Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 14:32:45 Player: Nalesnig Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2777) 2777 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 11176 Bonus ------- Follower Combat Kills 54 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1600 Matter 42/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Energy Well (350) Layered Light Armor Plating Improved Focal Shield Rocket Array Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Energy Well Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Weapon Cycler Improved Focal Shield > --- WEAPON ----------- Gauss Rifle Improved KE Penetrator Mass Driver Rocket Array > --- INVENTORY -------- Antigrav System Energy Well Proton Missile Launcher Ionic Axe [Rating: 89] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Impact Weapon Power Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . . 8 2 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . . . 3 . . 1 . . . Utility 10 | . . . . 4 . 2 1 . 2 1 Weapon 3 | . . . . 1 1 . . . . 1 Parts Attached 101 | 7 4 2 13 43 13 5 2 4 1 7 Power 12 | 1 . 1 2 3 2 1 . . . 2 Engine 6 | 1 . 1 2 2 . . . . . . Core 4 | . . . . 1 2 1 . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 45 | 2 2 . 6 18 5 2 1 4 . 5 Treads 8 | 2 . . . 2 . . . . . 4 Leg 11 | . . . 6 5 . . . . . . Wheel 3 | . . . . 3 . . . . . . Hover 12 | . 2 . . 2 5 2 . . . 1 Flight 11 | . . . . 6 . . 1 4 . . Utility 19 | 2 . 1 1 10 2 2 1 . . . Device 7 | 1 . 1 . 3 1 1 . . . . Storage 4 | 1 . . . 2 . 1 . . . . Processor 5 | . . . . 3 1 . 1 . . . Hackware . | . . . . . . . . . . . Protection 3 | . . . 1 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 . 4 12 4 . . . 1 . Energy Gun 6 | 1 2 . 3 . . . . . . . Energy Cannon 8 | . . . 1 5 1 . . . 1 . Ballistic Gun 4 | 1 . . . 2 1 . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 3 . 1 . . 1 Parts Lost 55 | . . 3 . 23 4 18 . 1 2 4 Power 5 | . . . . 3 . 2 . . . . Propulsion 26 | . . 1 . 10 2 6 . 1 2 4 Utility 11 | . . 1 . 4 . 6 . . . . Weapon 13 | . . 1 . 6 2 4 . . . . Highest Loss Streak 16 | . . 2 . 7 2 16 . 1 2 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 1 3 8 7 7 7 5 4 5 5 4 Power 1 | . 1 1 2 1 . . . . 1 . Propulsion 1 | . . 4 2 . 1 . 1 . . . Utility 1 | . . . . 1 1 1 1 2 3 3 Weapon 2 | . 2 2 2 2 3 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 19 | . 2 1 6 5 1 1 . 1 . 2 Power 3 | . . . 2 1 . . . . . . Propulsion 5 | . . . 2 2 . . . 1 . . Utility 4 | . . . . 1 . 1 . . . 2 Weapon 7 | . 2 1 2 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 91 99 89 94 51 3 21 6 6 Engine 6 | . 14 14 14 5 . . . . . . Core 1 | . . . . . 10 6 . . . . Treads 1 | . 19 . . 1 . . . . . 3 Leg 13 | . . . 27 14 2 . . . . . Wheel 1 | . . . . 2 3 . . . . . Hover 4 | . 8 21 . 1 16 14 . . . . Flight 4 | . . . . 9 . . 1 16 1 . Device 9 | . 14 12 6 11 11 8 . . . . Storage 9 | . 14 14 14 7 11 4 . . . . Processor 4 | . . . . 7 11 6 1 4 4 1 Protection 3 | . . . 7 4 . . . . . . Energy Gun 8 | . 15 28 24 1 . . . . . . Energy Cannon 5 | . . . 3 7 12 . . . . . Ballistic Gun 3 | . 12 . . 4 8 5 . . . . Ballistic Cannon 1 | . . . . 3 . 3 . . . . Peak Build Rating 89 | 7 10 11 30 68 81 89 17 49 25 33 Average Rating 41 | 5 7 10 23 57 72 50 10 41 13 13 On Entrance 20 | . 7 10 9 29 48 72 2 17 25 9 Naked Turns 209 | . . . . . . 142 6 . . 61 Heaviest Build 61 | 11 15 18 36 54 61 59 . . . 15 Greatest Support 96 | 40 40 12 40 96 40 52 7 34 10 90 Greatest Overweight (x) 6 | . 1 2 2 6 6 3 . . . 1 Average Overweight (x) . | . . 1 . 1 3 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 7 5 5 5 5 Average Carried 6 | 1 4 7 7 7 7 5 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 7 7 7 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 16% | Scavenger-Skirmisher 13% | Skirmisher 10% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Matter Collected 1619 | 198 78 27 129 816 274 16 . . . 81 Remotely . | . . . . . . . . . . . Salvage Created 2858 | 26 . 42 . 2100 346 274 . . 70 . Parts 149 | 5 . 5 . 107 15 14 . . 3 . Haulers Intercepted 2 | . . . . 2 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 47 | . . 1 . 30 3 11 . . 2 . Melee 2 | . . . . 2 . . . . . . Guns 7 | . . 1 . 5 1 . . . . . Cannons 21 | . . . . 16 2 1 . . 2 . AOE 14 | . . . . 4 . 10 . . . . Classes Destroyed 12 | 1 . 1 . 10 . . . . . . Worker 6 | . . . . 5 1 . . . . . Builder 4 | . . . . 2 1 1 . . . . Tunneler 6 | 2 . . . 3 . 1 . . . . Hauler 2 | . . . . 2 . . . . . . Recycler 5 | . . . . 4 1 . . . . . Watcher 3 | . . . . 2 . 1 . . . . Swarmer 16 | . . . . 8 . 6 . . 2 . Grunt 9 | . . . . 4 . 5 . . . . Sentry 1 | . . . . 1 . . . . . . Hunter 12 | . . . . 11 1 . . . . . Programmer 8 | . . . . 6 2 . . . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 7 | 2 . 1 . 7 3 6 . . 2 . Combat Bots Only 7 | . . 1 . 7 1 5 . . 2 . Max Kills in Single Turn 4 | 1 . 1 . 3 1 4 . . 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 965 | . . 21 . 418 44 159 . 18 99 206 Missed 361 | . . 9 . 144 5 63 . 10 47 83 Hits 604 | . . 12 . 274 39 96 . 8 52 123 Melee 7 | . . . . . . . . 7 . . Projectile 597 | . . 12 . 274 39 96 . 1 52 123 AOE 1 | . . . . 1 . . . . . . Critical Strikes 13 | . . 1 . 4 . 3 . 2 . 3 Part Disruptions 1 | . . . . 1 . . . . . . Damage Taken 11372 | . . 183 . 4189 1266 1833 . 222 1165 2514 Core 4980 | . . 37 . 572 568 981 . 182 1033 1607 Absorbed by Shields 28 | . . . . . . . . 28 . . Ignored by Resistances 7 | . . . . . . 7 . . . . Regen/Repaired (Parts) 351 | . . . 351 . . . . . . . Core Remaining (%) 55 | 100 . . 85 32 43 14 . 86 28 . Volleys Fired 166 | 10 . 6 . 119 17 9 . . 5 . Largest 4 | 2 . 2 . 3 4 3 . . 1 . Hottest 245 | 60 . 90 . 245 186 108 . . 120 . Shots Fired 350 | 20 . 12 . 254 44 15 . . 5 . Gun 140 | 20 . 12 . 84 18 6 . . . . Cannon 203 | . . . . 168 26 4 . . 5 . Launcher 7 | . . . . 2 . 5 . . . . Special . | . . . . . . . . . . . Kinetic 121 | 10 . . . 83 18 10 . . . . Thermal 201 | 10 . . . 160 26 . . . 5 . Explosive 4 | . . . . . . 4 . . . . Electromagnetic 24 | . . 12 . 11 . 1 . . . . Robot Hit Streak 22 | 10 . 17 . 22 12 4 . . 5 . Robot Miss Streak 5 | 4 . 2 . 5 2 3 . . 1 . Penetration Max 1 | . . . . 1 1 . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 225 | 12 . 10 . 165 23 11 . . 4 . Core Hits 162 | 4 . 7 . 98 8 43 . . 2 . Critical Kills 5 | . . . . 3 1 1 . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . Critical Strikes 11 | . . . . 7 2 2 . . . . Meltdown 3 | . . . . 3 . . . . . . Destroy 3 | . . . . . 2 1 . . . . Blast 4 | . . . . 3 . 1 . . . . Smash 1 | . . . . 1 . . . . . . Melee Attacks 24 | . . . . 20 . 4 . . . . Impact 20 | . . . . 20 . . . . . . Slashing 4 | . . . . . . 4 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8667 | 117 . 128 . 4917 949 2367 . . 166 23 Guns 1842 | 117 . 128 . 1306 246 45 . . . . Cannons 3882 | . . . . 2952 703 62 . . 165 . Explosions 2317 | . . . . 245 . 2072 . . . . Melee 561 | . . . . 407 . 154 . . . . Ramming 65 | . . . . 7 . 34 . . 1 23 Kinetic 1648 | 42 . . . 1253 246 107 . . . . Thermal 4263 | 75 . . . 2943 703 377 . . 165 . Explosive 1613 | . . . . . . 1613 . . . . Electromagnetic 517 | . . 128 . 307 . 82 . . . . Impact 407 | . . . . 407 . . . . . . Slashing 154 | . . . . . . 154 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 6 3 2 . . 4 5 Average Corruption 3 | . . . . 4 2 2 . . 4 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . 34 1 1 . . 1 2 Message Errors 11 | . . . . 10 . . . . . 1 Matter Fused 7 | . . . . 6 . . . . 1 . Heat Flow Errors 4 | . . . . 2 1 1 . . . . Energy Discharges 2 | . . . . 2 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . 8 . . . . . 1 Data Loss (major) 3 | . . . . 3 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots 46 | . . . . 29 17 . . . . . Effects 6 | . . . . 4 2 . . . . . Energy Bleed 3 | . . . . 1 2 . . . . . Heat Surge 2 | . . . . 2 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Overflow Damage 299 | . . . . 167 79 53 . . . . Projectiles 201 | . . . . 122 79 . . . . . Explosions 39 | . . . . . . 39 . . . . Melee 59 | . . . . 45 . 14 . . . . Knockbacks 9 | . . . . 6 . 2 . . . 1 Impact 2 | . . . . . . 1 . . . 1 Kinetic 7 | . . . . 6 . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . 34 100 58 . . . 11 Shots 5 | . . . . 2 1 2 . . . . Rammed 9 | . . . . . . 4 . . 1 4 Targets Rammed 10 | . . . . 1 . 4 . . 1 4 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 741 | 40 . . . 552 741 192 . . 66 . Average Temperature 133 | 15 . . . 128 209 46 . . 28 . Received Heat Transfer 807 | . . 18 . 144 117 402 . . 72 54 Effects 26 | . . . . 10 16 . . . . . Shutdowns 6 | . . . . 2 4 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 8 | . . . . 5 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 2 | . . . . 1 1 . . . . . Damage (minor) 2 | . . . . 1 1 . . . . . Damage (major) 3 | . . . . . 3 . . . . . Damage (core) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . Impact Corruptions 2 | . . . . 1 . 1 . . . . Robots Melted 4 | . . . . 4 . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . Parts Melted 21 | . . . . 20 1 . . . . . Heat Transferred 6024 | 175 . . . 4751 750 200 . . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . 1 . 1 . . 1 . Low Security (%) 72 | 100 100 . . 60 100 62 100 100 77 100 Level 1 27 | . . . . 39 . 37 . . 22 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 396 | 5 . . . 301 126 396 199 153 218 118 Initial 199 | . . . . . 126 39 199 153 80 118 Average 130 | . . . . 167 53 144 199 151 130 67 Influence Increases 2416 | 10 . . . 1115 192 786 5 . 218 90 Destroy 0b10 Robot/C 940 | . . . . 600 60 240 . . 40 . Destroy 0b10 Robot/NC 130 | 10 . . . 90 15 15 . . . . Destroy Leader 260 | . . . . 188 20 42 . . 10 . Allied During Kill 15 | . . . . . . 15 . . . . Successful Hack 32 | . . . . 27 . . 5 . . . Disable Machine 225 | . . . . 120 45 60 . . . . Destroy Structure 199 | . . . . 60 52 84 . . 3 . Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 600 | . . . . 30 . 330 . . 165 75 Influence Decreases 2351 | 10 . . . 856 370 487 181 61 163 223 Entered New Map 550 | . . . . . 133 42 181 51 63 80 Time Decay 1209 | 10 . . . 626 205 185 . . 80 103 Lost Part 512 | . . . . 230 32 180 . 10 20 40 Lost Ally 80 | . . . . . . 80 . . . . Squads Dispatched 35 | . 3 . . 15 5 7 . 1 1 3 Investigation 11 | . 1 . . 3 3 3 . . . 1 Extermination 11 | . . . . 6 1 1 . . 1 2 Reinforcement 11 | . 2 . . 6 . 2 . 1 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Distress Signals 7 | . 1 . . 3 . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 147 | . 1 6 . 44 10 43 . 5 21 17 Peak Tracking Total 13 | . . 3 . 7 6 13 . 5 12 12 Tactical Retreats 15 | . . . . 2 . 6 . . 4 3 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Traps Triggered 7 | . . . . 1 1 2 . 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Machines Disabled 15 | . . . . 8 3 4 . . . . Max in Single Turn 4 | . . . . 4 2 2 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Machines Accessed 21 | . . . 1 6 7 3 1 . 1 2 Terminals 8 | . . . . 2 2 1 1 . 1 1 Fabricators 2 | . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . 3 3 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 Total Hacks 34 | . . . 1 11 10 6 2 . 1 3 Successful 15 | . . . 1 7 3 2 1 . 1 . Failed 19 | . . . . 4 7 4 1 . . 3 Catastrophic 6 | . . . . 2 1 1 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . . 5 5 5 . . . . Terminals 15 | . . . . 5 4 2 2 . 1 1 Fabricators 3 | . . . . 1 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 12 | . . . . 5 3 4 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 Terminal Hacks 7 | . . . 1 4 . . 1 . 1 . Record 2 | . . . 1 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . Locate Traps 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 3 3 2 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . 3 3 2 . . . . Fedlink 7 | . . . . 3 3 1 . . . . Scrapoids 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . . 4 4 2 . . 1 2 Full Trace Events 2 | . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Total Allies 6 | . . . 1 . . 5 . . . . Largest Group 5 | . . . 1 . . 5 . . . . Highest-Rated Group 235 | . . . 32 . . 235 . . . . Highest-Rated Ally 47 | . . . 32 . . 47 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . . . . 19 . . . . Total Damage 455 | . . . . . . 455 . . . . Kills 2 | . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Active Infowar (turns) 3103 | 20 180 167 49 1829 556 302 . . . . Optics 119 | . . 70 49 . . . . . . . Sensors 2675 | . . . . 1817 556 302 . . . . IFF 959 | . . . . 959 . . . . . . Seismic 297 | 20 180 97 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Turns Passed 6046 | 126 180 192 1672 2353 560 483 18 67 162 233 Spaces Moved 4661 | 55 135 116 1288 1423 353 502 30 84 303 372 Core 811 | 1 . . . . . 259 10 18 189 334 Treads 131 | 54 69 . . . . . . . . 8 Legs 1893 | . . . 1284 609 . . . . . . Wheels 565 | . . . . 394 171 . . . . . Hover 641 | . 66 116 4 . 182 243 . . . 30 Flight 620 | . . . . 420 . . 20 66 114 . Fastest Speed 31 | 50 56 116 120 95 38 36 40 31 37 50 Average Speed 106 | 158 118 140 125 118 135 72 43 39 45 57 Slowest Speed 540 | 160 160 180 180 540 199 240 50 50 50 145 Overloaded Moves 108 | . . . . . . . . 40 68 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 6 37 12 82 39 9 17 1 85 14 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 7 | . . . 7 . . . . . . . Spaces Dug 26 | . . . . 18 8 . . . . . Terrain Destroyed 129 | . . . . 55 26 47 . . 1 . Melee 8 | . . . . 8 . . . . . . Projectile 49 | . . . . 36 10 2 . . 1 . AOE 72 | . . . . 11 16 45 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res DSF Res Acc Total 5381 | 73 154 133 1340 1817 408 598 33 116 321 388 Wait 314 | . 2 7 20 173 15 61 . 22 11 3 Move 4651 | 54 134 115 1287 1422 352 501 29 83 302 372 Hop . | . . . . . . . . . . . Pick Up 49 | 2 9 1 8 19 4 2 1 2 . 1 Fast Attach 55 | 7 . 1 1 21 5 7 2 4 1 6 Attach 19 | . . . 2 11 2 3 . . . 1 Detach 5 | . . . . 1 1 3 . . . . Swap 45 | . 5 1 11 18 8 2 . . . . Drop 40 | . 4 2 11 12 4 2 1 2 1 1 Fire 166 | 10 . 6 . 119 17 9 . . 5 . Melee 24 | . . . . 20 . 4 . . . . Ram 9 | . . . . . . 4 . . 1 4 Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Entered Subcaves 307 | -10/Subcaves | Accompanied by 1 ally 308 | -10/Subcaves | Build established: Mutant 308 | -10/Subcaves | Continued accompanying wandering Federalists (5) 308 | -10/Subcaves | Approached by a straggling Scientist 417 | -10/Subcaves | Lost 5 allies 441 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 482 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 499 | -10/Subcaves | Entered Scraptown 713 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 719 | -8/Scraptown | Discovered new exit (range 5) 779 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 782 | -8/Scraptown | Learned location of Armory (-3) 783 | -8/Scraptown | Learned Factory garrison access intel 814 | -8/Scraptown | Visited Assassins FH 857 | -8/Scraptown | Visited Fellowship of the Rings 873 | -8/Scraptown | Visited TADAMA 928 | -8/Scraptown | Visited UFD Registry 928 | -8/Scraptown | Registered with UFD as "Metalbox" 938 | -8/Scraptown | Visited Bundlers 1058 | -8/Scraptown | Visited Chapter 10 1082 | -8/Scraptown | Visited Scrapoid Pod Storage 1108 | -8/Scraptown | Visited Scrap Suit Storage 1158 | -8/Scraptown | Visited Supply Room 1198 | -8/Scraptown | Visited Botcube Research 1232 | -8/Scraptown | Visited Junk Repository 1276 | -8/Scraptown | Visited A0-MCA Data Center 1327 | -8/Scraptown | Visited CR-KLE's Repair Center 1352 | -8/Scraptown | Visited Cave Peace 1465 | -8/Scraptown | Guru changed UFD alias to "Scrapface" 1822 | -8/Scraptown | CR-KLE repaired 6 parts 1940 | -8/Scraptown | Lrg. Botcube activated 1944 | -8/Scraptown | Lrg. Botcube completed mutation into core form, armed with 1 gun. 2078 | -8/Scraptown | Met Optimus 2078 | -8/Scraptown | Accepted into 0bPrime 2130 | -8/Scraptown | Visited LU-1G1's Boring Crew 2165 | -8/Scraptown | Discovered new exit (range 5) 2171 | -8/Scraptown | Entered Factory 2171 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 2172 | -6/Factory | Loaded intel: 4 garrison access locations 2184 | -6/Factory | Loaded intel: 8 recycling unit locations 2553 | -6/Factory | Lost 3 parts (1n2u) 2587 | -6/Factory | Destroyed 7 combat bots 2880 | -6/Factory | Lost 4 parts (1p1n2w) 3144 | -6/Factory | Build established: Scavenger-Gunner 3595 | -6/Factory | Found Prototype Launcher 3595 | -6/Factory | Identified Rocket Array 3769 | -6/Factory | Discovered new exit (range 5) 3808 | -6/Factory | Build established: Scavenger-Skirmisher 3852 | -6/Factory | Learned location of Protoforge (-3) 3964 | -6/Factory | Core integrity fell below 50% 3969 | -6/Factory | Lost 7 parts (1p3n2u1w) 4102 | -6/Factory | Spotted B-75 Beast 4331 | -6/Factory | Lost 6 parts (1p3n2w) 4521 | -6/Factory | Identified exit to Factory 4524 | -6/Factory | Entered another Factory area 4524 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4616 | -5/Factory | Loaded intel: 8 recycling unit locations 4851 | -5/Factory | Build established: Skirmisher 4905 | -5/Factory | Discovered new exit (range 8) 4951 | -5/Factory | Identified exit to Factory 5063 | -5/Factory | Garrison activated, responded to threat 5076 | -5/Factory | Core integrity fell below 50% 5084 | -5/Factory | Entered another Factory area 5084 | -4/Factory | Evolved 2 slots: Utility x2 5336 | -4/Factory | Garrison activated, responded to threat 5406 | -4/Factory | Core integrity fell below 50% 5436 | -4/Factory | Scrapoid reinforcements arrived 5437 | -4/Factory | Lost 16 parts (2p5n5u4w) 5477 | -4/Factory | Lost 5 allies 5505 | -4/Factory | Loaded intel: 7 recycling unit locations 5559 | -4/Factory | Discovered new exit (range 16) 5564 | -4/Factory | Core integrity fell below 20% 5567 | -4/Factory | Entered Research 5567 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5585 | -3/Research | Identified exit to DSF 5585 | -3/Research | Entered DSF 5612 | -3/DSF | Additional patrols routed to DSF 5645 | -3/DSF | Discovered new exit (range 16) 5652 | -3/DSF | Entered Research 5652 | -2/Research | Evolved 2 slots: Utility x2 5673 | -2/Research | Spotted B-90 Cyclops 5743 | -2/Research | Build established: Mutant 5753 | -2/Research | Core integrity fell below 50% 5806 | -2/Research | Discovered new exit (range 15) 5814 | -2/Research | Entered Access 5814 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 5911 | -1/Access | Released all parts (3) 6007 | -1/Access | Core integrity fell below 50% 6015 | -1/Access | Core integrity fell below 20% 6032 | -1/Access | Lost 4 parts (4n) 6047 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- (Destroy). 06007_ S-43 Plague destroyed. 06008_ Penetrated by Slug. 06009_ Slug penetrates Wall. 06012_ Penetrated by Slug. 06014_ Slug penetrates S-43 Plague. 06014_ Slug penetrates Wall. 06014_ S-43 Plague destroyed. 06015_ Slug penetrates Wall. 06018_ U-05 Engineer builds a Door. 06020_ Slug penetrates Wall. 06020_ K-01 Serf destroyed. 06020_ Slug penetrates Wall. 06023_ Connecting with Garrison Access... 06023_ ALERT: Suspicious activity at Garrison Access A005. Dispatching Investigation squad. 06031_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2M. 06035_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????##############?##############? | | ????????????????????# ! #?# #? | | ????????????????????# ] #?# #? | | ????????????????????# #?? #? | | ????????????????????# #???? ??? | | ????????????????????# #?????? ????? | | ????????????????????#####/#+##############+####### | | ????????????????????????#@ | | ????????????????????????# s | | ??????????????????? R p s | | ??????????????????############### ########/####### | | ????????????????????????????????# #??# #????? | | ????????????????????????????????# #??# #????? | | ???????????????????????########## #??# #????? | | ????????? ############## # #??# #????? | | ????????? # # # #### #????? | | ????????? # # # + #????? | | ????????? # # " # ## #????? | | ????????? # # """ / ## #????? | | ????????? # " # """ # ## #????? | | ????????? # """ # " # ## #????? | | ????????# # """ # # #########????? | | ????????# # " # # #????????????? | | ????????# # ###/###### #????????????? | | ????????# # # #????# #????????????? | | ????????# # """ """ + #????# #????????????? | | ????????# # """G""" # ????????????? | | #########!##/########### #???????????? | | =%* #??????# #???????????? | | = #??????# ##### #???????????? | | #??????# #???# #???????????? | | #??????+ #???? #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Streaker Challenges ------------ None Game ------ Seed DisruptorSkeletonChip Manual? 0 Play Time 01:14:55 Cumulative 49.2 hours Start 2025.05.24 @ 10:29:33 End 2025.05.24 @ 14:32:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5475d416-4c28-47c5-9a3a-70e447701380