Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 23:19:20

Player: Bunch

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (118)      118
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 353

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     57/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
              (None)
>         --- WEAPON (2) -------
              (None)
>         --- INVENTORY (5) ----
          Wheel
  Compact Wheel

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
    Large Matter Pod
>         --- WEAPON -----------
    Small Laser
    Light Assault Rifle
>         --- INVENTORY --------
          Wheel
  Compact Wheel
          EM Pulse Gun
[Rating: 6]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Large Matter Pod
  Device                   Tractor Beam
  Storage                  Large Matter Pod
Weapon                     Light Assault Rifle
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Jun Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             8    | 5   3   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | .   2   
    Device                 1    | .   1   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             2    | 1   1   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  2    | .   2   
  Weapon                   3    | .   3   
  Highest Loss Streak      7    | .   7   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     71   | .   71  
  Engine                   13   | .   13  
  Leg                      26   | .   26  
  Storage                  5    | .   5   
  Energy Gun               10   | .   10  
  Ballistic Gun            13   | .   13  
Naked Turns                4    | .   4   
Heaviest Build             8    | 5   8   
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 5    | 5   5   
  Average Capacity         5    | 5   5   
  Most Carried             5    | 5   5   
  Average Carried          3    | 3   3   
  Final Capacity           5    | 5   5   
  Final Carried            3    | 3   2   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Jun Mat 
Matter Collected           349  | 233 116 
  Remotely                 .    | .   .   
Salvage Created            158  | .   158 
  Parts                    15   | .   15  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Jun Mat 
Combat Hostiles Destroyed  7    | .   7   
  Guns                     7    | .   7   
Classes Destroyed          2    | .   2   
  Swarmer                  5    | .   5   
  Grunt                    2    | .   2   
Best Kill Streak           3    | .   3   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              1    | .   1   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Jun Mat 
Damage Taken               780  | .   780 
  Core                     262  | .   262 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              40   | .   40  
  Largest                  2    | .   2   
  Hottest                  60   | .   60  
Shots Fired                67   | .   67  
  Gun                      67   | .   67  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  39   | .   39  
  Thermal                  20   | .   20  
  Explosive                .    | .   .   
  Electromagnetic          8    | .   8   
  Robot Hit Streak         11   | .   11  
  Robot Miss Streak        6    | .   6   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           38   | .   38  
  Core Hits                14   | .   14  
  Critical Kills           1    | .   1   
  Critical Parts Destroyed .    | .   .   
  Critical Strikes         1    | .   1   
    Destroy                1    | .   1   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           372  | .   372 
  Guns                     354  | .   354 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  18   | .   18  
  Kinetic                  179  | .   179 
  Thermal                  96   | .   96  
  Explosive                .    | .   .   
  Electromagnetic          79   | .   79  
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      8    | .   8   
  Shots                    .    | .   .   
  Rammed                   3    | .   3   
Targets Rammed             3    | .   3   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        82   | .   82  
  Average Temperature      29   | .   29  
  Received Heat Transfer   303  | .   303 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         225  | .   225 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   
Missiles Intercepted       .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Jun Mat 
Peak Influence             207  | .   207 
  Initial                  .    | .   .   
  Average                  52   | .   57  
Maximum Alert Level        1    | .   1   
  Low Security (%)         97   | 100 97  
  Level 1                  2    | .   2   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Jun Mat 
Distress Signals           4    | .   4   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              17   | .   17  
  Peak Tracking Total      7    | .   7   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Jun Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Jun Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Jun Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               2    | .   2   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             2    | .   2   
  Alert Level              1    | .   1   
  Assault Status           1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Jun Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Jun Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Jun Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Jun Mat 
Turns Passed               859  | 64  795 
Spaces Moved               403  | 60  343 
  Core                     35   | 32  3   
  Treads                   .    | .   .   
  Legs                     368  | 28  340 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            113  | 82  119 
  Slowest Speed            120  | 120 120 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       27   | 4   51  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Jun Mat 
Total                      744  | 74  670 
  Wait                     279  | 2   277 
  Move                     402  | 59  343 
  Hop                      .    | .   .   
  Pick Up                  11   | 8   3   
  Fast Attach              .    | .   .   
  Attach                   8    | 5   3   
  Detach                   .    | .   .   
  Swap                     .    | .   .   
  Drop                     1    | .   1   
  Fire                     40   | .   40  
  Melee                    .    | .   .   
  Ram                      3    | .   3   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 1 exit: [*Min])

 History 
---------
 Turn | Location      | Event
    8 | -11/Junkyard  | Discovered new exit (range 16)
   65 | -11/Junkyard  | Entered Materials
  313 | -10/Materials | Build established: Mutant
  612 | -10/Materials | Discovered new exit (range 7)
  836 | -10/Materials | Core integrity fell below 50%
  853 | -10/Materials | Core integrity fell below 20%
  860 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00662_ Acquired 14 matter. <x2>
00692_ Acquired Tractor Beam.
00696_ Acquired Lgt. Ion Engine.
00697_ Dropped Lgt. Ion Engine.
00740_ Acquired 20 matter.
00759_ Triggered Alarm Trap.
00759_ An alarm sounds.
00759_ ALERT: Alarm triggered, dispatching investigation squad.
00760_ W-16 Scout sends out distress signal.
00761_ U-05 Engineer lays Concrete. <x3>
00781_ W-16 Scout sends out distress signal. <x2>
00816_ Hadron Collector disabled.
00826_ Lgt. Ion Engine destroyed.
00827_ Aluminum Leg destroyed.
00832_ Lrg. Matter Pod destroyed.
00834_ Aluminum Leg destroyed.
00851_ Tractor Beam destroyed.
00854_ Lgt. Assault Rifle destroyed.
00856_ EM Pulse Gun destroyed.
00857_ Slammed into G-34 Mercenary. <x3>

 Map 
-----
+----------------------------------------------------+
|     ????????????     ????? ?????#????????????????? |
|     ??????????       #???# ?????   ??????????????? |
|     ????????         #???# #####   #?????????????? |
|    ????????          #???#         #?????????????? |
|   ??????????         #???#         #?????????????? |
|  ????????????        #???#         #?  ??????????? |
| ###########??#       #???#         #?  ??????????? |
| #         #??#       #####         #  ???????????? |
| #         ####                     # ????????????? |
| #*[       #"""                     / ????????????? |
| # ==*     #"Y                      #?????????????? |
| +  =[     #"""      """  """  """  #?????????????? |
| #=""" """ #??#      """  """  """  #?????????????? |
| # """ """ #??#      """  """  """  #?????????????? |
| # """ """ #??#                     #?????????????? |
| ##########???#                     #?????????????? |
| ########?????#    ###"T"########   #?????????????? |
| #      #?????#    #?############   #?????????????? |
| #      #?????#    #??#         #   #?????????????? |
| # !    #?????#    #??# "T"     #   #?????????????? |
| #   |||#?????#    #??#         #   #?????????????? |
| #   |||#?????#    #??# """ """ +   #?????????????? |
| #   |||#?????#    #??# """g""" #   #?????????????? |
| ##+###########    #??# """ """g#   #?????????????? |
|                   #??# """g"  g#   #?????????????? |
|               ### #??#   @     ##  #?????????????? |
|   ""          ###/##############?  #?????????????? |
|   T"          +         #????????  #?????????????? |
|   ""  #########     """ #????????  #?????????????? |
|       #?????????!!! """??????????  #?????????????? |
|       +?????????!!  """??????????  #?????????????? |
| #"T"# #?????????!! ??   ?????????  #?????????????? |
| #"""# #?????????   ???? #????????  #?????????????? |
| ##### #?????????   ??????????????? #?????????????? |
| #???# #?????????   ??????????????? #?????????????? |
| #???# #?????????###??????????????? ??????????????? |
| #???#  ??????????????????????????????????????????? |
| #????##??????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| #????????????????????????????????????????????????? |
| ####?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
|    #?????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              373
Matter Capacity            450
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FieldFrostSuperbattery
  Manual?         0
Play Time         00:07:31
  Cumulative      9.6 hours
  Start           2023.03.07 @ 23:13:17
  End             2023.03.07 @ 23:19:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          18
  Rogue           13
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          13
Achievement%      11
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1314c81e-3e60-456f-a756-9e280c68c266