Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 13:27:21 Player: RD-BNK(r) Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1120) 1120 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4185 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 11% Temperature Cool (9) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Actuator Array System Shield > --- WEAPON (2) ------- Maul Heavy Flail > --- INVENTORY (20) --- Improved Ion Engine Wheel Medium Storage Unit Advanced Visual Processing Unit Seismic Detector Actuator Array Cloak of Protection EM Shotgun EM Shotgun Spread Laser Spread Laser Spread Laser Spread Laser Grenade Launcher Rocket Launcher Improved Datajack Maul Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Actuator Array System Shield > --- WEAPON ----------- Enhanced Autogun Maul > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Wheel Medium Storage Unit Advanced Visual Processing Unit Seismic Detector Actuator Array Cloak of Protection EM Shotgun EM Shotgun Spread Laser Spread Laser Spread Laser Spread Laser Grenade Launcher Rocket Launcher Improved Datajack Maul Great Maul [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Hackware System Shield Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 38 | 7 7 1 1 4 18 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 3 2 . . 1 5 Treads 8 | . 2 . . 1 5 Leg . | . . . . . . Wheel 3 | 3 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 1 . 4 Device 4 | 1 . . . . 3 Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 4 . . 2 7 Energy Gun 9 | 2 4 . . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . . . 1 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 11 | . . . . . 11 Parts Lost 11 | 1 . . . 3 7 Power 2 | . . . . 1 1 Propulsion 7 | . . . . 1 6 Utility . | . . . . . . Weapon 2 | 1 . . . 1 . Highest Loss Streak 6 | 1 . . . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 88 Engine 11 | . 14 14 14 14 2 Core 1 | . . . . . 6 Treads 28 | . 26 28 28 28 30 Device 14 | . 14 14 14 14 18 Storage 13 | . 14 14 14 14 9 Hackware 1 | . . . . . 6 Energy Gun 22 | . 26 28 28 25 2 Impact Weapon 3 | . . . . 2 12 Naked Turns . | . . . . . . Heaviest Build 59 | 13 30 30 50 50 59 Greatest Support 80 | 20 40 40 40 40 80 Greatest Overweight (x) 18 | 1 . . 1 1 18 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 13 | 8 13 15 15 20 20 Most Carried 20 | 8 15 15 15 15 20 Average Carried 11 | 6 10 15 14 13 17 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 18 | 8 15 15 15 12 18 Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Mutant 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 727 | 362 69 10 . 50 236 Remotely . | . . . . . . Salvage Created 1661 | 103 278 336 . 280 664 Parts 85 | . 26 22 . 15 22 Haulers Intercepted 3 | . 1 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | 8 12 7 . 8 10 Melee 5 | . . . . 2 3 Guns 32 | 8 12 7 . 4 1 Classes Destroyed 11 | 1 4 2 . 1 3 Worker 1 | . . . . . 1 Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 3 | . 1 . . . 2 Recycler 2 | . . 1 . . 1 Operator 1 | . 1 . . . . Swarmer 14 | . 8 3 . 3 . Grunt 19 | . 4 4 . 4 7 Sentry 2 | . . . . . 2 Heavy 1 | . . . . . 1 Assembled 9 | 8 . . . 1 . Best Kill Streak 6 | 2 6 3 . 3 4 Combat Bots Only 6 | 2 6 3 . 3 3 Max Kills in Single Turn 2 | 1 2 1 . 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 214 | 23 38 18 . 29 106 Missed 49 | 2 15 3 . 4 25 Damage Taken 2534 | 375 196 167 . 298 1498 Core 663 | 14 16 32 . 46 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 94 . . . 56 . Volleys Fired 91 | 32 24 17 . 14 4 Largest 2 | 2 2 2 . 2 2 Hottest 130 | 60 130 90 . 90 90 Shots Fired 179 | 60 48 34 . 28 9 Gun 179 | 60 48 34 . 28 9 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 33 | 32 1 . . . . Thermal 71 | 24 47 . . . . Explosive . | . . . . . . Electromagnetic 75 | 4 . 34 . 28 9 Robot Hit Streak 20 | 4 7 10 . 9 20 Robot Miss Streak 10 | 4 10 4 . 4 . Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 152 | 28 36 27 . 25 36 Core Hits 96 | 15 46 18 . 9 8 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 10 | . . . . 1 9 Critical Strikes 13 | . . . . 1 12 Smash 13 | . . . . 1 12 Melee Attacks 60 | . . . . 11 49 Impact 60 | . . . . 11 49 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . . 5 Damage Inflicted 3009 | 327 428 375 . 476 1403 Guns 1547 | 327 425 371 . 319 105 Cannons . | . . . . . . Explosions . | . . . . . . Melee 1455 | . . . . 157 1298 Ramming 7 | . 3 4 . . . Kinetic 181 | 181 . . . . . Thermal 539 | 114 425 . . . . Explosive . | . . . . . . Electromagnetic 827 | 32 . 371 . 319 105 Impact 1455 | . . . . 157 1298 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . . . 32 Message Errors 8 | . . . . . 8 Matter Fused 11 | . . . . . 11 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 633 | . . . . 112 521 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 633 | . . . . 112 521 Knockbacks 9 | . . . . 1 8 Impact 9 | . . . . 1 8 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 265 198 . 232 229 Average Temperature 90 | . 94 59 . 124 83 Received Heat Transfer 711 | . 24 69 . 114 504 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 9 | . . . . 3 6 Impact Corruptions 17 | . . . . 3 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 805 | 275 530 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 268 | 15 268 155 . 120 228 Initial 31 | . 3 31 . . 9 Average 43 | 1 120 35 . 27 90 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 97 | 100 90 100 . 100 95 Level 1 2 | . 9 . . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 2 . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | 8 25 9 . 8 24 Peak Tracking Total 10 | 2 8 3 . 3 10 Tactical Retreats 7 | . . 2 . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 8 . 2 . 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 46 | . 15 . 24 . 7 Successful 35 | . 6 . 24 . 5 Failed 11 | . 9 . . . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 17 | . 9 . 1 . 7 Terminals 18 | . 11 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 3 . 24 . 2 Record 23 | . . . 23 . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . . 3 Terminals 4 | . 1 . . . 3 Assimilate 1 | . . . . . 1 Botnet 1 | . . . . . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 6 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 1 . . 1 Largest Group 1 | . . 1 . . 1 Highest-Rated Group 31 | . . 31 . . 10 Highest-Rated Ally 31 | . . 31 . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7700 | 2777 1277 1169 409 1102 966 Spaces Moved 3551 | 1121 712 679 238 416 385 Core 1 | . . . . . 1 Treads 2365 | . 648 679 238 416 384 Legs 806 | 806 . . . . . Wheels 379 | 315 64 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 80 | 80 80 160 160 240 160 Average Speed 153 | 108 152 160 170 240 165 Slowest Speed 950 | 120 160 160 240 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 96 96 98 59 89 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . 3 . 2 . Spaces Dug 7 | . . . . . 7 Terrain Destroyed 7 | . . . . . 7 Melee 7 | . . . . . 7 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 5550 | 2617 854 728 243 470 638 Wait 1772 | 1453 93 27 . 26 173 Move 3546 | 1120 711 678 237 415 385 Hop . | . . . . . . Pick Up 24 | 2 9 2 2 . 9 Fast Attach 15 | 3 4 . . . 8 Attach 10 | 1 . . . 3 6 Detach 6 | . 2 . . . 4 Swap 13 | 3 3 1 1 1 4 Drop 21 | 3 7 2 3 . 6 Fire 91 | 32 24 17 . 14 4 Melee 50 | . . . . 11 39 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 2121 | -11/Scrapyard | Assembled infested the area 2778 | -11/Scrapyard | Entered Materials 2779 | -10/Materials | Build established: Scavenger-Mutant 2898 | -10/Materials | Discovered new exit (range 16) 2956 | -10/Materials | Discovered new exit (range 5) 3147 | -10/Materials | Build established: Mutant 3299 | -10/Materials | Discovered new exit (range 6) 3685 | -10/Materials | Discovered new exit (range 6) 3879 | -10/Materials | Discovered new exit (range 6) 4055 | -10/Materials | Entered Mines 4058 | -10/Mines | Received a Mining Laser from a helpful Derelict 4083 | -10/Mines | Discovered new exit (range 9) 4115 | -10/Mines | Learned Materials interactive machine intel 4142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4247 | -10/Mines | Discovered new exit (range 8) 4294 | -10/Mines | Found a hidden stash of uninstalled traps 4751 | -10/Mines | Discovered new exit (range 5) 4962 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4962 | -10/Mines | Discovered new exit (range 5) 5224 | -10/Mines | Entered Exiles 5261 | -10/Exiles | Met 8R-AWN 5290 | -10/Exiles | Met EX-HEX 5335 | -10/Exiles | Met EX-BIN 5352 | -10/Exiles | Aligned with FarCom system 5354 | -10/Exiles | Given EX-Vault access code 5391 | -10/Exiles | Opened EX-Vault 5403 | -10/Exiles | Found Cloak of Protection 5436 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5485 | -10/Exiles | Met EX-DEC 5488 | -10/Exiles | Learned location of Zion (-6) 5599 | -10/Exiles | Discovered new exit (range 14) 5633 | -10/Exiles | Left Exiles lab with Cloak of Protection 5633 | -10/Exiles | Entered Mines 5822 | -9/Mines | Learned Materials stockpile data 5873 | -9/Mines | Learned 2 Materials zone layouts 6183 | -9/Mines | Discovered new exit (range 5) 6449 | -9/Mines | Discovered new exit (range 4) 6553 | -9/Mines | Excavation squad dispatched 6553 | -9/Mines | A large section of the Mines collapsed 6735 | -9/Mines | Entered Materials 6735 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6738 | -8/Materials | Loaded intel: 19 interactive machine locations 6808 | -8/Materials | System corruption reached 10% 7107 | -8/Materials | Build established: Scavenger-Mutant 7438 | -8/Materials | Build established: Scavenger-Gladiator 7658 | -8/Materials | Discovered new exit (range 8) 7668 | -8/Materials | Core integrity fell below 50% 7685 | -8/Materials | Core integrity fell below 20% 7701 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 07684_ Lgt. Treads destroyed. 07686_ X-62 Marksman suffers critical hit (Smash). 07686_ Destroyed Core Analyzer. 07686_ X-62 Marksman system corrupted by crushing effect. 07686_ Penetrated by Slug. 07689_ Lgt. Treads destroyed. 07690_ X-62 Marksman misfires. 07690_ Slug penetrates Wall. 07691_ X-62 Marksman knocked back. 07692_ Penetrated by Slug. 07694_ Sneak attack on R-06 Scavenger. 07694_ R-06 Scavenger destroyed. 07695_ Penetrated by Slug. 07696_ I3:LN XLPYESK6,L,5