Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 21:03:01 Player: 277 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1549) 1549 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 4987 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 88/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Matter Pod (200) Relay Coupler [NC] (23) Relay Coupler [Sentry] (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Signal Interpreter Targeting Computer Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Particle Gun Gatling Laser > --- INVENTORY -------- High-capacity Matter Pod Relay Coupler [Sentry] Shock Rifle Gauss Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Hunter] Protection Propulsion Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 2 1 . Weapon . | . . . . . . Parts Attached 57 | 6 9 8 2 8 24 Power 7 | 1 . 1 1 1 3 Engine 3 | 1 . . . 1 1 Core 4 | . . 1 1 . 2 Reactor . | . . . . . . Propulsion 21 | 2 3 3 . 3 10 Treads . | . . . . . . Leg 10 | . . . . . 10 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 9 | . 3 3 . 3 . Utility 14 | 1 4 1 1 1 6 Device 6 | . 2 1 . 1 2 Storage 1 | 1 . . . . . Processor 3 | . 1 . . . 2 Hackware 2 | . . . . . 2 Protection 2 | . 1 . 1 . . Artifact . | . . . . . . Weapon 15 | 2 2 3 . 3 5 Energy Gun 7 | 1 . 1 . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . . 1 1 Ballistic Cannon 2 | . 1 . . . 1 Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 30 | . . 2 5 3 20 Power 4 | . . . 1 1 2 Propulsion 9 | . . 1 2 . 6 Utility 7 | . . . . 1 6 Weapon 10 | . . 1 2 1 6 Highest Loss Streak 11 | . . 2 5 3 11 Average Slot Usage (%) 82 | . 92 83 74 70 84 Engine 4 | . 14 . . 4 3 Core 4 | . . 10 9 1 3 Leg 9 | . . . . . 20 Wheel 1 | . 14 . . . . Flight 13 | . 14 20 19 22 5 Device 13 | . 3 21 18 13 13 Processor 12 | . 13 11 9 7 15 Hackware 2 | . . . . . 5 Protection 3 | . 2 . 9 7 2 Energy Gun 6 | . 10 2 . 4 9 Ballistic Gun 3 | . 9 . . 6 3 Ballistic Cannon 2 | . 3 11 6 . . Launcher 1 | . . 6 3 . . Naked Turns . | . . . . . . Heaviest Build 20 | 9 9 13 14 18 20 Greatest Support 55 | 32 32 21 17 19 55 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 Most Carried 4 | 1 4 4 4 3 4 Average Carried 3 | . 2 3 3 2 3 Final Capacity 6 | 6 4 4 4 4 4 Final Carried 4 | 1 4 3 3 3 3 Class Distribution -------------------- 48% | Mutant 39% | Scavenger-Mutant 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1237 | 225 50 199 . 74 689 Remotely . | . . . . . . Salvage Created 1150 | . 50 313 49 74 664 Parts 70 | . 5 27 7 4 27 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 29 | . 3 9 2 1 14 Guns 17 | . 3 1 . 1 12 Cannons 4 | . . 3 . . 1 AOE 8 | . . 5 2 . 1 Classes Destroyed 11 | . 1 6 1 . 3 Worker 1 | . . 1 . . . Builder 2 | . . 2 . . . Hauler 1 | . . 1 . . . Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 8 | . 3 3 1 . 1 Grunt 12 | . . 4 . . 8 Duelist 2 | . . . . . 2 Sentry 4 | . . 2 1 1 . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 2 5 3 1 3 Combat Bots Only 3 | . 2 3 2 1 3 Max Kills in Single Turn 4 | . 1 4 1 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 3114 | . 186 203 329 252 2144 Core 874 | . 77 39 45 68 645 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 69 90 91 . . Volleys Fired 131 | . 21 14 8 13 75 Largest 2 | . 2 2 1 2 2 Hottest 135 | . 60 104 30 60 135 Shots Fired 204 | . 37 21 8 20 118 Gun 174 | . 32 7 . 20 115 Cannon 16 | . 5 8 . . 3 Launcher 14 | . . 6 8 . . Special . | . . . . . . Kinetic 81 | . 21 8 . 13 39 Thermal 97 | . 16 7 . 7 67 Explosive 14 | . . 6 8 . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 29 | . 5 11 2 22 29 Robot Miss Streak 5 | . 3 2 1 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 133 | . 18 14 2 20 79 Core Hits 85 | . 4 25 11 5 40 Critical Hits 2 | . . . . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3420 | . 200 703 399 240 1878 Guns 2140 | . 115 86 . 240 1699 Cannons 303 | . 85 148 . . 70 Explosions 977 | . . 469 399 . 109 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1110 | . 113 148 . 162 687 Thermal 1300 | . 87 86 . 78 1049 Explosive 819 | . . 469 350 . . Electromagnetic 191 | . . . 49 . 142 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 50 | . . 14 17 . 19 Projectiles . | . . . . . . Explosions 50 | . . 14 17 . 19 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 98 | . . . 45 . 53 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 310 | . 80 153 4 14 310 Average Temperature 89 | . 35 71 2 8 140 Received Heat Transfer 774 | . . 81 117 54 522 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 2589 | . 200 115 . 175 2099 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 435 | . 177 392 362 207 435 Initial 165 | . . 74 165 162 161 Average 238 | . 73 201 290 183 336 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 45 | 100 100 46 20 78 15 Level 1 36 | . . 53 79 21 43 Level 2 17 | . . . . . 41 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 4 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 10 17 17 3 33 Peak Tracking Total 12 | . 4 8 12 1 7 Tactical Retreats 11 | . 1 1 2 . 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 5 | . . 1 2 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Relay 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 11 | . 2 4 2 3 . Terminals 8 | . 1 3 2 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 25 | . 3 10 6 6 . Successful 14 | . 2 7 3 2 . Failed 11 | . 1 3 3 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 20 | . 3 8 5 4 . Terminals 20 | . 2 8 6 4 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . 2 5 2 1 . Terminals 9 | . 1 5 2 1 . Track 4 | . . 2 1 1 . Assimilate 1 | . 1 . . . . Botnet 2 | . . 1 1 . . Detonate 1 | . . 1 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 4 2 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Attached 2 | . . . . . 2 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders 3 | . . 3 . . . STAY 1 | . . 1 . . . FOLLOW 2 | . . 2 . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1381 | 42 196 228 93 227 595 Spaces Moved 1408 | 34 218 315 188 347 306 Core 18 | 2 . . . 5 11 Treads . | . . . . . . Legs 251 | . . . . . 251 Wheels 74 | 32 42 . . . . Hover . | . . . . . . Flight 1065 | . 176 315 188 342 44 Fastest Speed 31 | 50 37 34 37 31 31 Average Speed 55 | 97 49 37 38 34 110 Slowest Speed 200 | 100 100 40 40 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . 4 7 4 7 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 3 35 37 29 11 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 88 | . . 43 39 . 6 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 87 | . . 43 39 . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 1761 | 40 268 394 196 425 438 Wait 152 | . 13 61 1 60 17 Move 1359 | 33 209 300 179 332 306 Hop 22 | . 4 7 4 7 . Pick Up 18 | 1 5 2 2 4 4 Fast Attach 35 | 6 4 5 . 5 15 Attach 12 | . 2 2 2 3 3 Detach . | . . . . . . Swap 10 | . 3 1 . . 6 Drop 22 | . 7 2 . 1 12 Fire 131 | . 21 14 8 13 75 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 4) 186 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Accompanied by 1 ally 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 315 | -9/Materials | Repaired Flight Unit 461 | -9/Materials | Discovered new exit (range 10) 467 | -9/Materials | Identified exit to Materials 467 | -9/Materials | Entered another Materials area 467 | -8/Materials | Evolved 2 slots: Utility x2 552 | -8/Materials | Discovered new exit (range 8) 559 | -8/Materials | Identified exit to Factory 560 | -8/Materials | Entered Factory 560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 570 | -7/Factory | Lost 5 parts (1p2n2w) 659 | -7/Factory | Lost 3 parts (1p1u1w) 787 | -7/Factory | Identified exit to Garrison 787 | -7/Factory | Entered Garrison 789 | -7/Garrison | Installed Relay Interface Framework 839 | -7/Garrison | Triggered checkpoint 879 | -7/Garrison | Garrison Relay disabled 984 | -7/Garrison | Triggered checkpoint 1123 | -7/Garrison | Garrison Relay disabled 1128 | -7/Garrison | Lost 3 parts (1n2w) 1149 | -7/Garrison | Build established: Scavenger-Mutant 1234 | -7/Garrison | Spotted B-75 Beast 1234 | -7/Garrison | Spotted B-75 Beast 1338 | -7/Garrison | Core integrity fell below 50% 1355 | -7/Garrison | Triggered checkpoint 1380 | -7/Garrison | Core integrity fell below 20% 1382 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01357_ G-47 Trooper destroyed. 01359_ Slug penetrates G-47 Trooper. 01362_ Targeting Computer destroyed. 01363_ R6IQGBFDV5C:JPMDAMUZ FOG4MBBLF8L6TLNB 01363_ Acquired 30 matter. 01364_ Slug penetrates Wall. 01365_ Acquired 4 matter. 01365_ Aluminum Leg destroyed. 01366_ Slug penetrates Wall. 01367_ Acquired 4 matter. 01367_ Gauss Rifle destroyed. 01373_ Acquired Enh. Gauss Cannon. 01377_ S-27 Virus destroyed. 01378_ B-75 Beast springs to life. 01379_ B-75 Beast suffers critical hit. 01379_ Destroyed Imp. Medium Treads. 01381_ Imp. Heat Sink destroyed. 01381_ S-27 Virus suffers critical hit. 01382_ Enh. Gauss Cannon destroyed. 01382_ Imp. Heat Sink destroyed. 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