Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 15:11:04 Player: Jiber Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (723) 723 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2588 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 248/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Seismic Detector Relay Coupler [Brawler] (24) Relay Coupler [Sentry] (17) Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Ion Engine Seismic Detector Light Armor Plating Relay Coupler [Sentry] Beam Rifle Rocket Launcher Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 21 | 6 2 2 2 4 5 Power 3 | 1 . . 1 . 1 Engine 3 | 1 . . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 1 . 1 Treads . | . . . . . . Leg 4 | 2 . 1 1 . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 1 . . 1 2 Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 1 2 Artifact . | . . . . . . Weapon 8 | 2 1 1 . 3 1 Energy Gun 4 | 2 1 . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 1 . 1 6 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 5 | . . 1 . 1 5 To Critical Strikes . | . . . . . . Average Backups 6 | 5 5 7 6 6 7 Power . | . 1 1 1 1 1 Propulsion 2 | 3 3 4 2 2 1 Utility 1 | . . 1 2 2 2 Weapon 1 | . 1 . 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . . 1 . . 7 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 99 95 98 93 Engine 12 | . 14 14 11 11 11 Leg 34 | . 28 28 39 44 36 Wheel 1 | . . . . . 2 Device 7 | . 14 14 11 4 . Storage 12 | . 14 14 11 11 11 Protection 4 | . . . . 6 10 Energy Gun 12 | . 28 18 11 8 5 Ballistic Gun 2 | . . . . 4 5 Ballistic Cannon 3 | . . 8 11 5 . Launcher 4 | . . . . 2 11 Peak Build Rating 14 | 6 9 9 11 12 14 Average Rating 10 | 4 9 8 10 10 12 On Entrance 7 | . 6 9 9 11 12 Naked Turns . | . . . . . . Heaviest Build 25 | 14 15 16 16 20 25 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 3 | 3 . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 6 8 7 8 8 Average Carried 6 | 5 5 7 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 6 8 6 8 5 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Gar Matter Collected 575 | 260 20 58 . 91 146 Remotely . | . . . . . . Salvage Created 670 | 230 26 127 . 78 209 Parts 54 | 21 2 11 . 8 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Combat Hostiles Destroyed 17 | . . 5 . 2 10 Guns 6 | . . 4 . 1 1 Cannons 2 | . . 1 . 1 . AOE 9 | . . . . . 9 Classes Destroyed 8 | 3 . 2 . 1 2 Worker 2 | 1 1 . . . . Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Swarmer 8 | . . 3 . . 5 Grunt 4 | . . 2 . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . . . 2 . Specialist 2 | . . . . . 2 Best Kill Streak 7 | 7 1 2 . 2 5 Combat Bots Only 5 | . . 2 . 2 5 Max Kills in Single Turn 4 | 1 1 1 . 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Hostile Shots Fired 144 | . 3 43 2 22 74 Missed 38 | . . 15 . 4 19 Hits 106 | . 3 28 2 18 55 Melee 4 | . . . . . 4 Projectile 102 | . 3 28 2 18 51 Critical Strikes 3 | . . . . . 3 Damage Taken 1456 | . 42 286 29 271 828 Core 437 | . . 37 . 72 328 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 29 | . . . 29 . . Core Remaining (%) 92 | 100 . 85 . . . Volleys Fired 78 | 13 10 20 . 17 18 Largest 2 | 2 2 2 . 2 2 Hottest 90 | 80 90 90 . 80 89 Shots Fired 133 | 26 20 36 . 24 27 Gun 105 | 26 20 29 . 13 17 Cannon 18 | . . 7 . 11 . Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 30 | . . 7 . 19 4 Thermal 44 | . 7 19 . 5 13 Explosive 10 | . . . . . 10 Electromagnetic 49 | 26 13 10 . . . Robot Hit Streak 11 | 5 . 4 . 11 4 Robot Miss Streak 4 | 3 2 4 . 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | 13 . 20 . 18 9 Core Hits 36 | 8 1 8 . 6 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1601 | 205 12 269 . 226 889 Guns 621 | 205 12 214 . 101 89 Cannons 180 | . . 55 . 125 . Explosions 800 | . . . . . 800 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 242 | . . 55 . 187 . Thermal 291 | . . 163 . 39 89 Explosive 800 | . . . . . 800 Electromagnetic 268 | 205 12 51 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . 6 . . . Projectiles 6 | . . 6 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | . . 1 . 2 . Impact . | . . . . . . Kinetic 2 | . . 1 . 1 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 135 | . . . . . 135 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 270 | 36 164 270 . 63 54 Average Temperature 49 | 19 62 84 . 25 20 Received Heat Transfer 216 | . 24 60 9 72 51 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 4 . . 1 Heat Transferred 868 | . . 555 . 111 202 Parts Sabotaged 6 | . . . . . 6 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 76 | 100 100 100 100 100 32 Level 1 23 | . . . . . 67 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 345 | 15 10 50 . 60 345 Initial 12 | . 6 . . . 12 Average 85 | 3 1 15 . 23 226 Influence Increases 608 | 35 10 120 . 70 373 Destroy 0b10 Robot/C 340 | . . 100 . 40 200 Destroy 0b10 Robot/NC 40 | 35 5 . . . . Destroy Leader 60 | . . 20 . 20 20 Successful Hack 14 | . 5 . . 9 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 104 | . . . . 1 103 Influence Decreases 283 | 25 20 120 . 51 67 Entered New Map 11 | . 4 . . . 7 Time Decay 202 | 25 16 110 . 51 . Lost Part 70 | . . 10 . . 60 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 4 7 2 4 18 Peak Tracking Total 9 | . 3 3 1 3 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Machines Accessed 5 | . 2 . 1 2 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 7 . 4 4 . Successful 8 | . 2 . 2 4 . Failed 7 | . 5 . 2 . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 10 | . 7 . . 3 . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 . . 3 . Prototype ID Bank 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Investigation Status 1 | . . . . 1 . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 1 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Gar Active Infowar (turns) 604 | . 158 310 72 64 . Terrain 604 | . 158 310 72 64 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Gar Turns Passed 1295 | 115 158 327 72 177 446 Spaces Moved 794 | 57 97 204 33 99 304 Core 29 | 25 . . . . 4 Treads . | . . . . . . Legs 663 | 32 97 204 33 99 198 Wheels 102 | . . . . . 102 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 118 | 105 120 120 120 120 118 Slowest Speed 200 | 200 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 3 27 46 6 22 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 78 | . . . . . 78 Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . . . . 78 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Gar Total 1017 | 84 118 250 65 136 364 Wait 79 | . 9 16 26 5 23 Move 789 | 56 96 203 32 98 304 Hop . | . . . . . . Pick Up 28 | 9 1 5 2 7 4 Fast Attach 5 | 3 . 1 . 1 . Attach 13 | 3 1 . 3 1 5 Detach . | . . . . . . Swap 8 | . 1 2 1 2 2 Drop 12 | . . 3 1 5 3 Fire 78 | 13 10 20 . 17 18 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 476 | -10/Mines | Found a hidden stash of uninstalled traps 480 | -10/Mines | Assembled infested the area 485 | -10/Mines | Assisted by a Guerilla fighting off Assembled 596 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Materials 601 | -9/Materials | Evolved 2 slots: Propulsion x2 603 | -9/Materials | Discovered new exit (range 15) 638 | -9/Materials | Repaired Aluminum Leg 673 | -9/Materials | Entered Storage 837 | -9/Storage | Identified exit to Garrison 850 | -9/Storage | Entered Garrison 896 | -9/Garrison | Triggered checkpoint 1151 | -9/Garrison | Garrison Relay disabled 1290 | -9/Garrison | Core integrity fell below 50% 1293 | -9/Garrison | Core integrity fell below 20% 1296 | -9/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01169_ Acquired 2 matter. 01278_ Triggered Alarm Trap. 01278_ An alarm sounds. 01279_ S-10 Pest springs to life. 01280_ Hrd. Medium Armor Plating blown off. 01280_ Ion Engine blown off. 01280_ Hvy. Assault Rifle blown off. 01280_ Aluminum Leg blown off. 01280_ E-15 Imp destroyed. 01282_ Aluminum Leg destroyed. 01288_ Lgt. Armor Plating blown off. 01288_ Beam Rifle blown off. 01288_ E-15 Imp destroyed. 01288_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01288_ Com. Wheel destroyed. 01289_ S-10 Pest destroyed. 01290_ Rocket Launcher destroyed. 01293_ S-10 Pest destroyed. 01294_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????##???????????#???????????????????? | | ????????????????# !????####? #???????????????????? | | #####???????????#! ##### ## ###?????????????????? | | #???????### # # !! [#?????????????????? | | ######### p % [#?????????????????? | | ## ## p [[!Y ! !! #?????????????????? | | # ########## p %* = !#?????????????????? | | #????# #%*##Y/ @]] !#?????????????????? | | # # #????### =#?# !#?????????????????? | | ## ## #???#### ## ??## !! #?????????????????? | | ?# ## #?### # # ????# !#?????????????????? | | ?# ####### ## #?????# // !#?????????????????? | | ## ## #?????## ######?????????????????? | | # # #??????####??????????????????????? | | # #### #????????????????????????????????? | | ## * #?# # #????????????????????????????????? | | [^## ## # #????????????????????????????????? | | [ # #????????????????????????????????? | | #### #????????????????????????????????? | | ## ###### #????????????????????????????????? | | ?# !#"#?## #########??????????????????????????? | | ?# "#?### [ [! #??????????????????????????? | | ?# ! #??# % #??????????????????????????? | | ?# = "#??#### #+#### #??????????????????????????? | | ?# !#"#?????###%#??# #??????????????????????????? | | ?######??????? ??# #??????????????????????????? | | ??????????????####?# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | | ???????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 67% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonVoltaicDriver Manual? 0 Play Time 00:16:01 Cumulative 20.8 hours Start 2025.07.30 @ 14:42:03 End 2025.07.30 @ 15:11:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50046e6b-4388-40fd-9e84-daeb83d75bfe