Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 22:59:21 Player: Berg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (873) 873 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3388 Bonus ------- None Cogmind --------- Core Integrity 679/700 Matter 253/300 Energy 139/160 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Cooling System Large Storage Unit Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Heat Sink Large Matter Pod (150) Improved Terrain Scanner Improved Propulsion Shielding Improved Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Flak Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Large Matter Pod Improved Terrain Scanner Improved Propulsion Shielding High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 40 | 8 6 5 15 6 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 1 1 9 . Treads 8 | 2 1 . 5 . Leg 4 | . . . 4 . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 . 2 3 Device 4 | 1 . . 1 2 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 13 | 3 2 2 4 2 Energy Gun 4 | 1 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 . 4 . Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 7 | . 1 6 . . Power 2 | . . 2 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 3 | . 1 2 . . Highest Loss Streak 5 | . 1 5 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 91 89 91 Engine 12 | . 14 12 9 6 Treads 23 | . 28 17 20 . Leg 3 | . . . 6 30 Wheel 1 | . . 4 4 . Device 6 | . 8 . 4 6 Storage 12 | . 14 14 9 7 Processor 7 | . 5 14 9 7 Protection 2 | . . . 8 14 Energy Gun 8 | . 9 18 4 . Ballistic Gun 15 | . 18 9 13 1 Naked Turns . | . . . . . Heaviest Build 47 | 11 29 28 41 47 Greatest Support 82 | 40 40 40 82 80 Greatest Overweight (x) 7 | . . 7 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 Most Carried 15 | 5 12 12 15 15 Average Carried 8 | 3 6 11 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 12 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 910 | 304 281 65 210 50 Remotely . | . . . . . Salvage Created 1266 | 218 387 199 412 50 Parts 88 | 19 37 11 19 2 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 23 | . 11 4 7 1 Guns 22 | . 11 4 7 . Cannons 1 | . . . . 1 Classes Destroyed 8 | 2 4 1 1 . Tunneler 7 | 6 1 . . . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Watcher 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 10 | . 5 2 3 . Sentry 5 | . . . 4 1 Subdweller 2 | . . 2 . . Best Kill Streak 4 | 3 4 2 3 1 Combat Bots Only 4 | . 4 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 139 | . 61 30 27 21 Missed 36 | . 17 5 7 7 Damage Taken 1393 | . 518 489 295 91 Core 296 | . 99 100 76 21 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 68 | 100 . 20 86 . Volleys Fired 108 | 22 49 16 19 2 Largest 2 | 2 2 2 2 2 Hottest 88 | 60 70 80 65 88 Shots Fired 214 | 44 96 32 38 4 Gun 210 | 44 96 32 38 . Cannon 4 | . . . . 4 Launcher . | . . . . . Special . | . . . . . Kinetic 147 | 36 69 15 23 4 Thermal 59 | . 27 17 15 . Explosive . | . . . . . Electromagnetic 8 | 8 . . . . Robot Hit Streak 23 | 8 9 23 14 17 Robot Miss Streak 4 | 4 4 4 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 146 | 25 59 27 32 3 Core Hits 72 | 14 31 9 16 2 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 . 2 . Burn 2 | . 2 . . . Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1674 | 237 599 285 486 67 Guns 1604 | 237 596 285 486 . Cannons 67 | . . . . 67 Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 1065 | 194 338 98 368 67 Thermal 563 | . 258 187 118 . Explosive . | . . . . . Electromagnetic 43 | 43 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Matter Fused 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 182 | 40 90 5 182 . Average Temperature 39 | 16 27 3 74 . Received Heat Transfer 522 | . 147 201 162 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1731 | . 925 531 275 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 267 | 35 204 . 267 66 Initial 27 | . 22 . 27 20 Average 83 | 14 98 . 94 38 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 93 | 100 93 . 88 100 Level 1 6 | . 6 . 11 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 24 4 10 1 Peak Tracking Total 7 | . 7 2 3 1 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 12 | . 4 1 5 2 Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 26 | . 7 1 15 3 Successful 12 | . 3 1 6 2 Failed 14 | . 4 . 9 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 20 | . 6 . 13 1 Terminals 23 | . 7 . 15 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 5 | . 1 1 3 . Record 2 | . 1 1 . . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 5 | . 2 . 3 . Botnet 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 4 . 5 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 2855 | 312 1561 231 567 184 Spaces Moved 1452 | 146 784 111 305 106 Core 2 | 1 . 1 . . Treads 1079 | 145 784 57 93 . Legs 162 | . . . 56 106 Wheels 209 | . . 53 156 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 130 Average Speed 151 | 159 160 143 134 130 Slowest Speed 400 | 160 160 400 200 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 10 83 8 33 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1924 | 186 1008 153 427 150 Wait 269 | 6 154 19 65 25 Move 1448 | 145 783 110 304 106 Hop . | . . . . . Pick Up 27 | 4 9 3 8 3 Fast Attach 24 | 7 1 2 11 3 Attach 9 | 1 1 3 2 2 Detach 7 | 1 1 . 2 3 Swap 7 | . 4 . 2 1 Drop 24 | . 5 . 14 5 Fire 108 | 22 49 16 19 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 313 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 804 | -10/Materials | Discovered new exit (range 13) 995 | -10/Materials | Discovered new exit (range 7) 1437 | -10/Materials | Identified exit to Materials 1475 | -10/Materials | Identified exit to Mines 1808 | -10/Materials | Discovered exit to Materials (range 7) 1814 | -10/Materials | Discovered new exit (range 8) 1826 | -10/Materials | Identified exit to Subcaves 1874 | -10/Materials | Entered Subcaves 1928 | -10/Subcaves | Core integrity fell below 50% 1955 | -10/Subcaves | Visited Clippyterm 2053 | -10/Subcaves | Discovered new exit (range 5) 2055 | -10/Subcaves | Lost 5 parts (1p2n2w) 2056 | -10/Subcaves | Identified exit to Materials 2105 | -10/Subcaves | Entered Materials 2105 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2321 | -8/Materials | Build established: Scavenger-Mutant 2662 | -8/Materials | Discovered new exit (range 8) 2670 | -8/Materials | Identified exit to Factory 2672 | -8/Materials | Entered Factory 2672 | -7/Factory | Evolved 2 slots: Utility x2 2855 | -7/Factory | Build established: Mutant 2856 | -7/Factory | Self-destructed Last Messages --------------- 02686_ Dropped Com. Wheel. 02693_ Acquired Assault Cannon. 02703_ Connecting with Scanalyzer... >>Insert(Prototype Flight Unit) Scanning Imp. Flight Unit... Ready to analyze. >>Scanalyze Scanning: Imp. Flight Unit... Schematic downloaded. 02722_ Acquired Cooling System. 02730_ Connecting with Terminal... 02791_ ALERT: All DSF locations entering lockdown mode. 02793_ Y-54 Guardian destroyed. 02797_ Acquired 50 matter. 02803_ Acquired Flak Gun. 02832_ Dropped Sub. Power Source. 02833_ Dropped Ion Engine. 02834_ Dropped Imp. Flight Unit. 02836_ Acquired Lgt. Nuclear Core. 02856_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????#####??????????????? | | ???????????????????# ???? #??????????????? | | ???????????????????# ?? #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# """ #??????????????? | | ???????????????????# #??????????????? | | ???????????????????# "T" #??????????????? | | ?????????????????### @ #??????????????? | | ?????????? #??????????????? | | ?????????????############# #??????????????? | | ?????????????????????????# #########??????? | | ????????????????????????## ## *** #??????? | | ????????????????????????# # ** #??????? | | ????????????????######### # ** #??????? | | ?????????????? + = #??????? | | ?????????????????#+###### # #??????? | | ????????????????????????# # [ #??????? | | ????????????????????????### ##########??????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# #???????????????? | | ?????###+#########????????# #???????????????? | | ?????? ##########"###?????????????? | | ??????? # % = #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeVisualCharger Manual? 0 Play Time 00:32:32 Cumulative 70.4 hours Start 2024.07.20 @ 01:56:19 End 2024.08.01 @ 22:59:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6064035-9339-4a78-9624-451297656103