Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 21:58:47 Player: the Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (431) 2155 Value Destroyed (18754) 18754 Prototype IDs (125) 2500 Alien Tech Used (3) 600 Bonus (12352) 12352 TOTAL SCORE: 47661 Bonus ------- High Alert Combat Kills 1884 Follower Combat Kills 2639 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2886 Scanned by Researcher 500 Win 3000 Friendly Fire -757 Cogmind --------- Core Integrity 965/1600 Matter 55/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Long-range IFF Parser Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Network Omega Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Zionite Composite Leg II Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Coolant Network High-capacity Storage Unit Advanced Sensor Array Experimental Signal Interpreter Long-range IFF Parser Precision Matter Filter Experimental Cloaking Device Graphene Brace > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon Omega Cannon > --- INVENTORY -------- Vortex Chain Reactor Zionite Composite Leg II Coolant Network Advanced Sensor Array Long-range Terrain Scanner Advanced Recoil Stabilizer Improved Weapon Cycler Improved Transmission Jammer Experimental Shield Generator Improved Force Field Transdimensional Reconstructor Vortex Rail Vortex Rail Compact Tesla Bomb Launcher [Rating: 232] Favorites ----------- Power Reinforced Fission Core Engine Hybrid Deuterium Engine Power Core Reinforced Fission Core Reactor Fusion Reactor Propulsion Armored Leg Treads Improved Treads Leg Armored Leg Wheel Subdweller Monowheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Weapon Mount Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 8 | . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 330 | 8 8 22 23 5 17 . 21 2 1 7 1 19 2 25 5 1 . 2 16 4 7 19 11 28 . 14 9 . 3 . 10 17 12 11 Power 36 | 1 . 4 3 . 2 . 3 1 . . . 1 . 4 . . . . 1 . . 3 1 1 . 2 . . 1 . 1 . 4 3 Engine 13 | 1 . 4 3 . . . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 2 . 1 . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 1 . 1 . . 1 . 1 . 4 3 Propulsion 55 | 2 . 4 6 3 4 . 6 . 1 . . 4 . . . . . . 2 . . 4 2 3 . 2 2 . . . 2 3 4 1 Treads 13 | 2 . 3 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 36 | . . . . . . . 6 . 1 . . 4 . . . . . . 2 . . 4 2 3 . 2 2 . . . 2 3 4 1 Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 131 | 3 3 2 6 2 6 . 9 1 . 2 . 6 2 14 5 . . 2 8 4 4 8 5 8 . 7 5 . 2 . 5 4 2 6 Device 88 | 2 1 . 3 1 3 . 5 . . 2 . 4 2 10 4 . . 1 7 2 2 5 3 7 . 5 5 . . . 4 3 2 5 Storage 7 | 1 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . Processor 9 | . . . 1 . 1 . . . . . . 1 . 1 1 . . . . . . 1 . 1 . . . . . . . 1 . 1 Hackware 9 | . . . 1 . 2 . 3 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . Protection 18 | . . 2 1 1 . . 1 1 . . . 1 . 3 . . . . . 1 1 2 2 . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 5 12 8 . 5 . 3 . . 5 1 8 . 7 . 1 . . 5 . 3 4 3 16 . 3 2 . . . 2 10 2 1 Energy Gun 37 | . . 2 5 . 1 . 2 . . 2 1 . . 1 . . . . . . . 3 3 10 . 3 2 . . . . 1 1 . Energy Cannon 33 | . 2 4 . . . . . . . . . 4 . 5 . 1 . . 5 . 1 . . 4 . . . . . . 2 4 1 . Ballistic Gun 7 | 2 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Cannon 17 | . . 3 2 . 1 . 1 . . 1 . 1 . . . . . . . . 2 1 . . . . . . . . . 4 . 1 Launcher 6 | . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Special Weapon 6 | . 1 . . . . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 4 1 4 . 3 1 . 4 . 3 . 1 . . . . 1 . 1 10 . 8 . . 3 . 4 . 2 8 1 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 . . System Corruption 31 | . . . . . . . . . . . . . . . . . . . 6 . . 4 . . . . . . . . . 21 . . Parts Lost 41 | . . 2 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . 1 3 . . . . 1 2 4 22 Power 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 4 Propulsion 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 5 Utility 12 | . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 5 Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 8 Highest Loss Streak 17 | . . 1 1 . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . 1 2 . . . . 1 1 2 17 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 15 | 2 13 6 15 16 13 13 14 19 19 19 17 18 20 19 20 20 20 20 19 20 20 17 18 18 19 17 19 19 19 19 18 18 17 9 Power 1 | . 1 . . 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 1 . Propulsion 2 | . 2 1 2 5 2 1 2 3 4 4 2 1 2 2 3 3 3 3 3 3 3 2 1 1 1 1 . 1 1 1 1 1 1 . Utility 6 | . 4 1 3 4 4 8 7 8 7 7 7 7 8 6 8 9 9 9 7 7 7 7 10 9 10 9 9 9 8 8 8 8 6 5 Weapon 5 | 1 5 3 7 5 5 3 3 6 7 6 7 8 9 9 6 6 6 6 6 8 7 4 5 6 6 5 6 7 7 7 7 6 7 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 4 7 7 2 9 . 4 . . 5 . 4 . 4 . . . 1 . . . 1 1 3 . 1 1 . 1 . . 2 3 1 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . 5 1 . . . 1 . . 1 . 1 . 1 . . . 1 . . . . 1 1 . . . . 1 . . 1 1 1 Weapon 37 | . 4 2 5 2 6 . 2 . . 3 . 3 . 3 . . . . . . . 1 . 2 . 1 . . . . . 1 2 . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 85 98 100 70 75 88 99 88 87 93 93 94 93 94 94 80 94 92 95 94 94 99 99 98 98 99 100 81 100 99 97 92 61 Engine 6 | . 14 13 9 9 6 6 1 11 12 12 12 8 5 4 5 5 5 5 5 5 5 3 . . . . . . . . . . . . Core 2 | . . . . . . . 5 . . . . 1 5 5 5 5 5 5 3 . . 1 5 5 5 5 10 10 7 5 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 3 . . 2 5 9 9 11 7 Treads 8 | . 28 26 35 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . . . . . 28 43 32 31 31 27 27 27 27 27 27 27 25 25 25 25 32 30 29 29 30 30 30 30 27 27 29 18 Device 14 | . 13 2 12 8 10 6 4 6 10 12 12 12 15 14 16 16 16 15 22 21 24 23 16 24 29 25 24 25 24 25 26 24 24 19 Storage 5 | . 14 2 9 9 6 6 6 7 6 6 6 5 5 5 5 5 5 5 5 5 5 6 10 5 5 5 5 5 5 5 4 4 4 1 Processor 7 | . . . 5 9 9 12 13 14 12 12 12 14 16 16 16 16 16 16 15 15 14 10 5 5 5 5 5 5 5 5 4 4 4 5 Hackware 1 | . . . 8 9 11 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 3 | . . 11 . . . . . . . 1 6 4 . 1 . . . . . 3 . 5 5 5 1 3 5 5 5 5 4 3 4 . Energy Gun 3 | . . 5 1 . . . . . . 1 8 . . . . . . . . . . . 2 18 15 15 15 15 1 15 11 3 . . Energy Cannon 7 | . 19 11 . . . . . . . . . 10 11 15 16 16 3 15 14 15 13 6 . 1 . 5 4 5 . 5 5 13 14 . Ballistic Gun 1 | . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 3 16 18 . . 7 14 12 9 2 3 . . . . . . . . 1 5 13 . . . . . . . . . . 5 Peak Build Rating 232 | 7 12 23 39 44 84 78 87 70 79 88 87 98 98 102 102 102 101 101 114 114 117 133 133 149 148 149 148 145 148 149 166 183 204 232 Average Rating 86 | 5 10 14 35 39 76 78 68 67 76 80 87 95 95 97 99 101 87 100 109 113 114 119 121 142 144 144 143 145 118 148 162 169 196 148 On Entrance 100 | . 7 12 23 39 44 78 78 65 69 79 87 87 96 95 99 101 101 101 101 113 113 116 133 130 144 134 144 145 145 148 148 165 175 185 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . . . . 3 . . . . . . 3 . . . . 3 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 12 52 58 70 66 34 33 64 71 75 85 87 116 107 115 97 96 96 115 119 119 118 129 129 132 110 124 115 113 126 126 153 161 176 183 Greatest Support 232 | 40 40 46 92 90 34 34 96 96 119 119 119 119 119 119 119 119 119 119 119 119 119 159 159 158 138 144 146 146 146 146 154 165 202 232 Greatest Overweight (x) 11 | . 1 11 . . . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 17 7 20 20 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | 5 20 20 20 20 20 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Average Carried 16 | 2 13 7 19 19 14 14 15 19 19 19 20 19 20 19 20 20 20 19 19 20 19 18 19 19 20 18 19 20 19 20 19 19 19 11 Final Capacity 20 | 8 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 20 20 20 20 14 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 20% | Mutant 17% | Messiah-Skirmisher 14% | Machinist-Mutant 13% | Skirmisher 10% | Subdweller-Mutant 4% | Gunner 3% | Scientist-Skirmisher 3% | Messiah-Gunner 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Machinist-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Scientist-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Skirmisher | -5/Upper Caves Commander-Gunner | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -4/Waste Messiah-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Messiah-Skirmisher | -4/Upper Caves Messiah-Mutant | -4/Zhirov Messiah-Skirmisher | -3/Proximity Caves Messiah-Skirmisher | -3/Research Messiah-Skirmisher | -3/Testing Messiah-Skirmisher | -2/Research Scout | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 14888 | 260 240 579 1401 390 308 . 621 458 551 200 65 880 365 863 175 47 . 251 403 303 595 1041 1068 911 . 478 378 . . 54 316 566 469 652 Remotely 478 | . . . 61 42 . . . . . . . . 365 . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 20685 | 118 320 845 1246 506 308 . 554 66 186 . 120 1959 970 1840 86 . . 259 674 311 692 762 460 1574 . 1114 132 . . 54 279 1515 1952 1783 Parts 763 | 13 11 61 63 20 18 . 39 . 3 . 6 60 . 92 . . . 14 37 4 15 14 6 34 . 39 8 . . 4 13 52 82 55 Haulers Intercepted 29 | . 1 . 5 4 3 . 1 . . . . 4 . 5 . . . . . . 1 . . 3 . . . . . . . 2 . . Recyclers Shooed 26 | 1 . . 5 . . . 6 . . . . 3 . 7 . . . . 1 . . . 1 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . 12 . . . . . 3 15 . 9 . . . . . . 15 . 3 28 . 7 . . . 21 . . 4 . . . . Prevented 8 | . . . . . . . . . . . 2 . . . . . . 5 . . 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 293 | . 4 26 23 8 1 . 13 1 7 . 4 21 4 23 1 . . 7 15 . 8 21 12 17 . 14 2 . . 1 1 18 21 20 Melee 7 | . . . 2 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 39 | . . 4 3 . . . . . . . 3 . . . . . . . . . . 5 . 13 . 4 2 . . 1 1 2 1 . Cannons 163 | . 1 18 18 8 . . 6 1 6 . 1 11 . 14 1 . . 2 4 . 8 15 12 1 . 8 . . . . . 9 9 10 AOE 52 | . 3 4 . . . . 4 . . . . 5 4 6 . . . 5 11 . . . . . . . . . . . . 3 3 4 Classes Destroyed 33 | 2 5 2 3 1 1 . . 1 3 . 1 4 1 2 . . . . . . . 5 . . . . . . . . . 1 1 . Worker 15 | . . . 2 2 . . 2 . . . . 1 . 3 . . . . 2 . . . . . . . . . . . . 1 . 2 Builder 18 | . 1 . 1 . . . 2 . . . . 3 . 4 . . . . . . . . . . . 1 . . . . . . 2 4 Tunneler 8 | 3 . . 3 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 29 | . 1 . 5 4 3 . 1 . . . . 4 . 5 . . . . . . 1 . . 3 . . . . . . . 2 . . Recycler 33 | 1 2 . 6 1 1 . 2 . . . . 5 . . . . . . 1 . . . 2 4 . 1 . . . . 2 . 1 4 Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 1 . 3 2 1 . 1 . . . . . . 5 . . . . 1 . . . 2 1 . 2 . . . . . . 3 . Swarmer 35 | . 3 6 . . . . 4 . . . . 2 . 4 . . . 5 5 . 1 . 1 . . . . . . . 1 . 3 . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Grunt 93 | . 1 . 15 3 . . 5 . 3 . . 8 . 9 . . . 2 8 . 6 8 3 2 . 2 . . . . . 7 . 11 Brawler 6 | . . . 2 . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . Duelist 7 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 2 . . . 1 . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 37 | . . . 6 5 . . 1 1 . . . 1 . 4 1 . . . 2 . 1 . 3 4 . 1 . . . . . . 4 3 Specialist 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Hunter 32 | . . . . . . . . . 1 . 1 3 . . . . . . . . . 2 2 1 . 8 1 . . . . 7 4 2 Programmer 32 | . . . . . 1 . 3 . 1 . 1 . . 4 . . . . . . . 1 1 7 . 3 . . . 1 . 4 5 . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . Compactor 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Subdweller 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | 2 3 6 5 5 1 . 7 1 2 . 1 7 3 7 1 . . 6 15 . 4 5 4 4 . 6 1 . . 1 2 6 5 17 Combat Bots Only 14 | . 3 4 3 2 1 . 4 1 2 . 1 5 3 5 1 . . 6 14 . 4 4 3 4 . 4 1 . . 1 1 6 4 14 Max Kills in Single Turn 6 | 2 2 2 1 1 1 . 2 1 1 . 1 3 1 5 1 . . 3 6 . 1 2 1 1 . 2 1 . . 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 . . . . 2 . . . . 2 1 4 . . . 3 5 . . . . . . . . . . . . 2 1 2 Melee 1 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1760 | . 11 130 131 28 43 . 125 40 102 . 3 81 . 82 6 . . 15 42 . 24 83 75 87 1 74 12 . . 8 6 85 103 363 Missed 604 | . 1 46 38 12 30 . 44 14 28 . . 27 . 28 1 . . 5 11 . 11 26 23 24 . 31 5 . . 6 2 32 38 121 Hits 1156 | . 10 84 93 16 13 . 81 26 74 . 3 54 . 54 5 . . 10 31 . 13 57 52 63 1 43 7 . . 2 4 53 65 242 Melee 8 | . . . . . . . . . 3 . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . 1 Projectile 1148 | . 10 84 93 16 13 . 81 26 71 . 3 52 . 54 5 . . 10 31 . 13 56 52 63 . 43 7 . . 2 4 53 65 241 Critical Strikes 40 | . . . 6 1 . . 3 1 4 . . . . . . . . 1 3 . . 2 3 6 . 3 . . . . . 1 2 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . . 1 . . Damage Taken 19781 | . 93 1666 1482 214 127 . 1078 241 989 . 67 681 14 867 117 . . 120 520 . 246 533 689 1215 32 945 126 . . 47 91 1208 1289 5084 Core 1787 | . 6 149 177 13 6 . 81 34 110 . 18 60 . 51 . . . . 15 . . 99 43 92 . 90 . . . 22 . 142 68 511 Absorbed by Shields 2309 | . . . . 44 . . . . . . . . . . . . . . 142 . . 308 532 242 . . . . . . . . 386 655 Ignored by Resistances 678 | . . . . . . . . . . . . 221 . 46 . . . 26 . . . . . 20 . 29 . . . . . . 336 . Regen/Repaired (Parts) 796 | . 7 . 532 . . . 13 . 35 25 8 . . . . . . . . . . 43 . . . . . . . . . 133 . . Core Remaining (%) 76 | 100 . 38 . 65 . . . . . . 64 . . . . . . 86 . . . . 84 . . . . . . 82 . 89 95 60 Volleys Fired 1208 | 15 22 132 110 42 . . 34 7 47 1 9 78 11 90 15 . . 14 43 19 42 51 57 89 . 48 14 . . 3 18 69 67 61 Largest 4 | 2 2 2 2 2 . . 2 2 2 1 2 3 1 3 3 . . 3 3 3 3 3 3 4 . 4 4 . . 3 3 4 4 3 Hottest 411 | 40 136 218 130 80 . . 80 80 80 40 141 228 45 270 270 . . 270 294 294 294 99 282 405 . 369 369 . . 264 264 411 363 216 Shots Fired 2463 | 30 39 190 220 84 . . 56 15 83 1 16 135 11 177 36 1 . 37 69 57 108 140 144 238 . 125 45 3 . 9 23 160 110 101 Gun 555 | 30 9 47 32 . . . . . . . 11 . . . . . . . . . . 26 4 219 . 81 38 2 . 9 6 35 1 5 Cannon 1845 | . 26 138 188 84 . . 51 15 83 1 5 128 . 175 36 1 . 35 65 57 108 114 140 19 . 44 7 1 . . 17 118 105 84 Launcher 53 | . 3 5 . . . . 5 . . . . . 11 . . . . 2 4 . . . . . . . . . . . . 7 4 12 Special 10 | . 1 . . . . . . . . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 955 | 30 9 57 188 84 . . 51 15 83 1 5 46 . . . . . . . . 51 114 138 . . . . . . . . . . 83 Thermal 1370 | . 27 133 32 . . . . . . . 11 82 . 175 36 1 . 35 65 57 57 . 6 238 . 122 45 2 . 9 23 147 67 . Explosive 32 | . 3 . . . . . 5 . . . . 5 11 2 . . . 2 4 . . . . . . . . . . . . . . . Electromagnetic 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . 10 42 13 Entropic 32 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . 1 5 Phasic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robot Hit Streak 65 | 6 5 16 18 21 . . 9 6 6 . 6 15 21 24 9 2 . 6 10 10 12 28 21 44 . 15 6 . . 6 18 20 65 16 Robot Miss Streak 9 | 4 4 4 9 3 . . 5 1 7 . 4 2 2 1 1 . . 1 2 1 1 4 5 3 . 3 1 . . 1 . 2 3 1 Penetration Max 2 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 1421 | 18 18 123 119 55 16 . 43 8 37 . 9 92 7 102 7 1 . 10 29 7 50 103 76 158 . 70 12 . . 6 12 74 87 72 Core Hits 743 | 7 9 41 83 19 5 . 32 4 10 . 5 61 20 59 3 . . 15 47 4 20 45 29 73 . 37 4 . . 2 8 32 28 41 Critical Kills 28 | . . . 4 . . . . . . . 1 14 . 4 . . . . . . . . . 1 . 1 . . . . . 2 1 . Critical Parts Destroyed 24 | . . . 7 . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 107 | . . 5 13 . 2 . 5 . 3 . 2 29 . 5 . . . . . . 3 11 10 1 . 7 . . . . . 5 2 4 Burn 11 | . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . Meltdown 12 | . . . . . . . . . . . . 5 . 4 . . . . . . . . . 1 . 1 . . . . . . 1 . Destroy 40 | . . . 11 . . . . . . . 1 23 . . . . . . . . . . . . . . . . . . . 5 . . Blast 38 | . . 1 2 . . . 4 . 3 . . . . . . . . . . . 3 11 10 . . . . . . . . . . 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 5 | . . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 85 | . . . . . 29 . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 85 | . . . . . 29 . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 61485 | 182 717 3265 3299 1632 778 . 2476 306 1096 . 217 4121 2640 4806 226 31 . 711 2497 230 1851 4422 2743 5574 . 2684 147 . . 198 373 3322 5230 5711 Guns 11163 | 182 31 659 449 . . . . . . . 199 . . . . . . . . . . 1110 28 5335 . 1653 147 . . 198 162 744 46 220 Cannons 36577 | . 307 2119 2660 1605 . . 811 222 1008 . 18 2824 . 3407 226 31 . 351 879 230 1851 3312 2715 237 . 881 . . . . 211 1728 4887 4057 Explosions 11255 | . 379 487 . . . . 821 . . . . 1140 2640 1308 . . . 360 1585 . . . . . . 103 . . . . . 734 264 1434 Melee 1497 | . . . . . 778 . 719 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 772 | . . . 190 27 . . 125 84 88 . . 18 . 9 . . . . 33 . . . . 2 . 47 . . . . . 116 33 . Kinetic 19605 | 182 31 1237 2660 1605 . . 811 222 1008 . 18 747 . . . . . . . . 1087 3312 2715 . . . . . . . . . . 3970 Thermal 25435 | . 307 2028 449 . . . . . . . 199 2077 . 3816 226 31 . 351 1518 230 764 . 28 5572 . 2377 147 . . 198 373 2283 2385 76 Explosive 7021 | . 379 . . . . . 821 . . . . 976 2640 899 . . . 360 946 . . . . . . . . . . . . . . . Electromagnetic 5444 | . . . . . . . . . . . . 164 . . . . . . . . . . . . . 260 . . . . . 809 2766 1445 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1718 | . . . . . 778 . 719 . . . . 139 . 82 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1376 | . . . . . . . . . . . . . . . . . . . . . . 1110 . . . . . . . . . . 46 220 Phasic 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114 . . Highest Corruption 26 | . . . . 6 4 7 14 9 9 9 1 2 17 18 6 6 6 6 4 1 1 5 1 8 24 26 26 26 26 26 . 21 4 6 Average Corruption 9 | . . . . 1 2 4 11 9 9 9 1 2 12 11 6 6 6 6 1 1 1 2 1 4 15 25 26 26 26 26 . 12 3 5 Corruption Purged 26 | . . . . . 4 . 5 . . . . . . 12 . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 598 | . . . . 4 3 . 59 33 36 1 . 9 3 87 34 24 2 17 8 5 8 1 1 35 8 60 43 21 6 14 . 47 14 15 Message Errors 139 | . . . . 1 . . 12 8 8 . . 3 . 23 9 8 1 5 3 1 1 1 . 9 . 8 11 6 . 6 . 10 2 3 Matter Fused 137 | . . . . . . . 14 7 6 . . 2 1 16 8 6 1 5 1 1 4 . . 6 2 14 14 6 1 2 . 10 6 4 Heat Flow Errors 68 | . . . . . . . 6 3 9 . . 1 . 8 2 4 . 1 1 . . . . 5 . 9 4 1 1 2 . 7 2 2 Energy Discharges 61 | . . . . . 1 . 5 3 4 . . . 1 10 6 1 . 3 . 2 1 . . 1 . 9 . 3 2 1 . 5 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . . . . 1 . Parts Fused 9 | . . . . . 1 . 2 . . . . . . 1 . 1 . 1 1 . . . . 1 . . . 1 . . . . . . Data Loss (minor) 83 | . . . . 3 . . 15 4 2 1 . . . 12 3 3 . . 2 1 1 . . 6 3 7 7 1 2 3 . 5 1 1 Data Loss (major) 25 | . . . . . 1 . 3 4 3 . . 1 . 2 3 . . . . . . . . 2 . 2 2 . . . . 1 . 1 Misfires 26 | . . . . . . . . 3 1 . . 1 . 5 2 1 . . . . . . 1 1 . 5 2 3 . . . 1 . . Alerts 12 | . . . . . . . 1 1 . . . 1 1 2 1 . . 1 . . . . . 1 . . 1 . . . . 1 . 1 Misdirections 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . Weapon Failures 28 | . . . . . . . . . 3 . . . . 7 . . . 1 . . . . . 2 . 4 2 . . . . 7 1 1 Overload Shots 55 | . . 14 . . . . . . . . 3 . . . . . . . . . . . 2 . . 3 . . . . . . 32 1 Effects 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Heat Surge 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1937 | . 75 . 46 70 179 . 225 32 33 . . 107 . 81 . . . . 158 16 22 17 65 9 . 55 . . . . 6 35 374 332 Projectiles 1133 | . 17 . 45 70 . . 22 . 26 . . 30 . 41 . . . . 11 16 22 17 65 9 . 51 . . . . 6 . 374 311 Explosions 447 | . 58 . . . . . 104 . . . . 77 . 40 . . . . 147 . . . . . . . . . . . . . . 21 Melee 357 | . . . 1 . 179 . 99 32 7 . . . . . . . . . . . . . . . . 4 . . . . . 35 . . Knockbacks 110 | . . 8 20 14 . . 4 . 15 . . 6 . . . . . . . . 3 7 10 . . . . . . . . 1 . 22 Impact 4 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 99 | . . 8 18 11 . . 4 . 13 . . 6 . . . . . . . . 3 7 9 . . . . . . . . . . 20 Secondary 7 | . . . 1 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Self-Inflicted Damage 554 | . . 33 . . . . 162 . . . . 34 15 141 . . . . 56 . . . . . . . . . . . . . . 113 Shots 17 | . . 1 . . . . 3 . . . . 1 1 2 . . . . 3 . . . . . . . . . . . . . . 6 Rammed 24 | . 1 . 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 72 | . 1 . 25 4 . . 12 6 10 . . 1 . 2 . . . . 1 . . . . 1 . 2 . . . . . 4 3 . Kicked 42 | . . . . . . . 12 6 10 . . 1 . 2 . . . . 1 . . . . 1 . 2 . . . . . 4 3 . Crushed 6 | . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 554 | . 207 426 196 66 11 . 437 178 401 . 243 366 . 404 387 227 . 285 339 357 430 36 200 200 . 554 210 . . 39 68 483 390 73 Average Temperature 101 | . 82 156 61 14 7 . 90 72 141 . 74 116 . 126 118 82 . 100 93 87 99 15 77 93 . 110 82 . . 25 42 178 168 45 Received Heat Transfer 3594 | . 18 291 882 105 18 . 246 72 378 . . 54 . 222 27 . . 18 229 . 108 167 67 111 . 30 12 . . . . 63 133 343 Effects 26 | . . 4 . . . . 2 . 3 . . 2 . 6 . . . . . 1 1 . . . . 5 . . . . . 2 . . Shutdowns 7 | . . 1 . . . . . . 1 . . 1 . 1 . . . . . 1 . . . . . 2 . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . Interference 8 | . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . 3 . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 4 9 7 Combat Hostiles 18 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 8 6 Parts Fried 47 | . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . . 8 21 13 Impact Corruptions 13 | . . . 1 . . . . 5 3 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 Robots Melted 19 | . . . . . . . . . . . . 5 . 5 . . . . . . 1 . . 4 . 2 . . . . . 1 1 . Combat Hostiles 13 | . . . . . . . . . . . . 4 . 3 . . . . . . . . . 3 . 2 . . . . . 1 . . Parts Melted 84 | . . 5 . . . . . . . . 3 8 . 16 2 . . . 3 . 3 1 . 18 . 9 . . . 1 1 9 5 . Heat Transferred 34886 | . 555 3549 575 . . . . . . . 359 3250 . 5450 350 50 . 550 1750 350 1150 . 37 7728 . 3916 185 . . 222 444 2405 1961 50 Parts Sabotaged 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 1 . . . 1 . . . . 3 1 2 . . . . 2 . . . . 2 1 1 . . . . 1 3 3 3 Low Security (%) 51 | 100 100 . 93 100 100 100 86 . . . . 11 . 19 . . . . 89 . . . . 1 57 81 . . . . 94 19 . . Level 1 20 | . . . 6 . . . 13 . . . . 36 100 59 . . . . 2 . . . . 18 42 18 . . . . 5 14 5 38 Level 2 21 | . . . . . . . . . . . . 15 . 20 . . . . 7 . . . . 80 . . . . . . . 24 88 57 Level 3 6 | . . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . 41 5 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 900 | 10 88 . 215 144 49 16 235 . . . . 871 301 677 . . . . 447 . . . . 646 224 277 . . . . 253 900 723 802 Initial 465 | . . . 109 77 8 16 4 . . . . 300 291 189 . . . . 58 . . . . 121 224 100 . . . . . 137 465 429 Average 266 | . 13 . 118 69 12 12 104 . . . . 497 287 317 . . . . 53 . . . . 470 191 126 . . . . 55 541 560 487 Influence Increases 13138 | 20 184 250 852 328 207 . 754 110 165 . 126 1448 50 1159 20 . . 170 558 10 282 559 470 1237 . 611 261 . . 30 353 1305 720 899 Destroy 0b10 Robot/C 6640 | . 80 160 460 160 20 . 280 20 140 . 60 640 . 480 20 . . 140 300 . 180 440 360 540 . 320 200 . . 20 160 620 420 420 Destroy 0b10 Robot/NC 755 | 20 25 . 100 50 30 . 40 . . . 10 85 . 90 . . . 5 25 10 25 20 20 55 . 20 . . . . 15 30 30 50 Destroy Leader 1282 | . 24 . 126 62 18 . 54 . 10 . 20 130 . 148 . . . 10 52 . . . 10 152 . 74 30 . . 10 30 116 126 80 Allied During Kill 666 | . . . . . . . 1 . . . 36 88 . 16 . . . . . . 2 99 80 100 . 15 31 . . . 69 119 . 10 Successful Hack 219 | . 21 . 34 8 74 . 31 . . . . 24 . . . . . . . . . . . 3 . . . . . . . . 24 . Disable Machine 1005 | . 15 . 30 15 15 . 75 . . . . 75 . 240 . . . . 15 . . . . 165 . 120 . . . . 45 135 15 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1161 | . 19 . 72 18 5 . 93 . . . . 76 50 125 . . . . 106 . . . . 162 . 62 . . . . 34 180 45 114 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . 30 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 915 | . . 90 30 15 15 . 165 90 15 . . 30 . 60 . . . 15 60 . 75 . . 60 . . . . . . . 105 60 30 Influence Decreases 12584 | 20 178 46 878 493 179 41 580 290 165 . 126 616 611 754 685 11 . 77 207 451 183 308 630 788 498 526 487 3 . 30 108 722 831 1062 Entered New Map 3237 | . . 4 101 107 11 31 2 67 . . . . 541 82 251 3 . . 35 165 2 102 353 72 418 44 85 2 . . . 108 363 288 Time Decay 8100 | 20 178 42 632 259 163 10 508 223 165 . 126 446 70 632 434 8 . 77 172 286 161 176 257 556 70 452 362 1 . 30 108 534 428 514 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 360 | . . . 10 . . . 10 . . . . 10 . . . . . . . . . 10 . . 10 30 . . . . . 20 40 220 Lost Ally 525 | . . . . . 5 . 60 . . . . 60 . 40 . . . . . . 20 20 20 160 . . 40 . . . . 60 . 40 Purge Threat 262 | . . . 135 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 107 | . 1 . 1 3 9 . 9 . . . . 8 . 14 . . . . 2 . . . 1 16 . 7 . . . . 2 15 9 10 Investigation 15 | . 1 . . . 5 . 4 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 1 . Extermination 28 | . . . . . 2 . 4 . . . . 1 . 4 . . . . 1 . . . . 4 . 2 . . . . 1 4 2 3 Reinforcement 37 | . . . 1 1 2 . 1 . . . . 6 . 4 . . . . . . . . . 7 . 4 . . . . . 7 2 2 Assault 10 | . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 5 Garrison 17 | . . . . . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . 1 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 10 | . . . . 1 . . 1 . . . . 2 . 1 . . . . . . . . . 1 . 2 . . . . . 1 . 1 Haulers Reinforced 6 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 26 | . . . 3 1 1 . . . . . 1 3 . 2 . . . . . . . 2 . 4 . 2 . . . . 1 2 3 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . 1 23 1 . . . . . . . . . . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . 1 23 1 . . . . . . . . . . Times Spotted 580 | . 8 29 43 14 10 5 34 6 8 . 7 37 4 35 1 . . 8 18 . 11 102 15 37 5 24 8 . . 2 7 35 30 37 Peak Tracking Total 18 | . 3 5 5 4 4 5 6 3 4 . 2 5 3 4 1 . . 4 6 . 5 18 4 6 5 5 4 . . 1 5 9 5 10 Tactical Retreats 29 | . . 1 2 1 1 . 6 2 1 . . 1 . 4 . . . 1 1 . 2 . . 1 . . . . . . . 2 2 1 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 21 | . 1 1 . 6 1 . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . 1 . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 77 | . 1 5 2 1 1 . 5 . . . . 5 . 16 . . . . 1 . 1 . 3 11 . 8 . . . . 3 9 1 4 Max in Single Turn 5 | . 1 3 1 1 1 . 2 . . . . 2 . 5 . . . . 1 . 1 . 1 1 . 2 . . . . 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 96 | . 6 2 8 3 13 . 17 . . . . 4 . 3 1 . 3 . 4 . 1 5 2 4 . 5 . . 4 . 1 4 2 4 Terminals 30 | . 4 . 5 3 7 . 9 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Fabricators 17 | . . . . . 4 . 5 . . . . 1 . 1 . . . . . . . . 1 2 . 2 . . . . . 1 . . Repair Stations 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 7 | . 1 . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 14 | . . . 1 . . . 1 . . . . 2 . 1 . . . . 1 . . . . 1 . 3 . . . . . 2 1 1 Garrison Access 7 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 2 Total Hacks 275 | . 14 5 34 9 36 . 49 . . . . 7 . 5 1 . 24 . 4 . 3 15 4 13 . 13 . . 16 . 1 11 3 8 Successful 181 | . 9 5 26 7 17 . 28 . . . . 4 . . 1 . 24 . 2 . 3 15 1 9 . 8 . . 16 . 1 4 1 . Failed 93 | . 5 . 8 2 19 . 21 . . . . 3 . 5 . . . . 2 . . . 3 4 . 5 . . . . . 6 2 8 Catastrophic 16 | . 3 . 1 . 2 . 1 . . . . . . 3 . . . . 2 . . . . . . 1 . . . . . . 2 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 216 | . 8 . 17 4 18 . 23 . . . . 12 . 33 . . . . 3 . . 1 1 24 . 17 . . . . 11 16 15 13 Terminals 87 | . 11 . 22 9 21 . 21 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Fabricators 51 | . . . . . 11 . 20 . . . . 1 . 1 . . . . . . . . 3 6 . 6 . . . . . 3 . . Repair Stations 17 | . 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Recycling Units 14 | . 1 . . . 2 . 6 . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . Scanalyzers 31 | . . . 2 . . . 2 . . . . 5 . 3 . . . . 1 . . . . 4 . 7 . . . . . 5 1 1 Garrison Access 11 | . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 5 Terminal Hacks 98 | . 6 5 8 5 7 . 7 . . . . . . . 1 . 24 . . . 3 15 1 . . . . . 16 . . . . . Record 27 | . . 4 . . . . . . . . . . . . . . 6 . . . 3 9 . . . . . . 5 . . . . . Part Schematic 19 | . 1 . . 1 3 . . . . . . . . . . . 11 . . . . . . . . . . . 3 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 19 | . 2 . 2 1 2 . . . . . . . . . . . 3 . . . . 5 . . . . . . 4 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . 4 . 11 . . . . . . . . . . . . . . . . 3 . 4 . . . . . . . . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Load Schematic 13 | . . . . . 4 . 6 . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Build 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 13 | . 2 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scan Component 7 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 2 . . . 1 . . . . 4 . . . . . . 1 . . . . 3 . 4 . . . . . 3 . . Insert Component 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . Analyze 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Retrieve Study 9 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 23 | . 1 . 6 2 5 . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Terminals 11 | . 1 . 6 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . 3 . 7 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recompile 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 6 . 7 2 13 . 15 . . . . 2 . 3 . . . . 4 . . . 2 1 . 5 . . . . . 3 2 4 Full Trace Events 8 | . . . . . 2 . 3 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . Feedback Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Corruption 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 95 | . 1 . 1 1 3 . . . . 15 . 1 . 13 . . 11 . . . . . . 1 . 8 . . 3 . . 24 . 13 Parts Built 11 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 280 | . . . . . . . 187 . . . . . . . . . . . . . . . . . . 93 . . . . . . . . Total Part Build Rating 57 | . . . . . . . 50 . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Part Studies Acquired 9 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 . 2 . . . . . 2 . . Parts Repaired 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . 26 . 184 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . 1 5 11 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 46 | . . . . 2 . . 3 . . 4 . 2 . 4 . . . . . . 1 5 11 3 . 2 . . . . 7 . . 2 Largest Group 8 | . . . . 2 2 . 3 . . 4 4 4 . 4 . . . . . . 1 5 8 5 . 2 2 . . . 5 4 . 2 Highest-Rated Group 515 | . . . . 62 62 . 48 . . 156 156 170 . 238 . . . . . . 30 284 412 238 . 206 198 . . . 515 412 . 244 Highest-Rated Ally 122 | . . . . 31 31 . 16 . . 40 40 85 . 70 . . . . . . 30 64 63 50 . 103 103 . . . 103 103 . 122 Zionite Dispatches 9 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . 4 . . 1 Heavy 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 3 . . 1 Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Total Orders 42 | . . . . . . . . . . . . . . 2 . . . . . . 3 30 5 . . . . . . . 2 . . . STAY 13 | . . . . . . . . . . . . . . 1 . . . . . . 2 5 4 . . . . . . . 1 . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . . . . . . AID 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 311 | . . . . . 8 . 16 . . . 10 43 . 29 . . . . . . 4 19 33 57 . 4 12 . . . 13 51 . 12 Total Damage 12190 | . . . . . 183 . 147 . . . 169 1432 . 577 . . . . . . 105 355 846 2260 . 308 815 . . . 867 3320 . 806 Kills 76 | . . . . . . . 1 . . . 1 17 . 1 . . . . . . 1 4 6 12 . 2 8 . . . 8 14 . 1 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 30947 | 78 1179 1247 2485 507 583 31 1170 947 1031 1897 511 1106 148 2207 1067 761 111 561 625 629 1240 980 1052 1498 141 965 795 398 197 265 633 1511 979 1412 Optics 8796 | . . . . . . . . . . . . 862 148 2207 1067 761 111 561 625 629 1109 . . . . . . . . . . . . 716 Sensors 24754 | . . . 1631 507 583 31 1170 947 1031 1897 511 867 148 1845 1020 761 111 523 370 137 1192 974 935 1290 141 923 774 398 197 265 402 1229 838 1106 IFF 498 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 Terrain 5503 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1234 . 767 21 . . . 632 1511 925 412 Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seismic 3481 | 78 1179 1247 975 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Cloaking 2388 | . . . . . . . . . . . . . . . . . . . . . . 1 345 25 120 2 93 . . . . . 891 911 Jamming 3407 | . . . . . 2 . . . . . . 296 . 61 32 . . . 165 627 1238 852 45 86 . . . . . . 3 . . . ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . . . . . 2 . 1 1 . . . 1 1 . 2 . 2 1 . 3 . . . 1 2 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . 2 . 7 . . . . . . . . . 5 . 4 . . . . . 4 4 3 Main Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 . 1 Guard Positions 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Component Schematics 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Active Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Depthwide Sectors/0 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 39195 | 141 1206 7124 2659 644 583 31 1765 952 1137 1897 511 1106 148 2207 1067 761 111 561 625 629 1240 1422 1465 1625 141 1123 836 398 199 276 633 1514 1046 1412 Spaces Moved 26423 | 53 565 3935 1229 279 1215 94 1904 817 728 1630 378 654 97 1375 891 687 94 418 417 485 918 915 945 963 96 781 555 356 156 228 359 1015 613 578 Core 18 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Treads 5758 | 50 565 3635 1229 279 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17797 | . . . . . . . 662 817 728 1630 378 654 97 1375 891 687 94 418 417 485 918 915 945 963 96 781 555 356 156 228 359 1015 613 564 Wheels 299 | . . 299 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2551 | . . . . . 1215 94 1242 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 120 160 148 30 30 30 105 105 110 110 110 110 110 110 110 110 110 110 110 110 107 107 110 112 106 107 112 112 112 110 106 107 50 Average Speed 116 | 153 188 168 160 158 30 30 60 105 109 110 110 110 110 110 110 110 110 110 110 110 110 110 107 111 112 107 110 112 112 112 154 114 112 114 Slowest Speed 600 | 160 240 600 160 160 30 30 330 105 175 110 110 111 110 110 110 110 110 110 111 110 110 111 180 113 113 113 112 112 112 112 193 202 114 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . 1 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . 2 2 . . 2 . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 65 94 72 54 39 76 52 87 64 89 68 17 88 47 84 83 74 65 18 66 89 86 65 44 66 26 57 60 60 44 13 91 22 16 Regions Visited 34 Branch Regions 19 Pre-discovered Areas 23 | . . 1 . . . . . . . 1 . 6 . . . 1 1 . . 1 1 . 1 4 . . . 1 3 . . . . 2 Known Exits Taken 25 | . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 20 . . . . . 4 2 4 1 . . . 3 3 . 3 . 3 2 . 1 . . . 1 . . . . . . . Spaces Dug 304 | . 1 14 7 . 5 . 37 1 3 . . 5 20 23 10 . . 11 15 21 24 . 23 30 . 12 3 . . . 9 19 3 8 Terrain Destroyed 1166 | . 22 60 71 17 5 . 103 3 22 . 5 62 132 143 28 . . 68 88 48 45 15 38 49 . 29 8 . . . 10 48 15 32 Melee 33 | . . . . . 5 . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 627 | . 1 13 71 17 . . 8 3 22 . 5 24 . 53 28 . . 24 32 48 45 15 38 49 . 29 8 . . . 10 48 15 21 AOE 506 | . 21 47 . . . . 67 . . . . 38 132 90 . . . 44 56 . . . . . . . . . . . . . . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Acc Total 32524 | 82 667 4261 1688 395 1396 96 2367 897 982 1734 455 911 114 1906 946 691 101 483 517 535 1062 1240 1273 1312 127 990 744 355 178 242 415 1255 881 1226 Wait 3119 | . 29 59 244 47 83 3 292 60 188 62 66 87 4 319 27 3 2 39 15 24 60 131 82 135 29 107 134 . 1 10 13 88 145 531 Move 26364 | 52 564 3934 1228 278 1213 93 1877 816 727 1629 377 654 96 1374 890 686 93 417 417 484 917 914 944 963 95 780 554 355 155 227 358 1014 612 577 Hop 14 | . . . . . 1 . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 271 | 6 26 34 22 6 16 . 30 1 3 6 . 20 . 18 1 . . 1 5 . 3 12 8 13 . 8 7 . 1 . 3 10 5 6 Fast Attach 126 | 7 1 12 8 . 7 . 11 3 1 5 . 2 . . . . 3 1 4 1 1 13 6 3 2 5 4 . 7 . 2 12 3 2 Attach 98 | . 2 5 5 . 8 . 8 1 2 2 . 7 . 3 . . . . 6 . 1 4 4 4 . 7 1 . . . 2 6 5 15 Detach 21 | . 1 . . . 4 . 3 . . 1 . . . . . . . . 1 . . 4 1 . . 1 . . . . . 1 2 2 Swap 562 | 1 8 12 22 9 9 . 14 1 2 12 3 45 3 73 11 2 . 10 16 5 22 25 29 84 1 24 18 . 6 2 14 28 29 22 Drop 361 | 1 13 51 24 9 26 . 17 2 2 16 . 16 . 27 2 . 3 1 10 1 4 26 14 20 . 8 12 . 8 . 5 23 10 10 Fire 1208 | 15 22 132 110 42 . . 34 7 47 1 9 78 11 90 15 . . 14 43 19 42 51 57 89 . 48 14 . . 3 18 69 67 61 Melee 85 | . . . . . 29 . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 41 | . . . . . . . 12 6 10 . . 1 . 2 . . . . . . . . . 1 . 2 . . . . . 4 3 . Crush 30 | . 1 . 25 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 202 | . . . . . . . . . . . . 1 . . . . . . . 1 12 60 128 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Rec] / [*Scr]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 9) 642 | -10/Materials | Derelicts attacked the area 734 | -10/Materials | Discovered new exit (range 12) 1199 | -10/Materials | Repaired Seismic Detector 1329 | -10/Materials | Discovered new exit (range 9) 1348 | -10/Materials | Entered Subcaves 1349 | -10/Subcaves | Approached by a straggling Scientist 1780 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1991 | -10/Subcaves | Visited 4L-MR0's lab 2155 | -10/Subcaves | Learned location of Zion (-7) 2155 | -10/Subcaves | Met a Zionite searching for "candidates" 2690 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2789 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3448 | -10/Subcaves | Build established: Subdweller-Mutant 3754 | -10/Subcaves | A Subdweller sparked back to life 3754 | -10/Subcaves | A Subdweller sparked back to life 3797 | -10/Subcaves | Found Cargo Legs 3915 | -10/Subcaves | Discovered new exit (range 14) 3970 | -10/Subcaves | Visited Clippyterm 3974 | -10/Subcaves | Learned 40 Factory zone layouts 5762 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5794 | -10/Subcaves | Discovered new exit (range 8) 5867 | -10/Subcaves | Learned Materials stockpile data 5966 | -10/Subcaves | Core integrity fell below 50% 6187 | -10/Subcaves | Disturbed a concealed Subdweller 6523 | -10/Subcaves | Discovered new exit (range 15) 7528 | -10/Subcaves | Build established: Mutant 7553 | -10/Subcaves | Found Flightbrick 8472 | -10/Subcaves | Entered Materials 8472 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 8565 | -8/Materials | Discovered new exit (range 13) 9303 | -8/Materials | Repaired Imp. Treads 9337 | -8/Materials | Repaired Imp. Treads 9639 | -8/Materials | Identified exit to Storage 9963 | -8/Materials | Discovered new exit (range 14) 10073 | -8/Materials | Discovered exit to Storage (range 5) 10671 | -8/Materials | Repaired Adv. Assault Cannon 10717 | -8/Materials | Repaired Adv. Assault Cannon 10750 | -8/Materials | Repaired Imp. Treads 11131 | -8/Materials | Entered Storage 11629 | -8/Storage | Found Prototype Protection 11629 | -8/Storage | Identified Lgt. Regenerative Plating 11675 | -8/Storage | Discovered new exit (range 15) 11722 | -8/Storage | Met a pair of Derelict thieves 11750 | -8/Storage | Identified exit to Factory 11775 | -8/Storage | Entered Factory 11775 | -7/Factory | Accompanied by 2 allies 11775 | -7/Factory | Evolved 2 slots: Propulsion x2 11776 | -7/Factory | Identified exit to Lower Caves 11779 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 12101 | -7/Factory | Build established: Hacker-Sprinter 12358 | -7/Factory | Manually triggered Chute Trap 12358 | -7/Factory | Sucked down chute 12358 | -7/Factory | Entered Waste 12371 | -7/Waste | Spotted C-40 Crusher 12373 | -7/Waste | EMP discharged 12373 | -7/Waste | Spotted C-40 Crusher 12374 | -7/Waste | Spotted C-40 Crusher 12377 | -7/Waste | Spotted C-40 Crusher 12380 | -7/Waste | Spotted C-40 Crusher 12381 | -7/Waste | Spotted C-40 Crusher 12381 | -7/Waste | Discovered new exit (range 16) 12389 | -7/Waste | Identified exit to Factory 12389 | -7/Waste | Entered Factory 12452 | -7/Factory | Discovered new exit (range 6) 12484 | -7/Factory | Identified exit to Factory 12619 | -7/Factory | Discovered exit to Factory (range 7) 12704 | -7/Factory | Discovered exit to Factory (range 16) 12843 | -7/Factory | System corruption reached 10% 12905 | -7/Factory | Fabricated Weapon Mount? 12992 | -7/Factory | Fabricated Arm. Leg (x2) 13010 | -7/Factory | Fabricated Arm. Leg? 13023 | -7/Factory | Fabricated Arm. Leg? 13033 | -7/Factory | Fabricated Arm. Leg? 13300 | -7/Factory | Build established: Machinist-Mutant 14154 | -7/Factory | Entered Lower Caves 14394 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14440 | -7/Lower Caves | Found Alien Artifact 14440 | -7/Lower Caves | Identified Core Expander 14440 | -7/Lower Caves | Installed Core Expander, added new Power slot 14879 | -7/Lower Caves | Encountered a Warlord checkpoint 14892 | -7/Lower Caves | Learned 4 Factory zone layouts 14966 | -7/Lower Caves | Discovered new exit (range 15) 14980 | -7/Lower Caves | Identified exit to Lower Caves 15106 | -7/Lower Caves | Entered another Lower Caves area 15124 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15302 | -7/Lower Caves | Attached Cargo Legs, gained temporary slots: Utility x2 15802 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 15931 | -7/Lower Caves | Spotted B-75 Beast 16229 | -7/Lower Caves | Discovered new exit (range 10) 16238 | -7/Lower Caves | Identified exit to Zion 16243 | -7/Lower Caves | Entered Zion 16299 | -7/Zion | System corruption cleaned by Quarantine Array 16431 | -7/Zion | Discovered new exit (range 15) 16640 | -7/Zion | Given the Hacking Drone Bay 16879 | -7/Zion | Learned location of 1 exit from Factory 17132 | -7/Zion | Learned location of Warlord (-5) 17180 | -7/Zion | Found Prototype Launcher 17180 | -7/Zion | Identified Rocket Array 17429 | -7/Zion | Found Prototype Special Weapon 17429 | -7/Zion | Identified RU-N14's Throwing Claymores 17511 | -7/Zion | Found Prototype Device 17511 | -7/Zion | Identified Hacking Drone Bay 17665 | -7/Zion | Found Prototype Energy Gun 17702 | -7/Zion | Found RU-N14's Throwing Claymores 17706 | -7/Zion | Found RU-N14's Throwing Claymores 17849 | -7/Zion | Met Imprinter 17869 | -7/Zion | Imprinted 17871 | -7/Zion | Declared Zion's savior 18068 | -7/Zion | Found Prototype Device 18069 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 18106 | -7/Zion | Identified exit to Proximity Caves 18140 | -7/Zion | Entered Proximity Caves 18140 | -6/Proximity Caves | Accompanied by 4 allies 18205 | -6/Proximity Caves | Spotter reported a threat 18364 | -6/Proximity Caves | Spotter reported a threat 18624 | -6/Proximity Caves | Discovered exit to Factory (range 5) 18651 | -6/Proximity Caves | Entered Factory 18651 | -6/Factory | Accompanied by 4 allies 18651 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 18652 | -6/Factory | Identified exit to Lower Caves 18653 | -6/Factory | Identified exit to Factory 18872 | -6/Factory | Retrieved Zion intel report: Guard Positions 19001 | -6/Factory | Search patrols dispatched 19098 | -6/Factory | Lost 3 allies 19212 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 19217 | -6/Factory | Zion Heavy squad teleported in 19351 | -6/Factory | First assault squad dispatched 19405 | -6/Factory | Found Zio. Weapon Casing 19757 | -6/Factory | Sucked down chute 19757 | -6/Factory | Entered Waste 19772 | -6/Waste | EMP discharged 19772 | -6/Waste | System corruption reached 10% 19791 | -6/Waste | Spotted C-40 Crusher 19794 | -6/Waste | Spotted C-40 Crusher 19801 | -6/Waste | Destroyed C-40 Crusher 19804 | -6/Waste | Destroyed C-40 Crusher 19813 | -6/Waste | Spotted C-40 Crusher 19822 | -6/Waste | Destroyed C-40 Crusher 19830 | -6/Waste | Spotted C-40 Crusher 19840 | -6/Waste | Build established: Skirmisher 19840 | -6/Waste | Spotted C-40 Crusher 19853 | -6/Waste | Destroyed C-40 Crusher 19872 | -6/Waste | EMP discharged 19887 | -6/Waste | Discovered new exit (range 10) 19903 | -6/Waste | Identified exit to Factory 19905 | -6/Waste | Entered Factory 20203 | -6/Factory | Garrison activated, responded to threat 20305 | -6/Factory | Retrieved Zion intel report: Active Terminals 20320 | -6/Factory | Retrieved Zion intel report: Trap Installations 20389 | -6/Factory | Retrieved Zion intel report: Main Access 20399 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 20625 | -6/Factory | Retrieved Zion intel report: Emergency Access 20656 | -6/Factory | Retrieved Zion intel report: Component Schematics 20752 | -6/Factory | Build established: Scientist-Skirmisher 20920 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 20921 | -6/Factory | Zion Light squad teleported in 21055 | -6/Factory | Zion Infowar Resupply teleported in 21120 | -6/Factory | Garrison activated, responded to threat 21260 | -6/Factory | Found Zio. Weapon Casing 21389 | -6/Factory | Cargo convoy interrupted 21426 | -6/Factory | Terminal network hard line cut 21941 | -6/Factory | Build established: Skirmisher 22083 | -6/Factory | Discovered exit to Lower Caves (range 9) 22112 | -6/Factory | Entered Lower Caves 22857 | -6/Lower Caves | Identified exit to Lower Caves 23103 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 23179 | -6/Lower Caves | Entered another Lower Caves area 23208 | -6/Lower Caves | Discovered exit to Factory (range 9) 23431 | -6/Lower Caves | Learned location of Extension (-5) 23907 | -6/Lower Caves | Discovered new exit (range 6) 23939 | -6/Lower Caves | Identified exit to Data Miner 23940 | -6/Lower Caves | Entered Data Miner 23942 | -6/Data Miner | Discovered new exit (range 6) 23956 | -6/Data Miner | Met Data Miner 23994 | -6/Data Miner | Learned location of Section 7 (-2) 23994 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24002 | -6/Data Miner | Received God Mode back door access code from Data Miner 24048 | -6/Data Miner | Identified exit to Proximity Caves 24051 | -6/Data Miner | Entered Proximity Caves 24184 | -5/Proximity Caves | Learned Factory stockpile data 24195 | -5/Proximity Caves | Learned Factory emergency access door positions 24563 | -5/Proximity Caves | Spotted B-75 Beast 24598 | -5/Proximity Caves | Discovered exit to Factory (range 12) 24612 | -5/Proximity Caves | Entered Factory 24612 | -5/Factory | Evolved 2 slots: Utility x2 24613 | -5/Factory | Identified exit to Upper Caves 24613 | -5/Factory | Identified exit to Extension 25212 | -5/Factory | First assault squad dispatched 25218 | -5/Factory | Destroyed 14 combat bots 25237 | -5/Factory | Entered Upper Caves 25238 | -5/Upper Caves | Encountered a Warlord checkpoint 25286 | -5/Upper Caves | Build established: Gunner 25474 | -5/Upper Caves | Learned location of Armory (-3) 25673 | -5/Upper Caves | Spotted B-75 Beast 25767 | -5/Upper Caves | Discovered new exit (range 22) 25864 | -5/Upper Caves | Identified exit to Upper Caves 25866 | -5/Upper Caves | Entered another Upper Caves area 25954 | -5/Upper Caves | Discovered new exit (range 16) 26020 | -5/Upper Caves | Build established: Skirmisher 26172 | -5/Upper Caves | Learned Extension security intel 26172 | -5/Upper Caves | Learned Research emergency access door positions 26428 | -5/Upper Caves | Encountered a Warlord checkpoint 26506 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27101 | -5/Upper Caves | Discovered new exit (range 6) 27105 | -5/Upper Caves | Identified exit to Warlord 27106 | -5/Upper Caves | Entered Warlord 27147 | -5/Warlord | System corruption cleaned by Quarantine Array 27277 | -5/Warlord | Build established: Gunner 27334 | -5/Warlord | Opened Warlord's prototype stash 27347 | -5/Warlord | Found Prototype Device 27347 | -5/Warlord | Identified Exp. Cloaking Device 27353 | -5/Warlord | Found Prototype Reactor 27360 | -5/Warlord | Found Prototype Device 27360 | -5/Warlord | Identified Thermal Barrier 27502 | -5/Warlord | Learned Research security intel 27502 | -5/Warlord | Learned Factory recycling unit intel 27502 | -5/Warlord | Learned Armory garrison access intel 27502 | -5/Warlord | Learned Research fabricator intel 27502 | -5/Warlord | Learned 4 Armory zone layouts 27502 | -5/Warlord | Learned 4 Armory zone layouts 27502 | -5/Warlord | Learned Research trap positions 27645 | -5/Warlord | Visited the Vortex Lab 27648 | -5/Warlord | Warlord's base attacked by MAIN.C 27649 | -5/Warlord | Found Prototype Energy Gun 27649 | -5/Warlord | Identified Vortex Rail 27652 | -5/Warlord | Found Vortex Rail 27656 | -5/Warlord | Found Prototype Energy Gun 27656 | -5/Warlord | Identified Vortex Rifle 27662 | -5/Warlord | Found Vortex Rifle 27998 | -5/Warlord | Warlord forces counterattacked 28059 | -5/Warlord | Lost 3 allies 28071 | -5/Warlord | Spotted Executioner 28075 | -5/Warlord | Destroyed Executioner 28079 | -5/Warlord | Spotted B-75 Beast 28088 | -5/Warlord | Spotted B-86 Titan 28090 | -5/Warlord | Spotted Striker 28091 | -5/Warlord | Spotted Executioner 28095 | -5/Warlord | Destroyed B-75 Beast 28110 | -5/Warlord | P-80 Master assimilated allied OR-8TE(g) 28152 | -5/Warlord | Spotted Striker 28156 | -5/Warlord | Spotted Striker 28161 | -5/Warlord | Build established: Commander-Gunner 28161 | -5/Warlord | Allies destroyed Striker 28163 | -5/Warlord | Spotted Executioner 28171 | -5/Warlord | Destroyed Striker 28206 | -5/Warlord | Lost 15 allies 28323 | -5/Warlord | Warlord base infiltrated, sounded retreat 28331 | -5/Warlord | Spotted B-86 Titan 28353 | -5/Warlord | Destroyed B-86 Titan 28355 | -5/Warlord | Spotted B-75 Beast 28367 | -5/Warlord | Spotted Striker 28403 | -5/Warlord | Spotted Striker 28404 | -5/Warlord | Destroyed Striker 28406 | -5/Warlord | Spotted Striker 28419 | -5/Warlord | Rebuked by Warlord 28460 | -5/Warlord | Spotted Executioner 28461 | -5/Warlord | P-80 Master assimilated allied UG-LZH(c) 28497 | -5/Warlord | Discovered new exit (range 12) 28507 | -5/Warlord | Lost 6 allies 28521 | -5/Warlord | Identified exit to Proximity Caves 28528 | -5/Warlord | Entered Proximity Caves 28528 | -4/Proximity Caves | Accompanied by 2 allies 28535 | -4/Proximity Caves | Ambushed by research squad 28872 | -4/Proximity Caves | Build established: Messiah-Skirmisher 29134 | -4/Proximity Caves | Learned Research garrison access intel 29138 | -4/Proximity Caves | Learned Research emergency access door positions 29238 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 29545 | -4/Proximity Caves | Lost 5 allies 29658 | -4/Proximity Caves | Discovered new exit (range 11) 29976 | -4/Proximity Caves | Identified exit to Factory 29993 | -4/Proximity Caves | Entered Factory 29993 | -4/Factory | Accompanied by 5 allies 29993 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 29994 | -4/Factory | Loaded intel: 8 recycling unit locations 30047 | -4/Factory | Retrieved Zion intel report: Active Terminals 30196 | -4/Factory | Retrieved Zion intel report: Trap Installations 30323 | -4/Factory | Lost 3 allies 30432 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 30761 | -4/Factory | Retrieved Zion intel report: Active Garrisons 30991 | -4/Factory | Retrieved Zion intel report: Emergency Access 31056 | -4/Factory | Discovered new exit (range 14) 31113 | -4/Factory | Identified exit to Research 31122 | -4/Factory | Garrison activated, responded to threat 31310 | -4/Factory | Terminal network hard line cut 31487 | -4/Factory | Found Prototype Processor 31487 | -4/Factory | Identified Exp. Signal Interpreter 31528 | -4/Factory | Spotted B-86 Titan 31536 | -4/Factory | Destroyed B-86 Titan 31582 | -4/Factory | Garrison activated, responded to threat 31618 | -4/Factory | Manually triggered Chute Trap 31618 | -4/Factory | Sucked down chute 31618 | -4/Factory | Entered Waste 31633 | -4/Waste | EMP discharged 31633 | -4/Waste | System corruption reached 10% 31641 | -4/Waste | Spotted C-40 Crusher 31670 | -4/Waste | Spotted C-40 Crusher 31687 | -4/Waste | Spotted C-40 Crusher 31701 | -4/Waste | Spotted C-40 Crusher 31706 | -4/Waste | Spotted C-40 Crusher 31731 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 31733 | -4/Waste | EMP discharged 31734 | -4/Waste | Spotted C-40 Crusher 31747 | -4/Waste | Discovered new exit (range 11) 31758 | -4/Waste | Identified exit to Factory 31759 | -4/Waste | Entered Factory 31919 | -4/Factory | Retrieved Zion intel report: Emergency Access 31951 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 32083 | -4/Factory | Discovered exit to Research (range 16) 32247 | -4/Factory | Fabricated Com. Tesla Bomb Launcher? 32286 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 32403 | -4/Factory | Discovered exit to Research (range 7) 32664 | -4/Factory | Retrieved Zion intel report: Main Access 32665 | -4/Factory | Zion Heavy squad teleported in 32846 | -4/Factory | Discovered new exit (range 4) 32849 | -4/Factory | Identified exit to Upper Caves 32882 | -4/Factory | Entered Upper Caves 32882 | -4/Upper Caves | Accompanied by 2 allies 32934 | -4/Upper Caves | Encountered a Warlord checkpoint 33046 | -4/Upper Caves | Build established: Scavenger-Skirmisher 33609 | -4/Upper Caves | Build established: Messiah-Skirmisher 33641 | -4/Upper Caves | Discovered new exit (range 15) 33653 | -4/Upper Caves | Learned Research terminal intel 33717 | -4/Upper Caves | Identified exit to Upper Caves 33718 | -4/Upper Caves | Entered another Upper Caves area 33833 | -4/Upper Caves | Learned location of Testing (-3) 34028 | -4/Upper Caves | Learned Research emergency access door positions 34076 | -4/Upper Caves | Discovered new exit (range 16) 34110 | -4/Upper Caves | Identified exit to Zhirov 34116 | -4/Upper Caves | Entered Zhirov 34120 | -4/Zhirov | Discovered new exit (range 3) 34142 | -4/Zhirov | Met Zhirov 34166 | -4/Zhirov | Learned location of Quarantine (-2) 34166 | -4/Zhirov | Learned location of Command (-1) 34173 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34196 | -4/Zhirov | Found Alien Artifact 34196 | -4/Zhirov | Identified Integrated Reactor 34196 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34255 | -4/Zhirov | Found Alien Artifact 34314 | -4/Zhirov | Identified exit to Proximity Caves 34315 | -4/Zhirov | Entered Proximity Caves 34515 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34556 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34567 | -3/Proximity Caves | Discovered exit to Research (range 12) 34591 | -3/Proximity Caves | Entered Research 34591 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34592 | -3/Research | Identified exit to Armory 34592 | -3/Research | Identified exit to Testing 34593 | -3/Research | Loaded intel: 81 trap records 34596 | -3/Research | Loaded intel: 23 terminal locations 34597 | -3/Research | Loaded intel: 3 fabricator locations 34598 | -3/Research | Loaded intel: 4 garrison access locations 34654 | -3/Research | Zion Infowar Resupply teleported in 34665 | -3/Research | Found Prototype Processor 34665 | -3/Research | Identified Spectral Analyzer 34918 | -3/Research | Zion Heavy squad teleported in 35059 | -3/Research | Zion Heavy squad teleported in 35114 | -3/Research | Discovered exit to Testing (range 8) 35153 | -3/Research | Zion Heavy squad teleported in 35181 | -3/Research | Garrison activated, responded to threat 35224 | -3/Research | Entered Testing 35224 | -3/Testing | Accompanied by 4 allies 35300 | -3/Testing | Found Prototype Energy Cannon 35300 | -3/Testing | Identified Disintegrator 35327 | -3/Testing | Build established: Messiah-Gunner 35479 | -3/Testing | Identified Transdimensional Reconstructor 35515 | -3/Testing | Scanned by Researcher 35580 | -3/Testing | Discovered new exit (range 16) 35654 | -3/Testing | Build established: Messiah-Skirmisher 35683 | -3/Testing | System corruption reached 10% 35753 | -3/Testing | Retrieved Zion intel report: Emergency Access 35851 | -3/Testing | Retrieved Zion intel report: Active Terminals 35990 | -3/Testing | Garrison activated, responded to threat 36032 | -3/Testing | Found Prototype Ballistic Cannon 36032 | -3/Testing | Identified Omega Cannon 36141 | -3/Testing | Retrieved Zion intel report: Component Schematics 36402 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 36532 | -3/Testing | Terminal network hard line cut 36680 | -3/Testing | Central database locked down 36729 | -3/Testing | Identified exit to Research 36738 | -3/Testing | Entered Research 36738 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 36739 | -2/Research | Identified exit to Access 36926 | -2/Research | Retrieved Zion intel report: Guard Positions 37037 | -2/Research | Spotted B-90 Cyclops 37065 | -2/Research | Destroyed B-90 Cyclops 37166 | -2/Research | Garrison activated, responded to threat 37295 | -2/Research | Retrieved Zion intel report: Component Stockpiles 37357 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 37404 | -2/Research | Retrieved Zion intel report: Active Garrisons 37732 | -2/Research | Discovered exit to Access (range 19) 37738 | -2/Research | First assault squad dispatched 37754 | -2/Research | Found Prototype Device 37754 | -2/Research | Identified Exp. Shield Generator 37758 | -2/Research | Incoming assault squad redirected 37784 | -2/Research | Entered Access 37784 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 37896 | -1/Access | Lost 4 parts (1u3w) 38150 | -1/Access | Retrieved Zion intel report: Emergency Access 38230 | -1/Access | Retrieved Zion intel report: Component Schematics 38426 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 38427 | -1/Access | Zion Heavy squad teleported in 38502 | -1/Access | Spotted B-99 Colossus 38534 | -1/Access | First assault squad dispatched 38569 | -1/Access | Identified Vortex Chain Reactor 38637 | -1/Access | Warped through subspace 38637 | -1/Access | Spotted B-99 Colossus 38637 | -1/Access | Spotted B-99 Colossus 38649 | -1/Access | Destroyed 14 combat bots 38670 | -1/Access | Discovered new exit (range 5) 38677 | -1/Access | Identified exit to Surface 38699 | -1/Access | Lost 17 parts (3p5n4u5w) 38993 | -1/Access | Build established: Scout 39050 | -1/Access | Incoming assault squad redirected 39104 | -1/Access | Terminal network hard line cut 39196 | *** | Escaped! Last Messages --------------- dispatched. 38883_ P1YP&F KLTJFQW6N|MKN,KFN8A3E|3FF MXZ 38910_ ALERT: Security rotation in progress. 38913_ System corrupted: Heat flow error (+125). 38937_ System corrupted: Component data lost. 38941_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 38990_ System corrupted: IFF burst signal emitted. 39034_ ALERT: Unidentified disturbance in Zone 1X, assault force dispatched. 39046_ System corrupted: Matter fused (-9). 39050_ ALERT: Higher priority target reported, redirecting assault. 39082_ System corrupted: Matter fused (-5). 39104_ ALERT: Terminal network compromised, cutting hard line. 39124_ System corrupted: Energy discharge (-39). 39180_ System corrupted: Energy discharge (-37). 39192_ R-10 Processor collects Centrium Leg. 39195_ #A|8J>A85H/>SYCGN|07HADQ,XVPFMCWW0U92U9R 39196_ C-45 Heavy ARC bursts open, deploying its payload. 39196_ G-73 Enforcer unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? +????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????#########??##########"####### #????????? | | ?????????#% %% """" " t #????????? | | ?????????# % BB% %gR " #????????? | | ######+###%% BB """"gl""""" " #????????? | | %"??" "!!!!"??" #????????? | | % %% "??" "!!@ "??" #????????? | | % = "??" "!==!"??" #????????? | | "??" " ! "??" #????????? | | "######### BB "??" """"""??" #????????? | | ?????????# BB "??" ???????"""" """ #????????? | | ?????????# "??" ???????""""T""" #????????? | | ?????????#########??###???????"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????#???????????????############# #????????? | | ???????""#???????????????# !! ## #??????#?? | | ???????" #??############## !! ## #????##### | | ?????? ???# "" "" # ## #??? | | ????? ????# ""!"" # ## #??? | | #####"####### %!! # ## #?? | | =%=#"########= %%% ###+######### ##? | | *=*=!!=!%*=!+! ! % " ####### # | | """"#%#!#####= """" + " # | | % "#=####### """"" # + | | #!#?????# """"" # ####### # ! | | = #!#?????# """"" ] ## ##?????###### | | #*#??#??# """"" ## ########"############ | | [ # #?????# ## # ! #?????? | | % # #?????# ## # #???#?? | | = ## #?????############### # " #?????? | | ## ###???#??????????#??# # """" ##?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 280 Energy Generation 105 Energy Capacity 1040 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 800 Resistance: KI 30 Resistance: TH 50 Resistance: EX 25 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 25 Offensive Hacking 31 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Arm. Leg | -8/Storage | Hacked Neutron Cannon | -7/Factory | Hacked Flexi-carbon Leg | -7/Factory | Hacked Weapon Mount | -7/Factory | Hacked System Restoration Module | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Med. Reactive Plating | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Z-intel Imp. Utility Shielding | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Airjet | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Targeting Computer | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Shock Bomb Launcher | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Mic. Fission Core | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Matter Neutralizer | -4/Factory | Scanalyzed Adv. KE Penetrator | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Imp. Heavy Laser | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Target Analyzer | -3/Testing | Archive Antigrav System | -3/Testing | Z-intel Enh. Force Lance | -3/Testing | Z-intel Imp. Transmission Jammer | -3/Testing | Z-intel Adv. Recalibrator | -3/Testing | Z-intel Adv. Force Field | -3/Testing | Z-intel Biometal Medium Treads | -3/Testing | Z-intel Tesla Rifle | -3/Testing | Z-intel Chainsword | -3/Testing | Z-intel Myomer Leg | -3/Testing | Z-intel Antigrav Array | -3/Testing | Z-intel Imp. Recalibrator | -3/Testing | Z-intel Imp. Phase Shifter | -3/Testing | Z-intel Remote Shield | -3/Testing | Z-intel Hacking Suite | -3/Testing | Z-intel Lrn. Proton Cannon | -3/Testing | Z-intel Hvy. Proton Cannon | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Hds. Centrium Wheel | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Cld. Field Propulsion Drive | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Hvy. Wave Gun | -3/Testing | Archive Impulse Thruster | -1/Access | Z-intel Lyr. Medium Armor Plating | -1/Access | Z-intel Impulse Thruster Array | -1/Access | Z-intel Quantum Capacitor | -1/Access | Z-intel Adv. Thermal Generator | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Imp. Force Field | -1/Access | Z-intel Adv. Heavy Treads | -1/Access | Z-intel Imp. Heavy Siege Treads | -1/Access | Z-intel Adv. Hardlight Generator | -1/Access | Z-intel Enh. Optical Array | -1/Access | Z-intel HERF Cannon | -1/Access | Z-intel Imp. Gyrokinetic Inverter | -1/Access | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -7/Factory Arm. Leg | x2 | -7/Factory | Authchip Arm. Leg | x2 | -7/Factory | Authchip Arm. Leg | x2 | -7/Factory Arm. Leg | x2 | -7/Factory | Authchip Com. Tesla Bomb Launcher | x1 | -4/Factory | Authchip Repaired ---------- Seismic Detector | 65% | -10/Materials Imp. Treads | 19% | -8/Materials Imp. Treads | 25% | -8/Materials Adv. Assault Cannon | 32% | -8/Materials Adv. Assault Cannon | 52% | -8/Materials Imp. Treads | 30% | -8/Materials Studied --------- Arm. Leg | -7/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Hyb. Deuterium Engine | -6/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Myomer Leg | -4/Factory | Hacked Shield Leg | -4/Factory | Hacked Nova Cannon | -3/Testing | Hacked Dispersion Rifle | -3/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Metal Spider Challenges ------------ None Game ------ Seed MetafieldRingAutobeam Manual? 0 Play Time 07:39:12 Cumulative 539.4 hours Start 2026.01.24 @ 11:31:04 End 2026.01.25 @ 21:58:47 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 312 Rogue 312 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 11/0/3/0/0/0/1/2/0/0 Lore% 87 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65ad4022-c3da-4c86-9e95-0da8537164fd