Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 18:00:38 Player: Finestep Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (35) 7000 Robots Destroyed (482) 2410 Value Destroyed (21139) 21139 Prototype IDs (243) 4860 Alien Tech Used (2) 400 Bonus (18483) 18483 TOTAL SCORE: 58292 Bonus ------- High Alert Combat Kills 4214 Follower Combat Kills 5262 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Met Sigix 2000 Friendly Fire -3893 Cogmind --------- Core Integrity 0/1450 Matter 201/300 Energy 190/190 System Corruption 14% Temperature Cool (0) Movement Flying (40) Location -2/Testing Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Treads Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer System Mapper Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Heavy Battle Rifle Railgun Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Energy Well Long-range Sensor Array Advanced Terrain Scanner Armor Integrity Analyzer Damper Plating Advanced Shield Generator Improved Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] High-powered Tractor Beam Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Hypervelocity Railgun Advanced Remote Datajack Advanced Remote Datajack [Rating: 148] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . . 2 . . . . . . 2 . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 10 | . . . 1 . . . 1 . . 2 . . . . . 2 . . . . . . 2 . . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 590 | 7 16 1 53 1 25 2 22 40 35 17 9 10 18 . 19 31 6 6 10 14 10 2 35 6 17 58 21 14 2 1 11 27 27 13 4 Power 41 | 1 . 1 4 . 1 . 5 2 . 2 3 . 1 . 2 . 2 . . . . . 1 1 1 3 3 1 . . . 3 1 1 2 Engine 16 | 1 . 1 4 . 1 . 2 2 . 1 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Core 11 | . . . . . . . 3 . . 1 1 . . . . . 1 . . . . . . . . 2 3 . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . 1 1 1 . . 1 . . . 3 1 1 2 Propulsion 114 | 2 3 . 21 1 5 1 9 16 9 4 4 . 1 . 3 3 1 . . . 1 . 2 3 1 2 2 1 . . 1 2 5 10 1 Treads 85 | 2 2 . 15 1 4 1 9 15 6 3 2 . 1 . 1 2 1 . . . 1 . 1 2 1 2 1 1 . . . 2 2 7 . Leg 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Wheel 21 | . 1 . 5 . . . . . 3 1 2 . . . 2 1 . . . . . . 1 1 . . 1 . . . 1 . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Utility 201 | 2 2 . 5 . 12 . 4 5 11 5 . 3 4 . 5 20 1 4 6 6 5 1 15 . 6 25 11 6 2 1 6 13 14 . 1 Device 79 | . . . . . 1 . 1 . . . . 1 . . 1 6 . . 6 3 . 1 4 . 3 14 8 4 2 . 5 9 9 . 1 Storage 29 | 2 2 . 3 . 7 . 1 . 5 . . . . . 1 5 . . . 1 1 . . . 1 . . . . . . . . . . Processor 8 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . . 1 2 . . Hackware 35 | . . . . . . . . . 3 2 . 2 1 . 3 3 1 2 . 1 . . 5 . 1 5 2 1 . . . 2 1 . . Protection 50 | . . . 2 . 4 . 2 5 3 3 . . 3 . . 4 . 1 . 1 3 . 5 . 1 6 1 1 . 1 1 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 234 | 2 11 . 23 . 7 1 4 17 15 6 2 7 12 . 9 8 2 2 4 8 4 1 17 2 9 28 5 6 . . 4 9 7 2 . Energy Gun 8 | 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Cannon 35 | . 1 . 4 . . 1 . . 1 3 . . . . . 1 . 1 . . . 1 1 . 3 10 1 3 . . 2 2 . . . Ballistic Gun 54 | . 5 . 12 . 4 . 3 9 2 . 1 . 7 . 1 . . . . 1 . . . . . . . 1 . . . 4 4 . . Ballistic Cannon 55 | . . . 2 . 1 . . 2 4 1 . 1 . . 3 4 . 1 3 4 2 . 8 . 1 10 2 1 . . 1 1 3 . . Launcher 24 | . 2 . 2 . 2 . 1 1 2 1 . 1 2 . 1 . . . . 1 1 . 2 . . 3 1 . . . 1 . . . . Special Weapon 36 | . . . 2 . . . . . 4 . . 1 2 . 4 2 1 . . 1 . . 6 1 4 4 1 1 . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 5 2 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . 2 1 . . 1 1 . 1 . 1 . . 1 1 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . 3 . 1 1 . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 Parts Lost 58 | . 5 . 2 . 9 . 1 2 1 . 1 . . . 2 2 . . . 1 . . 7 . 1 2 . . 1 . 2 6 5 7 1 Power 6 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . 1 . . Propulsion 19 | . 2 . 1 . 3 . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 1 6 1 Utility 15 | . . . . . 4 . . 1 1 . . . . . . 1 . . . 1 . . 1 . . 1 . . 1 . 1 2 . 1 . Weapon 18 | . 3 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . 3 . . 1 . . . . 1 3 3 . . Highest Loss Streak 7 | . 4 . 2 . 7 . 1 1 1 . 1 . . . 2 1 . . . 1 . . 4 . 1 1 . . 1 . 2 4 3 3 1 Average Slot Usage (%) 89 | . 99 100 98 99 76 87 98 99 98 97 93 91 81 76 83 91 86 86 85 86 81 86 87 90 87 87 88 89 90 90 89 89 84 11 3 Engine 3 | . 14 14 10 11 8 . 5 4 9 3 3 . 4 7 2 . . . . . . . . . . 3 . . . . . . . . . Core 1 | . . . . . . . 2 4 . 3 . . . . . . . . . . . . . . . . 10 10 10 10 10 7 . . . Reactor 2 | . . . . . . . . . . . 3 7 2 . 4 6 5 6 6 6 6 6 5 5 4 . . 4 5 5 5 5 11 . 2 Treads 15 | . 26 28 24 29 29 24 35 35 25 15 8 7 14 15 12 5 12 13 13 13 13 13 9 7 11 11 5 8 10 10 5 7 4 4 . Wheel 2 | . 1 . 7 3 . . . . 10 15 14 15 . . 2 13 1 . . . . . . 5 . . 4 1 . . 4 . 7 . . Device 3 | . . . . . . . 1 . . . . 1 . . 2 4 6 . 5 5 . 5 4 . 3 3 7 9 10 9 11 7 8 . . Storage 25 | . 28 28 30 33 26 33 27 27 29 30 30 30 30 30 30 26 26 26 26 26 22 26 23 23 23 23 21 20 20 20 20 18 15 . . Processor 5 | . . . . . . . . . . . . . . . . 4 6 6 6 6 7 6 11 11 11 11 10 10 10 10 10 13 10 3 . Hackware 7 | . . . . . . . . . . 5 7 10 6 . 10 12 13 16 6 6 9 6 14 23 17 12 14 10 10 10 10 12 11 . . Protection 3 | . . . 2 . 2 . 6 8 5 6 7 2 5 7 . 2 . 2 6 5 6 6 3 . . 4 3 5 5 5 3 1 . . . Energy Cannon 2 | . . . 6 11 . 10 1 . 2 6 1 . . . . . . 3 . . . 5 2 . 6 3 . 3 5 5 4 . . . . Ballistic Gun 3 | . 19 14 10 . 3 . 15 15 2 . 4 2 12 15 2 . . . . . . . . . . . . 1 . . . 10 5 . . Ballistic Cannon 4 | . . . 4 11 . 11 1 1 4 . . . . . 8 11 . 3 8 12 4 6 6 . . 4 4 3 5 5 4 . 4 . . Special Weapon 1 | . . . . . . . . . 5 7 7 6 1 . 2 . 5 2 . . 3 . 1 5 2 2 5 1 . . . 1 1 . . Naked Turns 73 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 55 Heaviest Build 216 | 17 33 33 65 65 73 72 81 89 97 115 113 114 119 119 119 150 136 153 153 153 158 158 156 141 149 159 161 170 163 169 174 178 216 27 15 Greatest Support 140 | 40 40 40 60 60 60 60 80 80 80 24 70 24 140 140 140 24 140 140 140 140 140 140 140 140 140 140 140 140 140 140 140 130 120 30 27 Greatest Overweight (x) 9 | . 1 . 5 5 2 1 1 1 4 4 4 4 4 . 9 6 6 1 1 1 1 1 2 5 1 1 5 6 1 1 6 5 5 . 4 Average Overweight (x) 1 | . . . 3 2 . 1 . . 2 3 3 4 . . 1 4 . . 1 1 . 1 1 2 . . 4 2 1 1 4 2 2 . . Largest Inventory Capacity 34 | 8 14 14 22 22 32 24 24 24 30 30 30 30 30 30 30 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 4 4 Average Capacity 29 | 6 11 14 20 22 20 24 24 24 25 30 30 30 30 30 30 30 34 34 34 34 30 34 34 34 34 34 34 34 34 34 34 34 29 4 4 Most Carried 34 | 6 14 14 22 22 24 24 24 24 30 30 30 30 30 30 30 31 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 4 4 Average Carried 28 | 3 10 13 20 21 18 23 23 23 25 29 29 29 29 29 28 29 33 33 33 33 26 34 32 31 33 32 33 33 33 34 33 31 27 2 3 Final Capacity 34 | 8 14 14 22 22 24 24 24 24 30 30 30 30 30 30 30 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 4 4 4 Final Carried 34 | 6 14 14 22 22 18 24 24 24 30 30 30 30 30 30 30 31 34 33 34 34 34 34 28 34 34 34 33 34 34 34 34 26 2 2 4 Class Distribution -------------------- 41% | Bothacker-Mutant 18% | Hauler-Mutant 13% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Bothacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Matter Collected 17209 | 270 438 21 1051 69 348 368 1004 1295 665 256 287 189 659 240 745 824 135 102 595 377 130 27 951 270 220 1128 995 390 38 . 327 1042 1736 17 . Remotely 595 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369 226 . . Salvage Created 25169 | 143 710 170 1650 35 164 276 1899 2044 1029 541 1315 131 988 530 780 823 1188 129 523 318 394 . 1409 1224 598 1506 1209 360 415 . 544 1089 1035 . . Parts 1107 | 7 58 12 95 5 6 14 99 127 50 22 29 8 42 30 40 37 29 6 8 17 16 . 78 27 23 70 33 15 4 . 17 55 28 . . Haulers Intercepted 20 | . 2 . 6 . . . 5 2 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . Recyclers Shooed 20 | . . . 3 . . . 3 . . . . . . 1 . 2 . . . . . . 7 . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . . . . . . 7 8 . . . . . . . 8 . 19 6 . . . . Prevented 28 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 8 3 . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Combat Hostiles Destroyed 364 | . 15 7 30 3 4 1 33 42 21 9 4 . 19 6 19 7 4 2 6 9 4 . 28 4 6 27 14 3 3 . 6 13 15 . . Melee 11 | . . . . . 1 . . 1 . . 1 . . . . . 4 . . . . . . 4 . . . . . . . . . . . Guns 151 | . 12 7 18 . . . 27 37 8 . 3 . 15 6 3 . . . . . . . . . . . . . . . . 7 8 . . Cannons 125 | . . . 7 3 . 1 3 4 7 4 . . . . 11 7 . 2 6 8 . . 21 . 3 16 9 1 1 . 1 4 6 . . AOE 49 | . 3 . 5 . 3 . 3 . 6 3 . . 4 . 5 . . . . 1 . . 6 . . 3 3 . . . 4 . . . . Classes Destroyed 24 | 3 6 . 2 . 1 1 . 1 . 1 2 . 1 . 1 . . . 1 . . . . . . 1 . 1 . . . . 2 . . Worker 16 | 1 2 . 1 . . . 3 . . . . 1 . . . 2 . 1 . . . . 3 . 1 . 1 . . . . . . . . Builder 10 | . 1 . 1 . . . 1 2 . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . . Tunneler 3 | 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 6 . . . 5 2 . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . . . . . . . . Recycler 24 | 1 . . 3 . . 2 3 1 . . . . . 1 . 3 . . . . . . 4 . . . 4 . . . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Operator 10 | . 2 . 3 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . 5 . . . 3 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . Swarmer 97 | . 3 5 7 3 . . 14 8 14 . . . 7 . 12 . . . . 3 . . 13 . . 5 . . . . . 3 . . . Grunt 147 | . 12 2 14 . . . 12 21 2 6 . . 9 3 4 3 . 2 6 4 . . 8 . 2 13 6 1 3 . 6 2 6 . . Brawler 7 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . Duelist 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 39 | . . . 8 . . . 5 12 4 2 . . 3 1 . 1 . . . 1 . . 1 . 1 . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Hunter 22 | . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . 4 . 2 3 2 2 . . . 2 3 . . Programmer 17 | . . . . . . . . 1 . . . . . . 1 2 . . . 1 . . 2 . 1 . 4 . . . . 4 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Compactor 12 | . . . . . . . . . . . 4 . . . . . 4 . . . . . . 4 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 6 | . . . . . . . . . . . 1 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 9 | 1 5 3 7 3 3 1 9 7 7 3 1 1 5 3 8 4 1 2 4 4 5 1 8 1 2 7 7 2 3 . 3 8 5 . . Combat Bots Only 8 | . 4 3 6 3 3 1 6 6 7 3 1 . 5 3 8 3 1 2 4 4 4 . 7 1 2 7 5 2 3 . 3 6 5 . . Max Kills in Single Turn 7 | 1 2 1 3 1 4 1 2 2 3 3 1 1 3 1 2 1 1 1 1 2 1 1 4 1 1 2 7 1 1 . 3 1 1 . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 3 . 2 . 2 . 3 3 . . 3 . 2 . . . . 1 . . 3 . . 1 3 . . . 3 . . . . Melee 1 | . . . . . 1 . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Damage Taken 31869 | . 881 152 1267 131 1420 87 1186 2337 599 448 72 57 1061 548 1200 635 . 63 577 323 46 . 2922 . 813 1969 842 285 341 583 376 2375 3603 4561 109 Core 4233 | . 156 7 134 30 164 20 119 209 80 36 36 . 106 63 150 47 . 20 42 7 . . 272 . 84 204 70 12 90 48 21 79 464 1354 109 Absorbed by Shields 847 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . 82 28 . . . 411 306 . . Reduced by Siege Mode 699 | . . . . . . . . . . . . . 41 . . . . . 23 16 . . 128 . . 75 . 6 . . . 239 171 . . Core Remaining (%) 53 | 100 . 34 . . . 13 . . 25 . . . . . 44 . . . . . . 86 . . . 44 . . . . 79 . 58 . . Volleys Fired 1648 | 4 98 11 136 10 49 13 141 135 62 38 35 19 60 36 70 57 6 8 36 24 6 14 106 5 51 131 84 25 11 2 35 55 74 1 . Largest 3 | 2 2 2 2 2 2 1 2 2 2 1 1 1 2 2 2 2 1 2 2 2 1 2 2 1 1 2 1 2 1 1 1 3 3 2 . Hottest 195 | 100 100 76 107 107 46 68 107 69 88 69 69 48 78 55 96 96 30 143 101 101 36 143 143 40 90 138 94 188 94 61 94 195 167 148 . Shots Fired 2613 | 8 188 22 260 20 88 17 278 268 86 38 35 19 97 67 86 90 6 9 71 41 6 17 160 5 51 148 84 27 11 2 39 108 159 2 . Gun 1376 | 8 182 22 167 . 83 . 242 242 28 . 27 3 87 67 32 . . . . . . . . . . . . 5 . . . 77 102 2 . Cannon 1009 | . 3 . 83 20 . 17 34 26 30 30 2 3 4 . 39 83 . 9 71 34 . 17 145 . 44 93 75 18 11 2 32 27 57 . . Launcher 78 | . 3 . 5 . 5 . 2 . 6 1 . 2 4 . 6 . . . . 3 6 . 6 . . 22 . . . . 7 . . . . Special 150 | . . . 5 . . . . . 22 7 6 11 2 . 9 7 6 . . 4 . . 9 5 7 33 9 4 . . . 4 . . . Kinetic 1949 | . 119 11 179 11 83 2 258 268 57 6 27 6 91 67 71 77 . 2 71 34 . 3 119 . 2 31 61 15 . 2 23 94 159 . . Thermal 287 | 8 66 11 69 9 . 15 18 . 16 . . . . . . 6 . 7 . . . 14 26 . 12 9 . . . . . . . 1 . Explosive 17 | . 3 . 5 . 5 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 231 | . . . 7 . . . . . 7 25 2 . 4 . 6 . . . . 3 6 . 6 . 30 75 14 8 11 . 16 10 . 1 . Robot Hit Streak 58 | 3 13 5 18 2 58 5 14 19 15 17 7 6 18 16 11 16 14 2 14 13 2 9 17 12 11 31 34 15 20 . 10 25 29 7 . Robot Miss Streak 7 | 1 4 2 5 3 2 2 5 7 4 3 2 1 2 2 3 4 . 2 3 2 . . 2 . 2 2 1 1 1 . 1 2 2 . . Penetration Max 2 | . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . . 1 . . . . 1 2 . . Secondary Targets 14 | . . 1 1 . . . . 7 . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1949 | 4 110 15 178 8 81 11 192 208 73 31 42 20 63 49 54 56 56 8 54 27 2 7 105 49 34 104 62 15 10 . 12 83 124 2 . Core Hits 836 | 4 48 12 70 3 26 5 77 88 51 14 13 5 32 18 32 21 13 5 21 13 6 2 51 11 10 53 29 5 2 . 15 30 44 7 . Critical Hits 163 | . 1 . 7 . 1 2 1 3 2 . 17 2 26 13 10 10 . . 5 2 . . 11 . 2 1 3 1 . . . 25 18 . . Critical Kills 64 | . . . 3 . . 1 1 3 1 . 5 . 11 3 5 5 . . 1 1 . . 6 . . . 3 1 . . . 7 7 . . Critical Parts Destroyed 86 | . 1 . 4 . . 1 . . 1 . 5 1 14 9 5 4 . . 4 1 . . 5 . 1 1 . . . . . 18 11 . . Melee Attacks 193 | . . . . . . . . 10 25 1 16 17 2 . . 2 51 8 10 . 1 . . 44 5 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . 10 25 1 16 9 . . . . . . . . . . . . . . . . . . . . . . . Piercing 132 | . . . . . . . . . . . . 8 2 . . 2 51 8 10 . 1 . . 44 5 1 . . . . . . . . . Sneak Attacks 126 | . . . . . . . . 3 . . 16 7 . . . 1 51 3 . . 1 . . 44 . . . . . . . . . . . Combat Hostiles 106 | . . . . . . . . . . . 16 . . . . . 49 . . . . . . 41 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53988 | 49 1358 163 3572 130 1553 248 3449 3825 2461 870 1404 730 1616 734 1609 1725 2521 406 2161 964 413 267 4418 2597 1215 2918 4140 547 625 . 857 1634 2727 82 . Guns 14787 | 49 1151 163 1480 . 1195 . 2859 3040 293 . 532 46 1038 729 364 . . . . . . . . . . . . 40 . . . 496 1261 51 . Cannons 21479 | . . . 1430 130 . 248 415 390 338 594 2 . 82 . 718 1592 . 150 1298 664 . 267 3256 . 1215 2182 2618 330 625 . 331 1138 1466 . . Explosions 7843 | . 207 . 642 . 338 . 175 . 323 276 146 3 496 . 527 . . . . 300 289 . 1160 . . 736 1522 177 . . 526 . . . . Melee 9643 | . . . . . . . . 395 1349 . 724 681 . . . 133 2521 256 863 . 124 . . 2597 . . . . . . . . . . . Ramming 78 | . . . 20 . 20 . . . . . . . . 5 . . . . . . . . 2 . . . . . . . . . . 31 . Kinetic 27415 | . 616 59 1816 63 1195 23 2981 3430 631 38 532 46 1120 729 1082 1405 . 44 1298 664 . 99 2802 . 75 610 1993 87 . . . 1250 2727 . . Thermal 6207 | 49 535 104 999 67 . 225 293 . 227 168 146 . 50 . 171 187 . 106 . . . 168 517 . 143 253 1522 177 . . 75 . . 25 . Explosive 1877 | . 207 . 642 . 338 . 175 . . . . 3 . . . . . . . . . . 512 . . . . . . . . . . . . Electromagnetic 8768 | . . . 95 . . . . . 254 664 2 . 446 . 356 . . . . 300 289 . 585 . 997 2055 625 283 625 . 782 384 . 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3149 | . . . . . . . . 395 1349 . 724 681 . . . . . . . . . . . . . . . . . . . . . . . Piercing 6494 | . . . . . . . . . . . . . . . . 133 2521 256 863 . 124 . . 2597 . . . . . . . . . . . Highest Corruption 15 | . . . 12 12 12 12 . 2 2 . . . 1 1 1 4 4 4 4 . . . 1 1 1 1 3 3 3 4 6 8 15 14 14 Average Corruption 3 | . . . 3 12 12 12 . 1 2 . . . 1 1 1 4 4 4 3 . . . 1 1 1 1 2 3 3 2 5 3 13 8 14 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Effects 529 | . . . 10 23 75 37 . 1 26 . . . 4 3 9 20 14 19 42 . . . 5 1 7 20 20 41 12 1 52 11 60 8 8 Message Errors 121 | . . . 2 2 18 6 . . 11 . . . 1 . 2 2 5 4 8 . . . 2 . 4 9 5 14 3 . 10 4 6 1 2 Matter Fused 93 | . . . 2 3 17 8 . . . . . . . . . 8 2 5 9 . . . . . . . 4 9 4 1 9 2 8 1 1 Heat Flow Errors 64 | . . . 1 1 7 3 . . 5 . . . . . . 3 1 6 12 . . . . . . . 1 8 2 . 7 1 4 . 2 Energy Discharges 77 | . . . 3 6 6 1 . . 3 . . . 1 . 5 4 2 1 5 . . . 2 1 1 9 4 3 2 . 11 2 4 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 57 | . . . 1 1 9 4 . . 6 . . . 1 1 . 2 4 2 4 . . . . . 1 . 2 5 1 . 6 1 4 1 1 Data Loss (major) 6 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Misfires 12 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Alerts 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 20 | . . . 1 . 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 2 Targeting Errors 62 | . . . . 6 7 4 . 1 1 . . . 1 2 2 1 . 1 4 . . . . . 1 2 4 1 . . 2 1 21 . . Weapon Failures 10 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 6 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2034 | . . . 39 . . . 17 83 57 19 1 128 19 . 10 111 . 87 236 26 . 24 223 49 50 72 470 . 169 . . 108 36 . . Projectiles 1053 | . . . 27 . . . . 8 . 10 . . 3 . 10 33 . . 53 23 . 24 201 . 50 69 229 . 169 . . 108 36 . . Explosions 325 | . . . 12 . . . 17 . 1 9 1 . 16 . . . . . . 3 . . 22 . . 3 241 . . . . . . . . Melee 656 | . . . . . . . . 75 56 . . 128 . . . 78 . 87 183 . . . . 49 . . . . . . . . . . . Knockbacks 139 | . . . 3 1 . . 3 19 7 4 . . 2 . 7 5 . . 6 2 . 1 26 . 1 16 15 . . . . 7 14 . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 127 | . . . 2 1 . . 2 18 7 4 . . 1 . 7 5 . . 6 2 . 1 25 . 1 13 13 . . . . 7 12 . . Secondary 11 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . 3 2 . . . . . 2 . . Self-Inflicted Damage 381 | . 23 . 10 . 9 . . . . . 72 . 66 . . . . . . . . . 55 . . 124 . . . . 13 . . 9 . Shots 16 | . 1 . . . . . . . . . 1 . 4 . . . . . . . . . 3 . . 5 . . . . 2 . . . . Rammed 22 | . . . 1 . 5 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 14 . Targets Rammed 22 | . . . 1 . 5 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 14 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 523 | 48 447 123 174 234 248 228 192 322 278 144 60 11 92 126 138 362 87 274 266 180 . 216 210 9 231 251 305 240 147 360 239 413 523 36 141 Average Temperature 68 | 23 102 55 43 117 97 43 31 88 54 48 20 7 23 47 35 83 19 91 93 46 . 69 56 9 40 54 56 83 78 166 96 121 127 21 75 Received Heat Transfer 5408 | . 429 45 444 . . . 396 909 165 192 . 30 336 132 165 144 . . 177 99 6 . 351 . 81 267 78 30 87 . 84 91 283 387 . Effects 29 | . 4 . . . . 1 . 2 . . . . . . . . . . 1 . . . . . 3 . . . . . . 7 11 . . Shutdowns 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Interference 13 | . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . . . . 4 1 . . Matter Decay 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 29 | . . . . . . . . . . . . . 2 . . . . . 1 5 . . 3 . . 2 1 4 . . 2 3 6 . . Total Turns 1095 | . . . . . . . . . . . . . 76 . . . . . 25 235 . . 56 . . 52 50 286 . . 7 72 236 . . Longest Duration 117 | . . . . . . . . . . . . . 46 . . . . . 25 110 . . 36 . . 51 50 117 . . 5 36 93 . . Robots Corrupted 28 | . . . . . . . . . . 2 . . . . . . . . . . 4 . 1 . 4 8 2 2 2 . 1 2 . . . Combat Hostiles 27 | . . . . . . . . . . 2 . . . . . . . . . . 4 . 1 . 3 8 2 2 2 . 1 2 . . . Parts Fried 67 | . . . . . . . . . 2 2 . . . . . . . . 1 . 7 . 1 . 6 8 11 3 3 . 15 8 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . 2 2 . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . 2 . 1 . . 1 . . . Heat Transferred 7905 | 148 1406 259 1739 111 . 407 518 . 705 150 100 . . . 100 275 . 150 . . . 100 375 . 75 200 900 100 . . 50 . . 37 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . 2 1 1 . 1 . 4 . . . . . . . 1 . . 6 . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Peak Influence 1670 | 15 324 163 559 265 . 30 650 980 1491 1007 217 518 1446 985 1328 889 270 660 . . . . 643 240 522 1597 1670 . . . . 741 652 640 324 Initial 837 | . 9 35 29 190 . . 7 239 624 782 217 9 362 758 689 697 270 . . . . . . 225 . 365 837 . . . . . 389 340 324 Average 646 | 5 138 111 336 206 . 20 328 473 1274 791 159 254 1082 861 1067 700 166 336 . . . . 218 113 150 1231 1297 . . . . 266 492 468 312 Maximum Alert Level 5 | . 1 . 2 1 . . 2 3 4 3 1 2 4 3 4 3 1 2 . . . . 2 1 2 4 5 . . . . 3 2 2 1 Low Security (%) 26 | 100 87 100 29 75 . 100 31 7 . . 27 29 . . . . 52 44 . . . . 60 59 67 . . . . . . 57 . . . Level 1 15 | . 12 . 26 24 . . 30 39 . . 72 51 1 . . . 47 2 . . . . 17 40 28 . . . . . . . 24 34 100 Level 2 17 | . . . 43 . . . 38 31 3 38 . 18 8 . 4 35 . 52 . . . . 21 . 4 3 . . . . . 33 75 65 . Level 3 14 | . . . . . . . . 20 15 61 . . 24 100 57 64 . . . . . . . . . 20 4 . . . . 8 . . . Level 4 26 | . . . . . . . . . 80 . . . 65 . 37 . . . . . . . . . . 74 91 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 5 . 4 . . . 5 12 . 4 . 4 . 3 . 3 . 1 . . . . 2 . 10 . 10 . . . . 5 7 4 2 Investigation 19 | . 3 . 1 . . . 1 2 . 1 . 1 . 1 . . . 1 . . . . . . 4 . 3 . . . . . . 1 . Extermination 11 | . . . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 2 . 2 . . . . 2 1 . . Reinforcement 25 | . 2 . 3 . . . 3 3 . 2 . 2 . 2 . 1 . . . . . . 1 . 2 . . . . . . . . 2 2 Assault 12 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . 4 . . . . 1 3 . . Garrison 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Construction Impeded 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Distress Signals 23 | . 2 . 6 . . . 2 3 . 1 . . . . . . . 1 . . . . 4 . . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 747 | . 37 8 57 3 4 1 53 63 30 16 6 16 38 7 29 27 6 14 12 5 3 . 46 6 29 49 44 9 3 8 6 24 35 46 7 Peak Tracking Total 23 | . 5 3 6 3 4 1 6 6 11 6 3 3 8 3 6 6 4 6 4 4 3 . 8 2 5 6 5 4 3 9 3 9 8 23 4 Tactical Retreats 65 | . 4 . 2 . . . 3 7 3 2 . . 6 . 2 1 1 . 5 1 . . 4 . 1 3 1 2 . . . 3 4 8 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Traps Triggered 53 | . 1 . 5 . . . 1 4 9 1 . . . . 5 1 . 2 . . . . 1 . 1 14 2 . . 4 1 . 1 . . Indirectly 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 2 2 2 . . Triggered 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 1 . . . 1 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Machines Disabled 68 | . 1 . 1 . 2 . . 3 4 . . 1 4 . 4 5 . 2 . . . . 6 . 5 8 20 . . . . . 2 . . Max in Single Turn 12 | . 1 . 1 . 1 . . 1 1 . . 1 1 . 1 1 . . . . . . 1 . 1 2 12 . . . . . 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison Relay 16 | . . . . . . . . . 4 . . . 4 . 3 . . . . . . . . . . 5 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Machines Accessed 93 | . 8 . 10 1 1 . 4 6 . 3 . 3 . 2 . 9 . 5 . 1 4 . 4 . 7 . 8 1 . . . 2 9 1 4 Terminals 55 | . 6 . 7 1 . . 3 4 . 2 . 1 . 1 . 4 . 4 . . . . 2 . 4 . 6 . . . . . 6 1 3 Fabricators 9 | . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 . 1 . 1 . . . . 1 . . 1 Repair Stations 6 | . . . 1 . . . 1 1 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 8 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 2 . 1 . . . . 1 1 . . Total Hacks 281 | . 27 . 33 3 1 . 17 19 . 10 . 9 . 6 . 17 . 10 . 1 27 . 11 . 22 . 23 5 . . . 8 25 2 5 Successful 167 | . 16 . 23 1 1 . 11 11 . 6 . 3 . 2 . 7 . 4 . 1 27 . 6 . 14 . 13 5 . . . 6 9 . 1 Failed 112 | . 10 . 9 2 . . 6 8 . 4 . 6 . 4 . 10 . 6 . . . . 5 . 8 . 10 . . . . 2 16 2 4 Catastrophic 19 | . 1 . 1 . . . . 1 . 1 . 2 . 1 . 4 . 1 . . . . 1 . 1 . 1 . . . . . 2 1 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 15 . 23 2 1 . 6 10 . 2 . 4 . 4 . 6 . 3 . . . . 5 . 12 . 15 . . . . 2 9 . 2 Terminals 157 | . 22 . 27 3 . . 10 14 . 5 . 2 . 2 . 5 . 8 . . . . 7 . 14 . 17 . . . . . 15 2 4 Fabricators 28 | . . . . . . . . . . . . 5 . . . 8 . . . . . . 2 . 3 . 3 . . . . 6 . . 1 Repair Stations 16 | . . . 2 . . . 7 1 . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . Recycling Units 9 | . 5 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 6 . . Garrison Access 24 | . . . . . . . . 4 . . . 2 . 4 . . . . . . . . . . 5 . 3 . . . . 2 4 . . Terminal Hacks 89 | . 8 . 10 1 1 . 4 6 . 1 . . . . . . . 1 . 1 27 . 2 . 9 . 9 5 . . . . 3 . 1 Record 17 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . 1 . . Part Schematic 14 | . . . 1 . . . . . . . . . . . . . . . . . 8 . . . 5 . . . . . . . . . . Robot Schematic 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 3 . 3 . . . . . 1 . . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Transport Status 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . . . 2 . . . 4 . . . . . . 2 . 1 . 1 . . . . 5 . . . Load Schematic 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . . . . 2 . . . Build 9 | . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 . . . 1 . . . . 3 . . . Repair Station Hacks 11 | . . . 2 . . . 6 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Scan Component 6 | . . . 1 . . . 3 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair 5 | . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . Insert Component 7 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . Analyze 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 2 . 1 . . . . . 1 . . Unlock Access 5 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 32 | . 7 . 8 . . . 1 4 . 1 . . . 1 . 1 . 2 . . . . 1 . 2 . 2 . . . . 1 1 . . Terminals 19 | . 5 . 7 . . . 1 2 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Track 6 | . 1 . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 5 | . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 2 . 2 . . . . 1 . . . Restock 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . Eject 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 7 . 7 1 . . 3 6 . 2 . 3 . 2 . 8 . 4 . . . . 4 . 7 . 8 . . . . 1 8 1 2 Full Trace Events 8 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 3 . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . 1 . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Matter 504 | . . . . . . . . . . . . 153 . . . . . . . . . . . . . . 351 . . . . . . . . Time 174 | . . . . . . . . . . . . 81 . . . . . . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 22 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 21 . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . . 2 . . . . . . . . . . 8 . . . 5 . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 3 . . . Matter 1388 | . . . . . . . . . . . . . . . . 306 . . . . . . 285 . . . . . . . . 797 . . . Time 407 | . . . . . . . . . . . . . . . . 153 . . . . . . 50 . . . . . . . . 204 . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . 21 . . . Parts Repaired 5 | . . . 1 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 208 | . . . 38 . . . 114 . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 5 . 9 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Used RIF Installer 4 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Hacked 78 | . . . . . . . . . 4 5 5 7 2 . 5 8 6 . . 1 . . 6 5 5 12 4 1 . . . 2 . . . Non-combat 17 | . . . . . . . . . . 5 . 1 . . . 1 . . . 1 . . 5 . . . 4 . . . . . . . . Combat 60 | . . . . . . . . . 4 . 5 6 2 . 5 7 6 . . . . . 1 5 5 12 . 1 . . . 1 . . . Autooverrided 7 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 2 . . . . . . . . . Robot Hacks Applied 78 | . . . . . . . . . 4 6 6 8 2 . 6 4 6 . . 1 . . 6 5 4 11 6 2 . . . 1 . . . parse_system 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . deconstruct_machine 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . find_fabricator 3 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 6 | . . . . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . 1 . . . . . . . . purge_threat 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_targets 16 | . . . . . . . . . . . 5 . . . . . 6 . . . . . . 5 . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . focus_fire 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . overload_power 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 5 | . . . . . . . . . . . . 1 1 . 2 . . . . . . . . . . 1 . . . . . . . . . streamctrl_high 7 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 4 . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . formatsys_high 20 | . . . . . . . . . 4 . . 1 . . 1 3 . . . . . . . . 3 6 . 1 . . . 1 . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 75 | . . . . . . . . 4 15 . . . 16 4 11 . . . . . . . . . . 18 4 . . . . . 3 . . Ejected 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 63 | . . . . . . . . . 15 . . . 16 . 11 . . . . . . . . . . 18 . . . . . . 3 . . Programmers 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Attached 30 | . . . . . . . . . 3 2 . 2 1 . 3 3 1 . . 1 . . 3 . 1 5 2 1 . . . 1 1 . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Total Allies 148 | . 1 2 2 . . . . 1 4 . 20 3 1 . 5 7 18 . . 1 . . 2 19 7 23 7 1 . . . 2 . 14 8 Largest Group 20 | . 1 3 3 . . . . 1 4 4 20 16 9 . 1 4 18 14 10 1 1 . 1 19 18 14 13 1 . . . 1 1 12 8 Highest-Rated Group 714 | . 10 52 52 . . . . 16 60 60 518 385 275 . 32 125 668 518 397 23 23 . 30 714 669 534 577 47 . . . 147 147 173 114 Highest-Rated Ally 147 | . 10 31 31 . . . . 16 15 15 35 33 32 . 32 32 50 46 46 23 23 . 30 50 49 49 56 47 . . . 147 147 15 15 Total Orders 36 | . . . 2 . . . . . 7 . . . . . . 3 . . . . 2 . 3 . 3 13 2 . . . . 1 . . . STAY 22 | . . . 2 . . . . . 4 . . . . . . 1 . . . . 1 . 1 . 2 9 1 . . . . 1 . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . . . . . 3 . . . . . . 1 . . . . . . 1 . 1 4 . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 1138 | . . 8 15 . . . . 5 3 21 106 149 50 . 11 42 52 94 21 . . . 6 24 216 73 120 . 1 . . 21 59 39 2 Total Damage 26179 | . . 43 256 . . . . 70 80 508 1720 2233 1224 . 271 1545 1425 2018 517 . . . 198 746 4355 1794 3986 . 40 . . 475 1891 743 41 Kills 173 | . . 1 7 . . . . 1 1 4 2 22 17 . 3 8 4 18 1 . . . . 2 33 10 23 . . . . 4 9 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Robot Analysis Total 119 | . 3 . 1 . . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Turns Passed 46653 | 134 1611 501 3111 390 1620 749 1664 1462 2237 654 549 576 1568 384 1286 1382 838 679 2062 2955 675 965 1319 989 1564 5617 1411 2113 740 387 2223 849 927 331 131 Spaces Moved 23036 | 68 792 275 1703 216 807 394 676 567 1288 390 313 352 804 174 662 834 402 349 531 1436 347 511 468 526 769 2654 726 882 367 163 1041 311 510 500 228 Core 674 | 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 420 112 Treads 15349 | 66 792 275 399 127 803 394 676 567 450 . 2 . 786 174 491 . 360 349 531 1436 347 511 468 282 769 2654 74 651 367 163 151 215 19 . . Legs 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Wheels 6817 | . . . 1304 89 . . . . 838 390 311 352 18 . 171 834 42 . . . . . . 244 . . 652 231 . . 890 96 355 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 116 Fastest Speed 40 | 50 160 160 120 140 50 180 162 162 110 120 130 130 130 160 130 130 135 160 180 180 160 180 180 140 160 160 140 150 195 195 150 150 50 40 40 Average Speed 159 | 156 161 160 145 163 173 180 174 173 140 128 130 130 159 160 159 132 157 169 180 180 168 180 180 152 176 178 150 185 195 195 158 182 110 53 52 Slowest Speed 250 | 160 180 160 180 180 200 183 182 190 205 130 180 130 160 160 180 150 180 180 180 180 180 180 200 200 180 180 180 195 195 195 240 200 230 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 95 61 96 41 69 64 48 82 79 12 88 13 81 4 65 21 96 12 62 97 78 58 14 96 26 98 19 84 50 18 90 7 46 23 25 Regions Visited 35 Branch Regions 15 Pre-discovered Areas 37 | . 2 1 1 . . . . . . . . . . . . . . 1 . . 31 . . . . . . 1 . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 1 . . . 1 . 1 . . . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 18 | . . 1 . . . 1 . . . . . . . . . . . . 2 3 . . . . . . . 4 3 . 4 . . . . Spaces Dug 94 | . . . 12 . 4 . . 2 1 1 . 12 . . 1 5 . 3 . . . 5 8 . 9 6 4 6 . . 11 . 4 . . Terrain Destroyed 541 | . 20 . 42 . 19 . 12 4 1 1 8 17 5 2 12 16 . 5 19 7 . 10 81 . 12 115 35 26 . 1 46 6 19 . . Melee 10 | . . . . . . . . 2 . 1 . 2 . . . . . 2 . . . . . . 3 . . . . . . . . . . Projectile 225 | . . . 5 . . . 2 2 . . 1 5 5 2 3 16 . 3 19 7 . 10 37 . 9 7 24 12 . 1 30 6 19 . . AOE 306 | . 20 . 37 . 19 . 10 . 1 . 7 10 . . 9 . . . . . . . 44 . . 108 11 14 . . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Res Qua Res Tes Total 30401 | 84 966 317 2086 235 946 419 983 872 1584 504 401 428 1009 231 823 1039 505 411 1545 1763 442 536 779 627 912 3418 979 1333 380 230 1576 503 748 549 238 Wait 4098 | . 29 27 114 6 . . 124 52 111 48 12 24 98 11 28 81 21 28 953 281 12 10 161 37 58 494 129 399 . 65 474 86 106 19 . Move 22995 | 67 791 274 1702 215 806 393 675 566 1287 390 312 352 803 173 661 834 401 348 530 1435 346 510 468 525 768 2653 725 881 366 162 1040 310 509 489 228 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Pick Up 346 | 6 19 2 30 1 35 8 6 26 26 4 3 2 12 5 13 14 9 3 1 3 32 . 6 4 7 26 8 5 1 . 7 9 10 1 2 Fast Attach 153 | 7 3 . 23 1 10 1 9 8 10 2 7 3 3 . 2 8 2 . 3 4 1 . 1 3 1 6 1 5 . . 3 3 9 10 4 Attach 120 | . 5 1 4 . 7 . 3 8 3 5 1 1 3 . 6 4 1 2 1 1 6 . 10 . 3 10 5 1 1 . 5 10 9 3 1 Detach 16 | . 1 . . . . . . 1 . . 2 . . . . 1 . . 3 . . . . . . 2 1 . . . 1 . 1 2 1 Swap 320 | . 8 . 26 . 8 1 10 24 22 10 1 6 12 . 11 19 3 4 6 9 3 2 24 3 13 42 15 9 1 1 3 14 10 . . Drop 397 | . 12 2 50 2 26 3 15 42 23 6 12 4 14 5 10 19 11 3 2 6 26 . 2 6 6 26 11 8 . . 6 14 18 5 2 Fire 1648 | 4 98 11 136 10 49 13 141 135 62 38 35 19 60 36 70 57 6 8 36 24 6 14 106 5 51 131 84 25 11 2 35 55 74 1 . Melee 193 | . . . . . . . . 10 25 1 16 17 2 . . 2 51 8 10 . 1 . . 44 5 1 . . . . . . . . . Ram 12 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 8 . Escape Stasis 72 | . . . . . . . . . 15 . . . 2 . 22 . . 7 . . . . . . . 26 . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap 15 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . 2 2 2 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Gar / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Discovered new exit (range 4) 1371 | -10/Materials | Core integrity fell below 50% 1397 | -10/Materials | Lost 4 parts (2n2w) 1590 | -10/Materials | Central database locked down 1640 | -10/Materials | Build established: Scavenger-Mutant 1746 | -10/Materials | Entered Mines 1746 | -10/Mines | Accompanied by 1 ally 1835 | -10/Mines | Learned location of Storage (-8) 1973 | -10/Mines | Build established: Mutant 2187 | -10/Mines | Discovered new exit (range 6) 2247 | -10/Mines | Entered Materials 2247 | -9/Materials | Accompanied by 3 allies 2247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2248 | -9/Materials | Identified exit to Mines 2252 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2608 | -9/Materials | Build established: Scavenger-Mutant 2756 | -9/Materials | Discovered new exit (range 11) 3243 | -9/Materials | Build established: Hauler-Mutant 3397 | -9/Materials | Discovered new exit (range 16) 3833 | -9/Materials | Discovered new exit (range 14) 4363 | -9/Materials | Repaired Deuterium Engine 4801 | -9/Materials | Central database locked down 5272 | -9/Materials | System corruption reached 10% 5358 | -9/Materials | Entered Mines 5475 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5638 | -9/Mines | Discovered new exit (range 9) 5687 | -9/Mines | Discovered new exit (range 4) 5741 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5748 | -9/Mines | Entered Exiles 5782 | -9/Exiles | Discovered new exit (range 14) 5799 | -9/Exiles | Met 8R-AWN 5823 | -9/Exiles | Met EX-HEX 5947 | -9/Exiles | Met EX-DEC 6482 | -9/Exiles | Met EX-BIN 6503 | -9/Exiles | Aligned with FarCom system 6505 | -9/Exiles | Given EX-Vault access code 6547 | -9/Exiles | Opened EX-Vault 6562 | -9/Exiles | Found Lightpack 2.0 6651 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6795 | -9/Exiles | Attacked by the Exiles 6834 | -9/Exiles | Core integrity fell below 50% 6969 | -9/Exiles | Released all parts (3) 6973 | -9/Exiles | Destroyed 8R-AWN 6999 | -9/Exiles | Lost 7 parts (1p3n2u1w) 7009 | -9/Exiles | Found Prototype Ballistic Gun 7011 | -9/Exiles | Found Prototype Processor 7013 | -9/Exiles | Build established: Mutant 7025 | -9/Exiles | Identified 8R-AWN's Boregun 7260 | -9/Exiles | Core integrity fell below 20% 7368 | -9/Exiles | Entered Mines 7619 | -8/Mines | Build established: Hauler-Mutant 8079 | -8/Mines | Discovered new exit (range 6) 8117 | -8/Mines | Entered Materials 8117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8201 | -8/Materials | Discovered new exit (range 15) 8214 | -8/Materials | Identified exit to Storage 9675 | -8/Materials | Repaired Lgt. Nuclear Core 9714 | -8/Materials | Repaired Imp. Light Armor Plating 9717 | -8/Materials | First assault squad dispatched 9754 | -8/Materials | Repaired Arm. Treads 9781 | -8/Materials | Entered Storage 10299 | -8/Storage | Build established: Scavenger-Mutant 10700 | -8/Storage | Garrison activated, responded to threat 10782 | -8/Storage | Build established: Hauler-Mutant 10887 | -8/Storage | Discovered new exit (range 17) 10981 | -8/Storage | First assault squad dispatched 11014 | -8/Storage | Garrison activated, responded to threat 11023 | -8/Storage | Core integrity fell below 50% 11167 | -8/Storage | Identified exit to Garrison 11243 | -8/Storage | Entered Garrison 11253 | -8/Garrison | Installed Relay Interface Framework 11303 | -8/Garrison | Triggered checkpoint 11373 | -8/Garrison | Garrison Relay disabled 11390 | -8/Garrison | Triggered checkpoint 11458 | -8/Garrison | Triggered checkpoint 11594 | -8/Garrison | Destroyed 7 combat bots 11662 | -8/Garrison | Triggered checkpoint 11699 | -8/Garrison | Triggered checkpoint 11882 | -8/Garrison | Discovered new exit (range 9) 11898 | -8/Garrison | Triggered checkpoint 11918 | -8/Garrison | Garrison Relay disabled 12083 | -8/Garrison | Discovered new exit (range 12) 12149 | -8/Garrison | Triggered checkpoint 12178 | -8/Garrison | Garrison Relay disabled 12517 | -8/Garrison | Build established: Scavenger-Mutant 12590 | -8/Garrison | Triggered checkpoint 12624 | -8/Garrison | Garrison Relay disabled 13008 | -8/Garrison | Discovered new exit (range 11) 13480 | -8/Garrison | Entered Factory 13480 | -7/Factory | Accompanied by 4 allies 13480 | -7/Factory | Evolved 2 slots: Utility x2 14101 | -7/Factory | Identified Exp. Targeting Computer 14134 | -7/Factory | Sucked down chute 14134 | -7/Factory | Entered Waste 14135 | -7/Waste | Met a frightened Derelict 14201 | -7/Waste | Spotted C-40 Crusher 14201 | -7/Waste | Spotted C-40 Crusher 14208 | -7/Waste | Spotted C-40 Crusher 14217 | -7/Waste | Destroyed C-40 Crusher 14229 | -7/Waste | Spotted C-40 Crusher 14273 | -7/Waste | Spotted C-40 Crusher 14376 | -7/Waste | Destroyed C-40 Crusher 14409 | -7/Waste | Destroyed C-40 Crusher 14440 | -7/Waste | Warlord forces began an assault 14470 | -7/Waste | Spotted C-40 Crusher 14475 | -7/Waste | Allies destroyed C-40 Crusher 14508 | -7/Waste | Destroyed C-40 Crusher 14635 | -7/Waste | Discovered new exit (range 13) 14683 | -7/Waste | Entered Factory 14683 | -7/Factory | Accompanied by 16 allies 14947 | -7/Factory | Fabricated M-13 Machinist? 15259 | -7/Factory | Identified exit to Garrison 15259 | -7/Factory | Entered Garrison 15259 | -7/Garrison | Accompanied by 9 allies 15298 | -7/Garrison | Triggered checkpoint 15322 | -7/Garrison | Garrison Relay disabled 15392 | -7/Garrison | Triggered checkpoint 15526 | -7/Garrison | Triggered checkpoint 15532 | -7/Garrison | Triggered checkpoint 15608 | -7/Garrison | Triggered checkpoint 15619 | -7/Garrison | Discovered new exit (range 13) 15794 | -7/Garrison | Triggered checkpoint 15997 | -7/Garrison | Discovered new exit (range 8) 16146 | -7/Garrison | Discovered new exit (range 8) 16313 | -7/Garrison | Expanded RIF knowledge: Command Fork 16486 | -7/Garrison | Triggered checkpoint 16566 | -7/Garrison | Garrison Relay disabled 16708 | -7/Garrison | Triggered checkpoint 16745 | -7/Garrison | Garrison Relay disabled 16827 | -7/Garrison | Entered Factory 16864 | -7/Factory | Build established: Bothacker-Mutant 17198 | -7/Factory | Identified exit to Garrison 17211 | -7/Factory | Entered Garrison 17219 | -7/Garrison | Expanded RIF knowledge: Autooverride 17264 | -7/Garrison | Triggered checkpoint 17317 | -7/Garrison | Garrison Relay disabled 17421 | -7/Garrison | Triggered checkpoint 17421 | -7/Garrison | Triggered checkpoint 17471 | -7/Garrison | Destroyed 8 combat bots 17667 | -7/Garrison | Triggered checkpoint 17668 | -7/Garrison | Core integrity fell below 50% 17724 | -7/Garrison | Garrison Relay disabled 17852 | -7/Garrison | Discovered new exit (range 14) 18094 | -7/Garrison | Discovered new exit (range 8) 18112 | -7/Garrison | Triggered checkpoint 18134 | -7/Garrison | Garrison Relay disabled 18497 | -7/Garrison | Entered Factory 18497 | -6/Factory | Accompanied by 1 ally 18497 | -6/Factory | Evolved 2 slots: Utility x2 18601 | -6/Factory | Discovered new exit (range 15) 18689 | -6/Factory | Identified exit to Lower Caves 19130 | -6/Factory | Discovered new exit (range 5) 19135 | -6/Factory | Identified exit to Factory 19342 | -6/Factory | Repaired Hvy. Treads 19547 | -6/Factory | First assault squad dispatched 19567 | -6/Factory | Discovered exit to Factory (range 15) 19579 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 19648 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 19770 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 19879 | -6/Factory | Sucked down chute 19879 | -6/Factory | Entered Waste 19895 | -6/Waste | Spotted C-40 Crusher 19921 | -6/Waste | Spotted C-40 Crusher 19926 | -6/Waste | Spotted C-40 Crusher 19928 | -6/Waste | Spotted C-40 Crusher 19929 | -6/Waste | Spotted C-40 Crusher 19975 | -6/Waste | Destroyed C-40 Crusher 19980 | -6/Waste | Found Damper Plating 20030 | -6/Waste | Spotted C-40 Crusher 20068 | -6/Waste | Destroyed C-40 Crusher 20075 | -6/Waste | Found Damper Plating 20132 | -6/Waste | Destroyed C-40 Crusher 20338 | -6/Waste | Destroyed C-40 Crusher 20365 | -6/Waste | Warlord forces began an assault 20473 | -6/Waste | Allies destroyed C-40 Crusher 20645 | -6/Waste | Discovered new exit (range 16) 20700 | -6/Waste | Identified exit to Factory 20717 | -6/Waste | Entered Factory 20717 | -6/Factory | Accompanied by 14 allies 20788 | -6/Factory | Identified exit to Extension 21041 | -6/Factory | Found Prototype Processor 21135 | -6/Factory | Identified Exp. Terrain Scan Processor 21396 | -6/Factory | Entered Lower Caves 21396 | -6/Lower Caves | Accompanied by 10 allies 21619 | -6/Lower Caves | Spotted B-75 Beast 21633 | -6/Lower Caves | Allies destroyed B-75 Beast 21677 | -6/Lower Caves | Encountered a Warlord checkpoint 22387 | -6/Lower Caves | Discovered new exit (range 15) 22412 | -6/Lower Caves | Identified exit to Lower Caves 23458 | -6/Lower Caves | Entered another Lower Caves area 24393 | -6/Lower Caves | Discovered exit to Factory (range 13) 24752 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25446 | -6/Lower Caves | Discovered new exit (range 14) 25466 | -6/Lower Caves | Identified exit to Data Miner 26413 | -6/Lower Caves | Entered Data Miner 26413 | -6/Data Miner | Accompanied by 1 ally 26413 | -6/Data Miner | Discovered new exit (range 6) 26448 | -6/Data Miner | Met Data Miner 26478 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26478 | -6/Data Miner | Learned location of Section 7 (-3) 26511 | -6/Data Miner | Received God Mode back door access code from Data Miner 26803 | -6/Data Miner | Destroyed Data Miner 26806 | -6/Data Miner | Interfaced with the Data Conduit 26823 | -6/Data Miner | Found Prototype Hackware 26826 | -6/Data Miner | Found Prototype Hackware 26862 | -6/Data Miner | Build established: Hauler-Mutant 27032 | -6/Data Miner | Identified exit to Proximity Caves 27088 | -6/Data Miner | Entered Proximity Caves 27088 | -5/Proximity Caves | Spotted B-75 Beast 27236 | -5/Proximity Caves | Build established: Bothacker-Mutant 27338 | -5/Proximity Caves | Learned Factory terminal intel 27471 | -5/Proximity Caves | Discovered exit to Factory (range 6) 28053 | -5/Proximity Caves | Entered Factory 28053 | -5/Factory | Evolved 2 slots: Utility x2 28054 | -5/Factory | Identified exit to Upper Caves 28055 | -5/Factory | Loaded intel: 237 machine locations 28056 | -5/Factory | Loaded intel: 20 terminal locations 28713 | -5/Factory | Identified Deep Network Scanner 28715 | -5/Factory | Identified System Mapper 28766 | -5/Factory | Fabricated Exp. Sensor Array (x1) 28994 | -5/Factory | Destroyed 7 combat bots 29007 | -5/Factory | Build established: Hacker-Mutant 29158 | -5/Factory | Lost 4 parts (2n1u1w) 29372 | -5/Factory | Sucked down chute 29372 | -5/Factory | Entered Waste 29385 | -5/Waste | Spotted C-40 Crusher 29390 | -5/Waste | Spotted C-40 Crusher 29394 | -5/Waste | Spotted C-40 Crusher 29420 | -5/Waste | Spotted C-40 Crusher 29452 | -5/Waste | Spotted C-40 Crusher 29459 | -5/Waste | Spotted C-40 Crusher 29529 | -5/Waste | Destroyed C-40 Crusher 29672 | -5/Waste | Destroyed C-40 Crusher 29724 | -5/Waste | Destroyed C-40 Crusher 29904 | -5/Waste | Destroyed C-40 Crusher 30070 | -5/Waste | Warlord forces began an assault 30089 | -5/Waste | Allies destroyed C-40 Crusher 30097 | -5/Waste | Allies destroyed C-40 Crusher 30227 | -5/Waste | Discovered new exit (range 11) 30349 | -5/Waste | Identified exit to Factory 30361 | -5/Waste | Entered Factory 30361 | -5/Factory | Accompanied by 17 allies 30362 | -5/Factory | Loaded intel: 249 machine locations 31307 | -5/Factory | Identified exit to Garrison 31574 | -5/Factory | Discovered new exit (range 12) 31603 | -5/Factory | Identified exit to Garrison 31847 | -5/Factory | Garrison activated, responded to threat 31861 | -5/Factory | First assault squad dispatched 31925 | -5/Factory | Entered Garrison 31925 | -5/Garrison | Accompanied by 3 allies 31926 | -5/Garrison | Loaded intel: 24 machine locations 31963 | -5/Garrison | Triggered checkpoint 32013 | -5/Garrison | Garrison Relay disabled 32132 | -5/Garrison | Phase Generator disabled 32404 | -5/Garrison | Triggered checkpoint 32414 | -5/Garrison | Triggered checkpoint 32452 | -5/Garrison | Spotted B-75 Beast 32475 | -5/Garrison | Destroyed B-75 Beast 32587 | -5/Garrison | Discovered new exit (range 14) 32608 | -5/Garrison | Identified exit to Factory 32621 | -5/Garrison | Expanded RIF knowledge: Hotswap 32717 | -5/Garrison | Triggered checkpoint 32746 | -5/Garrison | Triggered checkpoint 32797 | -5/Garrison | Destroyed 7 combat bots 33081 | -5/Garrison | Triggered checkpoint 33112 | -5/Garrison | Garrison Relay disabled 33172 | -5/Garrison | Triggered checkpoint 33214 | -5/Garrison | Triggered checkpoint 33243 | -5/Garrison | Discovered exit to Factory (range 14) 33335 | -5/Garrison | Garrison Relay disabled 33476 | -5/Garrison | Triggered checkpoint 33480 | -5/Garrison | Core integrity fell below 50% 33504 | -5/Garrison | Garrison Relay disabled 33634 | -5/Garrison | Discovered exit to Factory (range 13) 35021 | -5/Garrison | Build established: Scavenger-Mutant 35582 | -5/Garrison | Garrison Relay disabled 35635 | -5/Garrison | Build established: Commander-Mutant 37293 | -5/Garrison | Build established: Bothacker-Mutant 37542 | -5/Garrison | Entered Factory 37542 | -4/Factory | Accompanied by 10 allies 37542 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 37543 | -4/Factory | Loaded intel: 242 machine locations 37596 | -4/Factory | Garrison activated, responded to threat 37792 | -4/Factory | First assault squad dispatched 38296 | -4/Factory | Identified exit to Upper Caves 38586 | -4/Factory | Fabricated G-67 Veteran? 38742 | -4/Factory | Build established: Botlord-Mutant 38953 | -4/Factory | Entered Upper Caves 38999 | -4/Upper Caves | Found Alien Artifact 38999 | -4/Upper Caves | Identified Core Expander 38999 | -4/Upper Caves | Installed Core Expander, added new Power slot 39161 | -4/Upper Caves | Build established: Bothacker-Mutant 40026 | -4/Upper Caves | Learned Armory trap positions 40026 | -4/Upper Caves | Learned Research emergency access door positions 40026 | -4/Upper Caves | Learned Armory emergency access door positions 40026 | -4/Upper Caves | Learned Factory security intel 40040 | -4/Upper Caves | Destroyed LC-2QT(g) 40254 | -4/Upper Caves | Learned 4 Research zone layouts 40319 | -4/Upper Caves | Learned 8 Research zone layouts 40918 | -4/Upper Caves | Discovered new exit (range 8) 40929 | -4/Upper Caves | Identified exit to Upper Caves 41066 | -4/Upper Caves | Entered another Upper Caves area 41066 | -4/Upper Caves | Accompanied by 1 ally 41128 | -4/Upper Caves | Discovered new exit (range 5) 41151 | -4/Upper Caves | Identified exit to Research 41449 | -4/Upper Caves | Discovered new exit (range 5) 41458 | -4/Upper Caves | Identified exit to Warlord 41492 | -4/Upper Caves | Learned Research stockpile data 41806 | -4/Upper Caves | Entered Warlord 41873 | -4/Warlord | System corruption cleaned by Quarantine Array 41880 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 41880 | -4/Warlord | Attacked by Warlord forces 41957 | -4/Warlord | Discovered new exit (range 13) 42068 | -4/Warlord | Warlord's base attacked by MAIN.C 42191 | -4/Warlord | Identified exit to Proximity Caves 42193 | -4/Warlord | Entered Proximity Caves 43253 | -3/Proximity Caves | Spotted B-86 Titan 44188 | -3/Proximity Caves | Discovered exit to Research (range 16) 44310 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 44416 | -3/Proximity Caves | Entered Research 44416 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 44417 | -3/Research | Identified exit to Quarantine 44420 | -3/Research | Loaded intel: 106 machine locations 44548 | -3/Research | Fabricated Exp. Sensor Array (x1) 44613 | -3/Research | Fabricated Arm. Heavy Treads (x2) 44762 | -3/Research | Build established: Hacker-Skirmisher 44907 | -3/Research | Local fabrication network quarantined 44916 | -3/Research | First assault squad dispatched 45111 | -3/Research | Lost 4 parts (1n1u2w) 45172 | -3/Research | Build established: Bothacker-Mutant 45195 | -3/Research | Spotted B-90 Cyclops 45197 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 45202 | -3/Research | Discovered exit to Quarantine (range 15) 45220 | -3/Research | Intercept squad dispatched 45228 | -3/Research | Spotted Tracker 45234 | -3/Research | Destroyed Tracker 45265 | -3/Research | Entered Quarantine 45265 | -3/Quarantine | Accompanied by 1 ally 45266 | -3/Quarantine | Loaded intel: 69 machine locations 45285 | -3/Quarantine | System corruption reached 10% 45337 | -3/Quarantine | Found Alien Artifact 45366 | -3/Quarantine | Cryocooling Duct disabled 45381 | -3/Quarantine | Ambient heat levels rising (+20) 45381 | -3/Quarantine | Non-combat units ordered to evacuate 45423 | -3/Quarantine | Found Alien Artifact 45431 | -3/Quarantine | Found Alien Artifact 45439 | -3/Quarantine | Found Alien Artifact 45515 | -3/Quarantine | First assault squad dispatched 45676 | -3/Quarantine | Identified Dimensional Node Initializer 45787 | -3/Quarantine | Identified Transdimensional Reconstructor 45787 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 45787 | -3/Quarantine | Identified Core Reset Matrix 45809 | -3/Quarantine | Intercept squad dispatched 45822 | -3/Quarantine | Spotted Tracker 45825 | -3/Quarantine | Destroyed Tracker 45849 | -3/Quarantine | Spotted Combat Programmer 45865 | -3/Quarantine | Spotted Tracker 45884 | -3/Quarantine | Destroyed Combat Programmer 45893 | -3/Quarantine | Spotted Combat Programmer 45903 | -3/Quarantine | Destroyed Tracker 45917 | -3/Quarantine | Destroyed Combat Programmer 46108 | -3/Quarantine | Lost 3 parts (1p2w) 46114 | -3/Quarantine | Released all parts (16) 46121 | -3/Quarantine | Used Core Reset Matrix 46125 | -3/Quarantine | Detected hypermatrix surge 46125 | -3/Quarantine | Sensed 15 artifacts in vicinity 46127 | -3/Quarantine | Met incapacitated Sigix Warrior 46127 | -3/Quarantine | Lockdown squad dispatched 46129 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 46130 | -3/Quarantine | Unlocked Sigix quarantine chamber 46159 | -3/Quarantine | Spotted Lightning 46163 | -3/Quarantine | Spotted Lightning 46163 | -3/Quarantine | Spotted Lightning 46182 | -3/Quarantine | Discovered new exit (range 15) 46192 | -3/Quarantine | Entered Research 46192 | -2/Research | Evolved 2 slots: Propulsion x2 46437 | -2/Research | Build established: Mutant 46443 | -2/Research | Core integrity fell below 50% 46463 | -2/Research | System corruption reached 10% 46491 | -2/Research | Emitted hypermatrix ping 46496 | -2/Research | Assembled emerged from beneath the floor 46499 | -2/Research | Garrison activated, responded to threat 46502 | -2/Research | Assembled emerged from beneath the floor 46506 | -2/Research | Discovered new exit (range 11) 46523 | -2/Research | Core integrity fell below 20% 46523 | -2/Research | Entered Testing 46524 | -2/Testing | Emitted hypermatrix ping 46529 | -2/Testing | Assembled emerged from beneath the floor 46548 | -2/Testing | Lost 3 parts (2n1u) 46654 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 46619_ Slug penetrates Wall. 46619_ C-65 Expert calls for reinforcements. 46619_ ALERT: Hostile activity reported, dispatching reinforcements to area. 46619_ as-37013 held in stasis. 46629_ System corrupted: Component data lost. 46633_ K-01 Serf collects debris. 46638_ U-05 Engineer lays Concrete. 46641_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 46641_ U-05 Engineer builds a Wall. 46642_ C-65 Expert: "UNAUTHORIZED LAB ACCESS." 46642_ Connecting with Regeneration Lab... 46644_ C-65 Expert: "REQUESTING IMMEDIATE REINFORCEMENTS." 46645_ U-05 Engineer builds a Wall. 46646_ Connecting with Terminal... 46651_ Z|CDNAJCXXWC=S0/URGWG 46653_ Dropped Imp. Stasis Canceller. 46653_ Acquired Unknown Treads. Map ----- +----------------------------------------------------+ | # ## ############# " """ # | | # # #???????????# " "?" # | | ############## ## ######??????# """ # | | #??????# # | | T#??????# # | | """""" ### #??????# # | | """""" #?## #??????############ | | ###### """""" "" #?#T "#?????????????????? | | ?????# """#?#"""##?????????????????? | | ?????# """""" T"#????????????????????????? | | ????? """""" """#????????????????????????? | | ???? """""" "" #????????????????????????? | | ??? #????????????????????????? | | ??? #????????????????????????? | | ???####+#############/#######????????????????????? | | ?????? ??????# #????????????????????? | | ?????? ??????# "" """ #????????????????????? | | ?????? ??????# "" """s #????????????????????? | | ?????? ??????# "" s""" #????????????????????? | | ???????????????# S s #????????????????????? | | ???????????????# "" """s #????????????????????? | | ???????????????# "" """ #????????????????????? | | ???????????????# "" """ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# = ! #????????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# | #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 14 Relay Coupler Types 53 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-13 Machinist | x1 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory G-67 Veteran | x3 | -4/Factory | Preloaded Exp. Sensor Array | x1 | -3/Research Arm. Heavy Treads | x2 | -3/Research Alien Tech Used ----------------- Core Expander Core Reset Matrix Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed HardcellUtilityReconstructor Manual? 0 Play Time 05:32:06 Cumulative 569.8 hours Start 2021.06.07 @ 18:36:11 End 2021.06.08 @ 18:00:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 26b4fc31-96a7-4505-bb25-bb3fdae2ed8e