Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 17:31:38 Player: Laika!! Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (143) 715 Value Destroyed (4862) 4862 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 9728 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 114 Cogmind --------- Core Integrity 0/1000 Matter 208/300 Energy 450/450 System Corruption 11% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Energy Well Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Targeting Computer Improved Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Ion Burst Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Fusion Compressor Heavy Treads Heavy Treads Energy Well Visual Processing Unit Improved Kinecellerator Improved Transmission Jammer Layered Medium Armor Plating Force Field [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Lightning Gun Energy Cannon Ion Burst Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 2 | . . . . 1 . . 1 Propulsion 3 | . . . 1 . 1 . 1 Utility 4 | . . 1 1 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 129 | 6 10 12 20 18 14 7 42 Power 20 | 1 1 1 2 2 . 2 11 Engine 16 | 1 . 1 2 2 . 2 8 Core 4 | . 1 . . . . . 3 Reactor . | . . . . . . . . Propulsion 40 | 2 2 3 5 7 8 1 12 Treads 17 | 2 . 3 5 1 . . 6 Leg 21 | . 2 . . 6 7 1 5 Wheel . | . . . . . . . . Hover 2 | . . . . . 1 . 1 Flight . | . . . . . . . . Utility 43 | 1 4 3 10 4 4 3 14 Device 17 | . 1 1 4 2 1 . 8 Storage 10 | 1 3 . 1 . . 2 3 Processor 3 | . . . . . 2 . 1 Hackware 2 | . . . 1 . . . 1 Protection 11 | . . 2 4 2 1 1 1 Artifact . | . . . . . . . . Weapon 26 | 2 3 5 3 5 2 1 5 Energy Gun 7 | . . . 1 1 . 1 4 Energy Cannon 4 | . . . . 1 2 . 1 Ballistic Gun 14 | 2 2 5 2 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 2 . 2 . 1 Corrupted Parts 1 | . . . . 1 . . . System Corruption 3 | . . . . 3 . . . Parts Lost 42 | . 3 2 10 . . 3 24 Power 9 | . 1 . 1 . . . 7 Propulsion 10 | . 2 . 3 . . 1 4 Utility 17 | . . 1 6 . . 1 9 Weapon 6 | . . 1 . . . 1 4 Highest Loss Streak 10 | . 2 1 3 . . 2 10 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 90 | . 89 97 93 91 98 95 82 Engine 10 | . 4 10 9 11 13 13 12 Core 1 | . 6 . . . . . 2 Treads 13 | . 18 17 22 4 . . 12 Leg 7 | . 6 4 . 15 26 25 4 Device 8 | . 3 5 15 14 13 10 5 Storage 8 | . 19 13 9 2 . 3 5 Processor 3 | . . . . . 1 13 10 Hackware 5 | . . . 4 7 6 6 9 Protection 5 | . . 12 4 10 16 3 . Energy Gun 3 | . . . 1 7 6 4 6 Energy Cannon 3 | . . . . . 11 12 5 Ballistic Gun 14 | . 25 32 25 13 1 . . Peak Build Rating 82 | 6 14 23 33 44 56 56 82 Average Rating 41 | 3 9 19 28 39 51 51 70 On Entrance 26 | . 6 13 22 28 42 53 51 Naked Turns . | . . . . . . . . Heaviest Build 130 | 13 51 65 54 49 57 59 130 Greatest Support 167 | 40 40 40 62 45 60 60 167 Greatest Overweight (x) 16 | . 16 3 1 2 . 1 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 5 10 25 Average Capacity 14 | 6 11 15 15 8 5 5 19 Most Carried 16 | 3 12 15 15 15 5 8 16 Average Carried 10 | . 7 13 12 8 4 4 12 Final Capacity 25 | 8 15 15 15 5 5 10 25 Final Carried 15 | 1 11 9 15 4 4 8 . Class Distribution -------------------- 20% | Scavenger-Gunner 19% | Tank 16% | Scavenger-Tank 16% | Gunner 13% | Mutant 7% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Matter Collected 3941 | 249 268 780 1112 329 356 95 752 Remotely . | . . . . . . . . Salvage Created 6407 | . 401 1023 1973 597 355 573 1485 Parts 329 | . 43 58 102 28 20 21 57 Haulers Intercepted 8 | . . 3 3 . . . 2 Recyclers Shooed 4 | . . 1 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 103 | . 12 14 36 9 6 4 22 Guns 74 | . 9 14 36 9 1 . 5 Cannons 25 | . . . . . 5 4 16 AOE 3 | . 3 . . . . . . Classes Destroyed 15 | . 5 4 1 2 . 2 1 Worker 11 | . 2 1 4 . . 1 3 Builder 2 | . . 1 . . 1 . . Tunneler 1 | . . . . . . 1 . Hauler 8 | . . 3 3 . . . 2 Recycler 8 | . . 2 1 1 . 3 1 Mechanic 2 | . 1 . . . . . 1 Operator 2 | . . . . . . . 2 Watcher 9 | . 3 . 1 . 2 . 3 Swarmer 16 | . 3 . 7 . 1 . 5 Grunt 59 | . 9 9 24 5 3 . 9 Brawler 1 | . . . 1 . . . . Sentry 14 | . . 5 4 1 1 2 1 Hunter 2 | . . . . 2 . . . Programmer 9 | . . . . 1 1 . 7 Behemoth 2 | . . . . . . 2 . Best Kill Streak 7 | . 4 5 7 5 2 5 5 Combat Bots Only 5 | . 4 4 5 5 1 2 4 Max Kills in Single Turn 2 | . 2 2 2 1 2 2 2 Gunslinging 1 | . . 1 1 . . . . Exploded 2 | . 2 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Hostile Shots Fired 923 | . 91 73 178 64 54 81 382 Missed 268 | . 25 21 50 25 26 35 86 Damage Taken 9511 | . 794 685 1821 465 167 801 4778 Core 1571 | . 153 61 145 59 10 129 1014 Absorbed by Shields 1104 | . . . 63 78 141 284 538 Reduced by Siege Mode 91 | . . . . . . . 91 Redirected to Shielding 112 | . . . 112 . . . . Ignored by Resistances 78 | . . . . 49 21 8 . Regen/Repaired (Parts) 316 | . . 45 . . . . 271 Core Remaining (%) 78 | 100 38 84 73 91 . 83 . Volleys Fired 335 | . 57 46 102 22 17 21 70 Largest 3 | . 2 3 3 3 3 3 3 Hottest 245 | . 50 69 95 158 220 245 245 Shots Fired 879 | . 101 136 306 66 51 49 170 Gun 705 | . 96 136 306 64 20 7 76 Cannon 169 | . . . . 2 31 42 94 Launcher 5 | . 5 . . . . . . Special . | . . . . . . . . Kinetic 573 | . 96 136 296 42 3 . . Thermal 231 | . . . . 2 31 48 150 Explosive 5 | . 5 . . . . . . Electromagnetic 70 | . . . 10 22 17 1 20 Robot Hit Streak 17 | . 8 14 17 12 4 16 17 Robot Miss Streak 9 | . 3 3 3 3 9 3 9 Penetration Max 1 | . . . . 1 . . . Secondary Targets 14 | . 1 4 7 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 613 | . 67 98 215 41 21 42 129 Core Hits 295 | . 37 35 89 22 20 25 67 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 6 | . . 1 4 . . . 1 Burn 1 | . . . . . . . 1 Destroy 5 | . . 1 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13928 | . 1364 1448 3472 1101 761 1822 3960 Guns 8235 | . 812 1439 3472 934 184 184 1210 Cannons 4944 | . . . . . 556 1638 2750 Explosions 719 | . 552 . . 167 . . . Melee . | . . . . . . . . Ramming 30 | . . 9 . . 21 . . Kinetic 6253 | . 812 1439 3382 579 41 . . Thermal 6052 | . . . . . 556 1809 3687 Explosive 719 | . 552 . . 167 . . . Electromagnetic 874 | . . . 90 355 143 13 273 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 . . 5 . . 11 Average Corruption 4 | . 1 . . 4 . . 5 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 73 | . 3 . . 10 . . 60 Message Errors 21 | . 2 . . 4 . . 15 Matter Fused 18 | . . . . 2 . . 16 Heat Flow Errors 6 | . . . . 3 . . 3 Energy Discharges 7 | . . . . . . . 7 Parts Rejected 1 | . . . . . . . 1 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 7 | . 1 . . 1 . . 5 Data Loss (major) 3 | . . . . . . . 3 Misfires 3 | . . . . . . . 3 Weapon Failures 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 60 | . . . . . 13 . 47 Projectiles 60 | . . . . . 13 . 47 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . 23 . . 33 . . . Shots 2 | . 1 . . 1 . . . Rammed . | . . . . . . . . Targets Rammed 3 | . . 1 . . 2 . . Kicked 3 | . . 1 . . 2 . . Crushed . | . . . . . . . . Highest Temperature 826 | . 27 97 66 168 249 579 826 Average Temperature 146 | . 11 31 28 39 96 143 220 Received Heat Transfer 2491 | . 378 252 1002 194 48 250 367 Effects 82 | . . . . . . 11 71 Shutdowns 28 | . . . . . . 3 25 Energy Bleed 9 | . . . . . . 2 7 Interference 22 | . . . . . . 5 17 Matter Decay 9 | . . . . . . . 9 Damage (minor) 4 | . . . . . . . 4 Damage (major) 8 | . . . . . . 1 7 Damage (core) 2 | . . . . . . . 2 Siege Activations 2 | . . . . . . . 2 Total Turns 49 | . . . . . . . 49 Longest Duration 26 | . . . . . . . 26 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 22 | . . . . . . 1 21 Heat Transferred 7964 | . . . . . 660 2291 5013 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Peak Influence 451 | . 359 213 451 383 347 189 269 Initial 184 | . . 3 46 184 114 99 92 Average 180 | . 157 81 279 217 166 136 174 Maximum Alert Level 2 | . 1 1 2 1 1 . 1 Low Security (%) 61 | 100 83 88 13 48 72 100 68 Level 1 36 | . 16 11 75 51 27 . 31 Level 2 2 | . . . 11 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 30 | . 1 3 9 3 1 . 13 Investigation 17 | . 1 2 6 2 . . 6 Extermination 6 | . . . . 1 1 . 4 Reinforcement 6 | . . 1 3 . . . 2 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Distress Signals 14 | . 1 5 6 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 16 18 49 12 17 5 35 Peak Tracking Total 7 | . 4 5 7 4 4 3 5 Tactical Retreats 8 | . . 1 1 2 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Traps Triggered 4 | . 1 . 1 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 1 . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Disabled 14 | . 3 . 3 5 . . 3 Max in Single Turn 4 | . 1 . 1 4 . . 1 Garrison Access 2 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Machines Accessed 23 | . 2 3 7 2 1 1 7 Terminals 16 | . 1 2 4 2 1 1 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . . . . 2 Recycling Units 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 84 | . 5 8 24 9 1 1 36 Successful 48 | . 3 6 11 1 . 1 26 Failed 36 | . 2 2 13 8 1 . 10 Catastrophic 4 | . . . 2 . 1 . 1 Database Lockouts . | . . . . . . . . Manual 17 | . . 6 8 . 1 . 2 Terminals 46 | . 1 6 13 9 1 1 15 Fabricators . | . . . . . . . . Repair Stations 23 | . . 2 . . . . 21 Recycling Units 10 | . 4 . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . 5 . . . . Terminal Hacks 18 | . 1 4 4 1 . 1 7 Record 2 | . . 1 . . . . 1 Open Door 1 | . . . . . . 1 . Open DSF 1 | . . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 4 | . 1 2 1 . . . . Unreport Threat 2 | . . 1 1 . . . . Locate Traps 1 | . . . . . . . 1 Dispatch Records 1 | . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 21 | . . 2 . . . . 19 Scan Component 12 | . . 1 . . . . 11 Repair 9 | . . 1 . . . . 8 Recycling Unit Hacks 7 | . 2 . 5 . . . . Recycle Component 1 | . . . 1 . . . . Retrieve Matter 2 | . . . 2 . . . . Retrieve Components 4 | . 2 . 2 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . Seal Access 1 | . . . 1 . . . . Coupler Status 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 Used . | . . . . . . . . Hacking Detections 20 | . 1 2 6 2 1 1 7 Full Trace Events 16 | . 1 2 5 2 . . 6 Feedback Events 3 | . 1 . . . . . 2 Corruption 3 | . 1 . . . . . 2 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 9 | . . 1 . . . . 8 Time 366 | . . 38 . . . . 328 Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 Machine Destruction 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 . . Highest-Rated Group 93 | . . . . . 93 . . Highest-Rated Ally 31 | . . . . . 31 . . Total Orders . | . . . . . . . . Ally Attacks 59 | . . . . . 59 . . Total Damage 904 | . . . . . 904 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Turns Passed 8081 | 95 811 1189 1602 933 727 289 2435 Spaces Moved 3394 | 56 306 366 730 519 492 149 776 Core 9 | 7 2 . . . . . . Treads 2155 | 49 228 309 730 171 . . 668 Legs 1230 | . 76 57 . 348 492 149 108 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 152 120 120 120 120 Average Speed 162 | 146 203 254 160 135 120 123 156 Slowest Speed 850 | 160 850 400 240 260 120 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 53 42 47 12 15 24 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . 16 . . 29 5 . 2 Melee . | . . . . . . . . Projectile 7 | . . . . . 5 . 2 AOE 45 | . 16 . . 29 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Total 5266 | 70 398 524 969 708 586 200 1811 Wait 1234 | . 9 74 77 127 43 13 891 Move 3387 | 55 305 365 729 518 491 148 776 Hop . | . . . . . . . . Pick Up 103 | 8 14 13 27 9 6 7 19 Fast Attach 15 | . 1 . 1 1 4 1 7 Attach 58 | 6 3 5 11 4 2 4 23 Detach 3 | . . . 1 . . 2 . Swap 56 | . 6 7 8 13 8 2 12 Drop 72 | 1 3 13 13 14 13 2 13 Fire 335 | . 57 46 102 22 17 21 70 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . 1 . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Core integrity fell below 50% 897 | -10/Materials | Discovered new exit (range 5) 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1362 | -9/Materials | Build established: Tank 1405 | -9/Materials | Repaired Lgt. Nuclear Core 2060 | -9/Materials | Discovered new exit (range 11) 2082 | -9/Materials | Discovered new exit (range 7) 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2692 | -8/Materials | Lost 3 parts (3u) 2970 | -8/Materials | Build established: Gunner 3033 | -8/Materials | Discovered new exit (range 16) 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3800 | -7/Factory | Identified exit to Lower Caves 4248 | -7/Factory | Build established: Scavenger-Tank 4458 | -7/Factory | Discovered new exit (range 8) 4631 | -7/Factory | Entered another Factory area 4631 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4844 | -6/Factory | Allied Derelicts emerged from ambush trap array 5211 | -6/Factory | Lost 3 allies 5339 | -6/Factory | Discovered new exit (range 16) 5358 | -6/Factory | Entered Extension 5458 | -6/Extension | Spotted B-75 Beast 5485 | -6/Extension | Destroyed B-75 Beast 5506 | -6/Extension | Spotted B-75 Beast 5581 | -6/Extension | Destroyed B-75 Beast 5645 | -6/Extension | Discovered new exit (range 3) 5647 | -6/Extension | Entered Factory 5647 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5775 | -5/Factory | Repaired Carbon-fiber Leg 5775 | -5/Factory | Repaired Carbon-fiber Leg 5775 | -5/Factory | Repaired Adv. Heat Sink 5775 | -5/Factory | Repaired Deuterium Engine 5813 | -5/Factory | Repaired Deuterium Engine 5953 | -5/Factory | Build established: Scavenger-Gunner 6349 | -5/Factory | Repaired Imp. Deuterium Engine 6395 | -5/Factory | Repaired Imp. Deuterium Engine 6451 | -5/Factory | Repaired Deuterium Engine 6709 | -5/Factory | Cargo convoy interrupted 7132 | -5/Factory | System corruption reached 10% 7400 | -5/Factory | Build established: Hacker-Mutant 7740 | -5/Factory | Lost 5 parts (1n2u2w) 7748 | -5/Factory | Core integrity fell below 50% 7947 | -5/Factory | Lost 4 parts (2p2u) 8013 | -5/Factory | Core integrity fell below 20% 8082 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Records) is a centralized reference of all the lore you've uncovered throughout all runs. Acquired Hvy. Treads. System corrupted: Substantial component data lost. Hacking Suite destroyed. Arm. Medium Treads destroyed. Manufacturing Mainframe disabled. Hvy. Treads destroyed. Critical hit (Destroy). Hvy. Treads destroyed. Lgt. Deuterium Engine destroyed. Imp. Transmission Jammer destroyed. Lgt. Nuclear Core destroyed. UZUBB J2 45 MQ7IRLGV2GRZ Adv. ECM Suite destroyed. P-70 Sage resets S-27 Virus, system corruption cleaned. Imp. Deuterium Engine destroyed. Imp. Kinecellerator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????################ | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# """""" """"" | | ????????????#######???????????????# """""" """"" | | ???????????? #???????????????# """""" """"" | | ??????????? #???????????????# ="""""" """"" | | ?????????" 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""" """" # | | # ! != % # """ p## """= """" # | | # ##### # """"s## # | | #######???# % # s ## """" # | | ??????????####%#### ## """" =# | | #????????????# #??# ! ! ## """" "" # | | #??????#######+############## """" T"%+ ### | | #??????# #???????# "" # #?? | | / ?????# #####???# # #?? | | # "????# ##T ################## #?? | | # ""???# % # % #?? | | #?""""?# # #?? | | ??? ?# + #?? | | ????##?# # #?? | | ???????# # #?? | | ???????# ##### ################ #?? | | ???????# #???# #??????????????# #?? | | ???????# #???# #??????????????# =*[#?? | | ???????# #???# #??????????????# [%=#?? | | ???????#######"######?###+################ = %*#?? | | ?????????????? ???????# + * +?? | | ??????????????????????# #% % #?? | | ??????????????????????# # = #?? | | ??????????????????????# """ """ """ #*! ### | | ??????????????????????# """ """ """ """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 41 Energy Capacity 830 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 450 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeVampiricReplicator Manual? 0 Play Time 01:44:53 Cumulative 7.4 hours Start 2025.02.03 @ 17:47:14 End 2025.02.06 @ 17:31:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 16 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f20b5b47-2603-4855-9c28-ef726b7bec91