Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:04:19 Player: Levos Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (969) 969 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2899 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 90/100 System Corruption 0% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Thermal Generator > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Battery Compact Matter Pod Recoil Stabilizer ECM Suite > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- High-capacity Storage Unit [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 2 . . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 35 | 7 7 4 3 14 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 4 2 1 2 . Treads . | . . . . . Leg 6 | 4 . . 2 . Wheel 3 | . 2 1 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 3 1 . 8 Device 7 | . 1 . . 6 Storage 3 | . 1 1 . 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 2 2 . 5 Energy Gun 5 | . . 1 . 4 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . 1 2 . 12 Power 3 | . 1 . . 2 Propulsion 1 | . . . . 1 Utility 7 | . . 1 . 6 Weapon 4 | . . 1 . 3 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 77 | . 89 64 73 74 Engine 6 | . 10 . . 7 Core 3 | . . . 7 4 Leg 15 | . 24 . 13 13 Wheel 4 | . 4 22 8 . Device 9 | . 6 5 . 14 Storage 16 | . 10 15 22 18 Processor 1 | . 5 . . . Energy Gun 7 | . . 4 11 11 Ballistic Gun 9 | . 28 8 . . Ballistic Cannon 3 | . . 8 11 2 Naked Turns . | . . . . . Heaviest Build 61 | 7 47 49 54 61 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | . 2 2 2 3 Average Overweight (x) 1 | . 1 2 2 1 Largest Inventory Capacity 20 | 5 20 20 20 20 Average Capacity 14 | 5 16 20 20 12 Most Carried 8 | 4 7 7 8 7 Average Carried 3 | 2 4 5 6 2 Final Capacity 20 | 5 20 20 20 5 Final Carried 7 | 3 6 5 7 1 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 887 | 324 126 107 45 285 Remotely . | . . . . . Salvage Created 1063 | 71 192 101 59 640 Parts 60 | 10 12 10 3 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 20 | 1 4 2 2 11 Guns 14 | 1 4 1 1 7 Cannons 4 | . . 1 1 2 AOE 1 | . . . . 1 Classes Destroyed 6 | 2 1 1 1 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Watcher 3 | . 1 1 . 1 Grunt 15 | 1 4 . 1 9 Sentry 4 | . . 2 . 2 Demolisher 1 | . . . 1 . Best Kill Streak 6 | 3 2 2 1 6 Combat Bots Only 5 | 1 2 1 1 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 219 | 5 38 20 4 152 Missed 72 | 1 13 8 1 49 Damage Taken 1761 | 43 271 168 48 1231 Core 573 | . 21 . . 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 80 | . . . . 80 Core Remaining (%) 97 | 100 91 . 100 . Volleys Fired 93 | 9 19 19 3 43 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 40 95 95 100 Shots Fired 163 | 18 38 36 6 65 Gun 141 | 18 38 23 3 59 Cannon 22 | . . 13 3 6 Launcher . | . . . . . Special . | . . . . . Kinetic 96 | 18 38 31 3 6 Thermal 14 | . . 5 3 6 Explosive . | . . . . . Electromagnetic 53 | . . . . 53 Robot Hit Streak 11 | 4 5 5 5 11 Robot Miss Streak 8 | 2 3 8 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 95 | 11 19 16 5 44 Core Hits 41 | 4 10 4 2 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks 1 | . . . . 1 Impact 1 | . . . . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1683 | 148 196 190 87 1062 Guns 1209 | 148 196 131 45 689 Cannons 206 | . . 59 42 105 Explosions 250 | . . . . 250 Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 666 | 148 196 175 42 105 Thermal 382 | . . 15 45 322 Explosive . | . . . . . Electromagnetic 617 | . . . . 617 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 10 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 3 | . 3 . . . Parts Fused 1 | . 1 . . . Misfires 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . . 9 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 246 19 30 231 Average Temperature 68 | . 80 5 16 85 Received Heat Transfer 753 | 24 150 63 12 504 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 707 | . . 37 111 559 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 202 | 30 79 144 115 202 Initial 55 | . 19 33 55 44 Average 64 | 4 36 97 84 79 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 3 . 6 Investigation 4 | . 1 1 . 2 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 6 9 4 28 Peak Tracking Total 9 | 1 3 3 2 9 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 8 . . 3 Successful 8 | . 6 . . 2 Failed 3 | . 2 . . 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Record 2 | . 2 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2028 | 141 565 192 231 899 Spaces Moved 985 | 96 296 111 119 363 Core 80 | 24 . . . 56 Treads . | . . . . . Legs 656 | 72 222 . 55 307 Wheels 249 | . 74 111 64 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 110 110 110 50 Average Speed 170 | 102 165 110 179 207 Slowest Speed 330 | 120 260 110 260 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 6 39 20 40 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 3 . 7 Melee . | . . . . . Projectile 3 | . . 3 . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1190 | 121 338 148 133 450 Wait 16 | . 3 10 2 1 Move 981 | 95 295 110 118 363 Hop . | . . . . . Pick Up 38 | 8 9 3 5 13 Fast Attach 1 | . . . . 1 Attach 32 | 7 6 4 3 12 Detach 5 | 2 2 . . 1 Swap 2 | . 1 . . 1 Drop 20 | . 3 2 2 13 Fire 93 | 9 19 19 3 43 Melee 1 | . . . . 1 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 94 | -11/Scrapyard | Discovered new exit (range 8) 142 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Discovered new exit (range 20) 312 | -10/Materials | Build established: Mutant 707 | -10/Materials | Entered another Materials area 707 | -9/Materials | Evolved 2 slots: Power x2 861 | -9/Materials | Met 8R-AWN 864 | -9/Materials | Discovered new exit (range 15) 899 | -9/Materials | Entered Mines 901 | -9/Mines | Followed 8R-AWN into the Mines 992 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1040 | -9/Mines | Assembled infested the area 1045 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1107 | -9/Mines | Discovered new exit (range 9) 1130 | -9/Mines | Entered Materials 1130 | -8/Materials | Evolved 2 slots: Utility x2 1288 | -8/Materials | Build established: Scavenger-Mutant 1609 | -8/Materials | Garrison activated, responded to threat 1645 | -8/Materials | Lost 3 parts (1p1u1w) 1898 | -8/Materials | Build established: Mutant 1974 | -8/Materials | Repaired Aluminum Leg 1984 | -8/Materials | Core integrity fell below 50% 2022 | -8/Materials | Core integrity fell below 20% 2029 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. ECM Suite destroyed. U-05 Engineer lays Concrete. Slammed into A-02 Transporter. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. U-05 Engineer lays Concrete. Acquired Thermal Generator. Acquired Melee Analysis Suite. ECM Suite destroyed. Critical hit (Burn: +37). Melee Analysis Suite destroyed. Acquired Hvy. Flail. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. Critical hit (Burn: +37). 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