Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 00:15:11 Player: GiggleBox Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (232) 1160 Value Destroyed (7637) 7637 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1255) 1255 TOTAL SCORE: 14832 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 37 Destroyed Z-Imprinter 1000 Friendly Fire -130 Cogmind --------- Core Integrity 0/850 Matter 73/300 Energy 100/100 System Corruption 93% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Zionite Metafield Generator Improved Sensor Array Advanced Targeting Computer Experimental Armor Integrity Analyzer Particle Charger Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Metafield Generator Advanced Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Cryofiber Web Experimental Heat Sink Improved Cooling System High-capacity Battery Zionite Biocell Compact Matter Pod Advanced Targeting Computer Core Analyzer Experimental Armor Integrity Analyzer Particle Charger Zionite Weapon Casing Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Gatling Laser Heavy Plasma Cannon Minigun High-powered Shotgun High-powered Shotgun Gauss Cannon Gauss Cannon Advanced EMP Blaster Heavy Rocket Launcher Heavy Mace [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . . . 1 2 . . . . . 1 Weapon 1 | . . 1 . . . . . . . . . Parts Attached 152 | 7 11 11 2 27 23 9 5 5 15 1 36 Power 14 | 1 1 2 . 2 2 . . . 2 . 4 Engine 13 | 1 1 2 . 2 2 . . . 1 . 4 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 46 | 2 2 3 . 7 9 1 4 . 4 1 13 Treads 28 | 2 2 3 . 7 8 1 4 . . . 1 Leg 8 | . . . . . . . . . . . 8 Wheel 4 | . . . . . 1 . . . . . 3 Hover 6 | . . . . . . . . . 4 1 1 Flight . | . . . . . . . . . . . . Utility 49 | 2 3 4 1 9 9 3 . 5 7 . 6 Device 15 | 1 . . . 3 3 1 . 2 3 . 2 Storage 7 | 1 1 1 . . 2 . . . 1 . 1 Processor 8 | . . . 1 . 1 1 . 3 1 . 1 Hackware 1 | . . . . 1 . . . . . . . Protection 18 | . 2 3 . 5 3 1 . . 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 5 2 1 9 3 5 1 . 2 . 13 Energy Gun 9 | 2 . . 1 3 1 . . . 2 . . Energy Cannon 3 | . . . . 2 . 1 . . . . . Ballistic Gun 22 | . 4 2 . 3 1 1 1 . . . 10 Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 4 | . 1 . . . . 1 . . . . 2 Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 1 1 . 6 8 . . Corrupted Parts 10 | . . . . . . . . . . . 10 System Corruption 67 | . . . . . . . . . . . 67 Parts Lost 85 | . 2 3 . 9 9 1 5 2 8 5 41 Power 6 | . 1 . . . . . . . 1 . 4 Propulsion 33 | . . 1 . 4 4 . 4 . 5 2 13 Utility 19 | . 1 1 . 2 1 . 1 2 1 . 10 Weapon 27 | . . 1 . 3 4 1 . . 1 3 14 Highest Loss Streak 16 | . 1 1 . 3 3 1 3 2 6 3 16 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Backups 19 | 3 11 17 20 19 19 23 23 23 24 25 20 Power 1 | . . 1 2 1 2 2 3 3 2 2 1 Propulsion 2 | 1 3 3 3 3 3 6 3 2 . . . Utility 8 | . 3 7 10 8 8 9 8 9 12 13 11 Weapon 6 | . 4 4 5 5 4 5 8 8 9 10 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 4 10 1 2 7 . . . 1 1 5 Power 3 | . . 1 . . 2 . . . . . . Propulsion 5 | . 2 3 . . . . . . . . . Utility 10 | . . 3 . . 2 . . . 1 . 4 Weapon 13 | . 2 3 1 2 3 . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 97 99 93 96 97 92 74 Engine 8 | . 14 11 11 9 7 7 7 7 7 7 5 Treads 24 | . 28 32 33 35 25 30 29 30 13 . 1 Hover 2 | . . . . . . . . . 15 26 9 Device 7 | . 10 1 . 9 14 7 7 7 10 7 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 6 Processor 9 | . . . . . 7 14 15 15 16 23 17 Protection 6 | . 2 9 11 8 7 7 7 6 2 . 5 Energy Gun 5 | . 4 . 1 11 14 . . . 9 17 . Energy Cannon 1 | . . . . . . 5 2 5 3 . 2 Ballistic Gun 13 | . 23 33 31 14 6 1 4 12 8 . 5 Peak Build Rating 84 | 7 13 20 23 30 53 67 67 71 84 79 70 Average Rating 43 | 5 10 18 20 26 44 57 63 58 71 71 59 On Entrance 38 | . 7 13 20 23 25 52 67 58 65 79 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 133 | 14 34 60 62 66 111 120 117 117 118 107 133 Greatest Support 112 | 40 46 69 69 89 112 112 112 112 112 48 80 Greatest Overweight (x) 11 | . . 1 . . 2 1 1 1 5 3 11 Average Overweight (x) . | . . . . . . . . . 1 2 3 Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 18 20 20 21 25 25 25 25 25 25 Most Carried 25 | 4 15 20 20 20 24 25 25 25 25 25 25 Average Carried 20 | 3 11 17 20 19 19 23 23 24 24 25 20 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 4 15 20 20 18 22 25 23 25 25 25 6 Class Distribution -------------------- 27% | Mutant 26% | Gunner 17% | Tank 13% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Matter Collected 6139 | 270 467 1739 199 1005 581 285 332 92 333 99 737 Remotely . | . . . . . . . . . . . . Salvage Created 10046 | 92 552 1741 220 2231 1946 797 414 . 299 365 1389 Parts 522 | 6 35 129 12 116 88 31 15 . 15 12 63 Haulers Intercepted 15 | . 1 6 . 5 2 . . . . . 1 Recyclers Shooed 4 | . 1 . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . 13 7 2 . 10 . Prevented 21 | . . . . . . 12 9 . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 172 | . 12 29 11 35 35 14 10 . 7 5 14 Guns 133 | . 9 29 11 34 34 1 . . 5 5 5 Cannons 10 | . . . . 1 . 4 . . 2 . 3 AOE 16 | . 3 . . . . 6 2 . . . 5 Classes Destroyed 20 | 2 5 4 . 2 2 1 1 . 2 1 . Worker 13 | . . 4 . 3 2 . . . . . 4 Builder 3 | . . 1 . . . . . . . . 2 Tunneler 2 | 1 . 1 . . . . . . . . . Hauler 16 | . 1 6 . 5 2 . . . . . 2 Recycler 11 | 1 1 2 . 1 4 . . . . . 2 Mechanic 2 | . . . . 1 . . . . . . 1 Operator 5 | . 1 3 . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . Watcher 11 | . 2 5 . 1 2 . . . . . 1 Swarmer 37 | . 3 7 9 4 10 1 . . . 3 . Grunt 69 | . 9 12 2 18 15 3 7 . . . 3 Brawler 6 | . . . . 2 1 3 . . . . . Duelist 7 | . . 1 . 2 1 2 1 . . . . Sentry 23 | . . 9 . 9 3 1 . . . . 1 Hunter 9 | . . . . . 1 . 1 . . 1 6 Programmer 11 | . . . . . 4 3 . . . . 4 Behemoth 2 | . . . . . . 1 1 . . . . Z-Light 4 | . . . . . . . . . 4 . . Decomposer 1 | . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . 3 . . Best Kill Streak 9 | 2 3 6 8 9 7 9 4 . 3 3 3 Combat Bots Only 9 | . 3 5 8 7 7 9 4 . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 2 2 2 2 1 . 1 2 2 Gunslinging 1 | . . . 1 . 1 . . . . 1 . Exploded 2 | . 2 . . . . 2 1 . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1284 | . 70 114 19 129 213 63 88 . 69 28 491 Missed 381 | . 19 30 6 29 89 22 27 . 23 11 125 Hits 903 | . 51 84 13 100 124 41 61 . 46 17 366 Melee 29 | . . . . 17 5 4 3 . . . . Projectile 874 | . 51 84 13 83 119 37 58 . 46 17 366 AOE 3 | . . . . . 2 . . . . . 1 Critical Strikes 28 | . 1 2 . 13 1 4 1 . . . 6 Actively Blocked 2 | . . . . . . . . . . . 2 Part Disruptions 16 | . . . . . . . . . . . 16 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 14475 | . 619 1007 126 1765 1881 923 1116 . 1376 260 5402 Core 1882 | . 87 100 33 156 197 123 108 . 171 57 850 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 155 | . . . . . . . . . . . 155 Regen/Repaired (Parts) 104 | . . . . 104 . . . . . . . Core Remaining (%) 61 | 100 65 . 66 71 . . . . . 6 . Volleys Fired 553 | 5 59 107 14 94 81 32 29 . 36 10 86 Largest 3 | 2 2 3 3 3 3 3 1 . 3 3 3 Hottest 213 | 90 70 69 69 213 213 145 36 . 178 200 92 Shots Fired 1310 | 10 115 321 42 278 237 51 30 . 71 25 130 Gun 1158 | 10 113 321 42 274 237 13 . . 45 25 78 Cannon 85 | . . . . 4 . 24 . . 26 . 31 Launcher 34 | . 2 . . . . 5 6 . . . 21 Special 33 | . . . . . . 9 24 . . . . Kinetic 794 | . 91 321 42 153 64 22 . . 23 . 78 Thermal 449 | 10 22 . . 125 173 15 . . 48 25 31 Explosive 14 | . 2 . . . . . . . . . 12 Electromagnetic 20 | . . . . . . 5 6 . . . 9 Robot Hit Streak 27 | 5 14 19 11 10 27 16 7 . 5 7 12 Robot Miss Streak 6 | 2 3 6 4 5 4 3 3 . 6 5 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 21 | . 1 3 1 7 6 . . . . 2 1 Max Gunslinging Chain 2 | . 1 1 1 1 2 . . . . 1 1 Shots Hit Robots 808 | 7 78 181 23 170 158 34 18 . 27 21 91 Core Hits 386 | 3 31 70 11 83 87 23 5 . 14 8 51 Critical Kills 3 | . 1 2 . . . . . . . . . Critical Parts Destroyed 7 | . 1 1 . . . 1 . . 1 1 2 Critical Strikes 26 | . 3 3 . 5 8 3 . . 1 1 2 Burn 14 | . 1 . . 5 8 . . . . . . Destroy 8 | . 2 3 . . . . . . 1 . 2 Blast 2 | . . . . . . 2 . . . . . Smash 2 | . . . . . . 1 . . . 1 . Melee Attacks 38 | . . . . 1 9 1 . . 1 4 22 Impact 16 | . . . . 1 9 1 . . 1 4 . Slashing . | . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . 22 Sneak Attacks 7 | . . . . . . 1 . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17708 | 82 1153 2912 412 3237 3402 1399 412 . 786 788 3125 Guns 12654 | 82 974 2787 365 3121 3309 266 . . 274 413 1063 Cannons 1474 | . . . . 75 . 417 . . 512 . 470 Explosions 2358 | . 164 . . . . 683 412 . . . 1099 Melee 896 | . . . . . . 33 . . . 375 488 Ramming 326 | . 15 125 47 41 93 . . . . . 5 Kinetic 7586 | . 798 2787 365 1417 781 269 . . 106 . 1063 Thermal 6812 | 82 176 . . 1779 2528 577 24 . 680 413 553 Explosive 766 | . 164 . . . . . . . . . 602 Electromagnetic 1322 | . . . . . . 520 388 . . . 414 Impact 408 | . . . . . . 33 . . . 375 . Slashing . | . . . . . . . . . . . . Piercing 488 | . . . . . . . . . . . 488 Highest Corruption 93 | . . 1 1 3 1 2 2 2 2 2 93 Average Corruption 6 | . . 1 1 1 1 1 2 2 2 2 49 Corruption Purged 2 | . . . . . 1 . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 123 | . . 13 5 5 . 13 15 13 17 5 37 Message Errors 25 | . . 1 1 3 . 3 2 3 2 . 10 Matter Fused 29 | . . 7 2 . . 5 3 4 2 2 4 Heat Flow Errors 22 | . . 1 . . . 3 5 3 4 1 5 Energy Discharges 13 | . . 1 2 . . . 2 1 . 1 6 Parts Rejected 2 | . . . . . . . . . 1 . 1 Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 17 | . . 1 . 1 . 1 . 1 6 1 6 Data Loss (major) 6 | . . 1 . 1 . 1 . . 2 . 1 Misfires 3 | . . . . . . . 1 . . . 2 Alerts 3 | . . . . . . . 2 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 383 | . . . . . 3 40 9 . 11 212 108 Projectiles 11 | . . . . . . . . . 11 . . Explosions 92 | . . . . . . 7 9 . . . 76 Melee 280 | . . . . . 3 33 . . . 212 32 Knockbacks 5 | . . 1 . 1 1 . . . . 2 . Impact 5 | . . 1 . 1 1 . . . . 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 300 | . . . . . . 20 . . . . 280 Shots 11 | . . . . . . 1 . . . . 10 Rammed 25 | . 3 9 2 5 6 . . . . . . Targets Rammed 31 | . 3 12 2 5 8 . . . . . 1 Kicked 1 | . . . . . . . . . . . 1 Crushed 5 | . . 3 . . 2 . . . . . . Highest Temperature 275 | 120 192 203 210 168 275 234 229 238 215 236 264 Average Temperature 65 | 53 70 53 101 49 79 115 107 125 27 66 82 Received Heat Transfer 2823 | . 357 378 27 657 396 93 243 . 387 . 285 Effects 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 2 2 . . 2 1 Combat Hostiles 6 | . . . . . . 1 2 . . 2 1 Parts Fried 5 | . . . . . . 2 . . . 2 1 Impact Corruptions 9 | . . . . . 1 1 . . . 7 . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 27 | 1 2 . . 9 10 2 . . 2 . 1 Heat Transferred 13051 | 223 592 . . 3552 5458 975 50 . 832 619 750 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 1 . . . 3 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Maximum Alert Level 2 | . . 1 1 2 2 . . . . . 1 Low Security (%) 57 | 100 100 94 97 13 7 . . . . . 71 Level 1 21 | . . 5 2 55 26 . . . . . 28 Level 2 20 | . . . . 30 66 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 615 | 5 125 216 204 587 615 . . . . . 348 Initial 300 | . . 14 81 66 254 . . . . . 300 Average 198 | 1 21 85 52 341 413 . . . . . 118 Influence Increases 5584 | 10 373 949 290 1117 1101 312 240 . . 115 1077 Destroy 0b10 Robot/C 3280 | . 240 580 220 700 700 280 200 . . 80 280 Destroy 0b10 Robot/NC 325 | 10 25 110 . 55 50 . . . . 15 60 Destroy Leader 788 | . 46 192 40 182 156 30 40 . . 20 82 Allied During Kill 2 | . . . . . . 2 . . . . . Successful Hack 80 | . 23 16 . 4 21 . . . . . 16 Disable Machine 270 | . . . . 15 75 . . . . . 180 Destroy Structure 209 | . 9 6 . 11 39 . . . . . 144 Advance Influence 300 | . . . . . . . . . . . 300 Partial Spotted 30 | . . . . 15 15 . . . . . . Lose Combat Pursuer 300 | . 30 45 30 135 45 . . . . . 15 Influence Decreases 5416 | 10 339 774 327 730 1069 732 411 . . 115 909 Entered New Map 813 | . . 20 128 106 305 220 34 . . . . Time Decay 3732 | 10 187 600 199 534 674 502 347 . . 115 564 Lost Part 615 | . 20 30 . 90 90 10 30 . . . 345 Purge Threat 256 | . 132 124 . . . . . . . . . Squads Dispatched 26 | . 1 3 . 4 9 . . . . . 9 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 8 | . . . . . 5 . . . . . 3 Reinforcement 15 | . 1 3 . 2 4 . . . . . 5 Assault 1 | . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . 1 Haulers Reinforced 2 | . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Distress Signals 11 | . 2 2 . 5 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 239 | . 20 44 13 48 49 13 10 1 9 9 23 Peak Tracking Total 9 | . 3 7 8 8 5 9 4 1 3 3 3 Tactical Retreats 12 | . 2 2 1 4 2 . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Traps Triggered 8 | . . 1 . 2 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Machines Disabled 24 | . . . . 1 5 3 . . 3 . 12 Max in Single Turn 8 | . . . . 1 5 1 . . 1 . 8 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Machines Accessed 38 | . 7 9 . 7 8 . 1 1 . . 5 Terminals 28 | . 7 9 . 4 5 . 1 . . . 2 Fabricators 4 | . . . . . 2 . . . . . 2 Repair Stations 2 | . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 2 | . . . . 1 1 . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 112 | . 27 31 . 19 22 . 1 5 . . 7 Successful 56 | . 14 14 . 12 9 . 1 5 . . 1 Failed 55 | . 13 17 . 7 12 . . . . . 6 Catastrophic 8 | . 2 2 . . 3 . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 61 | . 13 16 . 12 11 1 . 5 . . 3 Terminals 88 | . 27 31 . 12 14 . 1 . . . 3 Fabricators 7 | . . . . . 5 . . . . . 2 Repair Stations 3 | . . . . 3 . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 7 | . . . . 4 3 . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 5 7 . 2 3 . 1 5 . . . Record 1 | . . . . . . . 1 . . . . Part Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 1 | . . . . 1 . . . . . . . Prototype ID Bank 4 | . 1 1 . . 2 . . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . 1 2 . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . 1 Network Status 1 | . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . 4 2 . . . . . . Insert Component 4 | . . . . 2 2 . . . . . . Analyze 2 | . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 25 | . 9 7 . 6 3 . . . . . . Terminals 23 | . 9 7 . 5 2 . . . . . . Botnet 6 | . 2 1 . 1 2 . . . . . . Operators 2 | . 1 1 . . . . . . . . . Skim 15 | . 6 5 . 4 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Report 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Patch 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 35 | . 7 9 . 6 8 . 1 . . . 4 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 Total Robot Build Rating 5 | . . . . . . . . . . . 5 Part Schematics Acquired 7 | . . . . 2 . . . 5 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Total Allies 5 | . . . 1 . . 1 . 2 . . 1 Largest Group 2 | . . . 1 . . 1 . 2 2 . 1 Highest-Rated Group 192 | . . . 31 . . 30 . 192 192 . 23 Highest-Rated Ally 96 | . . . 31 . . 30 . 96 96 . 23 Total Orders . | . . . . . . . . . . . . Ally Attacks 51 | . . . 7 . . . . . 44 . . Total Damage 3473 | . . . 125 . . . . . 3348 . . Kills 7 | . . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 1541 | 18 1030 352 1 53 . . . . . . 87 Optics 1 | . . . 1 . . . . . . . . Sensors 87 | . . . . . . . . . . . 87 Seismic 1453 | 18 1030 352 . 53 . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Turns Passed 16478 | 89 1319 2353 648 1505 2631 1347 839 2250 955 453 2089 Spaces Moved 7564 | 38 646 1176 373 650 1342 520 404 1005 478 217 715 Core 3 | 3 . . . . . . . . . . . Treads 6074 | 35 646 1176 373 650 1110 520 404 1005 151 . 4 Legs 172 | . . . . . . . . . . . 172 Wheels 440 | . . . . . 232 . . . . . 208 Hover 875 | . . . . . . . . . 327 217 331 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 156 130 160 160 160 94 182 125 Average Speed 180 | 151 160 160 160 159 161 228 180 221 168 186 210 Slowest Speed 545 | 160 160 240 160 160 235 240 240 240 545 250 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 5 94 97 75 62 35 61 59 78 66 44 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . . 1 1 1 1 1 . Scrap Searched 11 | . . . 1 . . 1 5 1 . 3 . Spaces Dug 83 | . . . . 1 9 . . . 3 . 70 Terrain Destroyed 236 | . 9 . . 2 40 9 . . 15 5 156 Melee 19 | . . . . 1 9 . . . 1 . 8 Projectile 45 | . . . . 1 2 6 . . 14 5 17 AOE 172 | . 9 . . . 29 3 . . . . 131 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Pro Fac Total 9310 | 56 829 1472 402 921 1607 617 462 1029 555 236 1124 Wait 666 | 3 77 125 8 92 81 39 17 4 . . 220 Move 7553 | 37 645 1175 372 649 1341 519 403 1004 477 216 715 Hop . | . . . . . . . . . . . . Pick Up 116 | 4 20 21 1 17 24 3 3 2 9 2 10 Fast Attach 45 | 7 . . 1 4 2 2 . 6 5 1 17 Attach 75 | . 2 6 . 14 11 1 7 2 7 . 25 Detach 5 | . . . . . . 1 1 3 . . . Swap 131 | . 11 10 2 30 27 11 2 5 15 1 17 Drop 90 | . 12 16 2 15 21 3 . 3 5 2 11 Fire 553 | 5 59 107 14 94 81 32 29 . 36 10 86 Melee 38 | . . . . 1 9 1 . . 1 4 22 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 Crush 30 | . 3 12 2 5 8 . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . Rewire 5 | . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 296 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 7) 1015 | -10/Materials | Discovered new exit (range 7) 1073 | -10/Materials | Identified exit to Materials 1073 | -10/Materials | Identified exit to Subcaves 1159 | -10/Materials | Learned location of 1 exit from Storage 1189 | -10/Materials | Learned Storage non-interactive machine intel 1208 | -10/Materials | Learned 4 Recycling zone layouts 1219 | -10/Materials | Learned Storage security intel 1241 | -10/Materials | Learned 2 Mines zone layouts 1271 | -10/Materials | Learned location of 1 exit from Storage 1409 | -10/Materials | Entered another Materials area 1409 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1819 | -9/Materials | Build established: Tank 2136 | -9/Materials | Discovered new exit (range 16) 2649 | -9/Materials | Loaded intel: 9 trap records 2660 | -9/Materials | Discovered new exit (range 16) 2701 | -9/Materials | Identified exit to Materials 2770 | -9/Materials | Learned Storage security intel 2790 | -9/Materials | Learned Storage stockpile data 2802 | -9/Materials | Loaded intel: 12 terminal locations 2822 | -9/Materials | Learned Storage trap positions 2886 | -9/Materials | Discovered new exit (range 15) 3443 | -9/Materials | Discovered new exit (range 6) 3650 | -9/Materials | Identified exit to Mines 3762 | -9/Materials | Entered Mines 3769 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3955 | -9/Mines | Assembled infested the area 4120 | -9/Mines | Received a Mining Laser from a helpful Derelict 4344 | -9/Mines | Destroyed 8 combat bots 4410 | -9/Mines | Entered Materials 4410 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4411 | -8/Materials | Identified exit to Factory 4549 | -8/Materials | Discovered new exit (range 15) 4727 | -8/Materials | Destroyed 7 combat bots 4919 | -8/Materials | Build established: Scavenger-Tank 5122 | -8/Materials | Discovered exit to Factory (range 8) 5507 | -8/Materials | Destroyed 7 combat bots 5610 | -8/Materials | First assault squad dispatched 5611 | -8/Materials | Discovered new exit (range 15) 5663 | -8/Materials | Discovered exit to Factory (range 9) 5725 | -8/Materials | Identified exit to Storage 5814 | -8/Materials | Lost 3 parts (1n1u1w) 5915 | -8/Materials | Entered Factory 5915 | -7/Factory | Evolved 2 slots: Utility x2 6229 | -7/Factory | Build established: Scavenger-Gunner 6245 | -7/Factory | Discovered new exit (range 16) 6455 | -7/Factory | Identified exit to Lower Caves 6597 | -7/Factory | Destroyed 7 combat bots 6888 | -7/Factory | Lost 3 parts (1n1u1w) 7244 | -7/Factory | Lost 3 parts (3n) 7599 | -7/Factory | Build established: Gunner 8421 | -7/Factory | Central database locked down 8546 | -7/Factory | Entered Lower Caves 8594 | -7/Lower Caves | Spotted B-75 Beast 8633 | -7/Lower Caves | Destroyed B-75 Beast 8748 | -7/Lower Caves | Learned location of 1 exit from Factory 8961 | -7/Lower Caves | Build established: Mutant 8971 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9009 | -7/Lower Caves | Destroyed 9 combat bots 9383 | -7/Lower Caves | Discovered new exit (range 13) 9725 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9762 | -7/Lower Caves | Found Prototype Special Weapon 9762 | -7/Lower Caves | Identified Molecular Deconstructor 9879 | -7/Lower Caves | P-70 Sage assimilated allied Fighter 4a 9880 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9893 | -7/Lower Caves | Entered another Lower Caves area 9962 | -7/Lower Caves | Learned Factory emergency access door positions 10128 | -7/Lower Caves | Spotted B-75 Beast 10136 | -7/Lower Caves | Core integrity fell below 50% 10168 | -7/Lower Caves | Destroyed B-75 Beast 10190 | -7/Lower Caves | Lost 3 parts (3n) 10641 | -7/Lower Caves | Discovered new exit (range 10) 10732 | -7/Lower Caves | Entered Zion 10793 | -7/Zion | Build established: Gunner 10843 | -7/Zion | System corruption cleaned by Quarantine Array 10867 | -7/Zion | Learned Factory emergency access door positions 11469 | -7/Zion | Found Prototype Device 11473 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 11651 | -7/Zion | Given A8's code to call for help 11687 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12131 | -7/Zion | Found Prototype Processor 12131 | -7/Zion | Identified Exp. Terrain Scan Processor 12134 | -7/Zion | Found Prototype Processor 12134 | -7/Zion | Identified Exp. Armor Integrity Analyzer 12139 | -7/Zion | Found Prototype Processor 12139 | -7/Zion | Identified Exp. Target Analyzer 12147 | -7/Zion | Found Prototype Processor 12147 | -7/Zion | Identified Exp. Core Analyzer 12154 | -7/Zion | Found Exp. Armor Integrity Analyzer 12654 | -7/Zion | Build established: Mutant 12927 | -7/Zion | Opened final containment barrier to the Deep Caves 12952 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12957 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12968 | -7/Zion | Discovered new exit (range 3) 12968 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12982 | -7/Zion | Entered Deep Caves 12982 | -7/Deep Caves | Accompanied by 2 allies 13016 | -7/Deep Caves | Build established: Gunner 13140 | -7/Deep Caves | Z-Facility disabled 13163 | -7/Deep Caves | Attacked by Z-Imprinter 13193 | -7/Deep Caves | Allies destroyed Z-Imprinter 13224 | -7/Deep Caves | Lost 6 parts (1p3n1u1w) 13253 | -7/Deep Caves | Found Prototype Device 13274 | -7/Deep Caves | Found Prototype Protection 13288 | -7/Deep Caves | Identified Zio. Metafield Generator 13295 | -7/Deep Caves | Identified Zio. Weapon Casing 13398 | -7/Deep Caves | Core integrity fell below 20% 13743 | -7/Deep Caves | Build established: Scavenger-Gunner 13744 | -7/Deep Caves | Discovered new exit (range 7) 13937 | -7/Deep Caves | Entered Proximity Caves 14027 | -6/Proximity Caves | Spotter reported a threat 14140 | -6/Proximity Caves | Spotter reported a threat 14365 | -6/Proximity Caves | Discovered new exit (range 14) 14390 | -6/Proximity Caves | Entered Factory 14390 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14391 | -6/Factory | Identified exit to Factory 14421 | -6/Factory | Lost 3 parts (1n2w) 14480 | -6/Factory | Fabricated A-15 Conveyor? 14489 | -6/Factory | Build established: Scavenger-Mutant 15315 | -6/Factory | Lost 3 parts (2n1w) 15558 | -6/Factory | Build established: Mutant 15745 | -6/Factory | Lost 7 parts (3n2u2w) 15848 | -6/Factory | Lost 3 parts (1u2w) 15887 | -6/Factory | System corruption reached 10% 15912 | -6/Factory | System corruption reached 30% 16317 | -6/Factory | Lost 3 parts (1p1u1w) 16377 | -6/Factory | Core integrity fell below 50% 16446 | -6/Factory | Core integrity fell below 20% 16479 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 16415_ U-05 Engineer builds a Door. 16416_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 16416_ U-05 Engineer builds a Wall. 16418_ U-05 Engineer lays Concrete. 16419_ K-01 Serf collects debris. 16419_ U-05 Engineer lays Concrete. 16421_ U-05 Engineer builds a Wall. 16421_ Hpw. Shotgun destroyed. 16425_ U-05 Engineer builds a Wall. 16429_ U-05 Engineer lays Concrete. 16431_ LV/YX7 ZQA L2M9K CLQVWSGDK 16436_ Gauss Rifle destroyed. 16442_ Flexi-carbon Leg destroyed. 16446_ System corrupted: Energy discharge (-38). 16460_ Cryofiber Web destroyed. 16467_ Hvy. Assault Rifle destroyed. 16476_ Imp. Cooling System destroyed. 16477_ System corrupted: Component data lost. 16479_ Adv. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ????#???????????????????##????? | | ??? #??????????????????? ????? | | ??# ##?????????????????? ????? | | ##! #?????????????????# "???? | | #?????????????????# "???? | | ??????????????????# ???? | | #######??????????????# ???? | | ??????H? ????+ ???? | | #???????????? ? ?# ""??? | | #?????????? ! ?# # """?? | | #?????????? # # # R??? | | #????????? # # # ""??? | | #????????? ## ? "???? | | #???????? % # ? ???? | | #???????? ## ##/#???? | | +???????? ## x@#???? | | #??????? ## x #???? | | #??????#!! ## #???? | | %#??????#!= ## ###?? | | #??????#!= ## #?? | | #????""# ## ! # #?? | | #??""""# ##+##+# ### | | #???"""# # =!= # | | #???? # # # | | #?????## # # | | #####?#" # # | | #?#" # # | | ##########+#### # | | # * " | | # | | + | | # | | # | | ############### | | """ """ #?# | | """ """ #?# " | | ! """ """ #?# # | | | + # | | ! ! ### ####"" "" | | #############?# #??######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 100 Evasion (%) 41 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GaussSuperquantumBlaster Manual? 0 Play Time 02:33:38 Cumulative 159.4 hours Start 2025.07.31 @ 10:37:37 End 2025.08.01 @ 00:15:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 64 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb1b7857-8d8f-4aa4-aef5-3295eab4ccaf