Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 20:58:41 // Winter2022/Polymind Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (275) 275 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2267) 2267 TOTAL SCORE: 6587 Bonus ------- Polymind Skill 2228 Follower Combat Kills 39 Cogmind --------- Core Integrity 714/1150 Matter 0/0 Energy 50/50 System Corruption 5% Temperature Cool (0) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Structural Scanner Terrain Scanner > --- WEAPON (1) ------- Welding Torch > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink > --- WEAPON ----------- Field Laser Plasma Rifle > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Scrap Shield Weapon Mining Laser Energy Gun Wave Gun Ballistic Gun Subdweller Machine Gun Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 2 . 11 Power 2 | . . . . . 2 Propulsion 4 | . . . 1 . 3 Utility 5 | . . 1 1 . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . 1 2 . 10 To Critical Strikes . | . . . . . . Average Backups . | . . . 2 . . Power . | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 12 | . . . 10 2 . Power 6 | . . . 5 1 . Propulsion . | . . . . . . Utility 6 | . . . 5 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 71 60 67 83 76 Engine 14 | . 11 9 19 18 10 Wheel 23 | . 24 16 23 33 23 Device 14 | . 22 20 5 8 19 Storage 8 | . 1 . 17 14 3 Processor 1 | . . . . 4 3 Ballistic Gun 1 | . . 4 . . 1 Special Weapon 5 | . 9 5 1 4 7 Peak Build Rating 35 | 5 8 14 8 8 35 Average Rating 5 | 2 5 6 4 5 8 On Entrance 4 | . 5 8 8 3 4 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 243 | . 53 159 13 1 17 Heaviest Build 32 | 9 9 30 9 8 32 Greatest Support 46 | 32 32 20 32 20 46 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 2 4 4 1 Average Capacity 1 | 2 . . 3 1 . Most Carried 4 | . . 2 4 2 . Average Carried . | . . . 2 . . Final Capacity 4 | 4 . . 4 1 . Final Carried . | . . . . . . Class Distribution -------------------- 28% | Recycler 19% | Tunneler 15% | Builder 13% | Cogmind 12% | Worker 8% | Subdweller Dominant Class ---------------- Tunneler | -10/Materials Cogmind | -10/Subcaves Recycler | -7/Recycling Worker | -5/Factory Builder | -4/Factory Resources | -11 -10 -10 -7 -5 -4 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 476 | . . 29 445 . 2 Remotely 445 | . . . 445 . . Salvage Created 95 | . . 95 . . . Parts 18 | . . 7 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 5 | . . 2 . . 3 Guns 4 | . . 2 . . 2 AOE 1 | . . . . . 1 Classes Destroyed 3 | . . 1 . . 2 Grunt 1 | . . . . . 1 Sentry 2 | . . . . . 2 Subdweller 2 | . . 2 . . . Best Kill Streak 2 | . . 1 . . 2 Combat Bots Only 2 | . . 1 . . 2 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 106 | . . 26 . 2 78 Missed 30 | . . 2 . 1 27 Hits 76 | . . 24 . 1 51 Projectile 76 | . . 24 . 1 51 AOE 2 | . . . 2 . . Damage Taken 2083 | . . 501 92 28 1462 Core 560 | . . 124 . . 436 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . . 50 100 . Volleys Fired 45 | . 2 27 . . 16 Largest 2 | . 1 1 . . 2 Hottest 138 | . 100 100 . . 138 Shots Fired 53 | . 2 27 . . 24 Gun 34 | . . 18 . . 16 Cannon . | . . . . . . Launcher . | . . . . . . Special 19 | . 2 9 . . 8 Kinetic 24 | . . 18 . . 6 Thermal 29 | . 2 9 . . 18 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | . . 13 . . 17 Robot Miss Streak 1 | . . 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 29 | . . 15 . . 14 Core Hits 11 | . . 3 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 666 | . . 304 . . 362 Guns 633 | . . 304 . . 329 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 33 | . . . . . 33 Kinetic 420 | . . 304 . . 116 Thermal 213 | . . . . . 213 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 13 | . . . . . 13 Shots . | . . . . . . Rammed 9 | . . . . . 9 Targets Rammed 11 | . . . . . 11 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 244 | . 80 . . . 244 Average Temperature 52 | . 46 . . . 54 Received Heat Transfer 264 | . . 18 . . 246 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 359 | . . . . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 30 | . 7 . 21 12 30 Initial . | . . . . . . Average 1 | . . . 1 . 4 Influence Increases 156 | . 8 . 21 27 100 Destroy 0b10 Robot/C 80 | . . . 20 . 60 Destroy Leader 20 | . . . . . 20 Allied During Kill 1 | . . . 1 . . Successful Hack 24 | . 7 . . 12 5 Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 30 | . . . . 15 15 Influence Decreases 156 | . 7 1 21 27 100 Entered New Map 1 | . . 1 . . . Time Decay 118 | . 7 . 21 26 64 Lost Part 35 | . . . . . 35 Miscellaneous 2 | . . . . 1 1 Squads Dispatched 1 | . . . . . 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 27 | . 2 8 . 1 16 Peak Tracking Total 4 | . 2 4 . 1 4 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 1 | . . 1 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 6 | . 1 . 2 1 2 Terminals 4 | . 1 . 2 . 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 15 | . 3 . 5 2 5 Successful 5 | . 1 . 1 1 2 Failed 10 | . 2 . 4 1 3 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 6 | . 1 . 1 2 2 Terminals 11 | . 3 . 5 . 3 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 4 | . 1 . 1 . 2 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . 1 . . Patrol Status 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . 1 . Terminals . | . . . . . . Fabricators 1 | . . . . 1 . Liberate 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 1 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -4 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 7 | . . . 1 2 4 Non-combat 5 | . . . 1 2 2 Combat 2 | . . . . . 2 Robot Hacks Applied 9 | . . . 1 2 6 find_chute 1 | . . . . 1 . map_walls 3 | . . . . 1 2 find_recycling 1 | . . . 1 . . find_shortcuts 2 | . . . . . 2 find_garrison 2 | . . . . . 2 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . 2 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -4 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies 2 | . . . 2 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 32 | . . . 32 . . Highest-Rated Ally 32 | . . . 32 . . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 73 | . . . 73 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -4 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 728 | . 130 290 45 83 180 Optics 133 | . . 133 . . . Terrain 595 | . 130 157 45 83 180 Structural 235 | . . . . 83 152 Seismic 332 | . 130 157 45 . . Robot Analysis Total 7 | 1 1 1 . 2 2 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -4 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 1760 | 14 196 459 518 285 288 Spaces Moved 1696 | 20 171 536 478 346 145 Core 424 | 11 60 312 26 2 13 Treads 9 | . . . . . 9 Legs 11 | . . . . . 11 Wheels 1252 | 9 111 224 452 344 112 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 80 | 72 70 68 94 81 85 Slowest Speed 160 | 100 100 120 100 100 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 27 | . . . . . 27 Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 22 | 4 28 28 66 9 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . 6 . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 3 | . 1 . . . 2 Melee . | . . . . . . Projectile 3 | . 1 . . . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -4 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2017 | 19 239 583 542 349 285 Wait 144 | . 22 14 8 . 100 Move 1689 | 19 170 535 477 345 143 Hop . | . . . . . . Pick Up 13 | . . 1 10 2 . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop 2 | . . 2 . . . Fire 45 | . 2 27 . . 16 Melee . | . . . . . . Ram 9 | . . . . . 9 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis 2 | . . . . . 2 Rewire 39 | . . . 37 2 . Trap 1 | . . 1 . . . Miscellaneous 71 | . 45 3 10 . 13 Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 3) 211 | -10/Materials | Entered Subcaves 212 | -10/Subcaves | Approached by a straggling Scientist 579 | -10/Subcaves | Learned Materials stockpile data 580 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 664 | -10/Subcaves | Discovered new exit (range 8) 670 | -10/Subcaves | Entered Recycling 1142 | -7/Recycling | Discovered new exit (range 14) 1188 | -7/Recycling | Entered Factory 1432 | -5/Factory | Discovered new exit (range 11) 1456 | -5/Factory | Discovered new exit (range 13) 1473 | -5/Factory | Entered another Factory area 1473 | -4/Factory | Discovered new exit (range 8) 1626 | -4/Factory | Lost 10 parts (2p3n2u3w) 1635 | -4/Factory | Crushed by falling debris 1655 | -4/Factory | Crushed by falling debris 1761 | -4/Factory | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Acquired 42 Protomatter. U-05 Engineer builds a Door. The unstable cave ceiling collapses. Acquired 42 Protomatter. Released control of Y-64 Sentinel. U-05 Engineer lays Concrete. Y-64 Sentinel reactivates. Took control of U-05 Engineer. Restored the Wall. The unstable cave ceiling collapses. Crushed by falling debris. Restored the Wall. The unstable cave ceiling collapses. Crushed by falling debris. Terrain Scan Processor destroyed. System corrupted by crushing effect (+5). &SNXA93XS7F#RIG89FH C,GHATMPKU2OUBTV7B The unstable cave ceiling collapses. NU0Z3&NUPHR5TMMX,QHLQFCHR=UNKM Map ----- +----------------------------------------------------+ | #?# +????????#?? | | #?# ##+#+########## #????????#?? | | #?# # #???# #?? ?"???#?? | | #?# # #??###^^ ##????????#?? | | #?# # #???## ############? | | #?# # """" #???## ##??????? ?#? | | #?# # """" ##?### ## ??"?????#? | | #?# # """" ##?### "#???"""" ?## | | ### # """" #??##" ## " ??"???#? | | # # #??### ## ???? ? ?#? | | # ###########??## # ???#? | | # ## #???## ##+######### | | # ## "" #??### ##?#### | | + ## "T #???## #### ###?#?# | | # ## "" !#??### # #!##??#?# | | ### ## #??##### ### = ###?##? | | ?# ##+########## #=#####?# | | ?# " + =# [####?# | | ?# ############# =+! ! ###? | | ###/#######?#???## """ % !#### ###? | | ""G"" #?????## "R ! # =# ###? | | """ "" "" #?#???## """ = # # #### | | """ #?#??### "" = # ## ###? | | """ ! #????### % = #### ##?? | | #??##########%#### ## ##?? | | #########+#### ######u# ## #??? | | ###### ############ ##?# | | + < #??? | | "" ###### # ############??# | | ????????###### #?#?##########??# | | ?????????????#######?##?####??????#? | | ?????????????????### ## ? ? ?###? | | ??????????????????? ??#??""? ??##### | | ???????????????? ? ?# ??"" ???#??? | | ??????????????????????#???""???#???? | | ?????????????????##? #?? ??? ?????? | | ??????????????##### ??#????????????? | | ??????????????????#???+????????#???? | | ??????????????????????? ?"?????????# | | ???????????????????????????????##??? | | ?????????????????????????????#?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 50 Energy Generation 26 Energy Capacity 150 Matter Stores 100 Matter Capacity 125 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 800 Resistance: EX 50 Resistance: I 25 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -7 -5 -4 ---------- Run | Yrd Mat Sub Rec Fac Fac Hosts 11 | 1 1 2 1 2 4 Combat Hostiles 3 | . . 1 . . 2 Allies . | . . . . . . Unique Host Classes 7 | 1 1 1 . 2 2 Average Host Suspicion 46 | 1 22 62 25 51 75 Unsuspicious Activity 682 | 2 227 178 52 145 78 Returns to Shadow 2 | . . . . 1 1 Fuzzy Dispatches . | . . . . . . Protomatter Created 267 | . . 51 50 . 166 Used 207 | 5 5 38 5 10 144 Decayed 29 | . . 29 . . . Highest Spend 74 | 5 5 33 5 5 74 Top 5 Hosts by Kills: CF-27Y(R) (-10/Subcaves: 2) Y-64 Sentinel (-4/Factory: 2) G-67 Veteran (-4/Factory: 1) Game ------ Seed BlastAssembledChaingun Manual? 0 Play Time 00:21:23 Cumulative 53.1 hours Start 2026.10.28 @ 20:37:28 End 2026.10.28 @ 20:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 62 Rogue 34 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 749bd711-4061-4728-8d29-f5b5a24521f9