Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.16 @ 04:11:47 // Winter2019/RPGLIKE Player: Farfid Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (363) 1815 Value Destroyed (14811) 14811 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (7077) 7077 TOTAL SCORE: 31483 Bonus ------- High Alert Combat Kills 4461 Follower Combat Kills 668 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -652 Cogmind --------- Core Integrity 986/1000 Matter 240/300 Energy 1700/1700 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (3) --- Experimental Myomer Leg Experimental Myomer Leg Assembled Alloy Leg > --- UTILITY (10) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Advanced Armor Integrity Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON (4) ------- Enhanced Force Rifle Enhanced Force Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Protomatter-72 Protomatter-66 Fusion Compressor Advanced Shield Generator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Experimental Signal Interpreter Experimental Target Analyzer Advanced Armor Integrity Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Enhanced Force Rifle Enhanced Force Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Protomatter Protomatter Protomatter Fusion Compressor Advanced Shield Generator [Rating: 162] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Combat Airjet Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Airjet Utility Improved Weapon Cycler Device Improved Weapon Cycler Storage Assembled Biocell Array Processor Experimental Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 15 | 2 . . 1 1 1 . 5 1 . . . 2 . . . . 1 1 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . 3 1 . . . 2 . . . . 1 1 . . . Weapon 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . Parts Attached 98 | 5 3 2 4 3 6 10 14 2 3 . 2 8 . 2 2 8 3 14 . 1 6 Power 8 | 1 . . 1 1 . 2 2 . . . . . . . . . . . . . 1 Engine 6 | 1 . . 1 1 . 2 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 18 | 2 . 2 . . 1 . 2 . . . . 2 . . . 1 . 5 . 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . . . . 5 . 1 2 Wheel 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . Hover 7 | . . 1 . . 1 . 2 . . . . 2 . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 34 | . 2 . . 1 . 4 3 2 3 . . 6 . . . 3 1 6 . . 3 Device 18 | . 1 . . . . 3 1 1 2 . . 2 . . . 1 1 4 . . 2 Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . 1 . 1 . . . 2 . . . . . 2 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . 1 . . . . . 2 . 1 . . 2 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 1 . 3 1 5 4 7 . . . 2 . . 2 2 4 2 3 . . . Energy Gun 31 | 1 1 . 1 1 5 4 7 . . . 2 . . 1 1 3 1 3 . . . Energy Cannon 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . . 3 1 . . . . 1 . . . 4 . 3 . . 5 Parts Lost 1 | . . . . . 1 . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 89 91 83 86 86 88 93 92 93 93 93 93 94 94 93 93 94 88 89 88 88 Engine 6 | . 16 16 15 12 11 11 10 6 6 6 6 5 5 5 5 5 5 1 . . . Core 2 | . . . . . . . 1 6 6 6 6 5 5 5 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 5 5 5 Leg 2 | . . . . . . . . . . . . . . . . . . 9 15 14 15 Hover 13 | . . 7 15 12 11 11 20 20 20 20 20 19 17 17 17 17 16 5 . . . Device 19 | . 1 16 15 12 11 11 13 16 20 20 20 21 23 23 23 23 26 25 26 26 25 Storage 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 Processor 8 | . . . . 8 11 11 8 6 6 6 6 6 11 11 11 11 11 9 10 10 10 Protection 4 | . 4 . . . . . 3 6 6 6 6 5 5 5 5 4 5 4 5 5 5 Energy Gun 22 | . 16 16 4 21 30 44 34 27 26 26 26 25 23 23 21 21 22 11 10 10 10 Energy Cannon 3 | . . . 14 12 8 . . . . . . . . . . 1 . 8 10 10 10 Ballistic Gun 1 | . 16 16 15 4 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 9 15 11 18 18 18 20 57 54 54 54 54 57 57 57 57 59 61 90 90 90 90 Greatest Support 100 | 26 26 26 27 27 27 27 71 71 71 71 71 77 77 77 77 77 77 95 95 95 100 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . . . . . 4 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | . . . . 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . . . . 2 4 5 5 5 5 4 5 5 5 4 4 4 5 5 4 Final Capacity 5 | . . . 1 1 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 22% | Hacker-Gunner 21% | Hacker-Golem 16% | Machinist-Scout 11% | Hacker-Scout 10% | Gunner 6% | Machinist-Gunner 5% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Machinist-Gunner | -6/Factory Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Hacker-Scout | -6/Deep Caves Hacker-Scout | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 1470 | 250 28 139 148 36 60 100 149 29 12 . 44 145 6 44 14 86 30 140 . 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14447 | . 162 83 585 38 1022 1854 2370 795 300 . 529 1785 321 318 . 393 534 1840 284 1234 . Parts 604 | . 5 1 39 5 54 112 84 15 8 . 26 55 18 4 . 11 23 87 11 46 . Haulers Intercepted 22 | . 1 . 1 . 3 5 4 . . . . 5 . . . . . 3 . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . . 11 12 . 31 . 23 4 . . 39 . 11 55 26 Prevented 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 313 | . 3 7 14 . 26 28 50 13 10 . 20 39 14 7 . 6 19 33 4 20 . Guns 245 | . 3 7 8 . 17 27 48 13 10 . 16 33 12 6 . 3 17 16 1 8 . Cannons 44 | . . . 6 . 8 . . . . . . . . . . . . 15 3 12 . Classes Destroyed 22 | . 2 2 4 . 2 5 2 1 . . 1 . . . . 2 . . . 1 . Worker 8 | . . . 1 2 . 2 1 . . . . 2 . . . . . . . . . Builder 5 | . . . . . . 2 2 . . . . . . . . . . 1 . . . Hauler 22 | . 1 . 1 . 3 5 4 . . . . 5 . . . . . 3 . . . Recycler 6 | . . . . . . 3 2 . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . Swarmer 54 | . . . 3 . 7 2 . 1 3 . 6 7 3 1 . . 12 . . 9 . Grunt 149 | . 3 . 7 . 14 11 31 2 6 . 10 21 3 4 . . 5 23 2 7 . Brawler 11 | . . . 1 . . 2 3 1 1 . . . 2 1 . . . . . . . Duelist 8 | . . . . . . 1 1 2 . . 2 . 1 . . . . 1 . . . Protector 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Sentry 33 | . . . 3 . 3 9 5 . . . 1 6 1 1 . . 1 2 . 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . 2 2 6 . . . 1 5 2 . . . . 3 1 1 . Programmer 8 | . . . . . . . 3 . . . . . 1 . . . . 4 . . . Behemoth 4 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . Z-Light 5 | . . . . . . . . . . . . . . . . 5 . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . 1 . . . . . Thug 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 6 | . . . . . . . . 6 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . 2 4 4 1 7 7 8 4 5 . 9 11 6 4 . 3 8 5 2 7 . Combat Bots Only 9 | . 2 4 3 . 7 5 7 4 5 . 9 9 6 4 . 3 8 5 2 7 . Max Kills in Single Turn 3 | . 1 1 1 1 1 2 2 2 1 . 2 3 2 1 . 2 2 2 1 2 . Gunslinging 1 | . . . . . . 1 1 1 . . 1 1 . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 9447 | . 130 697 356 . 663 338 829 432 121 . 739 1206 634 77 . 522 563 1278 136 708 18 Core 6494 | . 107 604 300 . 530 261 555 258 76 . 454 725 373 41 . 307 343 920 105 521 14 Absorbed by Shields 58 | . . . . . . 6 . . . . . . . . . . . 52 . . . Redirected to Core 5507 | . 59 329 192 . 426 245 488 203 76 . 427 636 319 41 . 307 296 835 105 509 14 Core Remaining (%) 74 | 100 . 6 . 53 . 96 . . . . 100 . . . . . 90 . . . . Volleys Fired 589 | . 15 24 36 5 48 58 88 23 14 . 30 72 18 8 . 16 24 68 9 31 2 Largest 4 | . 2 2 3 3 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 4 1 Hottest 320 | . 85 85 147 180 244 244 320 320 320 . 320 320 320 320 . 320 320 320 212 212 25 Shots Fired 2064 | . 30 48 82 15 156 231 342 91 56 . 117 285 71 33 . 43 96 224 30 112 2 Gun 1803 | . 30 48 46 10 124 231 342 91 56 . 117 285 71 33 . 37 96 120 12 54 . Cannon 261 | . . . 36 5 32 . . . . . . . . . . 6 . 104 18 58 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 77 | . 15 24 36 2 . . . . . . . . . . . . . . . . . Thermal 1980 | . 15 24 46 13 156 231 342 91 56 . 116 285 71 33 . 37 96 224 30 112 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 1 . . . . 6 . . . . . Robot Hit Streak 97 | . 14 16 14 5 32 21 42 32 35 . 34 69 97 37 . 17 38 47 14 26 . Robot Miss Streak 4 | . 2 2 2 1 2 2 2 2 3 . 3 3 1 1 . 4 3 1 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 34 | . . 2 . . 5 4 2 4 2 . 2 3 1 . . 1 6 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . Shots Hit Robots 1646 | . 26 32 59 5 116 142 295 89 56 . 107 261 70 30 . 41 91 152 22 52 . Core Hits 949 | . 8 14 18 2 53 56 172 51 32 . 85 186 45 25 . 23 70 76 8 25 . Critical Hits 22 | . . . 1 . 4 . . . . . . . . . . . . 10 2 5 . Critical Kills 10 | . . . . . 1 . . . . . . . . . . . . 5 1 3 . Critical Parts Destroyed 12 | . . . 1 . 3 . . . . . . . . . . . . 5 1 2 . Melee Attacks 13 | . . . . . . . . . . . . . . . 12 . 1 . . . . Impact 12 | . . . . . . . . . . . . . . . 12 . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36317 | . 365 417 1010 106 2156 2670 6052 1700 1008 . 2380 5031 1564 696 . 958 1656 5828 767 1953 . Guns 28887 | . 365 417 518 44 1462 2670 6052 1700 1008 . 2380 5023 1564 696 . 692 1656 2067 149 424 . Cannons 7219 | . . . 492 62 637 . . . . . . . . . . 120 . 3761 618 1529 . Explosions 211 | . . . . . 57 . . . . . . 8 . . . 146 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 898 | . 166 244 458 30 . . . . . . . . . . . . . . . . . Thermal 35299 | . 199 173 552 76 2156 2670 6052 1700 1008 . 2380 5031 1564 696 . 838 1656 5828 767 1953 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 120 | . . . . . . . . . . . . . . . . 120 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 2 2 3 3 3 3 3 5 5 5 5 . . . . . . Average Corruption 3 | . . . . . 2 2 1 3 3 3 3 4 5 5 5 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 122 | . . . . . 9 11 13 9 7 1 14 21 21 16 . . . . . . . Message Errors 20 | . . . . . 1 1 2 1 2 . 1 2 5 5 . . . . . . . Matter Fused 16 | . . . . . . . 1 2 1 1 2 5 2 2 . . . . . . . Heat Flow Errors 16 | . . . . . 1 5 . 2 . . 2 2 3 1 . . . . . . . Energy Discharges 11 | . . . . . . 1 1 . 2 . 1 1 2 3 . . . . . . . Data Loss (minor) 10 | . . . . . 3 . . . 1 . 2 1 3 . . . . . . . . Misfires 3 | . . . . . . . . . . . . . 1 2 . . . . . . . Targeting Errors 37 | . . . . . 3 3 9 3 1 . 6 7 3 2 . . . . . . . Weapon Failures 9 | . . . . . 1 1 . 1 . . . 3 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 295 | . . . . . 12 . . . . . . . . . . 27 . 175 . 81 . Projectiles 268 | . . . . . 12 . . . . . . . . . . . . 175 . 81 . Explosions 27 | . . . . . . . . . . . . . . . . 27 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 119 | . . . . . 119 . . . . . . . . . . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 81 136 24 33 123 205 198 211 135 . 198 199 198 187 . 195 187 334 . . . Average Temperature 74 | . 28 55 11 22 21 17 86 132 56 . 94 98 103 79 . 111 78 86 . . . Received Heat Transfer 2956 | . 87 100 147 . 261 159 282 99 63 . 282 441 105 33 . 144 135 480 30 108 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 26 | . . . . . 1 1 3 1 . . 4 6 2 1 . 2 2 3 . . . Combat Hostiles 23 | . . . . . 1 1 2 . . . 4 6 2 1 . 2 2 2 . . . Parts Melted 162 | . 1 3 3 . 6 10 30 10 3 . 11 32 13 3 . 11 11 9 1 5 . Heat Transferred 64443 | . 481 444 1036 148 4318 4918 12097 3850 2275 . 5375 11500 3475 1575 . 1459 3775 5691 572 1454 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 1703 | . 101 59 456 187 549 748 1703 . . . . 1464 . . . . . 708 . . . Initial 275 | . . 39 22 177 . 231 275 . . . . 252 . . . . . 150 . . . Average 538 | . 55 51 210 178 343 422 922 . . . . 947 . . . . . 375 . . . Maximum Alert Level 5 | . . . 2 . 2 3 5 . . . . 4 . . . . . 3 . . . Low Security (%) 21 | 100 100 100 43 100 9 5 . . . . . . . . . . . 15 . . . Level 1 28 | . . . 48 . 50 39 9 . . . . 20 . . . . . 50 . . . Level 2 26 | . . . 7 . 40 52 38 . . . . . . . . . . 33 . . . Level 3 7 | . . . . . . 3 4 . . . . 36 . . . . . . . . . Level 4 16 | . . . . . . . 43 . . . . 42 . . . . . . . . . Level 5 . | . . . . . . . 3 . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 2 . 4 6 13 . . . 1 16 . . . . . 3 . . . Investigation 18 | . 1 . . . 3 2 6 . . . 1 5 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . Reinforcement 12 | . . . 2 . 1 2 2 . . . . 4 . . . . . 1 . . . Assault 6 | . . . . . . 2 3 . . . . 1 . . . . . . . . . Garrison 7 | . . . . . . . 1 . . . . 6 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 11 | . 1 . 2 . 2 2 2 . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 5 11 24 . 35 35 64 18 12 . 31 51 15 6 . 7 27 50 5 22 4 Peak Tracking Total 10 | . 4 5 5 . 6 6 7 7 4 . 8 6 7 4 . 3 10 6 3 6 4 Tactical Retreats 20 | . . 1 1 . 3 . 1 2 . . 1 5 1 . . . 1 3 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 8 | . 1 . . . 1 1 3 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 16 | . . . . . 4 3 . . . . 2 2 . . 2 1 1 . . . 1 Max in Single Turn 3 | . . . . . 3 1 . . . . 1 2 . . 1 . 1 . . . . Garrison Access 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 54 | . 2 . 1 . 7 8 14 . . 4 1 10 . . . . 1 5 . 1 . Terminals 29 | . 2 . 1 . 5 5 7 . . . 1 4 . . . . 1 3 . . . Fabricators 6 | . . . . . . . 3 . . . . 1 . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 2 3 . . . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . . . 3 . . . . . . . . . Total Hacks 173 | . 5 . 5 . 23 27 32 . . 25 5 32 . . . . 3 15 . 1 . Successful 111 | . 2 . 2 . 14 15 21 . . 25 4 15 . . . . 2 10 . 1 . Failed 61 | . 3 . 3 . 8 12 11 . . . 1 17 . . . . 1 5 . . . Catastrophic 7 | . 1 . . . 1 2 1 . . . . 2 . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Manual 59 | . . . 2 . 8 11 14 . . . 1 14 . . . . 2 6 . . 1 Terminals 102 | . 5 . 5 . 19 21 16 . . . 5 17 . . . . 3 11 . . . Fabricators 20 | . . . . . . . 11 . . . . 5 . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 1 4 4 . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . 2 1 . . . . 8 . . . . . . . . . Terminal Hacks 76 | . 2 . 2 . 10 10 7 . . 25 4 7 . . . . 2 6 . 1 . Record 17 | . . . . . . . . . . 11 4 . . . . . 1 . . 1 . Part Schematic 8 | . . . . . . . 2 . . 5 . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 15 | . 1 . 1 . 4 1 1 . . 3 . 2 . . . . . 2 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . 1 . 1 . . . . 1 . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 8 | . . . . . 1 4 . . . . . 2 . . . . 1 . . . . Locate Traps 5 | . . . . . 1 1 1 . . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . . . 2 1 1 . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . 6 . . . . 2 . . . . . 2 . . . Load Schematic 5 | . . . . . . . 3 . . . . 1 . . . . . 1 . . . Build 5 | . . . . . . . 3 . . . . 1 . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 21 | . . . . . 2 4 8 . . . . 5 . . . . . 2 . . . Terminals 6 | . . . . . 1 2 1 . . . . 1 . . . . . 1 . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 3 . . . . 2 . . . . . 1 . . . Prioritize 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 1 2 3 . . . . 2 . . . . . . . . . Tunnel 8 | . . . . . 1 2 3 . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 1 . 5 5 11 . . . 1 7 . . . . 1 3 . . . Full Trace Events 8 | . 1 . . . 2 . 1 . . . 1 3 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . 2 . . 5 . 1 . . . . . . . . . Parts Built 9 | . . . . . . . 6 . . . . 2 . . . . . 1 . . . Matter 1060 | . . . . . . . 614 . . . . 212 . . . . . 234 . . . Time 370 | . . . . . . . 206 . . . . 106 . . . . . 58 . . . Total Part Build Rating 53 | . . . . . . . 34 . . . . 12 . . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 4 . . . . 2 . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 21 | . . . . . . 2 . 4 . . 1 . 2 . 8 . . . . . 4 Largest Group 9 | . . . . . . 2 . 3 3 1 2 . 2 2 9 9 7 . . . 4 Highest-Rated Group 224 | . . . . . . 62 . 85 85 30 124 . 50 50 224 224 182 . . . 182 Highest-Rated Ally 94 | . . . . . . 31 . 30 30 30 94 . 30 30 31 31 31 . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 174 | . . . . . . 37 . 9 4 . 24 . . . . 62 34 . . . 4 Total Damage 3516 | . . . . . . 629 . 229 140 . 632 . . . . 1048 583 . . . 255 Kills 26 | . . . . . . 3 . 3 2 . 4 . . . . 6 7 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . 2 1 . 1 . 1 1 1 . 2 . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 13227 | 37 212 274 353 408 543 732 1430 674 408 70 548 965 631 480 885 846 571 1431 303 983 443 Spaces Moved 11406 | 34 143 230 237 483 351 517 1216 679 462 77 532 840 687 564 1115 733 683 772 182 601 268 Core 3 | 2 . . . . . . . . . . . . . . . . . 1 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 1468 | . . . . . . . . . . . . . . . . . . 417 182 601 268 Wheels 255 | 32 143 80 . . . . . . . . . . . . . . . . . . . Hover 9680 | . . 150 237 483 351 517 1216 679 462 77 532 840 687 564 1115 733 683 354 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 80 72 72 72 72 72 72 72 72 72 65 65 65 140 140 110 Average Speed 81 | 86 90 83 80 80 80 80 73 72 72 72 72 72 72 72 72 66 65 113 140 140 131 Slowest Speed 250 | 90 90 90 80 80 80 80 80 72 72 72 72 72 72 72 72 72 65 250 140 170 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 35 56 32 97 51 71 36 79 73 71 68 35 78 79 86 65 90 25 50 71 50 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 10 | . . . . . 1 2 3 . . 1 . 2 . . 1 . . . . . . Known Exits Taken 15 | . 1 . 1 . 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . 1 . . 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 2 . 3 . . . 1 4 . 1 . 2 3 3 . 2 . 1 1 . Spaces Dug 20 | . . . . . . . . . . . . . . . 2 . . 8 . 10 . Terrain Destroyed 93 | . . . . . 29 . . . . . . 7 . . 2 . . 25 3 27 . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . Projectile 55 | . . . . . . . . . . . . . . . . . . 25 3 27 . AOE 36 | . . . . . 29 . . . . . . 7 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 13928 | 38 195 263 326 492 504 695 1546 806 503 91 625 1026 783 618 1178 1068 749 1185 209 670 358 Wait 1129 | . 27 4 19 . 46 58 145 56 13 15 23 33 21 37 48 280 10 242 12 26 14 Move 11385 | 33 142 229 236 482 350 516 1215 678 461 76 531 839 686 563 1114 732 682 771 181 600 268 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 28 | . . . 3 . 4 8 3 . . . 1 4 2 . . 2 1 . . . . Fast Attach 80 | 5 3 2 3 2 3 9 14 1 2 . . 5 . 2 2 7 2 11 . 1 6 Attach 4 | . . . . . 1 . . . . . . 1 . . . . 1 1 . . . Detach 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . Swap 14 | . . . 1 1 2 1 . 1 1 . 2 2 . . . 1 . 2 . . . Drop 111 | . 2 2 6 2 7 14 11 . 3 . 1 9 2 2 2 10 2 24 . 1 11 Fire 589 | . 15 24 36 5 48 58 88 23 14 . 30 72 18 8 . 16 24 68 9 31 2 Melee 13 | . . . . . . . . . . . . . . . 12 . 1 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . 8 20 . . . . . . . . . . . . . . Rewire 88 | . . . . . . . . 23 . . . . 22 . . . . . . . 43 Trap 1 | . . . . . . . . . . . . . . . . . . . . 1 . Miscellaneous 455 | . 6 2 22 . 42 23 50 24 9 . 37 61 32 6 . 20 26 64 7 10 14 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 165 | -10/Materials | Discovered new exit (range 5) 250 | -10/Materials | Entered Mines 286 | -10/Mines | Found a hidden stash of uninstalled traps 287 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned Materials machine intel 346 | -10/Mines | Core integrity fell below 50% 365 | -10/Mines | Core integrity fell below 20% 513 | -10/Mines | Discovered new exit (range 13) 524 | -10/Mines | Entered Materials 525 | -9/Materials | Loaded intel: 45 machine locations 525 | -9/Materials | Core integrity fell below 50% 525 | -9/Materials | Core integrity fell below 20% 526 | -9/Materials | Reached level 2 625 | -9/Materials | Reached level 3 776 | -9/Materials | Upgraded with Weapon slot (x1) 791 | -9/Materials | Identified exit to Mines 877 | -9/Materials | Entered Mines 879 | -9/Mines | Reached level 4 918 | -9/Mines | Learned location of 1 exit from Proximity Caves 989 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 994 | -9/Mines | Upgraded with Utility slot (x1) 1067 | -9/Mines | Discovered new exit (range 9) 1079 | -9/Mines | Discovered new exit (range 12) 1225 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1285 | -9/Mines | Entered Materials 1287 | -8/Materials | Reached level 5 1293 | -8/Materials | Build established: Scavenger-Gunner 1336 | -8/Materials | Core integrity fell below 50% 1446 | -8/Materials | Reached level 6 1507 | -8/Materials | Destroyed 7 combat bots 1536 | -8/Materials | Identified exit to Storage 1598 | -8/Materials | Central database locked down 1660 | -8/Materials | Upgraded with Weapon slot (x1) 1674 | -8/Materials | Discovered new exit (range 6) 1706 | -8/Materials | Reached level 7 1828 | -8/Materials | Entered Storage 1830 | -8/Storage | Reached level 8 1962 | -8/Storage | Build established: Gunner 1968 | -8/Storage | Reached level 9 2069 | -8/Storage | Met a pair of Derelict thieves 2110 | -8/Storage | Discovered new exit (range 18) 2155 | -8/Storage | Reached level 10 2288 | -8/Storage | Reached level 11 2560 | -8/Storage | Entered Factory 2562 | -7/Factory | Reached level 12 2697 | -7/Factory | Reached level 13 2879 | -7/Factory | Fabricated Cmb. Airjet (x2) 2882 | -7/Factory | Upgraded with Propulsion slot (x1) 3014 | -7/Factory | Identified exit to Lower Caves 3052 | -7/Factory | Fabricated Imp. Weapon Cycler (x2) 3059 | -7/Factory | Upgraded with Utility slot (x1) 3137 | -7/Factory | Build established: Hacker-Gunner 3180 | -7/Factory | Reached level 14 3201 | -7/Factory | Upgraded with Utility slot (x1) 3290 | -7/Factory | Upgraded with Power slot (x1) 3295 | -7/Factory | Garrison activated, responded to threat 3321 | -7/Factory | Reached level 15 3360 | -7/Factory | First assault squad dispatched 3400 | -7/Factory | Upgraded with Utility slot (x1) 3755 | -7/Factory | Fabricated Mic. Fission Core? 3787 | -7/Factory | Reached level 16 3985 | -7/Factory | Destroyed 7 combat bots 3990 | -7/Factory | Entered Lower Caves 4145 | -7/Lower Caves | Attacked by a faux Warlord 4241 | -7/Lower Caves | Identified exit to Lower Caves 4288 | -7/Lower Caves | Encountered a Warlord checkpoint 4360 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4391 | -7/Lower Caves | Upgraded with Utility slot (x1) 4664 | -7/Lower Caves | Entered another Lower Caves area 4664 | -7/Lower Caves | Accompanied by 3 allies 4672 | -7/Lower Caves | Discovered new exit (range 7) 4751 | -7/Lower Caves | Reached level 17 4912 | -7/Lower Caves | Learned Factory emergency access door positions 5032 | -7/Lower Caves | Discovered new exit (range 14) 5072 | -7/Lower Caves | Entered Data Miner 5072 | -7/Data Miner | Accompanied by 1 ally 5072 | -7/Data Miner | Discovered new exit (range 6) 5085 | -7/Data Miner | Met Data Miner 5098 | -7/Data Miner | Learned location of Section 7 (-2) 5098 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5110 | -7/Data Miner | Received God Mode back door access code from Data Miner 5142 | -7/Data Miner | Entered Proximity Caves 5142 | -6/Proximity Caves | Accompanied by 1 ally 5143 | -6/Proximity Caves | Identified exit to Factory 5293 | -6/Proximity Caves | Learned Factory stockpile data 5310 | -6/Proximity Caves | Escorted by Enhanced Grunt 5343 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5349 | -6/Proximity Caves | Reached level 18 5385 | -6/Proximity Caves | Learned Armory terminal intel 5385 | -6/Proximity Caves | Learned Extension terminal intel 5385 | -6/Proximity Caves | Learned Extension emergency access door positions 5385 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 5519 | -6/Proximity Caves | Spotted B-75 Beast 5579 | -6/Proximity Caves | Destroyed B-75 Beast 5600 | -6/Proximity Caves | Destroyed 9 combat bots 5644 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5690 | -6/Proximity Caves | Entered Factory 5691 | -6/Factory | Identified exit to Extension 5692 | -6/Factory | Reached level 19 5714 | -6/Factory | Incoming investigation squad redirected 5786 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 5850 | -6/Factory | Incoming investigation squad redirected 5889 | -6/Factory | Local fabrication network quarantined 5943 | -6/Factory | Garrison activated, responded to threat 6029 | -6/Factory | Destroyed 8 combat bots 6094 | -6/Factory | Build established: Machinist-Gunner 6184 | -6/Factory | Reached level 20 6229 | -6/Factory | Discovered new exit (range 11) 6261 | -6/Factory | Garrison activated, responded to threat 6335 | -6/Factory | Upgraded with Utility slot (x1) 6351 | -6/Factory | Destroyed 9 combat bots 6382 | -6/Factory | Incoming investigation squad redirected 6390 | -6/Factory | First assault squad dispatched 6414 | -6/Factory | Incoming assault squad redirected 6438 | -6/Factory | Identified exit to Lower Caves 6443 | -6/Factory | Found Exp. Signal Interpreter 6511 | -6/Factory | Found Prototype Processor 6511 | -6/Factory | Identified Exp. Terrain Scan Processor 6643 | -6/Factory | Upgraded with Utility slot (x1) 6655 | -6/Factory | Entered Lower Caves 6656 | -6/Lower Caves | Identified exit to Lower Caves 6930 | -6/Lower Caves | Build established: Machinist-Scout 6934 | -6/Lower Caves | Encountered a Warlord checkpoint 7065 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7135 | -6/Lower Caves | Learned Factory emergency access door positions 7158 | -6/Lower Caves | Spotted B-75 Beast 7168 | -6/Lower Caves | Destroyed B-75 Beast 7286 | -6/Lower Caves | Entered another Lower Caves area 7286 | -6/Lower Caves | Accompanied by 2 allies 7287 | -6/Lower Caves | Identified exit to Zion 7293 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7334 | -6/Lower Caves | Discovered new exit (range 2) 7335 | -6/Lower Caves | Identified exit to Factory 7453 | -6/Lower Caves | Encountered a Warlord checkpoint 7467 | -6/Lower Caves | Learned Factory terminal intel 7766 | -6/Lower Caves | Entered Zion 7766 | -6/Zion | Accompanied by 1 ally 7768 | -6/Zion | Reached level 21 7805 | -6/Zion | System corruption cleaned by Quarantine Array 7830 | -6/Zion | Discovered new exit (range 16) 8074 | -6/Zion | Learned Factory emergency access door positions 8358 | -6/Zion | Discovered new exit (range 5) 8359 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8360 | -6/Zion | Identified exit to Deep Caves 8464 | -6/Zion | Gained Derelict followers 8504 | -6/Zion | Gained Derelict followers 8651 | -6/Zion | Entered Deep Caves 8651 | -6/Deep Caves | Accompanied by 9 allies 8745 | -6/Deep Caves | Z-Facility disabled 8806 | -6/Deep Caves | Attacked by Z-Imprinter 8824 | -6/Deep Caves | Allies destroyed Z-Imprinter 8857 | -6/Deep Caves | Found Prototype Protection 8857 | -6/Deep Caves | Identified Zio. Weapon Casing 9006 | -6/Deep Caves | Discovered new exit (range 7) 9136 | -6/Deep Caves | Build established: Hacker-Scout 9341 | -6/Deep Caves | Spotted as-98085 9373 | -6/Deep Caves | Destroyed as-98085 9380 | -6/Deep Caves | Found GOLEM Unit 9450 | -6/Deep Caves | Identified exit to Proximity Caves 9497 | -6/Deep Caves | Entered Proximity Caves 9497 | -5/Proximity Caves | Accompanied by 7 allies 9577 | -5/Proximity Caves | Upgraded with Utility slot (x1) 9700 | -5/Proximity Caves | Reached level 22 9706 | -5/Proximity Caves | Learned Factory trap positions 9776 | -5/Proximity Caves | Destroyed 8 combat bots 9805 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9814 | -5/Proximity Caves | Learned Research stockpile data 9866 | -5/Proximity Caves | Spotted B-75 Beast 9870 | -5/Proximity Caves | Destroyed B-75 Beast 10068 | -5/Proximity Caves | Entered Factory 10069 | -5/Factory | Loaded intel: 113 trap records 10071 | -5/Factory | Loaded intel: 19 terminal locations 10179 | -5/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 10267 | -5/Factory | Identified exit to Upper Caves 10274 | -5/Factory | Reached level 23 10274 | -5/Factory | Upgraded with Utility slot (x1) 10661 | -5/Factory | Build established: Hacker-Golem 11499 | -5/Factory | Entered Upper Caves 11626 | -5/Upper Caves | Spotted B-75 Beast 11636 | -5/Upper Caves | Destroyed B-75 Beast 11770 | -5/Upper Caves | Learned location of 1 exit from Factory 11792 | -5/Upper Caves | Discovered new exit (range 7) 11800 | -5/Upper Caves | Identified exit to Upper Caves 11802 | -5/Upper Caves | Entered another Upper Caves area 11824 | -5/Upper Caves | Learned Factory terminal intel 12112 | -5/Upper Caves | Learned Factory terminal intel 12344 | -5/Upper Caves | Ambushed by wild Derelicts 12406 | -5/Upper Caves | Destroyed 7 combat bots 12422 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12425 | -5/Upper Caves | Reached level 24 12768 | -5/Upper Caves | Discovered new exit (range 12) 12782 | -5/Upper Caves | Identified exit to Warlord 12785 | -5/Upper Caves | Entered Warlord 13030 | -5/Warlord | Met Warlord 13044 | -5/Warlord | Opened Warlord's prototype stash 13052 | -5/Warlord | Found Prototype Reactor 13052 | -5/Warlord | Identified Vortex Chain Reactor 13055 | -5/Warlord | Warlord's base attacked by MAIN.C 13080 | -5/Warlord | Found Prototype Processor 13080 | -5/Warlord | Identified Exp. Target Analyzer 13228 | -5/Warlord | Self-destructed Last Messages --------------- 13090_ Asb. Nanovents integration complete. 13105_ Attempting to rewire X-72 Disruptor. 13115_ X-72 Disruptor rewired. 13116_ Attempting to rewire X-72 Disruptor. 13145_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 13145_ Attempting to rewire X-72 Disruptor. 13145_ X-72 Disruptor rewired. 13147_ Attempting to rewire H-66 Slayer. 13147_ H-66 Slayer rewired. 13149_ Attempting to rewire Y-64 Sentinel. 13149_ Y-64 Sentinel rewired. 13155_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Grunt squad, 1 Behemoth squad, 1 Programmer squad. 13177_ Used Protomatter to restore core integrity (+123, depleted) 13178_ Dropped Protomatter-60. 13186_ Used Protomatter to restore core integrity (+179, depleted) 13204_ Antigrav System fries itself beyond repair. 13228_ Lgt. Particle Reactor fries itself beyond repair. 13228_ Hvy. Flak Cannon fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????????????????? | | ?????+#######?????? #??????????????????????# ??? | | ????# +????? #??????????????????????? ?? | | ????# #????? Y???????????????????????? ? | | ????# #?????# ##???????????????????????? # | | ????# #?????# Y?????????????????????????? | | ????# #?????# #??????""??????????????????# | | ????# #?????# #?????#""#?????????????????# | | ????# b #?????# #?????#""#?????????????????? | | ???# #?????# #?????#""#?????????????????? | | "??# #??#### #######""#####?????????????? | | ""?# #??# Y # "" "############??? | | ? ?? ????#BB " "" """"""""""""#??? | | ###+####g#######BB ! # "" %" """"""""""#?## | | # Y !% ;^ %%[ g ### | | + M Y ; =%%%% g g + | | # g MY ;^ %=% % g + | | # g =%] xx@^ = * #### | | # ###/####Y##BBg! Y # "" "" """""""#??# | | # # ####BB h # "" """""""""""#??? | | # # g #??# Y # "" "############??? | | # / #??#### #######""#####?????????????# | | # # ####??# #?????#""#?????????????????# | | # # ## m # ##????#""#????????????????# | | # # ## + #????#""#????????????????# | | + # ##mBB # ##?????""????????????????# | | # # ## BBm# #????????????????????????# | | + # #####?# #????????????????????????# | | ###### #?????# ##???????????????????????# | | #????# #?????# #???????????????????????# | | #????# #?????# ##??????????????????????? | | ?????# ####??# #??????????????????????? | | ????########## #### #??????????????????????? ## | | ????# #?????????????????????? #?? | | ????#^##### #?????????????????????? ??? | | ???##+#####+## #????????????????????? ??? | | ???# # ###+#######????????????????##???? | | ???# # # #?????????????????????? | | ???# # # #?????????????????????? | | ???# + + """" #?????????????????????? | | ???# # # """" #?????????????????????? | | ???# ##### """" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 65 Energy Generation 65 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Cycling 20 Evasion (%) 52 Targeting Accuracy 8 Armor Integrity Analysis 66 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Imp. Weapon Cycler | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Plasma Sword | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Adv. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Imp. Weapon Cycler | x2 | -7/Factory Mic. Fission Core | x2 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Adv. Armor Integrity Analyzer | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Levels Raised 23 | . . . 2 1 3 4 5 . 1 . 1 2 . . 1 . 1 1 . 1 . XP Earned 37784 | 3000 505 600 3278 500 5340 5811 6973 596 651 152 2355 2427 485 313 141 249 1903 1554 234 532 185 XP Spent 35655 | 2975 . . 1985 2510 2810 1750 10550 1700 . . . 5875 . . . . 2600 2900 . . . Upgrades 71 | 10 . . 11 10 9 2 15 1 . . . 11 . . . . 1 1 . . . Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . Utility Slot 9 | . . . . 1 . . 3 1 . . . 2 . . . . 1 1 . . . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . . . Core Integrity 8 | 1 . . 3 2 2 . . . . . . . . . . . . . . . . Heat Dissipation 11 | 1 . . 4 2 3 . 1 . . . . . . . . . . . . . . Energy Generation 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Mass Support 1 | . . . 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | . . . 1 . 1 2 1 . . . . . . . . . . . . . . Sight Range 2 | . . . . 2 . . . . . . . . . . . . . . . . . Sensor Range 10 | . . . . 1 . . . . . . . 9 . . . . . . . . . Ranged Accuracy 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . TH Resistance % 4 | 2 . . . 1 . . 1 . . . . . . . . . . . . . . TH Damage % 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protomatter Created 4801 | . 43 69 111 . 408 400 805 94 138 . 381 763 334 112 . 65 222 728 55 73 . Integrity Restored 9141 | . 103 30 492 . 915 410 940 471 121 . 753 1231 644 79 . 397 528 1344 162 219 302 Core 6480 | . 74 30 492 . 915 253 593 258 76 . 454 725 373 41 . 307 251 977 140 219 302 Parts 2661 | . 29 . . . . 157 347 213 45 . 299 506 271 38 . 90 277 367 22 . . Protomatter Decayed 2545 | . 8 110 . . 88 104 337 36 149 . 251 407 102 82 . . 243 267 . 219 142 Game ------ Seed WarpIonicCompactor Manual? 0 Play Time 01:52:16 Cumulative 602.2 hours Start 2021.07.16 @ 02:21:23 End 2021.07.16 @ 04:11:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 45 Types 25/3/7/4/3/0/2/0/1 Lore% 93 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e23b82ad-5563-46d0-95c7-cf974e09129f