Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 00:58:32 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (107) 535 Value Destroyed (3206) 3206 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (426) 426 TOTAL SCORE: 6567 Bonus ------- High Alert Combat Kills 426 Cogmind --------- Core Integrity 580/700 Matter 83/300 Energy 280/280 System Corruption 2% Temperature Cool (39) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Advanced Treads Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Heavy Ion Engine Medium Treads Medium Treads Wheel Aerolev Unit Aerolev Unit Cooled VTOL Module Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Precision Beam Rifle Mini Assault Cannon Subdweller Shrapnel Launcher Rocket Array Rocket Array Rocket Array Rocket Array Rocket Array Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Rocket Array > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Medium Treads Medium Treads Medium Treads Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Huge Storage Unit Hardened Medium Armor Plating High-powered Tractor Beam Precision Beam Rifle Precision Beam Rifle Mini Assault Cannon Subdweller Shrapnel Launcher Remote Datajack Plasma Cutter [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Mini Assault Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 65 | 7 4 5 38 11 Power 6 | 1 . 2 3 . Engine 6 | 1 . 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 3 1 3 11 4 Treads 17 | 2 . . 11 4 Leg . | . . . . . Wheel 5 | 1 1 3 . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 1 . 12 6 Device 6 | . . . 4 2 Storage 4 | 1 1 . 1 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 9 | . . . 7 2 Artifact . | . . . . . Weapon 17 | 2 2 . 12 1 Energy Gun 6 | 1 2 . 3 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 4 . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 3 1 Parts Lost 7 | . . 1 2 4 Power 1 | . . . 1 . Propulsion 3 | . . 1 . 2 Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 1 1 2 To Critical Strikes 1 | . . . 1 . Average Backups 16 | 4 7 10 18 19 Power . | . 1 . . 1 Propulsion 8 | 2 4 4 10 7 Utility 1 | . . . 1 3 Weapon 4 | 1 1 4 4 5 Tool/Special . | . . . . . Unused Backups 36 | . 1 3 14 18 Power 3 | . . . . 3 Propulsion 17 | . . 2 8 7 Utility 4 | . . 1 2 1 Weapon 10 | . 1 . 4 5 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 92 | . 84 84 94 95 Engine 9 | . 14 14 8 7 Treads 22 | . 1 9 26 29 Wheel 4 | . 26 17 . . Device 8 | . . . 10 10 Storage 9 | . 14 14 9 7 Protection 10 | . . . 13 14 Energy Gun 10 | . 26 28 7 3 Ballistic Gun 5 | . 1 . 8 . Ballistic Cannon 8 | . . . 9 15 Peak Build Rating 51 | 6 12 15 43 51 Average Rating 31 | 3 10 12 33 47 On Entrance 14 | . 6 11 14 43 Avg Prop Armor Cover (%) 5 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 84 | 14 31 31 81 84 Greatest Support 100 | 40 40 40 78 100 Greatest Overweight (x) 1 | 1 . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 20 25 Average Capacity 17 | 7 8 15 19 20 Most Carried 21 | 8 8 14 20 21 Average Carried 16 | 4 7 10 18 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 8 13 20 20 Class Distribution -------------------- 61% | Tank 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2630 | 235 75 131 1632 557 Remotely 221 | . . . . 221 Salvage Created 3269 | . 69 459 1939 802 Parts 206 | . 6 29 133 38 Haulers Intercepted 5 | . 1 . 3 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 77 | . 1 8 46 22 Melee 1 | . . . 1 . Guns 34 | . 1 8 21 4 Cannons 34 | . . . 22 12 AOE 8 | . . . 2 6 Classes Destroyed 15 | . 2 2 8 3 Worker 3 | . . . 3 . Builder 7 | . . . 7 . Tunneler 6 | . . . 4 2 Hauler 5 | . 1 . 3 1 Recycler 4 | . . . 3 1 Mechanic 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 24 | . 1 1 18 4 Grunt 27 | . . . 17 10 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 11 | . . 1 8 2 Hunter 5 | . . . 3 2 Programmer 2 | . . . . 2 Subdweller 6 | . . 6 . . Best Kill Streak 8 | . 1 4 5 8 Combat Bots Only 6 | . 1 4 5 6 Max Kills in Single Turn 4 | . 1 1 3 4 Gunslinging 1 | . . . 1 . Exploded 4 | . . . 2 4 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 418 | . . 32 248 138 Missed 116 | . . 8 59 49 Hits 302 | . . 24 189 89 Projectile 302 | . . 24 189 89 Critical Strikes 5 | . . . 3 2 Damage Taken 4399 | . . 411 2357 1631 Core 417 | . . 87 210 120 Absorbed by Shields 29 | . . . 29 . Core Remaining (%) 75 | 100 . 65 61 . Volleys Fired 256 | . 3 34 168 51 Largest 3 | . 2 2 3 3 Hottest 141 | . 112 112 141 141 Shots Fired 525 | . 6 68 332 119 Gun 283 | . 6 68 180 29 Cannon 235 | . . . 151 84 Launcher 7 | . . . 1 6 Special . | . . . . . Kinetic 365 | . . . 275 90 Thermal 160 | . 6 68 57 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 2 14 17 12 Robot Miss Streak 4 | . 1 1 4 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 350 | . 4 55 218 73 Core Hits 165 | . 2 19 96 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . 5 10 3 Burn 9 | . . 5 4 . Blast 9 | . . . 6 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8526 | . 70 936 4922 2598 Guns 3509 | . 70 936 2193 310 Cannons 4189 | . . . 2623 1566 Explosions 797 | . . . 93 704 Melee . | . . . . . Ramming 31 | . . . 13 18 Kinetic 6305 | . . . 4098 2207 Thermal 2159 | . 70 936 811 342 Explosive . | . . . . . Electromagnetic 31 | . . . . 31 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . 7 2 Average Corruption 4 | . . . 6 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . . 25 9 Message Errors 10 | . . . 7 3 Matter Fused 5 | . . . 5 . Heat Flow Errors 5 | . . . 2 3 Energy Discharges 3 | . . . 3 . Data Loss (minor) 7 | . . . 5 2 Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 2 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 205 | . . . 84 121 Projectiles 136 | . . . 84 52 Explosions 69 | . . . . 69 Melee . | . . . . . Knockbacks 41 | . . . 22 19 Impact . | . . . . . Kinetic 38 | . . . 20 18 Secondary 3 | . . . 2 1 Self-Inflicted Damage 305 | . . . . 305 Shots 4 | . . . . 4 Rammed 6 | . . . 3 3 Targets Rammed 7 | . . . 4 3 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 408 | . 102 6 157 408 Average Temperature 88 | . 44 3 44 126 Received Heat Transfer 1272 | . . 57 774 441 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . 3 6 . Heat Transferred 5195 | . 148 2405 1926 716 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . 3 3 Low Security (%) 44 | 100 100 . 51 . Level 1 12 | . . . 11 21 Level 2 21 | . . . 17 43 Level 3 21 | . . . 19 35 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 818 | . 25 . 818 784 Initial 368 | . . . 16 368 Average 358 | . 3 . 325 602 Influence Increases 2372 | . 57 40 1488 787 Destroy 0b10 Robot/C 1420 | . 20 40 920 440 Destroy 0b10 Robot/NC 150 | . 5 . 125 20 Destroy Leader 348 | . 2 . 234 112 Successful Hack 40 | . 15 . 25 . Select Force Hacks 60 | . . . 30 30 Disable Machine 210 | . 15 . 75 120 Destroy Structure 114 | . . . 49 65 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 1679 | . 57 8 710 904 Entered New Map 458 | . . . 16 442 Time Decay 1161 | . 57 8 674 422 Lost Part 60 | . . . 20 40 Squads Dispatched 18 | . 2 . 7 9 Investigation 11 | . 2 . 5 4 Extermination 2 | . . . . 2 Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 10 | . 2 . 8 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 4 8 59 27 Peak Tracking Total 6 | . 3 3 5 6 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 6 | . . . 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 14 | . 1 . 5 8 Max in Single Turn 6 | . 1 . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 18 | . 1 . 11 6 Terminals 13 | . 1 . 9 3 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 46 | . 3 . 31 12 Successful 15 | . 2 . 9 4 Failed 31 | . 1 . 22 8 Catastrophic 8 | . . . 5 3 Database Lockouts . | . . . . . Manual 28 | . 3 . 21 4 Terminals 36 | . 3 . 26 7 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 5 | . . . 3 2 Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Branch Access Points 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 4 1 Terminals 3 | . . . 3 . Skim 3 | . . . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Tunnel 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 1 . 9 3 Full Trace Events 6 | . . . 3 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . . 10 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 4763 | 72 388 643 2633 1027 Spaces Moved 2392 | 48 233 403 1159 549 Core 21 | 21 . . . . Treads 1797 | 27 4 94 1123 549 Legs . | . . . . . Wheels 574 | . 229 309 36 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 110 148 Average Speed 147 | 112 101 118 167 148 Slowest Speed 246 | 160 160 160 246 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 44 31 89 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 113 | . . . 48 65 Melee . | . . . . . Projectile 60 | . . . 47 13 AOE 53 | . . . 1 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3151 | 64 382 499 1546 660 Wait 256 | . 126 38 73 19 Move 2388 | 47 232 402 1158 549 Hop . | . . . . . Pick Up 93 | 10 7 12 54 10 Fast Attach 9 | 2 2 . 4 1 Attach 27 | 4 3 1 13 6 Detach 2 | . . . . 2 Swap 43 | 1 2 6 24 10 Drop 70 | . 7 6 48 9 Fire 256 | . 3 34 168 51 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . . 4 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 4 exits: *Mat x2 / [*Scr x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 133 | -10/Materials | Discovered new exit (range 9) 206 | -10/Materials | Discovered new exit (range 10) 277 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered Subcaves 462 | -10/Subcaves | Continued accompanying wandering Federalists (1) 462 | -10/Subcaves | Approached by a straggling Scientist 691 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 775 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 867 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 952 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 977 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1002 | -10/Subcaves | Identified exit to Materials 1076 | -10/Subcaves | Discovered exit to Materials (range 13) 1104 | -10/Subcaves | Entered Materials 1104 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1453 | -8/Materials | Discovered new exit (range 16) 1923 | -8/Materials | Build established: Tank 2207 | -8/Materials | Discovered new exit (range 14) 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4010 | -7/Factory | Garrison activated, responded to threat 4268 | -7/Factory | Found Prototype Launcher 4269 | -7/Factory | Identified Rocket Array 4274 | -7/Factory | Found Rocket Array 4277 | -7/Factory | Found Rocket Array 4280 | -7/Factory | Found Rocket Array 4287 | -7/Factory | Found Rocket Array 4585 | -7/Factory | Build established: Mutant 4764 | -7/Factory | Self-destructed Last Messages --------------- 04744_ K-01 Serf collects debris. 04747_ Adv. Treads destroyed. 04747_ K-01 Serf collects debris. 04749_ Acquired 4 matter. 04751_ K-01 Serf collects debris. 04752_ G-47 Trooper knocked back. 04753_ Acquired 1 matter. 04753_ Acquired 6 matter. 04755_ G-47 Trooper knocked back. 04756_ Acquired 5 matter. 04756_ K-01 Serf collects debris. 04757_ K-01 Serf destroyed. 04758_ Acquired 17 matter. 04758_ G-47 Trooper knocked back. 04759_ Acquired 6 matter. 04759_ Imp. Heat Sink destroyed. 04761_ System corrupted: Mni. Assault Cannon jammed. 04761_ G-47 Trooper knocked back. 04762_ Acquired 4 matter. 04764_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????" " " "?# #? | | ?????????????????????? " " "?# #? | | ?????????????????????? " " ??# #?? | | ?????????????????????? " " ??# #?? | | ???????????????????????" "???# #???######### | | ???????????????????????" 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