Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 17:06:50 Player: CanadianCogs Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (119) 595 Value Destroyed (4804) 4804 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (3541) 3541 TOTAL SCORE: 15260 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 404 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Hacking Suite Improved Hacking Suite Latent Energy Streamer Segregator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Quantum Capacitor Improved Hacking Suite Improved Hacking Suite System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Remote Datajack > --- INVENTORY -------- Phase Shifter Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] System Restoration Module Long-range Proton Cannon Latent Energy Streamer Heavy Plasma Cannon Heavy Plasma Cannon Remote Datajack Segregator Segregator [Rating: 88] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . 1 . . . . . . . Utility 8 | . . . . . 1 . 1 . 2 . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . 1 . Parts Attached 159 | 7 4 4 3 . 12 19 1 19 14 15 19 11 14 17 Power 19 | 1 . 1 . . 1 4 . 2 2 2 1 1 3 1 Engine 7 | 1 . . . . 1 1 . . 1 . 1 1 1 . Core 10 | . . 1 . . . 3 . 2 1 2 . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 45 | 2 1 2 . . 7 3 . 11 3 5 7 . 2 2 Treads 40 | 2 1 2 . . 7 1 . 11 . 5 7 . 2 2 Leg 2 | . . . . . . 2 . . . . . . . . Wheel 3 | . . . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 2 1 1 . . 3 4 1 2 5 5 6 5 7 8 Device 17 | 1 . . . . . . 1 . 2 3 2 1 4 3 Storage 5 | 1 1 1 . . . . . 1 . . 1 . . . Processor 6 | . . . . . 2 . . . 2 1 . . 1 . Hackware 8 | . . . . . 1 1 . . . . 1 1 2 2 Protection 14 | . . . . . . 3 . 1 1 1 2 3 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 2 . 3 . 1 8 . 4 4 3 5 5 2 6 Energy Gun 11 | 2 . . . . . 6 . . 1 1 . . . 1 Energy Cannon 16 | . . . 1 . . 2 . . 1 . 4 4 . 4 Ballistic Gun 1 | . . . . . 1 . . . . . . . . . Ballistic Cannon 9 | . 1 . 1 . . . . 4 2 1 . . . . Launcher 2 | . 1 . 1 . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 1 1 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Corrupted Parts 6 | . . . . . . . . . 1 . 4 . . 1 System Corruption 50 | . . . . . . . . . 6 . 36 . . 8 Parts Lost 76 | . . . . . . 19 . 4 11 4 5 3 1 29 Power 9 | . . . . . . 3 . 1 1 . . . 1 3 Propulsion 24 | . . . . . . 7 . 1 5 2 2 . . 7 Utility 25 | . . . . . . 2 . 1 2 2 2 3 . 13 Weapon 18 | . . . . . . 7 . 1 3 . 1 . . 6 Highest Loss Streak 17 | . . . . . . 13 . 2 8 2 3 2 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 98 100 95 76 61 86 82 80 76 97 95 83 Engine 3 | . 14 3 . . 7 4 . . 1 . 1 5 5 2 Core 4 | . . 10 14 14 1 3 7 6 3 6 4 . . 2 Treads 22 | . 28 27 28 28 36 11 . 25 19 18 25 29 22 16 Device 6 | . 14 14 14 14 . . 7 7 5 4 2 11 9 9 Storage 8 | . 14 14 14 14 9 9 7 7 6 6 6 5 5 3 Processor 8 | . . . . . 8 9 7 7 20 23 13 5 5 3 Hackware 4 | . . . . . 8 2 . . . . 2 11 21 16 Protection 3 | . . . . . . 6 7 7 5 1 5 8 . 6 Energy Gun 4 | . 22 . . . . 12 15 9 . 1 . . . . Energy Cannon 5 | . . . . . . 7 7 4 . . 5 16 15 13 Ballistic Cannon 5 | . 2 14 13 14 9 1 . 8 16 7 3 . . . Launcher 3 | . 2 14 13 14 9 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 4 3 . 5 2 Naked Turns 4 | . . . . . . . . . . . . . . 4 Heaviest Build 113 | 13 22 52 52 52 54 70 67 72 75 106 113 96 97 112 Greatest Support 140 | 40 40 40 40 40 80 80 3 140 100 120 130 100 103 110 Greatest Overweight (x) 23 | . . 1 1 1 . 23 22 22 22 3 1 . 1 1 Average Overweight (x) 1 | . . . 1 1 . 4 22 1 1 . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 10 18 20 20 20 20 18 20 20 20 20 20 20 20 Average Carried 17 | 1 6 15 18 19 19 18 18 19 19 19 19 19 17 17 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 10 18 19 20 20 19 18 20 19 20 19 20 20 5 Class Distribution -------------------- 33% | Mutant 20% | Skirmisher 12% | Bothacker-Skirmisher 11% | Bothacker-Gunner 5% | Hacker-Tank 3% | Scavenger-Skirmisher 3% | Hacker-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/DSF Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -4/Factory Hacker-Tank | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Matter Collected 3030 | 189 150 100 . 21 63 445 . 352 206 633 365 185 166 155 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4186 | 174 558 106 . . 109 500 . 321 264 370 650 193 513 428 Parts 221 | 19 26 14 . . 10 27 . 25 15 21 25 2 23 14 Haulers Intercepted 4 | . 2 . . . . . . . . . 1 . . 1 Recyclers Shooed 7 | . 1 1 . . . . . . . . 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Combat Hostiles Destroyed 89 | . 7 8 . . 2 19 . 12 6 15 7 3 5 5 Melee 9 | . . . . . . 2 . . . 5 1 . 1 . Guns 19 | . 5 . . . . 9 . . . 4 . . . 1 Cannons 44 | . 1 3 . . 1 4 . 12 6 6 3 1 3 4 AOE 11 | . 1 5 . . 1 4 . . . . . . . . Classes Destroyed 18 | 2 5 . . . 2 . . 3 1 2 3 . . . Worker 7 | . 2 . . . 1 . . . 2 . 2 . . . Builder 2 | . . . . . . . . . . . 2 . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . 1 . . 1 Recycler 6 | 1 3 . . . . . . . . . 1 . 1 . Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . . . . 1 . . . . . . . 3 . Swarmer 30 | . 3 6 . . . 9 . 4 . 8 . . . . Grunt 23 | . 4 2 . . . 9 . 3 . . 3 1 . 1 Brawler 2 | . . . . . . . . . . 2 . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 11 | . . . . . 2 1 . . 4 3 . . 1 . Specialist 4 | . . . . . . . . 3 . 1 . . . . Hunter 7 | . . . . . . . . 1 1 . 1 2 . 2 Programmer 9 | . . . . . . . . . 1 1 1 . 4 2 Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 6 5 3 . . 2 6 . 6 3 4 7 2 5 2 Combat Bots Only 6 | . 3 3 . . 1 6 . 6 3 4 4 2 4 2 Max Kills in Single Turn 3 | 2 1 2 . . 2 2 . 2 1 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . 1 2 . . 1 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Hostile Shots Fired 1423 | . 28 26 . . 4 299 . 125 298 158 90 47 40 308 Missed 415 | . 8 6 . . 4 67 . 37 106 42 22 15 13 95 Damage Taken 17574 | . 216 212 . . . 3510 . 2241 1693 1703 1776 797 621 4805 Core 2768 | . 19 36 . . . 412 . 44 265 157 380 87 47 1321 Absorbed by Shields 156 | . . . . . . 156 . . . . . . . . Redirected to Shielding 185 | . . . . . . . . . . . . 185 . . Regen/Repaired (Parts) 559 | . . . . . . . . . . . 356 . 203 . Core Remaining (%) 69 | 100 . . . 78 . 25 . 93 . . 5 91 95 . Volleys Fired 325 | 9 45 17 . . 12 67 . 20 17 36 28 16 20 38 Largest 4 | 2 2 1 . . 3 3 . 3 3 3 2 3 3 4 Hottest 360 | 80 80 35 . . 90 209 . 200 186 186 143 270 270 360 Shots Fired 587 | 18 86 17 . . 22 105 . 60 37 53 33 32 56 68 Gun 197 | 18 78 . . . 9 64 . 4 3 19 . . . 2 Cannon 357 | . 6 13 . . 12 37 . 56 34 34 33 31 54 47 Launcher 11 | . 2 4 . . 1 4 . . . . . . . . Special 22 | . . . . . . . . . . . . 1 2 19 Kinetic 202 | . 6 13 . . 21 17 . 54 34 34 23 . . . Thermal 331 | 18 78 . . . . 76 . 6 3 15 1 31 54 49 Explosive 11 | . 2 4 . . 1 4 . . . . . . . . Electromagnetic 21 | . . . . . . 8 . . . 4 9 . . . Robot Hit Streak 24 | 7 8 3 . . 4 12 . 8 17 9 16 24 17 7 Robot Miss Streak 9 | 1 5 3 . . 5 7 . 9 7 4 2 5 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 377 | 12 52 7 . . 9 62 . 46 23 36 24 21 36 49 Core Hits 244 | 7 24 10 . . 9 26 . 55 28 24 28 4 16 13 Critical Kills 3 | . . . . . . . . . . . . 1 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 1 . . . . 2 . 1 2 . Meltdown 3 | . . . . . . . . . . . . 1 2 . Blast 3 | . . . . . 1 . . . . 2 . . . . Melee Attacks 5 | . . . . . . . . . . . . . . 5 Thermal 5 | . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12435 | 148 706 329 . . 289 1549 . 952 663 1856 2747 670 1247 1279 Guns 1887 | 148 574 . . . 92 664 . 39 37 278 . . . 55 Cannons 8045 | . 61 143 . . 114 630 . 913 626 1320 1199 668 1221 1150 Explosions 2008 | . 70 179 . . 62 213 . . . . 1484 . . . Melee . | . . . . . . . . . . . . . . . Ramming 495 | . 1 7 . . 21 42 . . . 258 64 2 26 74 Kinetic 4514 | . 61 143 . . 206 155 . 863 626 1320 1140 . . . Thermal 5166 | 148 574 . . . . 1022 . 89 37 202 . 668 1221 1205 Explosive 524 | . 70 179 . . 62 213 . . . . . . . . Electromagnetic 1736 | . . . . . . 117 . . . 76 1543 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 69 | . . . . . 3 3 . . 10 15 69 . 5 25 Average Corruption 8 | . . . . . 2 3 . . 2 12 30 . 4 11 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 154 | . . . . . 8 34 . . 12 44 39 . 4 13 Message Errors 34 | . . . . . . 12 . . 2 11 5 . 2 2 Matter Fused 35 | . . . . . 5 7 . . 5 8 8 . 1 1 Heat Flow Errors 19 | . . . . . 1 4 . . . 5 7 . . 2 Energy Discharges 18 | . . . . . 1 4 . . 2 6 1 . 1 3 Parts Rejected 2 | . . . . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . 1 5 . . 1 6 6 . . 3 Data Loss (major) 6 | . . . . . . 2 . . 1 . 2 . . 1 Misfires 5 | . . . . . . . . . . 4 1 . . . Alerts 5 | . . . . . . . . . 1 2 1 . . 1 Misdirections 4 | . . . . . . . . . . . 4 . . . Weapon Failures 3 | . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 522 | . . 5 . . . 11 . . . 124 269 19 49 45 Projectiles 517 | . . . . . . 11 . . . 124 269 19 49 45 Explosions 5 | . . 5 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 33 | . . 1 . . 1 1 . 17 . 4 8 . . 1 Impact 3 | . . . . . . 1 . . . . 1 . . 1 Kinetic 29 | . . 1 . . 1 . . 16 . 4 7 . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 122 | . 30 . . . . 38 . . . . 33 . . 21 Shots 3 | . 1 . . . . 1 . . . . 1 . . . Rammed 95 | . 1 3 . . 1 13 . . . 37 9 1 6 24 Targets Rammed 103 | . 1 3 . . 1 15 . . . 41 10 1 7 24 Kicked . | . . . . . . . . . . . . . . . Crushed 8 | . . . . . . 2 . . . 4 1 . 1 . Highest Temperature 574 | 90 142 17 . . 246 574 . 447 204 243 532 430 485 488 Average Temperature 124 | 43 44 9 . . 105 160 . 162 46 62 133 153 189 168 Received Heat Transfer 3341 | . 42 42 . . . 1964 . 90 408 54 573 36 18 114 Effects 31 | . . . . . 3 13 . . 1 2 6 2 1 3 Shutdowns 5 | . . . . . . 3 . . . . 2 . . . Energy Bleed 4 | . . . . . . 1 . . . . 2 . 1 . Interference 15 | . . . . . 3 6 . . 1 2 . 1 . 2 Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 4 | . . . . . . 1 . . . . 1 1 . 1 Damage (core) 2 | . . . . . . 1 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 . . . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . Parts Fried 14 | . . . . . . . . . 1 1 12 . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . . . . . . . . . . 2 2 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 1 . Parts Melted 19 | . 2 . . . . 1 . . 1 . . 4 10 1 Heat Transferred 8623 | 325 1300 . . . . 1776 . 148 75 425 . 1050 1750 1774 Parts Sabotaged 1 | . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Latent Energy Used 960 | . . . . . . . . . . . 960 . . . LE Corruption 17 | . . . . . . . . . . . 17 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Peak Influence 1756 | 30 189 132 . . 63 878 460 592 375 693 1756 1052 331 206 Initial 786 | . 19 46 . . . 40 460 322 310 161 363 786 292 99 Average 304 | 10 45 43 . . 15 426 460 407 268 424 814 828 248 60 Maximum Alert Level 5 | . . . . . . 3 2 2 1 2 5 3 1 1 Low Security (%) 44 | 100 100 100 . 100 100 4 . . 31 6 . . 35 99 Level 1 28 | . . . . . . 50 . 64 68 36 37 . 64 . Level 2 15 | . . . . . . 27 100 35 . 56 22 8 . . Level 3 9 | . . . . . . 17 . . . . 9 91 . . Level 4 . | . . . . . . . . . . . 13 . . . Level 5 1 | . . . . . . . . . . . 18 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Squads Dispatched 26 | . 3 . . . 2 . . 3 6 . 2 4 1 5 Investigation 8 | . 3 . . . 1 . . . 1 . . 3 . . Extermination 5 | . . . . . . . . . 1 . 1 . 1 2 Reinforcement 6 | . . . . . . . . 3 1 . . 1 . 1 Assault 1 | . . . . . . . . . . . 1 . . . Garrison 6 | . . . . . 1 . . . 3 . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Distress Signals 4 | . 1 . . . . . . . . . 1 . . 2 Communications Jammed 13 | . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . 13 Times Spotted 155 | . 14 8 . . 7 24 . 19 7 24 19 6 8 19 Peak Tracking Total 8 | . 3 3 . . 2 6 . 8 3 4 6 4 2 8 Tactical Retreats 15 | . 2 . . . . 6 . 2 . 1 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Traps Triggered 15 | . 1 2 . . 2 5 . . . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Machines Disabled 12 | . . . . . . 2 . . . 4 5 1 . . Max in Single Turn 2 | . . . . . . 1 . . . 1 2 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 3 | . . . . . . 2 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Machines Accessed 20 | . 3 1 . . 5 1 1 . 3 . 1 3 1 1 Terminals 11 | . 2 . . . 3 1 1 . 1 . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . 1 . . 1 . . Total Hacks 69 | . 11 1 . . 25 2 3 . 5 . 5 9 7 1 Successful 40 | . 4 1 . . 18 . 1 . 3 . 3 4 5 1 Failed 29 | . 7 . . . 7 2 2 . 2 . 2 5 2 . Catastrophic 2 | . . . . . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 34 | . 8 . 1 . 17 2 . . . . . 6 . . Terminals 38 | . 7 . . . 16 2 3 . 1 . . 8 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . . . . 5 . 7 . Recycling Units 6 | . 4 . . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . 2 . . 1 . . Terminal Hacks 13 | . 1 1 . . 7 . 1 . 1 . . 1 . 1 Robot Analysis 6 | . 1 . . . 5 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 3 | . . . . . . . 1 . 1 . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . 3 . 5 . Scan Component 5 | . . . . . . . . . . . 2 . 3 . Repair 3 | . . . . . . . . . . . 1 . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 . . . 2 . . . . . Unlock Access 2 | . . . . . 1 . . . 1 . . . . . Coupler Status 2 | . . . . . 1 . . . 1 . . . . . Unauthorized Hacks 8 | . 2 . . . 3 . . . . . . 3 . . Terminals 7 | . 2 . . . 3 . . . . . . 2 . . Botnet 7 | . 2 . . . 3 . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 5 1 . . 2 . 1 2 1 . Full Trace Events 10 | . 3 . . . 3 1 . . 1 . . 2 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . 2 . Time 113 | . . . . . . . . . . . 68 . 45 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Used RIF Installer 3 | . . . . . . 2 . . . 1 . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . Robots Hacked 8 | . . . . . . . . . . . . 1 1 6 Non-combat 3 | . . . . . . . . . . . . . 1 2 Combat 5 | . . . . . . . . . . . . 1 . 4 Robot Hacks Applied 11 | . . . . . . . . . . . . 1 1 9 parse_system 2 | . . . . . . . . . . . . . 1 1 amplify_resonance 4 | . . . . . . . . . . . . . . 4 disable_weapons 2 | . . . . . . . . . . . . . . 2 overwrite_iff 1 | . . . . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . . . . . . 2 Relay Couplers Released 12 | . . . . . . 7 . . . 5 . . . . Machine Destruction 12 | . . . . . . 7 . . . 5 . . . . Attached 4 | . . . . . . 1 . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 9 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Total Allies 12 | . . . . . . . . . . 9 . 1 . 2 Largest Group 6 | . . . . . . . . . . 6 2 1 . 1 Highest-Rated Group 147 | . . . . . . . . . . 147 86 29 . 47 Highest-Rated Ally 47 | . . . . . . . . . . 43 43 29 . 47 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 65 | . . . . . . . . . . 44 9 5 . 7 Total Damage 1777 | . . . . . . . . . . 1266 238 97 . 176 Kills 10 | . . . . . . . . . . 7 1 1 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Robot Analysis Total 6 | . 1 . . . 5 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Turns Passed 11403 | 77 784 1120 533 210 1005 2182 47 486 721 1111 716 653 881 877 Spaces Moved 3916 | 38 235 440 220 88 408 440 4 157 295 487 287 252 321 244 Core 114 | 22 . . . . . 63 4 11 12 . . . . 2 Treads 3588 | 16 235 440 220 88 408 310 . 146 236 387 287 252 321 242 Legs 67 | . . . . . . 67 . . . . . . . . Wheels 147 | . . . . . . . . . 47 100 . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 170 1150 160 110 110 163 170 168 50 Average Speed 217 | 96 160 215 240 240 164 396 1150 239 206 155 173 170 218 239 Slowest Speed 1200 | 160 160 240 240 240 170 1200 1150 1150 1150 250 250 170 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 42 82 60 24 28 42 . 86 6 42 7 6 9 9 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . Terrain Destroyed 156 | . 13 31 . . 6 15 . . 1 4 54 9 15 8 Melee . | . . . . . . . . . . . . . . . Projectile 45 | . . . . . . . . . 1 4 8 9 15 8 AOE 111 | . 13 31 . . 6 15 . . . . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Fac Fac Res Total 6219 | 59 559 593 227 88 724 781 5 223 375 763 446 452 456 468 Wait 1355 | . 254 113 . . 265 200 . . 35 33 91 158 76 130 Move 3906 | 37 234 439 219 87 408 439 4 156 295 486 286 252 320 244 Hop . | . . . . . . . . . . . . . . . Pick Up 129 | 6 15 12 2 1 12 18 . 13 11 11 4 9 10 5 Fast Attach 47 | 2 . 2 1 . 1 . . 12 . 9 12 1 6 1 Attach 80 | 5 2 . 2 . 4 18 1 5 12 3 5 4 5 14 Detach 6 | . . . 1 . . . . . 1 1 1 . . 2 Swap 32 | . 2 2 . . 7 1 . 2 2 3 2 6 3 2 Drop 90 | . 6 5 2 . 14 5 . 15 2 18 7 6 9 1 Fire 325 | 9 45 17 . . 12 67 . 20 17 36 28 16 20 38 Melee 5 | . . . . . . . . . . . . . . 5 Ram 16 | . . . . . . . . . . . . . . 16 Kick . | . . . . . . . . . . . . . . . Crush 86 | . 1 3 . . 1 15 . . . 41 10 . 7 8 Escape Stasis 18 | . . . . . . 18 . . . . . . . . Rewire 124 | . . . . . . . . . . 122 . . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 834 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Entered Mines 877 | -10/Mines | Discovered new exit (range 12) 1065 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1478 | -10/Mines | Learned Materials terminal intel 1970 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1970 | -10/Mines | Discovered new exit (range 5) 1982 | -10/Mines | Entered Exiles 2047 | -10/Exiles | Met 8R-AWN 2076 | -10/Exiles | Met EX-HEX 2153 | -10/Exiles | Met EX-BIN 2182 | -10/Exiles | Aligned with FarCom system 2184 | -10/Exiles | Given EX-Vault access code 2239 | -10/Exiles | Opened EX-Vault 2264 | -10/Exiles | Found Prototype Energy Cannon 2265 | -10/Exiles | Identified Latent Energy Streamer 2333 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2405 | -10/Exiles | Met EX-DEC 2489 | -10/Exiles | Discovered new exit (range 14) 2515 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2515 | -10/Exiles | Entered Mines 2684 | -9/Mines | Discovered new exit (range 15) 2725 | -9/Mines | Entered Materials 2725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2726 | -8/Materials | Loaded intel: 12 terminal locations 3552 | -8/Materials | Build established: Skirmisher 3580 | -8/Materials | Garrison activated, responded to threat 3730 | -8/Materials | Identified exit to Garrison 3730 | -8/Materials | Entered Garrison 3780 | -8/Garrison | Triggered checkpoint 3798 | -8/Garrison | Triggered checkpoint 3879 | -8/Garrison | Installed Relay Interface Framework 3918 | -8/Garrison | Garrison Relay disabled 4092 | -8/Garrison | Triggered checkpoint 4242 | -8/Garrison | Lost 13 parts (2p4n1u6w) 4641 | -8/Garrison | Build established: Scavenger-Mutant 4681 | -8/Garrison | Core integrity fell below 50% 4717 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4796 | -8/Garrison | Triggered checkpoint 4850 | -8/Garrison | Triggered checkpoint 5062 | -8/Garrison | Discovered new exit (range 10) 5070 | -8/Garrison | Build established: Scavenger-Skirmisher 5144 | -8/Garrison | Triggered checkpoint 5380 | -8/Garrison | Garrison Relay disabled 5461 | -8/Garrison | Build established: Skirmisher 5734 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 5912 | -8/Garrison | Entered Factory 5912 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5959 | -7/Factory | Identified exit to DSF 5959 | -7/Factory | Entered DSF 6080 | -7/DSF | Additional patrols routed to DSF 6348 | -7/DSF | Sterilization system engaged 6368 | -7/DSF | Ambient heat levels rising (+10) 6383 | -7/DSF | Ambient heat levels rising (+10) 6398 | -7/DSF | Ambient heat levels rising (+10) 6413 | -7/DSF | Ambient heat levels rising (+10) 6418 | -7/DSF | Discovered new exit (range 16) 6428 | -7/DSF | Ambient heat levels rising (+10) 6443 | -7/DSF | Ambient heat levels rising (+10) 6445 | -7/DSF | Entered Factory 6445 | -6/Factory | Evolved 2 slots: Utility x2 6738 | -6/Factory | Build established: Gunner 6809 | -6/Factory | Garrison activated, responded to threat 6988 | -6/Factory | Lost 8 parts (1p3n2u2w) 7099 | -6/Factory | System corruption reached 10% 7166 | -6/Factory | Identified exit to Garrison 7166 | -6/Factory | Entered Garrison 7284 | -6/Garrison | Triggered checkpoint 7327 | -6/Garrison | H-XX Assembler disabled 7470 | -6/Garrison | Garrison Relay disabled 7558 | -6/Garrison | Triggered checkpoint 7692 | -6/Garrison | Build established: Bothacker-Gunner 7905 | -6/Garrison | Lost 3 allies 8010 | -6/Garrison | Triggered checkpoint 8019 | -6/Garrison | Triggered checkpoint 8044 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8190 | -6/Garrison | Triggered checkpoint 8214 | -6/Garrison | Triggered checkpoint 8234 | -6/Garrison | Discovered new exit (range 15) 8244 | -6/Garrison | Triggered checkpoint 8277 | -6/Garrison | Entered Factory 8277 | -6/Factory | Accompanied by 2 allies 8505 | -6/Factory | Core integrity fell below 50% 8610 | -6/Factory | Repaired Arm. Heavy Treads 8627 | -6/Factory | First assault squad dispatched 8636 | -6/Factory | Spotted B-75 Beast 8672 | -6/Factory | Destroyed B-75 Beast 8674 | -6/Factory | Core integrity fell below 20% 8702 | -6/Factory | System corruption reached 30% 8751 | -6/Factory | Lost 3 parts (2n1w) 8977 | -6/Factory | Search patrols dispatched 8981 | -6/Factory | Discovered new exit (range 10) 8993 | -6/Factory | Entered another Factory area 8993 | -5/Factory | Evolved 2 slots: Utility x2 9175 | -5/Factory | Build established: Bothacker-Skirmisher 9293 | -5/Factory | Search patrols dispatched 9593 | -5/Factory | Search patrols dispatched 9635 | -5/Factory | Discovered new exit (range 4) 9646 | -5/Factory | Entered another Factory area 9646 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10235 | -4/Factory | Found Unknown Device 10235 | -4/Factory | Identified Quantum Capacitor 10344 | -4/Factory | Repaired Broken Arm. Treads 10365 | -4/Factory | Repaired Cryofiber Web 10480 | -4/Factory | Discovered new exit (range 16) 10527 | -4/Factory | Entered Research 10527 | -3/Research | Evolved 2 slots: Utility x2 10815 | -3/Research | Build established: Hacker-Tank 11112 | -3/Research | Spotted B-86 Titan 11188 | -3/Research | Lost 8 parts (2p1n3u2w) 11218 | -3/Research | System corruption reached 10% 11220 | -3/Research | Spotted B-86 Titan 11270 | -3/Research | Garrison activated, responded to threat 11355 | -3/Research | Core integrity fell below 50% 11395 | -3/Research | Core integrity fell below 20% 11404 | -3/Research | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11394_ Destabilizing: Short circuit. 11394_ R-10 Processor collects Quantum Rifle. 11395_ Slammed into R-10 Processor. 11397_ R-10 Processor sends out distress signal. 11397_ Slammed into R-10 Processor. 11398_ Slammed into L-61 Swordsman. 11398_ Broken Adv. Targeting Computer destroyed. 11398_ System corrupted by crushing effect (+5). 11398_ Destabilizing: System corrupted (+1). 11399_ Slammed into L-61 Swordsman. 11400_ System Shield destroyed. 11400_ System corrupted by crushing effect (+4). 11400_ Destabilizing: Core damaged (-39). 11401_ Slammed into R-10 Processor. 11402_ ALERT: Rogue bot located, Programmers report to Research Zone 8W. 11403_ Slammed into L-61 Swordsman. 11403_ L-61 Swordsman knocked back. 11404_ Slammed into L-61 Swordsman. 11404_ Destabilizing: System corrupted (+2). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ??????????????????????????????????????? | | # ! #????????????????????????????????????? | | ##########????????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | +############ ??????????????????????????????????? | | ###### ???????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# ???? ???????????????????????????? | | ????????????# " ? ??????????????????????????? | | ????????????# """ ?????????????????????????? | | ????????????# G ?????????????????????????? | | ?????????#### """ ??????????????????????????? | | ????????? ## " ???????????????????????????? | | ?????????# ## ????????????????????????????? | | ?????????# ## ?????????????????????????????? | | ?????????# ## ??????????????????????????????? | | ##########"## ###########?????????????????????? | | """ # g # ###???????????????????? | | """ # g# /R????????????????????? | | = # + """""|R#?????????????????????? | | % " # """""@l#?????????????????????? | | # # """""%/#?????????????????????? | | """"" # # % %%!#?????????????????????? | | """"" # # ! %% #?????????????????????? | | """"" # # % #?????????????????????? | | ############# #####g#####?????????????????????? | | ?? gb????????????????????????? | | ?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ""############+###########???????????????????????? | | ###??????? w?????????????????????????????????? | | [""##????? ?????????w???????????????????????? | | %"## ?"""S""" ?????????????????????????????????? | | "## """ """ ?????????????????????????????????? | | + "??????????????????????????????? | | ""# "??????????????????????????????? | | ! # ? ?????????????????????????????? | | !%% # ?? ??????????????????????????????? | | = ="""##????#######??????????????????????????????? | | % |%! ???????????????????????????????????? | | ! | = ??????????????????????????????????? | | ???????????????????????????????????? | | T ???????????????????????????????????? | | ###### ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Total Silence Challenges ------------ None Game ------ Seed AnalysisCargoField Manual? 0 Play Time 02:12:06 Cumulative 49.9 hours Start 2024.07.03 @ 12:58:24 End 2024.07.03 @ 17:06:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c5bb6c6-807c-4e34-90ec-0f5087fa4006