Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 19:12:41 Player: Zailor Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (33) 165 Value Destroyed (1219) 1219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1689) 1689 TOTAL SCORE: 8613 Bonus ------- Follower Combat Kills 397 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Advanced Weight Redist. System Makeshift Terrain Scan Processor Improved Transmission Jammer Improved System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (4) ---- Micro Fission Core Hacking Drone Bay Heavy Rocket Launcher Fire Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON ----------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Light Fission Core Light Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Hacking Suite Improved System Shield Hacking Drone Bay Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 . . . . 2 . . . . Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion 2 | . . . . 1 1 . . . . . . . . . . Utility 6 | . . 2 . 1 1 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 116 | 6 1 10 1 26 21 13 3 . 3 . 5 2 6 19 . Power 16 | 1 . 1 . 2 1 4 . . . . 1 2 . 4 . Engine 9 | 1 . 1 . 1 . 4 . . . . 1 . . 1 . Core 6 | . . . . 1 1 . . . . . . 2 . 2 . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 30 | 2 . . 1 7 8 2 1 . 1 . . . 2 6 . Treads 10 | 2 . . 1 3 4 . . . . . . . . . . Leg 8 | . . . . 4 1 . . . . . . . . 3 . Wheel 4 | . . . . . . . 1 . 1 . . . . 2 . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . 3 2 . . . . . . 2 1 . Utility 40 | 1 1 3 . 8 6 6 2 . . . 4 . 4 5 . Device 16 | . . 1 . 2 4 2 1 . . . 1 . 1 4 . Storage 8 | 1 1 . . 4 1 . . . . . 1 . . . . Processor 5 | . . . . . . 2 1 . . . 1 . 1 . . Hackware 5 | . . . . 1 . 1 . . . . 1 . 2 . . Protection 6 | . . 2 . 1 1 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 . 6 . 9 6 1 . . 2 . . . . 4 . Energy Gun 10 | 2 . 4 . 2 2 . . . . . . . . . . Energy Cannon 3 | . . . . 3 . . . . . . . . . . . Ballistic Gun 7 | . . 1 . 3 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . 3 . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . 1 . Parts Lost 49 | . . 1 . 14 1 4 . . . . 4 . 7 12 6 Power 13 | . . 1 . 2 . 1 . . . . 3 . 2 3 1 Propulsion 12 | . . . . 3 . 2 . . . . . . 1 4 2 Utility 13 | . . . . 3 1 1 . . . . . . 3 3 2 Weapon 11 | . . . . 6 . . . . . . 1 . 1 2 1 Highest Loss Streak 10 | . . 1 . 10 1 2 . . . . 4 . 7 9 6 Average Slot Usage (%) 80 | . 97 94 100 86 96 90 73 73 83 86 85 76 61 52 66 Engine 7 | . 14 10 11 1 . 7 13 13 13 13 14 . . . . Core 2 | . . . . 6 7 5 . . . . . 11 7 . 4 Treads 6 | . 28 22 22 9 20 . . . . . . . . . . Leg 2 | . . . . 13 8 . . . . . . . . . 10 Wheel 4 | . . . . . . . 5 6 10 13 11 11 6 . . Flight 1 | . . . . . . 20 . . . . . . 1 2 . Device 17 | . . 7 11 10 9 26 24 20 20 20 23 23 20 22 22 Storage 11 | . 25 22 22 23 22 6 6 6 6 6 5 5 3 . . Processor 6 | . . . . . . 6 7 13 13 13 11 11 8 10 5 Hackware 4 | . . . . . . . 6 6 6 6 5 5 6 10 5 Protection 2 | . . 9 11 4 10 5 . . . . . . . . 4 Energy Gun 4 | . 28 21 11 6 6 3 . . . . . . . . . Ballistic Gun 1 | . . . 11 6 6 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 6 6 9 6 5 . . . 4 Piercing Weapon 1 | . . . . . . . . . 2 6 5 5 2 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 9 25 31 31 51 67 48 41 41 44 44 66 55 55 43 37 Greatest Support 112 | 40 40 40 40 40 112 46 46 28 56 56 56 56 56 55 40 Greatest Overweight (x) 4 | 1 . . 1 2 4 2 1 1 1 . 1 . . 3 1 Average Overweight (x) . | . . . . 1 . . . 1 . . . . . 1 . Largest Inventory Capacity 22 | 6 12 12 12 18 22 16 10 10 10 10 12 12 12 4 4 Average Capacity 11 | 5 10 12 12 14 20 10 10 10 10 10 11 12 8 4 4 Most Carried 22 | 4 11 12 12 15 22 15 10 10 10 10 11 10 12 4 4 Average Carried 10 | 3 6 11 11 12 20 9 9 10 9 10 10 9 7 3 4 Final Capacity 18 | 6 12 12 12 18 16 10 10 10 10 10 12 12 4 4 4 Final Carried 16 | 4 11 12 12 15 16 10 10 10 10 10 11 9 4 4 4 Class Distribution -------------------- 34% | Assassin 28% | Mutant 14% | Scavenger-Mutant 12% | Hacker-Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Assassin | -5/Proximity Caves Generator-Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Matter Collected 1591 | 260 10 285 . 296 262 125 68 . 30 . 28 22 17 188 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1425 | 94 82 298 . 708 153 . . . . . 28 . . . 62 Parts 67 | . 2 17 . 37 4 . . . . . 6 . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . . 3 . 5 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 4 . . . . . . 34 . Prevented 16 | . . . . . . . 3 . . . . . . 13 . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 30 | . 2 8 . 15 4 . . . . . . . . . 1 Guns 19 | . 2 8 . 8 1 . . . . . . . . . . Cannons 6 | . . . . 6 . . . . . . . . . . . AOE 4 | . . . . 1 3 . . . . . . . . . . Classes Destroyed 8 | 1 1 3 . . 1 . . . . . 1 . . . 1 Recycler 2 | 1 . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . 1 . . . . Swarmer 6 | . . 3 . 3 . . . . . . . . . . . Grunt 16 | . 2 2 . 10 2 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 5 | . . 2 . 2 1 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 1 2 3 . 5 3 . . . . . 1 . . . 1 Combat Bots Only 5 | . 2 3 . 5 3 . . . . . . . . . 1 Max Kills in Single Turn 2 | 1 1 1 . 1 2 . . . . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Damage Taken 6593 | . 34 330 . 1775 307 476 . . . . 316 . 743 2053 559 Core 1584 | . 22 66 . 287 23 173 . . . . . . 172 617 224 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 91 . 83 47 96 . . . . 79 . . . . . Volleys Fired 111 | 7 4 25 . 63 11 1 . . . . . . . . . Largest 2 | 2 2 2 . 2 2 2 . . . . . . . . . Hottest 133 | 80 80 96 . 133 86 83 . . . . . . . . . Shots Fired 191 | 14 8 49 . 102 16 2 . . . . . . . . . Gun 150 | 14 8 49 . 66 11 2 . . . . . . . . . Cannon 35 | . . . . 35 . . . . . . . . . . . Launcher 6 | . . . . 1 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 47 | . . . . 41 5 1 . . . . . . . . . Thermal 135 | 14 8 49 . 59 5 . . . . . . . . . . Explosive 6 | . . . . 1 5 . . . . . . . . . . Electromagnetic 3 | . . . . 1 1 1 . . . . . . . . . Robot Hit Streak 23 | 9 6 9 . 14 23 6 . . . . . . . . . Robot Miss Streak 4 | 1 2 2 . 4 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 152 | 12 5 36 . 78 13 1 . . . . 1 . . . 6 Core Hits 71 | 2 4 15 . 36 9 3 . . . . 1 . . . 1 Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 68 | . . . . . . 12 22 . . 5 6 2 8 3 10 Thermal 5 | . . . . . . . . . . . . . . 1 4 Impact 8 | . . . . . . . . . . . . . . 2 6 Slashing 36 | . . . . . . 12 22 . . 1 1 . . . . Piercing 19 | . . . . . . . . . . 4 5 2 8 . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . Damage Inflicted 2641 | 123 55 416 . 1330 432 59 . . . . 34 . . . 192 Guns 1489 | 123 55 416 . 698 157 40 . . . . . . . . . Cannons 547 | . . . . 547 . . . . . . . . . . . Explosions 356 | . . . . 81 275 . . . . . . . . . . Melee 226 | . . . . . . . . . . . 34 . . . 192 Ramming 23 | . . . . 4 . 19 . . . . . . . . . Kinetic 469 | . . . . 364 65 40 . . . . . . . . . Thermal 1532 | 123 55 416 . 850 88 . . . . . . . . . . Explosive 356 | . . . . 81 275 . . . . . . . . . . Electromagnetic 35 | . . . . 31 4 . . . . . . . . . . Impact 192 | . . . . . . . . . . . . . . . 192 Slashing 34 | . . . . . . . . . . . 34 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 1 1 1 . . . 17 17 . Average Corruption 2 | . . . . . . 1 1 1 1 . . . 17 17 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . 5 1 2 . . . 8 1 . Message Errors 5 | . . . . . . . 2 1 1 . . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . 2 . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 . 1 . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . 8 . . . . . . . . . 33 Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . . . 8 . . . . . . . . . . Melee 33 | . . . . . . . . . . . . . . . 33 Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 38 | . . . . . 29 9 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 4 | . . . . 2 . 2 . . . . . . . . . Targets Rammed 4 | . . . . 2 . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 108 | 108 48 72 . 81 8 21 . . . . . . 1 . . Average Temperature 24 | 59 21 18 . 19 8 8 . . . . . . 1 . . Received Heat Transfer 1650 | . 18 75 . 864 87 93 . . . . 63 . 192 258 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . 3 . . 1 . . . . . . . . . . Heat Transferred 3248 | 275 125 961 . 1702 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Peak Influence 311 | 5 105 180 . 311 302 146 . . . . 35 . . . . Initial 27 | . 3 . . . 27 21 . . . . . . . . . Average 83 | . 16 66 . 142 121 58 . . . . 9 . . . . Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . . Low Security (%) 92 | 100 100 100 100 77 89 100 . . . . 100 . . . . Level 1 7 | . . . . 22 10 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 3 4 . . . . . . . . . Investigation 3 | . 1 1 . . 1 . . . . . . . . . . Extermination 3 | . . . . . 2 1 . . . . . . . . . Reinforcement 3 | . . . . . . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Distress Signals 6 | . . 2 . 3 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 109 | . 4 16 . 22 7 10 . . . . 4 . 5 38 3 Peak Tracking Total 12 | . 3 4 . 7 4 5 . . . . 3 . 5 12 3 Tactical Retreats 11 | . . 2 . 1 1 3 . . . . . . 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Traps Triggered 4 | . 1 . 1 . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . 1 . . . . . . 7 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 1 . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Machines Accessed 24 | . 4 2 1 2 3 1 1 . . . 1 1 1 7 . Terminals 14 | . 4 2 . 2 3 1 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 64 | . 20 7 1 11 9 2 1 . . . 1 1 1 10 . Successful 34 | . 8 2 1 6 3 1 1 . . . . 1 1 10 . Failed 30 | . 12 5 . 5 6 1 . . . . 1 . . . . Catastrophic 4 | . . . . 1 2 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 41 | . 17 6 . 7 8 2 . . . . 1 . . . . Terminals 51 | . 20 7 . 11 9 2 . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 26 | . 5 1 1 4 2 . 1 . . . . 1 1 10 . Record 11 | . . . . . . . . . . . . 1 . 10 . Open Door 3 | . . . 1 . . . 1 . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . Unreport Threat 3 | . 1 1 . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 1 . 2 1 1 . . . . . . . . . Terminals 8 | . 3 1 . 2 1 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 7 | . 2 1 . 2 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 2 . 2 3 1 . . . . 1 1 . . . Full Trace Events 2 | . . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Total Allies 6 | . 1 . . . 3 . . . . . . . . 2 . Largest Group 3 | . 1 1 . . 3 1 . . . . . . . 2 . Highest-Rated Group 93 | . 10 10 . . 93 23 . . . . . . . 92 . Highest-Rated Ally 46 | . 10 10 . . 31 23 . . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 51 4 . . . . . . . 17 . Total Damage 1380 | . . . . . 855 41 . . . . . . . 484 . Kills 10 | . . . . . 7 . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . 1 2 2 . 2 1 . . Drone Launches 10 | . . . . . . . . . . . . . . 10 . Drone Recoveries 9 | . . . . . . . . . . . . . . 9 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Turns Passed 8215 | 132 337 405 235 722 1138 356 1253 205 913 540 239 259 243 1072 166 Spaces Moved 6004 | 64 195 159 144 295 649 335 1109 187 871 529 201 252 302 595 117 Core 693 | 5 . . . . 3 111 . . . . . . 149 424 1 Treads 1004 | 59 195 159 144 40 407 . . . . . . . . . . Legs 667 | . . . . 255 239 . . . . . . . . 57 116 Wheels 3376 | . . . . . . . 1103 187 871 529 201 252 119 114 . Hover . | . . . . . . . . . . . . . . . . Flight 264 | . . . . . . 224 6 . . . . . 34 . . Fastest Speed 31 | 50 160 160 160 120 153 31 100 110 100 100 100 100 37 50 100 Average Speed 119 | 154 160 160 160 159 157 87 105 110 103 100 107 100 68 150 119 Slowest Speed 250 | 160 160 160 180 180 250 150 117 110 110 100 110 100 100 200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 34 21 36 30 17 12 68 44 81 68 4 51 50 74 27 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . 1 . . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . . . . 1 . Scrap Searched 15 | . . . . . . . 3 . 5 3 . 3 1 . . Spaces Dug 47 | . . . . . . 12 17 . . 4 4 2 7 1 . Terrain Destroyed 76 | . . . . 12 17 12 17 . . 4 4 2 7 1 . Melee 47 | . . . . . . 12 17 . . 4 4 2 7 1 . Projectile . | . . . . . . . . . . . . . . . . AOE 29 | . . . . 12 17 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Pro Total 6717 | 80 212 265 149 447 752 377 1163 186 879 532 213 255 321 759 127 Wait 183 | . 6 54 . 34 28 3 28 . . . . . 1 29 . Move 5986 | 63 194 158 143 294 648 332 1108 186 870 528 200 251 300 594 117 Hop 1 | . . . . . . 1 . . . . . . . . . Pick Up 67 | 4 7 9 2 17 18 4 . . 2 . 2 . 1 1 . Fast Attach 59 | 6 1 2 1 11 8 5 . . 3 . 1 . 3 18 . Attach 28 | . . 3 . 8 4 5 1 . . . 1 2 3 1 . Detach 9 | . . . . . 3 2 2 . 1 . . . 1 . . Swap 29 | . . 5 . 7 9 3 2 . . . 3 . . . . Drop 63 | . . 9 3 11 23 7 . . 3 . 1 . 3 3 . Fire 111 | 7 4 25 . 63 11 1 . . . . . . . . . Melee 66 | . . . . . . 12 22 . . 4 5 2 8 3 10 Ram 2 | . . . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . Rewire 110 | . . . . . . . . . . . . . . 110 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Accompanied by 1 ally 470 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Discovered new exit (range 9) 841 | -9/Materials | Discovered new exit (range 13) 875 | -9/Materials | Entered Mines 878 | -9/Mines | Met a Derelict bent on vengeance 892 | -9/Mines | Assembled infested the area 948 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 991 | -9/Mines | Met 8R-AWN 1065 | -9/Mines | Learned Materials stockpile data 1097 | -9/Mines | Discovered new exit (range 9) 1110 | -9/Mines | Entered Materials 1110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -8/Materials | Lost 10 parts (1p2n3u4w) 1384 | -8/Materials | Lost 4 parts (1p1n2w) 1459 | -8/Materials | Core integrity fell below 50% 1694 | -8/Materials | Build established: Scavenger-Mutant 1809 | -8/Materials | Discovered new exit (range 16) 1832 | -8/Materials | Entered Factory 1832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -7/Factory | Allied Derelicts emerged from ambush trap array 2552 | -7/Factory | Build established: Hauler-Mutant 2927 | -7/Factory | Identified exit to Lower Caves 2933 | -7/Factory | Discovered new exit (range 7) 2970 | -7/Factory | Entered another Factory area 2970 | -6/Factory | Accompanied by 1 ally 2970 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3265 | -6/Factory | Build established: Mutant 3319 | -6/Factory | Discovered new exit (range 4) 3320 | -6/Factory | Identified exit to Lower Caves 3321 | -6/Factory | Found Prototype Processor 3321 | -6/Factory | Identified Exp. Signal Interpreter 3326 | -6/Factory | Entered Lower Caves 3504 | -6/Lower Caves | Encountered a Warlord checkpoint 4215 | -6/Lower Caves | Build established: Assassin 4506 | -6/Lower Caves | Discovered new exit (range 21) 4576 | -6/Lower Caves | Identified exit to Lower Caves 4579 | -6/Lower Caves | Entered another Lower Caves area 4585 | -6/Lower Caves | Discovered new exit (range 15) 4599 | -6/Lower Caves | Identified exit to Factory 4638 | -6/Lower Caves | Encountered a Warlord checkpoint 4761 | -6/Lower Caves | Discovered new exit (range 23) 4783 | -6/Lower Caves | Identified exit to Zion 4784 | -6/Lower Caves | Entered Zion 4801 | -6/Zion | Given A8's code to call for help 4860 | -6/Zion | System corruption cleaned by Quarantine Array 4896 | -6/Zion | Identified exit to Deep Caves 5134 | -6/Zion | Learned location of Warlord (-5) 5231 | -6/Zion | Learned location of 1 exit from Factory 5282 | -6/Zion | Found CR-A16's Pointy Stick 5356 | -6/Zion | Given the Hacking Drone Bay 5362 | -6/Zion | Found Prototype Device 5682 | -6/Zion | Discovered new exit (range 15) 5696 | -6/Zion | Identified exit to Proximity Caves 5697 | -6/Zion | Entered Proximity Caves 5721 | -5/Proximity Caves | Learned Factory terminal intel 5825 | -5/Proximity Caves | Learned Factory security intel 6189 | -5/Proximity Caves | Discovered exit to Factory (range 17) 6237 | -5/Proximity Caves | Entered Factory 6237 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6238 | -5/Factory | Identified exit to Factory 6240 | -5/Factory | Loaded intel: 20 terminal locations 6458 | -5/Factory | Discovered new exit (range 15) 6475 | -5/Factory | Identified exit to Upper Caves 6476 | -5/Factory | Entered Upper Caves 6477 | -5/Upper Caves | Encountered a Warlord checkpoint 6507 | -5/Upper Caves | Lost 4 parts (3p1w) 6659 | -5/Upper Caves | Learned 8 Factory zone layouts 6684 | -5/Upper Caves | Learned Factory emergency access door positions 6714 | -5/Upper Caves | Discovered new exit (range 23) 6734 | -5/Upper Caves | Identified exit to Upper Caves 6735 | -5/Upper Caves | Entered another Upper Caves area 6747 | -5/Upper Caves | Discovered exit to Factory (range 20) 6846 | -5/Upper Caves | Found Alien Artifact 6869 | -5/Upper Caves | Crushed by falling debris 6870 | -5/Upper Caves | System corruption reached 10% 6924 | -5/Upper Caves | Lost 7 parts (2p1n3u1w) 6934 | -5/Upper Caves | Learned Factory garrison access intel 6974 | -5/Upper Caves | Discovered new exit (range 8) 6977 | -5/Upper Caves | Identified exit to Warlord 6978 | -5/Upper Caves | Entered Warlord 6995 | -5/Warlord | System corruption cleaned by Quarantine Array 7026 | -5/Warlord | Found Prototype Device 7026 | -5/Warlord | Identified Minesniffer Drone Bay 7180 | -5/Warlord | Build established: Hacker-Mutant 7669 | -5/Warlord | Met Warlord 7694 | -5/Warlord | Warlord's base attacked by MAIN.C 7906 | -5/Warlord | Warlord forces counterattacked 7917 | -5/Warlord | Spotted B-86 Titan 7917 | -5/Warlord | Spotted B-75 Beast 7958 | -5/Warlord | Core integrity fell below 50% 7997 | -5/Warlord | Lost 9 parts (2p2n3u2w) 8017 | -5/Warlord | Spotted Executioner 8040 | -5/Warlord | Discovered new exit (range 9) 8050 | -5/Warlord | Entered Proximity Caves 8193 | -4/Proximity Caves | Core integrity fell below 20% 8216 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 08197_ Segregator destroyed. 08198_ Penetrated by Slug. 08200_ Slug penetrates Wall. 08203_ Penetrated by Slug. 08203_ Destroyed Lgt. Antimatter Reactor. 08203_ H-77 Assassin system corrupted by crushing effect. 08203_ Penetrated by Slug. 08203_ Slug penetrates H-77 Assassin. 08205_ Penetrated by Slug. 08207_ H-77 Assassin misfires. 08207_ Slug penetrates Wall. 08208_ Destroyed Imp. Targeting Computer. 08208_ H-77 Assassin system corrupted by crushing effect. 08209_ H-77 Assassin system terminally corrupted. 08210_ Slug penetrates Wall. 08212_ H-77 Assassin knocked back. 08213_ Penetrated by Slug. 08213_ Carbon-fiber Leg destroyed. 08213_ Slug penetrates Wall. 08216_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????#???????????????????? | | #????????????###?????????? #???????????????????? | | #???????????? ##??????? #???????????????????? | | #????????????? ##????? ? ###?????????????????? | | #?????????????# ##???# ?? ##????????????????? | | #?????????????? #### ??? ##???????????????? | | ##?????????????# ??? ##??????????????? | | #?????????????# ???? ##?????????????? | | #??????????#### ????? #?????????????? | | #??????????## #????? #??????????????? | | #####??????# #????? ##?????????????? | | #??????# ##??## ??????????????? | | #???????# #### [ #??????????????????? | | ## #??###??# =[[%#????????????????????? | | ## #??# ##?# ##????????????????????? | | ## #??# ### ## @ #?????????????????????? | | ### #### ###### h ???????????????? | | #?# #????## #????????????? | | ?# # ##?????## ####????????????? | | ?########### ##???????# ####???????????????? | | ???????????# #????????## ###??????????????????? | | #???????????## ????????####????????????????????? | | ?????????????## ???????????????????????????????? | | ???????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ##???????????????????????????? | | ??????????????????? #????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 40 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 18 Armor Coverage 300 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeFlakSheargun Manual? 0 Play Time 01:23:09 Cumulative 120.5 hours Start 2021.02.08 @ 19:09:57 End 2021.02.09 @ 19:12:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b61724f3-ddef-41b2-830b-fa5c954c7d06