Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 04:24:47 Player: Boxplot Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (506) 2530 Value Destroyed (31549) 31549 Prototype IDs (372) 7440 Alien Tech Used (14) 2800 Bonus (56000) 56000 TOTAL SCORE: 111419 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8045 Follower Combat Kills 1723 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 884 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -1252 Cogmind --------- Core Integrity 84/1850 Matter 43/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (7) ---- Experimental Thermal Generator Experimental Energy Well (101) Improved Focal Shield Thermal Barrier Thermal Barrier Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Thermal Generator 2N-1CE's Frost Array Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Advanced Terrain Scan Processor Experimental Core Analyzer Improved Armor Integrity Analyzer Precision Energy Filter Precision Energy Filter Quantum Capacitor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Experimental Heat Sink Experimental Cooling System Long-range Terrain Scanner Expert System Experimental Utility Shielding Experimental Weapon Shielding Centrium Medium Armor Plating Improved Focal Shield Thermal Barrier Thermal Barrier Experimental EM Shield AEGIS Remote Shield Transdimensional Reconstructor Core Regenerator Integrity Redistributor Integrity Redistributor Heavy Quantum Rifle Compact HERF Cannon High-powered Disruptor Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Compact Tesla Bomb Launcher Z-bomb Delivery System Vortex Lance [Rating: 256] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Ion Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Biometal Heavy Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Cooled Field Propulsion Drive Utility Hacking Suite Device Quantum Capacitor Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Sigix Broadsword Energy Gun Heavy Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Graviton Cannon Launcher Guided Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 4 . . . . 1 . . . . . . 2 . . . . . . 1 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 248 | 8 3 5 29 9 . 8 15 . 1 . 5 8 3 3 1 . 7 4 10 . 8 5 1 1 3 5 17 15 18 6 4 37 9 Power 23 | 2 1 1 3 1 . . . . . . 1 1 . . . . 2 . . . 1 . . . . 1 3 3 . . . 1 2 Engine 11 | 2 1 1 3 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . 1 2 Propulsion 68 | 2 . 1 13 4 . 3 8 . . . 2 3 1 . . . 3 1 . . . . . . . . 5 6 4 2 . 10 . Treads 22 | 1 . 1 5 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 4 4 2 . 2 . Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 8 . Wheel 15 | 1 . . 8 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Hover 20 | . . . . . . 2 8 . . . 2 3 1 . . . 3 1 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 101 | 2 2 1 6 3 . 2 5 . . . . 2 . 1 . . 1 2 7 . 6 3 . 1 3 4 7 3 10 2 4 19 5 Device 48 | 1 1 1 2 1 . . 1 . . . . 1 . 1 . . . 1 2 . 3 2 . 1 1 1 4 1 8 2 2 9 2 Storage 15 | 1 1 . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 5 1 Processor 15 | . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . 2 1 1 1 . . 1 5 . Hackware 11 | . . . . 1 . . 2 . . . . . . . . . . . 4 . 2 . . . . 1 1 . . . . . . Protection 12 | . . . 3 . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 . 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 2 7 1 . 3 2 . 1 . 2 2 2 2 1 . 1 1 3 . 1 2 1 . . . 2 3 4 2 . 7 2 Energy Gun 10 | . . . 3 . . . . . . . . . 1 . 1 . . 1 1 . . . . . . . 2 1 . . . . . Energy Cannon 21 | . . . . . . 1 1 . . . 1 1 1 1 . . . . 2 . 1 1 . . . . . 2 2 1 . 4 2 Ballistic Gun 13 | 2 . 2 3 . . 1 1 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 4 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Special Weapon 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 4 3 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 9 1 1 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Lost 39 | . . . 3 1 . 4 1 . . . . . . . . . 1 2 . . 1 . . . . . 2 1 1 . . . 22 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 10 | . . . 2 . . 4 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 Utility 17 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 12 Weapon 10 | . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . 6 Highest Loss Streak 12 | . . . 1 1 . 4 1 . . . . . . . . . 1 2 . . 1 . . . . . 1 1 1 . . . 12 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 19 | 3 8 9 14 18 19 17 15 14 14 15 17 18 19 19 19 19 18 19 18 19 18 17 18 19 20 22 22 22 21 22 23 25 20 Power . | . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 1 2 2 2 1 2 . . . . . . . Propulsion 1 | 1 2 4 4 6 7 5 2 1 1 1 1 2 1 1 1 1 . . . . . . . . . . . . . . . . 1 Utility 11 | . 1 1 2 6 5 7 9 9 9 10 12 13 12 12 13 13 13 14 12 14 13 12 12 12 14 15 14 11 10 11 13 13 13 Weapon 5 | . 2 2 5 4 5 4 3 3 3 3 3 1 3 3 3 3 2 2 3 3 2 3 4 4 3 4 6 8 8 7 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . 5 . 17 10 2 7 4 . 1 . 2 5 1 2 . . 5 . 3 . 3 1 . . 1 . 6 2 6 2 . 9 . Power 7 | . 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . 1 . . 1 . Propulsion 21 | . 1 . 5 5 2 2 1 . . . . . . 1 . . 2 . . . . . . . . . . . 1 1 . . . Utility 33 | . . . 1 4 . 2 2 . . . . 4 1 1 . . 3 . 1 . 2 1 . . 1 . 4 . 2 1 . 3 . Weapon 33 | . 3 . 11 1 . 3 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . 1 2 2 . . 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 99 99 91 88 86 94 95 93 91 98 96 99 96 99 98 99 99 100 99 100 99 99 99 99 95 88 76 76 75 77 77 Engine 2 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 7 4 4 4 3 4 Treads 5 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . . . . . . . 2 7 12 13 12 7 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 20 Wheel 4 | . 14 14 21 22 22 22 4 . . . . . . . . . . . . . . . . . . . 12 7 . . . . . Hover 14 | . . . . . . . 19 33 33 33 33 34 35 35 35 35 35 34 30 31 31 31 31 31 31 28 12 1 . . . . . Device 16 | . 8 14 11 10 11 8 3 6 5 6 6 6 11 7 10 10 9 5 4 5 10 19 22 20 16 13 19 22 24 25 26 28 29 Storage 5 | . 14 14 11 11 11 10 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 4 4 4 4 4 Processor 13 | . . . . . . 2 11 13 13 13 13 11 11 11 11 11 12 17 15 15 15 20 21 21 24 23 20 20 17 17 16 15 10 Hackware 6 | . . . . 10 11 11 18 20 20 20 20 17 17 17 17 17 17 17 25 26 20 3 . . . 3 1 . . . . . . Protection 1 | . . . 10 . . . . . . . . 3 . 3 . . . . . . . 2 3 5 5 4 1 1 4 4 1 . 2 Energy Gun 2 | . . . 11 21 6 . . . . . . . 1 . 1 4 2 5 2 . . . . . . . 3 3 1 2 3 . . Energy Cannon 3 | . . . . . . 1 4 1 . . . 4 . 4 2 4 5 5 7 10 9 8 9 10 8 9 2 2 3 3 4 5 5 Ballistic Gun 1 | . 28 28 10 . . 1 5 1 3 . . 4 2 4 . . . . . . . . . . . . . . . . . 1 . Launcher 1 | . . . . . 7 9 . 4 4 6 3 . 2 . 2 . 1 . . . . 1 . . 1 . . . . . . . . Peak Build Rating 256 | 7 8 12 21 28 28 41 69 70 71 70 79 95 96 97 98 98 117 121 138 133 142 145 147 150 149 171 193 210 226 229 249 256 256 Average Rating 145 | 5 7 11 18 23 27 31 55 69 69 69 71 88 93 95 94 96 105 117 133 133 136 142 144 146 145 165 184 203 211 220 243 247 217 On Entrance 109 | . 6 8 12 21 24 28 41 68 70 70 70 79 94 96 96 98 94 117 119 133 133 142 143 146 149 147 171 193 206 219 219 249 253 Avg Prop Armor Cover (%) 10 | 13 11 11 8 10 9 9 10 . . . . . . . . . . . . . . . . . . . 11 15 . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 199 | 15 20 22 39 56 60 61 66 40 39 39 65 73 67 77 74 74 74 109 75 72 87 82 86 122 123 157 152 152 170 168 184 193 199 Greatest Support 255 | 16 16 16 32 26 20 20 57 57 57 57 60 75 80 80 80 80 81 83 83 83 95 83 83 83 83 83 83 230 255 255 250 250 186 Greatest Overweight (x) 24 | . 1 1 2 2 2 3 3 . . . 1 1 . . . . . 1 1 . 1 . 1 1 24 1 3 3 . . . 5 1 Average Overweight (x) . | . . 1 . 1 2 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Largest Inventory Capacity 27 | 8 10 10 15 20 20 20 20 15 15 15 20 20 20 20 20 20 20 25 20 20 20 20 20 25 25 25 25 25 25 27 27 27 27 Average Capacity 21 | 7 8 10 14 18 20 18 16 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 21 22 25 25 25 25 25 27 27 26 Most Carried 27 | 5 10 10 15 20 20 20 20 15 15 15 20 20 20 20 20 20 20 22 20 20 20 20 20 25 25 25 25 25 25 27 27 27 27 Average Carried 21 | 3 8 9 14 18 19 17 16 14 14 14 17 19 19 19 19 19 19 20 19 20 19 19 20 21 22 24 24 24 24 25 26 26 20 Final Capacity 27 | 8 10 10 15 20 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 27 27 27 7 Final Carried 27 | 6 10 10 15 20 20 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 27 26 27 5 Class Distribution -------------------- 20% | Hacker-Mutant 18% | Alien-Mutant 14% | Skirmisher 8% | Commander-Mutant 4% | Mutant 4% | Scout 4% | Hacker-Scout 4% | Wizard-Scout 3% | Alien-Assassin 3% | Alien-Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Skirmisher | -3/Proximity Caves Commander-Skirmisher | -3/Research Assassin | -3/Testing Skirmisher | -2/Research Skirmisher | -2/Quarantine Alien-Skirmisher | -2/Section 7 Alien-Assassin | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 12970 | 340 80 168 790 235 190 376 246 313 487 . 721 207 408 236 415 242 380 50 180 20 140 156 96 50 336 . 595 356 1246 706 358 1416 1431 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31095 | 221 134 254 1800 531 508 596 266 86 725 . 582 207 659 362 67 191 186 181 356 536 494 847 139 426 1866 . 1531 835 2620 2546 2829 7240 1274 Parts 1230 | 15 14 9 106 24 23 31 15 4 12 . 13 10 8 10 1 7 8 6 19 8 19 14 10 9 54 . 84 59 100 121 118 258 41 Haulers Intercepted 10 | . 1 . 5 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 8 | . . . 2 . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . 4 6 . 11 . . . 1 3 . 6 . . . 7 12 2 11 . . . . . . . . Prevented 110 | . . . . . . . . . . . 52 . . . . . . . . . . 11 3 7 37 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 406 | . 1 4 30 6 5 10 4 7 7 . 14 3 2 7 6 1 9 4 2 . 6 5 5 . 21 . 20 10 29 30 33 101 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 99 | . 1 4 27 3 1 . 2 . 2 . . 2 . 2 . . 1 3 . . . . . . . . 20 8 2 10 11 . . Cannons 80 | . . . . . . . . . . . 1 1 . 2 . 1 . 1 1 . . 2 2 . 6 . . . 5 6 5 38 9 AOE 137 | . . . 3 3 4 10 2 7 5 . 13 . 2 3 6 . 7 . . . 4 . 3 . 5 . . . 4 1 3 46 6 Classes Destroyed 30 | 3 4 2 1 . 1 4 . . 2 . . . 1 . . 1 1 . 1 . . 1 . . . . . . 2 1 . 5 . Worker 14 | 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 4 . Builder 12 | . 1 . 3 . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 2 1 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 5 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycler 18 | 1 . . 3 1 3 . 1 . . . . . . 1 . . . . 1 . 2 . . . 1 . 2 . 1 . . 1 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Operator 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 24 | . 1 . 3 1 . . 1 . . . . 1 . . . . . . 1 . 1 . . . 2 . 3 2 1 1 3 3 . Swarmer 52 | . . 1 11 3 . . 3 3 1 . 1 . . . . . 3 4 . . 4 . 5 . 4 . 5 . 4 . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Grunt 130 | . 1 . 12 . 1 1 . 4 3 . 11 . . 4 5 . 4 . . . 1 5 . . 3 . 2 . 9 11 15 38 . Brawler 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . 5 . Duelist 11 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 8 . Protector 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 5 . Sentry 33 | . . 2 7 3 3 . 1 . 1 . . 1 . . 1 . . . . . 1 . . . 3 . . 2 . 3 3 2 . Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 18 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . 2 . 2 8 . Programmer 71 | . . . . . . . . . 1 . 1 2 . 3 . 1 . . . . . . . . 2 . 13 8 3 11 12 14 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Federalist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | 7 1 2 6 3 3 10 3 4 2 . 3 2 2 4 2 1 6 4 2 . 5 3 5 . 4 . 5 5 8 4 6 27 5 Combat Bots Only 25 | . 1 2 4 3 1 10 3 4 2 . 3 1 2 3 2 1 6 4 2 . 4 3 5 . 4 . 5 3 7 4 5 25 5 Max Kills in Single Turn 5 | 1 1 1 2 1 1 2 2 2 1 . 2 1 1 3 1 1 2 1 2 . 5 1 3 . 3 . 1 1 3 1 3 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 1 2 2 2 1 . 2 . 1 2 1 . 2 . . . 4 . 3 . 3 . . . 3 1 3 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2169 | . 6 16 167 34 1 5 15 . 6 . 15 22 . 33 . 7 6 27 25 . 2 5 14 . 18 18 90 38 120 145 187 311 836 Missed 784 | . 1 3 49 15 1 1 8 . 1 . 2 7 . 12 . 2 3 4 12 . 2 3 7 . 6 5 21 13 38 36 55 89 388 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Deflected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1385 | . 5 13 118 19 . 4 7 . 5 . 13 15 . 21 . 5 3 23 13 . . 2 7 . 12 13 69 25 82 109 132 222 448 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Projectile 1382 | . 5 13 118 19 . 4 7 . 5 . 13 15 . 21 . 5 3 23 13 . . 2 7 . 12 13 69 25 82 106 132 222 448 AOE 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 100 | . . 2 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . . 4 2 9 7 1 6 64 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 Part Disruptions 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 2 . . . 3 Damage Taken 18957 | . 57 244 1330 276 . 37 155 . 74 . 263 304 15 395 . 101 141 349 268 . 148 36 134 . 278 58 778 304 1217 590 519 2341 8545 Core 2643 | . . 85 158 50 . . 6 . 14 . 121 18 . 20 . . 18 40 91 . . . 12 . 23 6 60 71 96 94 37 206 1417 Absorbed by Shields 9317 | . . . . . . 3 . . . . . 14 . . . . . . . . . . . . 9 43 749 294 977 509 398 2044 4277 Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . 38 . Redirected to Shielding 763 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 34 . 58 22 . 42 589 Ignored by Resistances 8646 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 37 129 . 584 1710 2140 2890 1150 Regen/Repaired (Parts) 4961 | . . . . 41 . 372 . . . 172 . 166 63 . . . 48 . 127 . 94 . . . . . . . 41 . 243 706 2888 Core Remaining (%) 72 | 100 . 66 . . . 48 . . . . 83 . . . . . . 90 . . . . . . 89 . 94 . . 81 . . 4 Volleys Fired 1931 | 10 10 20 124 32 25 21 35 12 34 . 45 48 24 55 30 16 18 39 75 10 40 55 35 15 104 8 162 62 123 150 145 180 169 Largest 2 | 2 2 2 2 2 2 2 2 1 2 . 2 2 2 2 2 2 2 2 2 1 2 1 1 1 1 1 2 1 1 1 1 1 2 Hottest 300 | 40 40 40 112 112 112 113 118 39 58 . 120 125 116 148 116 123 123 123 125 35 213 113 113 113 113 113 194 200 110 300 200 200 214 Shots Fired 2233 | 20 20 40 245 57 40 28 41 12 53 . 49 64 35 69 31 18 22 50 78 10 41 55 35 15 105 9 160 62 123 151 145 180 170 Gun 951 | 20 20 40 242 50 30 7 7 . 38 . 15 16 22 22 1 2 4 11 2 . . . . . . . 130 52 48 79 87 6 . Cannon 1088 | . . . . . . 8 32 . . . 4 47 . 40 4 14 5 39 76 10 41 53 33 15 95 9 29 10 68 68 52 174 162 Launcher 193 | . . . 3 7 10 13 2 12 15 . 30 . 13 7 26 2 13 . . . . 2 2 . 10 . 1 . 7 4 6 . 8 Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 350 | 20 20 40 156 . . 7 7 . 38 . 15 16 11 14 . . . . . . . . . . . . . . . . . 6 . Thermal 1245 | . . . 86 50 30 8 32 . . . 4 47 11 48 5 16 9 50 61 10 30 33 29 1 20 9 156 54 48 82 88 104 124 Explosive 163 | . . . 3 7 10 13 2 12 15 . 30 . 13 7 26 2 13 . . . . . . . . . . . 2 . . . 8 Electromagnetic 474 | . . . . . . . . . . . . . . . . . . . 17 . 11 22 6 14 85 . 4 8 73 69 57 70 38 Robot Hit Streak 51 | 6 4 7 14 26 11 3 4 . 14 . 7 7 6 16 2 7 6 8 9 4 9 8 3 15 17 . 24 30 16 21 33 48 51 Robot Miss Streak 5 | 3 2 3 5 1 3 3 2 . 2 . 1 4 3 2 . 1 1 2 3 1 1 3 2 . 1 . 1 2 3 3 2 2 4 Penetration Max 1 | . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Capacitor 932 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 138 62 109 147 139 174 156 Shots Hit Robots 1194 | 11 12 25 151 41 22 8 9 . 24 . 14 18 17 21 2 13 7 13 19 7 10 28 7 15 71 . 51 25 75 90 104 165 119 Core Hits 885 | 8 6 8 70 15 19 25 10 17 33 . 39 8 10 18 24 8 30 6 11 4 8 18 6 9 41 . 48 19 43 46 46 146 86 Critical Kills 13 | . . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . 5 . . . . 2 2 Critical Parts Destroyed 8 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . 4 . . . . 1 . Critical Strikes 53 | . . 1 9 4 1 . . . 3 . . . . 1 . . . 2 1 . 1 . . . 2 . 11 . 3 3 1 7 3 Burn 17 | . . . 8 4 1 . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 2 Destroy 16 | . . 1 1 . . . . . 3 . . . . 1 . . . . . . . . . . . . 9 . . . . 1 . Corrupt 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 3 1 4 1 Melee Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 20 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 97124 | 141 146 302 2347 826 748 1394 419 958 1618 . 2550 662 1748 1300 1575 512 1798 378 741 228 1001 1407 398 341 3379 . 3666 1342 4739 3841 5416 33165 18038 Guns 16172 | 141 146 302 2087 712 445 92 66 . 668 . 340 264 366 518 24 66 104 183 . . . . . . . . 3320 1135 618 1576 2779 220 . Cannons 37065 | . . . . . . 119 157 . . . 41 398 . 162 31 361 96 195 638 228 394 1207 199 341 2518 . 346 207 2279 1973 2038 13643 9494 Explosions 42455 | . . . 260 114 303 1183 196 958 950 . 2169 . 1382 620 1520 85 1598 . 103 . 607 200 199 . 861 . . . 1842 292 599 17870 8544 Melee 1432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1432 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3987 | 141 146 302 1236 . . 92 66 . 668 . 340 264 199 313 . . . . . . . . . . . . . . . . . 220 . Thermal 61246 | . . . 851 712 445 119 157 . . . 41 398 167 367 55 427 200 378 325 228 728 735 103 40 811 . 3556 1135 814 1672 2838 29533 14411 Explosive 15414 | . . . 260 114 303 1183 196 958 950 . 2169 . 1382 620 1520 85 1598 . . . . . . . . . . . 1318 . . . 2758 Electromagnetic 15045 | . . . . . . . . . . . . . . . . . . . 416 . 273 672 295 301 2568 . 110 207 2607 2169 2578 1980 869 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1376 . Highest Corruption 21 | . . . . . . . . . . . 4 . . 3 3 3 3 . . . . . . . 1 6 21 2 11 1 . . . Average Corruption 4 | . . . . . . . . . . . 3 . . 1 3 3 3 . . . . . . . 1 5 12 1 3 1 . . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . . . . . . . 3 . . 3 15 7 . . . . . . . . 15 8 87 11 44 11 . . . Message Errors 57 | . . . . . . . . . . . 2 . . 2 7 3 . . . . . . . . 2 2 23 6 6 4 . . . Matter Fused 43 | . . . . . . . . . . . 1 . . 1 3 1 . . . . . . . . 4 1 14 2 13 3 . . . Heat Flow Errors 24 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 2 12 . 5 1 . . . Energy Discharges 23 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 1 12 3 1 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 28 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . 1 11 . 12 . . . . Data Loss (major) 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . 3 1 . . . Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4400 | . . . . . . 4 2 52 38 . 37 23 28 10 26 87 21 40 3 . 130 96 14 15 66 . 10 . 272 . 33 2769 624 Projectiles 1867 | . . . . . . 4 2 . . . 12 23 . . . 87 . 40 3 . 1 46 . 15 22 . 10 . . . 33 1283 286 Explosions 2512 | . . . . . . . . 52 38 . 25 . 28 10 26 . 21 . . . 129 50 14 . 44 . . . 272 . . 1465 338 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 530 | . . . 22 38 . . . . . . . . . . . . . . . . 148 . 19 . 33 . 5 . 219 23 . 23 . Shots 12 | . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 . 1 . 1 . 2 2 . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 544 | 6 12 10 33 2 . 144 81 . . . 64 80 40 309 113 . 44 175 308 . 138 186 184 70 275 310 441 142 544 147 256 146 260 Average Temperature 63 | 6 8 10 8 2 . 50 23 . . . 26 28 21 87 37 . 22 74 103 . 40 51 57 24 59 101 98 75 110 63 41 61 69 Received Heat Transfer 1145 | . 30 63 384 42 . 12 6 . . . 18 6 . 27 . 9 9 . . . . . . . 21 . 22 4 52 143 152 145 . Effects 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . . . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 4 . Total Turns 376 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . . 301 . Longest Duration 274 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . 274 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Robots Disrupted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 6 2 3 1 Combat Hostiles 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 6 2 3 1 Robots Corrupted 83 | . . . . . . . . . . . . . . . . . . . 1 . 2 4 . 1 12 . . 2 16 13 14 11 7 Combat Hostiles 79 | . . . . . . . . . . . . . . . . . . . 1 . 2 3 . 1 10 . . 2 16 13 13 11 7 Parts Fried 177 | . . . . . . . . . . . . . . . . . . . 1 . 3 8 . 1 20 . . 2 47 22 30 22 21 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 7 2 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 6 2 Parts Melted 86 | . . . 3 7 . . . . . . . . . . . 3 1 2 . . 2 . . . 6 . 12 3 9 3 8 26 1 Heat Transferred 43510 | . . . 2442 1850 990 148 250 . . . 50 550 259 407 87 624 255 707 500 350 511 850 125 9 779 . 3811 962 581 1301 2159 18225 4728 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 3 . . . 2 . 1 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 2 1 . . . . . . . . 1 . . . . . . 1 . . . . 2 1 1 2 2 3 5 . Low Security (%) 37 | 100 100 100 35 . 17 . 100 . . . . 100 100 70 . . . . 100 100 70 . . . . . 52 92 25 16 . . . Level 1 26 | . . . 40 68 82 . . . . . . . . 29 . . . . . . 29 . . . . 65 47 7 54 55 13 . . Level 2 9 | . . . 23 31 . . . . . . . . . . . . . . . . . . . . . 34 . . 19 28 36 1 . Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 9 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 5 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2892 | 10 21 60 539 528 279 . 82 . . . . 69 78 315 . . . . 51 2 302 . . . . 432 336 228 480 692 1079 2892 . Initial 669 | . . . . 225 184 . . . . . . 58 4 . . . . . 9 . . . . . . 418 234 185 77 252 415 669 . Average 294 | 1 2 8 239 360 226 . 15 . . . . 25 15 132 . . . . 14 . 142 . . . . 384 186 140 267 347 696 1311 . Influence Increases 18654 | 35 52 105 997 706 499 . 205 235 205 . 449 248 126 753 265 45 588 95 295 4 566 410 275 15 924 279 861 469 1079 1080 1162 3102 2525 Destroy 0b10 Robot/C 8160 | . 20 60 600 320 200 . 80 140 140 . 320 60 . 280 120 20 380 80 40 . 120 100 100 . 400 140 400 200 580 600 660 2000 . Destroy 0b10 Robot/NC 565 | 35 15 5 100 35 40 . 10 . . . 10 5 . 5 . . . 5 20 . 15 25 . 15 25 . 30 20 25 10 20 95 . Destroy Leader 1352 | . 4 10 156 98 . . 22 20 20 . 10 22 . 60 10 10 . 10 12 . 22 . 10 . 30 20 66 54 132 102 136 316 . Allied During Kill 539 | . . . . 131 59 . 4 . . . 34 . . 132 . . 133 . . . . . . . 4 42 . . . . . . . Successful Hack 303 | . 12 . 30 21 7 . 12 . . . . 14 . 35 . . . . 30 . 18 . . . . 18 31 5 24 4 42 . . Select Force Hacks 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1200 | . . . 15 45 . . 30 . . . . 15 . 75 . . . . 45 . 105 . . . . 15 225 60 165 150 90 105 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 4265 | . 1 . 21 41 73 . 32 . . . . 72 126 136 . . . . 88 4 136 . . . . 14 64 115 123 169 139 446 2465 Partial Spotted 120 | . . . 15 . . . 15 . . . . 15 . . . . . . 15 . . . . . . . 15 . . 30 15 . . Lose Combat Pursuer 1980 | . . 30 60 15 . . . 75 45 . 75 45 . 30 135 15 75 . 45 . 150 285 165 . 465 30 30 15 30 15 60 90 . Influence Decreases 16349 | 35 52 105 462 766 815 159 205 165 271 4 356 328 139 462 519 67 265 417 311 4 414 382 377 93 303 483 948 661 768 837 807 758 3611 Entered New Map 6304 | . . . . 310 291 159 . . 14 4 . 35 9 . 109 8 15 338 7 . . 57 35 78 . 203 183 145 61 197 277 378 3391 Time Decay 8979 | 35 52 105 432 386 464 . 182 165 257 . 264 293 130 284 410 59 160 59 304 4 394 325 342 15 303 160 642 506 697 640 530 380 . Lost Part 342 | . . . 30 10 . . 2 . . . . . . . . . 10 20 . . 10 . . . . . 20 10 10 . . . 220 Lost Ally 621 | . . . . 60 60 . 21 . . . 92 . . 178 . . 80 . . . 10 . . . . 120 . . . . . . . Purge Threat 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 . . . . . . Squads Dispatched 76 | . . . 4 . . . 1 . . . . 3 . 5 . . . . 5 . 2 . 1 . 2 2 7 4 4 7 9 20 . Investigation 11 | . . . 2 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . 1 . 2 . 1 1 . Extermination 30 | . . . . . . . 1 . . . . 2 . 2 . . . . 3 . 1 . . . . . 6 4 1 5 4 1 . Reinforcement 11 | . . . 2 . . . . . . . . 1 . 2 . . . . . . . . . . 2 2 . . 1 1 . . . Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 18 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . . . 4 2 . . . . . . . . . 4 . . 1 . . . 2 1 . . 2 . 1 2 2 . 2 16 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 654 | . 2 9 43 23 6 16 12 8 4 . 10 7 5 20 . 4 57 4 12 . 19 18 12 . 34 8 29 13 35 37 46 118 43 Peak Tracking Total 13 | . 1 3 8 5 3 6 3 4 3 . 6 4 4 5 5 3 13 4 3 . 7 5 10 . 5 7 5 3 7 5 7 13 6 Tactical Retreats 74 | . . 2 2 1 . 1 . 2 3 . 2 1 . 1 4 1 3 . 3 . 6 7 4 . 19 1 1 1 2 1 2 4 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 25 | . . . 1 2 . . 1 . . . . 3 . 1 . . . . 1 . . . . . . 4 3 2 4 . . 3 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 92 | . . . 1 3 . 2 2 . . . . 1 . 5 . . 1 . 3 . 7 . . . 3 1 16 4 11 13 6 9 4 Max in Single Turn 6 | . . . 1 1 . 1 1 . . . . 1 . 2 . . 1 . 1 . 6 . . . 1 1 1 2 2 1 2 2 1 Garrison Access 7 | . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 121 | . 4 . 8 7 6 2 9 1 1 . 2 7 . 8 . 1 3 1 10 . 14 3 . 4 1 3 9 3 3 4 7 . . Terminals 69 | . 4 . 5 6 2 . 5 . . . 1 2 . 5 . . . 1 6 . 9 1 . . 1 2 6 3 . 4 6 . . Fabricators 7 | . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . . . . . Repair Stations 11 | . . . 1 1 . . . . . . 1 3 . . . . . . 1 . 1 . . . . . 1 . 1 . 1 . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 2 . 2 . . . . Garrison Access 7 | . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Total Hacks 302 | . 11 . 27 12 13 26 17 1 1 . 4 15 . 21 . 1 9 1 29 . 38 3 . 17 2 9 15 8 4 5 13 . . Successful 192 | . 5 . 8 8 10 26 10 1 1 . 2 11 . 11 . 1 9 1 23 . 25 3 . 17 1 2 6 1 2 3 5 . . Failed 104 | . 6 . 18 4 3 . 6 . . . 2 3 . 10 . . . . 5 . 12 . . . 1 6 9 7 2 2 8 . . Catastrophic 14 | . . . 2 1 . . . . . . . 1 . 2 . . . . . . 2 . . . . . 1 1 1 2 1 . . Database Lockouts 6 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . Manual 121 | . 11 . 18 5 6 . 7 . . 1 . 4 . 12 . . . . 17 . 24 . . . . . 5 6 3 . 2 . . Terminals 152 | . 11 . 18 10 2 . 7 . . . 1 4 . 14 . . . 1 16 . 26 1 . . 2 5 9 8 . 5 12 . . Fabricators 24 | . . . . . . . . . . . . 2 . 5 . . . . 10 . 7 . . . . . . . . . . . . Repair Stations 25 | . . . 4 2 . . . . . . 3 8 . . . . . . 2 . 2 . . . . . 1 . 2 . 1 . . Recycling Units 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . 5 . . . 5 . . . . 1 . . . . . . . . . . . . . 4 5 . 2 . . . . Garrison Access 11 | . . . . . . . 5 . . . . . . 2 . . . . 1 . 3 . . . . . . . . . . . . Terminal Hacks 103 | . 2 . 1 4 . 26 3 1 1 . 1 . . 6 . 1 9 1 8 . 9 3 . 17 1 1 2 . . 3 3 . . Record 44 | . . . . . . 26 . 1 . . . . . . . 1 8 1 . . . 1 . 5 . . . . . . 1 . . Part Schematic 12 | . 2 . . . . . . . . . . . . 2 . . . . 2 . 1 . . 4 . . 1 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 13 | . . . . 3 . . . . 1 . 1 . . . . . 1 . . . . 2 . . 1 . . . . 2 2 . . Branch Access Points 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Registered Components 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . 1 . 2 . . . . 6 . 5 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . . 1 . . . . 4 . 3 . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . . . . . . . . . Repair Station Hacks 15 | . . . 1 2 . . . . . . 1 7 . . . . . . 2 . 2 . . . . . . . . . . . . Scan Component 9 | . . . 1 1 . . . . . . 1 4 . . . . . . 1 . 1 . . . . . . . . . . . . Repair 6 | . . . . 1 . . . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Retrieve Study 10 | . . . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Garrison Access Hacks 7 | . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Seal Access 7 | . . . . . . . 3 . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . . . Unauthorized Hacks 39 | . 3 . 2 2 6 . 2 . . . . 2 . 2 . . . . 6 . 7 . . . . . 2 1 2 . 2 . . Terminals 25 | . 3 . 2 2 2 . 2 . . . . 2 . 1 . . . . 2 . 5 . . . . . 2 1 . . 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Botnet 20 | . 2 . 1 2 2 . 2 . . . . 2 . 1 . . . . 2 . 2 . . . . . 2 1 . . 1 . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . 1 . . . . 4 . 2 . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . 4 . 5 3 2 . 5 . . . 1 4 . 7 . . . . 6 . 7 . . . . 3 7 3 2 4 5 . . Full Trace Events 5 | . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 2 . . . . . . . . . . . . 2 . . . . 2 . 1 . . 4 . . 1 . . . . . . Parts Built 7 | . . . . . . . . . . . . . . 2 . . . . 2 . 3 . . . . . . . . . . . . Authchips 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . Time 311 | . . . . . . . . . . . . . . 47 . . . . 168 . 96 . . . . . . . . . . . . Total Part Build Rating 41 | . . . . . . . . . . . . . . 10 . . . . 12 . 19 . . . . . . . . . . . . Part Studies Acquired 10 | . . . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . 1 2 . . . . . . Parts Repaired 6 | . . . . 1 . . . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . . . Time 317 | . . . . 32 . . . . . . . 162 . . . . . . 34 . 89 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . 13 . . . . . 5 . . . . . 5 . . . . . . . 6 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 63 | . . . . 10 13 . . . . 2 6 . 19 . . . 5 . . . 2 . . . 6 . . . . . . . . Largest Group 18 | . . . . 10 15 15 2 . . 2 7 . 18 13 . . 5 . . . 2 . . . 6 6 . . . . . . . Highest-Rated Group 659 | . . . . 88 189 189 25 . . 56 133 . 659 484 . . 278 . . . 55 . . . 280 280 . . . . . . . Highest-Rated Ally 68 | . . . . 16 27 27 17 . . 28 29 . 50 46 . . 68 . . . 45 . . . 56 56 . . . . . . . Initial UFD Resources 42 | . . . . . . . 22 22 22 22 26 26 26 26 26 26 26 30 30 30 30 30 30 30 34 34 34 38 38 38 42 42 42 Total Orders 57 | . . . . . 6 5 . . . . . . . . . . 43 . . . 1 . . . 2 . . . . . . . . STAY 39 | . . . . . 2 2 . . . . . . . . . . 33 . . . 1 . . . 1 . . . . . . . . FOLLOW 18 | . . . . . 4 3 . . . . . . . . . . 10 . . . . . . . 1 . . . . . . . . Ally Attacks 376 | . . . . 57 28 71 . . . . 42 . 69 57 . . 30 . . . . . . . . 22 . . . . . . . Total Damage 9401 | . . . . 438 321 732 . . . . 466 . 3385 1653 . . 1624 . . . . . . . . 782 . . . . . . . Kills 63 | . . . . 11 8 8 . . . . 3 . 8 7 . . 11 . . . . . . . . 7 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . 6 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 28215 | 26 . . . . . . 384 493 931 462 1443 732 594 789 991 384 1222 1305 1047 228 969 1096 779 202 2010 323 2398 1367 2931 2284 1495 1020 310 Optics 19746 | . . . . . . . . . . . . . . . . . 292 1305 1047 228 969 1096 779 202 2010 323 2398 1367 2931 2284 1495 1020 . Sensors 25973 | . . . . . . . 384 493 931 462 1443 732 594 789 991 384 1222 1279 969 228 965 1096 779 198 1983 304 2332 1323 2717 2021 1354 . . Terrain 9840 | . . . . . . . . . . . . . . . . . . . . . 9 716 779 197 1736 305 893 963 1617 1075 1237 3 310 Seismic 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . 2 1 2 1 . . . 2 2 . 2 . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 41462 | 130 408 596 1555 906 1169 1803 628 493 943 462 1443 860 594 910 994 392 1227 1305 1047 228 969 1096 779 202 2010 323 2398 1367 2931 2284 1495 6669 846 Spaces Moved 32755 | 79 322 426 1067 596 850 1630 721 686 1163 680 1355 705 651 919 1365 557 1305 975 1213 389 1150 1143 981 184 1631 220 1555 568 1500 1058 664 4048 399 Core 18 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 15 Treads 5550 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 102 1500 1058 664 2220 . Legs 2212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1828 384 Wheels 6911 | 77 322 426 1067 596 850 1630 145 . . . . . . . . . . . . . . . . . . . 1332 466 . . . . . Hover 18064 | . . . . . . . 570 686 1163 680 1355 705 651 919 1365 557 1305 975 1213 389 1150 1143 981 184 1630 220 223 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 100 115 80 85 100 70 44 63 63 63 63 56 56 60 60 60 45 45 46 46 35 46 46 46 46 119 119 130 150 146 146 111 50 Average Speed 89 | 98 107 115 94 97 100 96 63 63 63 63 86 64 57 60 60 60 52 47 46 46 46 46 46 68 78 119 128 134 152 154 146 132 119 Slowest Speed 1250 | 100 115 115 120 100 100 115 180 63 63 63 131 131 63 60 60 60 60 111 120 46 119 46 119 119 1250 119 150 155 155 155 146 470 194 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 64 | 4 44 77 82 68 97 86 27 84 97 79 93 18 95 30 91 70 90 85 33 95 30 91 86 62 80 10 84 18 87 69 23 72 32 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 18 | . . . . . 4 5 . . . 2 1 . . . . . . 1 . . . . 2 3 . . . . . . . . . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 1 . . . 8 . 3 5 2 3 . . . 3 2 . 2 . . . 1 2 . 4 . . . . . . . . Spaces Dug 271 | . . . . . . . 16 . . . 2 21 . 26 2 1 . 13 29 . 22 12 9 . 3 5 22 16 17 30 21 . 4 Terrain Destroyed 2644 | . . . 19 38 105 115 33 106 131 . 291 40 82 56 222 23 47 33 45 2 79 29 27 . 18 8 34 36 52 46 44 200 683 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Projectile 505 | . . . . . . . 25 . 4 . 8 40 9 42 3 3 1 33 45 2 25 20 25 . 5 8 34 25 29 45 28 6 40 AOE 2136 | . . . 19 38 105 115 8 106 127 . 283 . 73 13 219 20 46 . . . 54 9 2 . 13 . . 11 23 . 15 194 643 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 43636 | 107 367 498 1399 874 1133 1839 858 735 1323 713 1584 1053 843 1209 1511 595 1821 1768 1612 427 1547 1647 1260 244 2264 271 1928 1168 2129 1689 1171 5325 724 Wait 7102 | 6 17 31 97 173 142 115 38 32 101 32 121 227 143 197 97 16 427 747 287 28 323 433 237 28 455 34 125 462 345 366 325 863 32 Move 32722 | 78 321 425 1066 595 849 1629 720 685 1162 679 1354 705 650 918 1364 556 1304 974 1213 388 1149 1142 980 183 1630 219 1554 567 1499 1057 663 4047 397 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 352 | 4 9 6 33 18 3 37 10 . 3 1 10 13 7 5 2 . 13 2 9 . 10 2 . 6 12 3 20 12 20 15 2 47 18 Fast Attach 126 | 7 1 . 2 2 2 5 7 2 3 . 1 3 3 2 2 1 2 . 2 . 1 1 1 2 1 . 4 11 19 14 1 17 7 Attach 183 | . . . 3 3 2 3 14 . 6 . 14 5 3 4 4 . 5 2 4 . 7 . . 1 3 2 3 8 17 14 2 25 29 Detach 131 | 1 . . . 2 4 3 5 2 6 . 13 1 3 4 4 2 2 . 1 . 3 1 . 2 1 . 4 3 19 10 3 23 9 Swap 446 | 1 2 5 32 12 . 8 10 . 2 . 5 13 . 11 3 3 8 4 14 . 9 11 6 5 16 4 35 24 48 40 26 46 43 Drop 396 | . 7 11 42 18 5 18 19 2 6 1 7 14 10 7 5 1 15 . 7 . 5 2 1 2 13 1 21 19 38 22 3 55 19 Fire 1931 | 10 10 20 124 32 25 21 35 12 34 . 45 48 24 55 30 16 18 39 75 10 40 55 35 15 104 8 162 62 123 150 145 180 169 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . 16 . . . . . . . 24 . 6 . . . . . . . . . . . . . . . . . 3 1 Rewire 167 | . . . . 3 101 . . . . . 14 . . . . . 19 . . 1 . . . . 29 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp / Ext / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 9) 477 | -10/Materials | Discovered new exit (range 8) 505 | -10/Materials | Discovered new exit (range 8) 539 | -10/Materials | Entered Mines 543 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 746 | -10/Mines | Destroyed YI-UF0 872 | -10/Mines | Build established: Scavenger-Mutant 1016 | -10/Mines | Learned Materials stockpile data 1031 | -10/Mines | Discovered new exit (range 9) 1101 | -10/Mines | Discovered new exit (range 8) 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -9/Materials | Central database locked down 1503 | -9/Materials | Build established: Mutant 1622 | -9/Materials | Discovered new exit (range 12) 1825 | -9/Materials | Build established: Scavenger-Mutant 2164 | -9/Materials | Discovered new exit (range 12) 2464 | -9/Materials | Build established: Mutant 2477 | -9/Materials | Discovered new exit (range 5) 2656 | -9/Materials | Identified exit to Mines 2656 | -9/Materials | Identified exit to Storage 2690 | -9/Materials | Entered Storage 2985 | -9/Storage | Repaired Cooling System 3040 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3302 | -9/Storage | Core integrity fell below 50% 3313 | -9/Storage | Build established: Commander-Mutant 3463 | -9/Storage | Found Prototype Launcher 3490 | -9/Storage | Used back door to open Recycling access 3490 | -9/Storage | Discovered new exit (range 5) 3491 | -9/Storage | Lost 3 allies 3519 | -9/Storage | Identified Gui. Missile Launcher 3596 | -9/Storage | Entered Recycling 3596 | -9/Recycling | Accompanied by 7 allies 3756 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2e 3788 | -9/Recycling | Lost 3 allies 4004 | -9/Recycling | Discovered new exit (range 6) 4656 | -9/Recycling | Scanned before Scraplab entrance 4670 | -9/Recycling | Entered Scraplab 4678 | -9/Recycling | Discovered new exit (range 2) 4765 | -9/Recycling | Entered Scraptown 4765 | -9/Scraptown | Accompanied by 15 allies 4894 | -9/Scraptown | Visited TADAMA 4902 | -9/Scraptown | Visited Symbiants 5077 | -9/Scraptown | Discovered new exit (range 13) 5161 | -9/Scraptown | Visited Bundlers 5233 | -9/Scraptown | Visited CR-KLE's Repair Center 5242 | -9/Scraptown | CR-KLE repaired 5 parts 5310 | -9/Scraptown | Visited The Evicted 5329 | -9/Scraptown | Visited Awakened 5370 | -9/Scraptown | Visited UFD Registry 5370 | -9/Scraptown | Registered with UFD as "Dataforce" 5395 | -9/Scraptown | Visited A0-MCA Data Center 5402 | -9/Scraptown | Given a B rating by A0-MCA 5407 | -9/Scraptown | Found A0-MCA's Component Scanner 5427 | -9/Scraptown | Visited Junk Cannon Lab 5432 | -9/Scraptown | Found Prototype Special Weapon 5432 | -9/Scraptown | Identified Junk Cannon 5452 | -9/Scraptown | Visited Abandonware Association 5462 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 5462 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 5549 | -9/Scraptown | Visited Scrapoid Pod Storage 5564 | -9/Scraptown | Visited Scrap Suit Storage 5578 | -9/Scraptown | Visited Cartography Club 5598 | -9/Scraptown | Found Surveybot 17 Chip 5666 | -9/Scraptown | Lost 4 parts (4n) 5707 | -9/Scraptown | Learned location of Storage (-9) 5707 | -9/Scraptown | Learned location of Proximity Caves (-5) 5707 | -9/Scraptown | Learned location of Cetus (-4) 5707 | -9/Scraptown | Learned 16 Materials zone layouts 5707 | -9/Scraptown | Learned 24 Factory zone layouts 5707 | -9/Scraptown | Learned 8 Research zone layouts 5707 | -9/Scraptown | Learned 12 Research zone layouts 5707 | -9/Scraptown | Learned 16 Research zone layouts 5707 | -9/Scraptown | Learned 8 Access zone layouts 5707 | -9/Scraptown | Learned 4 Storage zone layouts 5707 | -9/Scraptown | Learned 16 Lower Caves zone layouts 5707 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 5707 | -9/Scraptown | Learned 4 Armory zone layouts 5707 | -9/Scraptown | Learned location of 3 exits from Lower Caves 5707 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 5707 | -9/Scraptown | Identified exit to Factory 5739 | -9/Scraptown | Found Deep Structural Scanner 5954 | -9/Scraptown | Visited Junk Repository 6017 | -9/Scraptown | Visited Observation Area 6058 | -9/Scraptown | Visited Modified Component R&D 6198 | -9/Scraptown | Met Optimus 6198 | -9/Scraptown | Accepted into 0bPrime 6334 | -9/Scraptown | Civil war broke out across Scraptown 6343 | -9/Scraptown | Found Expert System 6430 | -9/Scraptown | Lost 9 allies 6549 | -9/Scraptown | Destroyed 10 combat bots 6568 | -9/Scraptown | Entered Factory 6568 | -6/Factory | Accompanied by 2 allies 6568 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6569 | -6/Factory | Identified exit to Factory 6571 | -6/Factory | Lost 3 allies 6628 | -6/Factory | Central database locked down 6923 | -6/Factory | Build established: Hacker-Mutant 6953 | -6/Factory | Identified exit to Lower Caves 7056 | -6/Factory | Discovered exit to Factory (range 12) 7196 | -6/Factory | Entered Lower Caves 7197 | -6/Lower Caves | Identified exit to Lower Caves 7207 | -6/Lower Caves | Encountered a Warlord checkpoint 7368 | -6/Lower Caves | Entered a destroyed Warlord outpost 7406 | -6/Lower Caves | Learned Factory terminal intel 7602 | -6/Lower Caves | Learned 8 Factory zone layouts 7689 | -6/Lower Caves | Entered another Lower Caves area 7690 | -6/Lower Caves | Identified exit to Zion 8330 | -6/Lower Caves | Learned Factory terminal intel 8632 | -6/Lower Caves | Entered Zion 8644 | -6/Zion | Received a hallucinogenic algorithm 8644 | -6/Zion | Ran a hallucination algorithm 8668 | -6/Zion | Discovered new exit (range 12) 8820 | -6/Zion | Gained Derelict followers 8835 | -6/Zion | Learned 4 Factory zone layouts 8857 | -6/Zion | Visited the Megawrench Repair Shop 8857 | -6/Zion | Megawrench repaired 7 parts 8926 | -6/Zion | Learned location of Armory (-4) 9062 | -6/Zion | Identified exit to Proximity Caves 9094 | -6/Zion | Entered Proximity Caves 9094 | -5/Proximity Caves | Accompanied by 2 allies 9095 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 9184 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 9494 | -5/Proximity Caves | 0b10 base defense nominally successful 9548 | -5/Proximity Caves | Lost 11 allies 10537 | -5/Proximity Caves | Entered Factory 10537 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10538 | -5/Factory | Identified exit to Upper Caves 10539 | -5/Factory | Identified exit to Factory 10540 | -5/Factory | Loaded intel: 26 terminal locations 10761 | -5/Factory | Repaired Railgun 10800 | -5/Factory | Repaired Imp. Sensor Array 10895 | -5/Factory | Central database locked down 11262 | -5/Factory | Repaired Imp. Antigrav System? 11397 | -5/Factory | Sucked down chute 11397 | -5/Factory | Entered Waste 11405 | -5/Waste | Spotted C-40 Crusher 11448 | -5/Waste | Spotted C-40 Crusher 11450 | -5/Waste | Destroyed C-40 Crusher 11469 | -5/Waste | Destroyed C-40 Crusher 11471 | -5/Waste | Spotted C-40 Crusher 11477 | -5/Waste | Spotted C-40 Crusher 11501 | -5/Waste | Spotted C-40 Crusher 11504 | -5/Waste | Spotted C-40 Crusher 11520 | -5/Waste | Warlord forces began an assault 11529 | -5/Waste | Allies destroyed C-40 Crusher 11531 | -5/Waste | Allies destroyed C-40 Crusher 11541 | -5/Waste | Allies destroyed C-40 Crusher 11560 | -5/Waste | Lost 4 allies 11719 | -5/Waste | Discovered new exit (range 13) 11925 | -5/Waste | Identified exit to Factory 11991 | -5/Waste | Entered Factory 11991 | -5/Factory | Accompanied by 13 allies 11993 | -5/Factory | Loaded intel: 26 terminal locations 12407 | -5/Factory | Fabricated Weapon Mount (x2) 12543 | -5/Factory | Lost 7 allies 12901 | -5/Factory | Entered Upper Caves 13672 | -5/Upper Caves | Discovered new exit (range 8) 13677 | -5/Upper Caves | Identified exit to Upper Caves 13825 | -5/Upper Caves | Learned Factory trap positions 13895 | -5/Upper Caves | Entered another Upper Caves area 13962 | -5/Upper Caves | Discovered exit to Factory (range 8) 14114 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 14202 | -5/Upper Caves | Learned Factory trap positions 14213 | -5/Upper Caves | Learned location of 1 exit from Factory 14220 | -5/Upper Caves | Entered a destroyed Warlord outpost 14232 | -5/Upper Caves | Discovered new exit (range 11) 14238 | -5/Upper Caves | Identified exit to Warlord 14287 | -5/Upper Caves | Entered Warlord 14308 | -5/Warlord | System corruption cleaned by Quarantine Array 14635 | -5/Warlord | Warlord's base attacked by MAIN.C 14681 | -5/Warlord | Found Ghost Barrier 14683 | -5/Warlord | Found Spectral Analyzer 14687 | -5/Warlord | Found Vortex Chain Reactor 14749 | -5/Warlord | Found Vortex Lance 14985 | -5/Warlord | Warlord forces counterattacked 15067 | -5/Warlord | Spotted Striker 15068 | -5/Warlord | Spotted Executioner 15120 | -5/Warlord | Spotted B-75 Beast 15145 | -5/Warlord | Found Exp. Core Analyzer 15164 | -5/Warlord | Lost 24 allies 15226 | -5/Warlord | Spotted Striker 15297 | -5/Warlord | Destroyed Striker 15301 | -5/Warlord | P-70 Sage assimilated allied SZ-ORO(Y) 15310 | -5/Warlord | Warlord base infiltrated, sounded retreat 15313 | -5/Warlord | Spotted Striker 15314 | -5/Warlord | Spotted Executioner 15315 | -5/Warlord | Spotted Striker 15348 | -5/Warlord | Rebuked by Warlord 15358 | -5/Warlord | Spotted Executioner 15375 | -5/Warlord | Lost 14 allies 15376 | -5/Warlord | Spotted Striker 15427 | -5/Warlord | Spotted Striker 15434 | -5/Warlord | Spotted Executioner 15451 | -5/Warlord | Spotted Striker 15451 | -5/Warlord | Spotted B-75 Beast 15473 | -5/Warlord | Discovered new exit (range 13) 15477 | -5/Warlord | Identified exit to Proximity Caves 15491 | -5/Warlord | Lost 24 allies 15497 | -5/Warlord | Attacked by Warlord forces 15510 | -5/Warlord | Build established: Hacker-Scout 15514 | -5/Warlord | Entered Proximity Caves 16819 | -4/Proximity Caves | Entered Factory 16819 | -4/Factory | Evolved 2 slots: Utility x2 16820 | -4/Factory | Identified exit to Extension 16820 | -4/Factory | Identified exit to Armory 16821 | -4/Factory | Identified exit to Research 16822 | -4/Factory | Loaded intel: 93 trap records 17238 | -4/Factory | Found Com. Tesla Bomb Launcher 17417 | -4/Factory | Fabricated Prc. Energy Filter (x1) 17429 | -4/Factory | Watched by a mysterious "MATRIX" hacker 17472 | -4/Factory | Discovered new exit (range 7) 17485 | -4/Factory | Central database locked down 17529 | -4/Factory | Discovered exit to Research (range 18) 17559 | -4/Factory | Fabricated Prc. Energy Filter? 17742 | -4/Factory | Repaired Cmb. Antigrav System 17866 | -4/Factory | Manually triggered Chute Trap 17866 | -4/Factory | Sucked down chute 17866 | -4/Factory | Entered Waste 17866 | -4/Waste | The area was eerily silent 18015 | -4/Waste | Discovered new exit (range 24) 18033 | -4/Waste | Build established: Wizard-Scout 18091 | -4/Waste | Identified exit to Factory 18094 | -4/Waste | Entered Factory 18095 | -4/Factory | Loaded intel: 128 trap records 18119 | -4/Factory | Discovered new exit (range 16) 18139 | -4/Factory | Discovered exit to Research (range 15) 18271 | -4/Factory | Repaired Cld. Fission Core 18414 | -4/Factory | Identified exit to Upper Caves 18545 | -4/Factory | Spotted B-86 Titan 18612 | -4/Factory | Central database locked down 18673 | -4/Factory | Fabricated Quantum Capacitor? 18775 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 19016 | -4/Factory | Build established: Hacker-Scout 19063 | -4/Factory | Entered Upper Caves 19220 | -4/Upper Caves | Encountered a Warlord checkpoint 19499 | -4/Upper Caves | Discovered new exit (range 15) 19797 | -4/Upper Caves | Identified exit to Upper Caves 19995 | -4/Upper Caves | Learned Research machine intel 20098 | -4/Upper Caves | Build established: Scout 20159 | -4/Upper Caves | Entered another Upper Caves area 20160 | -4/Upper Caves | Encountered a Warlord checkpoint 20169 | -4/Upper Caves | Discovered exit to Research (range 17) 20215 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20406 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20885 | -4/Upper Caves | Learned location of Quarantine (-2) 20891 | -4/Upper Caves | Discovered new exit (range 20) 20899 | -4/Upper Caves | Identified exit to Zhirov 20938 | -4/Upper Caves | Entered Zhirov 20938 | -4/Zhirov | Discovered new exit (range 3) 20947 | -4/Zhirov | Met Zhirov 20957 | -4/Zhirov | Learned location of Command (-1) 20960 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20967 | -4/Zhirov | Found Alien Artifact 20967 | -4/Zhirov | Identified Integrated Reactor 20967 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20978 | -4/Zhirov | Found Alien Artifact 21133 | -4/Zhirov | Identified exit to Proximity Caves 21140 | -4/Zhirov | Entered Proximity Caves 21354 | -3/Proximity Caves | Build established: Skirmisher 21637 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22065 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 22280 | -3/Proximity Caves | Discovered exit to Research (range 22) 22987 | -3/Proximity Caves | Build established: Scout 23150 | -3/Proximity Caves | Entered Research 23150 | -3/Research | Accompanied by 6 allies 23150 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23151 | -3/Research | Identified exit to Testing 23151 | -3/Research | Identified exit to Research 23152 | -3/Research | Loaded intel: 110 machine locations 23165 | -3/Research | Central database locked down 23353 | -3/Research | Build established: Commander-Skirmisher 23439 | -3/Research | Lost 3 allies 23473 | -3/Research | Entered Testing 23507 | -3/Testing | Found Hpw. Disruptor Cannon 23646 | -3/Testing | Found System Mapper 23704 | -3/Testing | Build established: Skirmisher 23915 | -3/Testing | Found Exp. Signal Interpreter 24009 | -3/Testing | Found Exp. Thermal Shield 24029 | -3/Testing | Build established: Hacker-Skirmisher 24073 | -3/Testing | System corruption reached 10% 24250 | -3/Testing | Found Warp Gun 24377 | -3/Testing | Found Imp. Potential Cannon 24460 | -3/Testing | Found Z-bomb Delivery System 24539 | -3/Testing | Discovered exit to Research (range 19) 24808 | -3/Testing | Build established: Scavenger-Assassin 24844 | -3/Testing | Found Exp. Hardlight Generator 24916 | -3/Testing | Found 2N-1CE's Frost Array 24989 | -3/Testing | Spotted Striker 24991 | -3/Testing | Spotted Striker 25165 | -3/Testing | Build established: Assassin 25871 | -3/Testing | Entered Research 25871 | -2/Research | Evolved 2 slots: Utility x2 25872 | -2/Research | Identified exit to Access 25872 | -2/Research | Identified exit to Quarantine 26332 | -2/Research | Discovered exit to Access (range 24) 26400 | -2/Research | Build established: Skirmisher 26416 | -2/Research | Spotted B-90 Cyclops 26830 | -2/Research | Found Adv. Force Booster 27238 | -2/Research | Entered Quarantine 27515 | -2/Quarantine | Found Alien Energy Cannon 27551 | -2/Quarantine | Discovered exit to Access (range 24) 27562 | -2/Quarantine | Cryocooling Duct disabled 27577 | -2/Quarantine | Ambient heat levels rising (+20) 27577 | -2/Quarantine | Non-combat units ordered to evacuate 27654 | -2/Quarantine | Cryocooling Duct disabled 27669 | -2/Quarantine | Ambient heat levels rising (+20) 27669 | -2/Quarantine | Combat units ordered to evacuate 27717 | -2/Quarantine | Destroyed 7 combat bots 27769 | -2/Quarantine | Quarantine Guard activated 27777 | -2/Quarantine | Spotted Quarantine Guard 27834 | -2/Quarantine | Spotted Quarantine Guard 27839 | -2/Quarantine | Destroyed Quarantine Guard 27846 | -2/Quarantine | Spotted Quarantine Guard 27848 | -2/Quarantine | Spotted Quarantine Guard 27861 | -2/Quarantine | Destroyed Quarantine Guard 27863 | -2/Quarantine | Destroyed Quarantine Guard 27916 | -2/Quarantine | Spotted Quarantine Guard 27992 | -2/Quarantine | Found Alien Slashing Weapon 28096 | -2/Quarantine | Destroyed Quarantine Guard 28182 | -2/Quarantine | Spotted Quarantine Guard 28492 | -2/Quarantine | Cryocooling Duct disabled 28507 | -2/Quarantine | Ambient heat levels rising (+20) 28733 | -2/Quarantine | Found Alien Impact Weapon 29005 | -2/Quarantine | Identified Core Stripper 29007 | -2/Quarantine | Spotted Fortress 29013 | -2/Quarantine | Destroyed Fortress 29042 | -2/Quarantine | Found Prototype Protection 29051 | -2/Quarantine | Found Prototype Device 29051 | -2/Quarantine | Identified Thermal Barrier 29066 | -2/Quarantine | Found Prototype Device 29066 | -2/Quarantine | Identified Exp. EM Shield 29074 | -2/Quarantine | Found Prototype Device 29074 | -2/Quarantine | Identified Exp. Force Field 29097 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29130 | -2/Quarantine | Destroyed Quarantine Guard 29146 | -2/Quarantine | Found Vortex Chain Reactor 29191 | -2/Quarantine | Spotted Quarantine Guard 29199 | -2/Quarantine | Destroyed Quarantine Guard 29317 | -2/Quarantine | Spotted Quarantine Guard 29387 | -2/Quarantine | Spotted Quarantine Guard 29418 | -2/Quarantine | Spotted Quarantine Guard 29419 | -2/Quarantine | Destroyed Quarantine Guard 29424 | -2/Quarantine | Destroyed Quarantine Guard 29828 | -2/Quarantine | System corruption reached 10% 29828 | -2/Quarantine | Found Alien Artifact 29828 | -2/Quarantine | Identified Core Reset Matrix 29828 | -2/Quarantine | Identified Transdimensional Reconstructor 29828 | -2/Quarantine | Identified Sigix Broadsword 29828 | -2/Quarantine | Identified Core Cannon 29828 | -2/Quarantine | Used Core Reset Matrix 29832 | -2/Quarantine | Detected hypermatrix surge 29832 | -2/Quarantine | Sensed 3 artifacts in vicinity 30163 | -2/Quarantine | Discovered new exit (range 5) 30163 | -2/Quarantine | Discovered new exit (range 6) 30163 | -2/Quarantine | Spotted Quarantine Guard 30167 | -2/Quarantine | Identified exit to Section 7 30169 | -2/Quarantine | Entered Section 7 30170 | -2/Section 7 | Detected hypermatrix surge 30170 | -2/Section 7 | Sensed 20 artifacts in vicinity 30311 | -2/Section 7 | Found Integrity Redistributor 30347 | -2/Section 7 | Found Integrated Dissipator 30347 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30371 | -2/Section 7 | Spotted S7 Guard 30421 | -2/Section 7 | Destroyed S7 Guard 30471 | -2/Section 7 | Found Core Regenerator 30795 | -2/Section 7 | Spotted S7 Guard 30806 | -2/Section 7 | Found Core Membrane 30806 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30867 | -2/Section 7 | Build established: Alien-Skirmisher 30908 | -2/Section 7 | Spotted Alpha 7 30983 | -2/Section 7 | Spotted Executioner 30983 | -2/Section 7 | Spotted Executioner 31006 | -2/Section 7 | Destroyed Executioner 31007 | -2/Section 7 | Destroyed Executioner 31173 | -2/Section 7 | Spotted Executioner 31173 | -2/Section 7 | Spotted Executioner 31342 | -2/Section 7 | Found LRC Insulator 31342 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 31351 | -2/Section 7 | Found LRC Storage 31351 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31354 | -2/Section 7 | Found LRC Armor 31354 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 31416 | -2/Section 7 | Found Integrity Redistributor 31535 | -2/Section 7 | Spotted B-99 Colossus 32296 | -2/Section 7 | Spotted S7 Guard 32322 | -2/Section 7 | Destroyed S7 Guard 32414 | -2/Section 7 | Spotted B-90 Cyclops 32419 | -2/Section 7 | First assault squad dispatched 32440 | -2/Section 7 | Found Integrated Dissipator 32440 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32450 | -2/Section 7 | Discovered exit to Access (range 3) 32453 | -2/Section 7 | Entered Access 32453 | -1/Access | Evolved 2 slots: Weapon x2 32736 | -1/Access | Build established: Alien-Assassin 33137 | -1/Access | Garrison activated, responded to threat 33212 | -1/Access | Discovered new exit (range 17) 33669 | -1/Access | Discovered new exit (range 24) 33703 | -1/Access | First assault squad dispatched 33796 | -1/Access | Identified exit to Command 33948 | -1/Access | Entered Command 34238 | -1/Command | Build established: Alien-Mutant 34626 | -1/Command | Spotted M Guard 34628 | -1/Command | Spotted M Guard 34637 | -1/Command | Spotted Combat Programmer 34637 | -1/Command | Spotted Combat Programmer 34686 | -1/Command | Destroyed Combat Programmer 34698 | -1/Command | First assault squad dispatched 34705 | -1/Command | Destroyed M Guard 34712 | -1/Command | Destroyed M Guard 34746 | -1/Command | Found Corrupted Prototype Device 34758 | -1/Command | Identified AEGIS Remote Shield 34775 | -1/Command | Found Corrupted Thermal Barrier 34783 | -1/Command | Found Corrupted AEGIS Remote Shield 34788 | -1/Command | Destroyed 10 combat bots 34839 | -1/Command | High security lockdown imminent 34860 | -1/Command | Destroyed 8 combat bots 34917 | -1/Command | Destroyed Combat Programmer 34917 | -1/Command | All MAIN.C guards destroyed 34919 | -1/Command | High security lockdown engaged 35063 | -1/Command | Destroyed Striker 35090 | -1/Command | Destroyed 12 combat bots 35159 | -1/Command | Scanned by Researcher 35160 | -1/Command | Destroyed Investigator 35160 | -1/Command | Spotted Executioner 35160 | -1/Command | Spotted Executioner 35161 | -1/Command | Spotted Striker 35164 | -1/Command | Destroyed Executioner 35165 | -1/Command | Destroyed Executioner 35168 | -1/Command | Destroyed Striker 35168 | -1/Command | Destroyed Executioner 35169 | -1/Command | Destroyed Striker 35193 | -1/Command | Destroyed 13 combat bots 35310 | -1/Command | Spotted Executioner 35311 | -1/Command | Destroyed Executioner 35311 | -1/Command | Destroyed Executioner 35311 | -1/Command | Spotted Striker 35315 | -1/Command | Destroyed Striker 35321 | -1/Command | Spotted Executioner 35324 | -1/Command | Destroyed Executioner 35345 | -1/Command | Destroyed 25 combat bots 35357 | -1/Command | Met MAIN.C 35369 | -1/Command | 0b10 Conduit disabled 35379 | -1/Command | Destroyed MAIN.C Shell 35380 | -1/Command | MAIN.C activated Command garrisons 35443 | -1/Command | Destroyed MAIN.C 35444 | -1/Command | Discovered new exit (range 42) 35444 | -1/Command | Discovered new exit (range 97) 35444 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 35456 | -1/Command | Spotted B-99 Colossus 35458 | -1/Command | Destroyed B-99 Colossus 35547 | -1/Command | Found Vortex Chain Reactor 35560 | -1/Command | Found Exp. Phase Shifter 36408 | -1/Command | Found Corrupted Multirail 36411 | -1/Command | Found Corrupted Multirail 37025 | -1/Command | Found Exp. Armor Integrity Analyzer 37207 | -1/Command | Found Exp. Core Analyzer 37259 | -1/Command | Found Corrupted Adv. Kinecellerator 38027 | -1/Command | Phase Generator disabled 38995 | -1/Command | Found Imp. Potential Cannon 40607 | -1/Command | Warped through subspace to slip node 40607 | -1/Command | Discovered new exit (range 5) 40617 | -1/Command | Entered Access_0 40618 | -1/Access_0 | Sensed 4 artifacts in vicinity 40619 | -1/Access_0 | Met Architect 40620 | -1/Access_0 | Architect warped through subspace 40635 | -1/Access_0 | Destroyed A8 40662 | -1/Access_0 | Architect warped through subspace 40700 | -1/Access_0 | Architect warped through subspace 40732 | -1/Access_0 | Architect warped through subspace 40781 | -1/Access_0 | Architect warped through subspace 40805 | -1/Access_0 | Architect warped through subspace 40832 | -1/Access_0 | Architect warped through subspace 40905 | -1/Access_0 | Architect warped through subspace 40910 | -1/Access_0 | Lost 3 parts (1u2w) 40941 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-305) 40942 | -1/Access_0 | Core integrity fell below 50% 40947 | -1/Access_0 | A6 warped into view 40951 | -1/Access_0 | Destroyed A6 40973 | -1/Access_0 | Used Core Regenerator, restored core integrity (+462) 40974 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-138) 41018 | -1/Access_0 | Subspace Access Node disabled 41021 | -1/Access_0 | Architect warped through subspace 41040 | -1/Access_0 | Architect warped through subspace 41071 | -1/Access_0 | Architect warped through subspace 41095 | -1/Access_0 | Architect warped through subspace 41107 | -1/Access_0 | Subspace Access Node disabled 41124 | -1/Access_0 | Architect warped through subspace 41138 | -1/Access_0 | Architect warped through subspace 41163 | -1/Access_0 | Subspace Access Node disabled 41165 | -1/Access_0 | Architect warped through subspace 41186 | -1/Access_0 | Crushed by falling debris 41280 | -1/Access_0 | Architect warped through subspace 41321 | -1/Access_0 | Architect warped through subspace 41344 | -1/Access_0 | Lost 4 parts (1p1n2u) 41353 | -1/Access_0 | Architect warped through subspace 41358 | -1/Access_0 | A5 warped into view 41370 | -1/Access_0 | Architect warped through subspace 41400 | -1/Access_0 | Core integrity fell below 20% 41407 | -1/Access_0 | Subspace Access Node disabled 41410 | -1/Access_0 | Destroyed A5 41453 | -1/Access_0 | Destroyed Architect 41454 | -1/Access_0 | Architect triggered a singularity event 41454 | -1/Access_0 | Released all parts (14) 41457 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41458 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41458 | -1/Access_0 | Warped through subspace to slip node 41458 | -1/Access_0 | Discovered new exit (range 8) 41463 | *** | Escaped singularity! Last Messages --------------- 41454_ Released 2N-1CE's Frost Array. 41454_ Released Enh. Biometal Leg. 41454_ Released Com. Particle Reactor. 41454_ Released Exp. Energy Well. 41454_ Released Enh. Nova Cannon. 41455_ A0_COM: 10. 41456_ A0_COM: 9. 41457_ A0_COM: 8. 41457_ Acquired data core, extracted unknown sensor trigger ID. 41458_ A0_COM: 7. 41458_ Acquired Hpw. Transdimensional Reconstructor. 41458_ Warped through subspace, drawn to slip node. 41458_ EXIT=FOUND 41459_ A0_COM: 6. 41460_ A0_COM: 5. 41461_ A0_COM: 4. 41462_ A0_COM: 3. 41463_ A0_COM: 2. [Achievement: 100k Club] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 80 Energy Generation 80 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1210 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 11 Armor Coverage 450 Resistance: KI 25 Resistance: TH 50 Resistance: EM 100 Core Shielding 40 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 20 Launcher Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 75 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 42 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Weapon Mount | x2 | -5/Factory Prc. Energy Filter | x1 | -4/Factory | Authchip Prc. Energy Filter | x1 | -4/Factory | Authchip Quantum Capacitor | x2 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory | Authchip Repaired ---------- Cooling System | 18% | -9/Storage Railgun | 32% | -5/Factory Imp. Sensor Array | 18% | -5/Factory Imp. Antigrav System | 51% | -5/Factory Cmb. Antigrav System | 39% | -4/Factory Cld. Fission Core | 37% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Core Stripper Core Reset Matrix Integrated Dissipator Core Membrane Sigix Broadsword Core Cannon LRC Insulator LRC Storage LRC Armor Transdimensional Reconstructor Integrity Redistributor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- 100k Club Disruptive Presence Victory By Combat Challenges ------------ None Game ------ Seed PhasingBackupCrosscalibrator Manual? 0 Play Time 08:33:21 Cumulative 667.0 hours Start 2026.09.27 @ 00:35:47 End 2026.09.28 @ 04:24:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type 6 Total 14 Types 9/0/3/0/0/0/2/0/0/0 Lore% 83 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa706339-45dd-447c-96bb-1b7ea4ac6ee4