Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 05:38:20 Player: KeKe Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (177) 885 Value Destroyed (6852) 6852 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3327) 3327 TOTAL SCORE: 14064 Bonus ------- High Alert Combat Kills 1967 Follower Combat Kills 460 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 160/160 System Corruption 9% Temperature Cool (36) Movement Core (1900) Ox37 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Core Shielding Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Long-range Missile Launcher Remote Datajack (fused) > --- INVENTORY (25) --- Micro Nuclear Core High-capacity Matter Pod (200) Kinecellerator Relay Coupler [Cutter] (22) Relay Coupler [Demolisher] (18) Relay Coupler [Specialist] (18) Relay Coupler [Behemoth] (9) Improved Field Recycling Unit (0) Heavy Plasma Cannon Mini Assault Cannon Heavy Rocket Launcher Long-range Missile Launcher Long-range Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Wheel Wheel Wheel Improved Heat Sink High-capacity Matter Pod Trap Scanner Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Improved Field Recycling Unit Gauss Rifle Coil Gun Coil Gun Heavy Machine Gun Improved Light Cannon Flak Cannon Heavy Rocket Launcher Improved Datajack Impact Mace [Rating: 61] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Coil Gun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . 1 2 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 120 | 3 4 22 24 16 21 12 18 Power 16 | . . 3 4 2 4 1 2 Engine 5 | . . 3 . 1 1 . . Core 9 | . . . 4 1 1 1 2 Reactor 2 | . . . . . 2 . . Propulsion 20 | 2 . 6 6 1 2 2 1 Treads 2 | . . 2 . . . . . Leg . | . . . . . . . . Wheel 18 | 2 . 4 6 1 2 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 46 | . 3 5 6 9 7 7 9 Device 14 | . 1 1 1 5 2 1 3 Storage 2 | . 1 1 . . . . . Processor 6 | . 1 1 2 . 2 . . Hackware 8 | . . . . . . 4 4 Protection 16 | . . 2 3 4 3 2 2 Artifact . | . . . . . . . . Weapon 38 | 1 1 8 8 4 8 2 6 Energy Gun 2 | . . 2 . . . . . Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 24 | 1 1 6 6 1 6 2 1 Ballistic Cannon 4 | . . . 2 2 . . . Launcher 3 | . . . . . 1 . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 49 | . . 9 11 1 9 4 15 Power 10 | . . 3 3 . 1 1 2 Propulsion 8 | . . 1 1 . 1 . 5 Utility 12 | . . 1 3 1 4 1 2 Weapon 19 | . . 4 4 . 3 2 6 Highest Loss Streak 7 | . . 5 4 1 4 1 7 To Critical Strikes 1 | . . 1 . . . . . Average Backups 22 | 6 6 18 23 24 23 23 16 Power 1 | 1 1 . 1 1 2 . . Propulsion 3 | 4 2 4 7 4 2 1 1 Utility 10 | . 2 8 8 10 10 16 10 Weapon 5 | 1 . 3 4 7 7 4 3 Tool/Special . | . . . . . . . . Unused Backups 41 | . 5 2 5 9 10 2 8 Power 6 | . 1 1 1 1 1 . 1 Propulsion 5 | . 1 . 2 1 1 . . Utility 19 | . 1 1 1 4 5 2 5 Weapon 9 | . 1 . . 3 3 . 2 Tool/Special 2 | . 1 . 1 . . . . Average Slot Usage (%) 96 | . 98 98 99 99 93 98 95 Engine 2 | . 14 10 . 3 . . . Core 2 | . . . 8 3 1 . 6 Reactor 3 | . . . . . 5 6 . Wheel 13 | . 28 20 18 15 9 15 11 Device 8 | . 2 8 8 17 7 8 6 Storage 7 | . 14 11 9 7 7 7 7 Processor 24 | . 10 11 18 23 28 30 23 Protection 6 | . . 2 8 4 7 3 10 Ballistic Gun 14 | . 28 30 17 5 13 15 7 Ballistic Cannon 4 | . . . 9 15 3 . 2 Impact Weapon 1 | . . . . 1 3 . 1 Special Melee Weapon 1 | . . . . . . 6 . Peak Build Rating 61 | 6 8 18 29 46 61 54 49 Average Rating 44 | 5 7 14 25 42 56 50 45 On Entrance 26 | 6 6 8 16 29 45 52 48 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 126 | 13 29 99 103 123 126 120 120 Greatest Support 28 | 26 26 26 20 22 28 24 24 Greatest Overweight (x) 37 | . 1 4 5 5 5 5 37 Average Overweight (x) 4 | . . 3 4 4 4 4 5 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 Average Capacity 24 | 8 9 23 25 25 25 25 25 Most Carried 25 | 6 11 25 25 25 25 25 20 Average Carried 22 | 4 7 18 23 24 24 23 16 Final Capacity 25 | 8 15 25 25 25 25 25 25 Final Carried 25 | 3 11 25 25 25 25 20 14 Class Distribution -------------------- 30% | Mutant 27% | Gunner 14% | Scavenger-Gunner 11% | Bothacker-Mutant 6% | Bothacker-Assassin 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Matter Collected 6280 | 200 256 925 1078 615 1900 564 742 Remotely . | . . . . . . . . Salvage Created 7082 | . 491 1023 1528 440 2036 937 627 Parts 364 | . 28 72 86 30 77 46 25 Haulers Intercepted 8 | . 1 2 4 1 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled 23 | . . . . 23 . . . Retrieved Matter 172 | . . . . 172 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 7 18 28 7 34 14 20 Guns 84 | . 7 18 19 1 19 14 6 Cannons 36 | . . . 9 5 14 . 8 AOE 8 | . . . . 1 1 . 6 Classes Destroyed 15 | . 5 5 1 1 3 . . Worker 16 | . 1 7 4 2 . 2 . Builder 10 | . . 1 2 5 . 2 . Tunneler 4 | . 1 1 . 2 . . . Hauler 8 | . 1 2 4 1 . . . Recycler 7 | . 2 1 . 2 . 2 . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . 1 . 1 1 . . Swarmer 23 | . . 7 . 3 3 . 10 Cutter 2 | . . . . . 2 . . Grunt 52 | . 7 5 15 2 10 11 2 Duelist 5 | . . 1 1 . 2 . 1 Sentry 30 | . . 5 9 1 13 . 2 Specialist 1 | . . . . . 1 . . Hunter 5 | . . . 3 . 2 . . Programmer 10 | . . . . 1 1 3 5 Best Kill Streak 9 | . 4 9 6 9 3 5 5 Combat Bots Only 8 | . 4 8 5 5 3 3 5 Max Kills in Single Turn 5 | . 1 2 2 5 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Hostile Shots Fired 1109 | . 27 123 141 57 478 94 189 Missed 332 | . 8 20 43 20 159 23 59 Hits 777 | . 19 103 98 37 319 71 130 Melee 17 | . . 5 1 . 9 . 2 Projectile 760 | . 19 98 97 37 310 71 128 Critical Strikes 19 | . . 2 5 . 5 4 3 Damage Taken 8616 | . 233 1167 1461 387 2730 1088 1550 Core 1256 | . 43 317 187 25 410 145 129 Absorbed by Shields 275 | . . . . 90 185 . . Redirected to Shielding 36 | . . . . . . . 36 Core Remaining (%) 67 | 100 82 20 66 . . . . Volleys Fired 405 | . 35 64 94 25 91 54 42 Largest 3 | . 2 3 3 3 3 3 3 Hottest 223 | . 40 69 98 105 110 86 223 Shots Fired 1066 | . 70 183 266 75 264 110 98 Gun 784 | . 70 183 193 25 154 110 49 Cannon 268 | . . . 73 50 107 . 38 Launcher 11 | . . . . . 3 . 8 Special 3 | . . . . . . . 3 Kinetic 1039 | . 70 183 266 75 261 110 74 Thermal 13 | . . . . . . . 13 Explosive 11 | . . . . . 3 . 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 14 20 30 13 26 26 16 Robot Miss Streak 6 | . 2 4 4 6 4 2 1 Penetration Max 2 | . . . 1 . 1 2 1 Secondary Targets 11 | . . 2 5 . . 2 2 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 806 | . 54 119 189 55 204 104 81 Core Hits 325 | . 24 45 87 26 75 34 34 Critical Kills 10 | . . . 1 . 7 1 1 Critical Parts Destroyed 12 | . . . 1 . 6 5 . Critical Strikes 39 | . . . 2 4 23 6 4 Destroy 14 | . . . 2 . 6 6 . Blast 16 | . . . . 4 9 . 3 Smash 9 | . . . . . 8 . 1 Melee Attacks 332 | . . . . 7 299 16 10 Impact 313 | . . . . 7 298 . 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 19 | . . . . 6 3 10 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18507 | . 629 1738 2879 2156 6342 2096 2667 Guns 10227 | . 629 1738 2106 309 2449 2096 900 Cannons 4454 | . . . 773 808 1978 . 895 Explosions 1205 | . . . . 375 157 . 673 Melee 2621 | . . . . 664 1758 . 199 Ramming . | . . . . . . . . Kinetic 14305 | . 629 1738 2879 1117 4427 2096 1419 Thermal 751 | . . . . 375 . . 376 Explosive 830 | . . . . . 157 . 673 Electromagnetic . | . . . . . . . . Impact 2621 | . . . . 664 1758 . 199 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 1 . . 1 7 9 Average Corruption 2 | . . 1 . . 1 3 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . 2 . . 14 25 28 Message Errors 21 | . . . . . 7 7 7 Matter Fused 19 | . . . . . 3 8 8 Heat Flow Errors 8 | . . 1 . . . 2 5 Energy Discharges 7 | . . . . . 1 4 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . . . 3 2 1 Data Loss (major) 3 | . . . . . . 1 2 Weapon Failures 3 | . . 1 . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 1239 | . . . . 559 610 . 70 Projectiles 141 | . . . . 38 37 . 66 Explosions 109 | . . . . 105 . . 4 Melee 989 | . . . . 416 573 . . Knockbacks 42 | . . . 14 16 9 . 3 Impact 6 | . . . . 2 3 . 1 Kinetic 35 | . . . 14 13 6 . 2 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 77 | . . . . 61 6 . 10 Shots 3 | . . . . 1 1 . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | . 12 228 260 189 415 153 256 Average Temperature 57 | . 5 19 52 62 81 22 64 Received Heat Transfer 2625 | . 129 237 621 53 754 522 309 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . 3 5 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 11 | . . . . 6 5 . . Impact Corruptions 26 | . . . . 12 14 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 1 . 2 . . 1 Heat Transferred 700 | . . . . 250 . . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Maximum Alert Level 5 | . . . 1 1 5 5 5 Low Security (%) 30 | 100 100 100 39 86 6 . . Level 1 10 | . . . 60 13 4 . . Level 2 5 | . . . . . 12 . . Level 3 7 | . . . . . 15 . . Level 4 8 | . . . . . 12 . 38 Level 5 37 | . . . . . 48 100 61 High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 3684 | . 98 195 320 289 3684 1934 1906 Initial 1934 | . . 18 76 141 . 1934 1306 Average 1130 | . 48 43 207 102 1678 1755 1631 Influence Increases 7094 | . 211 556 828 324 3894 511 770 Destroy 0b10 Robot/C 2880 | . 140 360 560 140 880 300 500 Destroy 0b10 Robot/NC 295 | . 25 65 50 65 55 30 5 Destroy Leader 510 | . 32 96 178 44 30 80 50 Allied During Kill 119 | . . . . . 101 5 13 Successful Hack 87 | . 13 19 1 10 30 14 . Disable Machine 90 | . . . 30 15 . 30 15 Anti-Garrison Action 2500 | . . . . . 2450 . 50 Destroy Structure 448 | . 1 1 9 50 303 7 77 Lose Combat Pursuer 165 | . . 15 . . 45 45 60 Influence Decreases 5208 | . 166 418 699 636 210 2328 751 Entered New Map 2616 | . . 27 107 171 . 1750 561 Time Decay 1863 | . 166 302 482 455 . 458 . Lost Part 489 | . . 89 110 10 90 40 150 Lost Ally 240 | . . . . . 120 80 40 Squads Dispatched 28 | . 1 . 5 9 . 13 . Investigation 4 | . . . 1 . . 3 . Extermination 5 | . . . . 2 . 3 . Reinforcement 8 | . 1 . 1 4 . 2 . Assault 5 | . . . . . . 5 . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Distress Signals 12 | . 2 2 3 . . 2 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 196 | . 11 28 32 14 46 33 32 Peak Tracking Total 10 | . 5 10 4 5 4 6 8 Tactical Retreats 9 | . . 1 . . 3 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Traps Triggered 23 | . . 1 1 . 11 6 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Disabled 18 | . . . 2 1 11 2 2 Max in Single Turn 1 | . . . 1 1 1 1 1 Garrison Access 1 | . . . . . . 1 . Garrison Relay 5 | . . . . . 4 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Machines Accessed 25 | . 2 4 5 5 3 6 . Terminals 17 | . 2 4 3 3 3 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . 2 1 . 2 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 76 | . 9 15 24 12 5 11 . Successful 37 | . 5 4 17 5 2 4 . Failed 38 | . 4 11 6 7 3 7 . Catastrophic 6 | . . 2 2 . 1 1 . Database Lockouts 1 | . . . 1 . . . . Manual 42 | . 7 15 7 9 . 4 . Terminals 49 | . 9 15 7 9 5 4 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers 21 | . . . 17 2 . 2 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 6 | . 3 1 . . 2 . . Prototype ID Bank 2 | . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . 1 . . . . . Patrol Navigation 1 | . . . . . 1 . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 17 | . . . 15 1 . 1 . Insert Component 6 | . . . 6 . . . . Analyze 8 | . . . 8 . . . . Retrieve Study 3 | . . . 1 1 . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 11 | . 2 3 2 3 . 1 . Terminals 11 | . 2 3 2 3 . 1 . Botnet 10 | . 2 3 2 2 . 1 . Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 4 3 4 2 4 . Full Trace Events 2 | . . . . . 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . 6 . . . . Part Schematics Acquired 6 | . . . 6 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 14 | . . . . . 1 10 3 Non-combat 6 | . . . . . . 6 . Combat 8 | . . . . . 1 4 3 Robot Hacks Applied 17 | . . . . . 1 12 4 parse_system 4 | . . . . . 1 2 1 start_evac 2 | . . . . . . 2 . deconstruct_machine 1 | . . . . . . 1 . map_walls 1 | . . . . . . 1 . drop_inventory 1 | . . . . . . 1 . locate_stockpiles 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . disable_weapons 1 | . . . . . . . 1 overwrite_iff 1 | . . . . . . 1 . formatsys_high 4 | . . . . . . 2 2 Relay Couplers Released 24 | . . . . . 18 1 5 Machine Destruction 24 | . . . . . 18 1 5 Attached 8 | . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total Allies 14 | . . . . . 9 3 2 Largest Group 6 | . . . . . 6 2 1 Highest-Rated Group 132 | . . . . . 132 73 32 Highest-Rated Ally 40 | . . . . . 40 37 32 Total Orders . | . . . . . . . . Ally Attacks 107 | . . . . . 61 28 18 Total Damage 1875 | . . . . . 1071 363 441 Kills 16 | . . . . . 10 1 5 Allies Corrupted 1 | . . . . . 1 . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Active Infowar (turns) 9856 | . 93 632 1243 1115 4942 1156 675 Optics 6010 | . . . . . 4179 1156 675 Sensors 2328 | . . 632 . 1002 2 692 . Structural 161 | . 93 . 68 . . . . Traps 1752 | . . . 1175 577 . . . Seismic 761 | . . . . . 761 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Turns Passed 10701 | 8 423 842 1246 1273 4964 1156 789 Spaces Moved 5170 | 3 254 402 565 717 2320 588 321 Core 4 | . . . . . . . 4 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5166 | 3 254 402 565 717 2320 588 317 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 90 90 105 130 135 135 130 130 Average Speed 146 | 90 94 132 140 143 154 143 176 Slowest Speed 1900 | 90 105 140 145 150 160 150 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . . 5 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 54 44 55 15 99 18 33 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 148 | . . . 1 2 142 . 3 Terrain Destroyed 288 | . . . 3 47 167 . 71 Melee 145 | . . . . . 142 . 3 Projectile 31 | . . . 3 11 17 . . AOE 110 | . . . . 36 6 . 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Total 6900 | 10 369 566 836 893 2989 787 450 Wait 467 | . 64 55 105 78 55 96 14 Move 5165 | 2 253 401 564 717 2319 588 321 Hop . | . . . . . . . . Pick Up 110 | 1 10 20 23 14 30 4 8 Fast Attach 22 | . 1 1 3 1 5 4 7 Attach 60 | 3 . 10 12 3 11 8 13 Detach 2 | . . . 1 . . 1 . Swap 108 | . 3 13 13 30 25 10 14 Drop 88 | 4 3 2 21 18 30 5 5 Fire 405 | . 35 64 94 25 91 54 42 Melee 332 | . . . . 7 299 16 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 68 | . . . . . 52 . 16 Rewire 73 | . . . . . 72 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 6) 398 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 715 | -9/Materials | Discovered new exit (range 9) 836 | -9/Materials | Build established: Gunner 1041 | -9/Materials | Core integrity fell below 50% 1199 | -9/Materials | Lost 5 parts (1p1n3w) 1205 | -9/Materials | Destroyed 8 combat bots 1241 | -9/Materials | Discovered new exit (range 16) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x2 1320 | -8/Materials | Central database locked down 1411 | -8/Materials | Garrison activated, responded to threat 1471 | -8/Materials | Build established: Scavenger-Gunner 1481 | -8/Materials | Lost 4 parts (2p1u1w) 1490 | -8/Materials | Discovered new exit (range 8) 2160 | -8/Materials | Discovered new exit (range 16) 2504 | -8/Materials | Discovered new exit (range 11) 2519 | -8/Materials | Identified exit to Factory 2520 | -8/Materials | Entered Factory 2520 | -7/Factory | Evolved 2 slots: Utility x2 2608 | -7/Factory | Garrison activated, responded to threat 3643 | -7/Factory | Build established: Gunner 3793 | -7/Factory | Identified exit to Garrison 3793 | -7/Factory | Entered Garrison 4069 | -7/Garrison | Triggered checkpoint 4325 | -7/Garrison | Triggered checkpoint 4433 | -7/Garrison | Lost 4 allies 4553 | -7/Garrison | Triggered checkpoint 4626 | -7/Garrison | Lost 4 parts (1n2u1w) 4734 | -7/Garrison | Discovered new exit (range 19) 4880 | -7/Garrison | Discovered new exit (range 11) 4975 | -7/Garrison | Triggered checkpoint 5046 | -7/Garrison | Learned Factory security intel 5216 | -7/Garrison | Triggered checkpoint 5297 | -7/Garrison | Triggered checkpoint 5304 | -7/Garrison | Core integrity fell below 50% 5399 | -7/Garrison | Discovered new exit (range 12) 5415 | -7/Garrison | Identified exit to Factory 5492 | -7/Garrison | Triggered checkpoint 5994 | -7/Garrison | Garrison Relay disabled 6020 | -7/Garrison | Build established: Mutant 6512 | -7/Garrison | Installed Relay Interface Framework 6663 | -7/Garrison | Garrison Relay disabled 7195 | -7/Garrison | Garrison Relay disabled 7963 | -7/Garrison | Garrison Relay disabled 8562 | -7/Garrison | Build established: Bothacker-Mutant 8757 | -7/Garrison | Entered Factory 8757 | -7/Factory | Accompanied by 2 allies 9077 | -7/Factory | Build established: Bothacker-Assassin 9157 | -7/Factory | First assault squad dispatched 9882 | -7/Factory | Cargo convoy interrupted 9884 | -7/Factory | Core integrity fell below 20% 9913 | -7/Factory | Identified exit to Garrison 9913 | -7/Factory | Entered Garrison 9973 | -7/Garrison | Triggered checkpoint 10083 | -7/Garrison | Lost 3 parts (1p1n1w) 10126 | -7/Garrison | Garrison Relay disabled 10243 | -7/Garrison | Lost 3 parts (1u2w) 10396 | -7/Garrison | Lost 7 parts (1p2n1u3w) 10610 | -7/Garrison | Triggered checkpoint 10611 | -7/Garrison | Triggered checkpoint 10702 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 10625_ Slug penetrates Earth. 10625_ Wheel+ destroyed. 10625_ Discarded Relay Coupler [Heavy]. 10627_ Jacked H-55 Commando... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 10628_ Jacked H-55 Commando... >>disable_weapons [Achievement: Versatile] Deactivating 2 weapon systems. 10630_ Discarded Relay Coupler [Hunter]. 10631_ System corrupted: Imp. Core Shielding rejected. 10631_ Acquired Imp. Core Shielding. 10633_ Commando 4a reactivates. 10646_ System corrupted: Matter fused (-5). 10666_ System corrupted: Heat flow error (+139). 10684_ System corrupted: Remote Datajack fused. 10702_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????######## # #???#! !#??? | | ????????????????????#[! # #???## ##??? | | ????????????????????# ####### # ##????# #???? | | ????????????????????# #???## ## # #????# #???? | | ?????????????????####+##### #????# ###?? | | ?????????????????#]] ####### ####?####/#"##? | | ??????????????####]] ####??# #????# ! ! "#? | | ??????????????#" " " "#??# #????# !!! "#? | | ??????????????####] !!####??# #????# "" """#? | | ?????????????????#] !!#?????# #????# #######? | | ?????????????????####+####?????# #????# #??????? | | ????????????????????# #????????# #??### #??????? | | ??????????????????### ########## #### ! #??????? | | ??????????????????# # # + #??????? | | ??????????????????# ####### #### #### [ #??????? | | ??????????????????# #??????????# #??###=#??????? | | ??????????????????# #?????###### ###### #??????? | | ??????????????????# #?????# [ ! " " = *#??????? | | ??????????##??##### #?????# #### ########??????? | | ??????????? ??#%%= #?????# #??# #?????????????? | | ???????????# ?#%### #?????# #??# #?????????????? | | ???????????# ##=#?# #?????# #??# #?????????????? | | ???????????# !### #?????# #??# #?????????????? | | ??????## ## =%=# ;#######!#### #?????????????? | | ????### !%= % == ! #?????????????? | | " =[= =@ #?????????????? | | ####### % g! *[[ ! #?????????????? | | ??????# ## ##^g^###############?????????????? | | ??????# ?# # ^^^#???????????????????????????? | | ??????" ??????????????????????????? | | ??????" #?????????????????????????? | | ??????" #?????????????????????????? | | ??????" %#?????????????????????????? | | ??????# ## [ ###?????????????????????????? | | ??????# # % ???????????????????????????? | | ??????# ???????????????????????????? | | ??????# ??????????????????????????? | | ??????# % #??????????????????????????? | | ??????# ## # ##??????????????????????????? | | ??????# ??? ## ##???????????????????????????? | | ??????# ????????# ?????????????????????????????? | | ???????? ????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Core Shielding 30 Evasion (%) 42 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hack The Planet Hammer Time Mindtrick Not Today, Chutes Versatile Challenges ------------ None Game ------ Seed ImpactPortableCannon Manual? 0 Play Time 02:16:05 Cumulative 135.8 hours Start 2025.10.26 @ 20:19:43 End 2025.10.27 @ 05:38:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 52 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d6d3c9-f330-457a-84f5-759eb7e48d49