . . 50 60 Shots Fired 97 | . 84 . . 10 3 Gun 91 | . 84 . . 7 . Cannon 3 | . . . . . 3 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 42 | . 42 . . . . Thermal 49 | . 42 . . 7 . Explosive 3 | . . . . 3 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 15 | . 15 . . 6 9 Robot Miss Streak 1 | . 1 . . 1 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 89 | . 64 . . 6 19 Core Hits 50 | . 28 . . 10 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 1 | . 1 . . . . Sever 2 | . . . . . 2 Melee Attacks 19 | . . . . . 19 Impact 1 | . . . . . 1 Slashing 18 | . . . . . 18 Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2627 | . 846 8 . 422 1351 Guns 924 | . 843 . . 81 . Cannons 25 | . . . . . 25 Explosions 930 | . . . . 341 589 Melee 737 | . . . . . 737 Ramming 11 | . 3 8 . . . Kinetic 385 | . 385 . . . . Thermal 539 | . 458 . . 81 . Explosive 341 | . . . . 341 . Electromagnetic 614 | . . . . . 614 Impact . | . . . . . . Slashing 737 | . . . . . 737 Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 162 | . . . . 26 136 Projectiles . | . . . . . . Explosions 79 | . . . . 26 53 Melee 83 | . . . . . 83 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 3 | . 1 2 . . . Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 167 | . 77 . . 70 167 Average Temperature 26 | . 22 . . 36 55 Received Heat Transfer 171 | . 90 . . . 81 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1628 | . 1406 . . 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Latent Energy Used 518 | . . . . . 518 LE Corruption 8 | . . . . . 8 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 448 | . 448 81 . 190 389 Initial 81 | . . 81 . . 62 Average 159 | . 257 81 . 67 206 Maximum Alert Level 2 | . 2 . . . 1 Low Security (%) 69 | 100 24 100 . 100 64 Level 1 24 | . 52 . . . 35 Level 2 6 | . 22 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 21 . . 4 8 Peak Tracking Total 6 | . 6 . . 3 2 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 7 . 4 1 3 Terminals 9 | . 7 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 62 | . 21 . 29 1 11 Successful 42 | . 10 . 29 1 2 Failed 19 | . 10 . . . 9 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 23 | . 15 . 1 . 7 Terminals 29 | . 21 . . . 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 42 | . 10 . 29 1 2 Record 30 | . 2 . 28 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 2 . . . 1 Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Recycling Unit Index 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . . . 3 Full Trace Events 4 | . 2 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 6 | . . . . 6 . Total Damage 7 | . . . . 7 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 3 | . . . . 3 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1833 | 52 428 315 365 296 377 Spaces Moved 1279 | 40 236 259 304 222 218 Core 10 | 10 . . . . . Treads . | . . . . . . Legs 1269 | 30 236 259 304 222 218 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 102 121 120 120 120 121 Slowest Speed 190 | 120 190 120 120 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 47 62 70 61 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 68 | . . . . 11 57 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 67 | . . . . 11 56 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1450 | 51 294 263 304 240 298 Wait 43 | . 9 2 . 2 30 Move 1274 | 39 235 258 303 221 218 Hop . | . . . . . . Pick Up 22 | 6 5 1 1 3 6 Fast Attach 5 | . . . . . 5 Attach 11 | 6 1 . . 1 3 Detach . | . . . . . . Swap 7 | . . . . 3 4 Drop 11 | . 1 . . . 10 Fire 55 | . 42 . . 10 3 Melee 19 | . . . . . 19 Ram . | . . . . . . Kick 3 | . 1 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 11) 349 | -10/Materials | Discovered new exit (range 10) 384 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered Mines 497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 497 | -10/Mines | Discovered new exit (range 5) 653 | -10/Mines | Discovered new exit (range 7) 695 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 714 | -10/Mines | Discovered new exit (range 12) 796 | -10/Mines | Entered Exiles 829 | -10/Exiles | Met 8R-AWN 847 | -10/Exiles | Met EX-HEX 892 | -10/Exiles | Met EX-DEC 914 | -10/Exiles | Learned location of Zion (-7) 934 | -10/Exiles | Met EX-BIN 951 | -10/Exiles | Aligned with FarCom system 952 | -10/Exiles | Given EX-Vault access code 981 | -10/Exiles | Opened EX-Vault 1048 | -10/Exiles | Found Latent Energy Streamer 1073 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1150 | -10/Exiles | Discovered new exit (range 11) 1161 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1161 | -10/Exiles | Entered Mines 1171 | -9/Mines | Found the Drone Emporium 1177 | -9/Mines | Found Prototype Device 1178 | -9/Mines | Identified Thief Drone Bay 1210 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1212 | -9/Mines | Found Prototype Device 1213 | -9/Mines | Identified Exp. Sensor Array 1246 | -9/Mines | Met a Derelict bent on vengeance 1390 | -9/Mines | Destroyed 7 combat bots 1448 | -9/Mines | Discovered new exit (range 9) 1457 | -9/Mines | Entered Materials 1457 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1792 | -8/Materials | Build established: Hacker-Mutant 1806 | -8/Materials | System corruption reached 10% 1831 | -8/Materials | Discovered new exit (range 5) 1834 | -8/Materials | Self-destructed Last Messages --------------- Lgt. Nuclear Core. 01801_ Dropped Hvy. Flail. 01804_ System corrupted: Matter fused (-7). 01805_ Acquired Prototype Energy Gun. 01805_ Identified Hvy. EM Shotgun. 01805_ Faulty integration triggers system corruption (+2). 01806_ Dropped Faulty Hvy. EM Shotgun. 01808_ Acquired Hvy. Mace. 01808_ U-05 Engineer lays Concrete. 01811_ Dropped Assault Rifle. 01811_ U-05 Engineer lays Concrete. 01811_ Dropped Med. Laser. 01812_ U-05 Engineer lays Concrete. 01812_ Dropped Mni. Grenade Launcher. 01813_ Acquired Hvy. Mace. 01814_ U-05 Engineer lays Concrete. 01820_ System corrupted: Energy discharge (-77). 01820_ U-05 Engineer lays Concrete. 01831_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????####????????????????????? | | ?###?????#####Y?????????# #????????????????????? | | ## ####??[ ?#??????# < #????????????????????? | | /[ #?# """ ???????# #????????????????????? | | // T #?# """ ######## #????????????????????? | | *[ #?# """ # #????????????????????? | | !#?# / @ #????????????????????? | | / [ #?# """ ! # #????????????????????? | | =[ %#?# """ # ########????????????????????? | | ###+##### """ # #???????????????????????????? | | %= + # #???????????????????????????? | | #######"########## ########????????????????????? | | # /[[] ## #????????????????????? | | # """ [ [ ## #????????????????????? | | # """ [/[ "" #????????????????????? | | # """ """"##### #????????????????????? | | ?? # =["" #????? #????????????????????? | | ???# *=%" #?????? #????????????????????? | | ???#/##+####"""""" [ "??????+????????????????????? | | ???# ????? !=% ?????????????????????????? | | ####????? =% ????????????????????????? | | #??? ???????????????????????? | | #???#####/########/### ??????o???????????????? | | #??????? ??????? ??? ?????????????????????? | | #?????? ??????? #??? ?????????????????????? | | +????? ??????? #?????????????????????????? | | #?????""" "???????? #?????????????????????????? | | #???????" ?????????=??????????????????????????? | | ####???????? ????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechAntimatterSheargun Manual? 0 Play Time 00:23:44 Cumulative 30.0 hours Start 2024.08.16 @ 15:19:04 End 2024.08.16 @ 19:51:04 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dca06780-16e3-4432-91f7-d116a26b87c0