Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 20:22:27 Player: Plexion Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (562) 2810 Value Destroyed (27868) 27868 Prototype IDs (156) 3120 Alien Tech Used (4) 800 Bonus (17451) 17451 TOTAL SCORE: 64349 Bonus ------- High Alert Combat Kills 2368 Follower Combat Kills 409 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5940 Invited to Help at Command 2000 Win 3000 Friendly Fire -466 Cogmind --------- Core Integrity 1370/1600 Matter 240/300 Energy 1085/1090 System Corruption 4% Temperature Warm (103) Movement Hovering (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (12) ----- Concept Antigrav Storage Unit V4-D3R's Forcewell Experimental Optical Array Concept Core Analysis Suite Concept Core Analysis Suite Femtoactuators Concept Phase Shift Module ID Mask V4-D3R's Cape Medium Regenerative Plating Graphene Brace Ghost Barrier > --- WEAPON (3) ------- Concept Plasma Driver Concept Deflector Sword Experimental Jetlance (fused) > --- INVENTORY (25) --- Experimental Antigrav System Concept Chromion Battery (800) Concept Chromion Battery (800) Concept Phase Shift Module Concept Cloak Mesh Concept Cloak Mesh Concept RG22 Armor Experimental EM Shield Crosscalibrator Transdimensional Reconstructor Subatomic Replicator Concept Lightning Penetrator Concept Disintegration Ray (32) Faulty Concept Blasthammer Concept Blasthammer Concept Deflector Sword Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Optical Array Experimental Signal Interpreter Concept Melee Reflex Suite Concept Weapon Articulator Concept Core Analysis Suite Concept Phase Shift Module Concept Cloak Mesh Concept RG22 Armor Experimental Force Field System Mapper Ghost Barrier > --- WEAPON ----------- Concept Deflector Sword Experimental Jetlance Experimental Jetlance > --- INVENTORY -------- Gravjet Array Concept Chromion Battery Concept Chromion Battery Concept Core Analysis Suite Femtoactuators Femtoactuators Concept Phase Shift Module Concept Cloak Mesh Graphene Brace Experimental EM Shield Concept Energy Mantle Crosscalibrator Transdimensional Reconstructor Subatomic Replicator Concept Lightning Penetrator Concept Disintegration Ray Concept Plasma Driver Hypervelocity Multirail Concept Blasthammer Concept Blasthammer Concept Deflector Sword Experimental Jetlance [Rating: 300] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Concept Gyrokinetic System Flight Unit Field Propulsion Array Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Centrium Light Armor Plating Weapon Tri-rail Accelerator Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Slashing Weapon Nanosword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Utility 10 | . . . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 274 | 6 5 2 24 4 2 4 21 11 6 11 2 3 1 . 4 1 23 . . . . 4 1 1 9 4 4 2 3 . 1 5 . 12 16 15 3 50 14 Power 26 | 1 . . 2 . . . 4 2 . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 2 1 1 7 . Engine 6 | 1 . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Core 11 | . . . . . . . 2 2 . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 5 . Propulsion 73 | 2 . . 12 . 1 1 7 4 4 3 2 . . . . . 3 . . . . 1 . . 1 . 1 . 1 . . 1 . 1 3 6 . 18 1 Treads 22 | 2 . . 11 . 1 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 Flight 28 | . . . 1 . . . . . 1 3 2 . . . . . 3 . . . . 1 . . 1 . 1 . 1 . . 1 . 1 3 6 . 3 . Utility 111 | 1 3 1 3 1 1 1 6 2 2 5 . 2 1 . . . 14 . . . . 1 1 . 3 4 2 2 1 . 1 3 . 10 5 8 1 15 11 Device 42 | . 2 . 1 . . . 2 1 1 . . . . . . . 3 . . . . . . . 1 2 1 2 . . 1 1 . 5 3 4 . 7 5 Storage 12 | 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 2 2 Processor 20 | . . . . . . . . . . 2 . 1 . . . . 2 . . . . . 1 . 1 1 . . . . . . . 1 1 3 1 4 2 Hackware 15 | . . . . . . . . . . 1 . 1 . . . . 7 . . . . 1 . . . 1 . . 1 . . . . 2 1 . . . . Protection 22 | . . 1 2 1 . 1 4 1 1 1 . . 1 . . . 2 . . . . . . . 1 . . . . . . 1 . . . 1 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 1 7 3 . 2 4 3 . 2 . . . . 4 1 4 . . . . 2 . 1 5 . . . 1 . . . . 1 6 . 1 10 2 Energy Gun 8 | 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Energy Cannon 7 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Ballistic Gun 6 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 8 | . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . . . Launcher 13 | . . 1 1 1 . . 1 2 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . 2 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 2 . Piercing Weapon 7 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 5 . . . . . 1 . . . . . 1 . 1 . . . . . . 1 6 3 1 2 . . . 4 . 1 8 2 2 4 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 . Parts Lost 46 | . . . 1 2 1 . 5 7 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . 12 10 Power 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 10 | . . . . . 1 . 1 3 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Utility 21 | . . . . 1 . . 2 2 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 5 6 Weapon 10 | . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Highest Loss Streak 6 | . . . 1 2 1 . 2 3 1 . 2 . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 5 6 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 1 7 11 14 14 13 14 19 19 19 6 10 8 9 9 9 9 8 5 5 5 5 4 6 7 9 9 9 9 8 9 9 9 10 9 14 13 13 18 20 Power . | . 1 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . . 1 1 . . . 1 1 . . . Propulsion 2 | . 2 2 4 5 5 4 2 5 6 1 2 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . . 1 2 1 1 3 1 Utility 4 | . 1 2 3 4 4 4 8 8 8 3 5 5 6 6 6 6 5 1 1 1 1 1 1 1 2 4 3 4 4 4 4 4 6 4 6 6 5 6 10 Weapon 4 | . 3 5 6 4 4 6 7 5 4 2 3 2 2 2 2 1 1 2 2 2 2 1 3 4 4 4 4 4 3 3 3 3 3 3 4 5 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 . 4 . . . 2 . 2 1 . . . . . . 2 . . . . . . . 1 . 1 2 . . . . . . 3 2 . 2 3 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 6 | . 2 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 9 | . . . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 1 . . . Weapon 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 96 100 99 99 89 100 99 93 98 97 84 99 100 100 99 100 93 80 80 80 80 81 82 81 81 82 77 78 77 78 78 73 78 75 77 81 83 87 93 Engine 3 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 . . . . . Core 3 | . . . . . . . 6 8 9 7 3 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . 1 8 Treads 9 | . 28 28 33 33 33 33 35 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . 26 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 27 Flight 14 | . . . . . . . . . . 36 30 38 38 38 38 38 27 20 20 20 20 22 23 23 23 23 20 21 21 21 21 21 21 19 20 25 26 6 . Device 10 | . 10 13 12 13 . 6 9 13 16 6 7 7 7 6 1 5 6 13 13 13 13 10 10 11 6 10 9 10 9 10 10 9 9 7 9 11 12 11 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 3 7 7 7 7 7 7 5 . . . . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 5 Processor 8 | . . . . . . . . . . 11 7 10 7 7 7 7 6 13 13 13 13 11 11 11 11 14 15 15 15 15 15 15 15 13 14 13 13 14 15 Hackware 5 | . . . . . . . . . . 5 7 11 15 15 15 15 21 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 8 9 8 8 8 6 Protection 7 | . . . 9 7 22 15 17 11 9 7 3 . . . 5 1 1 13 13 13 13 5 5 5 9 2 4 5 5 5 5 5 5 4 4 4 4 3 4 Energy Gun 1 | . 14 14 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 2 1 . . 11 8 . . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 14 10 10 . 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 14 1 7 . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 5 3 4 4 1 . . Slashing Weapon 1 | . . . . . . . . 3 1 6 7 9 15 15 7 3 . . . . . . . . 3 . . . . . . . . . . 4 6 5 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . 6 7 5 . . . . 4 5 4 1 5 5 5 5 5 5 5 5 3 3 . . 1 7 Peak Build Rating 300 | 6 7 10 23 22 16 21 31 36 39 43 39 43 44 44 47 46 83 83 83 83 83 91 98 93 109 112 135 144 136 128 134 134 137 157 168 185 210 277 300 Average Rating 89 | 4 6 8 20 20 14 20 26 32 36 39 33 42 43 43 44 44 61 82 83 83 83 88 92 92 99 106 128 135 131 128 131 119 134 148 155 175 192 241 289 On Entrance 82 | . 6 7 9 22 14 16 20 28 32 34 39 38 43 44 43 45 46 82 83 83 83 83 91 92 92 109 108 135 135 128 128 134 134 134 148 162 182 206 277 Avg Prop Armor Cover (%) 5 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 30 38 45 40 61 63 71 70 68 23 23 21 23 21 23 26 31 30 30 30 30 42 42 42 49 42 50 48 51 50 54 54 49 62 63 59 70 100 99 Greatest Support 136 | 40 40 40 60 60 60 60 82 82 65 25 27 27 27 27 27 27 36 36 36 36 36 42 42 42 44 44 57 57 58 58 58 58 58 67 67 69 68 136 130 Greatest Overweight (x) 3 | . . . . . 1 1 1 3 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 10 10 10 10 10 10 10 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 Average Capacity 13 | 6 12 15 15 15 18 20 20 20 20 8 10 10 10 10 10 10 9 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 21 25 Most Carried 25 | 4 9 13 15 15 15 16 20 20 20 20 10 10 10 10 10 10 10 5 5 5 5 7 9 10 10 10 10 10 10 10 10 10 10 12 15 15 15 25 24 Average Carried 12 | 1 7 11 14 14 13 14 19 19 19 6 9 9 10 10 10 9 9 4 5 5 5 4 7 8 9 9 9 9 9 9 10 9 10 9 14 14 14 20 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 10 10 10 10 10 10 10 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 25 25 Final Carried 25 | 4 9 13 15 14 12 15 20 19 20 10 8 10 10 10 10 10 5 5 5 5 5 7 8 9 10 10 10 10 10 10 10 10 10 12 15 15 15 25 16 Class Distribution -------------------- 24% | Hacker-Sprinter 21% | Scavenger-Mutant 15% | Mutant 10% | Machinist-Sprinter 10% | Hacker-Scout 8% | Machinist-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Machinist-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Sprinter | -2/Protoforge Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Matter Collected 15502 | 221 252 66 613 130 . 276 1099 419 307 177 . 47 58 26 70 96 466 301 784 . 662 207 512 532 1184 396 110 118 377 382 568 . 347 939 526 408 142 2306 378 Remotely 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 . Salvage Created 22907 | . 503 58 1417 47 . 344 1349 572 980 226 . 124 . . 10 14 570 366 958 . 628 383 945 790 1541 314 176 346 599 485 500 . 333 987 987 949 137 4337 932 Parts 1074 | . 31 4 88 5 . 11 86 35 48 9 . 10 . . 1 3 37 13 39 . 23 17 29 28 38 12 7 3 37 11 20 . 22 46 54 18 9 233 47 Haulers Intercepted 28 | . 2 . 5 . . . 4 . 3 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 7 . . . Recyclers Shooed 10 | . 3 1 3 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 215 | . . . . . . . . . . . . . 1 . . 2 . 13 40 . 23 . 29 34 . 12 . . . 17 22 . 22 . . . . . . Prevented 5 | . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Restored 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Faulty 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 456 | . 8 2 25 8 . 4 33 23 17 . . . . . . 3 10 10 29 . 19 4 22 20 53 10 . . 12 13 14 . 13 15 9 3 2 65 10 Melee 60 | . . . . . . . . 9 . . . . . . . . 2 . . . . . . . . . . . . . . . 2 4 4 . 2 28 9 Guns 57 | . 8 1 22 2 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 11 1 Cannons 284 | . . . . . . . 23 4 13 . . . . . . . 3 10 29 . 19 4 22 20 49 10 . . 12 13 14 . 11 8 3 3 . 14 . AOE 46 | . . 1 3 6 . . 4 10 4 . . . . . . 3 5 . . . . . . . 4 . . . . . . . . 3 . . . 3 . Classes Destroyed 32 | . 6 . 2 1 . 1 3 2 . . . . . . 1 . 1 2 1 . 1 . . 1 5 . . . . . . . . . . 1 . 4 . Worker 18 | . 2 . 2 1 . . 3 . . 1 . 1 . . . . 3 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . Builder 7 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . 1 . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 28 | . 2 . 5 . . . 4 . 3 1 . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 7 . . . Recycler 14 | . 1 . 1 . . 2 1 . 2 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . 2 1 . . . . Minesweeper 4 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . Operator 11 | . 2 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Drone 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . 2 . . . . 8 . Watcher 20 | . . . . . . . 2 . 2 . . 2 . . . . 1 . . . . . . . . . 1 . 3 . . . . 1 2 2 . 2 2 Swarmer 78 | . 3 . 3 3 . . 7 9 4 . . . . . . 3 6 2 7 . 3 . 1 5 . . . . 4 3 2 . 10 3 . . . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . 1 . Grunt 152 | . 5 2 13 . . 3 18 5 7 . . . . . . . . 3 11 . 11 3 13 8 26 5 . . . 6 8 . . . . 1 . 4 . Brawler 12 | . . . 1 . . . 1 . . . . . . . . . . 2 . . . . 1 . 7 . . . . . . . . . . . . . . Duelist 20 | . . . . . . . . 2 1 . . . . . . . . 1 6 . . . 1 5 1 1 . . . 2 . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 52 | . . . 8 . . . 6 3 4 . . . . . . . 2 1 2 . 1 1 1 2 . 1 . . 3 2 1 . 1 1 . 1 . 10 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hunter 21 | . . . . . . 1 1 2 1 . . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . 2 . . 4 4 Programmer 50 | . . . . . . . . . . . . . . . . . 2 . . . 2 . 4 . 3 1 . . 3 . . . . 11 7 . 2 11 4 Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Decapitator 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explorer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 2 7 3 . 3 7 11 3 2 . 2 . . 1 3 3 5 9 . 6 4 5 11 14 2 1 . 6 5 5 . 5 3 4 3 2 10 4 Combat Bots Only 14 | . 3 2 6 3 . 3 7 11 3 . . . . . . 3 3 5 9 . 6 4 5 11 14 2 . . 4 5 5 . 5 3 3 1 2 10 4 Max Kills in Single Turn 5 | . 1 1 4 3 . 1 5 3 3 1 . 1 . . 1 1 2 1 2 . 1 1 1 1 4 1 1 . 2 1 1 . 1 2 2 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 3 3 . . 3 3 2 . . . . . . 1 2 . . . . . . . 4 . . . . . . . . 2 . . . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 V4-D3R (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Hostile Shots Fired 1485 | . 28 8 93 17 16 31 158 134 56 18 1 . 2 . . 22 56 1 9 . 29 . 21 3 20 . 22 . 44 7 7 . 17 105 48 5 16 282 209 Missed 582 | . 5 2 32 5 8 8 39 39 19 12 . . 1 . . 14 32 . 5 . 13 . 13 1 9 . 16 . 33 2 3 . 6 53 24 3 7 102 76 Deflected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Hits 903 | . 23 6 61 12 8 23 119 95 37 6 1 . 1 . . 8 24 1 4 . 16 . 8 2 11 . 6 . 11 5 4 . 11 52 24 2 9 180 133 Melee 79 | . . . . 1 4 . 2 11 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 44 14 Projectile 824 | . 23 6 61 11 4 23 117 84 35 6 . . 1 . . 8 24 1 4 . 16 . 8 2 11 . 6 . 11 5 4 . 11 52 24 2 9 136 119 AOE 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 76 | . . . 3 . . 2 4 10 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 5 4 . . 35 10 Actively Blocked 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 3 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Damage Taken 16927 | . 258 87 829 432 185 373 1716 1310 444 48 41 . 11 . . 116 297 12 61 . 303 . 105 35 240 . 168 . 167 105 103 . 253 679 368 74 48 5604 2455 Core 1665 | . 53 13 55 6 31 20 111 161 109 . . . . . . . 36 12 18 . 20 . . . 69 . . . 26 . . . 21 56 23 . 6 589 230 Absorbed by Shields 2011 | . . . . . . . 34 125 126 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 173 1549 Redirected to Shielding 179 | . . . . . . . . 4 . . . . . . . . . . 10 . 18 . . . 16 . . . . . . . 22 109 . . . . . Ignored by Resistances 1650 | . . . . . . . 48 74 22 . . . . . . . . . . . . . . . . . . . 63 . . . . 718 163 . 148 198 216 Regen/Repaired (Parts) 2886 | . . . 227 . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . 571 . 78 30 1157 807 Core Remaining (%) 79 | 100 . 73 . . . 72 . . 30 . . . . . . 100 . . . . 89 . . . . 93 . . . . . . 95 . 88 . . 53 85 Volleys Fired 1387 | . 52 8 95 9 1 15 124 42 45 . . . . . . 31 47 29 98 . 89 9 59 59 130 45 3 5 37 47 64 . 22 64 11 26 5 109 7 Largest 2 | . 2 2 2 2 1 2 2 2 2 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 143 | . 70 70 125 98 75 46 68 143 101 . . . . . . 30 90 60 60 . 60 60 60 60 60 60 60 60 60 60 60 . 60 85 60 60 60 100 140 Shots Fired 1720 | . 99 15 189 11 1 30 234 63 82 . . . . . . 31 47 29 98 . 87 9 59 59 130 45 3 5 36 47 66 . 22 64 11 26 5 110 7 Gun 448 | . 99 14 188 5 . 30 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 49 3 Cannon 1235 | . . . . 2 1 . 174 55 78 . . . . . . 24 43 29 98 . 87 9 59 59 128 45 3 5 36 47 66 . 22 61 9 26 5 60 4 Launcher 35 | . . 1 1 4 . . 2 8 4 . . . . . . 7 4 . . . . . . . . . . . . . . . . 3 . . . 1 . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 1297 | . 47 7 93 2 . 30 220 10 37 . . . . . . . 2 29 98 . 87 9 59 59 128 45 3 5 36 47 66 . 22 54 11 26 3 59 3 Thermal 332 | . 47 7 95 5 1 . 12 45 41 . . . . . . 24 41 . . . . . . . . . . . . . . . . 7 . . 2 1 4 Explosive 37 | . . 1 1 4 . . 2 8 4 . . . . . . 7 4 . . . . . . . 2 . . . . . . . . 3 . . . 1 . Electromagnetic 50 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 28 | . 14 10 9 10 . 8 16 15 11 . . . . . . 3 11 14 12 . 10 8 20 28 22 13 1 9 8 13 14 . 8 6 8 14 3 19 3 Robot Miss Streak 11 | . 7 2 5 1 . 2 4 2 3 . . . . . . . . 2 5 . 6 3 6 2 4 4 1 1 6 3 8 . 4 3 4 4 1 11 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1384 | . 64 11 102 4 . 20 149 59 55 9 . 6 . . 3 2 25 18 59 . 42 13 43 43 121 31 10 6 30 35 40 . 19 56 32 33 10 156 78 Core Hits 1003 | . 28 4 51 13 . 12 74 28 35 4 . 3 . . 1 4 16 20 53 . 37 12 47 39 145 23 4 3 33 33 35 . 23 31 22 23 4 112 31 Critical Kills 36 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 30 1 Critical Parts Destroyed 47 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 40 2 Critical Strikes 217 | . 4 2 8 . . 1 8 3 3 . . 1 . . . . 2 1 1 . . 1 4 4 14 1 1 . 6 1 2 . . 3 8 1 . 102 35 Burn 12 | . 3 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 91 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 79 3 Blast 42 | . . . . . . . 7 . 2 . . . . . . . . 1 1 . . . 4 4 14 1 . . 5 1 2 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 6 Impale 50 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 3 2 . . 14 26 Melee Attacks 837 | . . . . . . 1 . 41 8 15 . 16 4 8 3 24 55 . . . . 12 1 22 14 19 16 1 16 23 49 . 12 73 45 25 30 168 136 Impact 13 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Slashing 340 | . . . . . . . . 41 8 15 . 16 4 8 . 4 . . . . . . . . 14 . . . . . . . . . 2 25 30 128 45 Piercing 484 | . . . . . . . . . . . . . . . 3 20 55 . . . . 12 1 22 . 19 16 1 16 23 49 . 12 73 43 . . 40 79 Sneak Attacks 64 | . . . . . . 1 . . 6 5 . 3 . . 1 . 6 . . . . 3 . 1 . . 3 . 2 . . . 1 4 10 6 . 12 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Follow-up Attacks 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 19 Martial Strikes 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 6 Damage Inflicted 67629 | . 825 217 2101 527 . 405 3595 2261 1907 515 . 316 . . 112 273 1865 1335 3043 . 2174 834 2642 2508 10166 1578 687 397 2247 2001 1880 . 931 3743 1860 2481 615 8813 2775 Guns 4309 | . 781 131 1833 51 . 286 642 . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 517 37 Cannons 37104 | . . . . . . . 2361 766 1020 . . . . . . . 322 1335 3043 . 2174 570 2642 2379 7565 1578 62 314 1668 2001 1880 . 766 2057 338 1364 79 820 . Explosions 7573 | . . 86 247 445 . . 565 877 454 . . . . . . 273 715 . . . . . . . 2601 . 25 . 312 . . . . 361 . . . 454 158 Melee 18470 | . . . . . . 113 . 610 397 515 . 316 . . 112 . 828 . . . . 264 . 129 . . 600 83 267 . . . 165 1325 1491 1117 536 7022 2580 Ramming 173 | . 44 . 21 31 . 6 27 8 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37145 | . 337 56 580 30 . 286 2838 85 469 . . . . . . . . 1335 3043 . 2174 570 2642 2379 7565 1578 62 314 1668 2001 1880 . 766 2057 369 1364 79 581 37 Thermal 4462 | . 444 75 1253 21 . . 496 681 665 . . . . . . . 322 . . . . . . . . . . . 312 . . . . . . . . 193 . Explosive 6465 | . . 86 247 445 . . 234 877 340 . . . . . . 273 715 . . . . . . . 2601 . 25 . . . . . . 361 . . . 261 . Electromagnetic 666 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 . Impact 433 | . . . . . . 113 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Slashing 10496 | . . . . . . . . 610 397 515 . 316 . . . . . . . . . . . . . . . . . . . . . . 49 1117 536 5912 1044 Piercing 7699 | . . . . . . . . . . . . . . . 112 . 828 . . . . 264 . 129 . . 600 83 267 . . . 165 1325 1442 . . 1110 1374 Entropic 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 . Highest Corruption 27 | . . . . 6 6 6 . . . . 5 5 5 5 5 . 2 . . . 3 . 2 2 2 . 1 1 1 1 1 1 1 1 5 . . 27 4 Average Corruption 4 | . . . . 6 6 6 . . . . 5 5 5 5 5 . 1 . . . 2 . 1 2 2 . 1 1 1 1 1 1 1 1 3 . . 14 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 200 | . . . . 7 13 30 . . . . . 8 3 3 . . 6 . . . 15 . 4 12 . . . 1 4 7 9 1 3 1 6 . . 61 6 Message Errors 55 | . . . . 1 3 7 . . . . . 4 2 . . . 4 . . . 3 . 1 4 . . . . 1 2 4 . . . 3 . . 14 2 Matter Fused 42 | . . . . . 4 5 . . . . . . 1 1 . . . . . . 3 . 1 2 . . . . 1 1 . . 1 1 2 . . 17 2 Heat Flow Errors 27 | . . . . . 2 8 . . . . . 1 . . . . . . . . 5 . . 2 . . . . 1 1 . 1 . . . . . 5 1 Energy Discharges 23 | . . . . 2 3 4 . . . . . . . . . . 1 . . . 1 . . 1 . . . . . 2 1 . 1 . 1 . . 6 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . 3 . 3 . . . . . 1 . 2 . . . . . . 1 . 1 1 . . . 1 . . 1 . 1 . . . . 6 . Data Loss (major) 11 | . . . . 1 1 1 . . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . 3 . Misfires 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Alerts 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . Overload Shots 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3441 | . . . . 47 . 113 66 39 44 35 . 28 . . . 48 172 16 119 . 45 21 52 91 71 18 114 . 235 27 11 . . 426 69 30 115 1087 302 Projectiles 582 | . . . . . . . 18 5 6 . . . . . . . 36 16 119 . 45 2 52 19 41 18 27 . 10 27 11 . . 86 5 30 . 9 . Explosions 362 | . . . . 47 . . 48 16 10 . . . . . . 48 26 . . . . . . . 30 . . . 25 . . . . . . . . 85 27 Melee 2497 | . . . . . . 113 . 18 28 35 . 28 . . . . 110 . . . . 19 . 72 . . 87 . 200 . . . . 340 64 . 115 993 275 Knockbacks 78 | . . . . . . 1 19 2 6 . . . . . . . . 1 3 . 3 . 1 . 5 1 1 . 8 1 . . . 10 4 2 . 7 3 Impact 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 65 | . . . . . . . 15 2 3 . . . . . . . . 1 3 . 3 . 1 . 5 1 1 . 8 1 . . . 10 2 2 . 7 . Secondary 8 | . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 128 | . . . . 34 . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . 58 . . . . . Shots 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Rammed 20 | . 9 1 2 3 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 9 1 2 4 . 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 80 90 221 8 149 268 228 153 14 6 7 275 . . 4 11 118 72 168 . 423 96 120 242 211 82 28 88 273 228 152 163 70 136 56 151 22 158 320 Average Temperature 50 | . 24 27 30 3 62 100 67 54 3 2 3 146 . . 2 4 35 23 47 . 77 39 37 54 75 30 12 49 44 46 43 139 23 27 19 15 4 77 87 Received Heat Transfer 2657 | . 99 48 444 9 . 207 786 151 196 18 . . . . . 12 42 . 9 . 18 . . . 18 . 49 . . 9 21 . . 9 . 9 . 423 80 Effects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Fried 12 | . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 8 . Impact Corruptions 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 11 | . . 1 3 . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Heat Transferred 8176 | . 1517 370 2849 37 . . 546 1147 1049 . . . . . . . 311 . . . . . . . . . . . 250 . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Maximum Alert Level 4 | . . . 1 . . . 2 4 3 2 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . 2 2 1 . 4 3 Low Security (%) 51 | 100 100 100 28 100 . 100 56 . . . 100 100 . . . . 84 . . . . 100 . . . . 29 100 15 . . . . 37 . 43 100 31 . Level 1 28 | . . . 71 . . . 40 3 . 93 . . . . . . 15 . . . . . . . . . 70 . 63 . . . . 61 86 56 . 24 . Level 2 6 | . . . . . . . 3 24 19 6 . . . . . . . . . . . . . . . . . . 21 . . . . . 13 . . 20 15 Level 3 12 | . . . . . . . . 62 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 84 Level 4 . | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1279 | . 73 50 384 190 . 60 550 1279 877 405 133 96 . . . . 230 . . . . 160 . . . . 257 79 492 . . . . 465 429 279 103 1184 1013 Initial 710 | . . 3 . 103 . . . 356 623 394 133 72 . . . . 28 . . . . 133 . . . . 201 79 16 . . . . 116 261 207 43 19 710 Average 267 | . 13 5 228 42 . 5 177 811 766 385 116 51 . . . . 82 . . . . 127 . . . . 200 52 334 . . . . 229 327 198 58 438 832 Influence Increases 16302 | . 286 58 773 109 . 110 1136 993 647 117 . 93 15 . . 85 533 245 900 . 580 207 505 545 1175 320 446 4 745 508 344 . 365 887 433 287 238 1876 737 Destroy 0b10 Robot/C 8960 | . 160 40 500 60 . 80 660 500 340 . . . . . . 60 200 200 580 . 340 100 440 460 960 160 20 . 240 300 280 . 220 300 200 60 40 1280 180 Destroy 0b10 Robot/NC 640 | . 35 . 50 5 . 10 75 . 40 20 . 20 . . . . 35 5 10 . 15 15 . 5 35 10 25 . 40 . 5 . 10 25 25 45 5 55 20 Destroy Leader 1296 | . 44 10 160 10 . 20 172 20 100 2 . 6 . . . 10 64 10 40 . 30 20 50 40 . 30 4 . 78 20 20 . 30 74 36 38 10 94 54 Allied During Kill 60 | . . . . . . . . 9 . . . . . . . . . . . . . . . 25 . . 4 . . 8 9 . . . 5 . . . . Successful Hack 279 | . 16 . 20 . . . 21 7 18 29 . 27 . . . . 83 . . . . 7 . . . . 24 . . . . . . 9 . . . . 18 Disable Machine 1125 | . 15 . 30 . . . 90 45 45 . . . . . . . 15 . . . . . . . . . 45 . 165 . . . . 75 105 45 120 285 45 Anti-Garrison Action 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 957 | . 1 8 13 34 . . 43 52 29 6 . 10 . . . . 76 . . . . 20 . . . . 84 4 102 . . . . 224 32 54 48 27 90 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 360 | . . . . . . . . . . 30 . 30 . . . . 15 . . . . 45 . . . . 15 . 60 . . . . 45 30 30 15 30 15 Lose Combat Pursuer 2175 | . 15 . . . . . 75 60 75 30 . . 15 . . 15 45 30 270 . 195 . 15 15 180 120 75 . 60 180 30 . 105 135 . 15 . 105 315 Influence Decreases 15297 | . 278 66 508 374 . 110 588 262 1058 604 278 191 20 . . 40 398 361 463 501 368 289 359 567 532 1134 302 208 289 496 485 350 192 595 530 577 281 727 916 Entered New Map 5458 | . . 5 . 162 . . . 192 656 474 248 31 3 . . . 17 67 13 501 . 79 49 53 254 897 32 148 7 178 95 350 . 57 204 161 35 16 474 Time Decay 9009 | . 278 61 498 212 . 110 548 . 362 120 10 150 17 . . 40 351 254 410 . 368 190 310 434 278 237 150 60 262 318 350 . 192 518 326 416 246 591 342 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 400 | . . . 10 . . . 40 70 10 . 20 . . . . . 10 . . . . . . . . . . . . . . . . 20 . . . 120 100 Lost Ally 330 | . . . . . . . . . 30 10 . 10 . . . . 20 40 40 . . 20 . 80 . . 20 . 20 . 40 . . . . . . . . Squads Dispatched 70 | . 2 1 2 . . . 6 . 7 . . 2 . . . . 9 . 1 . . 3 . 1 . . 3 . 3 . 1 . . 7 4 2 4 9 3 Investigation 13 | . 1 1 . . . . 2 . . . . . . . . . 5 . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . Extermination 25 | . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . 1 . 1 . . . . 5 3 . 3 6 1 Reinforcement 20 | . 1 . 2 . . . 3 . 3 . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 1 2 1 1 1 Assault 7 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 2 1 Garrison 5 | . . . . . . . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Distress Signals 34 | . 1 . 5 . . . 2 . 4 . . 1 . . . . 1 . . . . . . . 1 . 2 . 2 . . . . 2 . 10 2 . 1 Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Times Spotted 785 | . 15 3 46 11 7 4 54 26 31 4 4 5 1 3 1 6 23 10 31 . 24 8 21 21 100 13 19 . 27 26 16 . 14 40 16 17 11 79 48 Peak Tracking Total 26 | . 5 2 6 4 9 3 5 9 5 3 4 3 1 3 1 4 5 7 9 . 5 4 5 6 18 3 12 . 6 7 5 . 5 9 3 4 2 8 26 Tactical Retreats 80 | . 1 . . 1 . . 5 2 4 1 . . 1 . 1 1 3 1 6 . 8 . 1 1 4 5 3 . 3 6 2 . 3 3 . 1 . 4 9 ID Masks Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 IFF Responses 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Traps Triggered 39 | . 1 . 1 . . . 1 8 . 1 . . . . . . 5 . . . . 1 . . . . 2 . . . . . . 1 3 . 1 13 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Machines Disabled 92 | . 1 . 2 . 1 . 6 6 3 . . . . . . . 1 1 . . 3 . 2 . 2 . 3 . 11 . 3 . . 5 7 3 8 21 3 Max in Single Turn 11 | . 1 . 1 . 1 . 4 1 2 . . . . . . . 1 1 . . 1 . 1 . 1 . 2 . 11 . 1 . . 1 1 1 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Machines Accessed 92 | . 6 1 5 1 2 . 7 2 3 4 . 6 . 1 . . 14 . 1 3 1 8 . 1 1 . 5 . 4 1 1 4 . 4 . 2 . 1 3 Terminals 41 | . 6 . 3 . . . 4 2 2 1 . 3 . . . . 8 . . . 1 2 . . . . 2 . 2 . 1 . . 1 . 1 . . 2 Fabricators 15 | . . . . . . . . . . 1 . 2 . . . . 4 . . . . 3 . . . . 1 . 2 . . . . 2 . . . . . Repair Stations 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Total Hacks 255 | . 15 1 17 1 2 . 15 3 7 11 . 10 . 5 . . 52 . 1 26 5 16 . 1 1 . 9 . 10 1 3 17 . 13 . 3 . 3 7 Successful 178 | . 7 1 7 1 2 . 4 1 5 9 . 5 . 5 . . 41 . 1 26 5 10 . 1 1 . 4 . 6 1 3 17 . 11 . 1 . 1 2 Failed 77 | . 8 . 10 . . . 11 2 2 2 . 5 . . . . 11 . . . . 6 . . . . 5 . 4 . . . . 2 . 2 . 2 5 Catastrophic 12 | . . . . . . . 1 1 . . . 2 . . . . 3 . . . . 2 . . . . 2 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 12 . 9 . 1 . 3 . 5 4 . 5 . . . . 29 . . . . 4 . . 1 . 2 . 3 . . . . 5 . 1 . . 2 Terminals 109 | . 15 . 11 . . . 7 3 5 2 . 5 . . . . 31 . . . 5 3 . . . . 5 . 3 . 3 . . 4 . 1 . . 6 Fabricators 47 | . . . . . . . . . . 4 . 4 . . . . 18 . . . . 8 . . . . 1 . 7 . . . . 5 . . . . . Repair Stations 14 | . . . 6 . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . Recycling Units 7 | . . . . . . . 4 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 2 . 3 1 Terminal Hacks 97 | . 4 1 3 1 2 . 1 1 3 . . 1 . 5 . . 14 . 1 26 5 2 . 1 1 . 1 . . 1 3 17 . 2 . . . . 1 Record 26 | . . . . . 1 . . . . . . . . 5 . . . . . 6 5 . . 1 . . . . . . 3 5 . . . . . . . Part Schematic 17 | . . . . . . . . . . . . . . . . . 3 . . 10 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 6 | . . 1 . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 5 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 6 | . 2 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . . . . . 2 . 2 . . . . 11 . . . . 4 . . . . . . 4 . . . . 4 . . . . . Network Status 6 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Load Schematic 12 | . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . 2 . . . . 2 . . . . . Build 9 | . . . . . . . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks 9 | . . . 3 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Scan Component 6 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Repair 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Study 7 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 1 Unauthorized Hacks 30 | . 3 . 1 . . . . . 1 3 . 2 . . . . 14 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . Terminals 15 | . 3 . 1 . . . . . 1 1 . 1 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . 2 . . . . . . . 1 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . . . . 1 . 1 . . . . 6 . . . . 2 . . . . 1 . 2 . . . . 1 . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 4 . 4 . . . 5 2 1 2 . 3 . . . . 11 . . . . 6 . . . . 4 . 4 . 1 . . 3 . 2 . . 2 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 2 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . . . . . . . 3 . . 10 . . . . . . . . . . . 4 . . . . 5 5 . Parts Built 12 | . . . . . . . . . . 1 . 2 . . . . 5 . . . . 1 . . . . . . 1 . . . . 2 . . . . . Authchips 6 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 1 . . . . . Time 514 | . . . . . . . . . . 67 . 58 . . . . 218 . . . . 56 . . . . . . 84 . . . . 31 . . . . . Total Part Build Rating 71 | . . . . . . . . . . 4 . 14 . . . . 31 . . . . 6 . . . . . . 6 . . . . 10 . . . . . Part Studies Acquired 7 | . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Time 235 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Machine Destruction 11 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 2 . . . . . . . . 1 2 2 . . 1 2 2 . . . . . 2 . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Total Allies 23 | . . . . . . . . 2 1 1 1 1 . . . . 3 2 2 . . 1 2 2 . . 2 . . 2 . . . . 1 . . . . Largest Group 3 | . . . . . . . . 2 2 1 1 1 . . . . 3 2 2 . . 1 2 2 . . 2 1 1 2 2 . . . 1 . . . . Highest-Rated Group 115 | . . . . . . . . 70 65 10 31 10 . . . . 68 49 49 . . 29 59 78 . . 98 49 49 95 95 . . . 115 . . . . Highest-Rated Ally 115 | . . . . . . . . 39 34 10 31 10 . . . . 32 29 29 . . 29 30 49 . . 49 49 49 48 48 . . . 115 . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . 7 6 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 3 3 2 2 2 1 1 1 . Total Orders 28 | . . . . . . . . . . . . . . . . . 14 2 . . . . . 10 . . . . . . . . . . 2 . . . . STAY 18 | . . . . . . . . . . . . . . . . . 8 1 . . . . . 7 . . . . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 5 7 . 6 . . . . . 4 6 4 . . 6 . 24 . . 7 . 1 2 9 . . . 1 . . . . Total Damage 1983 | . . . . . . . . 41 122 . 108 . . . . . 160 150 55 . . 111 . 382 . . 358 . 24 78 291 . . . 103 . . . . Kills 12 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . 3 . . 2 . . 2 1 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Active Infowar (turns) 23702 | . 639 745 549 490 . 633 917 . 311 233 39 316 123 102 1146 389 1428 557 987 43 859 382 682 1065 942 563 317 131 561 702 792 75 479 1433 734 1004 532 2037 765 Optics 19418 | . . . . . . . . . . 233 39 316 123 102 1146 389 1428 557 987 43 859 382 682 1065 942 563 317 131 561 702 792 75 479 1433 734 1004 532 2037 765 Sensors 4562 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 480 75 368 1201 614 1001 484 339 . Seismic 14173 | . 639 745 549 490 . 633 917 . 311 88 39 316 121 101 279 343 1277 557 987 43 859 382 658 1063 243 548 314 126 531 702 312 . . . . . . . . T.N.C. 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 . . . Cloaking 361 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 361 Jamming 467 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 63 . 1 268 . ID Mask 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . . . . . 1 . . 1 . 1 1 . 2 . 2 2 . 2 . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Turns Passed 29803 | 85 1464 791 1675 884 530 1052 1820 1252 825 240 39 316 123 102 1146 389 1428 557 987 43 859 382 682 1065 942 563 317 131 561 702 792 75 479 1433 734 1004 532 2037 765 Spaces Moved 35939 | 49 555 470 770 502 319 606 804 493 444 600 102 821 258 311 1036 572 2510 1134 1533 125 1410 610 1273 1565 1201 1012 632 271 811 1252 1226 169 895 1949 1251 1535 1085 2883 895 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4152 | 44 555 470 770 502 319 606 804 82 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 855 | . . . . . . . . 411 444 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3040 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2145 895 Flight 27887 | . . . . . . . . . . 600 102 821 258 311 1036 572 2510 1134 1533 125 1410 610 1273 1565 1201 1012 632 271 811 1252 1226 169 895 1949 1251 1535 1085 738 . Fastest Speed 13 | 50 160 160 160 160 160 160 156 155 120 26 26 26 26 26 26 26 26 34 34 34 34 31 31 31 31 33 34 34 33 33 33 33 33 32 31 13 17 14 33 Average Speed 49 | 148 160 160 160 160 164 163 160 185 136 26 27 26 26 26 26 26 27 34 34 34 34 31 31 31 32 33 34 34 33 33 33 33 33 32 32 24 23 32 38 Slowest Speed 330 | 160 160 160 160 160 240 243 243 330 190 26 32 26 26 26 26 26 34 34 34 34 34 34 31 31 113 33 34 34 34 33 33 33 33 33 34 103 100 120 40 Overloaded Moves 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 11 60 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . 4 . 2 . 3 . . . . 19 3 6 1 . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 65 | 4 82 96 69 93 70 95 67 63 40 10 81 29 48 49 85 69 43 93 93 74 80 19 96 94 85 75 21 92 19 97 97 61 95 41 82 38 92 39 25 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 17 | . . . . 2 1 . . . . . . . 1 . 4 . . 1 1 1 2 . 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 . . . . 1 . . . . 1 1 . . 1 1 . . . 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 . 1 1 . . . 1 . . . 1 1 1 1 . . 1 1 . . 1 1 1 . . . . 1 1 1 . . . . . . . Scrap Searched 43 | . . 1 . 2 . 1 . . . . . . . 2 3 3 . 5 2 . 1 . 3 2 . 4 . . . 5 4 . 5 . . . . . . Spaces Dug 586 | . . . . 36 . . . . 1 6 . 10 4 7 . 34 67 7 37 . 24 8 4 21 14 29 9 . 15 36 53 . 10 70 11 14 14 9 36 Terrain Destroyed 1260 | . . 8 12 54 . . 49 30 37 6 . 10 4 7 . 65 88 19 88 . 101 10 34 50 46 53 57 2 56 53 89 . 24 110 15 19 15 12 37 Melee 335 | . . . . . . . . . 1 6 . 10 4 7 . 11 30 . . . . 8 1 9 14 19 6 . 13 23 47 . 9 47 11 12 12 9 26 Projectile 520 | . . . . 2 . . 5 . 1 . . . . . . 21 15 19 88 . 90 2 33 41 18 34 4 2 14 30 42 . 15 30 4 7 3 . . AOE 402 | . . 8 12 52 . . 44 30 35 . . . . . . 33 43 . . . 11 . . . 14 . 47 . 29 . . . . 33 . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Total 45148 | 58 1028 492 1033 566 324 638 1105 694 567 666 111 896 306 319 1906 742 3083 1276 1900 124 1699 770 1497 2051 1597 1164 706 303 1032 1459 1473 188 1033 2544 1488 2103 1308 3681 1218 Wait 5785 | . 390 6 83 41 . 1 101 42 37 12 7 53 44 1 855 105 334 103 260 . 199 124 141 354 213 77 36 16 159 126 129 . 97 412 93 482 157 336 159 Move 35824 | 48 554 469 769 501 318 605 804 492 443 596 101 814 257 310 1035 571 2507 1133 1532 124 1409 609 1272 1564 1194 1011 628 270 805 1251 1225 168 894 1916 1244 1524 1082 2881 894 Hop 33 | . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . . 2 . 2 . 2 . . . . 13 3 4 1 . . Pick Up 195 | 4 7 4 15 . . 2 19 2 6 10 . 3 . . . 1 17 1 . . . 3 2 1 10 2 4 1 2 1 1 3 . 11 12 3 4 42 2 Fast Attach 144 | 6 2 . 5 . . . 4 10 2 1 1 1 . . 6 . 2 . . . . 2 . 1 7 . 3 4 2 . 1 7 . 7 11 10 7 40 2 Attach 111 | . . . 3 2 2 . 7 2 1 11 2 2 . . . 1 15 . . . . 3 . 1 2 1 3 . 1 . . 2 . 8 3 1 1 27 10 Detach 52 | . . . 1 1 . . . . 1 3 . 1 . . . . 8 . . . . 1 . 1 3 1 2 1 1 . . . . 2 2 4 2 16 1 Swap 347 | . 9 4 32 8 2 7 23 11 14 3 . 1 1 1 1 11 21 . . . . 3 4 2 7 7 2 . 5 . 3 . 8 31 29 8 13 47 29 Drop 244 | . 5 . 28 . 1 2 20 4 9 13 . 2 . . 6 1 15 1 . . . 1 . . 15 1 7 5 2 1 1 8 . 7 18 16 9 46 . Fire 1387 | . 52 8 95 9 1 15 124 42 45 . . . . . . 31 47 29 98 . 89 9 59 59 130 45 3 5 37 47 64 . 22 64 11 26 5 109 7 Melee 727 | . . . . . . 1 . 41 8 15 . 16 4 7 3 21 55 . . . . 12 1 22 14 19 16 1 16 23 49 . 12 73 45 25 27 100 101 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 9 1 2 4 . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 158 | . . . . . . . . 36 . . . . . . . . 59 . . . . . . . . . . . . . . . . . 13 . . 37 13 Rewire 115 | . . . . . . 3 . 10 . . . . . . . . 2 9 10 . . 3 18 46 . . . . . 10 . . . . 4 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 1018 | -10/Materials | Discovered new exit (range 14) 1277 | -10/Materials | Discovered new exit (range 16) 1550 | -10/Materials | Entered Mines 1557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1960 | -10/Mines | Found a hidden stash of uninstalled traps 2018 | -10/Mines | Learned 4 Materials zone layouts 2020 | -10/Mines | Discovered new exit (range 10) 2046 | -10/Mines | Met a Derelict shopkeep closing up shop 2183 | -10/Mines | Discovered new exit (range 16) 2341 | -10/Mines | Entered Materials 2341 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2342 | -9/Materials | Identified exit to Materials 2456 | -9/Materials | Discovered new exit (range 8) 2690 | -9/Materials | Discovered new exit (range 16) 2902 | -9/Materials | Identified exit to Mines 2933 | -9/Materials | Build established: Scavenger-Mutant 3153 | -9/Materials | Discovered exit to Materials (range 13) 3638 | -9/Materials | Repaired Hrd. Medium Armor Plating 4016 | -9/Materials | Entered Mines 4019 | -9/Mines | Met a Derelict bent on vengeance 4154 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4236 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4389 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4408 | -9/Mines | Discovered exit to Materials (range 5) 4430 | -9/Mines | Assembled infested the area 4658 | -9/Mines | Crushed by falling debris 4704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4704 | -9/Mines | Discovered new exit (range 5) 4772 | -9/Mines | Learned location of Storage (-7) 4783 | -9/Mines | Discovered exit to Materials (range 5) 4900 | -9/Mines | Entered Exiles 4940 | -9/Exiles | Met 8R-AWN 4958 | -9/Exiles | Build established: Mutant 4966 | -9/Exiles | Met EX-HEX 5051 | -9/Exiles | Met EX-DEC 5165 | -9/Exiles | Learned location of Zion (-7) 5194 | -9/Exiles | Met EX-BIN 5216 | -9/Exiles | Aligned with FarCom system 5218 | -9/Exiles | Given EX-Vault access code 5254 | -9/Exiles | Opened EX-Vault 5294 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5378 | -9/Exiles | Attacked by the Exiles 5413 | -9/Exiles | Discovered new exit (range 10) 5430 | -9/Exiles | Entered Mines 5461 | -8/Mines | Found DCF Scrap (13 items) 5674 | -8/Mines | Discovered exit to Materials (range 8) 6482 | -8/Mines | Entered Materials 6482 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6897 | -8/Materials | Build established: Scavenger-Mutant 8238 | -8/Materials | Garrison activated, responded to threat 8283 | -8/Materials | Destroyed 7 combat bots 8302 | -8/Materials | Identified exit to Garrison 8302 | -8/Materials | Entered Garrison 8341 | -8/Garrison | Triggered checkpoint 8395 | -8/Garrison | Destroyed 11 combat bots 8447 | -8/Garrison | Triggered checkpoint 8576 | -8/Garrison | Lost 3 parts (3n) 8651 | -8/Garrison | Garrison Relay disabled 8697 | -8/Garrison | Discovered new exit (range 12) 8791 | -8/Garrison | Triggered checkpoint 9039 | -8/Garrison | Discovered new exit (range 10) 9302 | -8/Garrison | Discovered new exit (range 11) 9456 | -8/Garrison | Garrison Relay disabled 9554 | -8/Garrison | Entered Materials 9554 | -8/Materials | Accompanied by 2 allies 9636 | -8/Materials | Garrison activated, responded to threat 9717 | -8/Materials | Core integrity fell below 50% 10293 | -8/Materials | Discovered new exit (range 16) 10354 | -8/Materials | First assault squad dispatched 10379 | -8/Materials | Entered Factory 10379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10500 | -7/Factory | Discovered new exit (range 10) 10508 | -7/Factory | Fabricated Cld. Particle Cannon? 10619 | -7/Factory | Manually triggered Chute Trap 10619 | -7/Factory | Sucked down chute 10619 | -7/Factory | Entered Waste 10620 | -7/Waste | Met a frightened Derelict 10627 | -7/Waste | Spotted C-40 Crusher 10627 | -7/Waste | Spotted C-40 Crusher 10629 | -7/Waste | Spotted C-40 Crusher 10630 | -7/Waste | Spotted C-40 Crusher 10630 | -7/Waste | Spotted C-40 Crusher 10631 | -7/Waste | Discovered new exit (range 20) 10634 | -7/Waste | EMP discharged 10635 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10658 | -7/Waste | Entered Factory 10677 | -7/Factory | Identified exit to Storage 10677 | -7/Factory | Identified exit to Lower Caves 10691 | -7/Factory | Build established: Sprinter 10809 | -7/Factory | Fabricated Quantum Capacitor (x2) 10832 | -7/Factory | Garrison activated, responded to threat 10873 | -7/Factory | Discovered new exit (range 7) 10974 | -7/Factory | Entered Lower Caves 11042 | -7/Lower Caves | Met a Warlord Commander 11043 | -7/Lower Caves | Learned location of Warlord (-5) 11044 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11056 | -7/Lower Caves | Learned Factory terminal intel 11091 | -7/Lower Caves | Discovered new exit (range 18) 11097 | -7/Lower Caves | Entered another Lower Caves area 11104 | -7/Lower Caves | Encountered a Warlord checkpoint 11106 | -7/Lower Caves | Discovered new exit (range 13) 11119 | -7/Lower Caves | Build established: Hacker-Sprinter 11187 | -7/Lower Caves | Learned location of 1 exit from Research 11195 | -7/Lower Caves | Discovered new exit (range 6) 11199 | -7/Lower Caves | Entered Zion 11208 | -7/Zion | Discovered new exit (range 18) 11213 | -7/Zion | System corruption cleaned by Quarantine Array 11233 | -7/Zion | Found Prototype Launcher 11233 | -7/Zion | Identified Gui. Missile Launcher 11260 | -7/Zion | Given A8's code to call for help 11279 | -7/Zion | Learned location of Extension (-4) 11285 | -7/Zion | Learned location of Armory (-4) 11287 | -7/Zion | Learned location of Data Miner (-6) 11421 | -7/Zion | Met Imprinter 11514 | -7/Zion | Attacked by Zionites 12345 | -7/Zion | Entered Proximity Caves 12726 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 12732 | -6/Proximity Caves | Discovered new exit (range 7) 12734 | -6/Proximity Caves | Entered Factory 12734 | -6/Factory | Evolved 2 slots: Utility x2 12735 | -6/Factory | Loaded intel: 26 terminal locations 12754 | -6/Factory | Discovered new exit (range 9) 13013 | -6/Factory | Fabricated Impulse Thruster Array? 13369 | -6/Factory | Identified exit to Lower Caves 13369 | -6/Factory | Discovered new exit (range 11) 13516 | -6/Factory | Lost 3 parts (1n2u) 13899 | -6/Factory | Fabricated Tri-rail Accelerator (x1) 13919 | -6/Factory | Fabricated Weapon Mount (x2) 13970 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 14038 | -6/Factory | Fabricated Field Propulsion Array (x1) 14162 | -6/Factory | Entered Lower Caves 14163 | -6/Lower Caves | Identified exit to Lower Caves 14171 | -6/Lower Caves | Encountered a Warlord checkpoint 14233 | -6/Lower Caves | Spotted B-75 Beast 14288 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14440 | -6/Lower Caves | Build established: Machinist-Mutant 14537 | -6/Lower Caves | Destroyed B-75 Beast 14555 | -6/Lower Caves | Found DCF Scrap (10 items) 14719 | -6/Lower Caves | Entered another Lower Caves area 14756 | -6/Lower Caves | Discovered new exit (range 20) 14862 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15025 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15380 | -6/Lower Caves | Destroyed 9 combat bots 15548 | -6/Lower Caves | Discovered new exit (range 21) 15706 | -6/Lower Caves | Entered Data Miner 15706 | -6/Data Miner | Discovered new exit (range 6) 15711 | -6/Data Miner | Met Data Miner 15720 | -6/Data Miner | Learned location of Section 7 (-2) 15720 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15725 | -6/Data Miner | Received God Mode back door access code from Data Miner 15749 | -6/Data Miner | Entered Proximity Caves 15893 | -5/Proximity Caves | Learned Research stockpile data 15893 | -5/Proximity Caves | Learned Armory emergency access door positions 15893 | -5/Proximity Caves | Learned location of 1 exit from Research 15893 | -5/Proximity Caves | Identified exit to Factory 15946 | -5/Proximity Caves | Spotted B-75 Beast 16114 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16608 | -5/Proximity Caves | Entered Factory 16608 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16609 | -5/Factory | Identified exit to Factory 16612 | -5/Factory | Identified exit to Upper Caves 16905 | -5/Factory | Fabricated Tri-rail Accelerator (x1) 16929 | -5/Factory | Build established: Machinist-Sprinter 16990 | -5/Factory | Entered Upper Caves 17076 | -5/Upper Caves | Learned 4 Factory zone layouts 17084 | -5/Upper Caves | Found Alien Artifact 17288 | -5/Upper Caves | Spotted B-75 Beast 17318 | -5/Upper Caves | Destroyed B-75 Beast 17469 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17495 | -5/Upper Caves | Discovered new exit (range 11) 17620 | -5/Upper Caves | Encountered a Warlord checkpoint 17672 | -5/Upper Caves | Entered another Upper Caves area 17672 | -5/Upper Caves | Accompanied by 2 allies 17680 | -5/Upper Caves | Discovered exit to Factory (range 6) 17834 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17901 | -5/Upper Caves | Destroyed 11 combat bots 17956 | -5/Upper Caves | Learned Factory emergency access door positions 17956 | -5/Upper Caves | Found DCF Scrap (16 items) 18190 | -5/Upper Caves | Identified Dimensional Node Initializer 18190 | -5/Upper Caves | Initialized slip node 18383 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18679 | -5/Upper Caves | Learned Factory garrison access intel 18720 | -5/Upper Caves | Entered a destroyed Warlord outpost 18734 | -5/Upper Caves | Discovered new exit (range 8) 18737 | -5/Upper Caves | Entered Warlord 18748 | -5/Warlord | System corruption cleaned by Quarantine Array 18845 | -5/Warlord | Opened Warlord's prototype stash 18847 | -5/Warlord | Found Prototype Processor 18850 | -5/Warlord | Found Prototype Processor 18850 | -5/Warlord | Identified Exp. Targeting Computer 18855 | -5/Warlord | Found Prototype Hackware 18866 | -5/Warlord | Found Prototype Special Weapon 18866 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 18870 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18874 | -5/Warlord | Found RU-N14's Throwing Claymores v3 18906 | -5/Warlord | Visited the Vortex Lab 18910 | -5/Warlord | Found Prototype Energy Gun 18910 | -5/Warlord | Identified Vortex Rifle 18928 | -5/Warlord | Warlord's base attacked by MAIN.C 18942 | -5/Warlord | Met Warlord 19032 | -5/Warlord | Spotted B-75 Beast 19083 | -5/Warlord | Spotted B-86 Titan 19093 | -5/Warlord | Destroyed B-86 Titan 19130 | -5/Warlord | Warlord forces counterattacked 19201 | -5/Warlord | Lost 6 allies 19203 | -5/Warlord | Destroyed 10 combat bots 19288 | -5/Warlord | Lost 3 allies 19328 | -5/Warlord | Spotted Striker 19351 | -5/Warlord | Spotted Striker 19351 | -5/Warlord | Spotted Striker 19380 | -5/Warlord | Destroyed Striker 19391 | -5/Warlord | Lost 11 allies 19428 | -5/Warlord | Spotted Striker 19429 | -5/Warlord | Spotted Executioner 19532 | -5/Warlord | Destroyed 14 combat bots 19553 | -5/Warlord | Spotted Striker 19603 | -5/Warlord | Warlord base infiltrated, sounded retreat 19637 | -5/Warlord | Destroyed 8 combat bots 19651 | -5/Warlord | Spotted Striker 19653 | -5/Warlord | Spotted Striker 19654 | -5/Warlord | Spotted Executioner 19674 | -5/Warlord | Discovered new exit (range 14) 19679 | -5/Warlord | Entered Proximity Caves 19681 | -4/Proximity Caves | Spotter reported a threat 19890 | -4/Proximity Caves | Learned Research garrison access intel 19929 | -4/Proximity Caves | Identified Exp. Core Analyzer 19931 | -4/Proximity Caves | Identified System Mapper 19943 | -4/Proximity Caves | Learned Research stockpile data 19956 | -4/Proximity Caves | Spotted B-86 Titan 20223 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20231 | -4/Proximity Caves | Build established: Hacker-Sprinter 20242 | -4/Proximity Caves | Entered Factory 20242 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20243 | -4/Factory | Identified exit to Armory 20244 | -4/Factory | Identified exit to Research 20246 | -4/Factory | Loaded intel: 4 garrison access locations 20249 | -4/Factory | Identified exit to Upper Caves 20249 | -4/Factory | Identified exit to Extension 20373 | -4/Factory | Discovered exit to Research (range 7) 20492 | -4/Factory | Search patrols dispatched 20559 | -4/Factory | Sucked down chute 20559 | -4/Factory | Entered Waste 20559 | -4/Waste | The area was eerily silent 20569 | -4/Waste | 1 allies followed down the chute 20596 | -4/Waste | Found Prototype Device 20596 | -4/Waste | Identified Exp. Phase Shifter 20653 | -4/Waste | Found Prototype Device 20653 | -4/Waste | Identified Exp. EM Shield 20659 | -4/Waste | Discovered new exit (range 11) 20690 | -4/Waste | Entered Factory 20690 | -4/Factory | Accompanied by 1 ally 20829 | -4/Factory | Build established: Scavenger-Mutant 20909 | -4/Factory | Discovered exit to Upper Caves (range 16) 20970 | -4/Factory | Fabricated Tri-rail Accelerator? 21158 | -4/Factory | Discovered exit to Armory (range 21) 21190 | -4/Factory | First assault squad dispatched 21251 | -4/Factory | Entered Upper Caves 21347 | -4/Upper Caves | Build established: Hacker-Sprinter 21371 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21407 | -4/Upper Caves | Learned Research stockpile data 21749 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21790 | -4/Upper Caves | Encountered a Warlord checkpoint 21891 | -4/Upper Caves | Discovered new exit (range 17) 21953 | -4/Upper Caves | Entered another Upper Caves area 21953 | -4/Upper Caves | Accompanied by 2 allies 21955 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22057 | -4/Upper Caves | Discovered exit to Research (range 10) 22392 | -4/Upper Caves | Learned location of 1 exit from Research 22589 | -4/Upper Caves | Attracted the attention of an 0b10 base 22625 | -4/Upper Caves | Learned Armory stockpile data 22625 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 22625 | -4/Upper Caves | Learned 8 Factory zone layouts 22709 | -4/Upper Caves | Discovered new exit (range 4) 22745 | -4/Upper Caves | Entered Zhirov 22745 | -4/Zhirov | Discovered new exit (range 3) 22752 | -4/Zhirov | Met Zhirov 22759 | -4/Zhirov | Learned location of Quarantine (-2) 22759 | -4/Zhirov | Learned location of Testing (-3) 22759 | -4/Zhirov | Learned location of Command (-1) 22762 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22767 | -4/Zhirov | Found Alien Artifact 22767 | -4/Zhirov | Identified Integrated Reactor 22767 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22797 | -4/Zhirov | Found Alien Artifact 22820 | -4/Zhirov | Entered Proximity Caves 23009 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23250 | -3/Proximity Caves | Discovered exit to Research (range 11) 23299 | -3/Proximity Caves | Entered Research 23299 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23300 | -3/Research | Identified exit to Testing 23301 | -3/Research | Identified exit to Research 23303 | -3/Research | Loaded intel: 4 garrison access locations 23318 | -3/Research | Spotted B-86 Titan 23525 | -3/Research | Repaired Tri-rail Accelerator 23623 | -3/Research | Build established: Hacker-Scout 23636 | -3/Research | Repaired Centrium Light Armor Plating 23886 | -3/Research | Spotted B-86 Titan 24245 | -3/Research | Spotted B-86 Titan 24392 | -3/Research | Fabricated Weapon Mount? 24404 | -3/Research | Identified Transdimensional Reconstructor 24404 | -3/Research | Warped through subspace 24732 | -3/Research | Entered Testing 24747 | -3/Testing | Found Prototype Energy Cannon 24823 | -3/Testing | Spotted PD-Y843P3KLM3 24848 | -3/Testing | Found Prototype Ballistic Gun 24854 | -3/Testing | Found Prototype Device 24855 | -3/Testing | Identified 2N-1CE's Frost Array 24958 | -3/Testing | Found Prototype Hackware 25017 | -3/Testing | Identified Hyp. Multirail 25043 | -3/Testing | Found Prototype Energy Cannon 25044 | -3/Testing | Identified Cld. Nova Cannon 25245 | -3/Testing | Found Prototype Ballistic Cannon 25245 | -3/Testing | Identified Perforator 25249 | -3/Testing | Identified Ghost Barrier 25331 | -3/Testing | Rewired PL-M2RMBHOVCM 25373 | -3/Testing | Destroyed PL-M2RMBHOVCM 25376 | -3/Testing | Found Prototype Device 25377 | -3/Testing | Identified Femtoactuators 25455 | -3/Testing | Discovered exit to Research (range 15) 25466 | -3/Testing | Entered Research 25466 | -2/Research | Warlord forces began assault on 0b10 25466 | -2/Research | Evolved 2 slots: Power x1, Utility x1 25486 | -2/Research | Spotted B-90 Cyclops 25491 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 25576 | -2/Research | Research machine network offline 25642 | -2/Research | Met up with Warlord 25678 | -2/Research | Found Prototype Device 25678 | -2/Research | Identified Thermal Barrier 25692 | -2/Research | Discovered new exit (range 13) 25703 | -2/Research | Found Prototype Processor 25763 | -2/Research | Identified Exp. Signal Interpreter 25860 | -2/Research | Spotted Executioner 25870 | -2/Research | Destroyed Executioner 25872 | -2/Research | Spotted Executioner 25887 | -2/Research | Identified exit to Access 25956 | -2/Research | Spotted B-90 Cyclops 25958 | -2/Research | Discovered new exit (range 10) 25959 | -2/Research | Identified exit to Quarantine 26007 | -2/Research | Lost 4 allies 26060 | -2/Research | Borebot progress halted 26104 | -2/Research | Spotted Striker 26106 | -2/Research | Spotted Striker 26353 | -2/Research | Borebot progress halted 26468 | -2/Research | Warlord invited to help at Command 26468 | -2/Research | Given Cave Seal Controls access code 26470 | -2/Research | Entered Quarantine 26478 | -2/Quarantine | Found Dimensional Node Initializer 26480 | -2/Quarantine | Found Transdimensional Reconstructor 26498 | -2/Quarantine | Cryocooling Duct disabled 26513 | -2/Quarantine | Ambient heat levels rising (+20) 26513 | -2/Quarantine | Non-combat units ordered to evacuate 26599 | -2/Quarantine | Found Prototype Processor 26599 | -2/Quarantine | Identified Exp. Melee Analysis Suite 26683 | -2/Quarantine | Found Alien Artifact 26701 | -2/Quarantine | Lost 3 allies 26721 | -2/Quarantine | Found Alien Slashing Weapon 26721 | -2/Quarantine | Identified Sigix Broadsword 26900 | -2/Quarantine | Discovered exit to Access (range 4) 26979 | -2/Quarantine | Spotted Fortress 26995 | -2/Quarantine | Discovered new exit (range 6) 26995 | -2/Quarantine | Discovered new exit (range 7) 26996 | -2/Quarantine | Identified exit to Protoforge 26997 | -2/Quarantine | Identified exit to Section 7 27002 | -2/Quarantine | Entered Protoforge 27073 | -2/Protoforge | Discovered exit to Access (range 16) 27091 | -2/Protoforge | Initialized slip node 27149 | -2/Protoforge | Superfortress began startup sequence 27202 | -2/Protoforge | Spotted Overlord 27314 | -2/Protoforge | Spotted Decapitator 27363 | -2/Protoforge | Spotted Decapitator 27369 | -2/Protoforge | Spotted Decapitator 27370 | -2/Protoforge | Spotted Decapitator 27402 | -2/Protoforge | Destroyed Decapitator 27405 | -2/Protoforge | Destroyed Decapitator 27408 | -2/Protoforge | Destroyed Decapitator 27411 | -2/Protoforge | Destroyed Decapitator 27451 | -2/Protoforge | Forge Plexus network access discovered 27465 | -2/Protoforge | Found Crosscalibrator 27467 | -2/Protoforge | Spotted Immortal 27467 | -2/Protoforge | Spotted Immortal 27489 | -2/Protoforge | Spotted Decapitator 27489 | -2/Protoforge | Spotted Decapitator 27489 | -2/Protoforge | Spotted Decapitator 27491 | -2/Protoforge | Destroyed Decapitator 27493 | -2/Protoforge | Destroyed Decapitator 27503 | -2/Protoforge | Destroyed Decapitator 27522 | -2/Protoforge | Found Cep. Gyrokinetic System 27573 | -2/Protoforge | Found Cep. Combat Aerolev Unit 27599 | -2/Protoforge | Spotted Decapitator 27599 | -2/Protoforge | Spotted Decapitator 27599 | -2/Protoforge | Spotted Decapitator 27599 | -2/Protoforge | Spotted Decapitator 27603 | -2/Protoforge | Destroyed Decapitator 27605 | -2/Protoforge | Destroyed Decapitator 27621 | -2/Protoforge | Destroyed Decapitator 27633 | -2/Protoforge | Destroyed Decapitator 27711 | -2/Protoforge | Found Cep. Antigrav Storage Unit 27715 | -2/Protoforge | Found Cep. Chromion Battery 27716 | -2/Protoforge | Found Cep. Chromion Battery 27727 | -2/Protoforge | Found Cep. Matter Streamer 27757 | -2/Protoforge | Destroyed Immortal 27798 | -2/Protoforge | Destroyed Immortal 27821 | -2/Protoforge | Found Cep. Tiamat Rocket Array 27824 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 27846 | -2/Protoforge | Found Cep. Melee Reflex Suite 27848 | -2/Protoforge | Found Cep. Weapon Articulator 27850 | -2/Protoforge | Spotted V806-t 27850 | -2/Protoforge | Spotted V657-x 27850 | -2/Protoforge | Found Femtoactuators 27851 | -2/Protoforge | Spotted V245-d 27853 | -2/Protoforge | Spotted V829-e 27864 | -2/Protoforge | Destroyed V245-d 27879 | -2/Protoforge | Destroyed V657-x 27881 | -2/Protoforge | Destroyed V806-t 27891 | -2/Protoforge | Build established: Hacker-Sprinter 27902 | -2/Protoforge | Destroyed 7 combat bots 27904 | -2/Protoforge | Lost 3 parts (1p1u1w) 27929 | -2/Protoforge | Destroyed V829-e 27936 | -2/Protoforge | Found Cep. Gyrokinetic System 27939 | -2/Protoforge | Found Cep. Gyrokinetic System 28030 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 28035 | -2/Protoforge | Found Cep. Combat Aerolev Unit 28102 | -2/Protoforge | Spotted Immortal 28102 | -2/Protoforge | Spotted Immortal 28102 | -2/Protoforge | Spotted Immortal 28144 | -2/Protoforge | Destroyed Immortal 28155 | -2/Protoforge | Destroyed Immortal 28171 | -2/Protoforge | System corruption reached 10% 28196 | -2/Protoforge | Destroyed Immortal 28201 | -2/Protoforge | Found Corrupted Exp. Jetlance 28207 | -2/Protoforge | Found Corrupted Exp. Jetlance 28215 | -2/Protoforge | Spotted Decapitator 28215 | -2/Protoforge | Spotted Decapitator 28215 | -2/Protoforge | Spotted Decapitator 28215 | -2/Protoforge | Spotted Decapitator 28252 | -2/Protoforge | First assault squad dispatched 28266 | -2/Protoforge | Spotted Immortal 28271 | -2/Protoforge | Incoming assault squad redirected 28316 | -2/Protoforge | Destroyed Decapitator 28318 | -2/Protoforge | Destroyed Decapitator 28324 | -2/Protoforge | Destroyed Decapitator 28329 | -2/Protoforge | Destroyed Decapitator 28351 | -2/Protoforge | Lost 5 parts (1p2u2w) 28374 | -2/Protoforge | Found Cep. Zero-point Core 28393 | -2/Protoforge | Found Cep. Zero-point Core 28492 | -2/Protoforge | Found Exp. Jetlance 28500 | -2/Protoforge | Found Cep. Deflector Sword 28507 | -2/Protoforge | Found Cep. Deflector Sword 28515 | -2/Protoforge | Found Cep. Plasma Driver 28530 | -2/Protoforge | Found Exp. Jetlance 28531 | -2/Protoforge | Found Cep. Lightning Penetrator 28539 | -2/Protoforge | Found Cep. Disintegration Ray 28587 | -2/Protoforge | Additional patrols dispatched to research labs 28606 | -2/Protoforge | Found Transdimensional Reconstructor 28626 | -2/Protoforge | Spotted AP7-3 28629 | -2/Protoforge | Spotted AP7-3 28632 | -2/Protoforge | Destroyed AP7-3 28634 | -2/Protoforge | Destroyed AP7-3 28702 | -2/Protoforge | Destroyed 10 combat bots 28737 | -2/Protoforge | Found Prototype Processor 28740 | -2/Protoforge | Found Prototype Processor 28740 | -2/Protoforge | Identified Cep. Core Analysis Suite (x2) 28747 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 28748 | -2/Protoforge | Found Faulty Cep. Cloak Mesh 28752 | -2/Protoforge | Found Cep. Blasthammer 28756 | -2/Protoforge | Found Faulty Cep. Blasthammer 28987 | -2/Protoforge | Destroyed Immortal 29001 | -2/Protoforge | Found Exp. Force Field 29008 | -2/Protoforge | Spotted V701-k 29008 | -2/Protoforge | Spotted V211-h 29011 | -2/Protoforge | Found Cep. Phase Shift Module 29013 | -2/Protoforge | Spotted V915-h 29018 | -2/Protoforge | Found Cep. Energy Mantle 29023 | -2/Protoforge | Found Cep. Phase Shift Module 29025 | -2/Protoforge | Warped through subspace to slip node 29026 | -2/Protoforge | Found Cep. RG22 Armor 29039 | -2/Protoforge | Entered Access 29039 | -1/Access | Evolved 2 slots: Utility x2 29090 | -1/Access | Lost 3 allies 29239 | -1/Access | Unchained authorized (V4-D3R) 29302 | -1/Access | Build established: Hacker-Gladiator 29509 | -1/Access | Spotted B-99 Colossus 29509 | -1/Access | Spotted B-99 Colossus 29539 | -1/Access | First assault squad dispatched 29619 | -1/Access | Lost 4 parts (3u1w) 29669 | -1/Access | Found Prototype Storage 29673 | -1/Access | Found Prototype Protection 29673 | -1/Access | Identified Med. Regenerative Plating 29705 | -1/Access | Lost 6 parts (1n3u2w) 29724 | -1/Access | Found Prototype Protection 29724 | -1/Access | Identified V4-D3R's Cape 29734 | -1/Access | Destroyed V4-D3R 29738 | -1/Access | Found ID Mask 29739 | -1/Access | Identified V4-D3R's Forcewell 29783 | -1/Access | Discovered new exit (range 22) 29788 | -1/Access | ID Mask engaged 29804 | *** | Escaped! Last Messages --------------- 29724_ Identified V4-D3R's Cape. V4-D3R: "It is too late for me..." 29734_ V4-D3R destroyed. 29736_ Acquired 20 matter. 29738_ Acquired ID Mask. 29739_ Discarded Exp. Signal Interpreter. 29739_ Identified V4-D3R's Forcewell. 29740_ System corrupted: Matter fused (-5). 29761_ Acquired 35 matter. 29762_ BI LVJJFQWNSL/3#NGNYEHZTF #6N1 29773_ Plasma Slug penetrates Sealed Heavy Doors. 29773_ Sealed Heavy Doors breached. 29775_ Plasma Slug penetrates Sealed Heavy Doors. 29783_ Plasma Slug penetrates Main Access Shell. 29783_ Main Access Shell breached. 29783_ EXIT=FOUND 29788_ ID Mask engaged. 29789_ Overheating: Energy bleed (-37). 29802_ System corrupted: Heat flow error (+119). [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????#########??#####????????????????????????? | | #????????# "??" ?????????????????????????? | | #????????# "??" ??????????????????????????? | | ########## "??" """"""?????????????????????? | | """" " "?????????????????????? | | "@ "?????????????????????? | | """" " "" "?????????????????????? | | "??" " "?????????????????????? | | ######+### "??" """"""?????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????#########??###??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 71 Energy Capacity 1890 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 9 Armor Coverage 775 Resistance: KI 20 Resistance: EM 75 Core Shielding 20 Propulsion Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Projectile Deflection 40 Melee Speed Boost 50 Phase Shifting 25 Evasion (%) 82 Targeting Accuracy 30 Melee Accuracy 12 Core Analysis 16 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Kinecelleration 30 Offensive Hacking 42 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Field Propulsion Array | -6/Factory | Hacked Tri-rail Accelerator | -6/Factory | Hacked Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Targeting Computer | -2/Quarantine | Archive Graviton Reactor | -2/Quarantine | Archive Adv. Micro-nuke Launcher | -2/Quarantine | Archive Imp. Diametric Drive | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Protoforge | Archive Multireflex Exoskeleton | -2/Protoforge | Archive Lrn. Phase Cannon | -2/Protoforge | Archive Exp. Shield Generator | -2/Protoforge | Archive Exp. Power Amplifier | -2/Protoforge | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-06 Scavenger | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive C-65 Expert | -2/Protoforge | Archive Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory | Preloaded Quantum Capacitor | x2 | -7/Factory | Preloaded Impulse Thruster Array | x1 | -6/Factory | Preloaded Tri-rail Accelerator | x1 | -6/Factory | Authchip Weapon Mount | x2 | -6/Factory | Authchip Field Propulsion Array | x1 | -6/Factory | Authchip Tri-rail Accelerator | x1 | -5/Factory | Authchip Tri-rail Accelerator | x1 | -4/Factory | Authchip Weapon Mount | x2 | -3/Research | Authchip Repaired ---------- Hrd. Medium Armor Plating | 5% | -9/Materials Tri-rail Accelerator | 9% | -3/Research Centrium Light Armor Plating | 33% | -3/Research Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Katana | -7/Factory | Hacked Blade Saw | -7/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Achievements -------------- On My Own Terms Challenges ------------ None Game ------ Seed ReactiveEncryptedFacilitator Manual? 0 Play Time 06:41:03 Cumulative 970.4 hours Start 2026.04.23 @ 19:37:16 End 2026.05.01 @ 20:22:27 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 865 Rogue 778 Adventurer 87 Explorer 0 Win Type 0 Total 66 Types 11/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88b21162-0de3-43c3-b0df-2e5c3d276842