Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 00:25:28 Player: Phxntom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (1044) 1044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3209 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Structural Scanner Decoy Drone Bay Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Ion Engine Micro Nuclear Core Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Storage Unit Compact Battery Large Matter Pod Decoy Drone Bay Lightning Gun Lightning Gun Katana [Rating: 36] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 55 | 6 2 6 23 . 18 Power 16 | 1 . 2 8 . 5 Engine 11 | 1 . 2 7 . 1 Core 5 | . . . 1 . 4 Reactor . | . . . . . . Propulsion 10 | 2 . 2 4 . 2 Treads 10 | 2 . 2 4 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 5 . 7 Device 4 | . . . 1 . 3 Storage 5 | 1 1 . 2 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 15 | 2 1 2 6 . 4 Energy Gun 10 | 2 1 1 2 . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 3 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . . . 14 . 15 Power 7 | . . . 4 . 3 Propulsion 6 | . . . 4 . 2 Utility 9 | . . . 2 . 7 Weapon 7 | . . . 4 . 3 Highest Loss Streak 14 | . . . 8 . 14 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 7 10 7 11 Power 1 | . 1 . 1 . 1 Propulsion 3 | . 2 2 3 3 4 Utility 3 | . 1 2 4 3 3 Weapon 1 | 1 1 1 . 1 2 Tool/Special . | . . . . . . Unused Backups 7 | . . 1 . . 6 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 4 | . . 1 . . 3 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 99 100 85 100 92 Engine 9 | . 14 14 17 11 2 Core 10 | . . . 1 11 22 Treads 19 | . 28 28 17 22 17 Device 4 | . . . . 11 7 Storage 18 | . 27 28 22 22 11 Processor 3 | . . . . . 7 Protection 5 | . . . 7 . 7 Energy Gun 15 | . 28 18 6 22 16 Ballistic Gun 3 | . . 9 7 . . Slashing Weapon 1 | . . . 3 . . Peak Build Rating 36 | 6 7 8 15 14 36 Average Rating 17 | 3 6 7 10 12 29 On Entrance 7 | . 6 7 8 12 14 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 4 | . . . . . 4 Heaviest Build 57 | 14 17 15 39 38 57 Greatest Support 43 | 40 40 40 43 40 40 Greatest Overweight (x) 10 | . . . 10 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 13 | 7 8 8 14 15 14 Most Carried 15 | 6 8 8 15 9 15 Average Carried 10 | 2 6 7 10 7 12 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 9 | 4 8 8 7 9 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 992 | 189 219 82 317 . 185 Remotely . | . . . . . . Salvage Created 1297 | . 219 132 517 . 429 Parts 75 | . 9 15 33 . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 6 2 13 . 6 Melee 4 | . . . 4 . . Guns 21 | . 6 2 9 . 4 Classes Destroyed 8 | . 3 2 1 . 2 Worker 1 | . . . . . 1 Builder 2 | . . 1 . . 1 Watcher 3 | . 1 . 1 . 1 Swarmer 6 | . 3 . 3 . . Grunt 13 | . 3 . 7 . 3 Duelist 1 | . . . 1 . . Sentry 5 | . . 2 2 . 1 Specialist 2 | . . . . . 2 Best Kill Streak 5 | . 3 3 5 . 5 Combat Bots Only 4 | . 3 2 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 369 | . 30 32 186 . 121 Missed 90 | . 7 11 42 . 30 Hits 279 | . 23 21 144 . 91 Melee 4 | . . . 4 . . Projectile 275 | . 23 21 140 . 91 Critical Strikes 11 | . . 2 7 . 2 Damage Taken 4102 | . 261 306 1752 . 1783 Core 1088 | . 69 66 391 . 562 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . . 107 . . Core Remaining (%) 49 | 100 . 46 . 2 . Volleys Fired 127 | . 20 10 59 . 38 Largest 2 | . 2 2 2 . 2 Hottest 110 | . 90 90 105 . 110 Shots Fired 216 | . 40 20 89 . 67 Gun 216 | . 40 20 89 . 67 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 75 | . . 5 70 . . Thermal 72 | . 30 15 19 . 8 Explosive . | . . . . . . Electromagnetic 69 | . 10 . . . 59 Robot Hit Streak 11 | . 10 8 9 . 11 Robot Miss Streak 5 | . 2 4 5 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 145 | . 26 13 61 . 45 Core Hits 66 | . 11 6 26 . 23 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 1 . 4 Burn 2 | . . 1 . . 1 Corrupt 2 | . . . . . 2 Sever 2 | . . . 1 . 1 Melee Attacks 13 | . . . 12 . 1 Impact . | . . . . . . Slashing 13 | . . . 12 . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2511 | . 318 157 896 . 1140 Guns 1930 | . 315 157 596 . 862 Cannons . | . . . . . . Explosions 225 | . . . . . 225 Melee 320 | . . . 288 . 32 Ramming 36 | . 3 . 12 . 21 Kinetic 455 | . . 32 423 . . Thermal 864 | . 243 125 173 . 323 Explosive . | . . . . . . Electromagnetic 836 | . 72 . . . 764 Impact . | . . . . . . Slashing 320 | . . . 288 . 32 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots 1 | . . . . . 1 Rammed 18 | . 1 . 1 . 16 Targets Rammed 18 | . 1 . 1 . 16 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 954 | . 216 231 270 . 954 Average Temperature 176 | . 99 104 70 . 273 Received Heat Transfer 1650 | . 111 135 729 . 675 Effects 28 | . . . 1 . 27 Shutdowns 7 | . . . . . 7 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . 1 . 3 Matter Decay 2 | . . . . . 2 Short Circuit 4 | . . . . . 4 Damage (minor) 2 | . . . . . 2 Damage (major) 7 | . . . . . 7 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 10 | . . . . . 10 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 2 1 1 . 1 Heat Transferred 2141 | . 692 408 444 . 597 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 104 | . 80 40 104 10 96 Initial 16 | . . 16 . 10 . Average 22 | . 35 12 41 2 10 Influence Increases 862 | . 162 45 377 . 278 Destroy 0b10 Robot/C 540 | . 120 40 260 . 120 Destroy 0b10 Robot/NC 30 | . 5 5 5 . 15 Destroy Leader 116 | . 32 . 52 . 32 Successful Hack 5 | . 5 . . . . Destroy Structure 6 | . . . . . 6 Lose Combat Pursuer 165 | . . . 60 . 105 Influence Decreases 844 | . 120 87 348 29 260 Entered New Map 45 | . . 26 . 19 . Time Decay 519 | . 120 61 208 10 120 Lost Part 280 | . . . 140 . 140 Squads Dispatched 4 | . 1 . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . . . 1 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 59 | . 10 2 20 . 27 Peak Tracking Total 7 | . 4 2 6 . 7 Tactical Retreats 9 | . . . 4 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 1 1 1 Terminals 4 | . 2 . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 3 . 3 1 1 Successful 6 | . 3 . 1 1 1 Failed 2 | . . . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 3 . 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 1 1 1 Record 1 | . 1 . . . . Open Door 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . . 1 . . Patrol Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 192 | . . . 62 79 51 Sensors 6 | . . . . . 6 Seismic 186 | . . . 62 79 45 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2431 | 81 320 169 713 79 1069 Spaces Moved 930 | 43 131 71 263 46 376 Core 21 | 5 . . 16 . . Treads 909 | 38 131 71 247 46 376 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 192 | 147 160 160 182 160 224 Slowest Speed 550 | 160 160 160 550 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 24 22 21 18 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 8 | . . . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1312 | 61 200 109 395 52 495 Wait 85 | 3 42 8 13 6 13 Move 925 | 42 130 70 262 45 376 Hop . | . . . . . . Pick Up 59 | 10 5 7 18 1 18 Fast Attach 4 | . . . 1 . 3 Attach 28 | 6 1 . 15 . 6 Detach 1 | . . . . . 1 Swap 28 | . 1 6 10 . 11 Drop 24 | . . 8 4 . 12 Fire 127 | . 20 10 59 . 38 Melee 13 | . . . 12 . 1 Ram 12 | . . . . . 12 Kick . | . . . . . . Crush 6 | . 1 . 1 . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Entered Mines 408 | -10/Mines | Met a Derelict bent on vengeance 419 | -10/Mines | Learned location of Storage (-7) 469 | -10/Mines | Core integrity fell below 50% 529 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 565 | -10/Mines | Discovered new exit (range 5) 571 | -10/Mines | Entered Materials 571 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 787 | -9/Materials | Build established: Scavenger-Mutant 879 | -9/Materials | Discovered new exit (range 9) 966 | -9/Materials | Core integrity fell below 50% 1014 | -9/Materials | Lost 8 parts (2p2n1u3w) 1100 | -9/Materials | Core integrity fell below 20% 1126 | -9/Materials | Lost 3 parts (1p1n1u) 1180 | -9/Materials | Lost 3 parts (1p1n1w) 1284 | -9/Materials | Entered Mines 1329 | -9/Mines | Discovered new exit (range 8) 1338 | -9/Mines | Found the Drone Emporium 1341 | -9/Mines | Assembled infested the area 1346 | -9/Mines | Found Prototype Device 1363 | -9/Mines | Entered Materials 1363 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1881 | -8/Materials | Build established: Mutant 2248 | -8/Materials | Discovered new exit (range 13) 2396 | -8/Materials | Core integrity fell below 50% 2411 | -8/Materials | Core integrity fell below 20% 2432 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02397_ Overheating: Short circuit. 02397_ G-50 Soldier IFF system glitched. 02398_ Broken Mic. Nuclear Core destroyed. 02399_ Overheating: Broken Cryofiber Web damaged (-15). 02399_ Slammed into G-47 Trooper. 02403_ G-50 Soldier misfires. 02403_ Slammed into G-47 Trooper. 02408_ Broken Imp. Sensor Array destroyed. 02411_ Slammed into G-47 Trooper. 02416_ K-01 Serf collects debris. 02418_ Acquired Structural Scanner. 02419_ K-01 Serf collects debris. 02419_ Slammed into G-47 Trooper. 02420_ G-50 Soldier IFF system glitched. 02422_ Broken Cryofiber Web destroyed. 02423_ Slammed into G-47 Trooper. 02426_ M-13 Machinist repairs G-50 Soldier. 02426_ Slammed into G-47 Trooper. 02428_ Lrg. Storage Unit destroyed. 02430_ Slammed into G-47 Trooper. 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