Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 19:45:11 // Halloween2020/ForbiddenLore Player: blelm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (23) 4600 Robots Destroyed (247) 1235 Value Destroyed (7333) 7333 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (-3819) -3819 TOTAL SCORE: 12669 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 779 Met Data Miner 300 Destroyed Z-Imprinter 1000 Friendly Fire -6253 Cogmind --------- Core Integrity 874/1000 Matter 25/300 Energy 500/500 System Corruption 2% Temperature Cool (319) Movement Core (2300) Ox45 Location -5/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (9) ------ Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Improved Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- Long-range Proton Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY (28) --- Zionite Light DM Reactor Light Treads Improved Treads Heavy Siege Treads Combat Gravmag System Zionite Biocell (1000) Zionite Biocell (1000) High-capacity Matter Pod (200) Zionite Metafield Generator Experimental Sensor Array Advanced Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Advanced Component Analysis Suite Improved Dynamic Insulation System Improved Recalibrator Force Rifle Faulty Heavy Proton Cannon Advanced Plasma Cannon Enhanced Autogun Enhanced Autogun Flak Gun Proton Missile Launcher Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ F-cell Engine Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Phase Shifter Zionite Light Carapace Zionite Light Carapace Improved Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Heavy Siege Treads Combat Gravmag System Zionite Biocell Zionite Biocell High-capacity Matter Pod Zionite Metafield Generator Experimental Sensor Array Advanced Targeting Computer Advanced Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Makeshift System Shield Advanced Component Analysis Suite Improved Recalibrator Force Rifle Phase Cannon Enhanced Autogun Flak Gun Improved Proton Missile Launcher Missile Launcher CR-A16's Pointy Stick [Rating: 98] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Zionite Composite Leg I Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 7 | . . . 2 . . . 1 . 2 . . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 373 | 2 8 13 46 2 . 9 38 18 22 17 14 16 1 . 7 31 10 35 6 . 40 4 34 Power 25 | . 1 2 5 . . . 2 1 2 2 . 1 1 . . 2 . . . . 4 1 1 Engine 15 | . 1 2 5 . . . 2 1 1 . . . . . . 1 . . . . 1 1 . Core 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Reactor 8 | . . . . . . . . . . 2 . 1 1 . . . . . . . 3 . 1 Propulsion 43 | 2 . 2 3 1 . 2 8 2 3 4 . 3 . . . 3 1 1 . . 3 . 5 Treads 29 | 1 . 1 3 1 . 1 8 2 1 3 . 1 . . . 2 1 1 . . . . 3 Leg 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 Wheel 9 | 1 . 1 . . . 1 . . 2 1 . 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | . 2 . 13 . . 1 7 1 10 4 11 7 . . 2 15 7 22 3 . 20 2 15 Device 56 | . . . . . . . . . 3 2 3 5 . . 2 5 4 14 1 . 7 2 8 Storage 17 | . 2 . 5 . . . 3 . 1 . 1 . . . . 1 . . . . 3 . 1 Processor 7 | . . . 2 . . . . . 2 . . . . . . . 1 . 1 . 1 . . Hackware 8 | . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . 1 Protection 54 | . . . 6 . . 1 4 1 3 2 5 2 . . . 7 2 6 1 . 9 . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . 5 9 25 1 . 6 21 14 7 7 3 5 . . 5 11 2 12 3 . 13 1 13 Energy Gun 10 | . . 1 2 . . . 1 . . . . . . . . 1 . 2 . . 2 . 1 Energy Cannon 32 | . 1 1 . . . . . 1 . 2 1 2 . . 3 3 1 5 1 . 1 1 9 Ballistic Gun 49 | . 2 3 3 . . 1 10 7 3 3 . 1 . . . 3 . 4 . . 7 . 2 Ballistic Cannon 16 | . . 2 9 . . 3 . 1 . . . . . . . . 1 . . . . . . Launcher 25 | . 1 1 3 1 . 2 2 3 . . . 2 . . 2 2 . 1 1 . 3 . 1 Special Weapon 19 | . 1 1 8 . . . 7 . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . . 2 3 1 2 . . . . 2 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 . . . 1 1 . . . . . . . 1 1 . . 1 10 . . Parts Lost 47 | . 1 4 2 1 . 3 5 6 . 1 . . . . . 6 . 4 . . 7 . 7 Power 6 | . 1 1 . . . . 1 1 . . . . . . . 1 . . . . 1 . . Propulsion 10 | . . 1 . 1 . 1 . 2 . 1 . . . . . . . 1 . . 2 . 1 Utility 19 | . . . 1 . . 1 3 1 . . . . . . . 4 . 1 . . 3 . 5 Weapon 12 | . . 2 1 . . 1 1 2 . . . . . . . 1 . 2 . . 1 . 1 Highest Loss Streak 4 | . 1 3 1 1 . 3 3 4 . 1 . . . . . 2 . 1 . . 4 . 3 Average Slot Usage (%) 91 | . 96 99 99 100 100 100 99 99 99 85 91 91 92 84 92 81 86 85 77 79 86 100 97 Engine 5 | . 11 14 10 11 11 11 9 9 4 3 . . . . . . 6 6 6 6 4 3 5 Reactor 2 | . . . . . . . . . . 3 7 7 7 7 7 5 . . . . 1 2 5 Treads 12 | . 14 15 11 11 11 12 27 26 20 7 15 14 15 15 15 8 13 13 13 12 9 . 5 Leg 2 | . . . . . . . . . . . . . . . . . . . . . 2 18 15 Wheel 2 | . 14 12 11 11 11 9 . . 2 11 . . . . . 4 . . . . . . . Device 6 | . . . . . . . . . 8 4 10 14 15 15 15 3 7 5 6 6 8 12 11 Storage 22 | . 27 28 31 33 33 33 27 27 23 23 23 23 23 23 23 20 20 20 20 19 17 18 16 Processor 5 | . . . 1 . . . . . 7 9 7 7 7 7 7 6 7 6 8 10 8 6 4 Hackware 6 | . . . . . . . . . 1 . 5 7 7 7 7 11 13 13 13 10 6 6 8 Protection 6 | . . . 11 11 11 11 18 18 11 4 4 . . . . 6 4 5 2 6 9 12 4 Energy Cannon 3 | . 5 3 . . . . . . . 1 5 5 7 . 6 4 4 4 5 . 1 5 4 Ballistic Gun 6 | . 16 13 11 11 11 12 16 14 8 13 1 . . . . 3 . 2 . . 10 12 11 Slashing Weapon 2 | . . . . . . . . 2 5 . 6 7 7 7 7 2 6 1 . 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 10 40 43 101 99 99 101 120 120 123 167 133 142 125 118 125 172 144 166 122 119 137 127 139 Greatest Support 100 | 16 16 40 23 10 10 40 66 66 70 90 90 90 90 90 90 100 100 100 100 100 100 72 72 Greatest Overweight (x) 10 | . 2 4 10 9 9 10 1 1 7 10 1 1 1 1 1 6 1 5 3 1 1 1 3 Average Overweight (x) 2 | . 1 3 5 9 9 7 1 1 1 3 1 1 1 1 1 4 1 1 1 1 . 1 1 Largest Inventory Capacity 28 | 6 16 16 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 6 15 16 21 26 26 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 26 28 28 Most Carried 28 | 6 13 16 25 24 25 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 25 | 4 9 14 18 23 24 24 23 23 27 27 27 27 27 28 27 26 26 27 26 27 25 27 26 Final Capacity 28 | 6 16 16 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 13 15 24 24 25 23 23 27 28 28 28 28 28 28 28 21 28 24 27 28 28 28 28 Class Distribution -------------------- 89% | Hauler-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Matter Collected 7677 | 221 123 314 1144 43 . 222 906 415 284 480 184 250 125 . 142 809 172 249 506 20 592 77 399 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10456 | 81 179 284 1276 26 . 307 1055 698 230 1104 229 86 . . 95 1572 550 705 19 . 1163 . 797 Parts 552 | 2 16 31 84 9 . 15 70 44 7 17 10 5 . . 8 93 7 39 1 . 51 . 43 Haulers Intercepted 7 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . 1 1 . . 1 . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 5 . . 7 . . . 1 . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Combat Hostiles Destroyed 176 | . 6 13 24 4 . 7 27 15 1 4 . 6 . . 5 28 . 10 3 . 9 . 14 Guns 77 | . 4 7 9 . . 3 22 10 1 4 . . . . . 4 . 5 . . 1 . 7 Cannons 25 | . . 3 7 . . 2 . . . . . . . . 1 6 . 2 . . . . 4 AOE 64 | . 2 3 8 4 . 2 5 5 . . . 6 . . 4 12 . 2 3 . 5 . 3 Classes Destroyed 20 | 1 4 2 2 . . 2 . 1 1 1 . 1 . . 1 3 . . . . 1 . . Worker 11 | . . 1 3 . . . 1 1 1 . . . . . . 3 . 1 . . . . . Builder 10 | . . . 1 . . . . . . . . . . . . 5 . 2 . . . . 2 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 5 . . . 1 . . . . . . . . . . . . . . . . Recycler 13 | 1 . . 5 . . 2 1 2 . . 2 . . . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . . . . . . 2 . 1 . . . . . Watcher 9 | . 2 . 1 . . . 1 1 . . 3 . . . . 1 . . . . . . . Swarmer 63 | . 4 9 13 4 . . 13 2 . . . 2 . . 5 4 . . 3 . . . 4 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 45 | . 2 2 5 . . 4 4 8 . . . . . . . 11 . 4 . . . . 5 Brawler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Duelist 6 | . . . . . . 2 . . . . . . . . . 3 . 1 . . . . . Sentry 27 | . . 2 6 . . . 10 4 . . . . . . . 3 . 1 . . . . 1 Hunter 8 | . . . . . . 1 . 1 . . . . . . . 3 . 2 . . . . 1 Programmer 6 | . . . . . . . . . 1 . . . . . . 1 . 2 . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Thug 11 | . . . . . . . . . 3 1 . 3 . . . . . . . . 4 . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 4 4 7 4 . 6 4 11 1 1 1 4 . . 3 5 . 3 3 . 6 . 6 Combat Bots Only 6 | . 3 3 4 4 . 4 4 6 1 1 . 4 . . 3 4 . 3 3 . 6 . 5 Max Kills in Single Turn 5 | 1 3 2 3 4 . 2 3 3 1 1 1 3 . . 3 5 . 2 2 . 2 . 2 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 4 . 1 3 2 . . . 3 . . 3 2 . 2 2 . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Damage Taken 14724 | . 171 706 707 36 . 655 1309 940 61 69 32 156 . . 80 2942 . 2283 79 . 2944 . 1554 Core 1123 | . 26 84 90 . . 49 105 103 . . . . . . 16 174 . 160 . . 190 . 126 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 112 | . . . . . . . . . . . . . . . . 39 . 39 . . 34 . . Core Remaining (%) 69 | 100 . 56 . . . 65 . 62 . . . . . . 97 . . . . . . 38 . Volleys Fired 963 | 1 26 32 92 1 . 19 114 43 5 47 25 42 . . 31 106 31 104 49 . 54 34 107 Largest 3 | 2 2 2 2 1 . 2 2 2 2 2 1 1 . . 1 2 1 2 1 . 3 1 3 Hottest 170 | 60 100 100 100 30 . 58 123 46 50 125 65 65 . . 65 130 65 170 90 . 90 90 148 Shots Fired 1421 | 2 49 58 153 1 . 31 202 75 10 86 25 44 3 . 33 129 31 125 49 . 90 34 191 Gun 733 | 2 41 34 61 . . 21 176 65 10 78 . 1 . . . 44 . 30 . . 54 . 116 Cannon 564 | . 5 18 64 . . 3 . 1 . 6 25 38 3 . 29 74 31 92 45 . 25 34 71 Launcher 73 | . 1 4 7 1 . 7 2 9 . . . 5 . . 4 11 . 3 4 . 11 . 4 Special 51 | . 2 2 21 . . . 24 . . 2 . . . . . . . . . . . . . Kinetic 783 | 1 41 38 125 . . 24 176 66 10 78 . 1 . . . 42 . 16 . . 54 . 111 Thermal 474 | . 7 8 21 . . . 24 . . 8 25 38 3 . 29 8 31 100 45 . 25 34 68 Explosive 48 | . 1 4 7 1 . 7 2 9 . . . 5 . . 4 4 . . 4 . . . . Electromagnetic 116 | 1 . 8 . . . . . . . . . . . . . 75 . 9 . . 11 . 12 Robot Hit Streak 31 | 2 7 17 12 . . 10 31 16 13 10 8 4 1 . 2 16 14 10 . . 10 . 13 Robot Miss Streak 6 | . 4 5 2 . . 1 2 3 . 3 1 2 1 . 1 6 1 1 . . 6 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . 1 . . . 1 2 2 . . . . . . . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 Shots Hit Robots 785 | 2 27 36 86 . . 25 141 54 22 59 8 7 2 . 5 91 28 37 . . 70 . 85 Core Hits 471 | 2 15 19 52 4 . 24 51 39 6 34 5 13 . . 12 75 4 37 3 . 44 . 32 Critical Hits 16 | . . . 1 . . . 3 . 1 . . . . . . . 1 3 . . 4 . 3 Critical Kills 8 | . . . 1 . . . 1 . 1 . . . . . . . . 1 . . 3 . 1 Critical Parts Destroyed 7 | . . . . . . . 2 . . . . . . . . . . 2 . . 1 . 2 Melee Attacks 147 | . . . . . . . 1 8 36 2 10 6 1 . 8 9 . 13 . 28 25 . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing 146 | . . . . . . . . 8 36 2 10 6 1 . 8 9 . 13 . 28 25 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . . . . . . . 10 2 . . 1 . . 3 . . . . 24 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27710 | 20 409 784 2084 221 . 830 2584 1808 1307 1477 216 571 145 . 618 5380 840 1411 207 . 4954 . 1844 Guns 8744 | 20 228 329 688 . . 239 2136 724 208 1273 . . . . . 582 . 431 . . 518 . 1368 Cannons 4481 | . 34 149 736 . . 55 . . . . 216 27 55 . 101 1585 840 375 . . . . 308 Explosions 9060 | . 147 301 634 221 . 536 418 1084 . . . 544 . . 517 2821 . 454 207 . 1012 . 164 Melee 5191 | . . . . . . . . . 1099 204 . . 90 . . 374 . . . . 3424 . . Ramming 234 | . . 5 26 . . . 30 . . . . . . . . 18 . 151 . . . . 4 Kinetic 9212 | 7 228 295 1424 . . 294 2136 724 208 1273 . . . . . 582 . 226 . . 518 . 1297 Thermal 4132 | . 34 89 . . . . . . . . 216 27 55 . 101 1733 840 483 . . 377 . 177 Explosive 5346 | . 147 301 634 221 . 536 418 1084 . . . 544 . . 517 737 . . 207 . . . . Electromagnetic 3595 | 13 . 94 . . . . . . . . . . . . . 1936 . 551 . . 635 . 366 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5191 | . . . . . . . . . 1099 204 . . 90 . . 374 . . . . 3424 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . 1 25 25 22 14 11 10 . . 3 3 3 . . 2 Average Corruption 11 | . . . . . . . . . 1 22 21 19 12 10 9 . . 2 3 3 . . 2 Corruption Purged 21 | . . . . . . . . . 1 1 5 8 3 1 2 . . . . . . . . Effects 344 | . . . . . . . . . . 76 53 76 29 4 60 . . 30 13 2 . . 1 Message Errors 66 | . . . . . . . . . . 12 8 16 6 2 11 . . 7 3 1 . . . Matter Fused 60 | . . . . . . . . . . 5 8 13 5 . 18 . . 8 3 . . . . Heat Flow Errors 31 | . . . . . . . . . . 4 7 6 2 1 7 . . 1 2 1 . . . Energy Discharges 41 | . . . . . . . . . . 5 4 7 6 1 8 . . 6 4 . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . . . . . . . 3 7 5 3 . 2 . . 1 1 . . . . Data Loss (major) 8 | . . . . . . . . . . 3 2 2 . . 1 . . . . . . . . Misfires 12 | . . . . . . . . . . 3 1 3 3 . 2 . . . . . . . . Alerts 6 | . . . . . . . . . . . 1 3 . . 2 . . . . . . . . Misdirections 38 | . . . . . . . . . . 17 8 8 2 . 3 . . . . . . . . Targeting Errors 52 | . . . . . . . . . . 19 6 12 2 . 6 . . 6 . . . . 1 Weapon Failures 7 | . . . . . . . . . . 4 1 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2201 | . . 28 56 1 . . 5 4 434 59 2 53 7 . 76 473 7 . . . 994 . 2 Projectiles 108 | . . . 19 . . . . . . . 2 . . . 15 65 7 . . . . . . Explosions 481 | . . 28 37 1 . . . 4 . . . 53 . . 61 276 . . . . 19 . 2 Melee 1612 | . . . . . . . 5 . 434 59 . . 7 . . 132 . . . . 975 . . Knockbacks 7 | . . 1 4 . . . 1 . . . . . . . . . . 1 . . . . . Impact 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Kinetic 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 337 | . 9 39 . 30 . 29 . 36 . . . . . . . 179 . 2 . . 13 . . Shots 13 | . 1 1 . 1 . 1 . 2 . . . . . . . 3 . 1 . . 3 . . Rammed 20 | . . 1 1 . . . . . . . . . . . . 4 . 13 . . . . 1 Targets Rammed 21 | . . 1 1 . . . 1 . . . . . . . . 4 . 13 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 510 | 20 40 147 388 . . 18 18 108 96 221 259 283 156 156 278 327 162 510 160 229 90 392 430 Average Temperature 69 | 15 11 57 40 . . 5 10 36 52 58 61 71 52 89 71 100 73 86 63 119 29 167 74 Received Heat Transfer 3588 | . 33 156 180 . . 225 432 405 . . . 63 . . . 507 . 426 . . 837 . 324 Effects 8 | . . . . . . . . . . . . . . . . 2 . 2 . . . 1 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Siege Activations 9 | . . . . . . . . . . . . 1 . . . 2 . 5 . . 1 . . Total Turns 144 | . . . . . . . . . . . . 2 . . . 28 . 57 . . 57 . . Longest Duration 57 | . . . . . . . . . . . . 2 . . . 18 . 28 . . 57 . . Robots Corrupted 10 | . . . . . . . . . . . . . . . . 6 . 1 . . 3 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 6 . 1 . . 3 . . Parts Fried 34 | . . . . . . . 1 . . . . . . . 2 14 . 1 . . 16 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Heat Transferred 4162 | . 74 185 . . . . . . . . 296 37 74 . 148 1137 1147 629 . . 200 . 235 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Peak Influence 862 | 5 235 193 338 153 . 211 432 668 517 77 453 . . . . 862 301 371 . . . . 219 Initial 301 | . 3 13 13 58 . . 81 177 223 75 . . . . . . 301 . . . . . . Average 158 | 3 114 122 143 62 . 92 266 483 347 34 161 . . . . 290 114 75 . . . . 45 Maximum Alert Level 3 | . 1 . 1 . . 1 2 2 2 . 2 . . . . 3 1 1 . . . . 1 Low Security (%) 66 | 100 67 100 73 100 . 90 28 9 . 100 50 . . . . 36 71 88 . . . . 99 Level 1 24 | . 32 . 26 . . 9 63 6 65 . 43 . . . . 34 28 11 . . . . . Level 2 7 | . . . . . . . 8 83 34 . 5 . . . . 15 . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 3 . . . 1 6 2 . 6 . . . . 13 . 8 . . . . 2 Investigation 5 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 1 Extermination 6 | . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 1 Reinforcement 16 | . . . 3 . . . . 1 . . 3 . . . . 5 . 4 . . . . . Assault 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Garrison 12 | . . . . . . . 1 5 . . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Distress Signals 14 | . 1 . 2 . . . 3 1 . . . . . . . 3 . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 11 14 36 4 . 7 37 18 4 6 6 8 . . 6 44 . 26 2 . 9 . 29 Peak Tracking Total 6 | . 4 3 6 4 . 4 4 5 2 3 2 6 . . 4 5 . 6 3 . 6 . 6 Tactical Retreats 9 | . . 1 1 . . . . . . . . . . . . 5 . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Traps Triggered 14 | . . . 1 . . . . 1 1 . 2 . . . . 2 . 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Machines Disabled 35 | . . 3 3 1 . . 2 4 . . . . . . . 14 . 7 . . 1 . . Max in Single Turn 5 | . . 2 1 1 . . 1 1 . . . . . . . 5 . 3 . . 1 . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Machines Accessed 58 | . 3 . 10 1 1 . 8 4 3 . 4 . . 4 . 7 . 8 . 1 . . 4 Terminals 34 | . 3 . 7 1 . . 7 3 1 . 2 . . . . 3 . 5 . . . . 2 Fabricators 5 | . . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 Repair Stations 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . Garrison Access 7 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 . . . . 1 Total Hacks 181 | . 10 . 34 2 1 . 19 8 6 . 10 . . 28 . 16 . 29 . 6 . . 12 Successful 110 | . 1 . 20 2 1 . 10 2 4 . 4 . . 28 . 9 . 16 . 6 . . 7 Failed 70 | . 8 . 14 . . . 9 6 2 . 6 . . . . 7 . 13 . . . . 5 Catastrophic 13 | . . . 2 . . . 4 1 . . 3 . . . . 1 . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 10 . 17 3 . . 14 3 4 . 2 . . . . 8 . 9 . . . . 5 Terminals 97 | . 10 . 24 2 . . 17 6 3 . 3 . . . . 8 . 18 . . . . 6 Fabricators 12 | . . . . . . . . . 1 . . . . . . 3 . 3 . . . . 5 Repair Stations 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 8 . . . . . . . 3 . . . . . . 6 . . . . . Garrison Access 15 | . . . . . . . 2 2 2 . 4 . . . . 2 . 2 . . . . 1 Terminal Hacks 69 | . 1 . 10 2 1 . 7 1 1 . 2 . . 28 . 3 . 6 . 6 . . 1 Record 12 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . 6 . . . . . 6 . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Robot Analysis 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 . 1 . 1 . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . Locate Traps 8 | . . . 3 . . . 1 . . . . . . . . . . 3 . . . . 1 Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 1 . . . . . . 2 . 2 . . . . 3 Load Schematic 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Build 5 | . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 2 Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . 2 . . . . . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Repair 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 7 . . . . . . . 2 . . . . . . 6 . . . . . Insert Component 6 | . . . 3 . . . . . . . 1 . . . . . . 2 . . . . . Analyze 9 | . . . 4 . . . . . . . 1 . . . . . . 4 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Seal Access 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 11 | . . . 1 . . . 2 1 2 . . . . . . 1 . 2 . . . . 2 Terminals 8 | . . . 1 . . . 2 1 1 . . . . . . 1 . 1 . . . . 1 Botnet 7 | . . . 1 . . . 1 1 1 . . . . . . 1 . 1 . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Siphon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 9 1 . . 7 4 2 . 4 . . . . 5 . 7 . . . . 2 Full Trace Events 4 | . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 3 . . . . . . . 1 . . 6 . . . 2 . 6 . . . Parts Built 9 | . . . . . . . . . 2 . . . . . . 1 . 2 . . . . 4 Matter 996 | . . . . . . . . . 234 . . . . . . 285 . 159 . . . . 318 Time 511 | . . . . . . . . . 117 . . . . . . 76 . 106 . . . . 212 Total Part Build Rating 55 | . . . . . . . . . 14 . . . . . . 5 . 12 . . . . 24 Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Time 140 | . . . 100 . . . . . . . . . . . . 40 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . . . . . 1 . . . . . . 2 . . . . . Part Schematics Acquired 6 | . . . 3 . . . . . . . 1 . . . . . . 2 . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Total Allies 35 | . . . . . . . . 3 . 20 . . . . 1 . . . . 11 . . . Largest Group 19 | . . . . . . . . 3 3 19 17 7 4 4 4 1 . . . 11 11 . . Highest-Rated Group 487 | . . . . . . . . 93 93 487 439 223 122 122 122 89 . . . 283 283 . . Highest-Rated Ally 94 | . . . . . . . . 31 31 35 35 35 33 33 94 89 . . . 42 42 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . . . . . 19 29 83 19 . . 9 15 . . . . . . . Total Damage 4101 | . . . . . . . . . 230 929 1593 657 . . 179 513 . . . . . . . Kills 27 | . . . . . . . . . 3 3 14 3 . . 2 2 . . . . . . . Allies Corrupted 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Robot Analysis Total 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . 1 . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Turns Passed 24575 | 12 475 819 1723 978 280 355 1335 553 1111 887 901 1313 648 147 1356 1395 1404 1944 849 1597 1512 1312 1669 Spaces Moved 11703 | 7 312 558 753 573 164 172 497 205 559 433 395 614 346 78 669 621 732 816 376 835 688 540 760 Core . | . . . . . . . . . . . . . . . . . . . . . . . . Treads 7119 | . . 34 179 . . 17 497 205 449 88 395 614 346 78 669 159 732 816 376 835 547 . 83 Legs 1358 | . . . . . . . . . . . . . . . . . . . . . 141 540 677 Wheels 3226 | 7 312 524 574 573 164 155 . . 110 345 . . . . . 462 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 100 100 120 120 170 170 160 165 165 120 120 185 180 185 185 185 140 180 180 180 180 160 170 170 Average Speed 170 | 100 118 123 160 170 170 170 174 173 164 145 185 184 185 185 185 160 180 182 180 180 176 170 175 Slowest Speed 290 | 100 120 200 240 170 170 200 183 175 240 190 185 185 185 185 185 290 180 260 220 180 180 170 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 50 97 63 99 54 53 54 49 14 94 17 67 52 68 74 20 96 27 48 85 52 64 21 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 6 | . . . . . 1 . . . . . . 1 . 1 . . . . . 3 . . . Known Exits Taken 13 | . . . 1 . . 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 1 . . . . . . . 2 1 . 3 . . . 1 2 . 4 . Spaces Dug 258 | . 1 1 14 6 . 9 16 3 23 2 10 11 . . 11 7 . 57 18 3 17 13 36 Terrain Destroyed 870 | . 10 25 67 6 . 69 43 67 23 3 14 52 . . 70 140 . 86 74 3 25 33 60 Melee 71 | . . . . . . . . 3 23 . 10 6 . . 8 6 . 12 . 3 . . . Projectile 327 | . 2 2 21 . . . 23 . . 3 4 19 . . 21 3 . 74 45 . 17 33 60 AOE 472 | . 8 23 46 6 . 69 20 64 . . . 27 . . 41 131 . . 29 . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Zio Dee Pro Fac Total 14676 | 11 366 624 1067 576 166 202 706 314 685 624 526 739 354 81 740 877 791 1114 495 874 879 899 966 Wait 1090 | . 11 10 133 . . 1 25 21 33 102 64 47 3 4 23 69 . 104 58 7 8 320 47 Move 11683 | 6 311 557 752 572 163 171 496 204 559 432 394 613 345 77 668 621 731 816 375 834 687 539 760 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | . 9 7 17 1 2 1 15 14 13 7 6 3 1 . 1 12 7 7 4 2 31 1 7 Fast Attach 71 | . 2 2 9 . . . 1 1 4 5 4 6 . . 2 6 6 6 2 . 11 . 4 Attach 104 | 2 . 4 7 1 . 3 8 7 3 3 6 5 1 . 1 11 3 11 2 1 18 . 7 Detach 51 | . . 1 9 . . . 1 1 2 4 . 4 1 . . 3 4 7 1 2 8 . 3 Swap 199 | . 6 7 30 1 . 6 29 10 15 9 4 5 . . 4 14 1 18 2 . 11 4 23 Drop 167 | 2 1 3 17 . 1 1 15 5 15 13 13 8 2 . 2 14 8 12 2 . 25 1 7 Fire 963 | 1 26 32 92 1 . 19 114 43 5 47 25 42 . . 31 106 31 104 49 . 54 34 107 Melee 147 | . . . . . . . 1 8 36 2 10 6 1 . 8 9 . 13 . 28 25 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . . 1 1 . . . 1 . . . . . . . . 4 . 12 . . . . 1 Escape Stasis 12 | . . . . . . . . . . . . . . . . 8 . 4 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Entered Mines 551 | -10/Mines | Discovered new exit (range 7) 780 | -10/Mines | Learned 8 Materials zone layouts 828 | -10/Mines | Lost 3 parts (1n2w) 916 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 919 | -10/Mines | Found Prototype Device 977 | -10/Mines | Discovered new exit (range 5) 1136 | -10/Mines | Found a hidden stash of uninstalled traps 1307 | -10/Mines | Entered Materials 1307 | -9/Materials | Evolved 2 slots: Utility x2 1308 | -9/Materials | Identified exit to Materials 1595 | -9/Materials | Identified exit to Mines 1817 | -9/Materials | Build established: Hauler-Mutant 2102 | -9/Materials | Identified Exp. Sensor Array 2127 | -9/Materials | Discovered exit to Materials (range 4) 2282 | -9/Materials | Repaired Broken Exp. Sensor Array 3030 | -9/Materials | Entered Mines 3098 | -9/Mines | Discovered exit to Materials (range 6) 3339 | -9/Mines | Discovered exit to Materials (range 4) 3403 | -9/Mines | Learned Materials stockpile data 3486 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3488 | -9/Mines | Discovered new exit (range 5) 3689 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4008 | -9/Mines | Entered Exiles 4031 | -9/Exiles | Discovered new exit (range 15) 4054 | -9/Exiles | Met 8R-AWN 4078 | -9/Exiles | Met EX-HEX 4181 | -9/Exiles | Met EX-DEC 4213 | -9/Exiles | Learned location of Zion (-6) 4269 | -9/Exiles | Discovered new exit (range 12) 4288 | -9/Exiles | Entered Mines 4575 | -8/Mines | Discovered exit to Materials (range 15) 4618 | -8/Mines | Lost 3 parts (1n1u1w) 4643 | -8/Mines | Entered Materials 4643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5028 | -8/Materials | Garrison activated, responded to threat 5339 | -8/Materials | Identified exit to Storage 5903 | -8/Materials | Lost 3 parts (1p2u) 5978 | -8/Materials | Entered Storage 5979 | -8/Storage | Identified exit to Recycling 6029 | -8/Storage | Garrison activated, responded to threat 6140 | -8/Storage | Lost 4 parts (1p1n1u1w) 6333 | -8/Storage | Garrison activated, responded to threat 6499 | -8/Storage | Discovered new exit (range 15) 6529 | -8/Storage | Allied Derelicts emerged from ambush trap array 6531 | -8/Storage | Entered Factory 6531 | -7/Factory | Accompanied by 3 allies 6531 | -7/Factory | Evolved 2 slots: Utility x2 7295 | -7/Factory | Identified exit to Lower Caves 7467 | -7/Factory | Fabricated Centrium Wheel? 7642 | -7/Factory | Sucked down chute 7642 | -7/Factory | Entered Waste 7643 | -7/Waste | Met a frightened Derelict 7657 | -7/Waste | EMP discharged 7704 | -7/Waste | Spotted C-40 Crusher 7740 | -7/Waste | Spotted C-40 Crusher 7757 | -7/Waste | EMP discharged 7757 | -7/Waste | System corruption reached 10% 7786 | -7/Waste | Destroyed C-40 Crusher 7804 | -7/Waste | Spotted C-40 Crusher 7853 | -7/Waste | Destroyed C-40 Crusher 7857 | -7/Waste | EMP discharged 7861 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7905 | -7/Waste | Destroyed C-40 Crusher 7915 | -7/Waste | Spotted C-40 Crusher 7921 | -7/Waste | Found Damper Plating 7957 | -7/Waste | EMP discharged 8022 | -7/Waste | Destroyed C-40 Crusher 8041 | -7/Waste | Found Damper Plating 8057 | -7/Waste | EMP discharged 8067 | -7/Waste | Spotted C-40 Crusher 8157 | -7/Waste | EMP discharged 8165 | -7/Waste | Met Warlord forces unprepared to attack 8257 | -7/Waste | EMP discharged 8329 | -7/Waste | Allies destroyed C-40 Crusher 8337 | -7/Waste | Spotted C-40 Crusher 8341 | -7/Waste | Allies destroyed C-40 Crusher 8357 | -7/Waste | EMP discharged 8457 | -7/Waste | EMP discharged 8466 | -7/Waste | Discovered new exit (range 11) 8521 | -7/Waste | Identified exit to Factory 8529 | -7/Waste | Entered Factory 8529 | -7/Factory | Accompanied by 17 allies 9430 | -7/Factory | Entered Lower Caves 9430 | -7/Lower Caves | Accompanied by 7 allies 9539 | -7/Lower Caves | Attacked by a faux Warlord 10724 | -7/Lower Caves | Discovered new exit (range 9) 10732 | -7/Lower Caves | Learned location of Extension (-5) 10742 | -7/Lower Caves | Identified exit to Lower Caves 10743 | -7/Lower Caves | Entered another Lower Caves area 10743 | -7/Lower Caves | Accompanied by 4 allies 11214 | -7/Lower Caves | Discovered new exit (range 12) 11233 | -7/Lower Caves | Identified exit to Data Miner 11391 | -7/Lower Caves | Entered Data Miner 11391 | -7/Data Miner | Accompanied by 4 allies 11391 | -7/Data Miner | Discovered new exit (range 6) 11427 | -7/Data Miner | Met Data Miner 11458 | -7/Data Miner | Learned location of Section 7 (-2) 11458 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11490 | -7/Data Miner | Received God Mode back door access code from Data Miner 11532 | -7/Data Miner | Identified exit to Proximity Caves 11538 | -7/Data Miner | Entered Proximity Caves 11538 | -6/Proximity Caves | Accompanied by 4 allies 11718 | -6/Proximity Caves | Escorted by Enhanced Grunt 12578 | -6/Proximity Caves | Discovered new exit (range 10) 12641 | -6/Proximity Caves | Identified exit to Factory 12894 | -6/Proximity Caves | Entered Factory 12894 | -6/Factory | Accompanied by 1 ally 12894 | -6/Factory | Evolved 2 slots: Utility x2 13130 | -6/Factory | Repaired Exp. Sensor Array? 13317 | -6/Factory | Garrison activated, responded to threat 13703 | -6/Factory | Garrison activated, responded to threat 13944 | -6/Factory | First assault squad dispatched 13988 | -6/Factory | Spotted B-75 Beast 14027 | -6/Factory | Destroyed B-75 Beast 14182 | -6/Factory | Fabricated Exp. Sensor Array (x1) 14289 | -6/Factory | Sucked down chute 14289 | -6/Factory | Entered Waste 14289 | -6/Waste | The area was eerily silent 14612 | -6/Waste | Found Damper Plating 14684 | -6/Waste | Discovered new exit (range 13) 15693 | -6/Waste | Entered Factory 16548 | -6/Factory | Fabricated Cmb. Gravmag System? 16558 | -6/Factory | Identified exit to Lower Caves 16576 | -6/Factory | Incoming investigation squad redirected 16920 | -6/Factory | Discovered new exit (range 5) 17537 | -6/Factory | Incoming assault squad redirected 17637 | -6/Factory | Entered Lower Caves 17984 | -6/Lower Caves | Found Alien Artifact 18481 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18484 | -6/Lower Caves | Identified exit to Zion 18486 | -6/Lower Caves | Entered Zion 18519 | -6/Zion | Found CR-A16's Pointy Stick 18559 | -6/Zion | Discovered new exit (range 12) 18667 | -6/Zion | Gained Derelict followers 18727 | -6/Zion | System corruption cleaned by Quarantine Array 19173 | -6/Zion | Gained Derelict followers 19351 | -6/Zion | Learned Factory garrison access intel 19438 | -6/Zion | Given A8's code to call for help 19440 | -6/Zion | Learned location of Quarantine (-2) 19545 | -6/Zion | Identified Core Expander 19545 | -6/Zion | Installed Core Expander, added new Weapon slot 20056 | -6/Zion | Discovered new exit (range 4) 20059 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20061 | -6/Zion | Identified exit to Deep Caves 20083 | -6/Zion | Entered Deep Caves 20083 | -6/Deep Caves | Accompanied by 11 allies 20186 | -6/Deep Caves | Found Surveybot 24 Chip 20522 | -6/Deep Caves | Attacked by Z-Imprinter 20587 | -6/Deep Caves | Destroyed Z-Imprinter 20621 | -6/Deep Caves | Found Prototype Device 20621 | -6/Deep Caves | Identified Zio. Metafield Generator 20634 | -6/Deep Caves | Found Prototype Protection 20634 | -6/Deep Caves | Identified Zio. Weapon Casing 20638 | -6/Deep Caves | Found Zio. Weapon Casing 20913 | -6/Deep Caves | Found Zio. Weapon Casing 21004 | -6/Deep Caves | Z-Facility disabled 21179 | -6/Deep Caves | Found Prototype Protection 21179 | -6/Deep Caves | Identified Zio. Heavy Carapace 21232 | -6/Deep Caves | Found Zio. Weapon Casing 21326 | -6/Deep Caves | Core integrity fell below 50% 21363 | -6/Deep Caves | Lost 4 parts (1p2n1u) 21372 | -6/Deep Caves | Found Zio. Weapon Casing 21414 | -6/Deep Caves | Found Zio. Weapon Casing 21583 | -6/Deep Caves | Discovered new exit (range 7) 21593 | -6/Deep Caves | Identified exit to Proximity Caves 21595 | -6/Deep Caves | Entered Proximity Caves 22400 | -5/Proximity Caves | Learned Factory terminal intel 22739 | -5/Proximity Caves | Learned 8 Factory zone layouts 22753 | -5/Proximity Caves | Discovered new exit (range 10) 22906 | -5/Proximity Caves | Identified exit to Factory 22907 | -5/Proximity Caves | Entered Factory 22907 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22909 | -5/Factory | Loaded intel: 22 terminal locations 22910 | -5/Factory | Loaded intel: 4 garrison access locations 23675 | -5/Factory | Discovered new exit (range 16) 24400 | -5/Factory | Fabricated Cmb. Gravmag System? 24524 | -5/Factory | Fabricated Cmb. Gravmag System? 24576 | -5/Factory | Self-destructed Last Messages --------------- 24551_ G-50 Soldier destroyed. 24553_ Zio. Light Carapace destroyed. 24554_ Lrn. Proton Cannon permanently disabled. 24554_ Overheating: Short circuit. 24561_ Overheating: Matter decay (-17). 24562_ G-50 Soldier destroyed. 24562_ Switching to secondary target: Y-64 Sentinel. 24563_ Slug penetrates G-50 Soldier. 24565_ G-50 Soldier suffers critical hit. 24565_ Destroyed Adv. Heat Sink. 24566_ Penetrated by Slug. 24568_ Overheating: Zio. Composite Leg I damaged (-88). 24569_ Penetrated by Slug. 24571_ System corrupted: Enh. Autogun targeting data glitched. 24572_ Penetrated by Slug. 24572_ Imp. Treads destroyed. 24573_ G-50 Soldier destroyed. 24573_ Switching to secondary target: Y-64 Sentinel. 24574_ Slug penetrates Fusion Modulator. 24575_ Penetrated by Slug. 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""" """ #??????# # ## | | # """ """ #??????#############/#### #### | | # """ """ #????????????????# # | | # #????????????????# + | | %+ #????????????????# # | | # #???????########## # | | + #???????#@%= # # "" | | # % [ #???????#*![ """ # # "" | | ##############???????#=%!%""" # # "" | | ############ ##????????#=%[[""" # # "" | | # !*#?????????# hh / # "" | | # = #?????????# """ # + "" | | ## #?????????# """ # # | | ?# """ """ #?????????# Y""" # # | | ?# """ """ #?????????# # ##+# | | ?# """ """ #?????????######+### | | ?# ####???????????# ### | | ?# """ """ # #???????????# #?# | | ?# """ """ ####???????????# #?# | | ?# """ """ #??????????????# #?# | | ?# #??????????????# #?# | | ?# #??????????????# #?# ########### | | ########+######??????????????# #?# # [ # | | ## ## #?????????????????###?# # """ ?? | | ?# ### #########?????????????# + """""??? | | ?##### +????????????# # """""??? | | ### # #######?????????????# # # | | ## #??????????????????# # ***# | | ### #?##??????????????????# # ** # | | #????# #?????????????????????# # ** # | | ?????# #?????????????????????# ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 41 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2400 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Scanalyzed F-cell Engine | -6/Factory | Scanalyzed Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Arc Thrower | -6/Zion | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Plasma Flamer | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed CoilMetafiberActivator Manual? 0 Play Time 04:39:35 Cumulative 132.5 hours Start 2020.11.13 @ 02:38:37 End 2020.11.13 @ 19:45:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2683dde-4ed1-4859-9bd1-cecdf8afbf9c