Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.06 @ 00:18:42 Player: L1l7 Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (473) 473 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 3315 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- Light Ion Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (2) ------ Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Machine Analyzer Advanced ECM Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Machine Analyzer Advanced ECM Suite Hacking Suite [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced ECM Suite Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 2 | . . 1 1 . . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 47 | 5 10 6 11 8 7 Power 8 | 1 2 1 2 1 1 Engine 8 | 1 2 1 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 2 4 4 3 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 15 | . 2 2 4 4 3 Utility 6 | . 1 . 3 . 2 Device 4 | . . . 3 . 1 Storage . | . . . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 5 3 2 3 1 Energy Gun 6 | 2 . 2 1 1 . Energy Cannon 2 | . 1 1 . . . Ballistic Gun 1 | . . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 4 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . 1 1 7 9 2 Power 5 | . . . 2 3 . Propulsion 12 | . . 1 4 5 2 Utility . | . . . . . . Weapon 3 | . 1 . 1 1 . Highest Loss Streak 6 | . 1 1 6 6 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 77 78 67 64 49 Engine 12 | . 14 17 12 13 3 Leg 6 | . 25 . . . . Flight 19 | . 1 29 26 26 19 Device 4 | . . . 5 9 9 Processor 9 | . 9 11 9 9 8 Energy Gun 7 | . 9 2 11 2 . Energy Cannon 2 | . 5 7 . . . Launcher 3 | . 11 11 . . . Slashing Weapon 2 | . . . 3 . 9 Naked Turns . | . . . . . . Heaviest Build 15 | 9 10 12 12 15 8 Greatest Support 20 | 20 20 12 12 16 12 Greatest Overweight (x) 3 | . 3 . 2 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 3 Average Carried 3 | . 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 1 3 4 3 2 3 Class Distribution -------------------- 52% | Scavenger-Mutant 38% | Mutant 5% | Scavenger-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 573 | 233 64 49 95 40 92 Remotely . | . . . . . . Salvage Created 706 | . 146 295 119 40 106 Parts 53 | . 16 16 7 7 7 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 20 | . 8 4 5 3 . Guns 8 | . . . 5 3 . Cannons 3 | . 3 . . . . AOE 9 | . 5 4 . . . Classes Destroyed 7 | . 3 2 1 . 1 Builder 1 | . . . . . 1 Hauler 1 | . . 1 . . . Recycler 3 | . . 2 . . 1 Operator 2 | . . . 1 . 1 Watcher 1 | . 1 . . . . Swarmer 14 | . 6 1 4 3 . Grunt 6 | . 2 3 1 . . Best Kill Streak 7 | . 3 7 4 3 1 Combat Bots Only 4 | . 3 3 4 3 . Max Kills in Single Turn 3 | . 3 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . 3 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 1730 | . 376 98 541 622 93 Core 693 | . 91 48 273 241 40 Absorbed by Shields 64 | . . . . 64 . Core Remaining (%) 83 | 100 63 88 . . . Volleys Fired 71 | . 13 14 24 20 . Largest 2 | . 2 1 2 1 . Hottest 112 | . 80 56 112 56 . Shots Fired 96 | . 17 14 45 20 . Gun 68 | . 3 . 45 20 . Cannon 17 | . 8 9 . . . Launcher 11 | . 6 5 . . . Special . | . . . . . . Kinetic 12 | . . . . 12 . Thermal 53 | . . . 45 8 . Explosive 11 | . 6 5 . . . Electromagnetic 20 | . 11 9 . . . Robot Hit Streak 8 | . 3 4 5 8 . Robot Miss Streak 3 | . 2 2 2 3 . Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 61 | . 8 10 25 15 3 Core Hits 40 | . 11 9 12 6 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Burn 2 | . . . 2 . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1837 | . 500 580 374 177 206 Guns 571 | . 20 . 374 177 . Cannons 239 | . 93 146 . . . Explosions 817 | . 383 434 . . . Melee 206 | . . . . . 206 Ramming 4 | . 4 . . . . Kinetic 88 | . . . . 88 . Thermal 666 | . . 203 374 89 . Explosive 614 | . 383 231 . . . Electromagnetic 259 | . 113 146 . . . Impact . | . . . . . . Slashing 206 | . . . . . 206 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 8 3 3 Message Errors 2 | . . . 1 . 1 Matter Fused 2 | . . . 1 1 . Heat Flow Errors 4 | . . . 3 . 1 Energy Discharges 3 | . . . 1 1 1 Data Loss (minor) 3 | . . . 2 1 . Overload Shots . | . . . . . . Overflow Damage 121 | . 16 42 . . 63 Projectiles . | . . . . . . Explosions 58 | . 16 42 . . . Melee 63 | . . . . . 63 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . 57 10 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed 3 | . 3 . . . . Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 335 | . 96 60 335 138 86 Average Temperature 94 | . 35 24 137 37 45 Received Heat Transfer 465 | . 42 9 90 324 . Effects 5 | . . . 5 . . Energy Bleed 2 | . . . 2 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1482 | . . 150 1110 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 481 | . 303 455 481 294 136 Initial 224 | . . 127 191 224 123 Average 233 | . 144 240 342 260 131 Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 36 | 100 50 64 5 . 100 Level 1 47 | . 49 14 54 100 . Level 2 16 | . . 20 39 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 3 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 13 6 26 12 7 Peak Tracking Total 11 | . 3 3 11 7 6 Tactical Retreats 8 | . . . 6 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 8 | . 2 1 3 . 2 Terminals 7 | . 2 1 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 16 | . 3 2 5 . 6 Successful 11 | . 2 2 4 . 3 Failed 5 | . 1 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 3 2 3 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 10 | . 2 2 3 . 3 Record 3 | . . . 1 . 2 Robot Analysis 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Disarm Traps 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 4 | . 1 . 2 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 1436 | 88 336 115 551 190 156 Spaces Moved 1406 | 75 233 195 404 232 267 Core 23 | 17 3 . . . 3 Treads . | . . . . . . Legs 272 | 58 214 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1111 | . 16 195 404 232 264 Fastest Speed 31 | 50 37 34 34 31 32 Average Speed 52 | 104 116 35 35 36 35 Slowest Speed 200 | 120 200 37 200 117 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 9 | . . . 9 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 30 27 38 34 20 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 106 | . 47 59 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 106 | . 47 59 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 1997 | 85 281 227 760 320 324 Wait 362 | . 5 3 311 8 35 Move 1384 | 74 232 194 387 230 267 Hop 7 | . . . 7 . . Pick Up 52 | 6 10 7 12 9 8 Fast Attach . | . . . . . . Attach 43 | 5 7 5 11 8 7 Detach 3 | . 2 . 1 . . Swap 4 | . 3 1 . . . Drop 24 | . 6 3 7 4 4 Fire 71 | . 13 14 24 20 . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis 41 | . . . . 41 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 537 | -9/Materials | Discovered new exit (range 9) 540 | -9/Materials | Entered another Materials area 540 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 690 | -8/Materials | Build established: Scavenger-Mutant 780 | -8/Materials | Lost 6 parts (1p4n1w) 1091 | -8/Materials | Identified exit to Garrison 1091 | -8/Materials | Entered Garrison 1093 | -8/Garrison | Installed Relay Interface Framework 1102 | -8/Garrison | Triggered checkpoint 1103 | -8/Garrison | Core integrity fell below 50% 1180 | -8/Garrison | Triggered checkpoint 1184 | -8/Garrison | Triggered checkpoint 1236 | -8/Garrison | Core integrity fell below 20% 1268 | -8/Garrison | Lost 6 parts (2p4n) 1276 | -8/Garrison | Discovered new exit (range 13) 1281 | -8/Garrison | Entered Materials 1433 | -8/Materials | Discovered new exit (range 15) 1437 | -8/Materials | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Downloaded map data. Acquired VTOL Module. Acquired 18 matter. Acquired Lgt. Ion Engine. System corrupted: Energy discharge (-6). Acquired Hacking Suite. Acquired Machine Analyzer. System corrupted: Heat flow error (+100). Detecting nearby Garrison Access. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Flight Unit destroyed. Knocked back. EXIT=FOUND Sneak attack on U-05 Engineer. Destroyed Wheel. U-05 Engineer destroyed. U-05 Engineer lays Concrete. Flight Unit destroyed. U-05 Engineer lays Concrete. 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"""??????? | | ????????????????????# # #??############## | | ????????????????????# """ "" # #????????# | | ????????????????????# """ """# #????????# | | ????????????????????# """ S"# ########## | | ????????????????????# # ## # """"" | | ????????????????????# """ # ## " # """"" | | ????????????????????# """ + ## """ # """"" | | ????????????????????# """ # ## """ # | | ????????????????????# # ## """ # | | ????????????????????########## ## "" #####+## | | ????????????????????????????# # """ #?# # | | ????????????????????????????# # "" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 300 Matter Stores 283 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedVortexReactor Manual? 0 Play Time 00:25:38 Cumulative 10.8 hours Start 2022.12.05 @ 23:44:59 End 2022.12.06 @ 00:18:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ae91092-ea91-4f75-ab25-4e911dcb62f5