Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 09:16:40 Player: Enzo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (159) 795 Value Destroyed (3776) 3776 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 7354 Bonus ------- High Alert Combat Kills 103 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved ECM Suite System Shield Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved ECM Suite System Shield Gauss Rifle Flak Gun Mini Grenade Launcher Improved Datajack Mining Laser [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 . 2 2 Weapon . | . . . . . . Parts Attached 102 | 6 11 21 4 45 15 Power 10 | 1 1 1 1 5 1 Engine 6 | 1 . 1 1 3 . Core 4 | . 1 . . 2 1 Reactor . | . . . . . . Propulsion 22 | 2 3 4 . 12 1 Treads 20 | 2 3 4 . 10 1 Leg 1 | . . . . 1 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 3 5 . 12 5 Device 9 | . 1 3 . 2 3 Storage 4 | 1 2 . . 1 . Processor 9 | . . 2 . 6 1 Hackware 1 | . . . . 1 . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 44 | 2 4 11 3 16 8 Energy Gun 8 | . . . . 8 . Energy Cannon 9 | . 2 6 1 . . Ballistic Gun 11 | 2 . . 1 4 4 Ballistic Cannon 5 | . 1 1 . 1 2 Launcher 10 | . 1 4 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 5 | . . 1 . 4 . Parts Lost 32 | . . . . 18 14 Power 4 | . . . . 3 1 Propulsion 8 | . . . . 6 2 Utility 8 | . . . . 3 5 Weapon 12 | . . . . 6 6 Highest Loss Streak 8 | . . . . 8 8 Average Slot Usage (%) 96 | . 98 99 99 93 94 Engine 5 | . 9 5 11 5 . Core 4 | . 4 5 . 3 6 Treads 17 | . 27 22 22 14 7 Leg 1 | . . . . . 5 Device 15 | . 12 21 22 13 14 Storage 10 | . 14 11 11 9 7 Processor 15 | . . 11 11 19 26 Hackware 4 | . . . . 7 6 Protection 1 | . . . . 2 2 Energy Gun 1 | . . . . 5 . Energy Cannon 5 | . 10 19 8 . . Ballistic Gun 6 | . 1 . 5 10 8 Ballistic Cannon 3 | . 7 . 5 1 4 Launcher 2 | . 8 1 2 . . Naked Turns . | . . . . . . Heaviest Build 42 | 12 28 33 36 37 42 Greatest Support 43 | 40 40 40 40 43 40 Greatest Overweight (x) 7 | . . . . 7 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 16 | 6 10 10 10 16 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | 2 8 9 10 10 9 Average Carried 7 | 1 6 7 9 8 7 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 2 8 8 10 9 4 Class Distribution -------------------- 38% | Mutant 31% | Scavenger-Skirmisher 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2767 | 324 336 354 216 974 563 Remotely . | . . . . . . Salvage Created 5074 | 187 731 711 484 2050 911 Parts 300 | 9 62 64 25 107 33 Haulers Intercepted 8 | . 2 1 . 5 . Recyclers Shooed 6 | . 1 . 1 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 86 | . 14 18 7 31 16 Guns 25 | . . . . 19 6 Cannons 20 | . 6 7 4 2 1 AOE 39 | . 8 10 3 9 9 Classes Destroyed 13 | 2 7 1 1 1 1 Worker 10 | . 1 3 1 3 2 Builder 12 | . 4 4 . 4 . Tunneler 8 | 5 1 . 2 . . Hauler 8 | . 2 1 . 5 . Recycler 19 | 1 2 2 3 6 5 Operator 2 | . 2 . . . . Watcher 14 | . 3 5 . 5 1 Swarmer 25 | . 3 10 . 9 3 Grunt 42 | . 11 4 6 13 8 Brawler 2 | . . . 1 1 . Sentry 14 | . . 4 . 7 3 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 9 | 2 7 7 7 9 7 Combat Bots Only 7 | . 5 3 6 7 4 Max Kills in Single Turn 4 | 1 4 3 2 3 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . 3 2 1 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 5810 | . 295 559 256 2458 2242 Core 1419 | . 64 95 96 452 712 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 74 . 52 17 . Volleys Fired 302 | 16 39 50 22 116 59 Largest 2 | 2 2 2 2 2 2 Hottest 120 | 40 120 120 91 111 76 Shots Fired 501 | 32 51 84 35 215 84 Gun 265 | 32 . . 1 175 57 Cannon 181 | . 38 70 24 33 16 Launcher 55 | . 13 14 10 7 11 Special . | . . . . . . Kinetic 305 | 32 24 1 19 156 73 Thermal 67 | . 14 46 . 7 . Explosive 55 | . 13 14 10 7 11 Electromagnetic 74 | . . 23 6 45 . Robot Hit Streak 17 | 8 11 17 12 16 13 Robot Miss Streak 6 | 2 1 3 2 6 4 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . . . 2 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 365 | 21 34 52 20 173 65 Core Hits 274 | 7 45 44 19 107 52 Critical Hits 3 | . 1 . . 2 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12469 | 215 1295 2402 795 4591 3171 Guns 4129 | 215 . . . 2808 1106 Cannons 2540 | . 563 920 289 522 246 Explosions 5789 | . 732 1482 506 1254 1815 Melee . | . . . . . . Ramming 11 | . . . . 7 4 Kinetic 4550 | 215 371 . 172 2440 1352 Thermal 2106 | . 192 469 . 385 1060 Explosive 4414 | . 702 1482 506 969 755 Electromagnetic 1388 | . 30 451 117 790 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 559 | . 33 59 30 36 401 Projectiles 76 | . 6 35 16 19 . Explosions 483 | . 27 24 14 17 401 Melee . | . . . . . . Knockbacks 28 | . 5 . 1 17 5 Impact . | . . . . . . Kinetic 25 | . 5 . 1 14 5 Secondary 3 | . . . . 3 . Self-Inflicted Damage 825 | . 31 72 68 230 424 Shots 26 | . 2 5 3 7 9 Rammed 10 | . . . . 3 7 Targets Rammed 10 | . . . . 3 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 138 378 72 297 46 Average Temperature 75 | . 51 107 18 77 12 Received Heat Transfer 2160 | . 141 120 105 954 840 Effects 4 | . . 4 . . . Energy Bleed 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 1 . 1 . Combat Hostiles 1 | . . 1 . . . Parts Fried 8 | . . 4 . 4 . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 2 . 1 . Heat Transferred 2678 | . 407 999 . 572 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 . . 5 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 560 | 30 221 482 412 381 560 Average Influence 162 | 13 114 278 123 160 192 Maximum Alert Level 2 | . 1 2 2 1 2 Low Security (%) 69 | 100 88 37 77 70 59 Level 1 23 | . 11 38 17 29 25 Level 2 6 | . . 23 5 . 15 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 3 2 4 10 Investigation 7 | . 1 . 1 4 1 Extermination 2 | . . . . . 2 Reinforcement 7 | . 1 3 1 . 2 Assault . | . . . . . . Garrison 5 | . . . . . 5 Intercept . | . . . . . . Construction Impeded 3 | . . 1 1 . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 15 | . 3 4 . 8 . Communications Jammed 1 | . . . . . 1 Distress Signals . | . . . . . . Times Spotted 140 | . 23 30 8 58 21 Peak Tracking Total 9 | . 5 5 3 9 4 Tactical Retreats 8 | . . . 2 5 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts 2 | . . . . 2 . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 28 | . 2 4 3 3 16 Max in Single Turn 10 | . 1 1 2 1 10 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 27 | . 5 3 2 11 6 Terminals 22 | . 5 2 1 9 5 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 96 | . 17 6 5 53 15 Successful 62 | . 8 5 5 37 7 Failed 33 | . 9 1 . 15 8 Catastrophic 3 | . 1 . . . 2 Database Lockouts 1 | . . . . 1 . Manual 56 | . 9 2 3 31 11 Terminals 81 | . 17 4 4 43 13 Fabricators . | . . . . . . Repair Stations 6 | . . 2 . 4 . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access 2 | . . . . . 2 Terminal Hacks 30 | . 4 3 5 15 3 Part Schematic 3 | . . . . 2 1 Prototype ID Bank 2 | . 1 . . 1 . Open Door 1 | . . . 1 . . Terminal Index 2 | . . . . 1 1 Alert Level 8 | . 1 1 1 4 1 Unreport Threat 4 | . . . 2 2 . Locate Traps 5 | . 2 1 . 2 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . 1 . . . Registered Prototypes 1 | . . . . 1 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 2 . 3 . Scan Component 3 | . . 1 . 2 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 56 | . 10 . . 34 12 Terminals 22 | . 4 . . 14 4 Track 9 | . 1 . . 7 1 Botnet 10 | . 2 . . 6 2 Operators 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Extract 1 | . . . . 1 . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 5 3 1 11 6 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 5 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 52 | . . 26 . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 6706 | 249 1388 734 614 2200 1521 Spaces Moved 3209 | 124 767 295 335 983 705 Core 23 | 7 . . . 5 11 Treads 3171 | 117 767 295 335 963 694 Legs 15 | . . . . 15 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 150 160 Average Speed 166 | 153 160 160 160 167 181 Slowest Speed 400 | 160 160 160 160 400 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 7 96 32 55 63 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 14 | . . 11 . 3 . Terrain Destroyed 352 | . 52 99 64 50 87 Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 345 | . 52 99 64 43 87 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4057 | 151 880 469 377 1331 849 Wait 359 | 4 38 93 13 157 54 Move 3204 | 123 766 294 334 982 705 Hop . | . . . . . . Pick Up 30 | 2 12 1 2 9 4 Fast Attach 39 | 6 5 5 2 17 4 Attach 22 | . 1 3 . 11 7 Detach 8 | . 1 3 . 4 . Swap 42 | . 5 13 2 18 4 Drop 39 | . 13 7 2 12 5 Fire 302 | 16 39 50 22 116 59 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 2 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Discovered new exit (range 15) 1218 | -10/Materials | Discovered new exit (range 11) 1638 | -10/Materials | Entered another Materials area 1638 | -9/Materials | Evolved 2 slots: Utility x2 1656 | -9/Materials | Discovered new exit (range 15) 1781 | -9/Materials | Identified exit to Storage 1888 | -9/Materials | Repaired Lgt. Treads 2333 | -9/Materials | Discovered new exit (range 15) 2369 | -9/Materials | Identified exit to Mines 2372 | -9/Materials | Entered Mines 2426 | -9/Mines | Build established: Scavenger-Skirmisher 2488 | -9/Mines | Discovered new exit (range 5) 2534 | -9/Mines | Discovered new exit (range 15) 2535 | -9/Mines | Identified exit to Materials 2649 | -9/Mines | Met a Derelict shopkeep closing up shop 2774 | -9/Mines | Assembled infested the area 2779 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2986 | -9/Mines | Entered Materials 2986 | -8/Materials | Evolved 2 slots: Utility x2 3923 | -8/Materials | Discovered new exit (range 16) 4039 | -8/Materials | Core integrity fell below 50% 4067 | -8/Materials | Destroyed 7 combat bots 4069 | -8/Materials | Lost 8 parts (1p2n1u4w) 4496 | -8/Materials | Discovered new exit (range 16) 4836 | -8/Materials | Identified exit to Factory 4955 | -8/Materials | Build established: Mutant 5024 | -8/Materials | Repaired Structural Scanner 5034 | -8/Materials | Central database locked down 5096 | -8/Materials | Core integrity fell below 20% 5138 | -8/Materials | Lost 4 parts (1p2n1u) 5186 | -8/Materials | Entered Factory 5186 | -7/Factory | Evolved 2 slots: Utility x2 5423 | -7/Factory | Build established: Scavenger-Mutant 6087 | -7/Factory | Garrison activated, responded to threat 6277 | -7/Factory | Garrison activated, responded to threat 6615 | -7/Factory | Garrison activated, responded to threat 6641 | -7/Factory | Lost 8 parts (1p1n3u3w) 6674 | -7/Factory | Core integrity fell below 50% 6694 | -7/Factory | Core integrity fell below 20% 6707 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06689_ Imp. Signal Interpreter permanently disabled. 06690_ U-05 Engineer lays Concrete. 06692_ Slammed into G-47 Trooper. 06692_ U-05 Engineer lays Concrete. 06692_ Hacking Suite destroyed. 06692_ U-05 Engineer lays Concrete. 06693_ Acquired 46 matter. 06693_ The unstable cave ceiling collapses. 06693_ U-05 Engineer lays Concrete. 06695_ Slammed into G-47 Trooper. 06695_ U-05 Engineer lays Concrete. 06698_ Slammed into G-47 Trooper. 06698_ U-05 Engineer lays Concrete. 06700_ K-01 Serf collects debris. 06701_ Slammed into G-47 Trooper. 06701_ U-05 Engineer lays Concrete. 06704_ Slammed into G-47 Trooper. 06704_ K-01 Serf collects debris. 06706_ R-06 Scavenger collects Autogun. 06707_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????? | | !#???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??? ????????????????????????????????? | | ######+####??? ??????????????????????????????? | | ! #??? ?????????????????????????????? | | #??# #?????????????????????????????? | | "" """""" #??# #?????????????????????????????? | | "" """""" #??# #?????????????????????????????? | | "" """""" #??# #?????????????????????????????? | | "" """""" #??# #?????????????????????????????? | | #??# #####?????????????????????????? | | T"""" #??# # ??#???????????????????? | | """""" ! #??# # #???????????????????? | | ############## # #???????????????????? | | # #???????????????????? | | + #???????????????????? | | # #???????????????????? | | # #???????????????????? | | k = ; ? #???????????????????? | | ###+############+#*k ;;##/######???????????????? | | #?????????# r=* # #???????????????? | | #?????????# ^"T" #???????????????? | | #?????????# @g """ #???????????????? | | #?????????# # #???????????????? | | #?????????# #g[% ######???????????????? | | #?????????# % ! +???????????????? | | #?????????# " #=# #???????????????? | | #?????????# "" # # # #???????????????? | | #?????????# "S ! # ##? #???????????????? | | #?????????# """ ## #? #???????????????? | | #?????????# "" # ###?? #???????????????? | | ??????????# !! !###????? +???????????????? | | ??????????###########o##??????? #???????????????? | | ????????????????????#*#????????? #???????????????? | | ????????????????????# #??????????#???????????????? | | ????????????????????# #??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ????????????????????#+#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 8 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Party Time Challenges ------------ None Game ------ Seed FusionHeatStreamer Manual? 0 Play Time 00:59:45 Cumulative 15.0 hours Start 2019.11.29 @ 16:48:59 End 2019.11.30 @ 09:16:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b7a19f-5df5-42e5-8d05-a1fd35017586