Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 20:37:40 Player: Patryk Z Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (58) 290 Value Destroyed (1842) 1842 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (10960) 10960 TOTAL SCORE: 24572 Bonus ------- Follower Combat Kills 1260 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Cogmind --------- Core Integrity 1579/1600 Matter 230/300 Energy 1198/1200 System Corruption 0% Temperature Cool (5) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY (14) ----- Advanced Power Amplifier Advanced Energy Well Advanced Energy Well Structural Scanner Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Cloaking Device Graphene Brace > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Light Fission Core Fusion Compressor Improved System Restoration Module Mini Drone Bay (3/3) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Advanced Energy Well Structural Scanner Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Cloaking Device Graphene Brace > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Fusion Compressor Micro-nuke Launcher SGEMP Prototype [Rating: 139] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Propulsion Shielding Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . . 6 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Utility 12 | . . . . 4 . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | 11 12 12 10 58 14 38 2 . 21 4 . . 9 10 11 3 8 10 14 3 1 . . 8 22 1 1 Power 22 | 2 . . 1 3 1 2 . . 4 1 . . . 2 . . 2 . . . 1 . . 2 . . 1 Engine 7 | 2 . . 1 . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . Core 13 | . . . . 3 1 . . . 3 1 . . . 1 . . 1 . . . 1 . . 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 40 | 4 . 1 . 8 2 4 1 . 2 . . . 3 2 2 . 3 . . 3 . . . 2 3 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 . 1 . 4 . . . . . . . . 2 1 . . . . . . . . . . . . . Wheel 8 | . . . . 4 2 . . . . . . . 1 . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . 4 1 . 2 . . . . 1 1 . 3 . . 3 . . . 2 3 . . Utility 135 | 2 2 4 5 27 8 22 1 . 10 3 . . 2 5 1 1 3 10 12 . . . . 2 14 1 . Device 88 | 1 1 4 5 22 3 13 . . 5 1 . . 1 2 1 . 1 7 8 . . . . 2 11 . . Storage 14 | 1 1 . . . . 1 . . . 2 . . 1 . . . 2 2 2 . . . . . 1 1 . Processor 14 | . . . . 4 2 1 1 . 3 . . . . 2 . . . . 1 . . . . . . . . Hackware 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . Protection 16 | . . . . 1 3 7 . . 1 . . . . 1 . 1 . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 3 10 7 4 20 3 10 . . 5 . . . 4 1 8 2 . . 2 . . . . 2 5 . . Energy Gun 13 | 2 1 . . 9 . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 13 | . . 1 . 5 2 3 . . 1 . . . . . . . . . 1 . . . . . . . . Ballistic Gun 11 | 1 4 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Launcher 15 | . . . 1 . . 2 . . 1 . . . 2 . 4 . . . 1 . . . . 1 3 . . Special Weapon 12 | . 5 3 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . 1 . . 1 . . . 2 . 4 1 . . . . . . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 2 . . . . 2 2 . . 1 2 . . 5 . . . . . . . 6 . . Corrupted Parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Lost 31 | . . . 2 4 1 15 . . 3 . . . 2 . 1 . . . 1 . . . . . 1 1 . Power 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . . . . 2 . 4 . . 1 . . . 2 . . . . . . . . . . . . 1 . Utility 11 | . . . . 1 1 5 . . 1 . . . . . 1 . . . 1 . . . . . 1 . . Weapon 7 | . . . 2 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 11 | . . . 2 1 1 11 . . 3 . . . 2 . 1 . . . 1 . . . . . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 81 64 85 97 73 83 84 91 73 73 73 71 82 85 82 86 88 88 88 89 92 94 95 95 86 80 Engine 3 | . 14 12 11 . . 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 5 7 1 . . 4 6 6 6 6 4 5 5 4 5 5 5 5 5 5 9 9 8 4 Leg 7 | . 28 18 11 15 . . . . . . . . 4 11 11 11 4 . . . . . . . . . . Wheel 1 | . . . . 1 27 4 . . . . . . 1 . . . . . . . . . . . . . . Flight 12 | . . . . . . 17 29 30 25 20 20 20 12 10 10 11 18 23 21 20 21 21 21 23 27 21 20 Device 22 | . 14 11 10 23 14 19 23 23 21 20 20 20 20 23 22 23 23 26 32 47 47 47 47 42 38 34 32 Storage 5 | . 14 12 11 6 7 2 . . . . . . . 5 3 . 3 2 1 . . . . . 2 7 8 Processor 10 | . . . . 16 22 15 15 15 18 13 13 13 13 11 17 17 17 11 10 10 10 10 10 9 9 8 8 Hackware 2 | . . . . . . . . . 5 6 6 6 6 5 5 5 5 10 11 . . . . . . . . Protection 1 | . . . . . . 5 7 7 4 . . . . . . . . . . . . . . . . . . Energy Gun 2 | . 13 . . 6 . . . . . . . . . . . . . . . . . 3 5 4 1 . . Energy Cannon 1 | . . . 7 4 15 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 6 21 6 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 7 2 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 7 6 6 6 6 4 5 4 5 5 5 5 5 5 5 5 4 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 45 | 14 29 36 37 45 44 43 9 9 18 15 14 14 18 20 20 15 18 25 29 29 29 31 31 45 45 33 34 Greatest Support 75 | 40 20 55 55 75 48 48 10 10 18 14 14 14 56 56 17 17 31 40 40 32 31 40 31 48 49 49 34 Greatest Overweight (x) 11 | 2 1 1 . 4 1 2 . . 1 1 . . 5 1 1 . 1 . . 1 . . . 11 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 5 5 5 35 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 12 15 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 8 | 4 9 12 14 13 14 7 5 5 4 4 5 5 4 4 4 5 4 4 4 4 5 5 5 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 10 15 15 15 15 5 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 4 4 5 Class Distribution -------------------- 37% | Mutant 16% | Infiltrator-Ninja 12% | Scavenger-Mutant 10% | Sprinter 5% | Scavenger-Ninja 4% | Scavenger-Sprinter 4% | Scavenger-Skirmisher 3% | Hacker-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Ninja | -5/Upper Caves Scavenger-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Sprinter | -4/Factory Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Upper Caves Infiltrator-Ninja | -4/Warlord Infiltrator-Ninja | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 3885 | 261 86 321 96 627 130 347 43 1 343 93 10 . 140 144 238 146 103 27 226 30 10 . . 14 379 . 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2686 | 82 86 252 54 724 179 257 . . 118 . . . 35 . 87 28 383 . 246 . . . . 14 141 . . Parts 124 | 12 8 16 5 36 6 6 . . 4 . . . . . 3 . 6 . 18 . . . . 2 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 14 . . 4 11 . 7 . 6 1 . 1 . 6 . 6 . . . . . . . . . . Prevented 7 | . . . . . . 1 . 3 . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 37 | . 1 7 1 14 3 6 . . . . . . 1 . 4 . . . . . . . . . . . . Guns 14 | . 1 3 1 9 . . . . . . . . . . . . . . . . . . . . . . . Cannons 15 | . . 4 . 5 3 3 . . . . . . . . . . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . . 1 . 4 . . . . . . . . . . . . Classes Destroyed 17 | 1 2 4 . 5 1 2 . . . . . . . . 2 . . . . . . . . . . . . Worker 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Builder 4 | . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 11 | . . 4 . 3 2 2 . . . . . . . . . . . . . . . . . . . . . Grunt 9 | . 1 . . 4 . 1 . . . . . . . . 3 . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 5 | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | 2 1 4 1 3 3 4 . . 2 . . . 1 . 3 . . . 2 . . . . 1 1 . . Combat Bots Only 4 | . 1 4 1 3 3 4 . . . . . . 1 . 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 . . 1 . . . 1 . 2 1 . . 1 . . . . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 479 | . 4 96 30 117 51 119 . . 3 1 . . 2 . 11 . . . 17 . . 4 . 2 16 6 . Missed 177 | . . 45 7 43 17 30 . . 2 1 . . 1 . 3 . . . 12 . . 3 . 1 9 3 . Damage Taken 4916 | . 46 412 332 1066 315 1543 . . 351 . . . 136 . 189 . . . 87 . . 23 . 22 259 72 63 Core 1206 | . 12 27 90 89 65 506 . . 117 . . . 116 . 33 . . . 24 . . 23 . 22 37 24 21 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 66 | . . . . . . . . . 66 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 86 | . . . . 18 . . . . . . . . . . . . . . 67 . . 1 . . . . . Core Remaining (%) 77 | 100 . . 48 . . . . 5 . . . . 72 . . . . 96 . . . . 95 . 86 98 98 Volleys Fired 281 | 16 43 38 37 57 9 43 . . 3 . . . 3 . 17 . . . 1 . . . 3 2 9 . . Largest 2 | 2 2 2 2 2 2 2 . . 1 . . . 1 . 1 . . . 1 . . . 1 1 1 . . Hottest 180 | 70 150 103 180 140 120 120 . . 36 . . . 36 . 36 . . . 36 . . . 40 49 49 . . Shots Fired 401 | 32 60 62 38 98 18 55 . . 3 . . . 3 . 17 . . . 1 . . . 3 2 9 . . Gun 190 | 32 29 34 21 71 . . . . . . . . . . . . . . . . . . 3 . . . . Cannon 118 | . . 14 6 27 18 53 . . . . . . . . . . . . . . . . . . . . . Launcher 38 | . . . 1 . . 2 . . 3 . . . 3 . 17 . . . 1 . . . . 2 9 . . Special 55 | . 31 14 10 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 99 | 16 11 27 21 24 . . . . . . . . . . . . . . . . . . . . . . . Thermal 246 | 16 49 35 16 56 18 53 . . . . . . . . . . . . . . . . 3 . . . . Explosive 38 | . . . 1 . . 2 . . 3 . . . 3 . 17 . . . 1 . . . . 2 9 . . Electromagnetic 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 81 | 5 12 12 13 81 19 18 . . . . . . 7 . 8 . . . . . . . . . 1 . . Robot Miss Streak 3 | 3 1 1 1 3 1 3 . . . . . . . . 2 . . . . . . . 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 252 | 18 17 35 19 87 13 26 . . 4 . . . 1 . 6 1 9 . 8 . . . . 1 7 . . Core Hits 109 | 5 5 15 3 42 5 7 . . 2 . . . 1 . 15 . 4 . 3 . . . . . 2 . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Burn 5 | 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 207 | . . . . 11 . 5 . . 38 . . . . 7 2 1 9 . 57 . . . 5 25 25 16 6 Impact 16 | . . . . 11 . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 191 | . . . . . . . . . 38 . . . . 7 2 1 9 . 57 . . . 5 25 25 16 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . 4 . . . . . 1 1 . . 5 . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6920 | 200 182 608 161 1627 325 651 . . 255 . . . 59 . 699 78 692 . 522 . . . . 76 785 . . Guns 1913 | 200 182 326 161 1044 . . . . . . . . . . . . . . . . . . . . . . . Cannons 1721 | . . 282 . 537 325 577 . . . . . . . . . . . . . . . . . . . . . Explosions 1054 | . . . . . . . . . . . . . 59 . 598 . . . . . . . . . 397 . . Melee 2232 | . . . . 46 . 74 . . 255 . . . . . 101 78 692 . 522 . . . . 76 388 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 844 | 86 67 251 161 279 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2611 | 114 115 357 . 1123 325 577 . . . . . . . . . . . . . . . . . . . . . Explosive 1054 | . . . . . . . . . . . . . 59 . 598 . . . . . . . . . 397 . . Electromagnetic 179 | . . . . 179 . . . . . . . . . . . . . . . . . . . . . . . Impact 120 | . . . . 46 . 74 . . . . . . . . . . . . . . . . . . . . . Slashing 2112 | . . . . . . . . . 255 . . . . . 101 78 692 . 522 . . . . 76 388 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 4 . . . . 8 8 8 8 16 . 4 4 4 4 . . . . . 1 1 . . Average Corruption 4 | . . . . 1 . . . . 8 8 8 8 10 . 4 4 4 4 . . . . . 1 1 . . Corruption Purged 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . 6 . . . . 3 15 3 2 26 . 6 6 5 3 . . . . . 1 7 . . Message Errors 23 | . . . . 4 . . . . . 3 . 1 9 . 2 1 2 . . . . . . . 1 . . Matter Fused 20 | . . . . . . . . . 1 3 2 . 6 . 2 2 2 1 . . . . . . 1 . . Heat Flow Errors 10 | . . . . 1 . . . . . 1 . . 4 . . 2 . . . . . . . . 2 . . Energy Discharges 8 | . . . . 1 . . . . 1 1 1 . 2 . . . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . . . . . 2 . 1 1 . 1 1 . 2 . . . . . 1 1 . . Data Loss (major) 6 | . . . . . . . . . 1 3 . . 2 . . . . . . . . . . . . . . Alerts 4 | . . . . . . . . . . 1 . . 2 . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 702 | . . . . 32 64 25 . . 54 . . . 19 . 29 64 129 . 112 . . . . 36 138 . . Projectiles 85 | . . . . 21 64 . . . . . . . . . . . . . . . . . . . . . . Explosions 40 | . . . . . . . . . . . . . 19 . . . . . . . . . . . 21 . . Melee 577 | . . . . 11 . 25 . . 54 . . . . . 29 64 129 . 112 . . . . 36 117 . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . . . . . . . 45 . 28 . . . . . . . . . 59 . . Shots 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 262 | 100 104 22 200 108 78 230 . . . 152 . . 188 242 6 262 . . 42 . . 22 . 103 228 103 . Average Temperature 50 | 39 31 10 36 13 31 74 . . . 82 . . 79 122 6 119 . . 20 . . 16 . 48 103 43 . Received Heat Transfer 1177 | . 24 195 162 183 72 427 . . 12 . . . 12 . 81 . . . . . . . . . 9 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 2 . 1 . 6 . 3 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4558 | 407 481 666 . 1690 518 796 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 968 | 20 68 . 424 200 . . . . 286 . . . . 135 . . . . 399 . . . . 968 457 274 384 Initial 600 | . 13 . 396 35 . . . . 156 . . . . . . . . . . . . . . 600 360 132 164 Average 169 | 8 19 . 262 53 . . . . 143 . . . . 12 . . . . 201 . . . . 813 268 212 287 Maximum Alert Level 3 | . . . 2 1 . . . . 1 . . . . . . . . . 2 . . . . 3 2 1 1 Low Security (%) 59 | 100 100 . 23 98 . . . . 73 . . . . 100 . . . . 34 . . . . . 18 26 7 Level 1 31 | . . . 41 1 . . . . 26 . . . . . . . . . 65 . . . . . 69 73 92 Level 2 5 | . . . 35 . . . . . . . . . . . . . . . . . . . . 13 11 . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . 86 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . 8 . 1 . . 2 . . . . . . . . . 6 . . . . 4 3 . . Investigation 9 | . 2 . . 1 . . . . 1 . . . . . . . . . 3 . . . . 2 . . . Extermination 9 | . . . . 3 . . . . 1 . . . . . . . . . 3 . . . . 1 1 . . Reinforcement 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . Assault 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Communications Jammed 45 | . . . . . . . . . 36 . . . . . . . . . . . . . 2 . . 2 5 Distress Signals 43 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . 2 5 Times Spotted 212 | . 7 40 1 18 3 21 . 3 11 3 . . 2 6 7 . . 1 27 . . 14 4 12 20 10 2 Peak Tracking Total 15 | . 2 6 1 3 3 5 . 3 3 3 . . 2 2 3 . . 1 5 . . 15 2 5 7 5 1 Tactical Retreats 43 | . 7 4 . . . 6 . . 2 . . . . 1 . . . 1 9 . . 3 . 3 4 3 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 8 | . 2 . . . . . . . 3 . . . . . . . . . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 . . . . 1 . . . 4 . . . . . . 13 . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 55 | . 2 2 12 8 . 1 . . . 1 . 4 1 1 . . 9 . 6 . . 4 . 3 1 . . Terminals 12 | . 1 . 5 4 . . . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units 10 | . 1 . 7 1 . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . 2 1 . . Total Hacks 180 | . 6 12 31 22 . 1 . . . 1 . 29 1 2 . . 48 . 12 . . 10 . 4 1 . . Successful 144 | . 4 12 17 9 . 1 . . . 1 . 29 1 2 . . 48 . 8 . . 10 . 2 . . . Failed 36 | . 2 . 14 13 . . . . . . . . . . . . . . 4 . . . . 2 1 . . Catastrophic 10 | . 1 . 2 3 . . . . . . . . . . . . . . 2 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 2 2 16 7 . . . . 15 1 . . . 3 . . . . 16 . . . . 16 29 6 4 Terminals 40 | . 4 . 20 14 . . . . . 1 . . 1 . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Repair Stations 7 | . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Recycling Units 16 | . 2 . 11 1 . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 10 | . . . . 4 . . . . . . . . . . . . . . 2 . . . . 3 1 . . Terminal Hacks 113 | . 3 12 4 4 . 1 . . . 1 . 29 1 . . . 48 . . . . 10 . . . . . Record 64 | . . 11 . 2 . . . . . 1 . 11 1 . . . 36 . . . . 2 . . . . . Part Schematic 14 | . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . . . . Open Door 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 6 | . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . . . Scan Component 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Repair 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 13 | . 1 . 9 1 . . . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 10 | . 1 . 7 1 . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 4 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Terminals 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 6 6 . . . . . 1 . . . 1 . . . . 4 . . . . 2 1 . . Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 5 . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . . . . . . 10 . . . . 4 . 14 . . . . . 16 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Time 114 | . . . . 26 . . . . . . . . . . . . . . 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 42 | . . . . . . . 8 . 9 . . . 1 3 . . . . 7 . . . . 8 . 1 5 Largest Group 8 | . . . . . . . 8 8 6 2 1 1 1 3 2 . . . 4 . . . . 5 2 1 5 Highest-Rated Group 623 | . . . . . . . 281 281 304 135 65 65 96 210 140 . . . 149 . . . . 323 192 106 623 Highest-Rated Ally 135 | . . . . . . . 40 40 96 70 65 65 96 70 70 . . . 39 . . . . 103 96 106 135 Zionite Dispatches 12 | . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . 3 . 1 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Light 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fire 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . EXPLORE 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . Ally Attacks 193 | . . . . . . . . 33 28 21 . . 8 27 23 . . . 15 . . . . 12 9 1 16 Total Damage 5432 | . . . . . . . . 1067 775 392 . . 285 489 405 . . . 332 . . . . 462 420 15 790 Kills 42 | . . . . . . . . 8 7 3 . . 1 4 3 . . . 6 . . . . 2 2 1 5 Allies Corrupted 6 | . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . 2 2 1 1 . 1 1 . 1 . . 1 . 1 . 2 1 . . . . . . Drone Launches 5 | . . . . . . . . . 1 . . . . 2 . . . 2 . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Patrols 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Investigations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guards 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 8 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 21651 | 221 1652 3056 1039 2083 441 2483 1026 245 772 681 136 43 832 405 955 266 150 160 1668 181 95 511 196 448 1170 354 382 Spaces Moved 21548 | 116 338 1324 646 1020 377 2340 1064 232 1039 1014 404 126 782 234 1064 477 244 330 2726 383 323 1057 347 859 1481 678 523 Core 77 | 14 . . . . . 2 . . . . . . 61 . . . . . . . . . . . . . . Treads 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3425 | 88 338 1324 646 917 . . . . . . . . 106 6 . . . . . . . . . . . . . Wheels 1166 | . . . . 103 377 490 . . . . . . 118 52 26 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16866 | . . . . . . 1848 1064 232 1039 1014 404 126 497 176 1038 477 244 330 2726 383 323 1057 347 859 1481 678 523 Fastest Speed 11 | 50 120 130 130 80 80 30 34 34 27 30 30 30 30 54 54 54 27 17 17 26 27 17 27 15 11 11 24 Average Speed 52 | 127 154 155 130 126 82 44 34 34 29 30 30 30 74 67 55 54 38 26 26 27 27 26 27 24 20 23 24 Slowest Speed 400 | 190 190 190 130 400 95 150 34 34 114 110 30 30 300 134 145 54 134 27 27 100 27 27 27 99 99 24 24 Overloaded Moves 315 | . . . . . . . . . . . . . . . . . . 4 59 . . 26 . 69 112 45 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped 41 | . . . . . . 1 . . 2 . . . . . . . . . 5 . . . . 7 17 9 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 4 50 67 99 21 45 96 91 39 28 97 67 80 61 6 72 52 63 53 47 55 50 96 54 25 91 19 16 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 18 | . . 1 . . . . 3 . . . . 1 1 . . . 3 . 3 1 1 . . 2 2 . . Known Exits Taken 18 | . . . . 1 1 . . 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 . . 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 36 | . . 6 . . 2 3 3 1 . 3 2 . 3 . 1 3 . 3 . 3 3 . . . . . . Spaces Dug 438 | . 13 . 24 10 . 5 . . 42 . . . 11 7 52 . . . 57 . . . 1 44 150 16 6 Terrain Destroyed 702 | . 13 4 24 10 . 30 . . 65 . . . 36 7 130 . . . 57 . . . 1 64 239 16 6 Melee 157 | . . . . 10 . 1 . . 33 . . . . 7 . . . . 45 . . . 1 23 15 16 6 Projectile 37 | . 13 4 16 . . 4 . . . . . . . . . . . . . . . . . . . . . AOE 508 | . . . 8 . . 25 . . 32 . . . 36 . 130 . . . 12 . . . . 41 224 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 31070 | 156 1347 2231 792 1695 487 3704 1727 397 1439 1382 418 130 1028 470 1405 483 291 398 3602 458 330 1284 440 1061 2294 849 772 Wait 8578 | 7 942 849 87 490 79 1271 661 166 329 361 15 5 233 210 304 . 17 53 792 70 6 228 86 156 756 164 241 Move 21442 | 115 337 1323 645 1019 376 2337 1063 231 1033 1013 403 125 781 233 1063 476 243 329 2715 382 322 1056 346 844 1450 660 522 Hop 36 | . . . . . . 1 . . 2 . . . . . . . . . 5 . . . . 7 13 8 . Pick Up 67 | 5 7 2 6 22 3 2 . . 2 . . . 1 1 4 . 3 . 5 . . . . 1 1 . 2 Fast Attach 109 | 9 . 2 1 17 2 5 2 . 12 4 . . 3 8 . 3 8 5 9 2 1 . . 3 12 1 . Attach 61 | . . 2 3 16 2 15 . . 4 . . . 3 2 2 . . . 5 1 . . . 2 4 . . Detach 40 | 2 . 6 1 9 . 4 . . 4 1 . . . 3 . . . 1 4 1 . . . 1 3 . . Swap 115 | 2 12 8 6 25 10 18 . . 5 . . . 3 . 9 . 1 5 . . . . . 3 7 . 1 Drop 117 | . 6 1 6 29 6 3 1 . 6 3 . . 1 6 4 3 10 5 9 2 1 . . 1 14 . . Fire 281 | 16 43 38 37 57 9 43 . . 3 . . . 3 . 17 . . . 1 . . . 3 2 9 . . Melee 207 | . . . . 11 . 5 . . 38 . . . . 7 2 1 9 . 57 . . . 5 25 25 16 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . 1 . . . . . . . . . . . . . . 16 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 16) 848 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Discovered new exit (range 14) 1599 | -10/Materials | Discovered new exit (range 2) 1874 | -10/Materials | Entered Subcaves 2704 | -10/Subcaves | Learned location of Zion (-7) 2966 | -10/Subcaves | Visited Clippyterm 3112 | -10/Subcaves | Visited 4L-MR0's lab 3292 | -10/Subcaves | Found Cargo Legs 3293 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 3579 | -10/Subcaves | Disturbed a concealed Subdweller 4865 | -10/Subcaves | Discovered new exit (range 9) 4930 | -10/Subcaves | Entered Recycling 4936 | -9/Recycling | Found Scrap Engine 5316 | -9/Recycling | Discovered new exit (range 5) 5710 | -9/Recycling | Core integrity fell below 50% 5969 | -9/Recycling | Entered Factory 5969 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5988 | -7/Factory | Garrison activated, responded to threat 6279 | -7/Factory | Repaired Seismic Detector 6337 | -7/Factory | Build established: Scavenger-Mutant 7143 | -7/Factory | Discovered new exit (range 15) 7302 | -7/Factory | Identified exit to Lower Caves 8052 | -7/Factory | Entered Lower Caves 8054 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8080 | -7/Lower Caves | Identified exit to Lower Caves 8125 | -7/Lower Caves | Learned Factory machine intel 8376 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8493 | -7/Lower Caves | Entered another Lower Caves area 8575 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8696 | -7/Lower Caves | Identified exit to Factory 8948 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9047 | -7/Lower Caves | Core integrity fell below 50% 9052 | -7/Lower Caves | Lost 11 parts (2p2n4u3w) 9090 | -7/Lower Caves | Spotted B-75 Beast 9163 | -7/Lower Caves | Core integrity fell below 20% 9467 | -7/Lower Caves | Build established: Scavenger-Sprinter 10370 | -7/Lower Caves | Build established: Sprinter 10941 | -7/Lower Caves | Build established: Mutant 10970 | -7/Lower Caves | Discovered new exit (range 12) 10971 | -7/Lower Caves | Learned Factory terminal intel 10976 | -7/Lower Caves | Entered Zion 10996 | -7/Zion | Discovered new exit (range 10) 11035 | -7/Zion | Learned location of 1 exit from Factory 11124 | -7/Zion | Gained Derelict followers 11138 | -7/Zion | Learned location of Data Miner (-6) 11139 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11201 | -7/Zion | Given A8's code to call for help 11289 | -7/Zion | Imprinted 11291 | -7/Zion | Declared Zion's savior 12002 | -7/Zion | Entered Proximity Caves 12002 | -6/Proximity Caves | Accompanied by 8 allies 12004 | -6/Proximity Caves | Spotter reported a threat 12037 | -6/Proximity Caves | Lost 3 allies 12123 | -6/Proximity Caves | Learned 4 Factory zone layouts 12133 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12247 | -6/Proximity Caves | Entered Factory 12247 | -6/Factory | Evolved 2 slots: Utility x2 12248 | -6/Factory | Identified exit to Lower Caves 12250 | -6/Factory | Loaded intel: 295 machine locations 12251 | -6/Factory | Loaded intel: 26 terminal locations 12277 | -6/Factory | Lost 4 allies 12300 | -6/Factory | Zion Fire squad teleported in 12304 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12307 | -6/Factory | Enhanced Grunt warped into view, answering call for help 12455 | -6/Factory | Zion Recon squad teleported in 12467 | -6/Factory | Lost 3 allies 12902 | -6/Factory | Crushed by falling debris 12917 | -6/Factory | Retrieved Zion intel report: Active Terminals 12933 | -6/Factory | Lost 3 parts (1n1u1w) 12946 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12947 | -6/Factory | Zion Light squad teleported in 13019 | -6/Factory | Entered Lower Caves 13019 | -6/Lower Caves | Accompanied by 2 allies 13281 | -6/Lower Caves | Build established: Sprinter 13490 | -6/Lower Caves | Learned Factory stockpile data 13542 | -6/Lower Caves | Discovered new exit (range 18) 13592 | -6/Lower Caves | Encountered a Warlord checkpoint 13700 | -6/Lower Caves | Entered another Lower Caves area 13700 | -6/Lower Caves | Accompanied by 1 ally 13704 | -6/Lower Caves | Discovered new exit (range 10) 13783 | -6/Lower Caves | Identified exit to Data Miner 13836 | -6/Lower Caves | Entered Data Miner 13836 | -6/Data Miner | Accompanied by 1 ally 13836 | -6/Data Miner | Discovered new exit (range 6) 13840 | -6/Data Miner | Met Data Miner 13851 | -6/Data Miner | Learned location of Section 7 (-2) 13851 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13858 | -6/Data Miner | Received God Mode back door access code from Data Miner 13879 | -6/Data Miner | Entered Proximity Caves 13879 | -5/Proximity Caves | Accompanied by 1 ally 14247 | -5/Proximity Caves | Escorted by Enhanced Grunt 14437 | -5/Proximity Caves | System corruption reached 10% 14655 | -5/Proximity Caves | Discovered new exit (range 15) 14711 | -5/Proximity Caves | Entered Factory 14711 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14754 | -5/Factory | Build established: Scavenger-Mutant 15054 | -5/Factory | Zion Light squad teleported in 15064 | -5/Factory | Discovered new exit (range 20) 15115 | -5/Factory | Identified exit to Upper Caves 15116 | -5/Factory | Entered Upper Caves 15116 | -5/Upper Caves | Accompanied by 2 allies 15380 | -5/Upper Caves | Build established: Scavenger-Ninja 15498 | -5/Upper Caves | Encountered a Warlord checkpoint 15872 | -5/Upper Caves | Discovered new exit (range 13) 15879 | -5/Upper Caves | Identified exit to Upper Caves 16071 | -5/Upper Caves | Entered another Upper Caves area 16233 | -5/Upper Caves | Learned Factory terminal intel 16270 | -5/Upper Caves | Encountered a Warlord checkpoint 16280 | -5/Upper Caves | Discovered new exit (range 6) 16307 | -5/Upper Caves | Identified exit to Zhirov 16337 | -5/Upper Caves | Entered Zhirov 16337 | -5/Zhirov | Discovered new exit (range 3) 16347 | -5/Zhirov | Met Zhirov 16357 | -5/Zhirov | Learned location of Quarantine (-2) 16357 | -5/Zhirov | Learned location of Testing (-3) 16357 | -5/Zhirov | Learned location of Command (-1) 16367 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16418 | -5/Zhirov | Found Alien Artifact 16418 | -5/Zhirov | Identified Integrated Dissipator 16418 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16424 | -5/Zhirov | Found Alien Artifact 16474 | -5/Zhirov | Identified exit to Proximity Caves 16487 | -5/Zhirov | Entered Proximity Caves 16561 | -4/Proximity Caves | Learned 8 Research zone layouts 16604 | -4/Proximity Caves | Discovered new exit (range 16) 16609 | -4/Proximity Caves | Identified exit to Factory 16647 | -4/Proximity Caves | Entered Factory 16647 | -4/Factory | Evolved 2 slots: Utility x2 16648 | -4/Factory | Loaded intel: 28 terminal locations 16802 | -4/Factory | Build established: Hacker-Ninja 16886 | -4/Factory | Repaired Sensor Array 16939 | -4/Factory | Zion Fire squad teleported in 17058 | -4/Factory | Discovered new exit (range 6) 17059 | -4/Factory | Identified exit to Extension 17214 | -4/Factory | Build established: Hacker-Sprinter 17288 | -4/Factory | Discovered exit to Extension (range 13) 17291 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17340 | -4/Factory | Retrieved Zion intel report: Component Schematics 17341 | -4/Factory | Zion Fire squad teleported in 17352 | -4/Factory | Zion Thermal Resupply teleported in 17364 | -4/Factory | Spotted B-86 Titan 17454 | -4/Factory | Fabricated Adv. Sensor Array? 17820 | -4/Factory | Spotted B-86 Titan 17893 | -4/Factory | Terminal network hard line cut 17953 | -4/Factory | Build established: Hacker-Ninja 17973 | -4/Factory | Discovered new exit (range 5) 17974 | -4/Factory | Identified exit to Research 17999 | -4/Factory | Repaired Adv. Reaction Control System 18252 | -4/Factory | Found Exp. Signal Interpreter 18309 | -4/Factory | Discovered new exit (range 22) 18315 | -4/Factory | Identified exit to Upper Caves 18315 | -4/Factory | Entered Upper Caves 18324 | -4/Upper Caves | Build established: Infiltrator-Ninja 18328 | -4/Upper Caves | Learned Research stockpile data 18495 | -4/Upper Caves | Discovered new exit (range 4) 18495 | -4/Upper Caves | Identified exit to Upper Caves 18496 | -4/Upper Caves | Entered another Upper Caves area 18534 | -4/Upper Caves | Encountered a Warlord checkpoint 18589 | -4/Upper Caves | Discovered new exit (range 10) 18591 | -4/Upper Caves | Identified exit to Warlord 18591 | -4/Upper Caves | Entered Warlord 18605 | -4/Warlord | Discovered new exit (range 16) 18692 | -4/Warlord | Visited the Vortex Lab 18708 | -4/Warlord | Warlord's base attacked by MAIN.C 18730 | -4/Warlord | Rebuked by Warlord 18788 | -4/Warlord | Opened side exit 18908 | -4/Warlord | Warlord forces counterattacked 18930 | -4/Warlord | Lost 7 allies 19050 | -4/Warlord | Spotted Striker 19100 | -4/Warlord | Lost 12 allies 19102 | -4/Warlord | Identified exit to Proximity Caves 19102 | -4/Warlord | Entered Proximity Caves 19140 | -3/Proximity Caves | Spotter reported a threat 19143 | -3/Proximity Caves | Spotter reported a threat 19193 | -3/Proximity Caves | Spotter reported a threat 19229 | -3/Proximity Caves | Spotter reported a threat 19296 | -3/Proximity Caves | Discovered exit to Research (range 7) 19298 | -3/Proximity Caves | Entered Research 19298 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 19338 | -3/Research | Retrieved Zion intel report: Branch Access 19338 | -3/Research | Identified exit to Testing 19366 | -3/Research | Found Prototype Processor 19424 | -3/Research | Identified Spectral Analyzer 19446 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 19447 | -3/Research | Zion Heavy squad teleported in 19464 | -3/Research | Zion Fire squad teleported in 19548 | -3/Research | Search patrols dispatched 19607 | -3/Research | Lost 3 allies 19630 | -3/Research | Discovered new exit (range 10) 19732 | -3/Research | Zion Light squad teleported in 19737 | -3/Research | P-80 Master assimilated allied K6-GKX(z) 19746 | -3/Research | Entered Testing 19746 | -3/Testing | Accompanied by 2 allies 19750 | -3/Testing | Found Prototype Device 19750 | -3/Testing | Identified Exp. Thermal Shield 19777 | -3/Testing | Retrieved Zion intel report: Trap Installations 19960 | -3/Testing | Retrieved Zion intel report: Guard Positions 19996 | -3/Testing | Search patrols dispatched 20220 | -3/Testing | Spotted Alpha 7 20296 | -3/Testing | Discovered new exit (range 5) 20296 | -3/Testing | Identified exit to Research 20333 | -3/Testing | Found Prototype Device 20333 | -3/Testing | Identified Exp. ECM Suite 20350 | -3/Testing | Retrieved Zion intel report: Active Garrisons 20353 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 20354 | -3/Testing | Retrieved Zion intel report: Component Schematics 20423 | -3/Testing | P-80 Master assimilated allied TL-SIN(z) 20435 | -3/Testing | Scanned by Researcher 20444 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 20445 | -3/Testing | Retrieved Zion intel report: Emergency Access 20454 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20457 | -3/Testing | Spotted Striker 20465 | -3/Testing | Spotted Striker 20467 | -3/Testing | Spotted Alpha 7 20533 | -3/Testing | Stole the SGEMP Prototype 20534 | -3/Testing | Identified Transdimensional Reconstructor 20534 | -3/Testing | Warped through subspace 20916 | -3/Testing | Entered Research 20916 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20924 | -2/Research | Zion hero teleported in (12-ASH) 20995 | -2/Research | Spotted B-90 Cyclops 21016 | -2/Research | Spotted B-90 Cyclops 21265 | -2/Research | Discovered new exit (range 22) 21270 | -2/Research | Identified exit to Access 21270 | -2/Research | Entered Access 21270 | -1/Access | Evolved 2 slots: Utility x2 21271 | -1/Access | Delivered the SGEMP Prototype to Zhirov 21271 | -1/Access | Zhirov transferred Access data 21272 | -1/Access | Loaded intel: 98 machine locations 21272 | -1/Access | Loaded intel: 106 trap records 21272 | -1/Access | Identified exit to Surface 21272 | -1/Access | Discovered exit to Surface (range 174) 21272 | -1/Access | Identified exit to Command 21272 | -1/Access | Discovered exit to Command (range 218) 21296 | -1/Access | Zion Heavy squad teleported in 21479 | -1/Access | Energy Cycler disabled 21652 | *** | Escaped! Last Messages --------------- 21474_ W-44 Eye destroyed. 21475_ K-01 Serf collects debris. 21476_ Slug penetrates Perun. 21479_ ALERT: Power surge detected, dispatching additional patrols. 21479_ Energy Cycler explodes. 21479_ K-01 Serf collects debris. 21480_ Slug penetrates JB-1FS(Z). 21483_ K-01 Serf collects debris. 21483_ Slug penetrates JB-1FS(Z). 21483_ JB-1FS(Z) suffers critical hit (Destroy). 21483_ Slug penetrates Svarog. 21485_ K-01 Serf collects debris. 21485_ Acquired 39 matter. 21522_ ALERT: Security rotation in progress. 21527_ U-05 Engineer builds a Wall. 21581_ Acquired Mni. Drone Bay. 21588_ Connecting with Fabricator... 21636_ K-01 Serf cleans the Terminal. 21645_ The Access Shell folds into the floor. [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ######################## ######## # | | ########################+######## ### | | ######## ####################### # # | | ######### ######################## # # | | ######### ######################## " # # | | ######### ######################## """ # # | | ######### ######################## """ # # | | ######### ######################## " # # | | # ######################## #^^##+ | | # ######################## # ## | | # ###########################+###+# ## | | k R k ## | | # k ## | | # ######### ""#####+#+########## | | #########+########### ""##### / | | #### ##### ""##### ##### | | # ##### T##### " ##### | | # ##### ""#####""" ##### | | # ##### ""##### """ ##### | | # ##### Z""##### " ##### | | " # #### #### + | | " # ##### S ##### ! ##### | | # ##### ######+####+####### | | # ##### ###### #### ####### | | # ##### P 1 ###### #### ####### | | # ##### @" ###### #### ####### | | # ##### "" ###### #### ####### | | ################## ###### #### ####### | | ##################### ###### ## ##### | | ##################### ###### T" ##### | | #####################""""""""""######### "" | | #####################""""""""""######### ##### | | #####################""""""""""######### ##### | | #####################""""""""""###########+####### | | ##################### ###### ## | | ##################### BB BB ###### ## | | ##################### BB BB ###### ## | | ##################### ###### ## | | ##################### ###### ## | | ##################### ###### ## | | ##################### ###### ## | | ######################## ###################### | | ######################## ############# | | ######################## ############# | | ######################## ###### " | | ######################## ######""" | | ######################## ###### """ | | ######################## ###### " | | ############################### ###### | | ############# # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 36 Energy Capacity 1210 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 90 Evasion (%) 78 Targeting Accuracy 14 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Phase Shifter | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Myomer Leg | -4/Factory | Z-intel Hvy. Siege Treads | -4/Factory | Z-intel Adv. Sensor Array | -4/Factory | Z-intel Tesla Rifle | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel Gyrokinetic Inverter | -4/Factory | Z-intel Power Amplifier | -4/Factory | Z-intel Arm. Medium Treads | -4/Factory | Z-intel Imp. Medium Armor Plating | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Hcp. Storage Unit | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Com. Particle Reactor | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Cld. Gravmag System | -3/Testing | Archive Lrn. Tractor Beam | -3/Testing | Z-intel Microactuators | -3/Testing | Z-intel Mic. Antimatter Reactor | -3/Testing | Z-intel Remote Force Field | -3/Testing | Z-intel Impulse Thruster Array | -3/Testing | Z-intel Adv. Shield Generator | -3/Testing | Z-intel Adv. Weight Redist. System | -3/Testing | Z-intel Imp. Component Analysis Suite | -3/Testing | Z-intel Recalibrator | -3/Testing | Z-intel Energy Well | -3/Testing | Z-intel Adv. Actuator Array | -3/Testing | Z-intel Lance | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -3/Testing | Archive S-43 Plague | -3/Testing | Archive T-07 Excavator | -3/Testing | Archive Fabricated ------------ Adv. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Derelict Escape Freeware Friend Of Zion Heroic Deeds Special Delivery Challenges ------------ None Game ------ Seed EnhancedLightpackInterpreter Manual? 0 Play Time 09:57:44 Cumulative 66.7 hours Start 2024.04.13 @ 16:51:27 End 2024.04.14 @ 20:37:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe95a776-08bb-497b-a327-b279c9e45ac1