Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.26 @ 23:49:42 Player: Yog-Sothoth Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (249) 249 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1354 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 201/300 Energy 17/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON (2) ------- Improved Light Cannon Maul > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Visual Processing Unit Shield Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Light Cannon Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Shield Generator > --- WEAPON ----------- Improved Light Cannon Maul > --- INVENTORY -------- Light Ion Engine Visual Processing Unit Shield Generator Heavy EM Pulse Gun Heavy EM Pulse Gun Improved Light Cannon Datajack Plasma Cutter [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 26 | 5 13 8 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 5 | . 2 3 Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 1 8 3 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 4 | . 3 1 Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 91 | . 90 92 Engine 12 | . 14 11 Treads 22 | . 19 25 Wheel 4 | . 8 . Device 9 | . 7 11 Storage 12 | . 14 11 Processor 5 | . . 11 Energy Gun 7 | . 8 5 Ballistic Gun 4 | . 9 . Ballistic Cannon 7 | . 5 10 Impact Weapon 2 | . . 5 Naked Turns . | . . . Heaviest Build 30 | 8 28 30 Greatest Support 60 | 26 40 60 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 5 10 10 Average Carried 7 | 2 6 8 Final Capacity 10 | 6 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 445 | 243 63 139 Remotely . | . . . Salvage Created 290 | . 94 196 Parts 27 | . 11 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 4 4 Melee 2 | . . 2 Guns 4 | . 4 . Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 2 | . 1 1 Sentry 3 | . . 3 Best Kill Streak 4 | . 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 375 | . 62 313 Core 82 | . 4 78 Absorbed by Shields 118 | . . 118 Core Remaining (%) 99 | 100 98 . Volleys Fired 26 | . 21 5 Largest 2 | . 2 2 Hottest 90 | . 90 84 Shots Fired 44 | . 38 6 Gun 33 | . 32 1 Cannon 7 | . 2 5 Launcher . | . . . Special 4 | . 4 . Kinetic 35 | . 30 5 Thermal 4 | . 4 . Explosive . | . . . Electromagnetic 5 | . 4 1 Robot Hit Streak 7 | . 7 2 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 42 | . 20 22 Core Hits 11 | . 6 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 20 | . . 20 Impact 19 | . . 19 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 710 | . 212 498 Guns 212 | . 212 . Cannons 39 | . . 39 Explosions . | . . . Melee 459 | . . 459 Ramming . | . . . Kinetic 203 | . 164 39 Thermal . | . . . Explosive . | . . . Electromagnetic 48 | . 48 . Impact 459 | . . 459 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 30 | . . 30 Projectiles . | . . . Explosions . | . . . Melee 30 | . . 30 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 15 Average Temperature 14 | . 15 10 Received Heat Transfer 80 | . . 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 150 | . 133 150 Initial . | . . . Average 56 | . 69 48 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 11 5 Successful 11 | . 7 4 Failed 5 | . 4 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 16 | . 11 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 7 4 Prototype ID Bank 5 | . 3 2 Emergency Access Points 1 | . 1 . Locate Traps 2 | . 1 1 Dispatch Records 1 | . 1 . Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 3 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 983 | 57 479 447 Spaces Moved 536 | 50 303 183 Core 1 | 1 . . Treads 339 | . 156 183 Legs . | . . . Wheels 196 | 49 147 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 160 Average Speed 134 | 88 126 160 Slowest Speed 160 | 90 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 46 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 710 | 60 360 290 Wait 74 | . 4 70 Move 534 | 49 302 183 Hop . | . . . Pick Up 18 | 6 11 1 Fast Attach 11 | 4 6 1 Attach 3 | 1 1 1 Detach . | . . . Swap 12 | . 6 6 Drop 12 | . 9 3 Fire 26 | . 21 5 Melee 20 | . . 20 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered another Materials area 537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Self-destructed Last Messages --------------- R-06 Scavenger inserts Hover Unit into recycling unit. R-06 Scavenger inserts Sml. Laser into recycling unit. R-06 Scavenger inserts Heat Sink into recycling unit. R-06 Scavenger inserts Aluminum Leg into recycling unit. R-06 Scavenger inserts Lgt. Treads into recycling unit. Recycling unit begins recycling process. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger collects Hvy. Assault Rifle. Jacked Y-45 Defender... >>parse_system Reading system data... Y-45 Defender destroyed. Sneak attack on A-02 Transporter. K-01 Serf collects debris. W-16 Scout distress signal alerts nearby ally. K-01 Serf collects debris. Destroyed Melee Analysis Suite. L-31 Rogue system corrupted by crushing effect. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. 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""????#*% // #???????????? | | ####### #????????#[""" // #??????????? | | ??????# #????????#!"Y" // """ ##??????????? | | ??????# #????????# """ ????????????? | | ??????# #????????# """?????????????? | | ??????# #?? ?????# [ ?????????????? | | ???####+####+##################????????????? | | ???# # ^^ #???????????????????????? | | ???# # #???????????????????????? | | ???# """ + """ #???????????????????????? | | ???# """ # "T" #???????????????????????? | | ???# """ # #???????????????????????? | | ???# # ^ #???????????????????????? | | ???########^ ^ #???????????????????????? | | ########### """ #???????????????????????? | | # #^ """ #???????????????????????? | | # """ """ # """ #???????????????????????? | | # """ """ # #???????????????????????? | | # """ """ # ###########?????????????? | | # + """ # #?????????????? | | # # """ # #?????????????? | | ?#####+#### """ # #?????????????? | | ?????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 293 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileBlastBarrier Manual? 0 Play Time 00:20:09 Cumulative 1.6 hours Start 2020.12.26 @ 23:30:39 End 2020.12.26 @ 23:49:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b943f87f-70ac-4a2d-96bb-c305e44336ef