Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 14:46:39 Player: Simyon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (858) 858 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 2794 Bonus ------- Follower Combat Kills 151 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Improved Heat Sink Advanced Targeting Computer Particle Charger EM Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System ECM Suite > --- WEAPON ----------- EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Particle Charger Hardlight Generator System Shield EM Shotgun Rocket Launcher Improved Datajack [Rating: 30] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Hackware System Shield Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 45 | 6 5 14 20 Power 8 | 1 . 5 2 Engine 4 | 1 . 2 1 Core 4 | . . 3 1 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg 11 | 2 . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 5 | . 1 2 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 3 4 9 Energy Gun 11 | 1 3 2 5 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . . 2 1 Unidentified Prototypes 2 | . 1 1 . Parts Lost 23 | . . 5 18 Power 5 | . . 2 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 10 | . . 3 7 Highest Loss Streak 10 | . . 1 10 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 99 96 74 Engine 8 | . 14 9 5 Core 8 | . . 11 7 Leg 21 | . 28 22 18 Device 19 | . 13 20 21 Storage 10 | . 14 11 8 Energy Gun 13 | . 17 13 11 Ballistic Gun 1 | . 10 . . Special Melee Weapon 4 | . . 8 . Peak Build Rating 30 | 6 12 24 30 Average Rating 17 | 3 9 18 20 On Entrance 10 | . 6 12 24 Naked Turns . | . . . . Heaviest Build 40 | 11 21 34 40 Greatest Support 54 | 20 20 30 54 Greatest Overweight (x) 4 | . 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 9 Most Carried 10 | 5 10 10 10 Average Carried 7 | 1 7 8 7 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 1 10 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 639 | 217 106 130 186 Remotely . | . . . . Salvage Created 1078 | . 430 302 346 Parts 73 | . 18 25 30 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 9 5 8 Guns 14 | . 7 3 4 AOE 7 | . 2 2 3 Classes Destroyed 7 | . 1 5 1 Builder 2 | . . 2 . Hauler 1 | . . 1 . Watcher 4 | . . 2 2 Swarmer 5 | . . 1 4 Grunt 11 | . 9 2 . Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | . 40 64 139 Missed 84 | . 7 21 56 Damage Taken 2705 | . 400 692 1613 Core 869 | . 146 166 557 Absorbed by Shields 24 | . . . 24 Core Remaining (%) 66 | 100 41 58 . Volleys Fired 79 | . 20 29 30 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 90 Shots Fired 118 | . 39 31 48 Gun 110 | . 39 31 40 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 13 | . 13 . . Thermal . | . . . . Explosive 8 | . . . 8 Electromagnetic 97 | . 26 31 40 Robot Hit Streak 12 | . 6 11 12 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 90 | . 28 28 34 Core Hits 65 | . 20 21 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 9 | . . 7 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 5 . Combat Hostiles 4 | . . 4 . Follow-up Attacks . | . . . . Damage Inflicted 1822 | . 451 703 668 Guns 1244 | . 386 379 479 Cannons . | . . . . Explosions 570 | . 65 316 189 Melee . | . . . . Ramming 8 | . . 8 . Kinetic 69 | . 69 . . Thermal 455 | . 65 316 74 Explosive 115 | . . . 115 Electromagnetic 1175 | . 317 379 479 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 24 | . . 18 6 Projectiles . | . . . . Explosions 24 | . . 18 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . 26 37 84 Shots 5 | . 1 2 2 Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 120 | . 120 30 41 Average Temperature 37 | . 48 13 23 Received Heat Transfer 809 | . 207 285 317 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 6 | . . . 6 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 700 | . 100 450 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 2 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 343 | . 221 242 343 Initial 92 | . . 92 57 Average 134 | . 99 132 171 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 90 97 61 Level 1 13 | . 9 2 38 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 14 18 30 Peak Tracking Total 4 | . 3 3 4 Tactical Retreats 12 | . 2 1 9 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts 10 | . . 10 . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . 1 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . . 15 3 Successful 14 | . . 12 2 Failed 4 | . . 3 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . . 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . 6 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Record 1 | . . 1 . Emergency Access Points 1 | . . . 1 Locate Traps 2 | . . 1 1 Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . . 5 . Recycle Component 2 | . . 2 . Process 1 | . . 1 . Report Inventory 2 | . . 2 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . . 2 . Recycled Matter 13 | . . 13 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . 1 . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 15 | . . 15 . Highest-Rated Ally 15 | . . 15 . Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 366 | . . 366 . Kills 8 | . . 8 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1907 | 44 342 1002 519 Spaces Moved 907 | 33 157 430 287 Core 136 | 13 . . 123 Treads . | . . . . Legs 771 | 20 157 430 164 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 152 | 92 134 186 118 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 33 40 25 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . 12 6 90 Melee . | . . . . Projectile . | . . . . AOE 108 | . 12 6 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1307 | 45 251 594 417 Wait 201 | 2 56 86 57 Move 904 | 32 156 429 287 Hop . | . . . . Pick Up 43 | 5 12 12 14 Fast Attach 3 | 2 1 . . Attach 25 | 4 1 7 13 Detach . | . . . . Swap 17 | . 3 7 7 Drop 14 | . 2 6 6 Fire 79 | . 20 29 30 Melee 9 | . . 7 2 Ram 1 | . . . 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 10 | . . 10 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 370 | -10/Materials | Discovered new exit (range 9) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1205 | -9/Materials | Discovered new exit (range 16) 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -8/Materials | Discovered new exit (range 10) 1733 | -8/Materials | Lost 5 parts (1p1n1u2w) 1789 | -8/Materials | Core integrity fell below 50% 1814 | -8/Materials | Lost 10 parts (2p3n2u3w) 1865 | -8/Materials | Core integrity fell below 20% 1908 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. U-05 Engineer lays Concrete. Slammed into K-01 Serf. U-05 Engineer builds a Wall. U-05 Engineer repairs door. Jacked U-05 Engineer... Imp. Heat Sink destroyed. R-06 Scavenger collects Carbon-fiber Leg. R-06 Scavenger collects Corrupted Adv. Visual Processing Unit. Imp. Datajack destroyed. Dropped Med. Storage Unit. G-47 Trooper IFF system glitched. R-06 Scavenger collects Corrupted Imp. Deuterium Engine. K-01 Serf collects debris. Acquired 5 matter. Acquired Titanium Leg. Acquired EM Shotgun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????? ?????????????????###### | | ?????????????? ?????????????????# | | ??????????????] ?????????????????# | | ?????????????? #????????????????# | | ?????????????# #????????????????# | | ?????????????+ +????????????????# | | ?????????????# #?????????+??????# | | ?????????????# #????????????????# | | ?????????????# #????????????????# | | ?????????????# #?????????#??????####+# | | ???########### Y###?# ##+####### %! | | ???# # ^ | | ???# [ !# ? ^ T | | ???# # #???# #######+## | | ???# [ # #???????????#[ #### | | ???###+##+#+## #???????????# """#??# | | ?????# @ ###?????????# """#??# | | ?????# r +?????????# """#??# | | ???######+###### ##?????????#[ """#??# | | ???# # #??????????# """#??# | | ???# """ """ # #??????????# #??# | | ???# """ """ # #??????????#######??# | | ???#"" """ """ # ##??????????????????# | | ???#"Y """ """ # +??????????????????#% | | ???#"" """ """ # ##??????????????????# | | ???# # #???????????????????# | | ???############# #?????###???????????# | | ???????????????# ##################### | | ???????????????# | | ???????????????# | | ???????????????+ | | ???????????????# | | ???????????????###/################## | | ????????????????# ######????????## | | ????????????????# # ?????????# | | ????????????????# # ""?????????# | | ????????????????# |# * ""?????????# | | ????????????????# % # S?????????# | | ????????????????# %# ?????????# | | ????????????????# # ????????## | | ??????# #######/######+########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Hehehe Challenges ------------ None Game ------ Seed DispersionThrusterTreads Manual? 0 Play Time 00:37:28 Cumulative 6.9 hours Start 2024.10.24 @ 13:40:36 End 2024.10.24 @ 14:46:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7758de93-2fa8-4092-95fd-6f8c59d10e54