Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 14:55:36 Player: TAFFA Result: Destroyed by B-74 Champion with Powered Hammer Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (245) 1225 Value Destroyed (9730) 9730 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (863) 863 TOTAL SCORE: 19918 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 123 Met Data Miner 300 Met Zhirov 300 Friendly Fire -2 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 1068/1080 System Corruption 17% Temperature Warm (141) Movement Hovering (102) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Advanced Energy Well Machine Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (5) ------- Compact HERF Cannon Heavy Machine Gun Railgun Enhanced Force Lance > --- INVENTORY (25) --- Particle Reactor Particle Reactor Antigrav Array Antigrav Array Antigrav Array Coolant Injector Experimental Matter Compressor (460) Makeshift Trap Scanner Advanced Launcher Guidance Computer Advanced Transmission Jammer Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Trap Extractor (4/8 Dirty Bomb) Long-range Proton Cannon Linear Accelerator Compact Mass Driver Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Advanced Transmission Jammer Advanced Force Field > --- WEAPON ----------- Compact Mass Driver Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Centrium Wheel Centrium Wheel Coolant Injector Experimental Matter Compressor Makeshift Trap Scanner Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Graphene Brace Improved Hacking Suite Advanced Hacking Suite Advanced Corruption Screen Advanced Trap Extractor Quantum Rifle Long-range Proton Cannon Compact HERF Cannon Advanced Plasma Cannon Heavy Phase Cannon Heavy Machine Gun Railgun Compact Tesla Bomb Launcher Enhanced Force Lance [Rating: 162] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg VSS Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . 2 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . . Utility 6 | . . . 2 . . 1 . . . 1 1 . . . . . 1 Weapon 3 | . . . . . . 1 . . . . 1 . . . . . 1 Parts Attached 249 | 2 14 10 15 20 46 15 2 . 9 19 11 11 4 4 6 5 56 Power 30 | . 2 1 3 5 4 . . . . 2 . 1 . . . 2 10 Engine 14 | . 1 1 3 5 2 . . . . 2 . . . . . . . Core 4 | . 1 . . . 2 . . . . . . . . . . . 1 Reactor 12 | . . . . . . . . . . . . 1 . . . 2 9 Propulsion 50 | . 5 2 2 6 11 2 . . 1 . 2 1 . . 3 . 15 Treads 15 | . 5 2 2 2 1 . . . . . . 1 . . . . 2 Leg 7 | . . . . . 6 . . . . . . . . . . . 1 Wheel 19 | . . . . 4 3 2 . . 1 . 1 . . . . . 8 Hover 7 | . . . . . . . . . . . . . . . 3 . 4 Flight 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 97 | 2 3 3 5 5 16 6 . . 5 12 8 7 1 3 2 3 16 Device 57 | 2 . 3 2 3 7 4 . . 3 8 6 4 1 2 1 3 8 Storage 12 | . 3 . . 1 1 . . . . 2 . 1 . . 1 . 3 Processor 18 | . . . 2 1 5 1 . . . 2 1 2 . . . . 4 Hackware 2 | . . . . . . 1 . . . . 1 . . . . . . Protection 8 | . . . 1 . 3 . . . 2 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 72 | . 4 4 5 4 15 7 2 . 3 5 1 2 3 1 1 . 15 Energy Gun 14 | . 1 . . . 4 1 1 . . 1 . 1 1 1 1 . 2 Energy Cannon 17 | . . 1 1 . 5 4 . . . . . . 2 . . . 4 Ballistic Gun 13 | . 1 1 1 3 3 . . . 1 1 . . . . . . 2 Ballistic Cannon 17 | . 2 . 2 . 2 1 1 . . 3 1 . . . . . 5 Launcher 5 | . . 2 . 1 . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 1 1 4 1 . . . 2 1 2 . . 4 . 6 Parts Lost 73 | . 2 1 1 19 12 1 . . 4 2 1 . 1 . . 5 24 Power 11 | . 1 . . 4 1 . . . 1 . . . . . . 1 3 Propulsion 14 | . . . . 4 3 1 . . 1 . . . . . . . 5 Utility 25 | . . . 1 4 4 . . . 2 2 1 . 1 . . 3 7 Weapon 23 | . 1 1 . 7 4 . . . . . . . . . . 1 9 Highest Loss Streak 10 | . 1 1 1 10 7 1 . . 2 1 1 . 1 . . 2 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . Average Backups 15 | 6 8 13 14 12 12 12 14 14 13 15 17 18 18 20 19 17 20 Power 1 | 1 . 1 1 . 1 1 1 1 . . 1 2 3 3 3 2 1 Propulsion 1 | 4 2 2 2 1 1 1 1 1 . . 1 . 1 1 1 1 2 Utility 7 | . 2 6 6 4 5 6 7 7 7 7 9 10 8 9 8 8 10 Weapon 5 | 1 1 3 5 4 4 4 5 5 4 7 6 5 5 7 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 10 3 3 2 7 6 . . 1 4 . 1 . 1 . . 8 Power 12 | . 1 1 . 2 4 . . . . 2 . 1 . . . . 1 Propulsion 10 | . 5 . 1 . . . . . . 1 . . . . . . 3 Utility 16 | . 1 1 1 . 2 4 . . 1 1 . . . 1 . . 4 Weapon 7 | . 2 1 1 . 1 2 . . . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 94 99 96 91 83 84 84 83 85 87 83 83 84 82 83 86 Engine 7 | . 10 8 11 10 6 7 7 7 6 13 11 5 5 5 5 1 . Reactor 2 | . . . . . . . . . . . . 4 5 5 5 8 7 Treads 8 | . 27 28 21 17 . . . . . . . 2 5 5 4 5 3 Wheel 10 | . . . . 4 22 14 15 15 15 12 11 12 10 10 9 10 14 Device 14 | . 14 14 20 11 8 13 15 15 7 15 18 20 20 18 13 16 12 Storage 8 | . 14 14 11 14 9 7 7 7 7 6 5 5 5 5 6 5 4 Processor 11 | . . . 10 12 15 16 15 15 14 12 10 10 10 10 10 10 14 Protection 2 | . . . 1 4 2 . . . 6 4 3 . . 1 4 3 1 Energy Gun 2 | . 6 7 . . 3 1 5 7 5 1 . . 2 . . 2 2 Energy Cannon 6 | . . 2 6 . 5 11 15 15 8 9 7 8 10 13 14 10 3 Ballistic Gun 3 | . 8 6 10 9 2 1 . . 2 1 . . . . . . 1 Ballistic Cannon 6 | . 11 4 3 6 5 3 1 . 2 6 14 10 7 6 5 7 12 Peak Build Rating 162 | 9 10 15 25 30 44 55 54 54 56 72 86 106 107 107 109 111 162 Average Rating 61 | 6 8 11 22 21 27 49 53 54 53 66 82 99 102 105 102 108 141 On Entrance 56 | 6 7 7 12 23 15 44 54 54 54 55 72 79 103 106 104 105 111 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 14 91 38 43 45 55 54 54 51 64 135 110 105 106 108 110 122 197 Greatest Support 84 | 20 40 40 40 40 56 56 56 56 56 56 56 84 56 56 56 56 78 Greatest Overweight (x) 36 | . 2 . 1 3 8 1 . . 1 2 3 1 1 1 36 2 6 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 25 20 20 20 20 20 20 25 Average Capacity 17 | 8 9 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 23 Most Carried 25 | 7 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 Average Carried 15 | 6 8 13 14 12 13 14 15 15 14 16 18 19 19 19 19 17 21 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 Final Carried 21 | 7 10 15 15 14 15 15 15 15 15 19 19 20 20 20 20 17 21 Class Distribution -------------------- 40% | Skirmisher 25% | Mutant 9% | Scavenger-Mutant 8% | Tank 6% | Assassin 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Skirmisher | -3/Proximity Caves Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 9503 | 208 209 334 810 677 1078 271 8 . 480 575 466 376 448 290 115 434 2724 Remotely 204 | . . . . . 204 . . . . . . . . . . . . Salvage Created 11237 | 94 199 209 1047 472 1532 376 3 . 851 1050 510 660 502 379 212 374 2767 Parts 522 | 6 16 21 60 29 74 12 . . 22 62 24 32 19 14 6 10 115 Haulers Intercepted 7 | . 1 . 2 . 2 1 . . . 1 . . . . . . . Recyclers Shooed 9 | 1 . . . 1 1 . . . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 18 . . . 11 11 3 8 . Prevented 2 | . . . . . . . . . . . . . 1 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 188 | . 10 6 21 17 26 4 1 . 12 14 11 7 8 10 . 8 33 Melee 8 | . . . . . 4 1 . . 1 . . . . . . . 2 Guns 33 | . 5 1 8 4 8 . . . 1 3 . . . . . . 3 Cannons 129 | . 5 1 11 11 13 3 1 . 10 11 10 7 8 10 . 4 24 AOE 10 | . . 4 1 2 . . . . . . . . . . . 3 . Classes Destroyed 22 | 2 3 2 3 2 3 1 1 . . . . 1 1 1 . 2 . Worker 10 | . . 1 3 1 2 . . . . 2 . . . . . . 1 Builder 11 | . . 1 . 1 1 . . . . . . 2 . . . . 6 Tunneler 4 | 1 . 1 . 2 . . . . . . . . . . . . . Hauler 7 | . 1 . 2 . 2 1 . . . 1 . . . . . . . Recycler 18 | 1 . . 1 4 2 1 . . . 1 . 2 . . . . 6 Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . . . 1 . . . . 1 Watcher 12 | . . . 4 . 2 2 . . . 3 . . . . . . 1 Swarmer 36 | . 6 3 6 7 . . . . 3 . . . . 6 . . 5 Grunt 61 | . 4 3 7 . 13 1 . . 3 6 6 1 2 . . 6 9 Brawler 6 | . . . . . 2 . . . 3 . . . . 1 . . . Duelist 7 | . . . 1 . 2 . . . 2 . . . 1 1 . . . Sentry 29 | . . . 7 . 6 1 . . 2 2 1 2 . 1 . 1 6 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . Hunter 7 | . . . . . 1 1 . . . 2 1 2 . . . . . Programmer 24 | . . . . . . 1 . . . 4 3 2 1 . . . 13 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . Assembled 9 | . . . . 9 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . Butcher 3 | . . . . . . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 4 9 8 6 3 1 . 7 5 4 3 4 5 . 4 6 Combat Bots Only 8 | . 3 3 5 8 6 2 1 . 7 3 4 3 4 5 . 4 4 Max Kills in Single Turn 3 | 1 1 3 1 2 2 1 1 . 2 2 1 2 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 1 . . . . . . . . . . . 2 . Melee 1 | . . . . . 1 1 . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1370 | . 106 29 50 155 239 82 5 . 55 59 35 39 14 19 . 45 438 Missed 357 | . 35 12 11 47 55 22 1 . 13 18 8 16 1 6 . 12 100 Hits 1013 | . 71 17 39 108 184 60 4 . 42 41 27 23 13 13 . 33 338 Melee 20 | . . . 3 . 6 . 4 . 5 . . . . . . . 2 Projectile 993 | . 71 17 36 108 178 60 . . 37 41 27 23 13 13 . 33 336 AOE 55 | . . . . 55 . . . . . . . . . . . . . Critical Strikes 33 | . . . 1 1 6 1 . . 1 3 2 . 1 1 . 2 14 Part Disruptions 4 | . . . . 2 . . . . . . . . . . . . 2 Damage Taken 18937 | . 677 304 545 2652 2839 701 79 . 627 564 460 364 625 204 . 673 7623 Core 2694 | . 60 68 37 322 494 151 21 . 10 33 32 11 134 13 . . 1308 Absorbed by Shields 692 | . . . . . . . . . 138 9 76 37 . . . 30 402 Reduced by Siege Mode 583 | . . . . . . . . . . . . . . . . . 583 Regen/Repaired (Parts) 405 | . . . 154 . 75 . . . . 176 . . . . . . . Core Remaining (%) 64 | 100 . 48 . 10 10 . . . 74 96 96 . . . . 81 . Volleys Fired 655 | 5 44 20 56 61 94 45 7 . 33 41 20 20 27 18 . 28 136 Largest 5 | 2 2 2 2 2 2 3 3 . 3 3 4 4 4 4 . 4 5 Hottest 354 | 90 90 74 92 131 160 210 129 . 199 249 246 246 326 278 . 315 354 Shots Fired 1516 | 10 84 24 107 109 174 105 21 . 69 117 73 70 87 63 . 83 320 Gun 409 | 10 42 7 56 55 72 4 2 . 27 19 . 4 10 . . 8 93 Cannon 1089 | . 42 9 51 51 102 101 19 . 42 98 73 66 77 63 . 71 224 Launcher 18 | . . 8 . 3 . . . . . . . . . . . 4 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 717 | . 66 10 58 94 73 25 3 . 17 42 38 32 23 16 . 30 190 Thermal 725 | 10 18 6 40 7 90 72 16 . 52 75 35 34 56 47 . 49 118 Explosive 11 | . . 4 . 3 . . . . . . . . . . . 4 . Electromagnetic 63 | . . 4 9 5 11 8 2 . . . . 4 8 . . . 12 Robot Hit Streak 24 | 4 8 6 10 8 24 8 3 . 15 6 5 7 6 5 . 6 15 Robot Miss Streak 7 | 2 4 1 6 7 6 4 4 . 2 5 2 4 2 6 . 3 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 812 | 6 42 13 69 67 131 31 8 . 45 48 33 35 36 22 5 46 175 Core Hits 449 | 3 16 12 44 70 82 11 2 . 27 37 13 16 12 11 . 22 71 Critical Kills 10 | . . . 2 . 1 . . . . . 1 . . . . 1 5 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . 4 2 3 . 1 . . . 3 2 2 . . . . 3 22 Burn 8 | . 2 2 1 . . . . . 1 1 . . . . . 1 . Meltdown 9 | . . . 2 . 1 . . . . . 1 . . . . 1 4 Destroy 1 | . . . . . . . . . . . . . . . . . 1 Blast 18 | . 2 . . . . . . . 2 1 1 . . . . 1 11 Impale 6 | . . . . . . . . . . . . . . . . . 6 Melee Attacks 67 | . . . 3 . 13 22 . . 4 . . 1 . . 5 . 19 Impact 16 | . . . 3 . 8 5 . . . . . . . . . . . Slashing 22 | . . . . . 5 17 . . . . . . . . . . . Piercing 29 | . . . . . . . . . 4 . . 1 . . 5 . 19 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27311 | 70 666 456 1582 1353 3167 893 208 . 1279 2248 1518 1485 1737 803 308 2289 7249 Guns 4565 | 70 247 63 700 337 897 . . . 344 240 . 53 86 . . 187 1341 Cannons 19716 | . 419 132 805 724 1825 836 208 . 875 1804 1518 1422 1651 803 . 1386 5308 Explosions 1648 | . . 261 48 267 . . . . . 184 . . . . . 713 175 Melee 1208 | . . . . . 358 57 . . 60 . . . . . 308 . 425 Ramming 174 | . . . 29 25 87 . . . . 20 . 10 . . . 3 . Kinetic 10900 | . 578 132 762 954 1205 136 53 . 349 488 632 642 344 188 . 571 3866 Thermal 12686 | 70 88 63 574 114 1301 529 109 . 870 1740 886 780 1334 615 . 1002 2611 Explosive 967 | . . 60 . 194 . . . . . . . . . . . 713 . Electromagnetic 1376 | . . 201 217 66 216 171 46 . . . . 53 59 . . . 347 Impact 195 | . . . . . 195 . . . . . . . . . . . . Slashing 220 | . . . . . 163 57 . . . . . . . . . . . Piercing 793 | . . . . . . . . . 60 . . . . . 308 . 425 Highest Corruption 13 | . . . . 2 5 2 . . 4 2 3 1 4 4 4 4 13 Average Corruption 3 | . . . . 2 1 1 . . 3 1 2 1 3 4 4 4 9 Corruption Purged 3 | . . . . . . 2 . . . . . . . . . . 1 Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 20 Effects 170 | . . . . 5 17 2 . . 5 14 7 2 9 18 5 21 65 Message Errors 33 | . . . . 1 2 . . . 1 2 3 . 1 3 1 7 12 Matter Fused 33 | . . . . 1 7 . . . 1 4 . . 1 4 1 5 9 Heat Flow Errors 27 | . . . . 1 4 . . . 1 2 1 . 1 3 1 2 11 Energy Discharges 22 | . . . . 1 . 2 . . . 2 . 1 3 3 1 4 5 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . 2 Parts Fused 3 | . . . . . . . . . . . . . . 1 . . 2 Data Loss (minor) 21 | . . . . . 2 . . . 1 3 . . 3 1 1 1 9 Data Loss (major) 7 | . . . . 1 . . . . . . 1 . . 2 . 1 2 Misfires 5 | . . . . . . . . . . . . . . 1 . 1 3 Alerts 5 | . . . . . 1 . . . 1 . . 1 . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . 1 . . . . 1 1 . . . . . 6 Overload Shots 142 | . . . . . . 4 . . 10 48 18 26 27 7 . 1 1 Effects 15 | . . . . . . 1 . . . 4 1 4 3 1 . 1 . Energy Bleed 8 | . . . . . . 1 . . . 2 . 2 1 1 . 1 . Heat Surge 6 | . . . . . . . . . . 2 1 2 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Overflow Damage 1587 | . 1 . 24 6 9 28 5 . 60 224 74 127 121 51 220 108 529 Projectiles 1212 | . 1 . 24 6 9 28 5 . 41 224 74 127 121 51 . 73 428 Explosions 52 | . . . . . . . . . . . . . . . . 35 17 Melee 323 | . . . . . . . . . 19 . . . . . 220 . 84 Knockbacks 101 | . 13 4 . 21 10 1 1 . 1 1 6 8 2 . . 6 27 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 90 | . 12 3 . 19 10 1 1 . 1 1 6 6 2 . . 6 22 Secondary 11 | . 1 1 . 2 . . . . . . . 2 . . . . 5 Self-Inflicted Damage 125 | . . 61 . 6 40 . . . . 10 . 5 . . . 1 2 Shots 4 | . . 3 . . . . . . . . . . . . . . 1 Rammed 19 | . . . 1 5 10 . . . . 1 . 1 . . . 1 . Targets Rammed 21 | . . . 3 5 10 . . . . 1 . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . Highest Temperature 565 | 150 144 68 108 126 565 257 72 . 206 301 503 314 368 249 161 399 558 Average Temperature 90 | 75 42 25 33 27 131 73 26 . 45 84 90 118 112 75 81 109 124 Received Heat Transfer 3265 | . 216 135 183 140 846 111 . . 75 132 120 . 94 69 . 114 1030 Effects 35 | . . . . . 16 . . . 1 1 . . 1 . . 1 15 Shutdowns 6 | . . . . . 2 . . . . . . . . . . 1 3 Energy Bleed 4 | . . . . . 1 . . . . 1 . . 1 . . . 1 Interference 17 | . . . . . 6 . . . 1 . . . . . . . 10 Matter Decay 3 | . . . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . Damage (core) 2 | . . . . . 1 . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 82 | . . . . . . . . . . . . . . . . . 82 Longest Duration 82 | . . . . . . . . . . . . . . . . . 82 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . . . . . . . . 2 Impact Corruptions 3 | . 1 . . . . . . . . . . . . . . . 2 Robots Melted 9 | . . . 2 . 1 . . . . . 1 . . . . 1 4 Combat Hostiles 8 | . . . 1 . 1 . . . . . 1 . . . . 1 4 Parts Melted 34 | . . 3 2 . 2 2 . . 1 2 1 . 2 3 . 3 13 Heat Transferred 16029 | 198 407 333 1086 124 2568 720 148 . 1262 1678 896 687 1133 720 . 1327 2742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 1 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . 1 1 2 1 . . . . 1 . . . . . 2 Low Security (%) 78 | 100 100 100 35 96 62 98 . . . 100 90 100 . . . . 57 Level 1 17 | . . . 64 3 24 1 . . . . 9 . . . . . 27 Level 2 4 | . . . . . 13 . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 612 | 10 133 137 309 230 612 207 . . . 160 236 127 . . . . 547 Initial 207 | . . 3 . 105 . 207 . . . 65 76 111 . . . . . Average 102 | 2 34 48 191 45 159 40 . . . 40 85 57 . . . . 178 Influence Increases 6372 | 10 389 232 872 311 1042 266 . . 276 545 356 296 100 220 10 250 1197 Destroy 0b10 Robot/C 3560 | . 200 120 520 160 520 80 . . 240 280 220 140 80 180 . 160 660 Destroy 0b10 Robot/NC 335 | 10 5 15 50 40 45 20 . . . 35 . 25 . . 10 5 75 Destroy Leader 788 | . 32 30 162 30 148 36 . . 10 88 60 40 20 10 . 10 112 Allied During Kill 30 | . . . 19 . . . . . 11 . . . . . . . . Successful Hack 75 | . 15 . 8 5 12 14 . . . 5 . 16 . . . . . Select Force Hacks 60 | . . . 30 . 30 . . . . . . . . . . . . Disable Machine 270 | . 15 . 30 . 15 45 . . . 60 30 15 . . . . 60 Destroy Structure 474 | . 2 37 8 16 17 26 . . . 62 46 60 . . . . 200 Lose Combat Pursuer 780 | . 120 30 45 60 255 45 . . 15 15 . . . 30 . 75 90 Influence Decreases 5837 | 10 381 240 601 582 586 697 25 . 172 493 284 405 219 124 106 250 662 Entered New Map 807 | . . 5 . 166 . 249 10 . . 39 80 117 45 . 96 . . Time Decay 4292 | 10 371 225 551 378 316 438 15 . 132 394 194 288 174 124 10 250 422 Lost Part 508 | . 10 10 10 38 120 10 . . 40 20 10 . . . . . 240 Lost Ally 80 | . . . 40 . . . . . . 40 . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . Squads Dispatched 39 | . 2 . 2 . 8 3 . . 1 5 4 5 . . . . 9 Investigation 7 | . 1 . 1 . 3 . . . . 1 1 . . . . . . Extermination 14 | . . . . . . 3 . . . 3 1 1 . . . . 6 Reinforcement 11 | . 1 . 1 . 2 . . . . 1 2 1 . . . . 3 Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . 3 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 13 | . 3 . 3 . 3 1 . . . 1 . . . . . . 2 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 301 | . 34 8 34 36 45 13 1 . 12 20 11 7 7 13 . 12 48 Peak Tracking Total 11 | . 7 3 6 11 9 3 1 . 7 3 3 3 3 3 . 5 7 Tactical Retreats 33 | . 6 1 3 3 8 2 . . 1 1 . . . 2 . 3 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 1 1 . . 2 2 . . . 1 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . . . . . 4 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 19 | . 1 . 2 . 1 3 . . . 4 2 1 . 1 . . 4 Max in Single Turn 4 | . 1 . 1 . 1 1 . . . 4 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 53 | . 3 1 8 2 11 8 . 4 . 5 1 2 1 . 7 . . Terminals 27 | . 3 . 4 2 7 6 . . . 2 1 2 . . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . Repair Stations 4 | . . . 1 . 1 1 . . . 1 . . . . . . . Recycling Units 4 | . . . 2 . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 . 2 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 155 | . 12 1 27 6 29 14 . 30 . 9 2 4 1 . 20 . . Successful 98 | . 7 1 12 1 15 4 . 30 . 6 . 1 1 . 20 . . Failed 57 | . 5 . 15 5 14 10 . . . 3 2 3 . . . . . Catastrophic 7 | . . . . 1 1 2 . . . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 9 . 6 5 16 4 . . . 2 2 4 1 . . . . Terminals 77 | . 12 . 19 6 21 10 . . . 3 2 4 . . . . . Fabricators 4 | . . . . . . 2 . . . 2 . . . . . . . Repair Stations 10 | . . . 4 . 2 2 . . . 2 . . . . . . . Recycling Units 7 | . . . 3 . 2 . . . . 2 . . . . . . . Scanalyzers 5 | . . . 1 . 4 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 67 | . 3 1 2 1 4 3 . 30 . 1 . 1 1 . 20 . . Record 21 | . . . 2 . . . . 11 . . . . . . 8 . . Part Schematic 14 | . . . . . . . . 10 . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . 4 . . Open Door 2 | . . 1 . . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . . . 1 . . . . . Alert Level 4 | . 1 . . . 2 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 7 | . . . 3 . 2 . . . . 2 . . . . . . . Scan Component 4 | . . . 2 . 1 . . . . 1 . . . . . . . Repair 3 | . . . 1 . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . 3 . 2 . . . . 1 . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 4 | . . . 2 . 1 . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . 4 . 5 1 . . . . . . . . . . . Terminals 11 | . 4 . 3 . 4 . . . . . . . . . . . . Botnet 10 | . 3 . 3 . 4 . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . 6 2 7 6 . . . 3 1 2 . . . . . Full Trace Events 3 | . . . . . 1 . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . 4 . . 10 . . . . . . 4 . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . 1 . . . . . . . Time 152 | . . . 38 . 70 . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 207 | . . . 207 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 5 | . . 3 . . . . . . 2 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . 2 1 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . 40 20 . . . . . . . Highest-Rated Ally 20 | . . 16 16 . . . . . 20 20 . . . . . . . Total Orders 7 | . . . . . . . . . . 5 . 2 . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 5 | . . . . . . . . . . 4 . 1 . . . . . RETURN 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 29 | . . . 27 . . . . . 2 . . . . . . . . Total Damage 274 | . . . 274 . . . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 17434 | 21 1037 697 1914 1801 1412 1704 206 150 1108 1404 439 674 670 847 324 1014 2012 Optics 6023 | . . . . . . . . . . 1188 439 674 670 847 324 1014 867 Sensors 11189 | . . . 1423 667 627 1659 206 150 837 216 266 556 670 833 324 987 1768 IFF 355 | . . . . . . . . . . 281 74 . . . . . . Terrain 724 | 10 . . 143 219 352 . . . . . . . . . . . . Structural 973 | . . . 331 570 72 . . . . . . . . . . . . Traps 6241 | . . 9 1540 433 178 15 . . . 156 44 279 344 697 324 1005 1217 Seismic 2154 | 11 1037 688 183 235 . . . . . . . . . . . . . Machine Analysis 3550 | . . . . . 266 1704 206 150 980 . . . . . . . 244 Jamming 2709 | . . . . . . 1315 206 150 2 171 . . . 79 . . 786 Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . . . . 1 1 . . . Drone Launches 7 | . . . . . . . . . . 5 . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . 1 . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 18456 | 47 1037 718 1914 1948 1952 1704 206 150 1119 1410 439 674 670 847 324 1014 2283 Spaces Moved 9864 | 24 494 388 692 896 891 981 161 151 869 628 269 335 447 610 225 706 1097 Core 6 | . . . . . 5 . . . . . . . . . 1 . . Treads 2169 | . 493 388 692 595 . . . . . . . . . . . . 1 Legs 200 | 24 1 . . . 175 . . . . . . . . . . . . Wheels 7310 | . . . . 301 711 981 161 151 869 628 269 335 447 610 223 706 918 Hover 179 | . . . . . . . . . . . . . . . 1 . 178 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 160 160 95 90 100 100 100 100 115 115 115 115 115 115 115 102 Average Speed 126 | 120 160 160 182 163 100 100 100 100 104 116 115 115 115 115 123 119 128 Slowest Speed 1850 | 120 320 160 250 250 450 115 100 100 115 130 145 115 115 115 1850 130 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 77 70 65 98 60 25 31 75 89 30 8 11 62 76 62 66 25 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 . 3 . . Known Exits Taken 14 | . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 . . . . 1 . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . 2 . . . . 2 . 2 . Spaces Dug 107 | . . . 2 . 4 44 3 . . 7 2 4 12 4 . 4 21 Terrain Destroyed 492 | . . 42 5 18 13 47 7 . 13 64 22 27 39 34 . 61 100 Melee 26 | . . . 2 . 1 17 . . . . . . . . . . 6 Projectile 354 | . . . . . 12 30 7 . 13 46 22 27 39 34 . 30 94 AOE 112 | . . 42 3 18 . . . . . 18 . . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Total 14438 | 31 653 457 1226 1262 1745 1572 188 150 1010 1209 359 578 539 710 263 812 1674 Wait 2950 | . 75 22 416 227 596 452 18 . 58 468 30 159 45 66 4 59 255 Move 9846 | 23 493 387 691 895 890 980 160 150 868 627 268 334 445 609 224 705 1097 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 201 | 1 10 10 13 18 34 20 . . 7 17 10 15 4 2 3 2 35 Fast Attach 67 | 1 . 1 1 4 11 3 . . 2 3 2 3 . 1 10 . 25 Attach 93 | . 1 3 3 16 18 4 . . 3 4 5 4 3 . 1 5 23 Detach 12 | . . . . 1 3 1 . . . . 1 1 . . . . 5 Swap 315 | 1 17 11 26 28 41 27 3 . 11 33 14 28 12 10 3 11 39 Drop 189 | . 13 3 14 7 35 18 . . 5 15 9 12 2 4 11 1 40 Fire 655 | 5 44 20 56 61 94 45 7 . 33 41 20 20 27 18 . 28 136 Melee 67 | . . . 3 . 13 22 . . 4 . . 1 . . 5 . 19 Ram 15 | . . . . 2 10 . . . . 1 . 1 . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . 3 3 . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . Rewire 21 | . . . . . . . . . 19 . . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 48 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 889 | -10/Materials | Identified exit to Mines 889 | -10/Materials | Discovered new exit (range 17) 1085 | -10/Materials | Entered Mines 1092 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1414 | -10/Mines | Core integrity fell below 50% 1447 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1543 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1725 | -10/Mines | Learned Materials garrison access intel 1733 | -10/Mines | Identified exit to Materials 1803 | -10/Mines | Entered Materials 1803 | -9/Materials | Accompanied by 3 allies 1803 | -9/Materials | Evolved 2 slots: Utility x2 2291 | -9/Materials | Build established: Skirmisher 2376 | -9/Materials | Discovered new exit (range 15) 2750 | -9/Materials | Repaired Arm. Treads 2819 | -9/Materials | Discovered new exit (range 16) 2958 | -9/Materials | Identified exit to Materials 3533 | -9/Materials | Discovered exit to Materials (range 13) 3662 | -9/Materials | Discovered new exit (range 8) 3668 | -9/Materials | Build established: Mutant 3715 | -9/Materials | Identified exit to Mines 3717 | -9/Materials | Entered Mines 3960 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3965 | -9/Mines | Found Prototype Device 3992 | -9/Mines | Identified Exp. Sensor Array 4217 | -9/Mines | Learned Materials machine intel 4474 | -9/Mines | Discovered exit to Materials (range 11) 4691 | -9/Mines | Core integrity fell below 50% 4731 | -9/Mines | Lost 10 parts (2p2n2u4w) 5191 | -9/Mines | Assembled infested the area 5196 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5259 | -9/Mines | Core integrity fell below 20% 5278 | -9/Mines | Lost 8 parts (1p2n2u3w) 5288 | -9/Mines | Destroyed 8 combat bots 5380 | -9/Mines | Discovered exit to Materials (range 5) 5665 | -9/Mines | Entered Materials 5665 | -8/Materials | Evolved 2 slots: Propulsion x2 5666 | -8/Materials | Loaded intel: 51 machine locations 5667 | -8/Materials | Loaded intel: 1 garrison access location 5807 | -8/Materials | Build established: Scavenger-Mutant 6710 | -8/Materials | Garrison activated, responded to threat 6813 | -8/Materials | Lost 7 parts (1p3n1u2w) 7278 | -8/Materials | Core integrity fell below 50% 7354 | -8/Materials | Lost 3 parts (1u2w) 7398 | -8/Materials | Core integrity fell below 20% 7442 | -8/Materials | Repaired Cld. Deuterium Engine 7471 | -8/Materials | Build established: Mutant 7600 | -8/Materials | Discovered new exit (range 15) 7617 | -8/Materials | Entered Factory 7617 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7923 | -7/Factory | Build established: Skirmisher 8615 | -7/Factory | Build established: Assassin 9311 | -7/Factory | Discovered new exit (range 11) 9320 | -7/Factory | Identified exit to Lower Caves 9321 | -7/Factory | Entered Lower Caves 9524 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9526 | -7/Lower Caves | Identified exit to Data Miner 9527 | -7/Lower Caves | Entered Data Miner 9527 | -7/Data Miner | Discovered new exit (range 6) 9533 | -7/Data Miner | Identified exit to Proximity Caves 9549 | -7/Data Miner | Met Data Miner 9583 | -7/Data Miner | Learned location of Section 7 (-3) 9583 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9604 | -7/Data Miner | Received God Mode back door access code from Data Miner 9627 | -7/Data Miner | Build established: Skirmisher 9677 | -7/Data Miner | Entered Proximity Caves 9748 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10185 | -6/Proximity Caves | Discovered new exit (range 5) 10190 | -6/Proximity Caves | Identified exit to Factory 10398 | -6/Proximity Caves | Build established: Assassin 10417 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10495 | -6/Proximity Caves | Destroyed 7 combat bots 10796 | -6/Proximity Caves | Entered Factory 10796 | -6/Factory | Accompanied by 1 ally 10796 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10955 | -6/Factory | Build established: Skirmisher 11412 | -6/Factory | Fabricated Adv. Hacking Suite? 11758 | -6/Factory | Repaired Arm. Huge Wheel 11921 | -6/Factory | Build established: Scavenger-Gunner 12187 | -6/Factory | Discovered new exit (range 17) 12206 | -6/Factory | Entered another Factory area 12206 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12380 | -5/Factory | Spotted B-75 Beast 12637 | -5/Factory | Discovered new exit (range 8) 12643 | -5/Factory | Identified exit to Factory 12645 | -5/Factory | Entered another Factory area 12645 | -4/Factory | Evolved 2 slots: Propulsion x2 12896 | -4/Factory | Identified exit to Upper Caves 13005 | -4/Factory | Build established: Skirmisher 13119 | -4/Factory | Garrison activated, responded to threat 13319 | -4/Factory | Entered Upper Caves 13519 | -4/Upper Caves | Crushed by falling debris 13677 | -4/Upper Caves | Ambushed by wild Derelicts 13891 | -4/Upper Caves | Discovered new exit (range 5) 13897 | -4/Upper Caves | Identified exit to Upper Caves 13989 | -4/Upper Caves | Entered another Upper Caves area 14021 | -4/Upper Caves | Discovered new exit (range 11) 14038 | -4/Upper Caves | Identified exit to Research 14287 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14413 | -4/Upper Caves | Learned 4 Research zone layouts 14739 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14829 | -4/Upper Caves | Discovered new exit (range 7) 14835 | -4/Upper Caves | Identified exit to Zhirov 14836 | -4/Upper Caves | Entered Zhirov 14836 | -4/Zhirov | Discovered new exit (range 3) 14847 | -4/Zhirov | Identified exit to Proximity Caves 14864 | -4/Zhirov | Met Zhirov 14891 | -4/Zhirov | Learned location of Quarantine (-3) 14891 | -4/Zhirov | Learned location of Testing (-2) 14891 | -4/Zhirov | Learned location of Command (-1) 14917 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14954 | -4/Zhirov | Found Alien Artifact 14954 | -4/Zhirov | Identified Integrated Dissipator 14954 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14976 | -4/Zhirov | Found Alien Artifact 14977 | -4/Zhirov | Identified Transdimensional Reconstructor 14977 | -4/Zhirov | Warped through subspace 15160 | -4/Zhirov | Entered Proximity Caves 15355 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15863 | -3/Proximity Caves | Spotted B-86 Titan 15914 | -3/Proximity Caves | Destroyed B-86 Titan 16008 | -3/Proximity Caves | Discovered exit to Research (range 6) 16174 | -3/Proximity Caves | Entered Research 16174 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16585 | -3/Research | Found Prototype Launcher 16585 | -3/Research | Identified Com. Tesla Bomb Launcher 17491 | -3/Research | Build established: Tank 17805 | -3/Research | System corruption reached 10% 17957 | -3/Research | Lost 8 parts (2p1n3u2w) 17959 | -3/Research | Core integrity fell below 50% 18018 | -3/Research | Core integrity fell below 20% 18078 | -3/Research | Lost 10 parts (1p4n1u4w) 18415 | -3/Research | Build established: Scavenger-Gunner 18457 | -3/Research | Destroyed by B-74 Champion with Powered Hammer Last Messages --------------- 18443_ B-74 Champion emerges from a hatch in the floor. 18443_ S-43 Plague emerges from a hatch in the floor. 18443_ G-67 Veteran emerges from a hatch in the floor. 18444_ S-43 Plague destroyed. 18444_ Slug penetrates Wall. 18445_ K-01 Serf cleans the Antimatter Diverter. 18447_ Slug penetrates Wall. 18448_ K-01 Serf cleans the Antimatter Diverter. 18448_ U-05 Engineer builds a Wall. 18451_ Critical hit (Burn: +50). 18451_ G-67 Veteran destroyed. 18451_ Adv. Signal Interpreter destroyed. 18451_ Adv. Corruption Screen intercepted 4% system corruption. 18451_ Adv. Corruption Screen expended. 18451_ System corrupted by crushing effect (+1). 18452_ K-01 Serf cleans the Antimatter Diverter. 18454_ U-05 Engineer lays Concrete. 18457_ Field Laser destroyed. 18457_ System corrupted by crushing effect (+4). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????"""Y"""???????????????????????????????????? | | ???????"""""""???????????????????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ????????????????? ? ??????"""????????????????????? | | ?????????? ?? ?????????????????????????????? | | ?????????? k ?????????????????????????????? | | ?????????? ????????????????????????????? | | ?????????? ! ????????????????????????????? | | ?????????? k ????????????????????????????? | | ?????????? ? ########????????????????????? | | ?????????? """ w ##???????????????????? | | ?????????# """ ????????????????????? | | ?????????# """ A ?????????????????????? | | ?????????# ??????????????????????? | | ?????????# !=#??####????????????????? | | ?????????# bu#[ #????????????????? | | ?????????# R !@/% #????????????????? | | ??#####??# #????###########* #????????????????? | | ??# ??# #?????????# #?? #????????????????? | | ??# ## ##????????# #????##????????????????? | | ??# # ########## #??????????????????????? | | ??# + / #??????????????????????? | | ??# # #####+#### #??????????????????????? | | ??# ## ##?? ?# #??????????????????????? | | ??# ??# #?# # #??????????????????????? | | ??#####??# #?# # #??????????????????????? | | ?????????# #?# # #??????????????????????? | | ?????????# #?##############??????????????????????? | | #????????# #?????????????????????????????????????? | | ##########/#?????????????????????????????????????? | | """" #?????????????????????????????????????? | | "T"" ##????????????????????????????????????? | | #????????????????????????????????????? | | ##??????????#?????????????????????????? | | #????????? ??????????????????????????? | | #???????? ???????????????????????????? | | ##/#+##############+#######??????????????????????? | | ## ??????????????????????? | | ?# ?????????????????????? | | ?# ?????????????????????? | | ?#% ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 51 Energy Capacity 1080 Matter Stores 800 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 16 Power Amplification 20 Additional Mass Support 20 Corruption Block 20 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Sml. Matter Pod | -9/Materials | Extracted Sml. Laser | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Hardlight Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Repaired ---------- Arm. Treads | 48% | -9/Materials Cld. Deuterium Engine | 37% | -8/Materials Arm. Huge Wheel | 29% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Alien Tech Back For More Dangerous Findings Knowing Is Half The Battle Ooh, Shiny! Respectable Loadout Rockin' Loadout Subspace Traveler Tank The Oracle The Science Guy Challenges ------------ None Game ------ Seed ChipHellfireNeutralizer Manual? 0 Play Time 06:09:37 Cumulative 32.0 hours Start 2025.05.24 @ 11:04:18 End 2025.05.26 @ 14:55:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f93e5a5c-1d79-4baa-b226-7092505a6f40