Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2023.12.20 @ 16:05:44 Player: IzRey Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (105) 525 Value Destroyed (4014) 4014 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 10051 Bonus ------- High Alert Combat Kills 170 Follower Combat Kills 40 Met Data Miner 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 97/100 System Corruption 12% Temperature Cool (9) Movement Walking (190) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Targeting Computer Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Force Lance > --- INVENTORY (15) --- Light Fission Core Neutrino Core Experimental Heat Sink Small Storage Unit Target Analyzer Particle Charger Transmission Jammer System Restoration Module Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Improved Gravmag System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Targeting Computer Improved Target Analyzer Improved Target Analyzer > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator Force Lance > --- INVENTORY -------- Light Fission Core Neutrino Core Light Neutrino Core Experimental Heat Sink Small Storage Unit Target Analyzer Particle Charger Transmission Jammer System Restoration Module Cooled Plasma Rifle Cooled Plasma Rifle Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Propulsion Flexi-carbon Leg Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Utility Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Ballistic Gun Heavy Machine Gun Launcher Shock Bomb Launcher Impact Weapon Flail Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . 1 . Utility 5 | . . . 2 1 1 . . . . 1 . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 154 | . 9 12 19 10 17 3 3 2 10 63 6 Power 11 | . 2 1 . 3 1 . . . 1 3 . Engine 5 | . 2 . . 2 1 . . . . . . Core 6 | . . 1 . 1 . . . . 1 3 . Reactor . | . . . . . . . . . . . . Propulsion 47 | . 3 8 8 3 4 1 1 . . 17 2 Treads 7 | . . 2 . . 1 . 1 . . 3 . Leg 26 | . 3 1 7 3 3 1 . . . 6 2 Wheel 11 | . . 5 1 . . . . . . 5 . Hover 3 | . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . Utility 39 | . 2 1 2 4 6 . 2 . 6 16 . Device 16 | . 1 1 1 2 1 . . . 1 9 . Storage 4 | . 1 . 1 . 1 . . . . 1 . Processor 10 | . . . . 1 2 . . . 2 5 . Hackware . | . . . . . . . . . . . . Protection 9 | . . . . 1 2 . 2 . 3 1 . Artifact . | . . . . . . . . . . . . Weapon 57 | . 2 2 9 . 6 2 . 2 3 27 4 Energy Gun 17 | . . . 4 . . . . . 1 10 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 26 | . 2 1 2 . 5 2 . 2 1 10 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 10 | . . . . . 1 . . . 1 7 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . 2 . Corrupted Parts 4 | . . . . . . . . . 1 3 . System Corruption 6 | . . . . . . . . . 2 4 . Parts Lost 74 | . . 10 4 7 5 3 2 . 5 29 9 Power 6 | . . 2 . 1 . . . . . 2 1 Propulsion 34 | . . 6 2 4 2 1 . . . 16 3 Utility 12 | . . . . 1 2 . 1 . 3 5 . Weapon 22 | . . 2 2 1 1 2 1 . 2 6 5 Highest Loss Streak 8 | . . 8 3 7 5 3 1 . 3 6 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 96 47 73 81 92 89 80 94 93 64 Engine 3 | . 13 7 . 4 4 6 6 6 6 . . Core 1 | . . 3 . . 1 . . . . 4 . Treads 5 | . . 20 . . . 6 8 13 13 6 . Leg 19 | . 26 10 26 26 15 19 20 20 20 16 9 Hover 1 | . . . . . . . . . . 5 . Device 10 | . 4 10 1 13 14 13 13 13 8 11 . Storage 6 | . 14 10 9 5 5 6 6 6 6 5 5 Processor 12 | . . . . 5 11 13 13 13 16 21 35 Protection 2 | . . . . 1 6 6 6 6 7 . . Energy Gun 4 | . . . 6 7 . . . . 4 7 . Ballistic Gun 10 | . 26 21 2 5 16 19 14 . 9 5 8 Naked Turns 15 | . . 10 5 . . . . . . . . Heaviest Build 57 | 12 47 48 12 16 53 52 50 45 52 57 31 Greatest Support 71 | 20 26 40 40 45 55 55 55 55 55 71 35 Greatest Overweight (x) 14 | . 4 4 3 1 2 1 . . . 14 2 Average Overweight (x) . | . . 3 . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 8 8 15 15 15 15 15 25 15 Average Capacity 13 | . 12 19 7 7 14 15 15 15 15 15 15 Most Carried 15 | . 8 10 8 7 8 8 10 11 12 15 11 Average Carried 9 | . 7 8 5 6 6 7 9 10 10 13 8 Final Capacity 20 | 8 20 5 8 5 15 15 15 15 15 15 15 Final Carried 12 | 6 8 4 7 4 8 7 9 9 11 12 8 Class Distribution -------------------- 33% | Scavenger-Mutant 19% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Gunner 11% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Matter Collected 3348 | 200 54 223 274 170 461 181 311 . 232 1081 161 Remotely . | . . . . . . . . . . . . Salvage Created 5718 | . 189 302 360 448 407 130 325 . 804 2362 391 Parts 225 | . 9 27 19 13 19 8 18 . 17 81 14 Haulers Intercepted 5 | . 1 . 1 1 . . . . . 2 . Recyclers Shooed 5 | . . 1 . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 6 13 . 8 . 13 Prevented 3 | . . . . . . . 1 . 2 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 80 | . 3 10 5 6 8 3 5 . 6 28 6 Melee 2 | . . . . . . . . . . . 2 Guns 71 | . 3 9 4 5 8 3 5 . 5 25 4 AOE 1 | . . . . . . . . . 1 . . Classes Destroyed 17 | . 2 4 1 . 1 1 1 . 1 6 . Worker 8 | . . 1 1 4 . . . . . 2 . Builder 5 | . . . 1 1 . . . . . 3 . Tunneler 1 | . . . . . . . . . . 1 . Hauler 5 | . 1 . 1 1 . . . . . 2 . Recycler 3 | . . . . . . . . . . 3 . Mechanic 1 | . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . 2 . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 15 | . . 7 . . . . 1 . 3 4 . Grunt 35 | . 3 1 5 6 5 . 1 . . 8 6 Sentry 5 | . . 2 . . . . 2 . 1 . . Specialist 3 | . . . . . . . . . . 3 . Hunter 5 | . . . . . . 2 . . . 3 . Programmer 14 | . . . . . 3 1 1 . . 9 . Heavy 1 | . . . . . . . . . . 1 . Samaritan 2 | . . . . . . . 2 . . . . Best Kill Streak 9 | . 2 4 2 3 6 2 2 . 3 9 4 Combat Bots Only 6 | . 2 4 2 3 6 2 2 . 3 5 4 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Hostile Shots Fired 825 | . 16 130 74 15 59 42 56 . 52 307 74 Missed 216 | . 4 30 20 8 13 8 19 . 14 77 23 Damage Taken 10796 | . 156 1014 897 702 805 572 423 . 650 4597 980 Core 2040 | . 24 227 241 228 139 70 49 . 60 630 372 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 132 | . . . . . . . 78 . 54 . . Core Remaining (%) 69 | 100 90 43 56 67 . . . . 62 . . Volleys Fired 336 | . 17 48 38 32 25 11 22 . 27 106 10 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 Hottest 130 | . 40 40 130 90 125 88 83 . 110 94 82 Shots Fired 760 | . 34 94 61 50 74 34 50 . 46 293 24 Gun 755 | . 34 94 56 50 74 34 50 . 46 293 24 Cannon . | . . . . . . . . . . . . Launcher 5 | . . . 5 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 511 | . 34 94 19 23 67 34 50 . 20 150 20 Thermal 218 | . . . 37 27 7 . . . . 143 4 Explosive . | . . . . . . . . . . . . Electromagnetic 31 | . . . 5 . . . . . 26 . . Robot Hit Streak 21 | . 8 21 9 5 9 4 7 . 8 15 7 Robot Miss Streak 7 | . 1 3 2 3 7 7 4 . 4 6 1 Penetration Max 1 | . . . . . 1 . . . . 1 . Secondary Targets 9 | . 1 . . . 1 . . . 1 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 1 1 Shots Hit Robots 538 | . 28 64 44 29 46 23 32 . 43 199 30 Core Hits 230 | . 11 22 15 16 27 15 20 . 18 74 12 Critical Kills 6 | . . 1 . . 1 1 1 . . 2 . Critical Parts Destroyed 17 | . . 1 . . 4 . . . 1 7 4 Critical Strikes 48 | . . 2 1 1 5 1 1 . 4 26 7 Burn 19 | . . . 1 1 . . . . . 16 1 Destroy 22 | . . 1 . . 5 1 1 . 1 9 4 Smash 1 | . . 1 . . . . . . . . . Impale 6 | . . . . . . . . . 3 1 2 Melee Attacks 87 | . . 3 . . 12 . . . 15 44 13 Impact 3 | . . 3 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 84 | . . . . . 12 . . . 15 44 13 Sneak Attacks 3 | . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11874 | . 223 553 778 510 989 357 649 . 1549 5384 882 Guns 9894 | . 223 536 644 510 989 357 649 . 444 5093 449 Cannons . | . . . . . . . . . . . . Explosions 182 | . . . 134 . . . . . 48 . . Melee 1781 | . . 13 . . . . . . 1057 278 433 Ramming 17 | . . 4 . . . . . . . 13 . Kinetic 6458 | . 223 536 256 258 916 357 649 . 290 2619 354 Thermal 3330 | . . . 388 252 73 . . . 48 2474 95 Explosive . | . . . . . . . . . . . . Electromagnetic 288 | . . . 134 . . . . . 154 . . Impact 13 | . . 13 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 1768 | . . . . . . . . . 1057 278 433 Highest Corruption 12 | . . . . . 5 7 7 7 9 12 12 Average Corruption 4 | . . . . . 4 5 7 7 7 2 12 Corruption Purged 4 | . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . . . . . 24 18 11 3 11 15 6 Message Errors 19 | . . . . . 6 4 3 . 2 3 1 Matter Fused 32 | . . . . . 11 4 4 1 4 6 2 Heat Flow Errors 9 | . . . . . 3 3 1 . 2 . . Energy Discharges 3 | . . . . . . 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . 3 2 1 1 1 1 2 Data Loss (major) 2 | . . . . . . 2 . . . . . Misfires 5 | . . . . . . 2 . . 2 1 . Alerts 2 | . . . . . . . . 1 . 1 . Weapon Failures 3 | . . . . . 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1017 | . . 13 . . . . . . 830 174 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1017 | . . 13 . . . . . . 830 174 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 2 . . . . . . 24 13 . Shots 1 | . . . . . . . . . 1 . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 333 | . 27 32 333 76 312 226 161 . 235 . 22 Average Temperature 80 | . 12 8 120 24 153 47 37 . 58 . 6 Received Heat Transfer 2037 | . 108 231 468 18 270 . 144 . 36 342 420 Effects 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 2 1 . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 6 | . . . 1 1 . . . . . 4 . Combat Hostiles 5 | . . . 1 1 . . . . . 3 . Parts Melted 29 | . . . 2 5 . . . . . 22 . Heat Transferred 8609 | . . . 999 675 185 . . . 50 6400 300 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Peak Influence 651 | . 87 188 88 156 166 . . . . 651 . Initial 494 | . . 36 42 39 . . . . . 494 . Average 196 | . 51 98 57 66 42 . . . . 398 . Maximum Alert Level 2 | . . . . . . . . . . 2 . Low Security (%) 60 | . 100 100 100 100 100 . . . . 2 . Level 1 18 | . . . . . . . . . . 44 . Level 2 21 | . . . . . . . . . . 52 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 29 | . 1 2 2 7 6 . . . . 11 . Investigation 7 | . 1 1 1 1 1 . . . . 2 . Extermination 5 | . . . . 1 1 . . . . 3 . Reinforcement 10 | . . 1 1 1 1 . . . . 6 . Assault 1 | . . . . 1 . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 3 | . . . . 1 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Distress Signals 4 | . . 3 1 . . . . . . . . Communications Jammed 3 | . . . . . 2 . . . 1 . . Distress Signals 1 | . . . . . 1 . . . . . . Times Spotted 133 | . 5 23 7 16 12 7 5 . 9 38 11 Peak Tracking Total 10 | . 2 10 3 4 5 4 2 . 4 5 5 Tactical Retreats 10 | . . 1 1 . 2 1 . . 1 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Traps Triggered 5 | . 4 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 3 . . 1 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Machines Disabled 4 | . . . . . 2 . . . . 2 . Max in Single Turn 1 | . . . . . 1 . . . . 1 . Garrison Access 2 | . . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Machines Accessed 24 | . 6 2 3 2 2 . . 4 . 5 . Terminals 13 | . 5 1 3 . . . . . . 4 . Fabricators 3 | . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 77 | . 15 4 7 4 5 . . 32 . 10 . Successful 47 | . 3 1 1 4 4 . . 32 . 2 . Failed 30 | . 12 3 6 . 1 . . . . 8 . Catastrophic 10 | . 2 1 1 . 1 . . . . 5 . Database Lockouts . | . . . . . . . . . . . . Manual 25 | . 8 4 5 3 2 . . . . 3 . Terminals 31 | . 13 2 7 . . . . . . 9 . Fabricators 8 | . . . . 3 5 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 36 | . 3 . . . . . . 32 . 1 . Record 11 | . . . . . . . . 11 . . . Part Schematic 12 | . . . . . . . . 12 . . . Robot Schematic 6 | . . . . . . . . 6 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . 1 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Build 2 | . . . . 1 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . . 1 1 3 2 . . . . 1 . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators 4 | . . . . 2 2 . . . . . . Liberate 3 | . . . . 1 2 . . . . . . Haulers 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 1 3 . 2 . . . . 4 . Full Trace Events 3 | . 2 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . Robots Built 4 | . . . . 4 . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating 16 | . . . . 16 . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 12 . . . Parts Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Total Allies 4 | . . . . 4 . . . . . . . Largest Group 4 | . . . . 4 . . . . . . . Highest-Rated Group 48 | . . . . 48 . . . . . . . Highest-Rated Ally 12 | . . . . 12 . . . . . . . Total Orders 2 | . . . . 2 . . . . . . . GUARD 2 | . . . . 2 . . . . . . . Ally Attacks 18 | . . . . 18 . . . . . . . Total Damage 225 | . . . . 225 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Turns Passed 7416 | . 338 483 623 855 983 537 549 98 597 2211 142 Spaces Moved 4089 | 1 175 233 308 601 535 415 383 80 362 963 33 Core 114 | . 1 17 91 1 . . . . . 4 . Treads 21 | . . 1 . . . . . . . 20 . Legs 3701 | 1 174 9 209 600 535 415 383 80 362 900 33 Wheels 253 | . . 206 8 . . . . . . 39 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 50 50 100 120 120 120 120 120 110 120 Average Speed 127 | 120 143 130 113 120 152 120 120 120 120 129 136 Slowest Speed 750 | 120 260 240 200 190 260 190 120 120 120 750 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 2 45 26 25 15 15 64 59 68 54 18 4 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 . . . 1 . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . 1 4 . 1 . . Spaces Dug 45 | . . . . . 9 . . . 1 35 . Terrain Destroyed 74 | . . . . . 14 . . . 5 54 1 Melee 45 | . . . . . 9 . . . 1 35 . Projectile 24 | . . . . . 5 . . . . 18 1 AOE 4 | . . . . . . . . . 4 . . Terrain Rammed 1 | . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Total 5478 | . 232 332 525 687 615 431 438 83 451 1602 82 Wait 737 | . 28 27 151 45 18 2 26 . 33 387 20 Move 4078 | . 174 232 307 600 534 414 382 79 361 962 33 Hop . | . . . . . . . . . . . . Pick Up 33 | . 2 3 4 . 5 1 3 . 2 13 . Fast Attach 77 | . 9 2 11 5 10 1 2 . 4 31 2 Attach 44 | . . 8 5 3 3 2 1 2 4 12 4 Detach 24 | . 1 2 4 . 2 . 1 2 3 9 . Swap 33 | . . 2 3 2 4 . . . 2 20 . Drop 26 | . 1 3 2 . 2 . 1 . . 17 . Fire 336 | . 17 48 38 32 25 11 22 . 27 106 10 Melee 87 | . . 3 . . 12 . . . 15 44 13 Ram 3 | . . 2 . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 13) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 380 | -9/Materials | Build established: Mutant 409 | -9/Materials | Discovered new exit (range 13) 599 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Released all parts (5) 814 | -9/Materials | Discovered new exit (range 15) 815 | -9/Materials | Core integrity fell below 50% 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Utility x2 840 | -8/Materials | Lost 8 parts (1p6n1w) 960 | -8/Materials | Lost 3 parts (1n2w) 982 | -8/Materials | Discovered new exit (range 5) 1307 | -8/Materials | Build established: Scavenger-Mutant 1394 | -8/Materials | Met 7R-MNS 1445 | -8/Materials | Entered Factory 1445 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1446 | -7/Factory | Caught up to 7R-MNS 1805 | -7/Factory | Discovered new exit (range 16) 1818 | -7/Factory | Garrison activated, responded to threat 2045 | -7/Factory | Fabricated S-27 Virus (x4) 2128 | -7/Factory | Lost 7 parts (1p4n1u1w) 2128 | -7/Factory | Lost 4 allies 2294 | -7/Factory | Identified exit to Factory 2300 | -7/Factory | Entered another Factory area 2300 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2301 | -6/Factory | Caught up to 7R-MNS 2514 | -6/Factory | Lost 5 parts (2n2u1w) 2699 | -6/Factory | Garrison activated, responded to threat 2746 | -6/Factory | Fabricated Force Lance (x1) 2835 | -6/Factory | Build established: Scavenger-Gunner 3147 | -6/Factory | Discovered new exit (range 6) 3152 | -6/Factory | Identified exit to Lower Caves 3213 | -6/Factory | Build established: Scavenger-Mutant 3283 | -6/Factory | Entered Lower Caves 3292 | -6/Lower Caves | Learned Factory emergency access door positions 3303 | -6/Lower Caves | Learned Factory trap positions 3525 | -6/Lower Caves | Build established: Scavenger-Skirmisher 3772 | -6/Lower Caves | Lost 3 parts (1n2w) 3796 | -6/Lower Caves | Discovered new exit (range 12) 3808 | -6/Lower Caves | Identified exit to Lower Caves 3820 | -6/Lower Caves | Entered another Lower Caves area 3956 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4180 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4211 | -6/Lower Caves | Identified exit to Data Miner 4282 | -6/Lower Caves | Build established: Mutant 4369 | -6/Lower Caves | Entered Data Miner 4370 | -6/Data Miner | Discovered new exit (range 6) 4379 | -6/Data Miner | Identified exit to Proximity Caves 4396 | -6/Data Miner | Met Data Miner 4416 | -6/Data Miner | Learned location of Section 7 (-2) 4416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4436 | -6/Data Miner | Received God Mode back door access code from Data Miner 4467 | -6/Data Miner | Entered Proximity Caves 4585 | -5/Proximity Caves | Spotter reported a threat 4594 | -5/Proximity Caves | Spotter reported a threat 4739 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4851 | -5/Proximity Caves | Spotter reported a threat 4984 | -5/Proximity Caves | Lost 3 parts (2u1w) 4987 | -5/Proximity Caves | Identified exit to Factory 5064 | -5/Proximity Caves | Entered Factory 5064 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5065 | -5/Factory | Loaded intel: 78 trap records 5364 | -5/Factory | Search patrols dispatched 5689 | -5/Factory | Build established: Scavenger-Assassin 6273 | -5/Factory | Cargo convoy interrupted 6277 | -5/Factory | Lost 6 parts (1p3n1u1w) 6482 | -5/Factory | Lost 3 parts (2n1u) 6771 | -5/Factory | Identified exit to Upper Caves 7139 | -5/Factory | Core integrity fell below 50% 7149 | -5/Factory | Lost 6 parts (1p4n1w) 7194 | -5/Factory | Incoming assault squad redirected 7218 | -5/Factory | Lost 6 parts (2n1u3w) 7261 | -5/Factory | System corruption reached 10% 7275 | -5/Factory | Entered Upper Caves 7329 | -5/Upper Caves | Lost 7 parts (1p2n4w) 7352 | -5/Upper Caves | Core integrity fell below 20% 7417 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07326_ Acquired 21 matter. 07344_ System corrupted: Component data lost. 07353_ Gauss Rifle destroyed. 07361_ HQU=DMK:QN YRDKK5V9WXU9 E WAJYDUJO0B| 07363_ G-50 Soldier suffers critical hit (Impale). 07363_ G-50 Soldier destroyed. 07371_ Lgt. Angular Momentum Engine fries itself beyond repair. 07371_ Acquired 5 matter. 07385_ System corrupted: Matter fused (-6). 07392_ G-67 Veteran suffers critical hit (Impale). 07397_ Flexi-carbon Leg destroyed. 07399_ G-67 Veteran destroyed. 07403_ System corrupted: Matter fused (-5). 07403_ Critical hit (Burn: +37). 07404_ Plasma Rifle fries itself beyond repair. 07404_ Acquired Flexi-carbon Leg. 07406_ Acquired 16 matter. 07411_ Carbon-fiber Leg destroyed. 07413_ Flexi-carbon Leg fries itself beyond repair. 07415_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????##?####???????????????????????????? | | ???????????????# ##% ##??????????????????????????? | | ???????######### % #??????????????????????????? | | ##??????????????????????????? | | ###### ##?####????????#?????????????? | | ??##???????????## #?## ##?????? #?????????????? | | ????????????????# #?# # ##???? #??????????????? | | ????????????????## ### #### #??????????????? | | ?????????????????# ## # # # ##?????????????? | | ?????????????????# % #?????????????? | | ?????????????????###### # # #??????????????? | | ??????????????????????## # #???????????????? | | ???????????# #######@g #????????????????? | | ????????????# g## ##????????????????? | | ????????????# $ g##?? #????????????????? | | ????????????## ###########?????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 9 Recoil Reduction 2 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Force Lance | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationControlShield Manual? 0 Play Time 01:29:51 Cumulative 556.8 hours Start 2023.12.20 @ 14:34:10 End 2023.12.20 @ 16:05:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 65 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47186953-5f1b-4bd1-aec0-1fb30e6d598e