Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 22:26:07 Player: APerTAS Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (1272) 1272 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 6440 Bonus ------- Follower Combat Kills 413 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 47/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (8) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Heat Sink Advanced Trap Scanner Enhanced Optical Array > --- WEAPON ----------- Compact Ion Cannon Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Treads Advanced Beam Cannon Advanced Beam Cannon Improved Light Cannon Plasma Cutter [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . Power 7 | . . . 2 . . . 5 . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . 1 . Weapon . | . . . . . . . . . Parts Attached 48 | . 5 . 3 19 3 4 11 3 Power 14 | . 1 . . 10 . 1 2 . Engine 14 | . 1 . . 10 . 1 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | . 2 . 1 3 2 2 1 2 Treads 10 | . 2 . . 3 2 2 1 . Leg 2 | . . . . . . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . 1 . . . . . Utility 7 | . 1 . 1 1 . 1 3 . Device 3 | . . . . 1 . 1 1 . Storage 1 | . 1 . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | . 1 . 1 5 1 . 5 1 Energy Gun 3 | . 1 . . 1 . . 1 . Energy Cannon 3 | . . . . 1 . . 1 1 Ballistic Gun 4 | . . . 1 1 1 . 1 . Ballistic Cannon 3 | . . . . 2 . . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 4 | . . . . . . . 4 . Parts Lost 12 | . . . . . . . 8 4 Power 4 | . . . . . . . 4 . Propulsion 5 | . . . . . . . 2 3 Utility 1 | . . . . . . . 1 . Weapon 2 | . . . . . . . 1 1 Highest Loss Streak 6 | . . . . . . . 6 2 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . . 2 2 4 5 5 4 2 Power . | . . . . . 1 1 . . Propulsion . | . . 2 2 2 1 . . . Utility . | . . . . . . 1 . . Weapon 2 | . . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . 2 . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 2 | . . . . 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 49 . 11 94 100 100 69 8 Engine 28 | . 11 . . 29 33 33 26 . Treads 18 | . 24 . . 20 22 22 12 1 Device 11 | . . . . 10 11 13 13 . Processor 7 | . . . 5 11 11 8 3 . Energy Cannon 8 | . . . . 7 11 11 3 1 Ballistic Gun 8 | . . . 2 9 11 11 5 . Peak Build Rating 48 | . 5 . 6 20 21 31 48 6 Average Rating 24 | . 3 . 1 17 20 25 38 3 On Entrance 8 | . . . . 6 20 21 31 1 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 132 | . 25 48 20 . . . 24 15 Heaviest Build 56 | . 23 . 3 33 33 37 56 4 Greatest Support 40 | 3 40 3 5 40 40 40 40 30 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 15 5 5 5 5 5 5 5 Average Capacity 5 | 5 12 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 3 5 5 5 5 5 Average Carried 4 | . . 2 2 4 4 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 3 5 5 5 4 1 Class Distribution -------------------- 67% | Commander-Mutant 21% | Mutant 9% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Matter Collected 973 | 200 . . . 346 53 50 324 . Remotely . | . . . . . . . . . Salvage Created 1823 | . 266 . . 511 183 . 815 48 Parts 88 | . 11 . . 44 8 . 24 1 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 24 | . 2 . . 7 4 . 10 1 Guns 15 | . 2 . . 4 3 . 6 . Cannons 8 | . . . . 3 1 . 3 1 Classes Destroyed 10 | . 3 . . 4 1 . 2 . Worker 2 | . 1 . . 1 . . . . Hauler 1 | . . . . 1 . . . . Recycler 7 | . 3 . . 3 . . 1 . Operator 1 | . . . . 1 . . . . Swarmer 3 | . . . . 3 . . . . Grunt 11 | . 2 . . 1 1 . 6 1 Brawler 1 | . . . . . . . 1 . Sentry 4 | . . . . 3 1 . . . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . 2 . 1 . Best Kill Streak 5 | . 5 . . 4 3 . 3 1 Combat Bots Only 3 | . 1 . . 3 3 . 3 1 Max Kills in Single Turn 4 | . 4 . . 1 1 . 2 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Hostile Shots Fired 222 | . 26 . . 18 14 . 114 50 Missed 48 | . 3 . . 4 5 . 20 16 Hits 174 | . 23 . . 14 9 . 94 34 Melee 4 | . . . . . . . 4 . Projectile 170 | . 23 . . 14 9 . 90 34 Critical Strikes 10 | . . . . 1 . . 6 3 Damage Taken 3212 | . 400 . . 170 106 . 1783 753 Core 991 | . 97 . . 27 15 . 513 339 Absorbed by Shields 22 | . . . . . 11 . 11 . Core Remaining (%) 83 | 100 . 61 . . . 89 . . Volleys Fired 120 | . 19 . . 25 11 . 53 12 Largest 2 | . 1 . . 2 2 . 2 1 Hottest 123 | . 40 . . 91 91 . 123 68 Shots Fired 192 | . 19 . . 47 22 . 92 12 Gun 106 | . 19 . . 28 11 . 48 . Cannon 83 | . . . . 19 11 . 41 12 Launcher . | . . . . . . . . . Special 3 | . . . . . . . 3 . Kinetic 85 | . . . . 24 11 . 50 . Thermal 88 | . . . . 23 11 . 42 12 Explosive . | . . . . . . . . . Electromagnetic 19 | . 19 . . . . . . . Robot Hit Streak 15 | . 8 . . 7 12 . 15 6 Robot Miss Streak 3 | . 3 . . 3 1 . 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 126 | . 12 . . 28 19 . 59 8 Core Hits 54 | . 6 . . 19 6 . 19 4 Critical Kills 6 | . . . . . . . 6 . Critical Parts Destroyed 5 | . . . . . . . 5 . Critical Strikes 14 | . 1 . . . . . 13 . Burn 2 | . . . . . . . 2 . Meltdown 1 | . . . . . . . 1 . Destroy 10 | . . . . . . . 10 . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2429 | . 369 . . 482 373 . 1020 185 Guns 856 | . 95 . . 279 146 . 336 . Cannons 1290 | . . . . 203 227 . 677 183 Explosions 273 | . 273 . . . . . . . Melee . | . . . . . . . . . Ramming 10 | . 1 . . . . . 7 2 Kinetic 724 | . . . . 221 146 . 357 . Thermal 1327 | . . . . 261 227 . 656 183 Explosive 273 | . 273 . . . . . . . Electromagnetic 95 | . 95 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . . 10 10 Average Corruption 5 | . . . . . . . 4 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . . . 27 11 Message Errors 7 | . . . . . . . 4 3 Matter Fused 12 | . . . . . . . 10 2 Heat Flow Errors 3 | . . . . . . . 2 1 Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 5 | . . . . . . . 5 . Data Loss (major) 4 | . . . . . . . 1 3 Misfires 2 | . . . . . . . 2 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . 151 . . . 14 . . . Projectiles 14 | . . . . . 14 . . . Explosions 151 | . 151 . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . 1 . . . . . 3 . Impact 1 | . 1 . . . . . . . Kinetic 3 | . . . . . . . 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 116 | . 113 . . . . . 3 . Shots 2 | . 2 . . . . . . . Rammed 3 | . 1 . . . . . 2 . Targets Rammed 6 | . 1 . . . . . 2 3 Kicked 3 | . . . . . . . . 3 Crushed . | . . . . . . . . . Highest Temperature 298 | . 123 . . 60 12 . 298 192 Average Temperature 73 | . 82 . . 13 5 . 124 41 Received Heat Transfer 774 | . 162 . . 45 . . 369 198 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . 1 . 7 . Heat Transferred 2389 | . . . . 518 335 . 1240 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 158 | . 148 53 12 101 158 . 79 158 Initial 53 | . . 53 12 . 3 . . 39 Average 37 | . 11 45 7 37 49 . 22 101 Influence Increases 1442 | . 158 . . 266 360 . 499 159 Destroy 0b10 Robot/C 760 | . 40 . . 140 240 . 320 20 Destroy 0b10 Robot/NC 65 | . 20 . . 30 10 . 5 . Destroy Leader 112 | . 10 . . 42 . . 60 . Allied During Kill 101 | . . . . . 62 . 39 . Trap Triggered on 0b10 20 | . . . . . . . . 20 Successful Hack 82 | . . . . 7 48 . 13 14 Disable Machine 180 | . 60 . . 30 . . 30 60 Destroy Structure 32 | . 28 . . 2 . . 2 . Lose Combat Pursuer 90 | . . . . 15 . . 30 45 Influence Decreases 1284 | . 20 105 31 260 343 25 443 57 Entered New Map 155 | . . 85 21 2 5 25 . 17 Time Decay 886 | . 20 20 10 258 298 . 280 . Lost Part 120 | . . . . . . . 80 40 Lost Ally 123 | . . . . . 40 . 83 . Squads Dispatched 3 | . . . . . . . 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 3 2 . 10 9 . 23 9 Peak Tracking Total 6 | . 3 2 . 2 5 . 5 6 Tactical Retreats 5 | . . . . 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Traps Triggered 2 | . . . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 2 | . . . . . . . . 2 Triggered 2 | . . . . . . . . 2 Most Traps Carried 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Disabled 12 | . 4 . . 2 . . 2 4 Max in Single Turn 4 | . 4 . . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Machines Accessed 28 | . 1 . 1 4 10 5 6 1 Terminals 13 | . 1 . . 4 6 . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 6 | . . . . . 4 . 2 . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . Total Hacks 84 | . 2 . 2 6 31 27 13 3 Successful 68 | . 1 . 1 5 25 27 8 1 Failed 16 | . 1 . 1 1 6 . 5 2 Catastrophic 3 | . . . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 33 | . 1 . . 1 23 . 8 . Terminals 34 | . 2 . . 6 19 . 4 3 Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 17 | . . . . . 12 . 5 . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 45 | . . . . 5 12 27 . 1 Record 26 | . . . . . . 26 . . Part Schematic 4 | . . . . . 4 . . . Robot Schematic 2 | . . . . 1 1 . . . Prototype ID Bank 3 | . . . . 1 2 . . . Open Door 2 | . . . . 2 . . . . Alert Level 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 5 . 1 . Report Inventory 5 | . . . . . 4 . 1 . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 1 . . . 8 . 3 . Terminals 4 | . 1 . . . 2 . 1 . Botnet 4 | . 1 . . . 2 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . 6 . 2 . Reject 3 | . . . . . 2 . 1 . Mask 5 | . . . . . 4 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 1 . 1 2 9 . 3 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . . Robots Built 4 | . . . . . . . 4 . Authchips 1 | . . . . . . . 1 . Time 40 | . . . . . . . 40 . Total Robot Build Rating 4 | . . . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . . 5 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 17 | . . . . . 17 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total Allies 21 | . . . . . 17 . 4 . Largest Group 14 | . . . . . 14 14 14 . Highest-Rated Group 201 | . . . . . 201 201 201 . Highest-Rated Ally 27 | . . . . . 27 27 27 . Initial UFD Resources 22 | . . . . . . . 22 22 Total Orders . | . . . . . . . . . Ally Attacks 104 | . . . . . 28 . 76 . Total Damage 1024 | . . . . . 392 . 632 . Kills 16 | . . . . . 10 . 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Active Infowar (turns) 1812 | . . . . . . 536 1276 . Optics 654 | . . . . . . . 654 . Traps 1812 | . . . . . . 536 1276 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Turns Passed 5992 | 10 220 48 32 611 1085 2475 1300 211 Spaces Moved 3273 | 20 142 77 57 323 551 1533 449 121 Core 296 | 20 51 77 40 . . . 45 63 Treads 2869 | . 91 . . 277 551 1533 404 13 Legs 45 | . . . . . . . . 45 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 63 | . . . 17 46 . . . . Fastest Speed 40 | 50 50 50 40 40 160 160 50 50 Average Speed 159 | 50 120 50 47 142 160 160 237 87 Slowest Speed 260 | 50 160 50 50 160 160 160 260 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 30 22 4 37 98 94 11 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 11 | . . 1 . . . 10 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . 30 . . . . . 2 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 30 | . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Total 3810 | 19 168 85 60 423 734 1555 585 181 Wait 186 | . . 9 . 45 32 17 66 17 Move 3266 | 19 141 76 56 322 550 1532 449 121 Hop . | . . . . . . . . . Pick Up 15 | . 2 . 1 6 2 . 2 2 Fast Attach 17 | . 5 . 3 4 . . 3 2 Attach 8 | . . . . 2 . . 3 3 Detach . | . . . . . . . . . Swap 27 | . . . . 13 3 4 6 1 Drop 15 | . . . . 6 4 2 1 2 Fire 120 | . 19 . . 25 11 . 53 12 Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick 3 | . . . . . . . . 3 Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 132 | . . . . . 132 . . . Trap 2 | . . . . . . . . 2 Miscellaneous 16 | . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Released all parts (5) 227 | -10/Materials | Discovered new exit (range 10) 231 | -10/Materials | Entered Mines 232 | -10/Mines | Assembled infested the area 276 | -10/Mines | Discovered new exit (range 5) 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Power x2 279 | -9/Materials | Discovered new exit (range 14) 311 | -9/Materials | Identified exit to Storage 311 | -9/Materials | Entered Storage 325 | -9/Storage | Build established: Mutant 854 | -9/Storage | Used back door to open Recycling access 854 | -9/Storage | Discovered new exit (range 4) 921 | -9/Storage | Identified exit to Recycling 922 | -9/Storage | Entered Recycling 1433 | -9/Recycling | Build established: Commander-Mutant 1457 | -9/Recycling | P-60 Hacker assimilated allied Pest 2b 1871 | -9/Recycling | Discovered new exit (range 9) 1949 | -9/Recycling | Scanned before Scraplab entrance 1972 | -9/Recycling | Entered Scraplab 1984 | -9/Recycling | Discovered new exit (range 2) 1984 | -9/Recycling | Identified exit to Scraptown 2007 | -9/Recycling | Entered Scraptown 2007 | -9/Scraptown | Accompanied by 14 allies 2279 | -9/Scraptown | Visited Supply Room 2299 | -9/Scraptown | Visited Shadow of the Wyrm 2905 | -9/Scraptown | Visited Supply Room 2939 | -9/Scraptown | Visited Bundlers 3031 | -9/Scraptown | Visited Cave Peace 3074 | -9/Scraptown | Visited Cyclists 3190 | -9/Scraptown | Discovered new exit (range 11) 3362 | -9/Scraptown | Visited UFD Registry 3364 | -9/Scraptown | Registered with UFD as "Phasesplitter" 3473 | -9/Scraptown | Visited Scrap Suit Storage 3518 | -9/Scraptown | Visited Curators Association 3575 | -9/Scraptown | Visited Science Guys 3642 | -9/Scraptown | Visited LU-1G1's Boring Crew 3934 | -9/Scraptown | Visited Infowarlord's Domain 4002 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4021 | -9/Scraptown | Found DCF Scrap (30 items) 4053 | -9/Scraptown | Visited Abandonware Association 4092 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4092 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 4133 | -9/Scraptown | Visited Chapter 10 4193 | -9/Scraptown | Visited Observation Area 4325 | -9/Scraptown | Visited Botcube Research 4455 | -9/Scraptown | Discovered new exit (range 5) 4482 | -9/Scraptown | Entered Factory 4482 | -6/Factory | Accompanied by 14 allies 4482 | -6/Factory | Evolved 6 slots: Power x5, Utility x1 4601 | -6/Factory | Lost 5 allies 4669 | -6/Factory | Fabricated S-10 Pest (x4) 5208 | -6/Factory | Lost 7 allies 5372 | -6/Factory | Lost 3 allies 5483 | -6/Factory | Build established: Generator-Mutant 5728 | -6/Factory | Garrison activated, responded to threat 5758 | -6/Factory | Released all parts (6) 5770 | -6/Factory | Core integrity fell below 50% 5770 | -6/Factory | System corruption reached 10% 5773 | -6/Factory | Lost 6 parts (3p2n1w) 5782 | -6/Factory | Identified exit to Garrison 5782 | -6/Factory | Entered Garrison 5946 | -6/Garrison | Triggered checkpoint 5955 | -6/Garrison | Core integrity fell below 20% 5962 | -6/Garrison | Discovered new exit (range 42) 5962 | -6/Garrison | Discovered new exit (range 66) 5962 | -6/Garrison | Discovered new exit (range 64) 5993 | -6/Garrison | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05910_ Acquired Carbon-fiber Leg. 05911_ System corrupted: Substantial component data lost. 05913_ Acquired Carbon-fiber Leg. 05931_ System corrupted: Heat flow error (+227). 05946_ Beams of light sweep through the air. An alarm sounds. 05960_ Carbon-fiber Leg destroyed. 05961_ Triggered Alarm Trap. 05961_ An alarm sounds. 05962_ Connecting with Garrison Terminal... 05962_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 05963_ 1QABQEC<4 9V1TPR/Z 05970_ Critical hit (Burn: +37). 05976_ Carbon-fiber Leg destroyed. 05980_ G-50 Soldier destroyed. 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Ion Engine | -9/Recycling | Hacked Imp. Treads | -9/Recycling | Hacked Katana | -9/Recycling | Hacked Seismic Detector | -9/Recycling | Hacked Robot Schematics ------------------ I-25 Savior | -9/Storage | Hacked S-10 Pest | -9/Recycling | Hacked Fabricated ------------ S-10 Pest | x4 | -6/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Official Business Challenges ------------ None Game ------ Seed NovaFieldthrustShearcannon Manual? 0 Play Time 00:48:27 Cumulative 60.4 hours Start 2026.02.27 @ 21:36:38 End 2026.02.27 @ 22:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67b35cf0-4ad4-4a9c-a3dc-281763814a0e